source: trunk/src/NTDLL/heap.c@ 8428

Last change on this file since 8428 was 8428, checked in by sandervl, 23 years ago

resync with latest wine

File size: 46.9 KB
Line 
1/*
2 * Win32 heap functions
3 *
4 * Copyright 1996 Alexandre Julliard
5 * Copyright 1998 Ulrich Weigand
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 */
21
22#include "config.h"
23
24#include <assert.h>
25#include <stdlib.h>
26#include <stdio.h>
27#include <string.h>
28
29#include "ntddk.h"
30#include "wine/winbase16.h"
31#include "winbase.h"
32#include "winerror.h"
33#include "winnt.h"
34#include "heap.h"
35#include "thread.h"
36#include "wine/debug.h"
37
38WINE_DEFAULT_DEBUG_CHANNEL(heap);
39
40/* Note: the heap data structures are based on what Pietrek describes in his
41 * book 'Windows 95 System Programming Secrets'. The layout is not exactly
42 * the same, but could be easily adapted if it turns out some programs
43 * require it.
44 */
45
46typedef struct tagARENA_INUSE
47{
48 DWORD size; /* Block size; must be the first field */
49 DWORD magic; /* Magic number */
50} ARENA_INUSE;
51
52typedef struct tagARENA_FREE
53{
54 DWORD size; /* Block size; must be the first field */
55 DWORD magic; /* Magic number */
56 struct tagARENA_FREE *next; /* Next free arena */
57 struct tagARENA_FREE *prev; /* Prev free arena */
58} ARENA_FREE;
59
60#define ARENA_FLAG_FREE 0x00000001 /* flags OR'ed with arena size */
61#define ARENA_FLAG_PREV_FREE 0x00000002
62#define ARENA_SIZE_MASK (~3)
63#define ARENA_INUSE_MAGIC 0x44455355 /* Value for arena 'magic' field */
64#define ARENA_FREE_MAGIC 0x45455246 /* Value for arena 'magic' field */
65
66#define ARENA_INUSE_FILLER 0x55
67#define ARENA_FREE_FILLER 0xaa
68
69#define QUIET 1 /* Suppress messages */
70#define NOISY 0 /* Report all errors */
71
72#define HEAP_NB_FREE_LISTS 4 /* Number of free lists */
73
74/* Max size of the blocks on the free lists */
75static const DWORD HEAP_freeListSizes[HEAP_NB_FREE_LISTS] =
76{
77 0x20, 0x80, 0x200, ~0UL
78};
79
80typedef struct
81{
82 DWORD size;
83 ARENA_FREE arena;
84} FREE_LIST_ENTRY;
85
86struct tagHEAP;
87
88typedef struct tagSUBHEAP
89{
90 DWORD size; /* Size of the whole sub-heap */
91 DWORD commitSize; /* Committed size of the sub-heap */
92 DWORD headerSize; /* Size of the heap header */
93 struct tagSUBHEAP *next; /* Next sub-heap */
94 struct tagHEAP *heap; /* Main heap structure */
95 DWORD magic; /* Magic number */
96} SUBHEAP;
97
98#define SUBHEAP_MAGIC ((DWORD)('S' | ('U'<<8) | ('B'<<16) | ('H'<<24)))
99
100typedef struct tagHEAP
101{
102 SUBHEAP subheap; /* First sub-heap */
103 struct tagHEAP *next; /* Next heap for this process */
104 CRITICAL_SECTION critSection; /* Critical section for serialization */
105 FREE_LIST_ENTRY freeList[HEAP_NB_FREE_LISTS]; /* Free lists */
106 DWORD flags; /* Heap flags */
107 DWORD magic; /* Magic number */
108} HEAP;
109
110#define HEAP_MAGIC ((DWORD)('H' | ('E'<<8) | ('A'<<16) | ('P'<<24)))
111
112#define HEAP_DEF_SIZE 0x110000 /* Default heap size = 1Mb + 64Kb */
113#define HEAP_MIN_BLOCK_SIZE (8+sizeof(ARENA_FREE)) /* Min. heap block size */
114#define COMMIT_MASK 0xffff /* bitmask for commit/decommit granularity */
115
116static HANDLE processHeap; /* main process heap */
117
118static HEAP *firstHeap; /* head of secondary heaps list */
119
120static BOOL HEAP_IsRealArena( HEAP *heapPtr, DWORD flags, LPCVOID block, BOOL quiet );
121
122/* SetLastError for ntdll */
123inline static void set_status( NTSTATUS status )
124{
125#if defined(__i386__) && defined(__GNUC__)
126 /* in this case SetLastError is an inline function so we can use it */
127 SetLastError( RtlNtStatusToDosError( status ) );
128#else
129 /* cannot use SetLastError, do it manually */
130 NtCurrentTeb()->last_error = RtlNtStatusToDosError( status );
131#endif
132}
133
134/* set the process main heap */
135static void set_process_heap( HANDLE heap )
136{
137 HANDLE *pdb = (HANDLE *)NtCurrentTeb()->process;
138 pdb[0x18 / sizeof(HANDLE)] = heap; /* heap is at offset 0x18 in pdb */
139 processHeap = heap;
140}
141
142
143/***********************************************************************
144 * HEAP_Dump
145 */
146void HEAP_Dump( HEAP *heap )
147{
148 int i;
149 SUBHEAP *subheap;
150 char *ptr;
151
152 DPRINTF( "Heap: %08lx\n", (DWORD)heap );
153 DPRINTF( "Next: %08lx Sub-heaps: %08lx",
154 (DWORD)heap->next, (DWORD)&heap->subheap );
155 subheap = &heap->subheap;
156 while (subheap->next)
157 {
158 DPRINTF( " -> %08lx", (DWORD)subheap->next );
159 subheap = subheap->next;
160 }
161
162 DPRINTF( "\nFree lists:\n Block Stat Size Id\n" );
163 for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
164 DPRINTF( "%08lx free %08lx prev=%08lx next=%08lx\n",
165 (DWORD)&heap->freeList[i].arena, heap->freeList[i].arena.size,
166 (DWORD)heap->freeList[i].arena.prev,
167 (DWORD)heap->freeList[i].arena.next );
168
169 subheap = &heap->subheap;
170 while (subheap)
171 {
172 DWORD freeSize = 0, usedSize = 0, arenaSize = subheap->headerSize;
173 DPRINTF( "\n\nSub-heap %08lx: size=%08lx committed=%08lx\n",
174 (DWORD)subheap, subheap->size, subheap->commitSize );
175
176 DPRINTF( "\n Block Stat Size Id\n" );
177 ptr = (char*)subheap + subheap->headerSize;
178 while (ptr < (char *)subheap + subheap->size)
179 {
180 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
181 {
182 ARENA_FREE *pArena = (ARENA_FREE *)ptr;
183 DPRINTF( "%08lx free %08lx prev=%08lx next=%08lx\n",
184 (DWORD)pArena, pArena->size & ARENA_SIZE_MASK,
185 (DWORD)pArena->prev, (DWORD)pArena->next);
186 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
187 arenaSize += sizeof(ARENA_FREE);
188 freeSize += pArena->size & ARENA_SIZE_MASK;
189 }
190 else if (*(DWORD *)ptr & ARENA_FLAG_PREV_FREE)
191 {
192 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
193 DPRINTF( "%08lx Used %08lx back=%08lx\n",
194 (DWORD)pArena, pArena->size & ARENA_SIZE_MASK, *((DWORD *)pArena - 1) );
195 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
