source: trunk/src/DPlayX/dplayx.cpp@ 2193

Last change on this file since 2193 was 2193, checked in by hugh, 26 years ago

Changed so that it now compiles and links

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1/* $Id: dplayx.cpp,v 1.3 1999-12-24 01:24:59 hugh Exp $ */
2
3/* Direct Play 3 and Direct Play Lobby 2 Implementation
4 *
5 * Copyright 1998,1999 - Peter Hunnisett
6 *
7 * <presently under construction - contact hunnise@nortelnetworks.com>
8 *
9 */
10#include <string.h>
11
12#include <odin.h>
13#define ICOM_CINTERFACE 1
14#define CINTERFACE
15
16#include "winerror.h"
17#include "winnt.h"
18#include "winreg.h"
19#define INITGUID
20#include "dplay.h"
21#include "dplobby.h"
22#include "heap.h"
23#include "debugtools.h"
24
25#include <misc.h>
26#include <heapstring.h>
27
28DEFAULT_DEBUG_CHANNEL(dplay)
29
30/*****************************************************************************
31 * Predeclare the interface implementation structures
32 */
33typedef struct IDirectPlayLobbyImpl IDirectPlayLobbyImpl;
34typedef struct IDirectPlayLobbyImpl IDirectPlayLobbyAImpl;
35typedef struct IDirectPlayLobbyImpl IDirectPlayLobbyWImpl;
36typedef struct IDirectPlayLobby2Impl IDirectPlayLobby2Impl;
37typedef struct IDirectPlayLobby2Impl IDirectPlayLobby2AImpl;
38typedef struct IDirectPlay2Impl IDirectPlay2Impl;
39typedef struct IDirectPlay2Impl IDirectPlay2AImpl;
40typedef struct IDirectPlay3Impl IDirectPlay3Impl;
41typedef struct IDirectPlay3Impl IDirectPlay3AImpl;
42
43/*****************************************************************************
44 * IDirectPlayLobby implementation structure
45 */
46struct IDirectPlayLobbyImpl
47{
48 /* IUnknown fields */
49 ICOM_VTABLE(IDirectPlayLobby)* lpvtbl;
50 DWORD ref;
51 /* IDirectPlayLobbyImpl fields */
52 DWORD dwConnFlags;
53 DPSESSIONDESC2 sessionDesc;
54 DPNAME playerName;
55 GUID guidSP;
56 LPVOID lpAddress;
57 DWORD dwAddressSize;
58};
59
60/*****************************************************************************
61 * IDirectPlayLobby2 implementation structure
62 */
63struct IDirectPlayLobby2Impl
64{
65 /* IUnknown fields */
66 ICOM_VTABLE(IDirectPlayLobby2)* lpvtbl;
67 DWORD ref;
68 /* IDirectPlayLobby2Impl fields */
69 DWORD dwConnFlags;
70 DPSESSIONDESC2 lpSessionDesc;
71 DPNAME lpPlayerName;
72 GUID guidSP;
73 LPVOID lpAddress;
74 DWORD dwAddressSize;
75};
76
77/*****************************************************************************
78 * IDirectPlay2 implementation structure
79 */
80struct IDirectPlay2Impl
81{
82 /* IUnknown fields */
83 ICOM_VTABLE(IDirectPlay2)* lpvtbl;
84 DWORD ref;
85 /* IDirectPlay2Impl fields */
86 /* none */
87};
88
89/*****************************************************************************
90 * IDirectPlay3 implementation structure
91 */
92struct IDirectPlay3Impl
93{
94 /* IUnknown fields */
95 ICOM_VTABLE(IDirectPlay3)* lpvtbl;
96 DWORD ref;
97 /* IDirectPlay3Impl fields */
98 /* none */
99};
100
101/* Forward declarations of virtual tables */
102extern ICOM_VTABLE(IDirectPlayLobby) directPlayLobbyAVT;
103extern ICOM_VTABLE(IDirectPlayLobby) directPlayLobbyWVT;
104extern ICOM_VTABLE(IDirectPlayLobby2) directPlayLobby2AVT;
105extern ICOM_VTABLE(IDirectPlayLobby2) directPlayLobby2WVT;
106extern ICOM_VTABLE(IDirectPlay2) directPlay2WVT;
107extern ICOM_VTABLE(IDirectPlay2) directPlay2AVT;
108extern ICOM_VTABLE(IDirectPlay3) directPlay3WVT;
109extern ICOM_VTABLE(IDirectPlay3) directPlay3AVT;
110
111
112
113
114/* Routine called when starting up the server thread */
115DWORD DPLobby_Spawn_Server( LPVOID startData )
116{
117 DPSESSIONDESC2* lpSession = (DPSESSIONDESC2*) startData;
118 DWORD sessionDwFlags = lpSession->dwFlags;
119
120 TRACE("spawing thread for lpConn=%p dwFlags=%08lx\n", lpSession, sessionDwFlags );
121 FIXME("thread needs something to do\n" );
122
123/*for(;;)*/
124 {
125
126 /* Check out the connection flags to determine what to do. Ensure we have
127 no leftover bits in this structure */
128 if( sessionDwFlags & DPSESSION_CLIENTSERVER )
129 {
130 /* This indicates that the application which is requesting the creation
131 * of this session is going to be the server (application/player)
132 */
133 if( sessionDwFlags & DPSESSION_SECURESERVER )
134 {
135 sessionDwFlags &= ~DPSESSION_SECURESERVER;
136 }
137 sessionDwFlags &= ~DPSESSION_CLIENTSERVER;
138 }
139
140 if( sessionDwFlags & DPSESSION_JOINDISABLED )
141 {
142 sessionDwFlags &= ~DPSESSION_JOINDISABLED;
143 }
144
145 if( sessionDwFlags & DPSESSION_KEEPALIVE )
146 {
147 sessionDwFlags &= ~DPSESSION_KEEPALIVE;
148 }
149
150 if( sessionDwFlags & DPSESSION_MIGRATEHOST )
151 {
152 sessionDwFlags &= ~DPSESSION_MIGRATEHOST;
153 }
154
155 if( sessionDwFlags & DPSESSION_MULTICASTSERVER )
156 {
157 sessionDwFlags &= ~DPSESSION_MULTICASTSERVER;
158 }
159
160 if( sessionDwFlags & DPSESSION_NEWPLAYERSDISABLED )
161 {
162 sessionDwFlags &= ~DPSESSION_NEWPLAYERSDISABLED;
163 }
164
165 if( sessionDwFlags & DPSESSION_NODATAMESSAGES )
166 {
167 sessionDwFlags &= ~DPSESSION_NODATAMESSAGES;
168 }
169
170 if( sessionDwFlags & DPSESSION_NOMESSAGEID )
171 {
172 sessionDwFlags &= ~DPSESSION_NOMESSAGEID;
173 }
174
175 if( sessionDwFlags & DPSESSION_PASSWORDREQUIRED )
176 {
177 sessionDwFlags &= ~DPSESSION_PASSWORDREQUIRED;
178 }
179
180 }
181
182 ExitThread(0);
183 return 0;
184}
185
186
187/*********************************************************
188 *
189 * Direct Play and Direct Play Lobby Interface Implementation
190 *
191 *********************************************************/
192
193/* The COM interface for upversioning an interface
194 * We've been given a GUID (riid) and we need to replace the present
195 * interface with that of the requested interface.
196 *
197 * Snip from some Microsoft document:
198 * There are four requirements for implementations of QueryInterface (In these
199 * cases, "must succeed" means "must succeed barring catastrophic failure."):
200 *
201 * * The set of interfaces accessible on an object through
202 * IUnknown::QueryInterface must be static, not dynamic. This means that
203 * if a call to QueryInterface for a pointer to a specified interface
204 * succeeds the first time, it must succeed again, and if it fails the
205 * first time, it must fail on all subsequent queries.
206 * * It must be symmetric ~W if a client holds a pointer to an interface on
207 * an object, and queries for that interface, the call must succeed.
208 * * It must be reflexive ~W if a client holding a pointer to one interface
209 * queries successfully for another, a query through the obtained pointer
210 * for the first interface must succeed.
211 * * It must be transitive ~W if a client holding a pointer to one interface
212 * queries successfully for a second, and through that pointer queries
213 * successfully for a third interface, a query for the first interface
214 * through the pointer for the third interface must succeed.
215 *
216 * As you can see, this interface doesn't qualify but will most likely
217 * be good enough for the time being.
218 */
219
220/* Helper function for DirectPlayLobby QueryInterface */
221static HRESULT directPlayLobby_QueryInterface
222 ( REFIID riid, LPVOID* ppvObj )
223{
224
225 if( IsEqualGUID( &IID_IDirectPlayLobby, riid ) )
226 {
227 IDirectPlayLobbyImpl* lpDpL = (IDirectPlayLobbyImpl*)(*ppvObj);
228
229 lpDpL = (IDirectPlayLobbyImpl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
230 sizeof( *lpDpL ) );
231
232 if( !lpDpL )
233 {
234 return E_NOINTERFACE;
235 }
236
237 lpDpL->lpvtbl = &directPlayLobbyWVT;
238 lpDpL->ref = 1;
239
240 return S_OK;
241 }
242 else if( IsEqualGUID( &IID_IDirectPlayLobbyA, riid ) )
243 {
244 IDirectPlayLobbyAImpl* lpDpL = (IDirectPlayLobbyAImpl*)(*ppvObj);
245
246 lpDpL = (IDirectPlayLobbyAImpl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
247 sizeof( *lpDpL ) );
248
249 if( !lpDpL )
250 {
251 return E_NOINTERFACE;
252 }
253
254 lpDpL->lpvtbl = &directPlayLobbyAVT;
255 lpDpL->ref = 1;
256
257 return S_OK;
258 }
259 else if( IsEqualGUID( &IID_IDirectPlayLobby2, riid ) )
260 {
261 IDirectPlayLobby2Impl* lpDpL = (IDirectPlayLobby2Impl*)(*ppvObj);
262
263 lpDpL = (IDirectPlayLobby2Impl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
264 sizeof( *lpDpL ) );
265
266 if( !lpDpL )
267 {
268 return E_NOINTERFACE;
269 }
270
271 lpDpL->lpvtbl = &directPlayLobby2WVT;
272 lpDpL->ref = 1;
273
274 return S_OK;
275 }
276 else if( IsEqualGUID( &IID_IDirectPlayLobby2A, riid ) )
277 {
278 IDirectPlayLobby2AImpl* lpDpL = (IDirectPlayLobby2AImpl*)(*ppvObj);
279
280 lpDpL = (IDirectPlayLobby2AImpl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
281 sizeof( *lpDpL ) );
282
283 if( !lpDpL )
284 {
285 return E_NOINTERFACE;
286 }
287
288 lpDpL->lpvtbl = &directPlayLobby2AVT;
289 lpDpL->ref = 1;
290
291 return S_OK;
292 }
293
294 /* Unknown interface */
295 *ppvObj = NULL;
296 return E_NOINTERFACE;
297}
298static HRESULT WINAPI IDirectPlayLobbyAImpl_QueryInterface
299( LPDIRECTPLAYLOBBYA iface,
300 REFIID riid,
301 LPVOID* ppvObj )
302{
303 ICOM_THIS(IDirectPlayLobby2Impl,iface);
304 TRACE("(%p)->(%p,%p)\n", This, riid, ppvObj );
305
306 if( IsEqualGUID( &IID_IUnknown, riid ) ||
307 IsEqualGUID( &IID_IDirectPlayLobbyA, riid )
308 )
309 {
310 IDirectPlayLobby_AddRef( iface );
311 *ppvObj = This;
312 return S_OK;
313 }
314
315 return directPlayLobby_QueryInterface( riid, ppvObj );
316
317}
318
319static HRESULT WINAPI IDirectPlayLobbyW_QueryInterface
320( LPDIRECTPLAYLOBBY iface,
321 REFIID riid,
322 LPVOID* ppvObj )
323{
324 ICOM_THIS(IDirectPlayLobbyImpl,iface);
325 TRACE("(%p)->(%p,%p)\n", This, riid, ppvObj );
326
327 if( IsEqualGUID( &IID_IUnknown, riid ) ||
328 IsEqualGUID( &IID_IDirectPlayLobby, riid )
329 )
330 {
331 IDirectPlayLobby_AddRef( iface );
332 *ppvObj = This;
333 return S_OK;
334 }
335
336 return directPlayLobby_QueryInterface( riid, ppvObj );
337}
338
339
340static HRESULT WINAPI IDirectPlayLobby2AImpl_QueryInterface
341( LPDIRECTPLAYLOBBY2A iface,
342 REFIID riid,
343 LPVOID* ppvObj )
344{
345 ICOM_THIS(IDirectPlayLobby2Impl,iface);
346 TRACE("(%p)->(%p,%p)\n", This, riid, ppvObj );
347
348 /* Compare riids. We know this object is a direct play lobby 2A object.
349 If we are asking about the same type of interface we're fine.
350 */
351 if( IsEqualGUID( &IID_IUnknown, riid ) ||
352 IsEqualGUID( &IID_IDirectPlayLobby2A, riid )
353 )
354 {
355 IDirectPlayLobby2_AddRef( iface );
356 *ppvObj = This;
357 return S_OK;
358 }
359 return directPlayLobby_QueryInterface( riid, ppvObj );
360}
361
362static HRESULT WINAPI IDirectPlayLobby2WImpl_QueryInterface
363( LPDIRECTPLAYLOBBY2 iface,
364 REFIID riid,
365 LPVOID* ppvObj )
366{
367 ICOM_THIS(IDirectPlayLobby2Impl,iface);
368
369 /* Compare riids. We know this object is a direct play lobby 2 object.
370 If we are asking about the same type of interface we're fine.
371 */
372 if( IsEqualGUID( &IID_IUnknown, riid ) ||
373 IsEqualGUID( &IID_IDirectPlayLobby2, riid )
374 )
375 {
376 IDirectPlayLobby2_AddRef( iface );
377 *ppvObj = This;
378 return S_OK;
379 }
380
381 return directPlayLobby_QueryInterface( riid, ppvObj );
382
383}
384
385/*
386 * Simple procedure. Just increment the reference count to this
387 * structure and return the new reference count.
388 */
389static ULONG WINAPI IDirectPlayLobby2AImpl_AddRef
390( LPDIRECTPLAYLOBBY2A iface )
391{
392 ICOM_THIS(IDirectPlayLobby2Impl,iface);
393 ++(This->ref);
394 TRACE("ref count now %lu\n", This->ref );
395 return (This->ref);
396}
397
398static ULONG WINAPI IDirectPlayLobby2WImpl_AddRef
399( LPDIRECTPLAYLOBBY2 iface )
400{
401 ICOM_THIS(IDirectPlayLobby2Impl,iface);
402 return IDirectPlayLobby2AImpl_AddRef( (LPDIRECTPLAYLOBBY2) This );
403}
404
405static ULONG WINAPI IDirectPlayLobbyAImpl_AddRef
406( LPDIRECTPLAYLOBBYA iface )
407{
408 return IDirectPlayLobby2AImpl_AddRef( (LPDIRECTPLAYLOBBY2A)iface );
409}
410
411
412/*
413 * Simple COM procedure. Decrease the reference count to this object.
