| 1 | /*
|
|---|
| 2 | * DirectSound OS2IDirectSound3DBuffer class
|
|---|
| 3 | *
|
|---|
| 4 | * Copyright 2000 Michal Necasek
|
|---|
| 5 | *
|
|---|
| 6 | * Project Odin Software License can be found in LICENSE.TXT
|
|---|
| 7 | *
|
|---|
| 8 | */
|
|---|
| 9 |
|
|---|
| 10 |
|
|---|
| 11 | /*@Header***********************************************************************
|
|---|
| 12 | * Header Files *
|
|---|
| 13 | *******************************************************************************/
|
|---|
| 14 | #define INCL_DOSMISC
|
|---|
| 15 | #include <os2win.h>
|
|---|
| 16 |
|
|---|
| 17 | #include <stdlib.h>
|
|---|
| 18 | #include <string.h>
|
|---|
| 19 |
|
|---|
| 20 | #define INITGUID
|
|---|
| 21 | #include <dsound.h>
|
|---|
| 22 |
|
|---|
| 23 | #include "OS2DSound.h"
|
|---|
| 24 | #include "OS2SndBuffer.h"
|
|---|
| 25 | #include "OS2PrimBuff.h"
|
|---|
| 26 | #include "OS23DBuffer.h"
|
|---|
| 27 | #include <misc.h>
|
|---|
| 28 |
|
|---|
| 29 | // Note: the DSound headers are inconsistent; some require THIS to be VOID*, some
|
|---|
| 30 | // require it to be a pointer to the appropriate interface.
|
|---|
| 31 |
|
|---|
| 32 | #undef THIS
|
|---|
| 33 | #define THIS IDirectSound3DBuffer*This
|
|---|
| 34 |
|
|---|
| 35 | #undef THIS_
|
|---|
| 36 | #define THIS_ IDirectSound3DBuffer*This,
|
|---|
| 37 |
|
|---|
| 38 | //******************************************************************************
|
|---|
| 39 | //******************************************************************************
|
|---|
| 40 | OS2IDirectSound3DBuffer::OS2IDirectSound3DBuffer(OS2IDirectSoundBuffer *parentBuffer)
|
|---|
| 41 | {
|
|---|
| 42 | lpVtbl = &Vtbl;
|
|---|
| 43 | Vtbl.AddRef = Sound3DBufferAddRef;
|
|---|
| 44 | Vtbl.Release = Sound3DBufferRelease;
|
|---|
| 45 | Vtbl.QueryInterface = Sound3DBufferQueryInterface;
|
|---|
| 46 | Vtbl.GetAllParameters = Sound3DBufferGetAllParameters;
|
|---|
| 47 | Vtbl.SetAllParameters = Sound3DBufferSetAllParameters;
|
|---|
| 48 | Vtbl.GetMaxDistance = Sound3DBufferGetMaxDistance;
|
|---|
| 49 | Vtbl.SetMaxDistance = Sound3DBufferSetMaxDistance;
|
|---|
| 50 | Vtbl.GetMinDistance = Sound3DBufferGetMinDistance;
|
|---|
| 51 | Vtbl.SetMinDistance = Sound3DBufferSetMinDistance;
|
|---|
| 52 | Vtbl.GetMode = Sound3DBufferGetMode;
|
|---|
| 53 | Vtbl.SetMode = Sound3DBufferSetMode;
|
|---|
| 54 | Vtbl.GetPosition = Sound3DBufferGetPosition;
|
|---|
| 55 | Vtbl.SetPosition = Sound3DBufferSetPosition;
|
|---|
| 56 | Vtbl.GetConeAngles = Sound3DBufferGetConeAngles;
|
|---|
| 57 | Vtbl.SetConeAngles = Sound3DBufferSetConeAngles;
|
|---|
| 58 | Vtbl.GetConeOrientation = Sound3DBufferGetConeOrientation;
|
|---|
| 59 | Vtbl.SetConeOrientation = Sound3DBufferSetConeOrientation;
|
|---|
| 60 | Vtbl.GetConeOutsideVolume = Sound3DBufferGetConeOutsideVolume;
|
|---|
| 61 | Vtbl.SetConeOutsideVolume = Sound3DBufferSetConeOutsideVolume;
|
|---|
| 62 | Vtbl.GetVelocity = Sound3DBufferGetVelocity;
|
|---|
| 63 | Vtbl.SetVelocity = Sound3DBufferSetVelocity;
|
|---|
| 64 |
|
|---|
| 65 |
|
|---|
| 66 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::OS2IDirectSound3DBuffer (this=%X)", this));
|
|---|
| 67 |
|
|---|
| 68 | lpSoundBuffer = parentBuffer;
|
|---|
| 69 | Referenced = 0;
|
|---|
| 70 |
|
|---|
| 71 | memset(&data3D, 0, sizeof(DS3DBUFFER));
|
|---|
| 72 | data3D.dwSize = sizeof(DS3DBUFFER);
|
|---|
| 73 |
|
|---|
| 74 | // add a reference to the parent primary SoundBuffer to make sure it won't suddenly disappear
|
|---|
| 75 | lpSoundBuffer->Vtbl.AddRef(lpSoundBuffer);
|
|---|
| 76 | // set pointer to ourselves in parent SoundBuffer
|
|---|
| 77 | lpSoundBuffer->Set3DBuffer(this);