196 arenaSize += sizeof(ARENA_INUSE);
197 usedSize += pArena->size & ARENA_SIZE_MASK;
198 }
199 else
200 {
201 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
202 DPRINTF( "%08lx used %08lx\n",
203 (DWORD)pArena, pArena->size & ARENA_SIZE_MASK );
204 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
205 arenaSize += sizeof(ARENA_INUSE);
206 usedSize += pArena->size & ARENA_SIZE_MASK;
207 }
208 }
209 DPRINTF( "\nTotal: Size=%08lx Committed=%08lx Free=%08lx Used=%08lx Arenas=%08lx (%ld%%)\n\n",
210 subheap->size, subheap->commitSize, freeSize, usedSize,
211 arenaSize, (arenaSize * 100) / subheap->size );
212 subheap = subheap->next;
213 }
214}
215
216
217/***********************************************************************
218 * HEAP_GetPtr
219 * RETURNS
220 * Pointer to the heap
221 * NULL: Failure
222 */
223static HEAP *HEAP_GetPtr(
224 HANDLE heap /* [in] Handle to the heap */
225) {
226 HEAP *heapPtr = (HEAP *)heap;
227 if (!heapPtr || (heapPtr->magic != HEAP_MAGIC))
228 {
229 ERR("Invalid heap %08x!\n", heap );
230 return NULL;
231 }
232 if (TRACE_ON(heap) && !HEAP_IsRealArena( heapPtr, 0, NULL, NOISY ))
233 {
234 HEAP_Dump( heapPtr );
235 assert( FALSE );
236 return NULL;
237 }
238 return heapPtr;
239}
240
241
242/***********************************************************************
243 * HEAP_InsertFreeBlock
244 *
245 * Insert a free block into the free list.
246 */
247static void HEAP_InsertFreeBlock( HEAP *heap, ARENA_FREE *pArena )
248{
249 FREE_LIST_ENTRY *pEntry = heap->freeList;
250 while (pEntry->size < pArena->size) pEntry++;
251 pArena->size |= ARENA_FLAG_FREE;
252 pArena->next = pEntry->arena.next;
253 pArena->next->prev = pArena;
254 pArena->prev = &pEntry->arena;
255 pEntry->arena.next = pArena;
256}
257
258
259/***********************************************************************
260 * HEAP_FindSubHeap
261 * Find the sub-heap containing a given address.
262 *
263 * RETURNS
264 * Pointer: Success
265 * NULL: Failure
266 */
267static SUBHEAP *HEAP_FindSubHeap(
268 HEAP *heap, /* [in] Heap pointer */
269 LPCVOID ptr /* [in] Address */
270) {
271 SUBHEAP *sub = &heap->subheap;
272 while (sub)
273 {
274 if (((char *)ptr >= (char *)sub) &&
275 ((char *)ptr < (char *)sub + sub->size)) return sub;
276 sub = sub->next;
277 }
278 return NULL;
279}
280
281
282/***********************************************************************
283 * HEAP_Commit
284 *
285 * Make sure the heap storage is committed up to (not including) ptr.
286 */
287static inline BOOL HEAP_Commit( SUBHEAP *subheap, void *ptr )
288{
289 DWORD size = (DWORD)((char *)ptr - (char *)subheap);
290 size = (size + COMMIT_MASK) & ~COMMIT_MASK;
291 if (size > subheap->size) size = subheap->size;
292 if (size <= subheap->commitSize) return TRUE;
293 if (!VirtualAlloc( (char *)subheap + subheap->commitSize,
294 size - subheap->commitSize, MEM_COMMIT,
295 PAGE_EXECUTE_READWRITE))
296 {
297 WARN("Could not commit %08lx bytes at %08lx for heap %08lx\n",
298 size - subheap->commitSize,
299 (DWORD)((char *)subheap + subheap->commitSize),
300 (DWORD)subheap->heap );
301 return FALSE;
302 }
303 subheap->commitSize = size;
304 return TRUE;
305}
306
307
308/***********************************************************************
309 * HEAP_Decommit
310 *
311 * If possible, decommit the heap storage from (including) 'ptr'.
312 */
313static inline BOOL HEAP_Decommit( SUBHEAP *subheap, void *ptr )
314{
315 DWORD size = (DWORD)((char *)ptr - (char *)subheap);
316 /* round to next block and add one full block */
317 size = ((size + COMMIT_MASK) & ~COMMIT_MASK) + COMMIT_MASK + 1;
318 if (size >= subheap->commitSize) return TRUE;
319 if (!VirtualFree( (char *)subheap + size,
320 subheap->commitSize - size, MEM_DECOMMIT ))
321 {
322 WARN("Could not decommit %08lx bytes at %08lx for heap %08lx\n",
323 subheap->commitSize - size,
324 (DWORD)((char *)subheap + size),
325 (DWORD)subheap->heap );
326 return FALSE;
327 }
328 subheap->commitSize = size;
329 return TRUE;
330}
331
332
333/***********************************************************************
334 * HEAP_CreateFreeBlock
335 *
336 * Create a free block at a specified address. 'size' is the size of the
337 * whole block, including the new arena.
338 */
339static void HEAP_CreateFreeBlock( SUBHEAP *subheap, void *ptr, DWORD size )
340{
341 ARENA_FREE *pFree;
342
343 /* Create a free arena */
344
345 pFree = (ARENA_FREE *)ptr;
346 pFree->magic = ARENA_FREE_MAGIC;
347
348 /* If debugging, erase the freed block content */
349
350 if (TRACE_ON(heap))
351 {
352 char *pEnd = (char *)ptr + size;
353 if (pEnd > (char *)subheap + subheap->commitSize)
354 pEnd = (char *)subheap + subheap->commitSize;
355 if (pEnd > (char *)(pFree + 1))
356 memset( pFree + 1, ARENA_FREE_FILLER, pEnd - (char *)(pFree + 1) );
357 }
358
359 /* Check if next block is free also */
360
361 if (((char *)ptr + size < (char *)subheap + subheap->size) &&
362 (*(DWORD *)((char *)ptr + size) & ARENA_FLAG_FREE))
363 {
364 /* Remove the next arena from the free list */
365 ARENA_FREE *pNext = (ARENA_FREE *)((char *)ptr + size);
366 pNext->next->prev = pNext->prev;
367 pNext->prev->next = pNext->next;
368 size += (pNext->size & ARENA_SIZE_MASK) + sizeof(*pNext);
369 if (TRACE_ON(heap))
370 memset( pNext, ARENA_FREE_FILLER, sizeof(ARENA_FREE) );
371 }
372
373 /* Set the next block PREV_FREE flag and pointer */
374
375 if ((char *)ptr + size < (char *)subheap + subheap->size)
376 {
377 DWORD *pNext = (DWORD *)((char *)ptr + size);
378 *pNext |= ARENA_FLAG_PREV_FREE;
379 *(ARENA_FREE **)(pNext - 1) = pFree;
380 }
381
382 /* Last, insert the new block into the free list */
383
384 pFree->size = size - sizeof(*pFree);
385 HEAP_InsertFreeBlock( subheap->heap, pFree );
386}
387
388
389/***********************************************************************
390 * HEAP_MakeInUseBlockFree
391 *
392 * Turn an in-use block into a free block. Can also decommit the end of
393 * the heap, and possibly even free the sub-heap altogether.
