1 | /* $Id: OS2D3D.CPP,v 1.1 1999-05-24 20:19:36 ktk Exp $ */
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2 |
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3 | //******************************************************************************
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4 | //******************************************************************************
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5 | // Direct3D Main Class
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6 | //
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7 | // Copyright 1998 Sander van Leeuwen (sandervl@xs4all.nl)
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8 | //******************************************************************************
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9 | //******************************************************************************
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10 | // *
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11 | // * Project Odin Software License can be found in LICENSE.TXT
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12 | // *
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13 |
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14 | /*@Const************************************************************************
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15 | * Defined Constants *
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16 | *******************************************************************************/
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17 | #define WIN32SDK_NOPOSTWRAPPER
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18 |
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19 | /*@Header***********************************************************************
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20 | * Header Files *
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21 | *******************************************************************************/
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22 | #include <os2win.h>
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23 | #include <dive.h>
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24 |
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25 | #include <builtin.h>
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26 | #include <memory.h>
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27 |
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28 | #include "no.h"
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29 | #include <w_windows.h>
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30 | #include <ddraw.h>
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31 | #include <d3d.h>
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32 | #include <Win32SDKPostWrapper.h>
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33 |
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34 | #include "os2ddraw.h"
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35 | #include "os2clipper.h"
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36 | #include "os2palette.h"
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37 | #include "os2surface.h"
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38 | #include "misc.h"
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39 |
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40 | /*** IDirect3D methods ***/
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41 | /* KSO Apr 19 1999: Set correct interface. *
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42 | * (INTERFACE is used in the THIS and THIS_ macros) */
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43 | #undef INTERFACE
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44 | #define INTERFACE IDirect3D
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45 |
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46 |
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47 | //******************************************************************************
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48 | //******************************************************************************
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49 | HRESULT __stdcall D3DQueryInterface(THIS, REFIID riid, LPVOID FAR * ppvObj)
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50 | {
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51 | dprintf(("D3DQueryInterface\n"));
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52 | *ppvObj = NULL;
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53 |
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54 | if(IID_IDirect3D != (GUID &)&riid)
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55 | return E_NOINTERFACE;
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56 |
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57 | *ppvObj = This;
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58 |
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59 | D3DAddRef(This);
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60 | return(D3D_OK);
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61 | }
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62 | //******************************************************************************
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63 | //******************************************************************************
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64 | ULONG __stdcall D3DAddRef(THIS)
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65 | {
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66 | OS2IDirectDraw *me = (OS2IDirectDraw *)This;
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67 |
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68 | dprintf(("OS2IDirectDraw::AddRef %d\n", me->Referenced+1));
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69 | return ++me->Referenced;
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70 | }
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71 | //******************************************************************************
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72 | //******************************************************************************
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73 | ULONG __stdcall D3DRelease(THIS)
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74 | {
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75 | OS2IDirectDraw *me = (OS2IDirectDraw *)This;
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76 |
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77 | dprintf(("OS2IDirectDraw::Release %d\n", me->Referenced-1));
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78 | dprintf(("OS2IDirectDraw::%X \n", me));
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79 | if(me->Referenced) {
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80 | me->Referenced--;
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81 | if(me->Referenced == 0) {
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82 | delete me;
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83 | return(0);
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84 | }
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85 | else return me->Referenced;
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86 | }
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87 | else return(0);
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88 | }
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89 | //******************************************************************************
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90 | //******************************************************************************
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91 | HRESULT __stdcall D3DInitialize(THIS_ REFIID)
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92 | {
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93 | dprintf(("D3DInitialize\n"));
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94 | return(D3D_OK);
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95 | }
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96 | //******************************************************************************
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97 | //******************************************************************************
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98 | HRESULT __stdcall D3DEnumDevices(THIS_ LPD3DENUMDEVICESCALLBACK, LPVOID)
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99 | {
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100 | dprintf(("D3DEnumDevices\n"));
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101 | return(D3D_OK);
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102 | }
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103 | //******************************************************************************
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104 | //******************************************************************************
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105 | HRESULT __stdcall D3DCreateLight(THIS_ LPDIRECT3DLIGHT*, IUnknown*)
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106 | {
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107 | dprintf(("D3DCreateLight\n"));
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108 | return(D3D_OK);
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109 | }
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110 | //******************************************************************************
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111 | //******************************************************************************
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112 | HRESULT __stdcall D3DCreateMaterial(THIS_ LPDIRECT3DMATERIAL*, IUnknown*)
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113 | {
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114 | dprintf(("D3DCreateMaterial\n"));
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115 | return(D3D_OK);
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116 | }
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117 | //******************************************************************************
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118 | //******************************************************************************
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119 | HRESULT __stdcall D3DCreateViewport(THIS_ LPDIRECT3DVIEWPORT*, IUnknown*)
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120 | {
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121 | dprintf(("D3DCreateViewport\n"));
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122 | return(D3D_OK);
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123 | }
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124 | //******************************************************************************
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125 | //******************************************************************************
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126 | HRESULT __stdcall D3DFindDevice(THIS_ LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT)
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127 | {
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128 | dprintf(("D3DCreateFindDevice\n"));
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129 | return(D3D_OK);
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130 | }
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131 | //******************************************************************************
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132 | //******************************************************************************
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