414 * If the object no longer has any reference counts, free up the associated
415 * memory.
416 */
417static ULONG WINAPI IDirectPlayLobby2AImpl_Release
418( LPDIRECTPLAYLOBBY2A iface )
419{
420 ICOM_THIS(IDirectPlayLobby2Impl,iface);
421 TRACE("ref count decremeneted from %lu\n", This->ref );
422
423 This->ref--;
424
425 /* Deallocate if this is the last reference to the object */
426 if( !(This->ref) )
427 {
428 FIXME("memory leak\n" );
429 /* Implement memory deallocation */
430
431 HeapFree( GetProcessHeap(), 0, This );
432
433 return 0;
434 }
435
436 return This->ref;
437}
438
439static ULONG WINAPI IDirectPlayLobby2WImpl_Release
440( LPDIRECTPLAYLOBBY2 iface )
441{
442 ICOM_THIS(IDirectPlayLobby2Impl,iface);
443 return IDirectPlayLobby2AImpl_Release( (LPDIRECTPLAYLOBBY2A) This );
444}
445
446static ULONG WINAPI IDirectPlayLobbyAImpl_Release
447( LPDIRECTPLAYLOBBYA iface )
448{
449 return IDirectPlayLobby2AImpl_Release( (LPDIRECTPLAYLOBBY2A)iface );
450}
451
452
453/********************************************************************
454 *
455 * Connects an application to the session specified by the DPLCONNECTION
456 * structure currently stored with the DirectPlayLobby object.
457 *
458 * Returns a IDirectPlay interface.
459 *
460 */
461static HRESULT WINAPI IDirectPlayLobby2AImpl_Connect
462( LPDIRECTPLAYLOBBY2A iface,
463 DWORD dwFlags,
464 LPDIRECTPLAY2* lplpDP,
465 IUnknown* pUnk)
466{
467 FIXME(": dwFlags=%08lx %p %p stub\n", dwFlags, lplpDP, pUnk );
468 return DPERR_OUTOFMEMORY;
469}
470
471
472static HRESULT WINAPI IDirectPlayLobby2WImpl_Connect
473( LPDIRECTPLAYLOBBY2 iface,
474 DWORD dwFlags,
475 LPDIRECTPLAY2* lplpDP,
476 IUnknown* pUnk)
477{
478 ICOM_THIS(IDirectPlayLobby2Impl,iface);
479 LPDIRECTPLAY2* directPlay2W;
480 HRESULT createRC;
481
482 FIXME("(%p)->(%08lx,%p,%p): stub\n", This, dwFlags, lplpDP, pUnk );
483
484 if( dwFlags )
485 {
486 return DPERR_INVALIDPARAMS;
487 }
488
489 if( ( createRC = DirectPlayCreate( (LPGUID)&IID_IDirectPlayLobby2, lplpDP, pUnk ) ) != DP_OK )
490 {
491 ERR("error creating Direct Play 2W interface. Return Code = %ld.\n", createRC );
492 return createRC;
493 }
494
495 /* This should invoke IDirectPlay3::InitializeConnection IDirectPlay3::Open */
496 directPlay2W = lplpDP;
497
498
499
500
501#if 0
502 /* All the stuff below this is WRONG! */
503 if( This->lpSession->dwFlags == DPLCONNECTION_CREATESESSION )
504 {
505 DWORD threadIdSink;
506
507 /* Spawn a thread to deal with all of this and to handle the incomming requests */
508 threadIdSink = CreateThread( NULL, 0, &DPLobby_Spawn_Server,
509 (LPVOID)This->lpSession->lpConn->lpSessionDesc, 0, &threadIdSink );
510
511 }
512 else if ( This->lpSession->dwFlags == DPLCONNECTION_JOINSESSION )
513 {
514 /* Let's search for a matching session */
515 FIXME("joining session not yet supported.\n");
516 return DPERR_OUTOFMEMORY;
517 }
518 else /* Unknown type of connection request */
519 {
520 ERR(": Unknown connection request lpConn->dwFlags=%08lx\n",
521 lpConn->dwFlags );
522
523 return DPERR_OUTOFMEMORY;
524 }
525
526 /* This does the work of the following methods...
527 IDirectPlay3::InitializeConnection,
528 IDirectPlay3::EnumSessions,
529 IDirectPlay3::Open
530 */
531
532
533#endif
534
535 return DP_OK;
536
537}
538
539static HRESULT WINAPI IDirectPlayLobbyAImpl_Connect
540( LPDIRECTPLAYLOBBYA iface,
541 DWORD dwFlags,
542 LPDIRECTPLAY2* lplpDP,
543 IUnknown *pUnk)
544{
545 return IDirectPlayLobby2AImpl_Connect( (LPDIRECTPLAYLOBBY2A)iface,
546 dwFlags,
547 (LPDIRECTPLAY2*)lplpDP,
548 pUnk);
549}
550
551
552/********************************************************************
553 *
554 * Creates a DirectPlay Address, given a service provider-specific network
555 * address.
556 * Returns an address contains the globally unique identifier
557 * (GUID) of the service provider and data that the service provider can
558 * interpret as a network address.
559 *
560 */
561static HRESULT WINAPI IDirectPlayLobby2AImpl_CreateAddress
562( LPDIRECTPLAYLOBBY2A iface,
563 REFGUID guidSP,
564 REFGUID guidDataType,
565 LPCVOID lpData,
566 DWORD dwDataSize,
567 LPVOID lpAddress,
568 LPDWORD lpdwAddressSize )
569{
570 FIXME(":stub\n");
571 return DPERR_OUTOFMEMORY;
572}
573
574static HRESULT WINAPI IDirectPlayLobby2WImpl_CreateAddress
575( LPDIRECTPLAYLOBBY2 iface,
576 REFGUID guidSP,
577 REFGUID guidDataType,
578 LPCVOID lpData,
579 DWORD dwDataSize,
580 LPVOID lpAddress,
581 LPDWORD lpdwAddressSize )
582{
583 FIXME(":stub\n");
584 return DPERR_OUTOFMEMORY;
585}
586
587static HRESULT WINAPI IDirectPlayLobbyAImpl_CreateAddress
588( LPDIRECTPLAYLOBBYA iface,
589 REFGUID guidSP,
590 REFGUID guidDataType,
591 LPCVOID lpData,
592 DWORD dwDataSize,
593 LPVOID lpAddress,
594 LPDWORD lpdwAddressSize )
595{
596 return IDirectPlayLobby2AImpl_CreateAddress( (LPDIRECTPLAYLOBBY2A)iface,
597 guidSP,
598 guidDataType,
599 lpData,
600 dwDataSize,
601 lpAddress,
602 lpdwAddressSize);
603}
604
605
606/********************************************************************
607 *
608 * Parses out chunks from the DirectPlay Address buffer by calling the
609 * given callback function, with lpContext, for each of the chunks.
610 *
611 */
612static HRESULT WINAPI IDirectPlayLobby2AImpl_EnumAddress
613( LPDIRECTPLAYLOBBY2A iface,
614 LPDPENUMADDRESSCALLBACK lpEnumAddressCallback,
615 LPCVOID lpAddress,
616 DWORD dwAddressSize,
617 LPVOID lpContext )
618{
619 FIXME(":stub\n");
620 return DPERR_OUTOFMEMORY;
621}
622
623static HRESULT WINAPI IDirectPlayLobby2WImpl_EnumAddress
624( LPDIRECTPLAYLOBBY2 iface,
625 LPDPENUMADDRESSCALLBACK lpEnumAddressCallback,
626 LPCVOID lpAddress,
627 DWORD dwAddressSize,
628 LPVOID lpContext )
629{
630 FIXME(":stub\n");
631 return DPERR_OUTOFMEMORY;
632}
633
634static HRESULT WINAPI IDirectPlayLobbyAImpl_EnumAddress
635( LPDIRECTPLAYLOBBYA iface,
636 LPDPENUMADDRESSCALLBACK lpEnumAddressCallback,
637 LPCVOID lpAddress,
638 DWORD dwAddressSize,
639 LPVOID lpContext)
640{
641 return IDirectPlayLobby2AImpl_EnumAddress( (LPDIRECTPLAYLOBBY2A)iface,
642 lpEnumAddressCallback,
643 lpAddress,
644 dwAddressSize,
645 lpContext);
646}
647
648
649/********************************************************************
650 *
651 * Enumerates all the address types that a given service provider needs to
652 * build the DirectPlay Address.
653 *
654 */
655static HRESULT WINAPI IDirectPlayLobbyAImpl_EnumAddressTypes
656( LPDIRECTPLAYLOBBYA iface,
657 LPDPLENUMADDRESSTYPESCALLBACK lpEnumAddressTypeCallback,
658 REFGUID guidSP,
659 LPVOID lpContext,
660 DWORD dwFlags )
661{
662 FIXME(":stub\n");
663 return DPERR_OUTOFMEMORY;
664}
665
666static HRESULT WINAPI IDirectPlayLobby2AImpl_EnumAddressTypes
667( LPDIRECTPLAYLOBBY2A iface,
668 LPDPLENUMADDRESSTYPESCALLBACK lpEnumAddressTypeCallback,
669 REFGUID guidSP,
670 LPVOID lpContext,
671 DWORD dwFlags )
672{
673 ICOM_THIS(IDirectPlayLobby2Impl,iface);
674 return IDirectPlayLobbyAImpl_EnumAddressTypes( (LPDIRECTPLAYLOBBYA)This, lpEnumAddressTypeCallback,
675 guidSP, lpContext, dwFlags );
676}
677
678static HRESULT WINAPI IDirectPlayLobby2WImpl_EnumAddressTypes
679( LPDIRECTPLAYLOBBY2 iface,
680 LPDPLENUMADDRESSTYPESCALLBACK lpEnumAddressTypeCallback,
681 REFGUID guidSP,
682 LPVOID lpContext,
683 DWORD dwFlags )
684{
685 FIXME(":stub\n");
686 return DPERR_OUTOFMEMORY;
687}
688
689/********************************************************************
690 *
691 * Enumerates what applications are registered with DirectPlay by
692 * invoking the callback function with lpContext.
693 *
694 */
695static HRESULT WINAPI IDirectPlayLobbyW_EnumLocalApplications
696( LPDIRECTPLAYLOBBY iface,
697 LPDPLENUMLOCALAPPLICATIONSCALLBACK a,
698 LPVOID lpContext,
699 DWORD dwFlags )
700{
701 FIXME(":stub\n");
702 return DPERR_OUTOFMEMORY;
703}
704
705static HRESULT WINAPI IDirectPlayLobby2WImpl_EnumLocalApplications
706( LPDIRECTPLAYLOBBY2 iface,
707 LPDPLENUMLOCALAPPLICATIONSCALLBACK a,
708 LPVOID lpContext,
709 DWORD dwFlags )
710{
711 ICOM_THIS(IDirectPlayLobby2Impl,iface);
712 return IDirectPlayLobbyW_EnumLocalApplications( (LPDIRECTPLAYLOBBY)This, a,
713 lpContext, dwFlags );
714}
715
716static HRESULT WINAPI IDirectPlayLobbyAImpl_EnumLocalApplications
717( LPDIRECTPLAYLOBBYA iface,
718 LPDPLENUMLOCALAPPLICATIONSCALLBACK a,
719 LPVOID lpContext,
720 DWORD dwFlags )
721{
722 FIXME(":stub\n");
723 return DPERR_OUTOFMEMORY;
724}
725
726static HRESULT WINAPI IDirectPlayLobby2AImpl_EnumLocalApplications
727( LPDIRECTPLAYLOBBY2A iface,
728 LPDPLENUMLOCALAPPLICATIONSCALLBACK a,
729 LPVOID lpContext,
730 DWORD dwFlags )
731{
732 ICOM_THIS(IDirectPlayLobby2Impl,iface);
733 return IDirectPlayLobbyAImpl_EnumLocalApplications( (LPDIRECTPLAYLOBBYA)This, a,
734 lpContext, dwFlags );
735}
736
737
738/********************************************************************
739 *
740 * Retrieves the DPLCONNECTION structure that contains all the information
741 * needed to start and connect an application. This was generated using
742 * either the RunApplication or SetConnectionSettings methods.
743 *
744 * NOTES: If lpData is NULL then just return lpdwDataSize. This allows
745 * the data structure to be allocated by our caller which can then
746 * call this procedure/method again with a valid data pointer.