394 */
395static void HEAP_MakeInUseBlockFree( SUBHEAP *subheap, ARENA_INUSE *pArena )
396{
397 ARENA_FREE *pFree;
398 DWORD size = (pArena->size & ARENA_SIZE_MASK) + sizeof(*pArena);
399
400 /* Check if we can merge with previous block */
401
402 if (pArena->size & ARENA_FLAG_PREV_FREE)
403 {
404 pFree = *((ARENA_FREE **)pArena - 1);
405 size += (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
406 /* Remove it from the free list */
407 pFree->next->prev = pFree->prev;
408 pFree->prev->next = pFree->next;
409 }
410 else pFree = (ARENA_FREE *)pArena;
411
412 /* Create a free block */
413
414 HEAP_CreateFreeBlock( subheap, pFree, size );
415 size = (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
416 if ((char *)pFree + size < (char *)subheap + subheap->size)
417 return; /* Not the last block, so nothing more to do */
418
419 /* Free the whole sub-heap if it's empty and not the original one */
420
421 if (((char *)pFree == (char *)subheap + subheap->headerSize) &&
422 (subheap != &subheap->heap->subheap))
423 {
424 SUBHEAP *pPrev = &subheap->heap->subheap;
425 /* Remove the free block from the list */
426 pFree->next->prev = pFree->prev;
427 pFree->prev->next = pFree->next;
428 /* Remove the subheap from the list */
429 while (pPrev && (pPrev->next != subheap)) pPrev = pPrev->next;
430 if (pPrev) pPrev->next = subheap->next;
431 /* Free the memory */
432 subheap->magic = 0;
433 VirtualFree( subheap, 0, MEM_RELEASE );
434 return;
435 }
436
437 /* Decommit the end of the heap */
438
439 if (!(subheap->heap->flags & HEAP_SHARED)) HEAP_Decommit( subheap, pFree + 1 );
440}
441
442
443/***********************************************************************
444 * HEAP_ShrinkBlock
445 *
446 * Shrink an in-use block.
447 */
448static void HEAP_ShrinkBlock(SUBHEAP *subheap, ARENA_INUSE *pArena, DWORD size)
449{
450 if ((pArena->size & ARENA_SIZE_MASK) >= size + HEAP_MIN_BLOCK_SIZE)
451 {
452 HEAP_CreateFreeBlock( subheap, (char *)(pArena + 1) + size,
453 (pArena->size & ARENA_SIZE_MASK) - size );
454 /* assign size plus previous arena flags */
455 pArena->size = size | (pArena->size & ~ARENA_SIZE_MASK);
456 }
457 else
458 {
459 /* Turn off PREV_FREE flag in next block */
460 char *pNext = (char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK);
461 if (pNext < (char *)subheap + subheap->size)
462 *(DWORD *)pNext &= ~ARENA_FLAG_PREV_FREE;
463 }
464}
465
466/***********************************************************************
467 * HEAP_InitSubHeap
468 */
469static BOOL HEAP_InitSubHeap( HEAP *heap, LPVOID address, DWORD flags,
470 DWORD commitSize, DWORD totalSize )
471{
472 SUBHEAP *subheap = (SUBHEAP *)address;
473 FREE_LIST_ENTRY *pEntry;
474 int i;
475
476 /* Commit memory */
477
478 if (flags & HEAP_SHARED)
479 commitSize = totalSize; /* always commit everything in a shared heap */
480 if (!VirtualAlloc(address, commitSize, MEM_COMMIT, PAGE_EXECUTE_READWRITE))
481 {
482 WARN("Could not commit %08lx bytes for sub-heap %08lx\n",
483 commitSize, (DWORD)address );
484 return FALSE;
485 }
486
487 /* Fill the sub-heap structure */
488
489 subheap->heap = heap;
490 subheap->size = totalSize;
491 subheap->commitSize = commitSize;
492 subheap->magic = SUBHEAP_MAGIC;
493
494 if ( subheap != (SUBHEAP *)heap )
495 {
496 /* If this is a secondary subheap, insert it into list */
497
498 subheap->headerSize = sizeof(SUBHEAP);
499 subheap->next = heap->subheap.next;
500 heap->subheap.next = subheap;
501 }
502 else
503 {
504 /* If this is a primary subheap, initialize main heap */
505
506 subheap->headerSize = sizeof(HEAP);
507 subheap->next = NULL;
508 heap->next = NULL;
509 heap->flags = flags;
510 heap->magic = HEAP_MAGIC;
511
512 /* Build the free lists */
513
514 for (i = 0, pEntry = heap->freeList; i < HEAP_NB_FREE_LISTS; i++, pEntry++)
515 {
516 pEntry->size = HEAP_freeListSizes[i];
517 pEntry->arena.size = 0 | ARENA_FLAG_FREE;
518 pEntry->arena.next = i < HEAP_NB_FREE_LISTS-1 ?
519 &heap->freeList[i+1].arena : &heap->freeList[0].arena;
520 pEntry->arena.prev = i ? &heap->freeList[i-1].arena :
521 &heap->freeList[HEAP_NB_FREE_LISTS-1].arena;
522 pEntry->arena.magic = ARENA_FREE_MAGIC;
523 }
524
525 /* Initialize critical section */
526
527 RtlInitializeCriticalSection( &heap->critSection );
528 }
529
530 /* Create the first free block */
531
532 HEAP_CreateFreeBlock( subheap, (LPBYTE)subheap + subheap->headerSize,
533 subheap->size - subheap->headerSize );
534
535 return TRUE;
536}
537
538/***********************************************************************
539 * HEAP_CreateSubHeap
540 *
541 * Create a sub-heap of the given size.
542 * If heap == NULL, creates a main heap.
