source: trunk/src/kernel32/windllbase.cpp@ 8609

Last change on this file since 8609 was 8609, checked in by sandervl, 23 years ago

minor logging changes

File size: 27.3 KB
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1/* $Id: windllbase.cpp,v 1.29 2002-06-09 10:48:50 sandervl Exp $ */
2
3/*
4 * Win32 Dll base class
5 *
6 * Copyright 1998-2000 Sander van Leeuwen (sandervl@xs4all.nl)
7 *
8 * Unloading of a dll always happens in order of dependency (taking nr of
9 * loads into account)
10 * Unloading of dynamically loaded dll (with LoadLibrary) in deleteAll
11 * is done in LIFO order (NT exhibits the same behaviour)
12 *
13 * RemoveCircularDependency: TODO: Send process detach message here??
14 *
15 * Project Odin Software License can be found in LICENSE.TXT
16 *
17 */
18#define INCL_DOSFILEMGR /* File Manager values */
19#define INCL_DOSERRORS /* DOS Error values */
20#define INCL_DOSPROCESS /* DOS Process values */
21#define INCL_DOSMODULEMGR
22#define INCL_DOSMISC /* DOS Miscellanous values */
23#define INCL_WIN
24#include <os2wrap.h> //Odin32 OS/2 api wrappers
25#include <stdio.h>
26#include <string.h>
27#include <stdlib.h>
28#include <iostream.h>
29#include <fstream.h>
30#include <misc.h>
31#include <win32api.h>
32#include <pefile.h>
33#include <windllbase.h>
34#include <winimagepe2lx.h>
35#include <windllpe2lx.h>
36#include <winimagelx.h>
37#include <windlllx.h>
38#include <wprocess.h>
39#include "exceptions.h"
40#include "exceptutil.h"
41#include "cio.h"
42#include "vmutex.h"
43#include "oslibmisc.h"
44#include "oslibdos.h"
45#include "profile.h"
46
47#define DBG_LOCALLOG DBG_windllbase
48#include "dbglocal.h"
49
50VMutex dlllistmutex; //protects linked lists of heaps
51
52//******************************************************************************
53//******************************************************************************
54Win32DllBase::Win32DllBase(HINSTANCE hinstance, WIN32DLLENTRY DllEntryPoint,
55 Win32ImageBase *parent)
56 : Win32ImageBase(hinstance),
57 referenced(0), fSkipThreadEntryCalls(FALSE), next(NULL), fInserted(FALSE),
58 fAttachedToProcess(FALSE), fUnloaded(FALSE),
59 nrDynamicLibRef(0), fDisableUnload(FALSE), fSkipEntryCalls(FALSE)
60{
61 dllEntryPoint = DllEntryPoint;
62
63 setUnloadOrder(parent);
64
65 dprintf(("Win32DllBase::Win32DllBase %x %s", hinstance, szModule));
66}
67//******************************************************************************
68//******************************************************************************
69Win32DllBase::~Win32DllBase()
70{
71 dprintf(("Win32DllBase::~Win32DllBase %s", szModule));
72
73 if(errorState == NO_ERROR && !fUnloaded)
74 {
75 detachProcess();
76 }
77
78 dlllistmutex.enter();
79 if(head == this) {
80 head = next;
81 }
82 else {
83 Win32DllBase *dll = head;
84 while(dll && dll->next != this) {
85 dll = dll->next;
86 }
87 if(dll == NULL) {
88 dprintf(("~Win32DllBase: Can't find dll!\n"));
89 dlllistmutex.leave();
90 return;
91 }
92 dll->next = next;
93 }
94 dlllistmutex.leave();
95}
96//******************************************************************************
97//******************************************************************************
98void Win32DllBase::incDynamicLib()
99{
100 if(nrDynamicLibRef == 0) {
101 //NOTE:
102 //Must be called *after* attachprocess, since attachprocess may also
103 //trigger LoadLibrary calls
104 //Those dlls must not be put in front of this dll in the dynamic
105 //dll list; or else the unload order is wrong:
106 //i.e. RPAP3260 loads PNRS3260 in DLL_PROCESS_ATTACH
107 // this means that in ExitProcess, PNRS3260 needs to be removed
108 // first since RPAP3260 depends on it
109 dlllistmutex.enter();
110 loadLibDlls.Push((ULONG)this);
111 dlllistmutex.leave();
112 }
113 nrDynamicLibRef++;
114}
115//******************************************************************************
116//******************************************************************************
117void Win32DllBase::decDynamicLib()
118{
119 nrDynamicLibRef--;
120 if(nrDynamicLibRef == 0) {
121 dlllistmutex.enter();
122 loadLibDlls.Remove((ULONG)this);
123 dlllistmutex.leave();
124 }
125}
126//******************************************************************************
127//unload of dlls needs to be done in reverse order of dependencies
128//Note: Only necessary for pe loader; the OS/2 loader takes care of this
129//for win32k/pe2lx
130//******************************************************************************
131void Win32DllBase::setUnloadOrder(Win32ImageBase *parent)
132{
133 Win32DllBase *dll;
134 Win32DllBase *parentdll = NULL;
135
136 dlllistmutex.enter();
137 if(parent) {
138 dll = head;
139 while(dll) {
140 if(dll->getInstanceHandle() == parent->getInstanceHandle()) {
141 parentdll = dll;
142 break;
143 }
144 dll = dll->next;
145 }
146 }
147
148 //first check if this dll is already at a lower position (further down the list)
149 //than the parent
150 if(parentdll && fInserted) {//already in the list?
