| 1 | /* $Id: DAudioBuffer.h,v 1.2 2001-04-30 21:06:37 sandervl Exp $ */ | 
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| 2 |  | 
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| 3 | /* | 
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| 4 | * DirectSound SoundBuffer class (DAudio) | 
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| 5 | * | 
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| 6 | * Copyright 1998-2001 Sander van Leeuwen (sandervl@xs4all.nl) | 
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| 7 | * | 
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| 8 | * Project Odin Software License can be found in LICENSE.TXT | 
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| 9 | * | 
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| 10 | */ | 
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| 11 | #ifndef __DAUDIOBUFFER_H__ | 
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| 12 | #define __DAUDIOBUFFER_H__ | 
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| 13 |  | 
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| 14 | #include "os2sndbuffer.h" | 
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| 15 | #include <vmutex.h> | 
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| 16 | #include "waveoutdaud.h" | 
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| 17 |  | 
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| 18 | #undef THIS | 
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| 19 | #define THIS VOID*This | 
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| 20 |  | 
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| 21 | #undef THIS_ | 
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| 22 | #define THIS_ VOID*This, | 
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| 23 |  | 
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| 24 | // a forward declaration of some classes is needed here! | 
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| 25 | class IDirectAudioNotify; | 
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| 26 | class OS2IDirectSound3DBuffer; | 
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| 27 | class OS2IDirectSound; | 
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| 28 |  | 
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| 29 | class IDirectAudioBuffer | 
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| 30 | { | 
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| 31 | public: | 
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| 32 | //this one has to go first! | 
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| 33 | IDirectSoundBufferVtbl *lpVtbl; | 
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| 34 | IDirectSoundBufferVtbl  Vtbl; | 
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| 35 |  | 
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| 36 | IDirectAudioBuffer(OS2IDirectSound *DSound, const DSBUFFERDESC *lpDSBufferDesc); | 
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| 37 | IDirectAudioBuffer(OS2IDirectSound *DSound, IDirectAudioBuffer *srcBuf); | 
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| 38 | IDirectAudioBuffer() {}; | 
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| 39 | ~IDirectAudioBuffer(); | 
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| 40 |  | 
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| 41 | static void DestroyAllBuffers(); // called when DSound is closed | 
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| 42 |  | 
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| 43 | int     Referenced; | 
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| 44 | inline  HRESULT       GetLastError()    { return lastError;    }; | 
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| 45 | inline  void          SetNotify(IDirectAudioNotify *_notify) { | 
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| 46 | notify = _notify; }; | 
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| 47 | inline  void          Set3DBuffer(OS2IDirectSound3DBuffer *_buffer3D) { | 
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| 48 | buffer3D = _buffer3D; }; | 
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| 49 |  | 
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| 50 | HRESULT QueryInterface(REFIID riid, LPVOID * ppvObj); | 
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| 51 | ULONG   AddRef(); | 
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| 52 | ULONG   Release(); | 
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| 53 | HRESULT GetCaps(LPDSBCAPS ); | 
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| 54 | HRESULT GetCurrentPosition(LPDWORD,LPDWORD ) ; | 
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| 55 | HRESULT GetFormat(LPWAVEFORMATEX, DWORD, LPDWORD ) ; | 
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| 56 | HRESULT GetVolume(LPLONG ) ; | 
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| 57 | HRESULT GetPan(LPLONG ) ; | 
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| 58 | HRESULT GetFrequency(LPDWORD ) ; | 
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| 59 | HRESULT GetStatus(LPDWORD ) ; | 
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| 60 | HRESULT Initialize(LPDIRECTSOUND, LPDSBUFFERDESC ) ; | 
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| 61 | HRESULT Lock(DWORD,DWORD,LPVOID,LPDWORD,LPVOID,LPDWORD,DWORD ) ; | 
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| 62 | HRESULT Play(DWORD,DWORD,DWORD ) ; | 
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| 63 | HRESULT SetCurrentPosition(DWORD ) ; | 
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| 64 | HRESULT SetFormat(LPWAVEFORMATEX ) ; | 
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| 65 | HRESULT SetVolume(LONG ) ; | 
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| 66 | HRESULT SetPan(LONG ) ; | 
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| 67 | HRESULT SetFrequency( DWORD ) ; | 
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| 68 | HRESULT Stop() ; | 
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| 69 | HRESULT Unlock( LPVOID,DWORD,LPVOID,DWORD ) ; | 
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| 70 | HRESULT Restore() ; | 
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| 71 |  | 
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| 72 | private: | 
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| 73 | void    initVtbl(); | 