747 */
748static HRESULT WINAPI IDirectPlayLobbyAImpl_GetConnectionSettings
749( LPDIRECTPLAYLOBBYA iface,
750 DWORD dwAppID,
751 LPVOID lpData,
752 LPDWORD lpdwDataSize )
753{
754 ICOM_THIS(IDirectPlayLobbyImpl,iface);
755 LPDPLCONNECTION lpDplConnection;
756
757 FIXME(": semi stub (%p)->(0x%08lx,%p,%p)\n", This, dwAppID, lpData, lpdwDataSize );
758
759 /* Application is requesting us to give the required size */
760 if ( !lpData )
761 {
762 /* Let's check the size of the buffer that the application has allocated */
763 if( *lpdwDataSize >= sizeof( DPLCONNECTION ) )
764 {
765 return DP_OK;
766 }
767 else
768 {
769 *lpdwDataSize = sizeof( DPLCONNECTION );
770 return DPERR_BUFFERTOOSMALL;
771 }
772 }
773
774 /* Fill in the fields - let them just use the ptrs */
775 lpDplConnection = (LPDPLCONNECTION)lpData;
776
777 /* Make sure we were given the right size */
778 if( lpDplConnection->dwSize < sizeof( DPLCONNECTION ) )
779 {
780 ERR("bad passed size 0x%08lx.\n", lpDplConnection->dwSize );
781 return DPERR_INVALIDPARAMS;
782 }
783
784 /* Copy everything we've got into here */
785 /* Need to actually store the stuff here. Check if we've already allocated each field first. */
786 lpDplConnection->dwFlags = This->dwConnFlags;
787
788 /* Copy LPDPSESSIONDESC2 struct */
789 lpDplConnection->lpSessionDesc = (tagDPSESSIONDESC2*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( This->sessionDesc ) );
790 memcpy( lpDplConnection->lpSessionDesc, &(This->sessionDesc), sizeof( This->sessionDesc ) );
791
792 if( This->sessionDesc.sess.lpszSessionName )
793 {
794 lpDplConnection->lpSessionDesc->sess.lpszSessionName =
795 HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, This->sessionDesc.sess.lpszSessionName );
796 }
797
798 if( This->sessionDesc.pass.lpszPassword )
799 {
800 lpDplConnection->lpSessionDesc->pass.lpszPassword =
801 HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, This->sessionDesc.pass.lpszPassword );
802 }
803
804 /* I don't know what to use the reserved for. We'll set it to 0 just for fun */
805 This->sessionDesc.dwReserved1 = This->sessionDesc.dwReserved2 = 0;
806
807 /* Copy DPNAME struct - seems to be optional - check for existance first */
808 lpDplConnection->lpPlayerName = (tagDPNAME*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( This->playerName ) );
809 memcpy( lpDplConnection->lpPlayerName, &(This->playerName), sizeof( This->playerName ) );
810
811 if( This->playerName.psn.lpszShortName )
812 {
813 lpDplConnection->lpPlayerName->psn.lpszShortName =
814 HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, This->playerName.psn.lpszShortName );
815 }
816
817 if( This->playerName.pln.lpszLongName )
818 {
819 lpDplConnection->lpPlayerName->pln.lpszLongName =
820 HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, This->playerName.pln.lpszLongName );
821 }
822
823
824
825 memcpy( &(lpDplConnection->guidSP), &(This->guidSP), sizeof( This->guidSP ) );
826
827 lpDplConnection->lpAddress = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, This->dwAddressSize );
828 memcpy( lpDplConnection->lpAddress, This->lpAddress, This->dwAddressSize );
829
830 lpDplConnection->dwAddressSize = This->dwAddressSize;
831
832 return DP_OK;
833}
834
835static HRESULT WINAPI IDirectPlayLobby2AImpl_GetConnectionSettings
836( LPDIRECTPLAYLOBBY2A iface,
837 DWORD dwAppID,
838 LPVOID lpData,
839 LPDWORD lpdwDataSize )
840{
841 ICOM_THIS(IDirectPlayLobby2Impl,iface);
842 return IDirectPlayLobbyAImpl_GetConnectionSettings( (LPDIRECTPLAYLOBBYA)This,
843 dwAppID, lpData, lpdwDataSize );
844}
845
846static HRESULT WINAPI IDirectPlayLobbyWImpl_GetConnectionSettings
847( LPDIRECTPLAYLOBBY iface,
848 DWORD dwAppID,
849 LPVOID lpData,
850 LPDWORD lpdwDataSize )
851{
852 ICOM_THIS(IDirectPlayLobbyImpl,iface);
853 FIXME(":semi stub %p %08lx %p %p \n", This, dwAppID, lpData, lpdwDataSize );
854
855 /* Application is requesting us to give the required size */
856 if ( !lpData )
857 {
858 /* Let's check the size of the buffer that the application has allocated */
859 if( *lpdwDataSize >= sizeof( DPLCONNECTION ) )
860 {
861 return DP_OK;
862 }
863 else
864 {
865 *lpdwDataSize = sizeof( DPLCONNECTION );
866 return DPERR_BUFFERTOOSMALL;
867 }
868 }
869
870 /* Fill in the fields - let them just use the ptrs */
871 FIXME("stub\n" );
872
873 return DP_OK;
874}
875
876static HRESULT WINAPI IDirectPlayLobby2WImpl_GetConnectionSettings
877( LPDIRECTPLAYLOBBY2 iface,
878 DWORD dwAppID,
879 LPVOID lpData,
880 LPDWORD lpdwDataSize )
881{
882 ICOM_THIS(IDirectPlayLobby2Impl,iface);
883 return IDirectPlayLobbyWImpl_GetConnectionSettings( (LPDIRECTPLAYLOBBY)This,
884 dwAppID, lpData, lpdwDataSize );
885}
886
887/********************************************************************
888 *
889 * Retrieves the message sent between a lobby client and a DirectPlay
890 * application. All messages are queued until received.
891 *
892 */
893static HRESULT WINAPI IDirectPlayLobbyAImpl_ReceiveLobbyMessage
894( LPDIRECTPLAYLOBBYA iface,
895 DWORD dwFlags,
896 DWORD dwAppID,
897 LPDWORD lpdwMessageFlags,
898 LPVOID lpData,
899 LPDWORD lpdwDataSize )
900{
901 ICOM_THIS(IDirectPlayLobbyImpl,iface);
902 FIXME(":stub %p %08lx %08lx %p %p %p\n", This, dwFlags, dwAppID, lpdwMessageFlags, lpData,
903 lpdwDataSize );
904 return DPERR_OUTOFMEMORY;
905}
906
907static HRESULT WINAPI IDirectPlayLobby2AImpl_ReceiveLobbyMessage
908( LPDIRECTPLAYLOBBY2A iface,
909 DWORD dwFlags,
910 DWORD dwAppID,
911 LPDWORD lpdwMessageFlags,
912 LPVOID lpData,
913 LPDWORD lpdwDataSize )
914{
915 ICOM_THIS(IDirectPlayLobby2Impl,iface);
916 return IDirectPlayLobbyAImpl_ReceiveLobbyMessage( (LPDIRECTPLAYLOBBYA)This, dwFlags, dwAppID,
917 lpdwMessageFlags, lpData, lpdwDataSize );
918}
919
920
921static HRESULT WINAPI IDirectPlayLobbyW_ReceiveLobbyMessage
922( LPDIRECTPLAYLOBBY iface,
923 DWORD dwFlags,
924 DWORD dwAppID,
925 LPDWORD lpdwMessageFlags,
926 LPVOID lpData,
927 LPDWORD lpdwDataSize )
928{
929 ICOM_THIS(IDirectPlayLobbyImpl,iface);
930 FIXME(":stub %p %08lx %08lx %p %p %p\n", This, dwFlags, dwAppID, lpdwMessageFlags, lpData,
931 lpdwDataSize );
932 return DPERR_OUTOFMEMORY;
933}
934
935static HRESULT WINAPI IDirectPlayLobby2WImpl_ReceiveLobbyMessage
936( LPDIRECTPLAYLOBBY2 iface,
937 DWORD dwFlags,
938 DWORD dwAppID,
939 LPDWORD lpdwMessageFlags,
940 LPVOID lpData,
941 LPDWORD lpdwDataSize )
942{
943 ICOM_THIS(IDirectPlayLobby2Impl,iface);
944 return IDirectPlayLobbyW_ReceiveLobbyMessage( (LPDIRECTPLAYLOBBY)This, dwFlags, dwAppID,
945 lpdwMessageFlags, lpData, lpdwDataSize );
946}
947
948/********************************************************************
949 *
950 * Starts an application and passes to it all the information to
951 * connect to a session.
952 *
953 */
954static HRESULT WINAPI IDirectPlayLobbyAImpl_RunApplication
955( LPDIRECTPLAYLOBBYA iface,
956 DWORD dwFlags,
957 LPDWORD lpdwAppID,
958 LPDPLCONNECTION lpConn,
959 HANDLE hReceiveEvent )
960{
961 FIXME(":stub\n");
962 return DPERR_OUTOFMEMORY;
963}
964
965static HRESULT WINAPI IDirectPlayLobby2AImpl_RunApplication
966( LPDIRECTPLAYLOBBY2A iface,
967 DWORD dwFlags,
968 LPDWORD lpdwAppID,
969 LPDPLCONNECTION lpConn,
970 HANDLE hReceiveEvent )
971{
972 ICOM_THIS(IDirectPlayLobby2Impl,iface);
973 return IDirectPlayLobbyAImpl_RunApplication( (LPDIRECTPLAYLOBBYA)This, dwFlags,
974 lpdwAppID, lpConn, hReceiveEvent );
975}
976
977static HRESULT WINAPI IDirectPlayLobbyW_RunApplication
978( LPDIRECTPLAYLOBBY iface,
979 DWORD dwFlags,
980 LPDWORD lpdwAppID,
981 LPDPLCONNECTION lpConn,
982 HANDLE hReceiveEvent )
983{
984 FIXME(":stub\n");
985 return DPERR_OUTOFMEMORY;
986}
987
988static HRESULT WINAPI IDirectPlayLobby2WImpl_RunApplication
989( LPDIRECTPLAYLOBBY2 iface,
990 DWORD dwFlags,
991 LPDWORD lpdwAppID,
992 LPDPLCONNECTION lpConn,
993 HANDLE hReceiveEvent )
994{
995 ICOM_THIS(IDirectPlayLobby2Impl,iface);
996 return IDirectPlayLobbyW_RunApplication( (LPDIRECTPLAYLOBBY)This, dwFlags,
997 lpdwAppID, lpConn, hReceiveEvent );
998}
999
1000
1001/********************************************************************
1002 *
1003 * Sends a message between the application and the lobby client.
1004 * All messages are queued until received.
1005 *
1006 */
1007static HRESULT WINAPI IDirectPlayLobbyAImpl_SendLobbyMessage
1008( LPDIRECTPLAYLOBBYA iface,
1009 DWORD dwFlags,
1010 DWORD dwAppID,
1011 LPVOID lpData,
1012 DWORD dwDataSize )
1013{
1014 FIXME(":stub\n");
1015 return DPERR_OUTOFMEMORY;
1016}
1017
1018static HRESULT WINAPI IDirectPlayLobby2AImpl_SendLobbyMessage
1019( LPDIRECTPLAYLOBBY2A iface,
1020 DWORD dwFlags,
1021 DWORD dwAppID,
1022 LPVOID lpData,
1023 DWORD dwDataSize )
1024{
1025 ICOM_THIS(IDirectPlayLobby2Impl,iface);
1026 return IDirectPlayLobbyAImpl_SendLobbyMessage( (LPDIRECTPLAYLOBBYA)This, dwFlags,
1027 dwAppID, lpData, dwDataSize );
1028}
1029
1030
1031static HRESULT WINAPI IDirectPlayLobbyW_SendLobbyMessage
1032( LPDIRECTPLAYLOBBY iface,
1033 DWORD dwFlags,
1034 DWORD dwAppID,
1035 LPVOID lpData,
1036 DWORD dwDataSize )
1037{
1038 FIXME(":stub\n");
1039 return DPERR_OUTOFMEMORY;
1040}
1041
1042static HRESULT WINAPI IDirectPlayLobby2WImpl_SendLobbyMessage
1043( LPDIRECTPLAYLOBBY2 iface,
1044 DWORD dwFlags,
1045 DWORD dwAppID,
1046 LPVOID lpData,
1047 DWORD dwDataSize )
1048{
1049 ICOM_THIS(IDirectPlayLobby2Impl,iface);
1050 return IDirectPlayLobbyW_SendLobbyMessage( (LPDIRECTPLAYLOBBY)This, dwFlags,
1051 dwAppID, lpData, dwDataSize );
1052}
1053
1054/********************************************************************
1055 *
1056 * Modifies the DPLCONNECTION structure to contain all information
1057 * needed to start and connect an application.
1058 *
1059 */
1060static HRESULT WINAPI IDirectPlayLobbyW_SetConnectionSettings
1061( LPDIRECTPLAYLOBBY iface,
1062 DWORD dwFlags,
1063 DWORD dwAppID,
1064 LPDPLCONNECTION lpConn )
1065{
1066 ICOM_THIS(IDirectPlayLobbyImpl,iface);
1067 TRACE(": This=%p, dwFlags=%08lx, dwAppId=%08lx, lpConn=%p\n",
1068 This, dwFlags, dwAppID, lpConn );
1069
1070 /* Paramater check */
1071 if( dwFlags || !This || !lpConn )
1072 {
1073 ERR("invalid parameters.\n");
1074 return DPERR_INVALIDPARAMS;
1075 }
1076
1077 /* See if there is a connection associated with this request.
1078 * dwAppID == 0 indicates that this request isn't associated with a connection.
1079 */
1080 if( dwAppID )
1081 {
1082 FIXME(": Connection dwAppID=%08lx given. Not implemented yet.\n",
1083 dwAppID );
1084
1085 /* Need to add a check for this application Id...*/
1086 return DPERR_NOTLOBBIED;
1087 }
1088
1089 if( lpConn->dwSize != sizeof(DPLCONNECTION) )
1090 {
1091 ERR(": old/new DPLCONNECTION type? Size=%08lx vs. expected=%ul bytes\n",
1092 lpConn->dwSize, sizeof( DPLCONNECTION ) );
1093 return DPERR_INVALIDPARAMS;
1094 }
1095
1096 /* Need to investigate the lpConn->lpSessionDesc to figure out
1097 * what type of session we need to join/create.
1098 */
1099 if( (!lpConn->lpSessionDesc ) ||
1100 ( lpConn->lpSessionDesc->dwSize != sizeof( DPSESSIONDESC2 ) )
1101 )
1102 {
1103 ERR("DPSESSIONDESC passed in? Size=%08lx vs. expected=%ul bytes\n",
1104 lpConn->lpSessionDesc->dwSize, sizeof( DPSESSIONDESC2 ) );
1105 return DPERR_INVALIDPARAMS;
1106 }
1107
1108 /* Need to actually store the stuff here. Check if we've already allocated each field first. */
1109 This->dwConnFlags = lpConn->dwFlags;
1110
1111 /* Copy LPDPSESSIONDESC2 struct - this is required */
1112 memcpy( &(This->sessionDesc), lpConn->lpSessionDesc, sizeof( *(lpConn->lpSessionDesc) ) );
1113
1114 if( lpConn->lpSessionDesc->sess.lpszSessionName )
1115 This->sessionDesc.sess.lpszSessionName = HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, lpConn->lpSessionDesc->sess.lpszSessionName );
1116 else
1117 This->sessionDesc.sess.lpszSessionName = NULL;
1118
1119 if( lpConn->lpSessionDesc->pass.lpszPassword )
1120 This->sessionDesc.pass.lpszPassword = HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, lpConn->lpSessionDesc->pass.lpszPassword );
1121 else
1122 This->sessionDesc.pass.lpszPassword = NULL;
1123
1124 /* I don't know what to use the reserved for ... */
1125 This->sessionDesc.dwReserved1 = This->sessionDesc.dwReserved2 = 0;
1126
1127 /* Copy DPNAME struct - seems to be optional - check for existance first */
1128 if( lpConn->lpPlayerName )
1129 {
1130 memcpy( &(This->playerName), lpConn->lpPlayerName, sizeof( *lpConn->lpPlayerName ) );
1131
1132 if( lpConn->lpPlayerName->psn.lpszShortName )
1133 This->playerName.psn.lpszShortName = HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, lpConn->lpPlayerName->psn.lpszShortName );
1134
1135 if( lpConn->lpPlayerName->pln.lpszLongName )
1136 This->playerName.pln.lpszLongName = HEAP_strdupW( GetProcessHeap(), HEAP_ZERO_MEMORY, lpConn->lpPlayerName->pln.lpszLongName );
1137
1138 }
1139
1140 memcpy( &(This->guidSP), &(lpConn->guidSP), sizeof( lpConn->guidSP ) );
1141
1142 This->lpAddress = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, lpConn->dwAddressSize );
1143 memcpy( This->lpAddress, lpConn->lpAddress, lpConn->dwAddressSize );
1144
1145 This->dwAddressSize = lpConn->dwAddressSize;
1146
1147 return DP_OK;
1148}
1149
1150static HRESULT WINAPI IDirectPlayLobby2WImpl_SetConnectionSettings
1151( LPDIRECTPLAYLOBBY2 iface,
1152 DWORD dwFlags,
1153 DWORD dwAppID,
1154 LPDPLCONNECTION lpConn )
1155{
1156 ICOM_THIS(IDirectPlayLobby2Impl,iface);
1157 return IDirectPlayLobbyW_SetConnectionSettings( (LPDIRECTPLAYLOBBY)This,
1158 dwFlags, dwAppID, lpConn );
1159}
1160
1161static HRESULT WINAPI IDirectPlayLobbyAImpl_SetConnectionSettings
1162( LPDIRECTPLAYLOBBYA iface,
1163 DWORD dwFlags,
1164 DWORD dwAppID,
1165 LPDPLCONNECTION lpConn )
1166{
1167 ICOM_THIS(IDirectPlayLobbyImpl,iface);
1168 FIXME(": This=%p, dwFlags=%08lx, dwAppId=%08lx, lpConn=%p: stub\n",
1169 This, dwFlags, dwAppID, lpConn );
1170 return DPERR_OUTOFMEMORY;
1171}
1172
1173static HRESULT WINAPI IDirectPlayLobby2AImpl_SetConnectionSettings
1174( LPDIRECTPLAYLOBBY2A iface,
1175 DWORD dwFlags,
1176 DWORD dwAppID,
1177 LPDPLCONNECTION lpConn )
1178{
1179 ICOM_THIS(IDirectPlayLobby2Impl,iface);
1180 return IDirectPlayLobbyAImpl_SetConnectionSettings( (LPDIRECTPLAYLOBBYA)This,
1181 dwFlags, dwAppID, lpConn );
1182}
1183
1184/********************************************************************
1185 *
1186 * Registers an event that will be set when a lobby message is received.