151 dll = parentdll->next;
152 while(dll) {
153 if(dll->getInstanceHandle() == getInstanceHandle()) {
154 dlllistmutex.leave();
155 return; //it's at a lower position, so no need to change anything
156 }
157 dll = dll->next;
158 }
159
160 //it's already in the list but not at the right position; remove it now
161 if(head == this) {
162 head = next;
163 }
164 else {
165 dll = head;
166 while(dll->next) {
167 if(dll->next == this) {
168 dll->next = next;
169 break;
170 }
171 dll = dll->next;
172 }
173 }
174 }
175 else
176 if(fInserted) {//already in the list?
177 dlllistmutex.leave();
178 return;
179 }
180 //(re)insert it in the list after it's parent
181 if(parentdll) {
182 next = parentdll->next;
183 parentdll->next = this;
184 }
185 else {//no parent or exe, just add it at the start of the list
186 next = head;
187 head = this;
188 }
189 fInserted = TRUE;
190
191 //Now do the same thing for the child dependencies
192 QueueItem *item;
193
194 item = loadedDlls.Head();
195 while(item) {
196 dll = (Win32DllBase *)loadedDlls.getItem(item);
197 //Check for circular dependencies (i.e. in Lotus Notes)
198 if(dll != parentdll) {
199 dll->setUnloadOrder(this);
200 }
201 item = loadedDlls.getNext(item);
202 }
203 dlllistmutex.leave();
204}
205//******************************************************************************
206//******************************************************************************
207#ifdef DEBUG
208ULONG Win32DllBase::AddRef(char *parentname)
209#else
210ULONG Win32DllBase::AddRef()
211#endif
212{
213 Win32DllBase *dll;
214
215 dprintf(("Win32DllBase::AddRef %s->%s %d", parentname, getModuleName(), referenced+1));
216 ++referenced;
217#ifdef DEBUG
218 if(referenced == 1) {
219 printListOfDlls();
220 //printDependencies(NULL);
221 }
222#endif
223 return referenced;
224}
225//******************************************************************************
226//******************************************************************************
227ULONG Win32DllBase::Release()
228{
229 Queue queue;
230 QueueItem *item;
231 Win32DllBase *dll;
232 LONG ret;
233 char szModuleName[256];
234
235 dprintf(("Win32DllBase::Release %s %d", getModuleName(), referenced-1));
236
237 ret = --referenced;
238 if(ret <= 0) {
239 //make copy of linked list of dependencies
240 queue = loadedDlls;
241
242 //remove any circular dependencies on this dll that might be present
243 item = queue.Head();
244 while(item) {
245 dll = (Win32DllBase *)queue.getItem(item);
246 if(dll == NULL) {
247 dprintf(("ERROR: Win32DllBase::Release: dll item == NULL!!"));
248 DebugInt3();
249 return -1;
250 }
251 dll->RemoveCircularDependency(this);
252 item = queue.getNext(item);
253 }
254#ifdef DEBUG
255// printDependencies(getName());
256#endif
257
258 dprintf(("Win32DllBase::Release %s referenced == 0", getModuleName()));
259 strncpy(szModuleName, getModuleName(), sizeof(szModuleName));
260
261 //delete dll object
262 delete this;
263
264 //unreference all of it's dependencies
265 item = queue.Head();
266 while(item) {
267 dll = (Win32DllBase *)queue.getItem(item);
268 if(dll == NULL) {
269 dprintf(("ERROR: Win32DllBase::Release: dll item == NULL!!"));
270 DebugInt3();
271 return -1;
272 }
273 dprintf(("Remove %s->%s dependency", szModuleName, dll->getName()));
274 dll->Release();
275 item = queue.getNext(item);
276 }
277 }
278 return(ret);
279}
280//******************************************************************************
281//Lotus Notes has several ugly circular dependencies in it's dlls.