543 */
544static SUBHEAP *HEAP_CreateSubHeap( HEAP *heap, void *base, DWORD flags,
545 DWORD commitSize, DWORD totalSize )
546{
547 LPVOID address = base;
548
549 if (!address)
550 {
551 /* round-up sizes on a 64K boundary */
552 totalSize = (totalSize + 0xffff) & 0xffff0000;
553 commitSize = (commitSize + 0xffff) & 0xffff0000;
554 if (!commitSize) commitSize = 0x10000;
555 if (totalSize < commitSize) totalSize = commitSize;
556
557 /* allocate the memory block */
558 if (!(address = VirtualAlloc( NULL, totalSize, MEM_RESERVE, PAGE_EXECUTE_READWRITE )))
559 {
560 WARN("Could not VirtualAlloc %08lx bytes\n",
561 totalSize );
562 return NULL;
563 }
564 }
565
566 /* Initialize subheap */
567
568 if (!HEAP_InitSubHeap( heap ? heap : (HEAP *)address,
569 address, flags, commitSize, totalSize ))
570 {
571 if (!base) VirtualFree( address, 0, MEM_RELEASE );
572 return NULL;
573 }
574
575 return (SUBHEAP *)address;
576}
577
578
579/***********************************************************************
580 * HEAP_FindFreeBlock
581 *
582 * Find a free block at least as large as the requested size, and make sure
583 * the requested size is committed.
584 */
585static ARENA_FREE *HEAP_FindFreeBlock( HEAP *heap, DWORD size,
586 SUBHEAP **ppSubHeap )
587{
588 SUBHEAP *subheap;
589 ARENA_FREE *pArena;
590 FREE_LIST_ENTRY *pEntry = heap->freeList;
591
592 /* Find a suitable free list, and in it find a block large enough */
593
594 while (pEntry->size < size) pEntry++;
595 pArena = pEntry->arena.next;
596 while (pArena != &heap->freeList[0].arena)
597 {
598 DWORD arena_size = (pArena->size & ARENA_SIZE_MASK) +
599 sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
600 if (arena_size >= size)
601 {
602 subheap = HEAP_FindSubHeap( heap, pArena );
603 if (!HEAP_Commit( subheap, (char *)pArena + sizeof(ARENA_INUSE)
604 + size + HEAP_MIN_BLOCK_SIZE))
605 return NULL;
606 *ppSubHeap = subheap;
607 return pArena;
608 }
609 pArena = pArena->next;
610 }
611
612 /* If no block was found, attempt to grow the heap */
613
614 if (!(heap->flags & HEAP_GROWABLE))
615 {
616 WARN("Not enough space in heap %08lx for %08lx bytes\n",
617 (DWORD)heap, size );
618 return NULL;
619 }
620 /* make sure that we have a big enough size *committed* to fit another
621 * last free arena in !
622 * So just one heap struct, one first free arena which will eventually
623 * get inuse, and HEAP_MIN_BLOCK_SIZE for the second free arena that
624 * might get assigned all remaining free space in HEAP_ShrinkBlock() */
625 size += sizeof(SUBHEAP) + sizeof(ARENA_INUSE) + HEAP_MIN_BLOCK_SIZE;
626 if (!(subheap = HEAP_CreateSubHeap( heap, NULL, heap->flags, size,
627 max( HEAP_DEF_SIZE, size ) )))
628 return NULL;
629
630 TRACE("created new sub-heap %08lx of %08lx bytes for heap %08lx\n",
631 (DWORD)subheap, size, (DWORD)heap );
632
633 *ppSubHeap = subheap;
634 return (ARENA_FREE *)(subheap + 1);
635}
636
637
638/***********************************************************************
639 * HEAP_IsValidArenaPtr
640 *
641 * Check that the pointer is inside the range possible for arenas.
642 */
643static BOOL HEAP_IsValidArenaPtr( HEAP *heap, void *ptr )
644{
645 int i;
646 SUBHEAP *subheap = HEAP_FindSubHeap( heap, ptr );
647 if (!subheap) return FALSE;
648 if ((char *)ptr >= (char *)subheap + subheap->headerSize) return TRUE;
649 if (subheap != &heap->subheap) return FALSE;
650 for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
651 if (ptr == (void *)&heap->freeList[i].arena) return TRUE;
652 return FALSE;
653}
654
655
656/***********************************************************************
657 * HEAP_ValidateFreeArena
658 */
659static BOOL HEAP_ValidateFreeArena( SUBHEAP *subheap, ARENA_FREE *pArena )
660{
661 char *heapEnd = (char *)subheap + subheap->size;
662
663#if !defined(ALLOW_UNALIGNED_ACCESS)
664 /* Check for unaligned pointers */
665 if ( (long)pArena % sizeof(void *) != 0 )
666 {
667 ERR( "Heap %08lx: unaligned arena pointer %08lx\n",
668 (DWORD)subheap->heap, (DWORD)pArena );
669 return FALSE;
670 }
671#endif
672
673 /* Check magic number */
674 if (pArena->magic != ARENA_FREE_MAGIC)
675 {
676 ERR("Heap %08lx: invalid free arena magic for %08lx\n",
677 (DWORD)subheap->heap, (DWORD)pArena );
678 return FALSE;
679 }
680 /* Check size flags */
681 if (!(pArena->size & ARENA_FLAG_FREE) ||
682 (pArena->size & ARENA_FLAG_PREV_FREE))
683 {
684 ERR("Heap %08lx: bad flags %lx for free arena %08lx\n",
685 (DWORD)subheap->heap, pArena->size & ~ARENA_SIZE_MASK, (DWORD)pArena );
686 }
687 /* Check arena size */
688 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
689 {
690 ERR("Heap %08lx: bad size %08lx for free arena %08lx\n",
691 (DWORD)subheap->heap, (DWORD)pArena->size & ARENA_SIZE_MASK, (DWORD)pArena );
692 return FALSE;
693 }
694 /* Check that next pointer is valid */
695 if (!HEAP_IsValidArenaPtr( subheap->heap, pArena->next ))
696 {
697 ERR("Heap %08lx: bad next ptr %08lx for arena %08lx\n",
698 (DWORD)subheap->heap, (DWORD)pArena->next, (DWORD)pArena );