1187 *
1188 */
1189static HRESULT WINAPI IDirectPlayLobbyAImpl_SetLobbyMessageEvent
1190( LPDIRECTPLAYLOBBYA iface,
1191 DWORD dwFlags,
1192 DWORD dwAppID,
1193 HANDLE hReceiveEvent )
1194{
1195 FIXME(":stub\n");
1196 return DPERR_OUTOFMEMORY;
1197}
1198
1199static HRESULT WINAPI IDirectPlayLobby2AImpl_SetLobbyMessageEvent
1200( LPDIRECTPLAYLOBBY2A iface,
1201 DWORD dwFlags,
1202 DWORD dwAppID,
1203 HANDLE hReceiveEvent )
1204{
1205 ICOM_THIS(IDirectPlayLobby2Impl,iface);
1206 return IDirectPlayLobbyAImpl_SetLobbyMessageEvent( (LPDIRECTPLAYLOBBYA)This, dwFlags,
1207 dwAppID, hReceiveEvent );
1208}
1209
1210static HRESULT WINAPI IDirectPlayLobbyW_SetLobbyMessageEvent
1211( LPDIRECTPLAYLOBBY iface,
1212 DWORD dwFlags,
1213 DWORD dwAppID,
1214 HANDLE hReceiveEvent )
1215{
1216 FIXME(":stub\n");
1217 return DPERR_OUTOFMEMORY;
1218}
1219
1220static HRESULT WINAPI IDirectPlayLobby2WImpl_SetLobbyMessageEvent
1221( LPDIRECTPLAYLOBBY2 iface,
1222 DWORD dwFlags,
1223 DWORD dwAppID,
1224 HANDLE hReceiveEvent )
1225{
1226 ICOM_THIS(IDirectPlayLobby2Impl,iface);
1227 return IDirectPlayLobbyW_SetLobbyMessageEvent( (LPDIRECTPLAYLOBBY)This, dwFlags,
1228 dwAppID, hReceiveEvent );
1229}
1230
1231
1232/********************************************************************
1233 *
1234 * Registers an event that will be set when a lobby message is received.
1235 *
1236 */
1237static HRESULT WINAPI IDirectPlayLobby2WImpl_CreateCompoundAddress
1238( LPDIRECTPLAYLOBBY2 iface,
1239 LPCDPCOMPOUNDADDRESSELEMENT lpElements,
1240 DWORD dwElementCount,
1241 LPVOID lpAddress,
1242 LPDWORD lpdwAddressSize )
1243{
1244 FIXME(":stub\n");
1245 return DPERR_OUTOFMEMORY;
1246}
1247
1248static HRESULT WINAPI IDirectPlayLobby2AImpl_CreateCompoundAddress
1249( LPDIRECTPLAYLOBBY2A iface,
1250 LPCDPCOMPOUNDADDRESSELEMENT lpElements,
1251 DWORD dwElementCount,
1252 LPVOID lpAddress,
1253 LPDWORD lpdwAddressSize )
1254{
1255 FIXME(":stub\n");
1256 return DPERR_OUTOFMEMORY;
1257}
1258
1259
1260/* Direct Play Lobby 1 (ascii) Virtual Table for methods */
1261/* All lobby 1 methods are exactly the same except QueryInterface */
1262
1263
1264struct ICOM_VTABLE(IDirectPlayLobby) directPlayLobbyAVT =
1265{
1266 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
1267 IDirectPlayLobbyAImpl_QueryInterface,
1268 IDirectPlayLobbyAImpl_AddRef,
1269 IDirectPlayLobbyAImpl_Release,
1270 IDirectPlayLobbyAImpl_Connect,
1271 IDirectPlayLobbyAImpl_CreateAddress,
1272 IDirectPlayLobbyAImpl_EnumAddress,
1273 IDirectPlayLobbyAImpl_EnumAddressTypes,
1274 IDirectPlayLobbyAImpl_EnumLocalApplications,
1275 IDirectPlayLobbyAImpl_GetConnectionSettings,
1276 IDirectPlayLobbyAImpl_ReceiveLobbyMessage,
1277 IDirectPlayLobbyAImpl_RunApplication,
1278 IDirectPlayLobbyAImpl_SendLobbyMessage,
1279 IDirectPlayLobbyAImpl_SetConnectionSettings,
1280 IDirectPlayLobbyAImpl_SetLobbyMessageEvent
1281};
1282
1283
1284/* Direct Play Lobby 1 (unicode) Virtual Table for methods */
1285ICOM_VTABLE(IDirectPlayLobby) directPlayLobbyWVT =
1286{
1287 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
1288 IDirectPlayLobbyW_QueryInterface,
1289 IDirectPlayLobbyAImpl_AddRef,
1290 IDirectPlayLobbyAImpl_Release,
1291 IDirectPlayLobbyAImpl_Connect,
1292 IDirectPlayLobbyAImpl_CreateAddress,
1293 IDirectPlayLobbyAImpl_EnumAddress,
1294 IDirectPlayLobbyAImpl_EnumAddressTypes,
1295 IDirectPlayLobbyAImpl_EnumLocalApplications,
1296 IDirectPlayLobbyWImpl_GetConnectionSettings,
1297 IDirectPlayLobbyAImpl_ReceiveLobbyMessage,
1298 IDirectPlayLobbyAImpl_RunApplication,
1299 IDirectPlayLobbyAImpl_SendLobbyMessage,
1300 IDirectPlayLobbyAImpl_SetConnectionSettings,
1301 IDirectPlayLobbyAImpl_SetLobbyMessageEvent
1302};
1303
1304
1305/* Direct Play Lobby 2 (ascii) Virtual Table for methods */
1306ICOM_VTABLE(IDirectPlayLobby2) directPlayLobby2AVT =
1307{
1308 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
1309 IDirectPlayLobby2AImpl_QueryInterface,
1310 IDirectPlayLobby2AImpl_AddRef,
1311 IDirectPlayLobby2AImpl_Release,
1312 IDirectPlayLobby2AImpl_Connect,
1313 IDirectPlayLobby2AImpl_CreateAddress,
1314 IDirectPlayLobby2AImpl_EnumAddress,
1315 IDirectPlayLobby2AImpl_EnumAddressTypes,
1316 IDirectPlayLobby2AImpl_EnumLocalApplications,
1317 IDirectPlayLobby2AImpl_GetConnectionSettings,
1318 IDirectPlayLobby2AImpl_ReceiveLobbyMessage,
1319 IDirectPlayLobby2AImpl_RunApplication,
1320 IDirectPlayLobby2AImpl_SendLobbyMessage,
1321 IDirectPlayLobby2AImpl_SetConnectionSettings,
1322 IDirectPlayLobby2AImpl_SetLobbyMessageEvent,
1323 IDirectPlayLobby2AImpl_CreateCompoundAddress
1324};
1325
1326/* Direct Play Lobby 2 (unicode) Virtual Table for methods */
1327ICOM_VTABLE(IDirectPlayLobby2) directPlayLobby2WVT =
1328{
1329 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
1330 IDirectPlayLobby2WImpl_QueryInterface,
1331 IDirectPlayLobby2WImpl_AddRef,
1332 IDirectPlayLobby2WImpl_Release,
1333 IDirectPlayLobby2WImpl_Connect,
1334 IDirectPlayLobby2WImpl_CreateAddress,
1335 IDirectPlayLobby2WImpl_EnumAddress,
1336 IDirectPlayLobby2WImpl_EnumAddressTypes,
1337 IDirectPlayLobby2WImpl_EnumLocalApplications,
1338 IDirectPlayLobby2WImpl_GetConnectionSettings,
1339 IDirectPlayLobby2WImpl_ReceiveLobbyMessage,
1340 IDirectPlayLobby2WImpl_RunApplication,
1341 IDirectPlayLobby2WImpl_SendLobbyMessage,
1342 IDirectPlayLobby2WImpl_SetConnectionSettings,
1343 IDirectPlayLobby2WImpl_SetLobbyMessageEvent,
1344 IDirectPlayLobby2WImpl_CreateCompoundAddress
1345};
1346
1347/***************************************************************************
1348 * DirectPlayLobbyCreateA (DPLAYX.4)
1349 *
1350 */
1351HRESULT WINAPI DirectPlayLobbyCreateA( LPGUID lpGUIDDSP,
1352 LPDIRECTPLAYLOBBYA *lplpDPL,
1353 IUnknown *lpUnk,
1354 LPVOID lpData,
1355 DWORD dwDataSize )
1356{
1357 IDirectPlayLobbyAImpl** ilplpDPL=(IDirectPlayLobbyAImpl**)lplpDPL;
1358 TRACE("lpGUIDDSP=%p lplpDPL=%p lpUnk=%p lpData=%p dwDataSize=%08lx\n",
1359 lpGUIDDSP,ilplpDPL,lpUnk,lpData,dwDataSize);
1360
1361 /* Parameter Check: lpGUIDSP, lpUnk & lpData must be NULL. dwDataSize must
1362 * equal 0. These fields are mostly for future expansion.
1363 */
1364 if ( lpGUIDDSP || lpUnk || lpData || dwDataSize )
1365 {
1366 *ilplpDPL = NULL;
1367 return DPERR_INVALIDPARAMS;
1368 }
1369
1370 /* Yes...really we should be returning a lobby 1 object */
1371 *ilplpDPL = (IDirectPlayLobbyAImpl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
1372 sizeof( IDirectPlayLobbyAImpl ) );
1373
1374 if( ! (*ilplpDPL) )
1375 {
1376 return DPERR_OUTOFMEMORY;
1377 }
1378
1379 (*ilplpDPL)->lpvtbl = &directPlayLobbyAVT;
1380 (*ilplpDPL)->ref = 1;
1381
1382 /* All fields were nulled out by the allocation */
1383
1384 return DP_OK;
1385}
1386
1387/***************************************************************************
1388 * DirectPlayLobbyCreateW (DPLAYX.5)
1389 *
1390 */
1391HRESULT WINAPI DirectPlayLobbyCreateW( LPGUID lpGUIDDSP,
1392 LPDIRECTPLAYLOBBY *lplpDPL,
1393 IUnknown *lpUnk,
1394 LPVOID lpData,
1395 DWORD dwDataSize )
1396{
1397 IDirectPlayLobbyImpl** ilplpDPL=(IDirectPlayLobbyImpl**)lplpDPL;
1398 TRACE("lpGUIDDSP=%p lplpDPL=%p lpUnk=%p lpData=%p dwDataSize=%08lx\n",
1399 lpGUIDDSP,ilplpDPL,lpUnk,lpData,dwDataSize);
1400
1401 /* Parameter Check: lpGUIDSP, lpUnk & lpData must be NULL. dwDataSize must
1402 * equal 0. These fields are mostly for future expansion.
1403 */
1404 if ( lpGUIDDSP || lpUnk || lpData || dwDataSize )
1405 {
1406 *ilplpDPL = NULL;
1407 ERR("Bad parameters!\n" );
1408 return DPERR_INVALIDPARAMS;
1409 }
1410
1411 /* Yes...really we should bre returning a lobby 1 object */
1412 *ilplpDPL = (IDirectPlayLobbyImpl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
1413 sizeof( IDirectPlayLobbyImpl ) );
1414
1415 if( !*ilplpDPL)
1416 {
1417 return DPERR_OUTOFMEMORY;
1418 }
1419
1420 (*ilplpDPL)->lpvtbl = &directPlayLobbyWVT;
1421 (*ilplpDPL)->ref = 1;
1422
1423 /* All fields were nulled out by the allocation */
1424
1425 return DP_OK;
1426
1427}
1428
1429/***************************************************************************
1430 * DirectPlayEnumerateA (DPLAYX.2)
1431 *
1432 * The pointer to the structure lpContext will be filled with the
1433 * appropriate data for each service offered by the OS. These services are
1434 * not necessarily available on this particular machine but are defined
1435 * as simple service providers under the "Service Providers" registry key.
1436 * This structure is then passed to lpEnumCallback for each of the different
1437 * services.
1438 *
1439 * This API is useful only for applications written using DirectX3 or
1440 * worse. It is superceeded by IDirectPlay3::EnumConnections which also
1441 * gives information on the actual connections.
1442 *
1443 * defn of a service provider:
1444 * A dynamic-link library used by DirectPlay to communicate over a network.
1445 * The service provider contains all the network-specific code required
1446 * to send and receive messages. Online services and network operators can
1447 * supply service providers to use specialized hardware, protocols, communications
1448 * media, and network resources.
1449 *
1450 * TODO: Allocate string buffer space from the heap (length from reg)
1451 * Pass real device driver numbers...
1452 * Get the GUID properly...