282//Remove them before they cause problems.
283//******************************************************************************
284BOOL Win32DllBase::RemoveCircularDependency(Win32DllBase *parent)
285{
286 QueueItem *item, *tmp;
287 Win32DllBase *dll;
288 BOOL ret = FALSE;
289
290 //remove any circular dependencies on this dll that might be present
291 item = loadedDlls.Head();
292 while(item) {
293 dll = (Win32DllBase *)loadedDlls.getItem(item);
294 if(dll == NULL) {
295 dprintf(("ERROR: Win32DllBase::Release: dll item == NULL!!"));
296 DebugInt3();
297 return FALSE;
298 }
299 tmp = loadedDlls.getNext(item);
300 if(dll == parent) {
301 dprintf(("Removing CIRCULAR dependency %s->%s", parent->getModuleName(), dll->getModuleName()));
302 loadedDlls.Remove(item);
303 ret = TRUE;
304 }
305//// else ret |= dll->RemoveCircularDependency(parent);
306 item = tmp;
307 }
308 //TODO: Send process detach message here??
309 return ret;
310}
311//******************************************************************************
312//There's a slight problem with our dependency procedure.
313//example: gdi32 is loaded -> depends on kernel32 (which is already loaded)
314// kernel32's reference count isn't updated
315// (when we load gdi32, we don't know which dlls it depends on and which
316// of those are already loaded and which aren't)
317//-> solution: Determine reference counts of dependant lx dlls and update those
318// reference counts
319//******************************************************************************
320void Win32DllBase::updateDependencies()
321{
322 QueueItem *item;
323 Win32DllBase *dll, *depdll;
324 ULONG refcount;
325
326 dlllistmutex.enter();
327 item = loadedDlls.Head();
328 while(item) {
329 depdll = (Win32DllBase *)loadedDlls.getItem(item);
330 if(depdll == NULL) {
331 dprintf(("updateDependencies: depdll == NULL!!"));
332 DebugInt3();
333 return;
334 }
335 refcount = 0;
336 dll = head;
337
338 while(dll) {
339 if(dll->dependsOn(depdll)) {
340 refcount++;
341 }
342 dll = dll->getNext();
343 }
344 if(refcount > depdll->referenced) {
345 dprintf(("Win32DllBase::updateDependencies changing refcount of %s to %d (old=%d)", depdll->getModuleName(), refcount, depdll->referenced));
346 depdll->referenced = refcount;
347 }
348 item = loadedDlls.getNext(item);
349 }
350 dlllistmutex.leave();
351}
352//******************************************************************************
353//******************************************************************************
354#ifdef DEBUG
355void Win32DllBase::printDependencies(char *parent)
356{
357 QueueItem *item;
358 Win32DllBase *dll;
359 ULONG ret;
360
361 dprintf(("Dependency list: %s->%s %d", parent, getModuleName(), referenced));
362 item = loadedDlls.Head();
363 while(item) {
364 dll = (Win32DllBase *)loadedDlls.getItem(item);
365 if(dll == NULL) {
366 return;
367 }
368 dll->printDependencies(getModuleName());
369 item = loadedDlls.getNext(item);
370 }
371}
372//******************************************************************************
373//******************************************************************************
374void Win32DllBase::printListOfDlls()
375{
376 Win32DllBase *dll;
377