699 return FALSE;
700 }
701 /* Check that next arena is free */
702 if (!(pArena->next->size & ARENA_FLAG_FREE) ||
703 (pArena->next->magic != ARENA_FREE_MAGIC))
704 {
705 ERR("Heap %08lx: next arena %08lx invalid for %08lx\n",
706 (DWORD)subheap->heap, (DWORD)pArena->next, (DWORD)pArena );
707 return FALSE;
708 }
709 /* Check that prev pointer is valid */
710 if (!HEAP_IsValidArenaPtr( subheap->heap, pArena->prev ))
711 {
712 ERR("Heap %08lx: bad prev ptr %08lx for arena %08lx\n",
713 (DWORD)subheap->heap, (DWORD)pArena->prev, (DWORD)pArena );
714 return FALSE;
715 }
716 /* Check that prev arena is free */
717 if (!(pArena->prev->size & ARENA_FLAG_FREE) ||
718 (pArena->prev->magic != ARENA_FREE_MAGIC))
719 {
720 /* this often means that the prev arena got overwritten
721 * by a memory write before that prev arena */
722 ERR("Heap %08lx: prev arena %08lx invalid for %08lx\n",
723 (DWORD)subheap->heap, (DWORD)pArena->prev, (DWORD)pArena );
724 return FALSE;
725 }
726 /* Check that next block has PREV_FREE flag */
727 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd)
728 {
729 if (!(*(DWORD *)((char *)(pArena + 1) +
730 (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
731 {
732 ERR("Heap %08lx: free arena %08lx next block has no PREV_FREE flag\n",
733 (DWORD)subheap->heap, (DWORD)pArena );
734 return FALSE;
735 }
736 /* Check next block back pointer */
737 if (*((ARENA_FREE **)((char *)(pArena + 1) +
738 (pArena->size & ARENA_SIZE_MASK)) - 1) != pArena)
739 {
740 ERR("Heap %08lx: arena %08lx has wrong back ptr %08lx\n",
741 (DWORD)subheap->heap, (DWORD)pArena,
742 *((DWORD *)((char *)(pArena+1)+ (pArena->size & ARENA_SIZE_MASK)) - 1));
743 return FALSE;
744 }
745 }
746 return TRUE;
747}
748
749
750/***********************************************************************
751 * HEAP_ValidateInUseArena
752 */
753static BOOL HEAP_ValidateInUseArena( SUBHEAP *subheap, ARENA_INUSE *pArena, BOOL quiet )
754{
755 char *heapEnd = (char *)subheap + subheap->size;
756
757#if !defined(ALLOW_UNALIGNED_ACCESS)
758 /* Check for unaligned pointers */
759 if ( (long)pArena % sizeof(void *) != 0 )
760 {
761 if ( quiet == NOISY )
762 {
763 ERR( "Heap %08lx: unaligned arena pointer %08lx\n",
764 (DWORD)subheap->heap, (DWORD)pArena );
765 if ( TRACE_ON(heap) )
766 HEAP_Dump( subheap->heap );
767 }
768 else if ( WARN_ON(heap) )
769 {
770 WARN( "Heap %08lx: unaligned arena pointer %08lx\n",
771 (DWORD)subheap->heap, (DWORD)pArena );
772 if ( TRACE_ON(heap) )
773 HEAP_Dump( subheap->heap );
774 }
775 return FALSE;
776 }
777#endif
778
779 /* Check magic number */
780 if (pArena->magic != ARENA_INUSE_MAGIC)
781 {
782 if (quiet == NOISY) {
783 ERR("Heap %08lx: invalid in-use arena magic for %08lx\n",
784 (DWORD)subheap->heap, (DWORD)pArena );
785 if (TRACE_ON(heap))
786 HEAP_Dump( subheap->heap );
787 } else if (WARN_ON(heap)) {
788 WARN("Heap %08lx: invalid in-use arena magic for %08lx\n",
789 (DWORD)subheap->heap, (DWORD)pArena );
790 if (TRACE_ON(heap))
791 HEAP_Dump( subheap->heap );
792 }
793 return FALSE;
794 }
795 /* Check size flags */
796 if (pArena->size & ARENA_FLAG_FREE)
797 {
798 ERR("Heap %08lx: bad flags %lx for in-use arena %08lx\n",
799 (DWORD)subheap->heap, pArena->size & ~ARENA_SIZE_MASK, (DWORD)pArena );
800 }
801 /* Check arena size */
802 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
803 {
804 ERR("Heap %08lx: bad size %08lx for in-use arena %08lx\n",
805 (DWORD)subheap->heap, (DWORD)pArena->size & ARENA_SIZE_MASK, (DWORD)pArena );
806 return FALSE;
807 }
808 /* Check next arena PREV_FREE flag */
809 if (((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd) &&
810 (*(DWORD *)((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
811 {
812 ERR("Heap %08lx: in-use arena %08lx next block has PREV_FREE flag\n",
813 (DWORD)subheap->heap, (DWORD)pArena );
814 return FALSE;
815 }
816 /* Check prev free arena */
817 if (pArena->size & ARENA_FLAG_PREV_FREE)
818 {
819 ARENA_FREE *pPrev = *((ARENA_FREE **)pArena - 1);
820 /* Check prev pointer */
821 if (!HEAP_IsValidArenaPtr( subheap->heap, pPrev ))
822 {
823 ERR("Heap %08lx: bad back ptr %08lx for arena %08lx\n",
824 (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
825 return FALSE;
826 }
827 /* Check that prev arena is free */
828 if (!(pPrev->size & ARENA_FLAG_FREE) ||
829 (pPrev->magic != ARENA_FREE_MAGIC))
830 {
831 ERR("Heap %08lx: prev arena %08lx invalid for in-use %08lx\n",
832 (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
833 return FALSE;
834 }
835 /* Check that prev arena is really the previous block */
836 if ((char *)(pPrev + 1) + (pPrev->size & ARENA_SIZE_MASK) != (char *)pArena)
837 {
838 ERR("Heap %08lx: prev arena %08lx is not prev for in-use %08lx\n",
839 (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
840 return FALSE;
841 }
842 }
843 return TRUE;
844}
845
846
847/***********************************************************************
848 * HEAP_IsRealArena [Internal]
849 * Validates a block is a valid arena.
