| 1 | /* $Id: bezierEval.cpp,v 1.1 2000-02-09 08:48:59 jeroen Exp $ */
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| 2 | /*
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| 3 | ** License Applicability. Except to the extent portions of this file are
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| 4 | ** made subject to an alternative license as permitted in the SGI Free
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| 5 | ** Software License B, Version 1.0 (the "License"), the contents of this
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| 6 | ** file are subject only to the provisions of the License. You may not use
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| 7 | ** this file except in compliance with the License. You may obtain a copy
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| 8 | ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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| 9 | ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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| 10 | **
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| 11 | ** http://oss.sgi.com/projects/FreeB
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| 12 | **
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| 13 | ** Note that, as provided in the License, the Software is distributed on an
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| 14 | ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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| 15 | ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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| 16 | ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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| 17 | ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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| 18 | **
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| 19 | ** Original Code. The Original Code is: OpenGL Sample Implementation,
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| 20 | ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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| 21 | ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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| 22 | ** Copyright in any portions created by third parties is as indicated
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| 23 | ** elsewhere herein. All Rights Reserved.
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| 24 | **
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| 25 | ** Additional Notice Provisions: The application programming interfaces
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| 26 | ** established by SGI in conjunction with the Original Code are The
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| 27 | ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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| 28 | ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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| 29 | ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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| 30 | ** Window System(R) (Version 1.3), released October 19, 1998. This software
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| 31 | ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
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| 32 | ** published by SGI, but has not been independently verified as being
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| 33 | ** compliant with the OpenGL(R) version 1.2.1 Specification.
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| 34 | **
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| 35 | ** $Date: 2000-02-09 08:48:59 $ $Revision: 1.1 $
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| 36 | */
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| 37 | /*
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| 38 | ** $Header: /home/ktk/tmp/odin/2007/netlabs.cvs/odin32/src/opengl/glu/nurbs/interface/bezierEval.cpp,v 1.1 2000-02-09 08:48:59 jeroen Exp $
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| 39 | */
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| 40 |
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| 41 | #include <stdlib.h>
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| 42 | #include <stdio.h>
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| 43 | #include <assert.h>
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| 44 | #include <math.h>
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| 45 | #include "bezierEval.h"
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| 46 |
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| 47 | #define TOLERANCE 0.0001
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| 48 |
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| 49 | #ifndef MAX_ORDER
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| 50 | #define MAX_ORDER 16
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| 51 | #endif
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| 52 |
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| 53 | #ifndef MAX_DIMENSION
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| 54 | #define MAX_DIMENSION 4
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| 55 | #endif
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| 56 |
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| 57 | static void normalize(float vec[3]);
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| 58 | static void crossProduct(float x[3], float y[3], float ret[3]);
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| 59 | static void bezierCurveEvalfast(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retpoint[]);
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| 60 |
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| 61 | static float binomialCoefficients[8][8] = {
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| 62 | {1,0,0,0,0,0,0,0},
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| 63 | {1,1,0,0,0,0,0,0},
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| 64 | {1,2,1,0,0,0,0,0},
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| 65 | {1,3,3,1,0,0,0,0},
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| 66 | {1,4,6,4,1,0,0,0},
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| 67 | {1,5,10,10,5,1,0,0},
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| 68 | {1,6,15,20,15,6,1,0},
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| 69 | {1,7,21,35,35,21,7,1}
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| 70 | };
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| 71 |
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| 72 | void bezierCurveEval(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retpoint[])
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| 73 | {
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| 74 | float uprime = (u-u0)/(u1-u0);
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| 75 | float *ctlptr = ctlpoints;
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| 76 | float oneMinusX = 1.0-uprime;
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| 77 | float XPower = 1.0;
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| 78 |
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| 79 | int i,k;
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| 80 | for(k=0; k<dimension; k++)
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| 81 | retpoint[k] = (*(ctlptr + k));
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| 82 |
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| 83 | for(i=1; i<order; i++){
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| 84 | ctlptr += stride;
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| 85 | XPower *= uprime;
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| 86 | for(k=0; k<dimension; k++) {
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| 87 | retpoint[k] = retpoint[k]*oneMinusX + ctlptr[k]* binomialCoefficients[order-1][i] * XPower;
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| 88 | }
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| 89 | }
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| 90 | }
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| 91 |
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| 92 |
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| 93 |
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| 94 | /*order = degree +1 >=1.
