[5643] | 1 | /* $Id: DAudioBuffer.h,v 1.2 2001-04-30 21:06:37 sandervl Exp $ */
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[5608] | 2 |
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| 3 | /*
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| 4 | * DirectSound SoundBuffer class (DAudio)
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| 5 | *
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| 6 | * Copyright 1998-2001 Sander van Leeuwen (sandervl@xs4all.nl)
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| 7 | *
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| 8 | * Project Odin Software License can be found in LICENSE.TXT
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| 9 | *
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| 10 | */
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| 11 | #ifndef __DAUDIOBUFFER_H__
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| 12 | #define __DAUDIOBUFFER_H__
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| 13 |
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| 14 | #include "os2sndbuffer.h"
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| 15 | #include <vmutex.h>
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| 16 | #include "waveoutdaud.h"
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| 17 |
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| 18 | #undef THIS
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| 19 | #define THIS VOID*This
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| 20 |
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| 21 | #undef THIS_
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| 22 | #define THIS_ VOID*This,
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| 23 |
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| 24 | // a forward declaration of some classes is needed here!
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| 25 | class IDirectAudioNotify;
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| 26 | class OS2IDirectSound3DBuffer;
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| 27 | class OS2IDirectSound;
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| 28 |
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| 29 | class IDirectAudioBuffer
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| 30 | {
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| 31 | public:
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| 32 | //this one has to go first!
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| 33 | IDirectSoundBufferVtbl *lpVtbl;
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| 34 | IDirectSoundBufferVtbl Vtbl;
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| 35 |
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| 36 | IDirectAudioBuffer(OS2IDirectSound *DSound, const DSBUFFERDESC *lpDSBufferDesc);
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| 37 | IDirectAudioBuffer(OS2IDirectSound *DSound, IDirectAudioBuffer *srcBuf);
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| 38 | IDirectAudioBuffer() {};
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| 39 | ~IDirectAudioBuffer();
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| 40 |
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| 41 | static void DestroyAllBuffers(); // called when DSound is closed
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| 42 |
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| 43 | int Referenced;
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| 44 | inline HRESULT GetLastError() { return lastError; };
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| 45 | inline void SetNotify(IDirectAudioNotify *_notify) {
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| 46 | notify = _notify; };
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| 47 | inline void Set3DBuffer(OS2IDirectSound3DBuffer *_buffer3D) {
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| 48 | buffer3D = _buffer3D; };
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| 49 |
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| 50 | HRESULT QueryInterface(REFIID riid, LPVOID * ppvObj);
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| 51 | ULONG AddRef();
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| 52 | ULONG Release();
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| 53 | HRESULT GetCaps(LPDSBCAPS );
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| 54 | HRESULT GetCurrentPosition(LPDWORD,LPDWORD ) ;
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| 55 | HRESULT GetFormat(LPWAVEFORMATEX, DWORD, LPDWORD ) ;
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| 56 | HRESULT GetVolume(LPLONG ) ;
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| 57 | HRESULT GetPan(LPLONG ) ;
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| 58 | HRESULT GetFrequency(LPDWORD ) ;
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| 59 | HRESULT GetStatus(LPDWORD ) ;
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| 60 | HRESULT Initialize(LPDIRECTSOUND, LPDSBUFFERDESC ) ;
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| 61 | HRESULT Lock(DWORD,DWORD,LPVOID,LPDWORD,LPVOID,LPDWORD,DWORD ) ;
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| 62 | HRESULT Play(DWORD,DWORD,DWORD ) ;
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| 63 | HRESULT SetCurrentPosition(DWORD ) ;
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| 64 | HRESULT SetFormat(LPWAVEFORMATEX ) ;
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| 65 | HRESULT SetVolume(LONG ) ;
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| 66 | HRESULT SetPan(LONG ) ;
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| 67 | HRESULT SetFrequency( DWORD ) ;
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| 68 | HRESULT Stop() ;
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| 69 | HRESULT Unlock( LPVOID,DWORD,LPVOID,DWORD ) ;
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| 70 | HRESULT Restore() ;
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| 71 |
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| 72 | private:
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[5643] | 73 | void initVtbl();
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[5608] | 74 |
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| 75 | protected:
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| 76 | HRESULT lastError;
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| 77 |
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| 78 | ULONG writepos, playpos; // DSound write and play cursors
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| 79 | ULONG frequency; // DSB frequency - may differ from source sample
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| 80 | WAVEFORMATEX *lpfxFormat; // source sample format
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| 81 | ULONG status; // DSB status - playing, looping etc.