378 dll = head;
379
380 dprintf2(("Win32DllBase::Win32DllBase: List of loaded dlls:"));
381 while(dll) {
382 dprintf2(("DLL %s %d", dll->szModule, dll->referenced));
383 dll = dll->next;
384 }
385}
386#endif
387//******************************************************************************
388//******************************************************************************
389BOOL Win32DllBase::attachProcess()
390{
391 WINEXCEPTION_FRAME exceptFrame;
392 USHORT sel;
393 TEB *teb;
394 BOOL rc, fSetExceptionHandler;
395
396 if(fAttachedToProcess || fSkipEntryCalls)
397 return TRUE;
398
399 fAttachedToProcess = TRUE;
400
401 teb = GetThreadTEB();
402 fSetExceptionHandler = (!teb || teb->teb_sel != GetFS());
403
404 //Note: The Win32 exception structure references by FS:[0] is the same
405 // in OS/2
406 if(fSetExceptionHandler) {
407 OS2SetExceptionHandler((void *)&exceptFrame);
408 sel = SetWin32TIB(isPEImage() ? TIB_SWITCH_FORCE_WIN32 : TIB_SWITCH_DEFAULT);
409 }
410
411 if(dllEntryPoint == NULL) {
412 dprintf(("attachProcess not required for dll %s", szModule));
413 if(fSetExceptionHandler) {
414 SetFS(sel);
415 OS2UnsetExceptionHandler((void *)&exceptFrame);
416 }
417 return(TRUE);
418 }
419
420 // @@@PH 2000/06/13 lpvReserved, Starcraft STORM.DLL
421 // if DLL_PROCESS_ATTACH, lpvReserved is NULL for dynamic loads
422 // and non-NULL for static loads.
423 // same goes for process termination
424 LPVOID lpvReserved;
425
426 if (isDynamicLib())
427 lpvReserved = NULL;
428 else
429 lpvReserved = (LPVOID)0xdeadface; // some arbitrary value
430
431#ifdef DEBUG
432 int time1, time2;
433 dprintf(("attachProcess to dll %s (%x)", szModule, dllEntryPoint));
434 time1 = GetTickCount();
435#endif
436
437 rc = dllEntryPoint(hinstance, DLL_PROCESS_ATTACH, lpvReserved);
438
439#ifdef DEBUG
440 time2 = GetTickCount();
441 dprintf(("attachProcess to dll %s DONE in %x msec", szModule, time2-time1));
442#endif
443
444 if(fSetExceptionHandler) {
445 SetFS(sel);
446 OS2UnsetExceptionHandler((void *)&exceptFrame);
447 }
448 else
449 if(teb) {
450 if(teb->teb_sel != GetFS()) {
451 dprintf(("Win32DllBase::attachProcess: FS was changed by dll entrypoint!!!!"));
452 DebugInt3();
453 }
454 }
455 return rc;
456}
457//******************************************************************************
458//******************************************************************************
459BOOL Win32DllBase::detachProcess()
460{
461 WINEXCEPTION_FRAME exceptFrame;
462 USHORT sel;
463 BOOL rc;
464
465 if(fSkipEntryCalls) {
466 fUnloaded = TRUE;
467 return TRUE;
468 }
469
470 if(dllEntryPoint == NULL) {
471 tlsDetachThread(); //destroy TLS (main thread)
472 fUnloaded = TRUE;
473 return(TRUE);
474 }
475
476 dprintf(("detachProcess from dll %s (%x)", szModule, dllEntryPoint));
477
478 //Note: The Win32 exception structure references by FS:[0] is the same
479 // in OS/2
480 OS2SetExceptionHandler((void *)&exceptFrame);
481
482 fUnloaded = TRUE;
483 sel = SetWin32TIB(isPEImage() ? TIB_SWITCH_FORCE_WIN32 : TIB_SWITCH_DEFAULT);
484
485 // @@@PH 2000/06/13 lpvReserved, Starcraft STORM.DLL
486 // if DLL_PROCESS_ATTACH, lpvReserved is NULL for dynamic loads
487 // and non-NULL for static loads.