1453 */
1454HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA lpEnumCallback,
1455 LPVOID lpContext )
1456{
1457
1458 HKEY hkResult;
1459 LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers";
1460 LPSTR guidDataSubKey = "Guid";
1461 LPSTR majVerDataSubKey = "dwReserved1";
1462 DWORD dwIndex, sizeOfSubKeyName=50;
1463 char subKeyName[51];
1464
1465 TRACE(": lpEnumCallback=%p lpContext=%p\n", lpEnumCallback, lpContext );
1466
1467 if( !lpEnumCallback )
1468 {
1469 return DPERR_INVALIDPARAMS;
1470 }
1471
1472 /* Need to loop over the service providers in the registry */
1473 if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey,
1474 0, KEY_ENUMERATE_SUB_KEYS, &hkResult ) != ERROR_SUCCESS )
1475 {
1476 /* Hmmm. Does this mean that there are no service providers? */
1477 ERR(": no service providers?\n");
1478 return DP_OK;
1479 }
1480
1481 /* Traverse all the service providers we have available */
1482 for( dwIndex=0;
1483 RegEnumKeyA( hkResult, dwIndex, subKeyName, sizeOfSubKeyName ) !=
1484 ERROR_NO_MORE_ITEMS;
1485 ++dwIndex )
1486 {
1487 HKEY hkServiceProvider;
1488 GUID serviceProviderGUID;
1489 DWORD returnTypeGUID, returnTypeReserved1, sizeOfReturnBuffer=50;
1490 char returnBuffer[51];
1491 DWORD majVersionNum /*, minVersionNum */;
1492 LPWSTR lpWGUIDString;
1493
1494 TRACE(" this time through: %s\n", subKeyName );
1495
1496 /* Get a handle for this particular service provider */
1497 if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_QUERY_VALUE,
1498 &hkServiceProvider ) != ERROR_SUCCESS )
1499 {
1500 ERR(": what the heck is going on?\n" );
1501 continue;
1502 }
1503
1504 /* Get the GUID, Device major number and device minor number
1505 * from the registry.
1506 */
1507 if( RegQueryValueExA( hkServiceProvider, guidDataSubKey,
1508 NULL, &returnTypeGUID, (LPBYTE)returnBuffer,
1509 &sizeOfReturnBuffer ) != ERROR_SUCCESS )
1510 {
1511 ERR(": missing GUID registry data members\n" );
1512 continue;
1513 }
1514
1515 /* FIXME: Check return types to ensure we're interpreting data right */
1516 lpWGUIDString = HEAP_strdupAtoW( GetProcessHeap(), 0, returnBuffer );
1517 CLSIDFromString( (LPCOLESTR)lpWGUIDString, &serviceProviderGUID );
1518 HeapFree( GetProcessHeap(), 0, lpWGUIDString );
1519
1520 sizeOfReturnBuffer = 50;
1521
1522 if( RegQueryValueExA( hkServiceProvider, majVerDataSubKey,
1523 NULL, &returnTypeReserved1, (LPBYTE)returnBuffer,
1524 &sizeOfReturnBuffer ) != ERROR_SUCCESS )
1525 {
1526 ERR(": missing dwReserved1 registry data members\n") ;
1527 continue;
1528 }
1529 /* FIXME: This couldn't possibly be right...*/
1530 majVersionNum = GET_DWORD( returnBuffer );
1531
1532 /* The enumeration will return FALSE if we are not to continue */
1533 if( !lpEnumCallback( &serviceProviderGUID , subKeyName,
1534 majVersionNum, (DWORD)0, lpContext ) )
1535 {
1536 WARN("lpEnumCallback returning FALSE\n" );
1537 break;
1538 }
1539 }
1540
1541 return DP_OK;
1542
1543}
1544
1545/***************************************************************************
1546 * DirectPlayEnumerateW (DPLAYX.3)
1547 *
1548 */
1549HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACKW lpEnumCallback, LPVOID lpContext )
1550{
1551
1552 FIXME(":stub\n");
1553
1554 return DPERR_OUTOFMEMORY;
1555
1556}
1557
1558/***************************************************************************
1559 * DirectPlayCreate (DPLAYX.1) (DPLAY.1)
1560 *
1561 */
1562HRESULT WINAPI DirectPlayCreate
1563( LPGUID lpGUID, LPDIRECTPLAY2 *lplpDP, IUnknown *pUnk)
1564{
1565
1566 TRACE("lpGUID=%p lplpDP=%p pUnk=%p\n", lpGUID,lplpDP,pUnk);
1567
1568 if( pUnk != NULL )
1569 {
1570 /* Hmmm...wonder what this means! */
1571 ERR("What does a NULL here mean?\n" );
1572 return DPERR_OUTOFMEMORY;
1573 }
1574
1575 if( IsEqualGUID( &IID_IDirectPlay2A, lpGUID ) )
1576 {
1577 IDirectPlay2AImpl** ilplpDP=(IDirectPlay2AImpl**)lplpDP;
1578 *ilplpDP = (IDirectPlay2AImpl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
1579 sizeof( **ilplpDP ) );
1580
1581 if( !*ilplpDP )
1582 {
1583 return DPERR_OUTOFMEMORY;
1584 }
1585
1586 (*ilplpDP)->lpvtbl = &directPlay2AVT;
1587 (*ilplpDP)->ref = 1;
1588
1589 return DP_OK;
1590 }
1591 else if( IsEqualGUID( &IID_IDirectPlay2, lpGUID ) )
1592 {
1593 IDirectPlay2Impl** ilplpDP=(IDirectPlay2Impl**)lplpDP;
1594 *ilplpDP = (IDirectPlay2Impl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
1595 sizeof( **ilplpDP ) );
1596
1597 if( !*ilplpDP )
1598 {
1599 return DPERR_OUTOFMEMORY;
1600 }
1601
1602 (*ilplpDP)->lpvtbl = &directPlay2WVT;
1603 (*ilplpDP)->ref = 1;
1604
1605 return DP_OK;
1606 }
1607
1608 /* Unknown interface type */
1609 return DPERR_NOINTERFACE;
1610
1611}
1612
1613/* Direct Play helper methods */
1614
1615/* Get a new interface. To be used by QueryInterface. */
1616static HRESULT directPlay_QueryInterface
1617 ( REFIID riid, LPVOID* ppvObj )
1618{
1619
1620 if( IsEqualGUID( &IID_IDirectPlay2, riid ) )
1621 {
1622 IDirectPlay2Impl* lpDP = (IDirectPlay2Impl*)*ppvObj;
1623
1624 lpDP = (IDirectPlay2Impl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
1625 sizeof( *lpDP ) );
1626
1627 if( !lpDP )
1628 {
1629 return DPERR_OUTOFMEMORY;
1630 }
1631
1632 lpDP->lpvtbl = &directPlay2WVT;
1633 lpDP->ref = 1;
1634
1635 return S_OK;
1636 }
1637 else if( IsEqualGUID( &IID_IDirectPlay2A, riid ) )
1638 {
1639 IDirectPlay2AImpl* lpDP = (IDirectPlay2AImpl*)*ppvObj;
1640
1641 lpDP = (IDirectPlay2AImpl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
1642 sizeof( *lpDP ) );
1643
1644 if( !lpDP )
1645 {
1646 return DPERR_OUTOFMEMORY;
1647 }
1648
1649 lpDP->lpvtbl = &directPlay2AVT;
1650 lpDP->ref = 1;
1651
1652 return S_OK;
1653 }
1654 else if( IsEqualGUID( &IID_IDirectPlay3, riid ) )
1655 {
1656 IDirectPlay3Impl* lpDP = (IDirectPlay3Impl*)*ppvObj;
1657
1658 lpDP = (IDirectPlay3Impl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
1659 sizeof( *lpDP ) );
1660
1661 if( !lpDP )
1662 {
1663 return DPERR_OUTOFMEMORY;
1664 }
1665
1666 lpDP->lpvtbl = &directPlay3WVT;
1667 lpDP->ref = 1;
1668
1669 return S_OK;
1670 }
1671 else if( IsEqualGUID( &IID_IDirectPlay3A, riid ) )
1672 {
1673 IDirectPlay3AImpl* lpDP = (IDirectPlay3AImpl*)*ppvObj;
1674
1675 lpDP = (IDirectPlay3AImpl*)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
1676 sizeof( *lpDP ) );
1677
1678 if( !lpDP )
1679 {
1680 return DPERR_OUTOFMEMORY;
1681 }
1682
1683 lpDP->lpvtbl = &directPlay3AVT;
1684 lpDP->ref = 1;
1685
1686 return S_OK;
1687
1688 }
1689
1690 *ppvObj = NULL;
1691 return E_NOINTERFACE;
1692}
1693
1694
1695/* Direct Play methods */
1696static HRESULT WINAPI DirectPlay2W_QueryInterface
1697 ( LPDIRECTPLAY2 iface, REFIID riid, LPVOID* ppvObj )
1698{
1699 ICOM_THIS(IDirectPlay2Impl,iface);
1700 TRACE("(%p)->(%p,%p)\n", This, riid, ppvObj );
1701
1702 if( IsEqualGUID( &IID_IUnknown, riid ) ||
1703 IsEqualGUID( &IID_IDirectPlay2, riid )
1704 )
1705 {
1706 IDirectPlay2_AddRef( iface );
1707 *ppvObj = This;
1708 return S_OK;
1709 }
1710 return directPlay_QueryInterface( riid, ppvObj );
1711}
1712
1713static HRESULT WINAPI DirectPlay2A_QueryInterface
1714 ( LPDIRECTPLAY2A iface, REFIID riid, LPVOID* ppvObj )
1715{
1716 ICOM_THIS(IDirectPlay2Impl,iface);
1717 TRACE("(%p)->(%p,%p)\n", This, riid, ppvObj );
1718
1719 if( IsEqualGUID( &IID_IUnknown, riid ) ||
1720 IsEqualGUID( &IID_IDirectPlay2A, riid )
1721 )
1722 {
1723 IDirectPlay2_AddRef( iface );
1724 *ppvObj = This;
1725 return S_OK;
1726 }
1727
1728 return directPlay_QueryInterface( riid, ppvObj );
1729}
1730
1731static HRESULT WINAPI DirectPlay3WImpl_QueryInterface
1732 ( LPDIRECTPLAY3 iface, REFIID riid, LPVOID* ppvObj )
1733{
1734 ICOM_THIS(IDirectPlay3Impl,iface);
1735 TRACE("(%p)->(%p,%p)\n", This, riid, ppvObj );
1736
1737 if( IsEqualGUID( &IID_IUnknown, riid ) ||
1738 IsEqualGUID( &IID_IDirectPlay3, riid )
1739 )
1740 {
1741 IDirectPlay3_AddRef( iface );
1742 *ppvObj = This;
1743 return S_OK;
1744 }
1745
1746 return directPlay_QueryInterface( riid, ppvObj );
1747}
1748
1749static HRESULT WINAPI DirectPlay3A_QueryInterface
1750 ( LPDIRECTPLAY3A iface, REFIID riid, LPVOID* ppvObj )
1751{
1752 ICOM_THIS(IDirectPlay3Impl,iface);
1753 TRACE("(%p)->(%p,%p)\n", This, riid, ppvObj );
1754
1755 if( IsEqualGUID( &IID_IUnknown, riid ) ||
1756 IsEqualGUID( &IID_IDirectPlay3A, riid )
1757 )
1758 {
1759 IDirectPlay3_AddRef( iface );
1760 *ppvObj = This;
1761 return S_OK;
1762 }
1763
1764 return directPlay_QueryInterface( riid, ppvObj );
1765}
1766
1767
1768/* Shared between all dplay types */
1769static ULONG WINAPI DirectPlay3WImpl_AddRef
1770 ( LPDIRECTPLAY3 iface )
1771{
1772 ICOM_THIS(IDirectPlay3Impl,iface);
1773 ++(This->ref);
1774 TRACE("ref count now %lu\n", This->ref );
1775 return (This->ref);
1776}
1777
1778static ULONG WINAPI DirectPlay2WImpl_AddRef (LPDIRECTPLAY2 iface)
1779{
1780 return DirectPlay3WImpl_AddRef( (LPDIRECTPLAY3) iface );
1781}
1782
1783static ULONG WINAPI DirectPlay3WImpl_Release
1784( LPDIRECTPLAY3 iface )
1785{
1786 ICOM_THIS(IDirectPlay3Impl,iface);
1787 TRACE("ref count decremeneted from %lu\n", This->ref );
1788
1789 This->ref--;
1790
1791 /* Deallocate if this is the last reference to the object */
1792 if( !(This->ref) )
1793 {
1794 FIXME("memory leak\n" );
1795 /* Implement memory deallocation */
1796
1797 HeapFree( GetProcessHeap(), 0, This );
1798
1799 return 0;
1800 }
1801
1802 return This->ref;
1803}
1804
1805static ULONG WINAPI DirectPlay2WImpl_Release (LPDIRECTPLAY2 iface)
1806{
1807 return DirectPlay3WImpl_Release( (LPDIRECTPLAY3) iface );
1808}
1809
1810static ULONG WINAPI DirectPlay2A_Release
1811( LPDIRECTPLAY2A iface )
1812{
1813 ICOM_THIS(IDirectPlay2Impl,iface);
1814 TRACE("ref count decremeneted from %lu\n", This->ref );
1815
1816 This->ref--;
1817
1818 /* Deallocate if this is the last reference to the object */
1819 if( !(This->ref) )
1820 {
1821 FIXME("memory leak\n" );
1822 /* Implement memory deallocation */
1823
1824 HeapFree( GetProcessHeap(), 0, This );
1825
1826 return 0;
1827 }
1828
1829 return This->ref;
1830}
1831
1832
1833static ULONG WINAPI DirectPlay3A_Release
1834( LPDIRECTPLAY3A iface )
1835{
1836 ICOM_THIS(IDirectPlay3Impl,iface);
1837 TRACE("ref count decremeneted from %lu\n", This->ref );
1838
1839 This->ref--;
1840