850 *
851 * RETURNS
852 * TRUE: Success
853 * FALSE: Failure
854 */
855static BOOL HEAP_IsRealArena( HEAP *heapPtr, /* [in] ptr to the heap */
856 DWORD flags, /* [in] Bit flags that control access during operation */
857 LPCVOID block, /* [in] Optional pointer to memory block to validate */
858 BOOL quiet ) /* [in] Flag - if true, HEAP_ValidateInUseArena
859 * does not complain */
860{
861 SUBHEAP *subheap;
862 BOOL ret = TRUE;
863
864 if (!heapPtr || (heapPtr->magic != HEAP_MAGIC))
865 {
866 ERR("Invalid heap %p!\n", heapPtr );
867 return FALSE;
868 }
869
870 flags &= HEAP_NO_SERIALIZE;
871 flags |= heapPtr->flags;
872 /* calling HeapLock may result in infinite recursion, so do the critsect directly */
873 if (!(flags & HEAP_NO_SERIALIZE))
874 RtlEnterCriticalSection( &heapPtr->critSection );
875
876 if (block)
877 {
878 /* Only check this single memory block */
879
880 if (!(subheap = HEAP_FindSubHeap( heapPtr, block )) ||
881 ((char *)block < (char *)subheap + subheap->headerSize
882 + sizeof(ARENA_INUSE)))
883 {
884 if (quiet == NOISY)
885 ERR("Heap %p: block %p is not inside heap\n", heapPtr, block );
886 else if (WARN_ON(heap))
887 WARN("Heap %p: block %p is not inside heap\n", heapPtr, block );
888 ret = FALSE;
889 } else
890 ret = HEAP_ValidateInUseArena( subheap, (ARENA_INUSE *)block - 1, quiet );
891
892 if (!(flags & HEAP_NO_SERIALIZE))
893 RtlLeaveCriticalSection( &heapPtr->critSection );
894 return ret;
895 }
896
897 subheap = &heapPtr->subheap;
898 while (subheap && ret)
899 {
900 char *ptr = (char *)subheap + subheap->headerSize;
901 while (ptr < (char *)subheap + subheap->size)
902 {
903 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
904 {
905 if (!HEAP_ValidateFreeArena( subheap, (ARENA_FREE *)ptr )) {
906 ret = FALSE;
907 break;
908 }
909 ptr += sizeof(ARENA_FREE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
910 }
911 else
912 {
913 if (!HEAP_ValidateInUseArena( subheap, (ARENA_INUSE *)ptr, NOISY )) {
914 ret = FALSE;
915 break;
916 }
917 ptr += sizeof(ARENA_INUSE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
918 }
919 }
920 subheap = subheap->next;
921 }
922
923 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
924 return ret;
925}
926
927
928/***********************************************************************
929 * RtlCreateHeap (NTDLL.@)
930 */
931HANDLE WINAPI RtlCreateHeap( ULONG flags, PVOID addr, ULONG totalSize, ULONG commitSize,
932 PVOID unknown, PRTL_HEAP_DEFINITION definition )
933{
934 SUBHEAP *subheap;
935
936 /* Allocate the heap block */
937
938 if (!totalSize)
939 {
940 totalSize = HEAP_DEF_SIZE;
941 flags |= HEAP_GROWABLE;
942 }
943 /* round up sizes */
944 totalSize = (totalSize + 0xffff) & 0xffff0000;
945 commitSize = (commitSize + 0xffff) & 0xffff0000;
946 if (!commitSize) commitSize = 0x10000;
947 if (totalSize < commitSize) totalSize = commitSize;
948
949 if (!(subheap = HEAP_CreateSubHeap( NULL, addr, flags, commitSize, totalSize ))) return 0;
950
951 /* link it into the per-process heap list */
952 if (processHeap)
953 {
954 HEAP *heapPtr = subheap->heap;
955 RtlLockHeap( processHeap );
956 heapPtr->next = firstHeap;
957 firstHeap = heapPtr;
958 RtlUnlockHeap( processHeap );
959 }
960 else /* assume the first heap we create is the process main heap */
961 {
962 set_process_heap( (HANDLE)subheap->heap );
963 }
964 return (HANDLE)subheap;
965}
966
967
968/***********************************************************************
969 * RtlDestroyHeap (NTDLL.@)
970 */
971HANDLE WINAPI RtlDestroyHeap( HANDLE heap )
972{
973 HEAP *heapPtr = HEAP_GetPtr( heap );
974 SUBHEAP *subheap;
975
976 TRACE("%08x\n", heap );
977 if (!heapPtr) return heap;
978
979 if (heap == processHeap) return heap; /* cannot delete the main process heap */
980 else /* remove it from the per-process list */
981 {
982 HEAP **pptr;
983 RtlLockHeap( processHeap );
984 pptr = &firstHeap;
985 while (*pptr && *pptr != heapPtr) pptr = &(*pptr)->next;
986 if (*pptr) *pptr = (*pptr)->next;
987 RtlUnlockHeap( processHeap );
988 }
989
990 RtlDeleteCriticalSection( &heapPtr->critSection );
991 subheap = &heapPtr->subheap;
992 while (subheap)
993 {
994 SUBHEAP *next = subheap->next;
995 VirtualFree( subheap, 0, MEM_RELEASE );
996 subheap = next;
997 }
998 return 0;
999}
1000
1001
1002/***********************************************************************
1003 * RtlAllocateHeap (NTDLL.@)
1004 *
1005 * NOTE: does not set last error.
1006 */
1007PVOID WINAPI RtlAllocateHeap( HANDLE heap, ULONG flags, ULONG size )
1008{
1009 ARENA_FREE *pArena;
1010 ARENA_INUSE *pInUse;
1011 SUBHEAP *subheap;
1012 HEAP *heapPtr = HEAP_GetPtr( heap );
1013
1014 /* Validate the parameters */
1015
1016 if (!heapPtr) return NULL;
1017 flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY;
1018 flags |= heapPtr->flags;
1019 size = (size + 3) & ~3;
1020 if (size < HEAP_MIN_BLOCK_SIZE) size = HEAP_MIN_BLOCK_SIZE;
1021
1022 if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1023 /* Locate a suitable free block */
1024
1025 if (!(pArena = HEAP_FindFreeBlock( heapPtr, size, &subheap )))
1026 {
1027 TRACE("(%08x,%08lx,%08lx): returning NULL\n",
1028 heap, flags, size );
1029 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1030 if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY );
1031 return NULL;
1032 }
1033
1034 /* Remove the arena from the free list */
1035
1036 pArena->next->prev = pArena->prev;
1037 pArena->prev->next = pArena->next;
1038
1039 /* Build the in-use arena */
1040
1041 pInUse = (ARENA_INUSE *)pArena;
1042
1043 /* in-use arena is smaller than free arena,
1044 * so we have to add the difference to the size */
1045 pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE) + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
1046 pInUse->magic = ARENA_INUSE_MAGIC;
1047
1048 /* Shrink the block */
1049
1050 HEAP_ShrinkBlock( subheap, pInUse, size );
1051
1052 if (flags & HEAP_ZERO_MEMORY)
1053 memset( pInUse + 1, 0, pInUse->size & ARENA_SIZE_MASK );
1054 else if (TRACE_ON(heap))
1055 memset( pInUse + 1, ARENA_INUSE_FILLER, pInUse->size & ARENA_SIZE_MASK );
1056
1057 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1058
1059 TRACE("(%08x,%08lx,%08lx): returning %08lx\n",
1060 heap, flags, size, (DWORD)(pInUse + 1) );
1061 return (LPVOID)(pInUse + 1);
1062}
1063
1064
1065/***********************************************************************
1066 * RtlFreeHeap (NTDLL.@)
1067 */
1068BOOLEAN WINAPI RtlFreeHeap( HANDLE heap, ULONG flags, PVOID ptr )
1069{
1070 ARENA_INUSE *pInUse;
1071 SUBHEAP *subheap;
1072 HEAP *heapPtr = HEAP_GetPtr( heap );
1073
1074 /* Validate the parameters */
1075
1076 if (!ptr) return TRUE; /* freeing a NULL ptr isn't an error in Win2k */
1077 if (!heapPtr)
1078 {
1079 set_status( STATUS_INVALID_HANDLE );
1080 return FALSE;
1081 }
1082
1083 flags &= HEAP_NO_SERIALIZE;
1084 flags |= heapPtr->flags;
1085 if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1086 if (!HEAP_IsRealArena( heapPtr, HEAP_NO_SERIALIZE, ptr, QUIET ))