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| 95 | */
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| 96 | void bezierCurveEvalfast(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retpoint[])
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| 97 | {
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| 98 | float uprime = (u-u0)/(u1-u0);
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| 99 | float buf[MAX_ORDER][MAX_ORDER][MAX_DIMENSION];
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| 100 | float* ctlptr = ctlpoints;
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| 101 | int r, i,j;
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| 102 | for(i=0; i<order; i++) {
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| 103 | for(j=0; j<dimension; j++)
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| 104 | buf[0][i][j] = ctlptr[j];
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| 105 | ctlptr += stride;
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| 106 | }
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| 107 | for(r=1; r<order; r++){
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| 108 | for(i=0; i<order-r; i++) {
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| 109 | for(j=0; j<dimension; j++)
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| 110 | buf[r][i][j] = (1-uprime)*buf[r-1][i][j] + uprime*buf[r-1][i+1][j];
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| 111 | }
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| 112 | }
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| 113 |
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| 114 | for(j=0; j<dimension; j++)
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| 115 | retpoint[j] = buf[order-1][0][j];
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| 116 | }
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| 117 |
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| 118 |
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| 119 |
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| 120 | /*order = degree +1 >=1.
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| 121 | */
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| 122 | void bezierCurveEvalDer(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retDer[])
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| 123 | {
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| 124 | int i,k;
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| 125 | float width = u1-u0;
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| 126 | float *ctlptr = ctlpoints;
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| 127 |
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| 128 | float buf[MAX_ORDER][MAX_DIMENSION];
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| 129 | if(order == 1){
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| 130 | for(k=0; k<dimension; k++)
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| 131 | retDer[k]=0;
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| 132 | }
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| 133 | for(i=0; i<order-1; i++){
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| 134 | for(k=0; k<dimension; k++) {
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| 135 | buf[i][k] = (ctlptr[stride+k] - ctlptr[k])*(order-1)/width;
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| 136 | }
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| 137 | ctlptr += stride;
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| 138 | }
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| 139 |
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| 140 | bezierCurveEval(u0, u1, order-1, (float*) buf, MAX_DIMENSION, dimension, u, retDer);
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| 141 | }
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| 142 |
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| 143 | void bezierCurveEvalDerGen(int der, float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retDer[])
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| 144 | {
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| 145 | int i,k,r;
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| 146 | float *ctlptr = ctlpoints;
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| 147 | float width=u1-u0;
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| 148 | float buf[MAX_ORDER][MAX_ORDER][MAX_DIMENSION];
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| 149 | if(der<0) der=0;
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| 150 | for(i=0; i<order; i++){
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| 151 | for(k=0; k<dimension; k++){
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| 152 | buf[0][i][k] = ctlptr[k];
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| 153 | }
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| 154 | ctlptr += stride;
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| 155 | }
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| 156 |
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| 157 |
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| 158 | for(r=1; r<=der; r++){
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| 159 | for(i=0; i<order-r; i++){
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| 160 | for(k=0; k<dimension; k++){
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| 161 | buf[r][i][k] = (buf[r-1][i+1][k] - buf[r-1][i][k])*(order-r)/width;
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| 162 | }
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| 163 | }
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| 164 | }
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| 165 |
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| 166 | bezierCurveEval(u0, u1, order-der, (float *) (buf[der]), MAX_DIMENSION, dimension, u, retDer);
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| 167 | }
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| 168 |
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| 169 | /*the Bezier bivarite polynomial is:
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| 170 | * sum[i:0,uorder-1][j:0,vorder-1] { ctlpoints[i*ustride+j*vstride] * B(i)*B(j)
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| 171 | * where B(i) and B(j) are basis functions
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| 172 | */
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| 173 | void bezierSurfEvalDerGen(int uder, int vder, float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[])
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| 174 | {
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| 175 | int i,j,k;
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| 176 | float newPoints[MAX_ORDER][MAX_DIMENSION];