1841 /* Deallocate if this is the last reference to the object */
1842 if( !(This->ref) )
1843 {
1844 FIXME("memory leak\n" );
1845 /* Implement memory deallocation */
1846
1847 HeapFree( GetProcessHeap(), 0, This );
1848
1849 return 0;
1850 }
1851
1852 return This->ref;
1853}
1854
1855static ULONG WINAPI DirectPlay2AImpl_AddRef (LPDIRECTPLAY2A iface)
1856{
1857 return DirectPlay3WImpl_AddRef( (LPDIRECTPLAY3A) iface );
1858}
1859
1860HRESULT WINAPI DirectPlay3A_AddPlayerToGroup
1861 ( LPDIRECTPLAY3A iface, DPID a, DPID b )
1862{
1863 ICOM_THIS(IDirectPlay3Impl,iface);
1864 FIXME("(%p)->(0x%08lx,0x%08lx): stub", This, a, b );
1865 return DP_OK;
1866}
1867
1868
1869HRESULT WINAPI DirectPlay3WImpl_AddPlayerToGroup
1870 ( LPDIRECTPLAY3 iface, DPID a, DPID b )
1871{
1872 ICOM_THIS(IDirectPlay3Impl,iface);
1873 FIXME("(%p)->(0x%08lx,0x%08lx): stub", This, a, b );
1874 return DP_OK;
1875}
1876
1877HRESULT WINAPI DirectPlay2A_AddPlayerToGroup
1878 ( LPDIRECTPLAY2A iface, DPID a, DPID b )
1879{
1880 ICOM_THIS(IDirectPlay2Impl,iface);
1881 FIXME("(%p)->(0x%08lx,0x%08lx): stub", This, a, b );
1882 return DP_OK;
1883}
1884
1885HRESULT WINAPI DirectPlay2WImpl_AddPlayerToGroup
1886 ( LPDIRECTPLAY2 iface, DPID a, DPID b )
1887{
1888 ICOM_THIS(IDirectPlay2Impl,iface);
1889 FIXME("(%p)->(0x%08lx,0x%08lx): stub", This, a, b );
1890 return DP_OK;
1891}
1892
1893HRESULT WINAPI DirectPlay3A_Close
1894 ( LPDIRECTPLAY3A iface )
1895{
1896 ICOM_THIS(IDirectPlay3Impl,iface);
1897 FIXME("(%p)->(): stub", This );
1898 return DP_OK;
1899}
1900
1901HRESULT WINAPI DirectPlay3WImpl_Close
1902 ( LPDIRECTPLAY3 iface )
1903{
1904 ICOM_THIS(IDirectPlay3Impl,iface);
1905 FIXME("(%p)->(): stub", This );
1906 return DP_OK;
1907}
1908
1909HRESULT WINAPI DirectPlay2A_Close
1910 ( LPDIRECTPLAY2A iface )
1911{
1912 ICOM_THIS(IDirectPlay2Impl,iface);
1913 FIXME("(%p)->(): stub", This );
1914 return DP_OK;
1915}
1916
1917HRESULT WINAPI DirectPlay2WImpl_Close
1918 ( LPDIRECTPLAY2 iface )
1919{
1920 ICOM_THIS(IDirectPlay2Impl,iface);
1921 FIXME("(%p)->(): stub", This );
1922 return DP_OK;
1923}
1924
1925
1926HRESULT WINAPI DirectPlay3A_CreateGroup
1927 ( LPDIRECTPLAY3A iface, LPDPID a, LPDPNAME b, LPVOID c, DWORD d, DWORD e )
1928{
1929 ICOM_THIS(IDirectPlay3Impl,iface);
1930 FIXME("(%p)->(%p,%p,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d, e );
1931 return DP_OK;
1932}
1933
1934HRESULT WINAPI DirectPlay3WImpl_CreateGroup
1935 ( LPDIRECTPLAY3 iface, LPDPID a, LPDPNAME b, LPVOID c, DWORD d, DWORD e )
1936{
1937 ICOM_THIS(IDirectPlay3Impl,iface);
1938 FIXME("(%p)->(%p,%p,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d, e );
1939 return DP_OK;
1940}
1941
1942HRESULT WINAPI DirectPlay2A_CreateGroup
1943 ( LPDIRECTPLAY2A iface, LPDPID a, LPDPNAME b, LPVOID c, DWORD d, DWORD e )
1944{
1945 ICOM_THIS(IDirectPlay2Impl,iface);
1946 FIXME("(%p)->(%p,%p,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d, e );
1947 return DP_OK;
1948}
1949
1950HRESULT WINAPI DirectPlay2WImpl_CreateGroup
1951 ( LPDIRECTPLAY2 iface, LPDPID a, LPDPNAME b, LPVOID c, DWORD d, DWORD e )
1952{
1953 ICOM_THIS(IDirectPlay2Impl,iface);
1954 FIXME("(%p)->(%p,%p,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d, e );
1955 return DP_OK;
1956}
1957
1958HRESULT WINAPI DirectPlay3A_CreatePlayer
1959 ( LPDIRECTPLAY3A iface, LPDPID a, LPDPNAME b, HANDLE c, LPVOID d, DWORD e, DWORD f )
1960{
1961 ICOM_THIS(IDirectPlay3Impl,iface);
1962 FIXME("(%p)->(%p,%p,%d,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d, e, f );
1963 return DP_OK;
1964}
1965
1966HRESULT WINAPI DirectPlay3WImpl_CreatePlayer
1967 ( LPDIRECTPLAY3 iface, LPDPID a, LPDPNAME b, HANDLE c, LPVOID d, DWORD e, DWORD f )
1968{
1969 ICOM_THIS(IDirectPlay3Impl,iface);
1970 FIXME("(%p)->(%p,%p,%d,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d, e, f );
1971 return DP_OK;
1972}
1973
1974HRESULT WINAPI DirectPlay2A_CreatePlayer
1975 ( LPDIRECTPLAY2A iface, LPDPID a, LPDPNAME b, HANDLE c, LPVOID d, DWORD e, DWORD f )
1976{
1977 ICOM_THIS(IDirectPlay2Impl,iface);
1978 FIXME("(%p)->(%p,%p,%d,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d, e, f );
1979 return DP_OK;
1980}
1981
1982HRESULT WINAPI DirectPlay2WImpl_CreatePlayer
1983 ( LPDIRECTPLAY2 iface, LPDPID a, LPDPNAME b, HANDLE c, LPVOID d, DWORD e, DWORD f )
1984{
1985 ICOM_THIS(IDirectPlay3Impl,iface);
1986 FIXME("(%p)->(%p,%p,%d,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d, e, f );
1987 return DP_OK;
1988}
1989
1990HRESULT WINAPI DirectPlay3A_DeletePlayerFromGroup
1991 ( LPDIRECTPLAY3A iface, DPID a, DPID b )
1992{
1993 ICOM_THIS(IDirectPlay3Impl,iface);
1994 FIXME("(%p)->(0x%08lx,0x%08lx): stub", This, a, b );
1995 return DP_OK;
1996}
1997
1998HRESULT WINAPI DirectPlay3WImpl_DeletePlayerFromGroup
1999 ( LPDIRECTPLAY3 iface, DPID a, DPID b )
2000{
2001 ICOM_THIS(IDirectPlay3Impl,iface);
2002 FIXME("(%p)->(0x%08lx,0x%08lx): stub", This, a, b );
2003 return DP_OK;
2004}
2005
2006HRESULT WINAPI DirectPlay2A_DeletePlayerFromGroup
2007 ( LPDIRECTPLAY2A iface, DPID a, DPID b )
2008{
2009 ICOM_THIS(IDirectPlay2Impl,iface);
2010 FIXME("(%p)->(0x%08lx,0x%08lx): stub", This, a, b );
2011 return DP_OK;
2012}
2013
2014HRESULT WINAPI DirectPlay2WImpl_DeletePlayerFromGroup
2015 ( LPDIRECTPLAY2 iface, DPID a, DPID b )
2016{
2017 ICOM_THIS(IDirectPlay2Impl,iface);
2018 FIXME("(%p)->(0x%08lx,0x%08lx): stub", This, a, b );
2019 return DP_OK;
2020}
2021
2022HRESULT WINAPI DirectPlay3A_DestroyGroup
2023 ( LPDIRECTPLAY3A iface, DPID a )
2024{
2025 ICOM_THIS(IDirectPlay3Impl,iface);
2026 FIXME("(%p)->(0x%08lx): stub", This, a );
2027 return DP_OK;
2028}
2029
2030HRESULT WINAPI DirectPlay3WImpl_DestroyGroup
2031 ( LPDIRECTPLAY3 iface, DPID a )
2032{
2033 ICOM_THIS(IDirectPlay3Impl,iface);
2034 FIXME("(%p)->(0x%08lx): stub", This, a );
2035 return DP_OK;
2036}
2037
2038HRESULT WINAPI DirectPlay2A_DestroyGroup
2039 ( LPDIRECTPLAY2A iface, DPID a )
2040{
2041 ICOM_THIS(IDirectPlay2Impl,iface);
2042 FIXME("(%p)->(0x%08lx): stub", This, a );
2043 return DP_OK;
2044}
2045
2046HRESULT WINAPI DirectPlay2WImpl_DestroyGroup
2047 ( LPDIRECTPLAY2 iface, DPID a )
2048{
2049 ICOM_THIS(IDirectPlay2Impl,iface);
2050 FIXME("(%p)->(0x%08lx): stub", This, a );
2051 return DP_OK;
2052}
2053
2054HRESULT WINAPI DirectPlay3A_DestroyPlayer
2055 ( LPDIRECTPLAY3A iface, DPID a )
2056{
2057 ICOM_THIS(IDirectPlay3Impl,iface);
2058 FIXME("(%p)->(0x%08lx): stub", This, a );
2059 return DP_OK;
2060}
2061
2062HRESULT WINAPI DirectPlay3WImpl_DestroyPlayer
2063 ( LPDIRECTPLAY3 iface, DPID a )
2064{
2065 ICOM_THIS(IDirectPlay3Impl,iface);
2066 FIXME("(%p)->(0x%08lx): stub", This, a );
2067 return DP_OK;
2068}
2069
2070HRESULT WINAPI DirectPlay2A_DestroyPlayer
2071 ( LPDIRECTPLAY2A iface, DPID a )
2072{
2073 ICOM_THIS(IDirectPlay2Impl,iface);
2074 FIXME("(%p)->(0x%08lx): stub", This, a );
2075 return DP_OK;
2076}
2077
2078HRESULT WINAPI DirectPlay2WImpl_DestroyPlayer
2079 ( LPDIRECTPLAY2 iface, DPID a )
2080{
2081 ICOM_THIS(IDirectPlay2Impl,iface);
2082 FIXME("(%p)->(0x%08lx): stub", This, a );
2083 return DP_OK;
2084}
2085
2086HRESULT WINAPI DirectPlay3A_EnumGroupPlayers
2087 ( LPDIRECTPLAY3A iface, DPID a, LPGUID b, LPDPENUMPLAYERSCALLBACK2 c,
2088 LPVOID d, DWORD e )
2089{
2090 ICOM_THIS(IDirectPlay3Impl,iface);
2091 FIXME("(%p)->(0x%08lx,%p,%p,%p,0x%08lx): stub", This, a, b, c, d, e );
2092 return DP_OK;
2093}
2094
2095HRESULT WINAPI DirectPlay3WImpl_EnumGroupPlayers
2096 ( LPDIRECTPLAY3 iface, DPID a, LPGUID b, LPDPENUMPLAYERSCALLBACK2 c,
2097 LPVOID d, DWORD e )
2098{
2099 ICOM_THIS(IDirectPlay3Impl,iface);
2100 FIXME("(%p)->(0x%08lx,%p,%p,%p,0x%08lx): stub", This, a, b, c, d, e );
2101 return DP_OK;
2102}
2103
2104HRESULT WINAPI DirectPlay2A_EnumGroupPlayers
2105 ( LPDIRECTPLAY2A iface, DPID a, LPGUID b, LPDPENUMPLAYERSCALLBACK2 c,
2106 LPVOID d, DWORD e )
2107{
2108 ICOM_THIS(IDirectPlay2Impl,iface);
2109 FIXME("(%p)->(0x%08lx,%p,%p,%p,0x%08lx): stub", This, a, b, c, d, e );
2110 return DP_OK;
2111}
2112
2113HRESULT WINAPI DirectPlay2WImpl_EnumGroupPlayers
2114 ( LPDIRECTPLAY2 iface, DPID a, LPGUID b, LPDPENUMPLAYERSCALLBACK2 c,
2115 LPVOID d, DWORD e )
2116{
2117 ICOM_THIS(IDirectPlay2Impl,iface);
2118 FIXME("(%p)->(0x%08lx,%p,%p,%p,0x%08lx): stub", This, a, b, c, d, e );
2119 return DP_OK;
2120}
2121
2122HRESULT WINAPI DirectPlay3A_EnumGroups
2123 ( LPDIRECTPLAY3A iface, LPGUID a, LPDPENUMPLAYERSCALLBACK2 b, LPVOID c, DWORD d )
2124{
2125 ICOM_THIS(IDirectPlay3Impl,iface);
2126 FIXME("(%p)->(%p,%p,%p,0x%08lx): stub", This, a, b, c, d );
2127 return DP_OK;
2128}
2129
2130HRESULT WINAPI DirectPlay3WImpl_EnumGroups
2131 ( LPDIRECTPLAY3 iface, LPGUID a, LPDPENUMPLAYERSCALLBACK2 b, LPVOID c, DWORD d )
2132{
2133 ICOM_THIS(IDirectPlay3Impl,iface);
2134 FIXME("(%p)->(%p,%p,%p,0x%08lx): stub", This, a, b, c, d );
2135 return DP_OK;
2136}
2137
2138HRESULT WINAPI DirectPlay2A_EnumGroups
2139 ( LPDIRECTPLAY2A iface, LPGUID a, LPDPENUMPLAYERSCALLBACK2 b, LPVOID c, DWORD d )
2140{
2141 ICOM_THIS(IDirectPlay2Impl,iface);
2142 FIXME("(%p)->(%p,%p,%p,0x%08lx): stub", This, a, b, c, d );
2143 return DP_OK;
2144}
2145
2146HRESULT WINAPI DirectPlay2WImpl_EnumGroups
2147 ( LPDIRECTPLAY2 iface, LPGUID a, LPDPENUMPLAYERSCALLBACK2 b, LPVOID c, DWORD d )
2148{
2149 ICOM_THIS(IDirectPlay2Impl,iface);
2150 FIXME("(%p)->(%p,%p,%p,0x%08lx): stub", This, a, b, c, d );
2151 return DP_OK;
2152}
2153
2154HRESULT WINAPI DirectPlay3A_EnumPlayers
2155 ( LPDIRECTPLAY3A iface, LPGUID a, LPDPENUMPLAYERSCALLBACK2 b, LPVOID c, DWORD d )
2156{
2157 ICOM_THIS(IDirectPlay3Impl,iface);
2158 FIXME("(%p)->(%p,%p,%p,0x%08lx): stub", This, a, b, c, d );
2159 return DP_OK;
2160}
2161
2162HRESULT WINAPI DirectPlay3WImpl_EnumPlayers
2163 ( LPDIRECTPLAY3 iface, LPGUID a, LPDPENUMPLAYERSCALLBACK2 b, LPVOID c, DWORD d )
2164{
2165 ICOM_THIS(IDirectPlay3Impl,iface);
2166 FIXME("(%p)->(%p,%p,%p,0x%08lx): stub", This, a, b, c, d );
2167 return DP_OK;
2168}
2169
2170HRESULT WINAPI DirectPlay2A_EnumPlayers
2171 ( LPDIRECTPLAY2A iface, LPGUID a, LPDPENUMPLAYERSCALLBACK2 b, LPVOID c, DWORD d )
2172{
2173 ICOM_THIS(IDirectPlay2Impl,iface);
2174 FIXME("(%p)->(%p,%p,%p,0x%08lx): stub", This, a, b, c, d );
2175 return DP_OK;
2176}