1087 {
1088 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1089 set_status( STATUS_INVALID_PARAMETER );
1090 TRACE("(%08x,%08lx,%08lx): returning FALSE\n",
1091 heap, flags, (DWORD)ptr );
1092 return FALSE;
1093 }
1094
1095 /* Turn the block into a free block */
1096
1097 pInUse = (ARENA_INUSE *)ptr - 1;
1098 subheap = HEAP_FindSubHeap( heapPtr, pInUse );
1099 HEAP_MakeInUseBlockFree( subheap, pInUse );
1100
1101 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1102
1103 TRACE("(%08x,%08lx,%08lx): returning TRUE\n",
1104 heap, flags, (DWORD)ptr );
1105 return TRUE;
1106}
1107
1108
1109/***********************************************************************
1110 * RtlReAllocateHeap (NTDLL.@)
1111 */
1112PVOID WINAPI RtlReAllocateHeap( HANDLE heap, ULONG flags, PVOID ptr, ULONG size )
1113{
1114 ARENA_INUSE *pArena;
1115 DWORD oldSize;
1116 HEAP *heapPtr;
1117 SUBHEAP *subheap;
1118
1119 if (!ptr) return RtlAllocateHeap( heap, flags, size ); /* FIXME: correct? */
1120 if (!(heapPtr = HEAP_GetPtr( heap )))
1121 {
1122 set_status( STATUS_INVALID_HANDLE );
1123 return FALSE;
1124 }
1125
1126 /* Validate the parameters */
1127
1128 flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY |
1129 HEAP_REALLOC_IN_PLACE_ONLY;
1130 flags |= heapPtr->flags;
1131 size = (size + 3) & ~3;
1132 if (size < HEAP_MIN_BLOCK_SIZE) size = HEAP_MIN_BLOCK_SIZE;
1133
1134 if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1135 if (!HEAP_IsRealArena( heapPtr, HEAP_NO_SERIALIZE, ptr, QUIET ))
1136 {
1137 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1138 set_status( STATUS_INVALID_PARAMETER );
1139 TRACE("(%08x,%08lx,%08lx,%08lx): returning NULL\n",
1140 heap, flags, (DWORD)ptr, size );
1141 return NULL;
1142 }
1143
1144 /* Check if we need to grow the block */
1145
1146 pArena = (ARENA_INUSE *)ptr - 1;
1147 subheap = HEAP_FindSubHeap( heapPtr, pArena );
1148 oldSize = (pArena->size & ARENA_SIZE_MASK);
1149 if (size > oldSize)
1150 {
1151 char *pNext = (char *)(pArena + 1) + oldSize;
1152 if ((pNext < (char *)subheap + subheap->size) &&
1153 (*(DWORD *)pNext & ARENA_FLAG_FREE) &&
1154 (oldSize + (*(DWORD *)pNext & ARENA_SIZE_MASK) + sizeof(ARENA_FREE) >= size))
1155 {
1156 /* The next block is free and large enough */
1157 ARENA_FREE *pFree = (ARENA_FREE *)pNext;
1158 pFree->next->prev = pFree->prev;
1159 pFree->prev->next = pFree->next;
1160 pArena->size += (pFree->size & ARENA_SIZE_MASK) + sizeof(*pFree);
1161 if (!HEAP_Commit( subheap, (char *)pArena + sizeof(ARENA_INUSE)
1162 + size + HEAP_MIN_BLOCK_SIZE))
1163 {
1164 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1165 if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY );
1166 set_status( STATUS_NO_MEMORY );
1167 return NULL;
1168 }
1169 HEAP_ShrinkBlock( subheap, pArena, size );
1170 }
1171 else /* Do it the hard way */
1172 {
1173 ARENA_FREE *pNew;
1174 ARENA_INUSE *pInUse;
1175 SUBHEAP *newsubheap;
1176
1177 if ((flags & HEAP_REALLOC_IN_PLACE_ONLY) ||
1178 !(pNew = HEAP_FindFreeBlock( heapPtr, size, &newsubheap )))
1179 {
1180 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1181 if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY );
1182 set_status( STATUS_NO_MEMORY );
1183 return NULL;
1184 }
1185
1186 /* Build the in-use arena */
1187
1188 pNew->next->prev = pNew->prev;
1189 pNew->prev->next = pNew->next;
1190 pInUse = (ARENA_INUSE *)pNew;
1191 pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE)
1192 + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
1193 pInUse->magic = ARENA_INUSE_MAGIC;
1194 HEAP_ShrinkBlock( newsubheap, pInUse, size );
1195 memcpy( pInUse + 1, pArena + 1, oldSize );
1196
1197 /* Free the previous block */
1198
1199 HEAP_MakeInUseBlockFree( subheap, pArena );
1200 subheap = newsubheap;
1201 pArena = pInUse;
1202 }
1203 }
1204 else HEAP_ShrinkBlock( subheap, pArena, size ); /* Shrink the block */
1205
1206 /* Clear the extra bytes if needed */
1207
1208 if (size > oldSize)
1209 {
1210 if (flags & HEAP_ZERO_MEMORY)
1211 memset( (char *)(pArena + 1) + oldSize, 0,
1212 (pArena->size & ARENA_SIZE_MASK) - oldSize );
1213 else if (TRACE_ON(heap))
1214 memset( (char *)(pArena + 1) + oldSize, ARENA_INUSE_FILLER,
1215 (pArena->size & ARENA_SIZE_MASK) - oldSize );
1216 }
1217
1218 /* Return the new arena */
1219
1220 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1221
1222 TRACE("(%08x,%08lx,%08lx,%08lx): returning %08lx\n",
1223 heap, flags, (DWORD)ptr, size, (DWORD)(pArena + 1) );
1224 return (LPVOID)(pArena + 1);
1225}
1226
1227
1228/***********************************************************************
1229 * RtlCompactHeap (NTDLL.@)
1230 */
1231ULONG WINAPI RtlCompactHeap( HANDLE heap, ULONG flags )
1232{
1233 FIXME( "stub\n" );
1234 return 0;
1235}
1236
1237
1238/***********************************************************************
1239 * RtlLockHeap (NTDLL.@)
1240 */
1241BOOLEAN WINAPI RtlLockHeap( HANDLE heap )
1242{
1243 HEAP *heapPtr = HEAP_GetPtr( heap );
1244 if (!heapPtr) return FALSE;
1245 RtlEnterCriticalSection( &heapPtr->critSection );
1246 return TRUE;
1247}
1248
1249
1250/***********************************************************************
1251 * RtlUnlockHeap (NTDLL.@)
1252 */
1253BOOLEAN WINAPI RtlUnlockHeap( HANDLE heap )
1254{
1255 HEAP *heapPtr = HEAP_GetPtr( heap );
1256 if (!heapPtr) return FALSE;
1257 RtlLeaveCriticalSection( &heapPtr->critSection );
1258 return TRUE;
1259}
1260
1261
1262/***********************************************************************
1263 * RtlSizeHeap (NTDLL.@)
1264 */
1265ULONG WINAPI RtlSizeHeap( HANDLE heap, ULONG flags, PVOID ptr )
1266{
1267 DWORD ret;
1268 HEAP *heapPtr = HEAP_GetPtr( heap );
1269
1270 if (!heapPtr)
1271 {
1272 set_status( STATUS_INVALID_HANDLE );
1273 return (ULONG)-1;
1274 }
1275 flags &= HEAP_NO_SERIALIZE;
1276 flags |= heapPtr->flags;
1277 if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1278 if (!HEAP_IsRealArena( heapPtr, HEAP_NO_SERIALIZE, ptr, QUIET ))
1279 {
1280 set_status( STATUS_INVALID_PARAMETER );
1281 ret = (ULONG)-1;
1282 }
1283 else
1284 {
1285 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr - 1;
1286 ret = pArena->size & ARENA_SIZE_MASK;
1287 }
1288 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1289
1290 TRACE("(%08x,%08lx,%08lx): returning %08lx\n",
1291 heap, flags, (DWORD)ptr, ret );
1292 return ret;
1293}
1294
1295
1296/***********************************************************************
1297 * RtlValidateHeap (NTDLL.@)
1298 */
1299BOOLEAN WINAPI RtlValidateHeap( HANDLE heap, ULONG flags, PCVOID block )
1300{
1301 HEAP *heapPtr = HEAP_GetPtr( heap );
1302 if (!heapPtr) return FALSE;
1303 return HEAP_IsRealArena( heapPtr, flags, block, QUIET );
1304}
1305
1306
1307/***********************************************************************
1308 * RtlWalkHeap (NTDLL.@)
1309 *
1310 * FIXME: the PROCESS_HEAP_ENTRY flag values seem different between this
1311 * function and HeapWalk. To be checked.