|
|---|
| 78 | }
|
|---|
| 79 |
|
|---|
| 80 | //******************************************************************************
|
|---|
| 81 | //******************************************************************************
|
|---|
| 82 | OS2IDirectSound3DBuffer::~OS2IDirectSound3DBuffer()
|
|---|
| 83 | {
|
|---|
| 84 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::~OS2IDirectSound3DBuffer (this=%X)", this));
|
|---|
| 85 | lpSoundBuffer->Set3DBuffer(NULL);
|
|---|
| 86 | lpSoundBuffer->Vtbl.Release(lpSoundBuffer);
|
|---|
| 87 | }
|
|---|
| 88 |
|
|---|
| 89 | //******************************************************************************
|
|---|
| 90 | //******************************************************************************
|
|---|
| 91 | HRESULT __stdcall Sound3DBufferQueryInterface(THIS, REFIID riid, LPVOID * ppvObj)
|
|---|
| 92 | {
|
|---|
| 93 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::QueryInterface"));
|
|---|
| 94 | if (This == NULL) {
|
|---|
| 95 | return DSERR_INVALIDPARAM;
|
|---|
| 96 | }
|
|---|
| 97 | *ppvObj = NULL;
|
|---|
| 98 |
|
|---|
| 99 | if (!IsEqualGUID(riid, IID_IDirectSound3DBuffer))
|
|---|
| 100 | return E_NOINTERFACE;
|
|---|
| 101 |
|
|---|
| 102 | *ppvObj = This;
|
|---|
| 103 |
|
|---|
| 104 | Sound3DBufferAddRef(This);
|
|---|
| 105 | return DS_OK;
|
|---|
| 106 | }
|
|---|
| 107 |
|
|---|
| 108 | //******************************************************************************
|
|---|
| 109 | //******************************************************************************
|
|---|
| 110 | ULONG __stdcall Sound3DBufferAddRef(THIS)
|
|---|
| 111 | {
|
|---|
| 112 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 113 |
|
|---|
| 114 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::AddRef (this=%X) %d", me, me->Referenced+1));
|
|---|
| 115 | if (me == NULL) {
|
|---|
| 116 | return 0;
|
|---|
| 117 | }
|
|---|
| 118 | return ++me->Referenced;
|
|---|
| 119 | }
|
|---|
| 120 |
|
|---|
| 121 | //******************************************************************************
|
|---|
| 122 | //******************************************************************************
|
|---|
| 123 | ULONG __stdcall Sound3DBufferRelease(THIS)
|
|---|
| 124 | {
|
|---|
| 125 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 126 |
|
|---|
| 127 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Release (this=%X) %d", me, me->Referenced-1));
|
|---|
| 128 | if (me == NULL) {
|
|---|
| 129 | return 0;
|
|---|
| 130 | }
|
|---|
| 131 | if (me->Referenced) {
|
|---|
| 132 | me->Referenced--;
|
|---|
| 133 | if (me->Referenced == 0) {
|
|---|
| 134 | delete me;
|
|---|
| 135 | return DS_OK;
|
|---|
| 136 | }
|
|---|
| 137 | else
|
|---|
| 138 | return me->Referenced;
|
|---|
| 139 | }
|
|---|
| 140 | else
|
|---|
| 141 | return DS_OK;
|
|---|
| 142 | }
|
|---|
| 143 |
|
|---|
| 144 | //******************************************************************************
|
|---|
| 145 | //******************************************************************************
|
|---|
| 146 | void RecalcNow(OS2IDirectSound3DBuffer *me)
|
|---|
| 147 | {
|
|---|
| 148 | dprintf(("DSOUND-3DBuffer: RecalcNow (this=%X)", me));
|
|---|
| 149 |
|
|---|
| 150 | // helper function - recalculate all 3D parameters
|
|---|
| 151 | }
|
|---|
| 152 |
|
|---|
| 153 | //******************************************************************************
|
|---|
| 154 | //******************************************************************************
|
|---|
| 155 | HRESULT __stdcall Sound3DBufferGetAllParameters(THIS, LPDS3DBUFFER lpDs3dBuffer)
|
|---|
| 156 | {
|
|---|