488 // same goes for process termination
489 LPVOID lpvReserved;
490
491 if (isDynamicLib())
492 lpvReserved = NULL;
493 else
494 lpvReserved = (LPVOID)0xdeadface; // some arbitrary value
495
496 rc = dllEntryPoint(hinstance, DLL_PROCESS_DETACH, lpvReserved);
497
498 SetFS(sel); //restore FS
499 tlsDetachThread(); //destroy TLS (main thread)
500 tlsDelete();
501
502 OS2UnsetExceptionHandler((void *)&exceptFrame);
503
504 return rc;
505}
506//******************************************************************************
507//******************************************************************************
508BOOL Win32DllBase::attachThread()
509{
510 WINEXCEPTION_FRAME exceptFrame;
511 BOOL rc;
512
513 if(fSkipThreadEntryCalls || dllEntryPoint == NULL)
514 return(TRUE);
515
516 dprintf(("attachThread to dll %s", szModule));
517
518 rc = dllEntryPoint(hinstance, DLL_THREAD_ATTACH, 0);
519
520 dprintf(("attachThread to dll %s DONE", szModule));
521
522 return rc;
523}
524//******************************************************************************
525//******************************************************************************
526BOOL Win32DllBase::detachThread()
527{
528 WINEXCEPTION_FRAME exceptFrame;
529 BOOL rc;
530
531 if(fSkipThreadEntryCalls || dllEntryPoint == NULL)
532 return(TRUE);
533
534 dprintf(("detachThread from dll %s", szModule));
535
536 rc = dllEntryPoint(hinstance, DLL_THREAD_DETACH, 0);
537 return rc;
538}
539//******************************************************************************
540//Send DLL_THREAD_ATTACH message to all dlls for a new thread
541//******************************************************************************
542void Win32DllBase::attachThreadToAllDlls()
543{
544 dlllistmutex.enter();
545 Win32DllBase *dll = Win32DllBase::head;
546 while(dll) {
547 dll->attachThread();
548 dll = dll->getNext();
549 }
550 dlllistmutex.leave();
551}
552//******************************************************************************
553//Send DLL_THREAD_DETACH message to all dlls for thread that's about to die
554//******************************************************************************
555void Win32DllBase::detachThreadFromAllDlls()
556{
557 dlllistmutex.enter();
558 Win32DllBase *dll = Win32DllBase::head;
559 while(dll) {
560 dll->detachThread();
561 dll = dll->getNext();
562 }
563 dlllistmutex.leave();
564}
565//******************************************************************************
566//Setup TLS structure for all dlls for a new thread
567//******************************************************************************
568void Win32DllBase::tlsAttachThreadToAllDlls()
569{
570 dlllistmutex.enter();
571 Win32DllBase *dll = Win32DllBase::head;
572 while(dll) {
573 dll->tlsAttachThread();
574 dll = dll->getNext();
575 }
576 dlllistmutex.leave();
577}
578//******************************************************************************
579//Destroy TLS structure for all dlls for a thread that's about to die
580//******************************************************************************
581void Win32DllBase::tlsDetachThreadFromAllDlls()
582{
583 dlllistmutex.enter();
584 Win32DllBase *dll = Win32DllBase::head;
585 while(dll) {
586 dll->tlsDetachThread();
587 dll = dll->getNext();
588 }
589 dlllistmutex.leave();
590}
591//******************************************************************************
592//******************************************************************************
593void Win32DllBase::deleteAll()
594{
595 Win32DllBase *dll = Win32DllBase::head;
596
597 dprintf(("Win32DllBase::deleteAll"));
598
599#ifdef DEBUG
600 if(dll) dll->printListOfDlls();
601#endif
602
603 dlllistmutex.enter();
604 while(dll) {
605 dll->Release();
606 dll = Win32DllBase::head;
607 }
608 dlllistmutex.leave();
609 dprintf(("Win32DllBase::deleteAll Done!"));
610}
611//******************************************************************************
612//Delete dlls loaded by LoadLibrary(Ex) in LIFO order
613//******************************************************************************