1312 */
1313NTSTATUS WINAPI RtlWalkHeap( HANDLE heap, PVOID entry_ptr )
1314{
1315 LPPROCESS_HEAP_ENTRY entry = entry_ptr; /* FIXME */
1316 HEAP *heapPtr = HEAP_GetPtr(heap);
1317 SUBHEAP *sub, *currentheap = NULL;
1318 NTSTATUS ret;
1319 char *ptr;
1320 int region_index = 0;
1321
1322 FIXME( "not fully compatible\n" );
1323
1324 if (!heapPtr || !entry) return STATUS_INVALID_PARAMETER;
1325
1326 if (!(heapPtr->flags & HEAP_NO_SERIALIZE)) EnterCriticalSection( &heapPtr->critSection );
1327
1328 /* set ptr to the next arena to be examined */
1329
1330 if (!entry->lpData) /* first call (init) ? */
1331 {
1332 TRACE("begin walking of heap 0x%08x.\n", heap);
1333 currentheap = &heapPtr->subheap;
1334 ptr = (char*)currentheap + currentheap->headerSize;
1335 }
1336 else
1337 {
1338 ptr = entry->lpData;
1339 sub = &heapPtr->subheap;
1340 while (sub)
1341 {
1342 if (((char *)ptr >= (char *)sub) &&
1343 ((char *)ptr < (char *)sub + sub->size))
1344 {
1345 currentheap = sub;
1346 break;
1347 }
1348 sub = sub->next;
1349 region_index++;
1350 }
1351 if (currentheap == NULL)
1352 {
1353 ERR("no matching subheap found, shouldn't happen !\n");
1354 ret = STATUS_NO_MORE_ENTRIES;
1355 goto HW_end;
1356 }
1357
1358 ptr += entry->cbData; /* point to next arena */
1359 if (ptr > (char *)currentheap + currentheap->size - 1)
1360 { /* proceed with next subheap */
1361 if (!(currentheap = currentheap->next))
1362 { /* successfully finished */
1363 TRACE("end reached.\n");
1364 ret = STATUS_NO_MORE_ENTRIES;
1365 goto HW_end;
1366 }
1367 ptr = (char*)currentheap + currentheap->headerSize;
1368 }
1369 }
1370
1371 entry->wFlags = 0;
1372 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
1373 {
1374 ARENA_FREE *pArena = (ARENA_FREE *)ptr;
1375
1376 /*TRACE("free, magic: %04x\n", pArena->magic);*/
1377
1378 entry->lpData = pArena + 1;
1379 entry->cbData = pArena->size & ARENA_SIZE_MASK;
1380 entry->cbOverhead = sizeof(ARENA_FREE);
1381 entry->wFlags = PROCESS_HEAP_UNCOMMITTED_RANGE;
1382 }
1383 else
1384 {
1385 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
1386
1387 /*TRACE("busy, magic: %04x\n", pArena->magic);*/
1388
1389 entry->lpData = pArena + 1;
1390 entry->cbData = pArena->size & ARENA_SIZE_MASK;
1391 entry->cbOverhead = sizeof(ARENA_INUSE);
1392 entry->wFlags = PROCESS_HEAP_ENTRY_BUSY;
1393 /* FIXME: can't handle PROCESS_HEAP_ENTRY_MOVEABLE
1394 and PROCESS_HEAP_ENTRY_DDESHARE yet */
1395 }
1396
1397 entry->iRegionIndex = region_index;
1398
1399 /* first element of heap ? */
1400 if (ptr == (char *)(currentheap + currentheap->headerSize))
1401 {
1402 entry->wFlags |= PROCESS_HEAP_REGION;
1403 entry->u.Region.dwCommittedSize = currentheap->commitSize;
1404 entry->u.Region.dwUnCommittedSize =
1405 currentheap->size - currentheap->commitSize;
1406 entry->u.Region.lpFirstBlock = /* first valid block */
1407 currentheap + currentheap->headerSize;
1408 entry->u.Region.lpLastBlock = /* first invalid block */
1409 currentheap + currentheap->size;
1410 }
1411 ret = STATUS_SUCCESS;
1412
1413HW_end:
1414 if (!(heapPtr->flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1415 return ret;
1416}
1417
1418
1419/***********************************************************************
1420 * RtlGetProcessHeaps (NTDLL.@)
1421 */
1422ULONG WINAPI RtlGetProcessHeaps( ULONG count, HANDLE *heaps )
1423{
1424 DWORD total;
1425 HEAP *ptr;
1426
1427 if (!processHeap) return 0; /* should never happen */
1428 total = 1; /* main heap */
1429 RtlLockHeap( processHeap );
1430 for (ptr = firstHeap; ptr; ptr = ptr->next) total++;
1431 if (total <= count)
1432 {
1433 *heaps++ = (HANDLE)processHeap;
1434 for (ptr = firstHeap; ptr; ptr = ptr->next) *heaps++ = (HANDLE)ptr;
1435 }
1436 RtlUnlockHeap( processHeap );
1437 return total;
1438}
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