source: trunk/src/kernel32/conbuffervio.cpp@ 7549

Last change on this file since 7549 was 7549, checked in by sandervl, 24 years ago

preliminary changes for new overlapped io framework

File size: 9.6 KB
Line 
1/* $Id: conbuffervio.cpp,v 1.5 2001-12-05 14:15:57 sandervl Exp $ */
2
3/*
4 * Win32 Console API Translation for OS/2
5 *
6 * 1998/02/10 Patrick Haller (haller@zebra.fh-weingarten.de)
7 *
8 * @(#) console.cpp 1.0.0 1998/02/10 PH Start from scratch
9 *
10 * Project Odin Software License can be found in LICENSE.TXT
11 *
12 */
13
14
15#ifdef DEBUG
16#define DEBUG_LOCAL
17#define DEBUG_LOCAL2
18#endif
19
20//#undef DEBUG_LOCAL
21//#undef DEBUG_LOCAL2
22
23
24/*****************************************************************************
25 * Remark *
26 *****************************************************************************
27
28 - DWORD HandlerRoutine (DWORD dwCtrlType)
29 basically an exception handler routine. handles a few signals / excpts.
30 should be somewhere near the exception handling code ... :)
31
32 Hmm, however as PM applications don't really get a ctrl-c signal,
33 I'll have to do this on my own ...
34
35 - supply unicode<->ascii conversions for all the _A and _W function pairs.
36
37 - problem: we can't prevent thread1 from blocking the message queue ?
38 what will happen if a WinTerminate() is issued there ?
39 will the message queue be closed and provide smooth tasking ?
40 how will open32 react on this ?
41
42 - ECHO_LINE_INPUT / ReadFile blocks till CR
43
44 - scrollbars
45 * do some flowchart to exactly determine WHEN to use WHICH setting
46 and perform WHAT action
47
48 - clipboard support
49*/
50
51
52/*****************************************************************************
53 * Includes *
54 *****************************************************************************/
55
56#define INCL_WIN
57#define INCL_DOSMEMMGR
58#define INCL_DOSSEMAPHORES
59#define INCL_DOSERRORS
60#define INCL_DOSPROCESS
61#define INCL_DOSMODULEMGR
62#define INCL_VIO
63#define INCL_AVIO
64#include <os2wrap.h> //Odin32 OS/2 api wrappers
65
66#include <win32api.h>
67#include <misc.h>
68#include <string.h>
69#include <stdlib.h>
70#include <stdio.h>
71#include <malloc.h>
72
73#include "conwin.h" // Windows Header for console only
74#include "HandleManager.h"
75#include "HMDevice.h"
76#include "ConBuffervio.H"
77#include "Console2.h"
78#include <heapstring.h>
79
80#define DBG_LOCALLOG DBG_conbuffer
81#include "dbglocal.h"
82
83/*****************************************************************************
84 * Name :
85 * Purpose :
86 * Parameters:
87 * Variables :
88 * Result :
89 * Remark :
90 * Status :
91 *
92 * Author : Patrick Haller [Wed, 1998/02/11 20:44]
93 *****************************************************************************/
94
95BOOL HMDeviceConsoleVioBufferClass::WriteFile(PHMHANDLEDATA pHMHandleData,
96 LPCVOID lpBuffer,
97 DWORD nNumberOfBytesToWrite,
98 LPDWORD lpNumberOfBytesWritten,
99 LPOVERLAPPED lpOverlapped,
