| 1 | /* | 
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| 2 | * DirectSound OS2IDirectSound3DBuffer class | 
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| 3 | * | 
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| 4 | * Copyright 2000 Michal Necasek | 
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| 5 | * | 
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| 6 | * Project Odin Software License can be found in LICENSE.TXT | 
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| 7 | * | 
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| 8 | */ | 
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| 9 |  | 
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| 10 |  | 
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| 11 | /*@Header*********************************************************************** | 
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| 12 | *   Header Files                                                               * | 
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| 13 | *******************************************************************************/ | 
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| 14 | #define INCL_DOSMISC | 
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| 15 | #include <os2win.h> | 
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| 16 |  | 
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| 17 | #include <stdlib.h> | 
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| 18 | #include <string.h> | 
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| 19 |  | 
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| 20 | #define INITGUID | 
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| 21 | #include <dsound.h> | 
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| 22 |  | 
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| 23 | #include "OS2DSound.h" | 
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| 24 | #include "OS2SndBuffer.h" | 
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| 25 | #include "OS2PrimBuff.h" | 
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| 26 | #include "OS23DBuffer.h" | 
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| 27 | #include <misc.h> | 
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| 28 |  | 
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| 29 | // Note: the DSound headers are inconsistent; some require THIS to be VOID*, some | 
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| 30 | //       require it to be a pointer to the appropriate interface. | 
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| 31 |  | 
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| 32 | #undef THIS | 
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| 33 | #define THIS IDirectSound3DBuffer*This | 
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| 34 |  | 
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| 35 | #undef THIS_ | 
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| 36 | #define THIS_ IDirectSound3DBuffer*This, | 
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| 37 |  | 
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| 38 | //****************************************************************************** | 
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| 39 | //****************************************************************************** | 
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| 40 | OS2IDirectSound3DBuffer::OS2IDirectSound3DBuffer(OS2IDirectSoundBuffer *parentBuffer) | 
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| 41 | { | 
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| 42 | lpVtbl = &Vtbl; | 
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| 43 | Vtbl.AddRef                   = Sound3DBufferAddRef; | 
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| 44 | Vtbl.Release                  = Sound3DBufferRelease; | 
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| 45 | Vtbl.QueryInterface           = Sound3DBufferQueryInterface; | 
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| 46 | Vtbl.GetAllParameters         = Sound3DBufferGetAllParameters; | 
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| 47 | Vtbl.SetAllParameters         = Sound3DBufferSetAllParameters; | 
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| 48 | Vtbl.GetMaxDistance           = Sound3DBufferGetMaxDistance; | 
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| 49 | Vtbl.SetMaxDistance           = Sound3DBufferSetMaxDistance; | 
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| 50 | Vtbl.GetMinDistance           = Sound3DBufferGetMinDistance; | 
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| 51 | Vtbl.SetMinDistance           = Sound3DBufferSetMinDistance; | 
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| 52 | Vtbl.GetMode                  = Sound3DBufferGetMode; | 
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| 53 | Vtbl.SetMode                  = Sound3DBufferSetMode; | 
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| 54 | Vtbl.GetPosition              = Sound3DBufferGetPosition; | 
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| 55 | Vtbl.SetPosition              = Sound3DBufferSetPosition; | 
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| 56 | Vtbl.GetConeAngles            = Sound3DBufferGetConeAngles; | 
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| 57 | Vtbl.SetConeAngles            = Sound3DBufferSetConeAngles; | 
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| 58 | Vtbl.GetConeOrientation       = Sound3DBufferGetConeOrientation; | 
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| 59 | Vtbl.SetConeOrientation       = Sound3DBufferSetConeOrientation; | 
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| 60 | Vtbl.GetConeOutsideVolume     = Sound3DBufferGetConeOutsideVolume; | 
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| 61 | Vtbl.SetConeOutsideVolume     = Sound3DBufferSetConeOutsideVolume; | 
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| 62 | Vtbl.GetVelocity              = Sound3DBufferGetVelocity; | 
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| 63 | Vtbl.SetVelocity              = Sound3DBufferSetVelocity; | 
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| 64 |  | 
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| 65 |  | 
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| 66 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::OS2IDirectSound3DBuffer (this=%X)", this)); | 
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| 67 |  | 
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| 68 | lpSoundBuffer = parentBuffer; | 
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| 69 | Referenced    = 0; | 
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| 70 |  | 
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| 71 | memset(&data3D, 0, sizeof(DS3DBUFFER)); | 
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| 72 | data3D.dwSize = sizeof(DS3DBUFFER); | 
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| 73 |  | 
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| 74 | // add a reference to the parent primary SoundBuffer to make sure it won't suddenly disappear | 
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| 75 | lpSoundBuffer->Vtbl.AddRef(lpSoundBuffer); | 