| 157 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 158 |
|
|---|
| 159 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetAllParameters (this=%X)", me));
|
|---|
| 160 | if (me == NULL || lpDs3dBuffer == NULL) {
|
|---|
| 161 | return DSERR_INVALIDPARAM;
|
|---|
| 162 | }
|
|---|
| 163 |
|
|---|
| 164 | *lpDs3dBuffer = me->data3D;
|
|---|
| 165 |
|
|---|
| 166 | return DS_OK;
|
|---|
| 167 | }
|
|---|
| 168 |
|
|---|
| 169 | //******************************************************************************
|
|---|
| 170 | //******************************************************************************
|
|---|
| 171 | HRESULT __stdcall Sound3DBufferSetAllParameters(THIS, LPCDS3DBUFFER lpcDs3dBuffer, DWORD dwApply)
|
|---|
| 172 | {
|
|---|
| 173 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 174 |
|
|---|
| 175 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetAllParameters (this=%X)", me));
|
|---|
| 176 | if (me == NULL || lpcDs3dBuffer == NULL) {
|
|---|
| 177 | return DSERR_INVALIDPARAM;
|
|---|
| 178 | }
|
|---|
| 179 |
|
|---|
| 180 | me->data3D = *lpcDs3dBuffer;
|
|---|
| 181 |
|
|---|
| 182 | if (dwApply == DS3D_IMMEDIATE) {
|
|---|
| 183 | RecalcNow(me);
|
|---|
| 184 | }
|
|---|
| 185 |
|
|---|
| 186 | return DS_OK;
|
|---|
| 187 | }
|
|---|
| 188 |
|
|---|
| 189 | //******************************************************************************
|
|---|
| 190 | //******************************************************************************
|
|---|
| 191 | HRESULT __stdcall Sound3DBufferGetMaxDistance(THIS, LPD3DVALUE lpflMaxDistance)
|
|---|
| 192 | {
|
|---|
| 193 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 194 |
|
|---|
| 195 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetMaxDistance (this=%X)", me));
|
|---|
| 196 | if (me == NULL || lpflMaxDistance == NULL) {
|
|---|
| 197 | return DSERR_INVALIDPARAM;
|
|---|
| 198 | }
|
|---|
| 199 |
|
|---|
| 200 | *lpflMaxDistance = me->data3D.flMaxDistance;
|
|---|
| 201 |
|
|---|
| 202 | return DS_OK;
|
|---|
| 203 | }
|
|---|
| 204 |
|
|---|
| 205 | //******************************************************************************
|
|---|
| 206 | //******************************************************************************
|
|---|
| 207 | HRESULT __stdcall Sound3DBufferSetMaxDistance(THIS, D3DVALUE flMaxDistance, DWORD dwApply)
|
|---|
| 208 | {
|
|---|
| 209 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 210 |
|
|---|
| 211 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetMaxDistance (this=%X)", me));
|
|---|
| 212 | if (me == NULL) {
|
|---|
| 213 | return DSERR_INVALIDPARAM;
|
|---|
| 214 | }
|
|---|
| 215 |
|
|---|
| 216 | me->data3D.flMaxDistance = flMaxDistance;
|
|---|
| 217 |
|
|---|
| 218 | if (dwApply == DS3D_IMMEDIATE) {
|
|---|
| 219 | RecalcNow(me);
|
|---|
| 220 | }
|
|---|
| 221 |
|
|---|
| 222 | return DS_OK;
|
|---|
| 223 | }
|
|---|
| 224 |
|
|---|
| 225 | //******************************************************************************
|
|---|
| 226 | //******************************************************************************
|
|---|
| 227 | HRESULT __stdcall Sound3DBufferGetMinDistance(THIS, LPD3DVALUE lpflMinDistance)
|
|---|
| 228 | {
|
|---|
| 229 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 230 |
|
|---|
| 231 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetMinDistance (this=%X)", me));
|
|---|
| 232 | if (me == NULL || lpflMinDistance == NULL) {
|
|---|
| 233 | return DSERR_INVALIDPARAM;
|
|---|
| 234 | }
|
|---|
| 235 |
|
|---|
| 236 | *lpflMinDistance = me->data3D.flMinDistance;
|
|---|
| 237 |
|
|---|
| 238 | return DS_OK;
|
|---|
| 239 | }
|
|---|
| 240 |
|
|---|