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| 177 |
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| 178 | for(i=0; i<uorder; i++){
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| 179 |
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| 180 | bezierCurveEvalDerGen(vder, v0, v1, vorder, ctlpoints+ustride*i, vstride, dimension, v, newPoints[i]);
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| 181 |
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| 182 | }
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| 183 |
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| 184 | bezierCurveEvalDerGen(uder, u0, u1, uorder, (float *) newPoints, MAX_DIMENSION, dimension, u, ret);
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| 185 | }
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| 186 |
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| 187 |
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| 188 | /*division by w is performed*/
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| 189 | void bezierSurfEval(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[])
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| 190 | {
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| 191 | bezierSurfEvalDerGen(0, 0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, ret);
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| 192 | if(dimension == 4) /*homogeneous*/{
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| 193 | ret[0] /= ret[3];
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| 194 | ret[1] /= ret[3];
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| 195 | ret[2] /= ret[3];
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| 196 | }
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| 197 | }
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| 198 |
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| 199 | void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float retNormal[])
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| 200 | {
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| 201 | float partialU[4];
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| 202 | float partialV[4];
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| 203 | assert(dimension>=3 && dimension <=4);
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| 204 | bezierSurfEvalDerGen(1,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, partialU);
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| 205 | bezierSurfEvalDerGen(0,1, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, partialV);
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| 206 |
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| 207 | if(dimension == 3){/*inhomogeneous*/
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| 208 | crossProduct(partialU, partialV, retNormal);
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| 209 |
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| 210 | normalize(retNormal);
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| 211 |
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| 212 | return;
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| 213 | }
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| 214 | else { /*homogeneous*/
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| 215 | float val[4]; /*the point coordinates (without derivative)*/
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| 216 | float newPartialU[MAX_DIMENSION];
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| 217 | float newPartialV[MAX_DIMENSION];
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| 218 | int i;
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| 219 | bezierSurfEvalDerGen(0,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, val);
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| 220 |
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| 221 | for(i=0; i<=2; i++){
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| 222 | newPartialU[i] = partialU[i] * val[3] - val[i] * partialU[3];
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| 223 | newPartialV[i] = partialV[i] * val[3] - val[i] * partialV[3];
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| 224 | }
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| 225 | crossProduct(newPartialU, newPartialV, retNormal);
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| 226 | normalize(retNormal);
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| 227 | }
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| 228 | }
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| 229 |
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| 230 | /*if size is 0, then nothing is done*/
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| 231 | static void normalize(float vec[3])
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| 232 | {
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| 233 | float size = sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]);
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| 234 |
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| 235 | if(size < TOLERANCE)
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| 236 | {
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| 237 | #ifdef DEBUG
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| 238 | fprintf(stderr, "Warning: in oglBSpline.c normal is 0\n");
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| 239 | #endif
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| 240 | return;
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| 241 | }
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| 242 | else {
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| 243 | vec[0] = vec[0]/size;
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| 244 | vec[1] = vec[1]/size;
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| 245 | vec[2] = vec[2]/size;
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| 246 | }
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| 247 | }
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| 248 |
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| 249 |
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| 250 | static void crossProduct(float x[3], float y[3], float ret[3])
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| 251 | {
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| 252 | ret[0] = x[1]*y[2] - y[1]*x[2];
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| 253 | ret[1] = x[2]*y[0] - y[2]*x[0];
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| 254 | ret[2] = x[0]*y[1] - y[0]*x[1];
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| 255 |
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| 256 | }
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| 257 |
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