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| 76 | // set pointer to ourselves in parent SoundBuffer | 
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| 77 | lpSoundBuffer->Set3DBuffer(this); | 
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| 78 | } | 
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| 79 |  | 
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| 80 | //****************************************************************************** | 
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| 81 | //****************************************************************************** | 
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| 82 | OS2IDirectSound3DBuffer::~OS2IDirectSound3DBuffer() | 
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| 83 | { | 
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| 84 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::~OS2IDirectSound3DBuffer (this=%X)", this)); | 
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| 85 | lpSoundBuffer->Set3DBuffer(NULL); | 
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| 86 | lpSoundBuffer->Vtbl.Release(lpSoundBuffer); | 
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| 87 | } | 
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| 88 |  | 
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| 89 | //****************************************************************************** | 
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| 90 | //****************************************************************************** | 
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| 91 | HRESULT __stdcall Sound3DBufferQueryInterface(THIS, REFIID riid, LPVOID * ppvObj) | 
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| 92 | { | 
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| 93 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::QueryInterface")); | 
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| 94 | if (This == NULL) { | 
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| 95 | return DSERR_INVALIDPARAM; | 
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| 96 | } | 
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| 97 | *ppvObj = NULL; | 
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| 98 |  | 
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| 99 | if (!IsEqualGUID(riid, IID_IDirectSound3DBuffer)) | 
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| 100 | return E_NOINTERFACE; | 
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| 101 |  | 
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| 102 | *ppvObj = This; | 
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| 103 |  | 
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| 104 | Sound3DBufferAddRef(This); | 
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| 105 | return DS_OK; | 
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| 106 | } | 
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| 107 |  | 
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| 108 | //****************************************************************************** | 
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| 109 | //****************************************************************************** | 
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| 110 | ULONG __stdcall Sound3DBufferAddRef(THIS) | 
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| 111 | { | 
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| 112 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 113 |  | 
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| 114 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::AddRef (this=%X) %d", me, me->Referenced+1)); | 
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| 115 | if (me == NULL) { | 
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| 116 | return 0; | 
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| 117 | } | 
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| 118 | return ++me->Referenced; | 
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| 119 | } | 
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| 120 |  | 
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| 121 | //****************************************************************************** | 
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| 122 | //****************************************************************************** | 
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| 123 | ULONG __stdcall Sound3DBufferRelease(THIS) | 
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| 124 | { | 
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| 125 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 126 |  | 
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| 127 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Release (this=%X) %d", me, me->Referenced-1)); | 
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| 128 | if (me == NULL) { | 
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| 129 | return 0; | 
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| 130 | } | 
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| 131 | if (me->Referenced) { | 
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| 132 | me->Referenced--; | 
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| 133 | if (me->Referenced == 0) { | 
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| 134 | delete me; | 
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| 135 | return DS_OK; | 
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| 136 | } | 
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| 137 | else | 
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| 138 | return me->Referenced; | 
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| 139 | } | 
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| 140 | else | 
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| 141 | return DS_OK; | 
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| 142 | } | 
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| 143 |  | 
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| 144 | //****************************************************************************** | 
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| 145 | //****************************************************************************** | 
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| 146 | void RecalcNow(OS2IDirectSound3DBuffer *me) | 
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| 147 | { | 
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| 148 | dprintf(("DSOUND-3DBuffer: RecalcNow (this=%X)", me)); | 
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| 149 |  | 
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| 150 | // helper function - recalculate all 3D parameters | 
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| 151 | } | 
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| 152 |  | 
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| 153 | //****************************************************************************** | 
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| 154 | //****************************************************************************** | 
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| 155 | HRESULT __stdcall Sound3DBufferGetAllParameters(THIS, LPDS3DBUFFER lpDs3dBuffer) | 