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| 74 |  | 
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| 75 | protected: | 
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| 76 | HRESULT lastError; | 
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| 77 |  | 
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| 78 | ULONG writepos, playpos;   // DSound write and play cursors | 
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| 79 | ULONG frequency;           // DSB frequency - may differ from source sample | 
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| 80 | WAVEFORMATEX *lpfxFormat;  // source sample format | 
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| 81 | ULONG status;              // DSB status - playing, looping etc. | 
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| 82 | BOOL  fLocked;             // is buffer currently locked? | 
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| 83 | BOOL  fPrimary;            // is this a primary buffer? | 
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| 84 | LONG  DSvolume;            // DSB volume (in dB) | 
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| 85 | LONG  volume;              // volume (linear) | 
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| 86 | LONG  DSpan;               // DSB pan (in dB) | 
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| 87 | LONG  pan;                 // pan (linear) | 
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| 88 | BOOL  fPlaying,fLoop;      // is buffer playing/looping? | 
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| 89 | DSBUFFERDESC bufferdesc;   // DSB description | 
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| 90 | LONG  frac;                // saved mixer position overflow | 
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| 91 |  | 
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| 92 | SOUNDBUF *lpSndBuffer;     // sound data + reference count | 
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| 93 | char     *lpBuffer;        // actual sound data | 
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| 94 |  | 
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| 95 | IDirectAudioNotify*   notify;    // pointer to the associated Notify object (if exists) | 
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| 96 | OS2IDirectSound3DBuffer* buffer3D;  // pointer to the associated 3DBuffer object (if exists) | 
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| 97 | OS2IDirectSound*         parentDS; | 
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| 98 |  | 
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| 99 | DAudioWaveOut           *daudio; | 
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| 100 |  | 
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| 101 | VMutex                   wmutex; | 
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| 102 |  | 
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| 103 | // Linked list management | 
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| 104 | IDirectAudioBuffer* next;                   // Next OS2IDirectSoundBuffer | 
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| 105 | static    IDirectAudioBuffer* dsbroot;                // List of OS2IDirectSoundBuffers | 
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| 106 | static    IDirectAudioBuffer* primary;                // The primary SoundBuffer | 
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| 107 | }; | 
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| 108 | //****************************************************************************** | 
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| 109 | //****************************************************************************** | 
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| 110 | HRESULT WINAPI DAudioBufQueryInterface(THIS, REFIID riid, LPVOID * ppvObj); | 
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| 111 | ULONG   WINAPI DAudioBufAddRef(THIS); | 
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| 112 | ULONG   WINAPI DAudioBufRelease(THIS); | 
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| 113 | HRESULT WINAPI DAudioBufGetCaps(THIS_ LPDSBCAPS ); | 
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| 114 | HRESULT WINAPI DAudioBufGetCurrentPosition(THIS_ LPDWORD,LPDWORD ) ; | 
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| 115 | HRESULT WINAPI DAudioBufGetFormat(THIS_ LPWAVEFORMATEX, DWORD, LPDWORD ) ; | 
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| 116 | HRESULT WINAPI DAudioBufGetVolume(THIS_ LPLONG ) ; | 
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| 117 | HRESULT WINAPI DAudioBufGetPan(THIS_ LPLONG ) ; | 
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| 118 | HRESULT WINAPI DAudioBufGetFrequency(THIS_ LPDWORD ) ; | 
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| 119 | HRESULT WINAPI DAudioBufGetStatus(THIS_ LPDWORD ) ; | 
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| 120 | HRESULT WINAPI DAudioBufInitialize(THIS_ LPDIRECTSOUND, LPDSBUFFERDESC ) ; | 
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| 121 | HRESULT WINAPI DAudioBufLock(THIS_ DWORD,DWORD,LPVOID,LPDWORD,LPVOID,LPDWORD,DWORD ) ; | 
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| 122 | HRESULT WINAPI DAudioBufPlay(THIS_ DWORD,DWORD,DWORD ) ; | 
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| 123 | HRESULT WINAPI DAudioBufSetCurrentPosition(THIS_ DWORD ) ; | 
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| 124 | HRESULT WINAPI DAudioBufSetFormat(THIS_ LPWAVEFORMATEX ) ; | 
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| 125 | HRESULT WINAPI DAudioBufSetVolume(THIS_ LONG ) ; | 
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| 126 | HRESULT WINAPI DAudioBufSetPan(THIS_ LONG ) ; | 
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| 127 | HRESULT WINAPI DAudioBufSetFrequency(THIS_ DWORD ) ; | 
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| 128 | HRESULT WINAPI DAudioBufStop(THIS  ) ; | 
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| 129 | HRESULT WINAPI DAudioBufUnlock(THIS_ LPVOID,DWORD,LPVOID,DWORD ) ; | 
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| 130 | HRESULT WINAPI DAudioBufRestore(THIS  ) ; | 
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| 131 |  | 
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| 132 | #endif | 
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