| 241 | //******************************************************************************
|
|---|
| 242 | //******************************************************************************
|
|---|
| 243 | HRESULT __stdcall Sound3DBufferSetMinDistance(THIS, D3DVALUE flMinDistance, DWORD dwApply)
|
|---|
| 244 | {
|
|---|
| 245 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 246 |
|
|---|
| 247 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetMinDistance (this=%X)", me));
|
|---|
| 248 | if (me == NULL) {
|
|---|
| 249 | return DSERR_INVALIDPARAM;
|
|---|
| 250 | }
|
|---|
| 251 |
|
|---|
| 252 | me->data3D.flMinDistance = flMinDistance;
|
|---|
| 253 |
|
|---|
| 254 | if (dwApply == DS3D_IMMEDIATE) {
|
|---|
| 255 | RecalcNow(me);
|
|---|
| 256 | }
|
|---|
| 257 |
|
|---|
| 258 | return DS_OK;
|
|---|
| 259 | }
|
|---|
| 260 |
|
|---|
| 261 | //******************************************************************************
|
|---|
| 262 | //******************************************************************************
|
|---|
| 263 | HRESULT __stdcall Sound3DBufferGetMode(THIS, LPDWORD lpdwMode)
|
|---|
| 264 | {
|
|---|
| 265 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 266 |
|
|---|
| 267 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetMode (this=%X)", me));
|
|---|
| 268 | if (me == NULL || lpdwMode == NULL) {
|
|---|
| 269 | return DSERR_INVALIDPARAM;
|
|---|
| 270 | }
|
|---|
| 271 |
|
|---|
| 272 | *lpdwMode = me->data3D.dwMode;
|
|---|
| 273 |
|
|---|
| 274 | return DS_OK;
|
|---|
| 275 | }
|
|---|
| 276 |
|
|---|
| 277 | //******************************************************************************
|
|---|
| 278 | //******************************************************************************
|
|---|
| 279 | HRESULT __stdcall Sound3DBufferSetMode(THIS, DWORD dwMode, DWORD dwApply)
|
|---|
| 280 | {
|
|---|
| 281 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 282 |
|
|---|
| 283 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetMode (this=%X)", me));
|
|---|
| 284 | if (me == NULL) {
|
|---|
| 285 | return DSERR_INVALIDPARAM;
|
|---|
| 286 | }
|
|---|
| 287 |
|
|---|
| 288 | me->data3D.dwMode = dwMode;
|
|---|
| 289 |
|
|---|
| 290 | if (dwApply == DS3D_IMMEDIATE) {
|
|---|
| 291 | RecalcNow(me);
|
|---|
| 292 | }
|
|---|
| 293 |
|
|---|
| 294 | return DS_OK;
|
|---|
| 295 | }
|
|---|
| 296 |
|
|---|
| 297 | //******************************************************************************
|
|---|
| 298 | //******************************************************************************
|
|---|
| 299 | HRESULT __stdcall Sound3DBufferGetPosition(THIS, LPD3DVECTOR lpvPosition)
|
|---|
| 300 | {
|
|---|
| 301 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 302 |
|
|---|
| 303 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetPosition (this=%X)", me));
|
|---|
| 304 | if (me == NULL || lpvPosition == NULL) {
|
|---|
| 305 | return DSERR_INVALIDPARAM;
|
|---|
| 306 | }
|
|---|
| 307 |
|
|---|
| 308 | *lpvPosition = me->data3D.vPosition;
|
|---|
| 309 |
|
|---|
| 310 | return DS_OK;
|
|---|
| 311 | }
|
|---|
| 312 |
|
|---|
| 313 | //******************************************************************************
|
|---|
| 314 | //******************************************************************************
|
|---|
| 315 | HRESULT __stdcall Sound3DBufferSetPosition(THIS, D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply)
|
|---|
| 316 | {
|
|---|
| 317 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 318 |
|
|---|
| 319 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetPosition (this=%X)", me));
|
|---|
| 320 | if (me == NULL) {
|
|---|
| 321 | return DSERR_INVALIDPARAM;
|
|---|