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| 156 | { | 
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| 157 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 158 |  | 
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| 159 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetAllParameters (this=%X)", me)); | 
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| 160 | if (me == NULL || lpDs3dBuffer == NULL) { | 
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| 161 | return DSERR_INVALIDPARAM; | 
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| 162 | } | 
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| 163 |  | 
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| 164 | *lpDs3dBuffer = me->data3D; | 
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| 165 |  | 
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| 166 | return DS_OK; | 
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| 167 | } | 
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| 168 |  | 
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| 169 | //****************************************************************************** | 
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| 170 | //****************************************************************************** | 
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| 171 | HRESULT __stdcall Sound3DBufferSetAllParameters(THIS, LPCDS3DBUFFER lpcDs3dBuffer, DWORD dwApply) | 
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| 172 | { | 
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| 173 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 174 |  | 
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| 175 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetAllParameters (this=%X)", me)); | 
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| 176 | if (me == NULL || lpcDs3dBuffer == NULL) { | 
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| 177 | return DSERR_INVALIDPARAM; | 
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| 178 | } | 
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| 179 |  | 
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| 180 | me->data3D = *lpcDs3dBuffer; | 
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| 181 |  | 
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| 182 | if (dwApply == DS3D_IMMEDIATE) { | 
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| 183 | RecalcNow(me); | 
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| 184 | } | 
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| 185 |  | 
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| 186 | return DS_OK; | 
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| 187 | } | 
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| 188 |  | 
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| 189 | //****************************************************************************** | 
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| 190 | //****************************************************************************** | 
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| 191 | HRESULT __stdcall Sound3DBufferGetMaxDistance(THIS, LPD3DVALUE lpflMaxDistance) | 
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| 192 | { | 
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| 193 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 194 |  | 
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| 195 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetMaxDistance (this=%X)", me)); | 
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| 196 | if (me == NULL || lpflMaxDistance == NULL) { | 
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| 197 | return DSERR_INVALIDPARAM; | 
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| 198 | } | 
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| 199 |  | 
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| 200 | *lpflMaxDistance = me->data3D.flMaxDistance; | 
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| 201 |  | 
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| 202 | return DS_OK; | 
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| 203 | } | 
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| 204 |  | 
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| 205 | //****************************************************************************** | 
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| 206 | //****************************************************************************** | 
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| 207 | HRESULT __stdcall Sound3DBufferSetMaxDistance(THIS, D3DVALUE flMaxDistance, DWORD dwApply) | 
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| 208 | { | 
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| 209 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 210 |  | 
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| 211 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetMaxDistance (this=%X)", me)); | 
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| 212 | if (me == NULL) { | 
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| 213 | return DSERR_INVALIDPARAM; | 
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| 214 | } | 
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| 215 |  | 
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| 216 | me->data3D.flMaxDistance = flMaxDistance; | 
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| 217 |  | 
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| 218 | if (dwApply == DS3D_IMMEDIATE) { | 
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| 219 | RecalcNow(me); | 
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| 220 | } | 
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| 221 |  | 
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| 222 | return DS_OK; | 
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| 223 | } | 
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| 224 |  | 
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| 225 | //****************************************************************************** | 
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| 226 | //****************************************************************************** | 
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| 227 | HRESULT __stdcall Sound3DBufferGetMinDistance(THIS, LPD3DVALUE lpflMinDistance) | 
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| 228 | { | 
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| 229 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 230 |  | 
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| 231 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetMinDistance (this=%X)", me)); | 
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| 232 | if (me == NULL || lpflMinDistance == NULL) { | 
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| 233 | return DSERR_INVALIDPARAM; | 
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| 234 | } | 
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| 235 |  | 
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| 236 | *lpflMinDistance = me->data3D.flMinDistance; | 
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| 237 |  | 
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| 238 | return DS_OK; | 
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| 239 | } | 