100 LPOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine)
101{
102 PCONSOLEBUFFER pConsoleBuffer = (PCONSOLEBUFFER)pHMHandleData->lpHandlerData;
103 ULONG ulCounter; /* counter for the byte transfer */
104 PSZ pszBuffer;
105 char filler[4] = {' ', 0x07, ' ', 0x07};
106 register UCHAR ucChar;
107 APIRET rc;
108 ULONG Row;
109 USHORT Column;
110 int numchar;
111
112#ifdef DEBUG_LOCAL2
113 WriteLog("KERNEL32/CONSOLE:HMDeviceConsoleVioBufferClass:WriteFile %s(%08x,%08x,%08x,%08x,%08x)\n",
114 lpHMDeviceName,
115 pHMHandleData->hHMHandle,
116 lpBuffer,
117 nNumberOfBytesToWrite,
118 lpNumberOfBytesWritten,
119 lpOverlapped);
120#endif
121
122 /* check if we're called with non-existing line buffer */
123 if (pConsoleBuffer->ppszLine == NULL) {
124 SetLastError(ERROR_OUTOFMEMORY_W);
125 return FALSE;
126 }
127
128 dprintf(("Current cursor position (%d,%d)", pConsoleBuffer->coordCursorPosition.X, pConsoleBuffer->coordCursorPosition.Y));
129
130 if(nNumberOfBytesToWrite > 1024)
131 {
132 int tmp = 0;
133 BOOL retcode;
134
135 while(nNumberOfBytesToWrite) {
136 *lpNumberOfBytesWritten = 0;
137 retcode = WriteFile(pHMHandleData, lpBuffer,
138 min(nNumberOfBytesToWrite, 512), lpNumberOfBytesWritten,
139 lpOverlapped, lpCompletionRoutine);
140 if(retcode != TRUE) break;
141
142 tmp += *lpNumberOfBytesWritten;
143 nNumberOfBytesToWrite -= *lpNumberOfBytesWritten;
144 lpBuffer = (LPCVOID)((char *)lpBuffer + *lpNumberOfBytesWritten);
145 }
146 *lpNumberOfBytesWritten = tmp;
147 return retcode;
148 }
149 pszBuffer = (PSZ)alloca(nNumberOfBytesToWrite);
150 if(pszBuffer == NULL) {
151 DebugInt3();
152 return FALSE;
153 }
154 memcpy(pszBuffer, lpBuffer, nNumberOfBytesToWrite);
155
156 ulCounter = 0;
157 while(ulCounter < nNumberOfBytesToWrite)
158 {
159 ucChar = pszBuffer[ulCounter]; /* map to register */
160
161 if ( (pConsoleBuffer->dwConsoleMode & ENABLE_PROCESSED_OUTPUT) &&
162 (ucChar < 32) ) /* this is faster than a large switch statement */
163 {
164 switch (ucChar)
165 {
166 case 7: /* BEL */
167 if (pConsoleGlobals->Options.fSpeakerEnabled == TRUE)
168 DosBeep(pConsoleGlobals->Options.ulSpeakerFrequency,
169 pConsoleGlobals->Options.ulSpeakerDuration);
170 break;
171#if 0
172 case 8: /* Backspace */
173 // not correct if deleting expanded tab character
174 rc = VioGetCurPos(&Row, &Column, 0);
175 if(!rc) {
176
177 }
178 if (pConsoleBuffer->coordCursorPosition.X > 0)
179 pConsoleBuffer->coordCursorPosition.X--;
180
181 //@@@PH overwrite old character
182 *(pConsoleBuffer->ppszLine[pConsoleBuffer->coordCursorPosition.Y] +
183 pConsoleBuffer->coordCursorPosition.X * 2) = 0x20;
184 break;
185
186 case 9: /* Tab */
187 {
188 rc = VioWrite
189 pConsoleBuffer->coordCursorPosition.X =
190 (pConsoleBuffer->coordCursorPosition.X
191 / pConsoleGlobals->Options.ulTabSize
192 + 1)
193 * pConsoleGlobals->Options.ulTabSize;
194
195 if (pConsoleBuffer->coordCursorPosition.X >=
196 pConsoleBuffer->coordBufferSize.X)
197 {
198 pConsoleBuffer->coordCursorPosition.X = 0;