| 322 | }
|
|---|
| 323 |
|
|---|
| 324 | me->data3D.vPosition.x.x = x;
|
|---|
| 325 | me->data3D.vPosition.y.y = y;
|
|---|
| 326 | me->data3D.vPosition.z.z = z;
|
|---|
| 327 |
|
|---|
| 328 | if (dwApply == DS3D_IMMEDIATE) {
|
|---|
| 329 | RecalcNow(me);
|
|---|
| 330 | }
|
|---|
| 331 |
|
|---|
| 332 | return DS_OK;
|
|---|
| 333 | }
|
|---|
| 334 |
|
|---|
| 335 | //******************************************************************************
|
|---|
| 336 | //******************************************************************************
|
|---|
| 337 | HRESULT __stdcall Sound3DBufferGetVelocity(THIS, LPD3DVECTOR lpvVelocity)
|
|---|
| 338 | {
|
|---|
| 339 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 340 |
|
|---|
| 341 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetVelocity (this=%X)", me));
|
|---|
| 342 | if (me == NULL || lpvVelocity == NULL) {
|
|---|
| 343 | return DSERR_INVALIDPARAM;
|
|---|
| 344 | }
|
|---|
| 345 |
|
|---|
| 346 | *lpvVelocity = me->data3D.vVelocity;
|
|---|
| 347 |
|
|---|
| 348 | return DS_OK;
|
|---|
| 349 | }
|
|---|
| 350 |
|
|---|
| 351 | //******************************************************************************
|
|---|
| 352 | //******************************************************************************
|
|---|
| 353 | HRESULT __stdcall Sound3DBufferSetVelocity(THIS, D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply)
|
|---|
| 354 | {
|
|---|
| 355 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 356 |
|
|---|
| 357 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetVelocity (this=%X)", me));
|
|---|
| 358 | if (me == NULL) {
|
|---|
| 359 | return DSERR_INVALIDPARAM;
|
|---|
| 360 | }
|
|---|
| 361 |
|
|---|
| 362 | me->data3D.vVelocity.x.x = x;
|
|---|
| 363 | me->data3D.vVelocity.y.y = y;
|
|---|
| 364 | me->data3D.vVelocity.z.z = z;
|
|---|
| 365 |
|
|---|
| 366 | if (dwApply == DS3D_IMMEDIATE) {
|
|---|
| 367 | RecalcNow(me);
|
|---|
| 368 | }
|
|---|
| 369 |
|
|---|
| 370 | return DS_OK;
|
|---|
| 371 | }
|
|---|
| 372 |
|
|---|
| 373 | //******************************************************************************
|
|---|
| 374 | //******************************************************************************
|
|---|
| 375 | HRESULT __stdcall Sound3DBufferGetConeOrientation(THIS, LPD3DVECTOR lpvConeOrientation)
|
|---|
| 376 | {
|
|---|
| 377 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 378 |
|
|---|
| 379 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetConeOrientation (this=%X)", me));
|
|---|
| 380 | if (me == NULL || lpvConeOrientation == NULL) {
|
|---|
| 381 | return DSERR_INVALIDPARAM;
|
|---|
| 382 | }
|
|---|
| 383 |
|
|---|
| 384 | *lpvConeOrientation = me->data3D.vConeOrientation;
|
|---|
| 385 |
|
|---|
| 386 | return DS_OK;
|
|---|
| 387 | }
|
|---|
| 388 |
|
|---|
| 389 | //******************************************************************************
|
|---|
| 390 | //******************************************************************************
|
|---|
| 391 | HRESULT __stdcall Sound3DBufferSetConeOrientation(THIS, D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply)
|
|---|
| 392 | {
|
|---|
| 393 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 394 |
|
|---|
| 395 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetConeOrientation (this=%X)", me));
|
|---|
| 396 | if (me == NULL) {
|
|---|
| 397 | return DSERR_INVALIDPARAM;
|
|---|
| 398 | }
|
|---|
| 399 |
|
|---|
| 400 | me->data3D.vConeOrientation.x.x = x;
|
|---|
| 401 | me->data3D.vConeOrientation.y.y = y;
|
|---|
| 402 | me->data3D.vConeOrientation.z.z = z;
|
|---|
| 403 |
|
|---|
| 404 | if (dwApply == DS3D_IMMEDIATE) {