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| 240 |  | 
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| 241 | //****************************************************************************** | 
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| 242 | //****************************************************************************** | 
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| 243 | HRESULT __stdcall Sound3DBufferSetMinDistance(THIS, D3DVALUE flMinDistance, DWORD dwApply) | 
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| 244 | { | 
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| 245 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 246 |  | 
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| 247 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetMinDistance (this=%X)", me)); | 
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| 248 | if (me == NULL) { | 
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| 249 | return DSERR_INVALIDPARAM; | 
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| 250 | } | 
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| 251 |  | 
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| 252 | me->data3D.flMinDistance = flMinDistance; | 
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| 253 |  | 
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| 254 | if (dwApply == DS3D_IMMEDIATE) { | 
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| 255 | RecalcNow(me); | 
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| 256 | } | 
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| 257 |  | 
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| 258 | return DS_OK; | 
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| 259 | } | 
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| 260 |  | 
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| 261 | //****************************************************************************** | 
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| 262 | //****************************************************************************** | 
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| 263 | HRESULT __stdcall Sound3DBufferGetMode(THIS, LPDWORD lpdwMode) | 
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| 264 | { | 
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| 265 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 266 |  | 
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| 267 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetMode (this=%X)", me)); | 
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| 268 | if (me == NULL || lpdwMode == NULL) { | 
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| 269 | return DSERR_INVALIDPARAM; | 
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| 270 | } | 
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| 271 |  | 
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| 272 | *lpdwMode = me->data3D.dwMode; | 
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| 273 |  | 
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| 274 | return DS_OK; | 
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| 275 | } | 
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| 276 |  | 
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| 277 | //****************************************************************************** | 
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| 278 | //****************************************************************************** | 
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| 279 | HRESULT __stdcall Sound3DBufferSetMode(THIS, DWORD dwMode, DWORD dwApply) | 
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| 280 | { | 
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| 281 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 282 |  | 
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| 283 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetMode (this=%X)", me)); | 
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| 284 | if (me == NULL) { | 
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| 285 | return DSERR_INVALIDPARAM; | 
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| 286 | } | 
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| 287 |  | 
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| 288 | me->data3D.dwMode = dwMode; | 
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| 289 |  | 
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| 290 | if (dwApply == DS3D_IMMEDIATE) { | 
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| 291 | RecalcNow(me); | 
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| 292 | } | 
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| 293 |  | 
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| 294 | return DS_OK; | 
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| 295 | } | 
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| 296 |  | 
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| 297 | //****************************************************************************** | 
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| 298 | //****************************************************************************** | 
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| 299 | HRESULT __stdcall Sound3DBufferGetPosition(THIS, LPD3DVECTOR lpvPosition) | 
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| 300 | { | 
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| 301 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 302 |  | 
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| 303 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetPosition (this=%X)", me)); | 
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| 304 | if (me == NULL || lpvPosition == NULL) { | 
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| 305 | return DSERR_INVALIDPARAM; | 
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| 306 | } | 
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| 307 |  | 
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| 308 | *lpvPosition = me->data3D.vPosition; | 
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| 309 |  | 
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| 310 | return DS_OK; | 
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| 311 | } | 
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| 312 |  | 
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| 313 | //****************************************************************************** | 
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| 314 | //****************************************************************************** | 
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| 315 | HRESULT __stdcall Sound3DBufferSetPosition(THIS, D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) | 
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| 316 | { | 
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| 317 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 318 |  | 
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| 319 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetPosition (this=%X)", me)); | 
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| 320 | if (me == NULL) { | 
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| 321 | return DSERR_INVALIDPARAM; | 