199 pConsoleBuffer->coordCursorPosition.Y++;
200
201 if (pConsoleBuffer->coordCursorPosition.Y >=
202 pConsoleBuffer->coordBufferSize.Y)
203 {
204 if (pConsoleBuffer->dwConsoleMode & ENABLE_WRAP_AT_EOL_OUTPUT)
205 {
206 iConsoleBufferScrollUp(pConsoleBuffer, /* scroll one line up */
207 1);
208 pConsoleBuffer->coordCursorPosition.Y--;
209 }
210 }
211 }
212 break;
213#endif
214 case 13: /* CARRIAGE RETURN */
215 dprintf(("CR"));
216 pConsoleBuffer->coordCursorPosition.X = 0;
217 VioSetCurPos(pConsoleBuffer->coordCursorPosition.Y, pConsoleBuffer->coordCursorPosition.X, 0);
218 break;
219
220 case 10: /* LINEFEED */
221 {
222 dprintf(("LF"));
223 pConsoleBuffer->coordCursorPosition.Y++;
224 pConsoleBuffer->coordCursorPosition.X = 0;
225 if(pConsoleBuffer->coordCursorPosition.Y >= pConsoleBuffer->coordWindowSize.Y) {
226 dprintf(("scrollup"));
227 VioScrollUp(0, 0, pConsoleBuffer->coordWindowSize.Y-1, pConsoleBuffer->coordWindowSize.X-1,
228 1, &filler[0], 0);
229 pConsoleBuffer->coordCursorPosition.Y = pConsoleBuffer->coordWindowSize.Y-1;
230 }
231 VioSetCurPos(pConsoleBuffer->coordCursorPosition.Y, pConsoleBuffer->coordCursorPosition.X, 0);
232 break;
233 }
234 default:
235 break;
236 }
237 ulCounter++;
238 }
239 else
240 {
241//// dprintf(("Current cursor position (%d,%d)", pConsoleBuffer->coordCursorPosition.X, pConsoleBuffer->coordCursorPosition.Y));
242 numchar = ulCounter;
243 while(pszBuffer[numchar] >= 32 && numchar < nNumberOfBytesToWrite) {
244 numchar++;
245 }
246 numchar = numchar - ulCounter;
247
248 if(pConsoleBuffer->coordCursorPosition.X + numchar > pConsoleBuffer->coordWindowSize.X)
249 {
250 int tmp = pConsoleBuffer->coordWindowSize.X - pConsoleBuffer->coordCursorPosition.X;
251
252 VioWrtCharStr(&pszBuffer[ulCounter], tmp, pConsoleBuffer->coordCursorPosition.Y, pConsoleBuffer->coordCursorPosition.X, 0);
253 ulCounter += tmp;
254 numchar -= tmp;
255
256 pConsoleBuffer->coordCursorPosition.X = 0;
257 pConsoleBuffer->coordCursorPosition.Y++;
258 if(pConsoleBuffer->coordCursorPosition.Y >= pConsoleBuffer->coordWindowSize.Y) {
259 dprintf(("scrollup"));
260 VioScrollUp(0, 0, pConsoleBuffer->coordWindowSize.Y-1, pConsoleBuffer->coordWindowSize.X-1,
261 1, &filler[0], 0);
262 pConsoleBuffer->coordCursorPosition.Y = pConsoleBuffer->coordWindowSize.Y-1;
263 }
264 VioWrtCharStr(&pszBuffer[ulCounter], numchar, pConsoleBuffer->coordCursorPosition.Y, pConsoleBuffer->coordCursorPosition.X, 0);
265 pConsoleBuffer->coordCursorPosition.X += numchar;
266 VioSetCurPos(pConsoleBuffer->coordCursorPosition.Y, pConsoleBuffer->coordCursorPosition.X, 0);
267 }
268 else {
269 VioWrtCharStr(&pszBuffer[ulCounter], numchar, pConsoleBuffer->coordCursorPosition.Y, pConsoleBuffer->coordCursorPosition.X, 0);
270 pConsoleBuffer->coordCursorPosition.X += numchar;
271 }
272 ulCounter += numchar;
273 }
274 }
275
276 *lpNumberOfBytesWritten = ulCounter;
277
278 return TRUE;
279}
280
281
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