1 | /* $Id: winexe.cpp,v 1.11 1999-08-23 18:06:27 sandervl Exp $ */
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2 |
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3 | /*
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4 | * Win32 exe class
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5 | *
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6 | * Copyright 1998 Sander van Leeuwen (sandervl@xs4all.nl)
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7 | *
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8 | *
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9 | * Project Odin Software License can be found in LICENSE.TXT
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10 | *
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11 | */
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12 | #define INCL_DOSFILEMGR /* File Manager values */
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13 | #define INCL_DOSERRORS /* DOS Error values */
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14 | #define INCL_DOSPROCESS /* DOS Process values */
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15 | #define INCL_DOSMISC /* DOS Miscellanous values */
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16 | #define INCL_WIN
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17 | #include <os2wrap.h> //Odin32 OS/2 api wrappers
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18 | #include <stdio.h>
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19 | #include <string.h>
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20 | #include <stdlib.h>
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21 | #include <iostream.h>
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22 | #include <fstream.h>
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23 | #include <misc.h>
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24 | #include <nameid.h>
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25 | #include <win32type.h>
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26 | #include <winexe.h>
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27 | #include <wprocess.h>
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28 | #include <pefile.h>
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29 | #include "exceptions.h"
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30 | #include "exceptutil.h"
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31 | #include "cio.h"
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32 |
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33 | #include "conwin.h" // Windows Header for console only
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34 | #include "console.h"
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35 |
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36 | Win32Exe *WinExe = NULL;
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37 |
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38 | //******************************************************************************
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39 | //Called by ring 3 pe loader to create win32 executable
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40 | //******************************************************************************
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41 | Win32Exe* WIN32API CreateWin32Exe(char *szFileName)
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42 | {
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43 | return new Win32Exe(szFileName);
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44 | }
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45 | //******************************************************************************
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46 | //******************************************************************************
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47 | Win32Exe::Win32Exe(char *szFileName) : Win32Image(szFileName), fConsoleApp(FALSE),
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48 | cmdline(NULL)
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49 | {
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50 | fConsoleApp = (oh.Subsystem == IMAGE_SUBSYSTEM_WINDOWS_CUI);
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51 | WinExe = this;
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52 |
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53 | dprintf(("Win32Exe ctor: %s", szFileName));
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54 |
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55 | if(fConsoleApp) {
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56 | dprintf(("Console application!\n"));
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57 |
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58 | APIRET rc = iConsoleInit(); /* initialize console subsystem */
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59 | if (rc != NO_ERROR) /* check for errors */
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60 | dprintf(("KERNEL32:Win32Image:Init ConsoleInit failed with %u.\n", rc));
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61 | }
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62 | }
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63 | //******************************************************************************
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64 | //******************************************************************************
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65 | Win32Exe::Win32Exe(HINSTANCE hinstance, int NameTableId, int Win32TableId) :
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66 | Win32Image(hinstance, NameTableId, Win32TableId),
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67 | fConsoleApp(FALSE), cmdline(NULL)
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68 | {
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69 | if(GET_CONSOLE(Win32TableId) == 1) {//console app
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70 | dprintf(("Console application!\n"));
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71 |
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72 | fConsoleApp = TRUE;
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73 | APIRET rc = iConsoleInit(); /* initialize console subsystem */
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74 | if (rc != NO_ERROR) /* check for errors */
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75 | dprintf(("KERNEL32:Win32Image:Init ConsoleInit failed with %u.\n", rc));
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76 | }
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77 | WinExe = this;
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78 | }
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79 | //******************************************************************************
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80 | //******************************************************************************
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81 | Win32Exe::~Win32Exe()
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82 | {
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83 | Win32Dll::deleteAll();
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84 | WinExe = NULL;
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85 | }
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86 | //******************************************************************************
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87 | //******************************************************************************
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88 | ULONG Win32Exe::start()
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89 | {
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90 | WINEXCEPTION_FRAME exceptFrame;
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91 | ULONG rc;
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92 |
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93 | if(getenv("WIN32_IOPL2")) {
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94 | io_init1();
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95 | }
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96 | dprintf(("Start executable %X\n", WinExe));
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97 |
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98 | fExeStarted = TRUE;
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99 |
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100 | //Allocate TLS index for this module
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101 | tlsAlloc();
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102 | tlsAttachThread(); //setup TLS (main thread)
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103 |
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104 | //Note: The Win32 exception structure references by FS:[0] is the same
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105 | // in OS/2
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106 | OS2SetExceptionHandler((void *)&exceptFrame);
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107 |
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108 | SetWin32TIB();
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109 | rc = ((WIN32EXEENTRY)entryPoint)();
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110 | RestoreOS2TIB();
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111 |
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112 | OS2UnsetExceptionHandler((void *)&exceptFrame);
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113 |
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114 | return rc;
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115 | }
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116 | //******************************************************************************
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117 | //******************************************************************************
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118 | BOOL Win32Exe::isDll()
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119 | {
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120 | return FALSE;
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121 | }
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122 | //******************************************************************************
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123 | //******************************************************************************
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