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| 322 | } | 
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| 323 |  | 
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| 324 | me->data3D.vPosition.x.x = x; | 
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| 325 | me->data3D.vPosition.y.y = y; | 
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| 326 | me->data3D.vPosition.z.z = z; | 
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| 327 |  | 
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| 328 | if (dwApply == DS3D_IMMEDIATE) { | 
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| 329 | RecalcNow(me); | 
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| 330 | } | 
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| 331 |  | 
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| 332 | return DS_OK; | 
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| 333 | } | 
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| 334 |  | 
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| 335 | //****************************************************************************** | 
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| 336 | //****************************************************************************** | 
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| 337 | HRESULT __stdcall Sound3DBufferGetVelocity(THIS, LPD3DVECTOR lpvVelocity) | 
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| 338 | { | 
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| 339 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 340 |  | 
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| 341 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetVelocity (this=%X)", me)); | 
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| 342 | if (me == NULL || lpvVelocity == NULL) { | 
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| 343 | return DSERR_INVALIDPARAM; | 
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| 344 | } | 
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| 345 |  | 
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| 346 | *lpvVelocity = me->data3D.vVelocity; | 
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| 347 |  | 
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| 348 | return DS_OK; | 
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| 349 | } | 
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| 350 |  | 
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| 351 | //****************************************************************************** | 
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| 352 | //****************************************************************************** | 
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| 353 | HRESULT __stdcall Sound3DBufferSetVelocity(THIS, D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) | 
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| 354 | { | 
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| 355 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 356 |  | 
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| 357 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetVelocity (this=%X)", me)); | 
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| 358 | if (me == NULL) { | 
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| 359 | return DSERR_INVALIDPARAM; | 
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| 360 | } | 
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| 361 |  | 
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| 362 | me->data3D.vVelocity.x.x = x; | 
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| 363 | me->data3D.vVelocity.y.y = y; | 
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| 364 | me->data3D.vVelocity.z.z = z; | 
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| 365 |  | 
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| 366 | if (dwApply == DS3D_IMMEDIATE) { | 
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| 367 | RecalcNow(me); | 
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| 368 | } | 
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| 369 |  | 
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| 370 | return DS_OK; | 
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| 371 | } | 
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| 372 |  | 
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| 373 | //****************************************************************************** | 
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| 374 | //****************************************************************************** | 
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| 375 | HRESULT __stdcall Sound3DBufferGetConeOrientation(THIS, LPD3DVECTOR lpvConeOrientation) | 
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| 376 | { | 
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| 377 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 378 |  | 
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| 379 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetConeOrientation (this=%X)", me)); | 
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| 380 | if (me == NULL || lpvConeOrientation == NULL) { | 
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| 381 | return DSERR_INVALIDPARAM; | 
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| 382 | } | 
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| 383 |  | 
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| 384 | *lpvConeOrientation = me->data3D.vConeOrientation; | 
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| 385 |  | 
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| 386 | return DS_OK; | 
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| 387 | } | 
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| 388 |  | 
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| 389 | //****************************************************************************** | 
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| 390 | //****************************************************************************** | 
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| 391 | HRESULT __stdcall Sound3DBufferSetConeOrientation(THIS, D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) | 
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| 392 | { | 
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| 393 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 394 |  | 
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| 395 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetConeOrientation (this=%X)", me)); | 
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| 396 | if (me == NULL) { | 
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| 397 | return DSERR_INVALIDPARAM; | 
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| 398 | } | 
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| 399 |  | 
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| 400 | me->data3D.vConeOrientation.x.x = x; | 
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| 401 | me->data3D.vConeOrientation.y.y = y; | 
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| 402 | me->data3D.vConeOrientation.z.z = z; | 
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| 403 |  | 
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| 404 | if (dwApply == DS3D_IMMEDIATE) { | 