614void Win32DllBase::deleteDynamicLibs()
615{
616 Win32DllBase *dll = head;
617 QueueItem *item;
618
619 dprintf(("Win32DllBase::deleteDynamicLibs"));
620#ifdef DEBUG
621 if(dll) dll->printListOfDlls();
622#endif
623
624 dlllistmutex.enter();
625
626 item = loadLibDlls.Head();
627 while(item) {
628 dll = (Win32DllBase *)loadLibDlls.getItem(item);
629 int dynref = dll->nrDynamicLibRef;
630 if(dynref) {
631 dprintf(("delete dynamic library references for %s", dll->getName()));
632 while(dynref) {
633 dynref--;
634 dll->decDynamicLib();
635 dll->Release();
636 }
637 }
638 else DebugInt3();
639 item = loadLibDlls.Head(); //queue could have been changed, so start from the beginning
640 }
641
642 dlllistmutex.leave();
643 dprintf(("Win32DllBase::deleteDynamicLibs end"));
644}
645//******************************************************************************
646//******************************************************************************
647Win32DllBase *Win32DllBase::getFirst()
648{
649 return head;
650}
651//******************************************************************************
652//Add renaming profile strings for ole32 & netapi32 to odin.ini if they aren't
653//already there
654//******************************************************************************
655void Win32DllBase::setDefaultRenaming()
656{
657 char renameddll[CCHMAXPATH];
658
659 if(PROFILE_GetOdinIniString(DLLRENAMEWIN_SECTION, "OLE32", "", renameddll,
660 sizeof(renameddll)-1) <= 1)
661 {
662 PROFILE_SetOdinIniString(DLLRENAMEWIN_SECTION, "OLE32", "OLE32OS2");
663 PROFILE_SetOdinIniString(DLLRENAMEOS2_SECTION, "OLE32OS2", "OLE32");
664 }
665 if(PROFILE_GetOdinIniString(DLLRENAMEWIN_SECTION, "OLEAUT32", "", renameddll,
666 sizeof(renameddll)-1) <= 1)
667 {
668 PROFILE_SetOdinIniString(DLLRENAMEWIN_SECTION, "OLEAUT32", "OLAUTOS2");
669 PROFILE_SetOdinIniString(DLLRENAMEOS2_SECTION, "OLAUTOS2", "OLEAUT32");
670 }
671 if(PROFILE_GetOdinIniString(DLLRENAMEWIN_SECTION, "NETAPI32", "", renameddll,
672 sizeof(renameddll)-1) <= 1)
673 {
674 PROFILE_SetOdinIniString(DLLRENAMEWIN_SECTION, "NETAPI32", "WNETAP32");
675 PROFILE_SetOdinIniString(DLLRENAMEOS2_SECTION, "WNETAP32", "NETAPI32");
676 }
677 if(PROFILE_GetOdinIniString(DLLRENAMEWIN_SECTION, "WINSPOOL", "", renameddll,
678 sizeof(renameddll)-1) <= 1)
679 {
680 PROFILE_SetOdinIniString(DLLRENAMEWIN_SECTION, "WINSPOOL", "WINSPOOL.DLL");
681 PROFILE_SetOdinIniString(DLLRENAMEOS2_SECTION, "WINSPOOL", "WINSPOOL.DRV");
682 }
683 if(PROFILE_GetOdinIniString(DLLRENAMEWIN_SECTION, "MCICDA", "", renameddll,
684 sizeof(renameddll)-1) <= 1)
685 {
686 PROFILE_SetOdinIniString(DLLRENAMEWIN_SECTION, "MCICDA", "MCICDA.DLL");
687 PROFILE_SetOdinIniString(DLLRENAMEOS2_SECTION, "MCICDA", "MCICDA.DRV");
688 }
689 if(PROFILE_GetOdinIniString(DLLRENAMEWIN_SECTION, "CRTDLL", "", renameddll,
690 sizeof(renameddll)-1) <= 1)
691 {
692 PROFILE_SetOdinIniString(DLLRENAMEWIN_SECTION, "CRTDLL", "CRTDLL32");
693 PROFILE_SetOdinIniString(DLLRENAMEOS2_SECTION, "CRTDLL32", "CRTDLL");
694 }
695}
696//******************************************************************************
697//rename dll if necessary:
698// Win32 to OS/2 : (i.e. OLE32 -> OLE32OS2)
699// or
700// OS/2 to Win32 : (i.e. OLE32OS2 -> OLE32)
701//******************************************************************************
702void Win32DllBase::renameDll(char *dllname, BOOL fWinToOS2)
703{
704 char modname[CCHMAXPATH];
705 char renameddll[CCHMAXPATH];
706 char *namestart;
707 char *sectionname;
708
709 if(fWinToOS2) {
710 sectionname = DLLRENAMEWIN_SECTION;
711 }
712 else {
713 sectionname = DLLRENAMEOS2_SECTION;
714 }
715 namestart = OSLibStripPath(dllname);
716 strcpy(modname, namestart);
717 char *dot = strrchr(modname, '.');
718 if(dot)
719 *dot = 0;
720 strupr(modname);
721 if(PROFILE_GetOdinIniString(sectionname, modname, "", renameddll,
722 sizeof(renameddll)-1) > 1)
723 {
724 if(namestart == dllname) {
725 strcpy(dllname, renameddll);
726 }
727 else {
728 *namestart = 0;
729 strcat(dllname, renameddll);
730 }