|
|---|
| 405 | RecalcNow(me);
|
|---|
| 406 | }
|
|---|
| 407 |
|
|---|
| 408 | return DS_OK;
|
|---|
| 409 | }
|
|---|
| 410 |
|
|---|
| 411 | //******************************************************************************
|
|---|
| 412 | //******************************************************************************
|
|---|
| 413 | HRESULT __stdcall Sound3DBufferGetConeAngles(THIS, LPDWORD lpdwInsideConeAngle, LPDWORD lpdwOutsideConeAngle)
|
|---|
| 414 | {
|
|---|
| 415 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 416 |
|
|---|
| 417 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetConeOrientation (this=%X)", me));
|
|---|
| 418 | if (me == NULL || lpdwInsideConeAngle == NULL || lpdwOutsideConeAngle == NULL) {
|
|---|
| 419 | return DSERR_INVALIDPARAM;
|
|---|
| 420 | }
|
|---|
| 421 |
|
|---|
| 422 | *lpdwInsideConeAngle = me->data3D.dwInsideConeAngle;
|
|---|
| 423 | *lpdwOutsideConeAngle = me->data3D.dwOutsideConeAngle;
|
|---|
| 424 |
|
|---|
| 425 | return DS_OK;
|
|---|
| 426 | }
|
|---|
| 427 |
|
|---|
| 428 | //******************************************************************************
|
|---|
| 429 | //******************************************************************************
|
|---|
| 430 | HRESULT __stdcall Sound3DBufferSetConeAngles(THIS, DWORD dwInsideConeAngle, DWORD dwOutsideConeAngle, DWORD dwApply)
|
|---|
| 431 | {
|
|---|
| 432 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 433 |
|
|---|
| 434 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetConeOrientation (this=%X)", me));
|
|---|
| 435 | if (me == NULL) {
|
|---|
| 436 | return DSERR_INVALIDPARAM;
|
|---|
| 437 | }
|
|---|
| 438 |
|
|---|
| 439 | me->data3D.dwInsideConeAngle = dwInsideConeAngle;
|
|---|
| 440 | me->data3D.dwOutsideConeAngle = dwOutsideConeAngle;
|
|---|
| 441 |
|
|---|
| 442 | if (dwApply == DS3D_IMMEDIATE) {
|
|---|
| 443 | RecalcNow(me);
|
|---|
| 444 | }
|
|---|
| 445 |
|
|---|
| 446 | return DS_OK;
|
|---|
| 447 | }
|
|---|
| 448 |
|
|---|
| 449 | //******************************************************************************
|
|---|
| 450 | //******************************************************************************
|
|---|
| 451 | HRESULT __stdcall Sound3DBufferGetConeOutsideVolume(THIS, LPLONG lplConeOutsideVolume)
|
|---|
| 452 | {
|
|---|
| 453 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 454 |
|
|---|
| 455 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetConeOrientation (this=%X)", me));
|
|---|
| 456 | if (me == NULL || lplConeOutsideVolume == NULL) {
|
|---|
| 457 | return DSERR_INVALIDPARAM;
|
|---|
| 458 | }
|
|---|
| 459 |
|
|---|
| 460 | *lplConeOutsideVolume = me->data3D.lConeOutsideVolume;
|
|---|
| 461 |
|
|---|
| 462 | return DS_OK;
|
|---|
| 463 | }
|
|---|
| 464 |
|
|---|
| 465 | //******************************************************************************
|
|---|
| 466 | //******************************************************************************
|
|---|
| 467 | HRESULT __stdcall Sound3DBufferSetConeOutsideVolume(THIS, LONG lConeOutsideVolume, DWORD dwApply)
|
|---|
| 468 | {
|
|---|
| 469 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This;
|
|---|
| 470 |
|
|---|
| 471 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetConeOrientation (this=%X)", me));
|
|---|
| 472 | if (me == NULL) {
|
|---|
| 473 | return DSERR_INVALIDPARAM;
|
|---|
| 474 | }
|
|---|
| 475 |
|
|---|
| 476 | me->data3D.lConeOutsideVolume = lConeOutsideVolume;
|
|---|
| 477 |
|
|---|
| 478 | if (dwApply == DS3D_IMMEDIATE) {
|
|---|
| 479 | RecalcNow(me);
|
|---|
| 480 | }
|
|---|
| 481 |
|
|---|
| 482 | return DS_OK;
|
|---|
| 483 | }
|
|---|
| 484 |
|
|---|