2177
2178HRESULT WINAPI DirectPlay2WImpl_EnumPlayers
2179 ( LPDIRECTPLAY2 iface, LPGUID a, LPDPENUMPLAYERSCALLBACK2 b, LPVOID c, DWORD d )
2180{
2181 ICOM_THIS(IDirectPlay2Impl,iface);
2182 FIXME("(%p)->(%p,%p,%p,0x%08lx): stub", This, a, b, c, d );
2183 return DP_OK;
2184}
2185
2186HRESULT WINAPI DirectPlay3A_EnumSessions
2187 ( LPDIRECTPLAY3A iface, LPDPSESSIONDESC2 a, DWORD b, LPDPENUMSESSIONSCALLBACK2 c,
2188 LPVOID d, DWORD e )
2189{
2190 ICOM_THIS(IDirectPlay3Impl,iface);
2191 FIXME("(%p)->(%p,0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d, e );
2192 return DP_OK;
2193}
2194
2195HRESULT WINAPI DirectPlay3WImpl_EnumSessions
2196 ( LPDIRECTPLAY3 iface, LPDPSESSIONDESC2 a, DWORD b, LPDPENUMSESSIONSCALLBACK2 c,
2197 LPVOID d, DWORD e )
2198{
2199 ICOM_THIS(IDirectPlay3Impl,iface);
2200 FIXME("(%p)->(%p,0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d, e );
2201 return DP_OK;
2202}
2203
2204HRESULT WINAPI DirectPlay2A_EnumSessions
2205 ( LPDIRECTPLAY2A iface, LPDPSESSIONDESC2 a, DWORD b, LPDPENUMSESSIONSCALLBACK2 c,
2206 LPVOID d, DWORD e )
2207{
2208 ICOM_THIS(IDirectPlay2Impl,iface);
2209 FIXME("(%p)->(%p,0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d, e );
2210 return DP_OK;
2211}
2212
2213HRESULT WINAPI DirectPlay2WImpl_EnumSessions
2214 ( LPDIRECTPLAY2 iface, LPDPSESSIONDESC2 a, DWORD b, LPDPENUMSESSIONSCALLBACK2 c,
2215 LPVOID d, DWORD e )
2216{
2217 ICOM_THIS(IDirectPlay2Impl,iface);
2218 FIXME("(%p)->(%p,0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d, e );
2219 return DP_OK;
2220}
2221
2222HRESULT WINAPI DirectPlay3A_GetCaps
2223 ( LPDIRECTPLAY3A iface, LPDPCAPS a, DWORD b )
2224{
2225 ICOM_THIS(IDirectPlay3Impl,iface);
2226 FIXME("(%p)->(%p,0x%08lx): stub", This, a, b );
2227 return DP_OK;
2228}
2229
2230HRESULT WINAPI DirectPlay3WImpl_GetCaps
2231 ( LPDIRECTPLAY3 iface, LPDPCAPS a, DWORD b )
2232{
2233 ICOM_THIS(IDirectPlay3Impl,iface);
2234 FIXME("(%p)->(%p,0x%08lx): stub", This, a, b );
2235 return DP_OK;
2236}
2237
2238HRESULT WINAPI DirectPlay2A_GetCaps
2239 ( LPDIRECTPLAY2A iface, LPDPCAPS a, DWORD b )
2240{
2241 ICOM_THIS(IDirectPlay2Impl,iface);
2242 FIXME("(%p)->(%p,0x%08lx): stub", This, a, b );
2243 return DP_OK;
2244}
2245
2246HRESULT WINAPI DirectPlay2WImpl_GetCaps
2247 ( LPDIRECTPLAY2 iface, LPDPCAPS a, DWORD b )
2248{
2249 ICOM_THIS(IDirectPlay2Impl,iface);
2250 FIXME("(%p)->(%p,0x%08lx): stub", This, a, b );
2251 return DP_OK;
2252}
2253
2254HRESULT WINAPI DirectPlay3A_GetGroupData
2255 ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, LPDWORD c, DWORD d )
2256{
2257 ICOM_THIS(IDirectPlay3Impl,iface);
2258 FIXME("(%p)->(0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d );
2259 return DP_OK;
2260}
2261
2262HRESULT WINAPI DirectPlay3WImpl_GetGroupData
2263 ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, LPDWORD c, DWORD d )
2264{
2265 ICOM_THIS(IDirectPlay3Impl,iface);
2266 FIXME("(%p)->(0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d );
2267 return DP_OK;
2268}
2269
2270HRESULT WINAPI DirectPlay2A_GetGroupData
2271 ( LPDIRECTPLAY2 iface, DPID a, LPVOID b, LPDWORD c, DWORD d )
2272{
2273 ICOM_THIS(IDirectPlay2Impl,iface);
2274 FIXME("(%p)->(0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d );
2275 return DP_OK;
2276}
2277
2278HRESULT WINAPI DirectPlay2WImpl_GetGroupData
2279 ( LPDIRECTPLAY2 iface, DPID a, LPVOID b, LPDWORD c, DWORD d )
2280{
2281 ICOM_THIS(IDirectPlay2Impl,iface);
2282 FIXME("(%p)->(0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d );
2283 return DP_OK;
2284}
2285
2286HRESULT WINAPI DirectPlay3A_GetGroupName
2287 ( LPDIRECTPLAY3A iface, DPID a, LPVOID b, LPDWORD c )
2288{
2289 ICOM_THIS(IDirectPlay3Impl,iface);
2290 FIXME("(%p)->(0x%08lx,%p,%p): stub", This, a, b, c );
2291 return DP_OK;
2292}
2293
2294HRESULT WINAPI DirectPlay3WImpl_GetGroupName
2295 ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, LPDWORD c )
2296{
2297 ICOM_THIS(IDirectPlay3Impl,iface);
2298 FIXME("(%p)->(0x%08lx,%p,%p): stub", This, a, b, c );
2299 return DP_OK;
2300}
2301
2302HRESULT WINAPI DirectPlay2A_GetGroupName
2303 ( LPDIRECTPLAY2A iface, DPID a, LPVOID b, LPDWORD c )
2304{
2305 ICOM_THIS(IDirectPlay2Impl,iface);
2306 FIXME("(%p)->(0x%08lx,%p,%p): stub", This, a, b, c );
2307 return DP_OK;
2308}
2309
2310HRESULT WINAPI DirectPlay2WImpl_GetGroupName
2311 ( LPDIRECTPLAY2 iface, DPID a, LPVOID b, LPDWORD c )
2312{
2313 ICOM_THIS(IDirectPlay2Impl,iface);
2314 FIXME("(%p)->(0x%08lx,%p,%p): stub", This, a, b, c );
2315 return DP_OK;
2316}
2317
2318HRESULT WINAPI DirectPlay3A_GetMessageCount
2319 ( LPDIRECTPLAY3A iface, DPID a, LPDWORD b )
2320{
2321 ICOM_THIS(IDirectPlay3Impl,iface);
2322 FIXME("(%p)->(0x%08lx,%p): stub", This, a, b );
2323 return DP_OK;
2324}
2325
2326HRESULT WINAPI DirectPlay3WImpl_GetMessageCount
2327 ( LPDIRECTPLAY3 iface, DPID a, LPDWORD b )
2328{
2329 ICOM_THIS(IDirectPlay3Impl,iface);
2330 FIXME("(%p)->(0x%08lx,%p): stub", This, a, b );
2331 return DP_OK;
2332}
2333
2334HRESULT WINAPI DirectPlay2A_GetMessageCount
2335 ( LPDIRECTPLAY2A iface, DPID a, LPDWORD b )
2336{
2337 ICOM_THIS(IDirectPlay2Impl,iface);
2338 FIXME("(%p)->(0x%08lx,%p): stub", This, a, b );
2339 return DP_OK;
2340}
2341
2342HRESULT WINAPI DirectPlay2WImpl_GetMessageCount
2343 ( LPDIRECTPLAY2 iface, DPID a, LPDWORD b )
2344{
2345 ICOM_THIS(IDirectPlay2Impl,iface);
2346 FIXME("(%p)->(0x%08lx,%p): stub", This, a, b );
2347 return DP_OK;
2348}
2349
2350HRESULT WINAPI DirectPlay3A_GetPlayerAddress
2351 ( LPDIRECTPLAY3A iface, DPID a, LPVOID b, LPDWORD c )
2352{
2353 ICOM_THIS(IDirectPlay3Impl,iface);
2354 FIXME("(%p)->(0x%08lx,%p,%p): stub", This, a, b, c );
2355 return DP_OK;
2356}
2357
2358HRESULT WINAPI DirectPlay3WImpl_GetPlayerAddress
2359 ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, LPDWORD c )
2360{
2361 ICOM_THIS(IDirectPlay3Impl,iface);
2362 FIXME("(%p)->(0x%08lx,%p,%p): stub", This, a, b, c );
2363 return DP_OK;
2364}
2365
2366HRESULT WINAPI DirectPlay2A_GetPlayerAddress
2367 ( LPDIRECTPLAY2A iface, DPID a, LPVOID b, LPDWORD c )
2368{
2369 ICOM_THIS(IDirectPlay2Impl,iface);
2370 FIXME("(%p)->(0x%08lx,%p,%p): stub", This, a, b, c );
2371 return DP_OK;
2372}
2373
2374HRESULT WINAPI DirectPlay2WImpl_GetPlayerAddress
2375 ( LPDIRECTPLAY2 iface, DPID a, LPVOID b, LPDWORD c )
2376{
2377 ICOM_THIS(IDirectPlay2Impl,iface);
2378 FIXME("(%p)->(0x%08lx,%p,%p): stub", This, a, b, c );
2379 return DP_OK;
2380}
2381
2382HRESULT WINAPI DirectPlay3A_GetPlayerCaps
2383 ( LPDIRECTPLAY3A iface, DPID a, LPDPCAPS b, DWORD c )
2384{
2385 ICOM_THIS(IDirectPlay3Impl,iface);
2386 FIXME("(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c );
2387 return DP_OK;
2388}
2389
2390HRESULT WINAPI DirectPlay3WImpl_GetPlayerCaps
2391 ( LPDIRECTPLAY3 iface, DPID a, LPDPCAPS b, DWORD c )
2392{
2393 ICOM_THIS(IDirectPlay3Impl,iface);
2394 FIXME("(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c );
2395 return DP_OK;
2396}
2397
2398HRESULT WINAPI DirectPlay2A_GetPlayerCaps
2399 ( LPDIRECTPLAY2A iface, DPID a, LPDPCAPS b, DWORD c )
2400{
2401 ICOM_THIS(IDirectPlay2Impl,iface);
2402 FIXME("(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c );
2403 return DP_OK;
2404}
2405
2406HRESULT WINAPI DirectPlay2WImpl_GetPlayerCaps
2407 ( LPDIRECTPLAY2 iface, DPID a, LPDPCAPS b, DWORD c )
2408{
2409 ICOM_THIS(IDirectPlay2Impl,iface);
2410 FIXME("(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c );
2411 return DP_OK;
2412}
2413
2414HRESULT WINAPI DirectPlay3A_GetPlayerData
2415 ( LPDIRECTPLAY3A iface, DPID a, LPVOID b, LPDWORD c, DWORD d )
2416{
2417 ICOM_THIS(IDirectPlay3Impl,iface);
2418 FIXME("(%p)->(0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d );
2419 return DP_OK;
2420}
2421
2422HRESULT WINAPI DirectPlay3WImpl_GetPlayerData
2423 ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, LPDWORD c, DWORD d )
2424{
2425 ICOM_THIS(IDirectPlay3Impl,iface);
2426 FIXME("(%p)->(0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d );
2427 return DP_OK;
2428}
2429
2430HRESULT WINAPI DirectPlay2A_GetPlayerData
2431 ( LPDIRECTPLAY2A iface, DPID a, LPVOID b, LPDWORD c, DWORD d )
2432{
2433 ICOM_THIS(IDirectPlay2Impl,iface);
2434 FIXME("(%p)->(0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d );
2435 return DP_OK;
2436}
2437
2438HRESULT WINAPI DirectPlay2WImpl_GetPlayerData
2439 ( LPDIRECTPLAY2 iface, DPID a, LPVOID b, LPDWORD c, DWORD d )
2440{
2441 ICOM_THIS(IDirectPlay2Impl,iface);
2442 FIXME("(%p)->(0x%08lx,%p,%p,0x%08lx): stub", This, a, b, c, d );
2443 return DP_OK;
2444}
2445
2446HRESULT WINAPI DirectPlay3A_GetPlayerName
2447 ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, LPDWORD c )
2448{
2449 ICOM_THIS(IDirectPlay3Impl,iface);
2450 FIXME("(%p)->(0x%08lx,%p,%p): stub", This, a, b, c );
2451 return DP_OK;
2452}
2453
2454HRESULT WINAPI DirectPlay3WImpl_GetPlayerName
2455 ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, LPDWORD c )
2456{
2457 ICOM_THIS(IDirectPlay3Impl,iface);
2458 FIXME("(%p)->(0x%08lx,%p,%p): stub", This, a, b, c );
2459 return DP_OK;
2460}
2461
2462HRESULT WINAPI DirectPlay2A_GetPlayerName
2463 ( LPDIRECTPLAY2 iface, DPID a, LPVOID b, LPDWORD c )
2464{
2465 ICOM_THIS(IDirectPlay2Impl,iface);
2466 FIXME("(%p)->(0x%08lx,%p,%p): stub", This, a, b, c );
2467 return DP_OK;
2468}
2469
2470HRESULT WINAPI DirectPlay2WImpl_GetPlayerName
2471 ( LPDIRECTPLAY2 iface, DPID a, LPVOID b, LPDWORD c )
2472{
2473 ICOM_THIS(IDirectPlay2Impl,iface);
2474 FIXME("(%p)->(0x%08lx,%p,%p): stub", This, a, b, c );
2475 return DP_OK;
2476}
2477
2478HRESULT WINAPI DirectPlay3A_GetSessionDesc
2479 ( LPDIRECTPLAY3A iface, LPVOID a, LPDWORD b )
2480{
2481 ICOM_THIS(IDirectPlay3Impl,iface);
2482 FIXME("(%p)->(%p,%p): stub", This, a, b );
2483 return DP_OK;
2484}
2485
2486HRESULT WINAPI DirectPlay3WImpl_GetSessionDesc
2487 ( LPDIRECTPLAY3 iface, LPVOID a, LPDWORD b )
2488{
2489 ICOM_THIS(IDirectPlay3Impl,iface);
2490 FIXME("(%p)->(%p,%p): stub", This, a, b );
2491 return DP_OK;
2492}
2493
2494HRESULT WINAPI DirectPlay2A_GetSessionDesc
2495 ( LPDIRECTPLAY2A iface, LPVOID a, LPDWORD b )
2496{
2497 ICOM_THIS(IDirectPlay2Impl,iface);
2498 FIXME("(%p)->(%p,%p): stub", This, a, b );
2499 return DP_OK;
2500}
2501