731 if(!strchr(dllname, '.')) {
732 strcat(dllname, DLL_EXTENSION);
733 }
734 strupr(dllname);
735 }
736 return;
737}
738//******************************************************************************
739//******************************************************************************
740Win32DllBase *Win32DllBase::findModule(char *dllname, BOOL fRenameFirst)
741{
742 Win32DllBase *dll;
743 char szDllName[CCHMAXPATH];
744 char *dot, *temp;
745
746//// dprintf2(("findModule %s", dllname));
747
748 strcpy(szDllName, OSLibStripPath(dllname));
749 strupr(szDllName);
750
751 if(fRenameFirst) {
752 renameDll(szDllName, FALSE);
753 }
754 dot = strstr(szDllName, ".");
755 if(dot == NULL) {
756 //if there's no extension or trainling dot, we
757 //assume it's a dll (see Win32 SDK docs)
758 strcat(szDllName, DLL_EXTENSION);
759 }
760 else {
761 if(dot[1] == 0) {
762 //a trailing dot means the module has no extension (SDK docs)
763 *dot = 0;
764 }
765 }
766
767 dlllistmutex.enter();
768 dll = head;
769 while(dll) {
770 if(strcmpi(szDllName, dll->szModule) == 0) {
771 dlllistmutex.leave();
772 return(dll);
773 }
774 dll = dll->next;
775 }
776 dlllistmutex.leave();
777 return(NULL);
778}
779//******************************************************************************
780//******************************************************************************
781Win32DllBase *Win32DllBase::findModule(WIN32DLLENTRY DllEntryPoint)
782{
783 dprintf2(("findModule %X", DllEntryPoint));
784
785 dlllistmutex.enter();
786 Win32DllBase *mod = Win32DllBase::head;
787 while(mod != NULL) {
788 dbgCheckObj(mod);
789 if(mod->dllEntryPoint == DllEntryPoint) {
790 dlllistmutex.leave();
791 return(mod);
792 }
793 mod = mod->next;
794 }
795 dlllistmutex.leave();
796 return(NULL);
797}
798//******************************************************************************
799//******************************************************************************
800Win32DllBase *Win32DllBase::findModule(HINSTANCE hinstance)
801{
802 dlllistmutex.enter();
803
804 Win32DllBase *mod = Win32DllBase::head;
805 while(mod != NULL) {
806 dbgCheckObj(mod);
807 if(mod->hinstance == hinstance) {
808 dlllistmutex.leave();
809 return(mod);
810 }
811 mod = mod->next;
812 }
813 dlllistmutex.leave();
814 return(NULL);
815}
816//******************************************************************************
817//******************************************************************************
818Win32DllBase *Win32DllBase::findModuleByAddr(ULONG address)
819{
820 dlllistmutex.enter();
821
822 Win32DllBase *mod = Win32DllBase::head;
823 while(mod != NULL) {
824 dbgCheckObj(mod);
825 if(mod->insideModule(address)) {
826 dlllistmutex.leave();
827 return(mod);
828 }
829 mod = mod->next;
830 }
831 dlllistmutex.leave();
832 return(NULL);
833}
834//******************************************************************************
835//******************************************************************************
836Win32DllBase *Win32DllBase::findModuleByOS2Handle(HINSTANCE hinstance)
837{
838 dlllistmutex.enter();
839
840 for (Win32DllBase *pMod = Win32DllBase::getFirst(); pMod; pMod = pMod->getNext())
841 {
842 if (pMod->isLxDll())
843 {
844 if (((Win32LxDll *)pMod)->getHMOD() == hinstance)
845 {
846 dlllistmutex.leave();
847 return(pMod);
848 }
849 }
850 else if (pMod->isPe2LxDll())
851 {
852 if (((Win32Pe2LxDll *)pMod)->getHMOD() == hinstance)
853 {
854 dlllistmutex.leave();
855 return(pMod);
856 }
857 }
858 }
859
860 dlllistmutex.leave();
861 return(NULL);
862}
863//******************************************************************************
864//******************************************************************************
865BOOL Win32DllBase::isDll()
866{
867 return TRUE;
868}
869//******************************************************************************
870//******************************************************************************
871Win32DllBase *Win32DllBase::head = NULL;
872Queue Win32DllBase::loadLibDlls;
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