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| 82 | BOOL fLocked; // is buffer currently locked?
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| 83 | BOOL fPrimary; // is this a primary buffer?
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| 84 | LONG DSvolume; // DSB volume (in dB)
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| 85 | LONG volume; // volume (linear)
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| 86 | LONG DSpan; // DSB pan (in dB)
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| 87 | LONG pan; // pan (linear)
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| 88 | BOOL fPlaying,fLoop; // is buffer playing/looping?
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| 89 | DSBUFFERDESC bufferdesc; // DSB description
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| 90 | LONG frac; // saved mixer position overflow
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| 91 |
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| 92 | SOUNDBUF *lpSndBuffer; // sound data + reference count
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| 93 | char *lpBuffer; // actual sound data
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| 94 |
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| 95 | IDirectAudioNotify* notify; // pointer to the associated Notify object (if exists)
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| 96 | OS2IDirectSound3DBuffer* buffer3D; // pointer to the associated 3DBuffer object (if exists)
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| 97 | OS2IDirectSound* parentDS;
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| 98 |
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| 99 | DAudioWaveOut *daudio;
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| 100 |
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| 101 | VMutex wmutex;
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| 102 |
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| 103 | // Linked list management
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| 104 | IDirectAudioBuffer* next; // Next OS2IDirectSoundBuffer
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| 105 | static IDirectAudioBuffer* dsbroot; // List of OS2IDirectSoundBuffers
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| 106 | static IDirectAudioBuffer* primary; // The primary SoundBuffer
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| 107 | };
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| 108 | //******************************************************************************
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| 109 | //******************************************************************************
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| 110 | HRESULT WINAPI DAudioBufQueryInterface(THIS, REFIID riid, LPVOID * ppvObj);
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| 111 | ULONG WINAPI DAudioBufAddRef(THIS);
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| 112 | ULONG WINAPI DAudioBufRelease(THIS);
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| 113 | HRESULT WINAPI DAudioBufGetCaps(THIS_ LPDSBCAPS );
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| 114 | HRESULT WINAPI DAudioBufGetCurrentPosition(THIS_ LPDWORD,LPDWORD ) ;
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| 115 | HRESULT WINAPI DAudioBufGetFormat(THIS_ LPWAVEFORMATEX, DWORD, LPDWORD ) ;
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| 116 | HRESULT WINAPI DAudioBufGetVolume(THIS_ LPLONG ) ;
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| 117 | HRESULT WINAPI DAudioBufGetPan(THIS_ LPLONG ) ;
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| 118 | HRESULT WINAPI DAudioBufGetFrequency(THIS_ LPDWORD ) ;
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| 119 | HRESULT WINAPI DAudioBufGetStatus(THIS_ LPDWORD ) ;
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| 120 | HRESULT WINAPI DAudioBufInitialize(THIS_ LPDIRECTSOUND, LPDSBUFFERDESC ) ;
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| 121 | HRESULT WINAPI DAudioBufLock(THIS_ DWORD,DWORD,LPVOID,LPDWORD,LPVOID,LPDWORD,DWORD ) ;
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| 122 | HRESULT WINAPI DAudioBufPlay(THIS_ DWORD,DWORD,DWORD ) ;
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| 123 | HRESULT WINAPI DAudioBufSetCurrentPosition(THIS_ DWORD ) ;
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| 124 | HRESULT WINAPI DAudioBufSetFormat(THIS_ LPWAVEFORMATEX ) ;
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| 125 | HRESULT WINAPI DAudioBufSetVolume(THIS_ LONG ) ;
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| 126 | HRESULT WINAPI DAudioBufSetPan(THIS_ LONG ) ;
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| 127 | HRESULT WINAPI DAudioBufSetFrequency(THIS_ DWORD ) ;
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| 128 | HRESULT WINAPI DAudioBufStop(THIS ) ;
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| 129 | HRESULT WINAPI DAudioBufUnlock(THIS_ LPVOID,DWORD,LPVOID,DWORD ) ;
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| 130 | HRESULT WINAPI DAudioBufRestore(THIS ) ;
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| 131 |
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| 132 | #endif
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