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| 405 | RecalcNow(me); | 
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| 406 | } | 
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| 407 |  | 
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| 408 | return DS_OK; | 
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| 409 | } | 
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| 410 |  | 
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| 411 | //****************************************************************************** | 
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| 412 | //****************************************************************************** | 
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| 413 | HRESULT __stdcall Sound3DBufferGetConeAngles(THIS, LPDWORD lpdwInsideConeAngle, LPDWORD lpdwOutsideConeAngle) | 
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| 414 | { | 
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| 415 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 416 |  | 
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| 417 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetConeOrientation (this=%X)", me)); | 
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| 418 | if (me == NULL || lpdwInsideConeAngle == NULL || lpdwOutsideConeAngle == NULL) { | 
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| 419 | return DSERR_INVALIDPARAM; | 
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| 420 | } | 
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| 421 |  | 
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| 422 | *lpdwInsideConeAngle  = me->data3D.dwInsideConeAngle; | 
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| 423 | *lpdwOutsideConeAngle = me->data3D.dwOutsideConeAngle; | 
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| 424 |  | 
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| 425 | return DS_OK; | 
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| 426 | } | 
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| 427 |  | 
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| 428 | //****************************************************************************** | 
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| 429 | //****************************************************************************** | 
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| 430 | HRESULT __stdcall Sound3DBufferSetConeAngles(THIS, DWORD dwInsideConeAngle, DWORD dwOutsideConeAngle, DWORD dwApply) | 
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| 431 | { | 
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| 432 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 433 |  | 
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| 434 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetConeOrientation (this=%X)", me)); | 
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| 435 | if (me == NULL) { | 
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| 436 | return DSERR_INVALIDPARAM; | 
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| 437 | } | 
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| 438 |  | 
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| 439 | me->data3D.dwInsideConeAngle  = dwInsideConeAngle; | 
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| 440 | me->data3D.dwOutsideConeAngle = dwOutsideConeAngle; | 
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| 441 |  | 
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| 442 | if (dwApply == DS3D_IMMEDIATE) { | 
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| 443 | RecalcNow(me); | 
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| 444 | } | 
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| 445 |  | 
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| 446 | return DS_OK; | 
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| 447 | } | 
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| 448 |  | 
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| 449 | //****************************************************************************** | 
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| 450 | //****************************************************************************** | 
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| 451 | HRESULT __stdcall Sound3DBufferGetConeOutsideVolume(THIS, LPLONG lplConeOutsideVolume) | 
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| 452 | { | 
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| 453 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 454 |  | 
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| 455 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferGetConeOrientation (this=%X)", me)); | 
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| 456 | if (me == NULL || lplConeOutsideVolume == NULL) { | 
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| 457 | return DSERR_INVALIDPARAM; | 
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| 458 | } | 
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| 459 |  | 
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| 460 | *lplConeOutsideVolume  = me->data3D.lConeOutsideVolume; | 
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| 461 |  | 
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| 462 | return DS_OK; | 
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| 463 | } | 
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| 464 |  | 
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| 465 | //****************************************************************************** | 
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| 466 | //****************************************************************************** | 
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| 467 | HRESULT __stdcall Sound3DBufferSetConeOutsideVolume(THIS, LONG lConeOutsideVolume, DWORD dwApply) | 
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| 468 | { | 
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| 469 | OS2IDirectSound3DBuffer *me = (OS2IDirectSound3DBuffer *)This; | 
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| 470 |  | 
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| 471 | dprintf(("DSOUND-OS2IDirectSound3DBuffer::Sound3DBufferSetConeOrientation (this=%X)", me)); | 
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| 472 | if (me == NULL) { | 
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| 473 | return DSERR_INVALIDPARAM; | 
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| 474 | } | 
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| 475 |  | 
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| 476 | me->data3D.lConeOutsideVolume  = lConeOutsideVolume; | 
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| 477 |  | 
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| 478 | if (dwApply == DS3D_IMMEDIATE) { | 
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| 479 | RecalcNow(me); | 
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| 480 | } | 
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| 481 |  | 
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| 482 | return DS_OK; | 
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| 483 | } | 
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| 484 |  | 
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