2502HRESULT WINAPI DirectPlay2WImpl_GetSessionDesc
2503 ( LPDIRECTPLAY2 iface, LPVOID a, LPDWORD b )
2504{
2505 ICOM_THIS(IDirectPlay2Impl,iface);
2506 FIXME("(%p)->(%p,%p): stub", This, a, b );
2507 return DP_OK;
2508}
2509
2510HRESULT WINAPI DirectPlay3A_Initialize
2511 ( LPDIRECTPLAY3A iface, LPGUID a )
2512{
2513 ICOM_THIS(IDirectPlay3Impl,iface);
2514 FIXME("(%p)->(%p): stub", This, a );
2515 return DP_OK;
2516}
2517
2518HRESULT WINAPI DirectPlay3WImpl_Initialize
2519 ( LPDIRECTPLAY3 iface, LPGUID a )
2520{
2521 ICOM_THIS(IDirectPlay3Impl,iface);
2522 FIXME("(%p)->(%p): stub", This, a );
2523 return DP_OK;
2524}
2525
2526HRESULT WINAPI DirectPlay2A_Initialize
2527 ( LPDIRECTPLAY2A iface, LPGUID a )
2528{
2529 ICOM_THIS(IDirectPlay2Impl,iface);
2530 FIXME("(%p)->(%p): stub", This, a );
2531 return DP_OK;
2532}
2533
2534HRESULT WINAPI DirectPlay2WImpl_Initialize
2535 ( LPDIRECTPLAY2 iface, LPGUID a )
2536{
2537 ICOM_THIS(IDirectPlay2Impl,iface);
2538 FIXME("(%p)->(%p): stub", This, a );
2539 return DP_OK;
2540}
2541
2542
2543HRESULT WINAPI DirectPlay3A_Open
2544 ( LPDIRECTPLAY3A iface, LPDPSESSIONDESC2 a, DWORD b )
2545{
2546 ICOM_THIS(IDirectPlay3Impl,iface);
2547 FIXME("(%p)->(%p,0x%08lx): stub", This, a, b );
2548 return DP_OK;
2549}
2550
2551HRESULT WINAPI DirectPlay3WImpl_Open
2552 ( LPDIRECTPLAY3 iface, LPDPSESSIONDESC2 a, DWORD b )
2553{
2554 ICOM_THIS(IDirectPlay3Impl,iface);
2555 FIXME("(%p)->(%p,0x%08lx): stub", This, a, b );
2556 return DP_OK;
2557}
2558
2559HRESULT WINAPI DirectPlay2A_Open
2560 ( LPDIRECTPLAY2A iface, LPDPSESSIONDESC2 a, DWORD b )
2561{
2562 ICOM_THIS(IDirectPlay2Impl,iface);
2563 FIXME("(%p)->(%p,0x%08lx): stub", This, a, b );
2564 return DP_OK;
2565}
2566
2567HRESULT WINAPI DirectPlay2WImpl_Open
2568 ( LPDIRECTPLAY2 iface, LPDPSESSIONDESC2 a, DWORD b )
2569{
2570 ICOM_THIS(IDirectPlay2Impl,iface);
2571 FIXME("(%p)->(%p,0x%08lx): stub", This, a, b );
2572 return DP_OK;
2573}
2574
2575HRESULT WINAPI DirectPlay3A_Receive
2576 ( LPDIRECTPLAY3A iface, LPDPID a, LPDPID b, DWORD c, LPVOID d, LPDWORD e )
2577{
2578 ICOM_THIS(IDirectPlay3Impl,iface);
2579 FIXME("(%p)->(%p,%p,0x%08lx,%p,%p): stub", This, a, b, c, d, e );
2580 return DP_OK;
2581}
2582
2583HRESULT WINAPI DirectPlay3WImpl_Receive
2584 ( LPDIRECTPLAY3 iface, LPDPID a, LPDPID b, DWORD c, LPVOID d, LPDWORD e )
2585{
2586 ICOM_THIS(IDirectPlay3Impl,iface);
2587 FIXME("(%p)->(%p,%p,0x%08lx,%p,%p): stub", This, a, b, c, d, e );
2588 return DP_OK;
2589}
2590
2591HRESULT WINAPI DirectPlay2A_Receive
2592 ( LPDIRECTPLAY2A iface, LPDPID a, LPDPID b, DWORD c, LPVOID d, LPDWORD e )
2593{
2594 ICOM_THIS(IDirectPlay2Impl,iface);
2595 FIXME("(%p)->(%p,%p,0x%08lx,%p,%p): stub", This, a, b, c, d, e );
2596 return DP_OK;
2597}
2598
2599HRESULT WINAPI DirectPlay2WImpl_Receive
2600 ( LPDIRECTPLAY2 iface, LPDPID a, LPDPID b, DWORD c, LPVOID d, LPDWORD e )
2601{
2602 ICOM_THIS(IDirectPlay2Impl,iface);
2603 FIXME("(%p)->(%p,%p,0x%08lx,%p,%p): stub", This, a, b, c, d, e );
2604 return DP_OK;
2605}
2606
2607HRESULT WINAPI DirectPlay3A_Send
2608 ( LPDIRECTPLAY3A iface, DPID a, DPID b, DWORD c, LPVOID d, DWORD e )
2609{
2610 ICOM_THIS(IDirectPlay3Impl,iface);
2611 FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p,0x%08lx): stub", This, a, b, c, d, e );
2612 return DP_OK;
2613}
2614
2615HRESULT WINAPI DirectPlay3WImpl_Send
2616 ( LPDIRECTPLAY3 iface, DPID a, DPID b, DWORD c, LPVOID d, DWORD e )
2617{
2618 ICOM_THIS(IDirectPlay3Impl,iface);
2619 FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p,0x%08lx): stub", This, a, b, c, d, e );
2620 return DP_OK;
2621}
2622
2623HRESULT WINAPI DirectPlay2A_Send
2624 ( LPDIRECTPLAY2A iface, DPID a, DPID b, DWORD c, LPVOID d, DWORD e )
2625{
2626 ICOM_THIS(IDirectPlay2Impl,iface);
2627 FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p,0x%08lx): stub", This, a, b, c, d, e );
2628 return DP_OK;
2629}
2630
2631HRESULT WINAPI DirectPlay2WImpl_Send
2632 ( LPDIRECTPLAY2 iface, DPID a, DPID b, DWORD c, LPVOID d, DWORD e )
2633{
2634 ICOM_THIS(IDirectPlay2Impl,iface);
2635 FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p,0x%08lx): stub", This, a, b, c, d, e );
2636 return DP_OK;
2637}
2638
2639HRESULT WINAPI DirectPlay3A_SetGroupData
2640 ( LPDIRECTPLAY3A iface, DPID a, LPVOID b, DWORD c, DWORD d )
2641{
2642 ICOM_THIS(IDirectPlay3Impl,iface);
2643 FIXME("(%p)->(0x%08lx,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d );
2644 return DP_OK;
2645}
2646
2647HRESULT WINAPI DirectPlay3WImpl_SetGroupData
2648 ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, DWORD c, DWORD d )
2649{
2650 ICOM_THIS(IDirectPlay3Impl,iface);
2651 FIXME("(%p)->(0x%08lx,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d );
2652 return DP_OK;
2653}
2654
2655HRESULT WINAPI DirectPlay2A_SetGroupData
2656 ( LPDIRECTPLAY2A iface, DPID a, LPVOID b, DWORD c, DWORD d )
2657{
2658 ICOM_THIS(IDirectPlay2Impl,iface);
2659 FIXME("(%p)->(0x%08lx,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d );
2660 return DP_OK;
2661}
2662
2663HRESULT WINAPI DirectPlay2WImpl_SetGroupData
2664 ( LPDIRECTPLAY2 iface, DPID a, LPVOID b, DWORD c, DWORD d )
2665{
2666 ICOM_THIS(IDirectPlay2Impl,iface);
2667 FIXME("(%p)->(0x%08lx,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d );
2668 return DP_OK;
2669}
2670
2671HRESULT WINAPI DirectPlay3A_SetGroupName
2672 ( LPDIRECTPLAY3A iface, DPID a, LPDPNAME b, DWORD c )
2673{
2674 ICOM_THIS(IDirectPlay3Impl,iface);
2675 FIXME("(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c );
2676 return DP_OK;
2677}
2678
2679HRESULT WINAPI DirectPlay3WImpl_SetGroupName
2680 ( LPDIRECTPLAY3 iface, DPID a, LPDPNAME b, DWORD c )
2681{
2682 ICOM_THIS(IDirectPlay3Impl,iface);
2683 FIXME("(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c );
2684 return DP_OK;
2685}
2686
2687HRESULT WINAPI DirectPlay2A_SetGroupName
2688 ( LPDIRECTPLAY2A iface, DPID a, LPDPNAME b, DWORD c )
2689{
2690 ICOM_THIS(IDirectPlay2Impl,iface);
2691 FIXME("(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c );
2692 return DP_OK;
2693}
2694
2695HRESULT WINAPI DirectPlay2WImpl_SetGroupName
2696 ( LPDIRECTPLAY2 iface, DPID a, LPDPNAME b, DWORD c )
2697{
2698 ICOM_THIS(IDirectPlay2Impl,iface);
2699 FIXME("(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c );
2700 return DP_OK;
2701}
2702
2703HRESULT WINAPI DirectPlay3A_SetPlayerData
2704 ( LPDIRECTPLAY3A iface, DPID a, LPVOID b, DWORD c, DWORD d )
2705{
2706 ICOM_THIS(IDirectPlay3Impl,iface);
2707 FIXME("(%p)->(0x%08lx,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d );
2708 return DP_OK;
2709}
2710
2711HRESULT WINAPI DirectPlay3WImpl_SetPlayerData
2712 ( LPDIRECTPLAY3 iface, DPID a, LPVOID b, DWORD c, DWORD d )
2713{
2714 ICOM_THIS(IDirectPlay3Impl,iface);
2715 FIXME("(%p)->(0x%08lx,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d );
2716 return DP_OK;
2717}
2718
2719HRESULT WINAPI DirectPlay2A_SetPlayerData
2720 ( LPDIRECTPLAY2A iface, DPID a, LPVOID b, DWORD c, DWORD d )
2721{
2722 ICOM_THIS(IDirectPlay2Impl,iface);
2723 FIXME("(%p)->(0x%08lx,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d );
2724 return DP_OK;
2725}
2726
2727HRESULT WINAPI DirectPlay2WImpl_SetPlayerData
2728 ( LPDIRECTPLAY2 iface, DPID a, LPVOID b, DWORD c, DWORD d )
2729{
2730 ICOM_THIS(IDirectPlay2Impl,iface);
2731 FIXME("(%p)->(0x%08lx,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d );
2732 return DP_OK;
2733}
2734
2735HRESULT WINAPI DirectPlay3A_SetPlayerName
2736 ( LPDIRECTPLAY3A iface, DPID a, LPDPNAME b, DWORD c )
2737{
2738 ICOM_THIS(IDirectPlay3Impl,iface);
2739 FIXME("(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c );
2740 return DP_OK;
2741}
2742
2743HRESULT WINAPI DirectPlay3WImpl_SetPlayerName
2744 ( LPDIRECTPLAY3 iface, DPID a, LPDPNAME b, DWORD c )
2745{
2746 ICOM_THIS(IDirectPlay3Impl,iface);
2747 FIXME("(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c );
2748 return DP_OK;
2749}
2750
2751HRESULT WINAPI DirectPlay2A_SetPlayerName
2752 ( LPDIRECTPLAY2A iface, DPID a, LPDPNAME b, DWORD c )
2753{
2754 ICOM_THIS(IDirectPlay2Impl,iface);
2755 FIXME("(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c );
2756 return DP_OK;
2757}
2758
2759HRESULT WINAPI DirectPlay2WImpl_SetPlayerName
2760 ( LPDIRECTPLAY2 iface, DPID a, LPDPNAME b, DWORD c )
2761{
2762 ICOM_THIS(IDirectPlay2Impl,iface);
2763 FIXME("(%p)->(0x%08lx,%p,0x%08lx): stub", This, a, b, c );
2764 return DP_OK;
2765}
2766
2767HRESULT WINAPI DirectPlay3A_SetSessionDesc
2768 ( LPDIRECTPLAY3A iface, LPDPSESSIONDESC2 a, DWORD b )
2769{
2770 ICOM_THIS(IDirectPlay3Impl,iface);
2771 FIXME("(%p)->(%p,0x%08lx): stub", This, a, b );
2772 return DP_OK;
2773}
2774
2775HRESULT WINAPI DirectPlay3WImpl_SetSessionDesc
2776 ( LPDIRECTPLAY3 iface, LPDPSESSIONDESC2 a, DWORD b )
2777{
2778 ICOM_THIS(IDirectPlay3Impl,iface);
2779 FIXME("(%p)->(%p,0x%08lx): stub", This, a, b );
2780 return DP_OK;
2781}
2782
2783HRESULT WINAPI DirectPlay2A_SetSessionDesc
2784 ( LPDIRECTPLAY2A iface, LPDPSESSIONDESC2 a, DWORD b )
2785{
2786 ICOM_THIS(IDirectPlay2Impl,iface);
2787 FIXME("(%p)->(%p,0x%08lx): stub", This, a, b );
2788 return DP_OK;
2789}
2790
2791HRESULT WINAPI DirectPlay2WImpl_SetSessionDesc
2792 ( LPDIRECTPLAY2 iface, LPDPSESSIONDESC2 a, DWORD b )
2793{
2794 ICOM_THIS(IDirectPlay2Impl,iface);
2795 FIXME("(%p)->(%p,0x%08lx): stub", This, a, b );
2796 return DP_OK;
2797}
2798
2799HRESULT WINAPI DirectPlay3A_AddGroupToGroup
2800 ( LPDIRECTPLAY3A iface, DPID a, DPID b )
2801{
2802 ICOM_THIS(IDirectPlay3Impl,iface);
2803 FIXME("(%p)->(0x%08lx,0x%08lx): stub", This, a, b );
2804 return DP_OK;
2805}
2806
2807HRESULT WINAPI DirectPlay3WImpl_AddGroupToGroup
2808 ( LPDIRECTPLAY3 iface, DPID a, DPID b )
2809{
2810 ICOM_THIS(IDirectPlay3Impl,iface);
2811 FIXME("(%p)->(0x%08lx,0x%08lx): stub", This, a, b );
2812 return DP_OK;
2813}
2814
2815HRESULT WINAPI DirectPlay3A_CreateGroupInGroup
2816 ( LPDIRECTPLAY3A iface, DPID a, LPDPID b, LPDPNAME c, LPVOID d, DWORD e, DWORD f )
2817{
2818 ICOM_THIS(IDirectPlay3Impl,iface);
2819 FIXME("(%p)->(0x%08lx,%p,%p,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d, e, f );
2820 return DP_OK;
2821}
2822
2823HRESULT WINAPI DirectPlay3WImpl_CreateGroupInGroup
2824 ( LPDIRECTPLAY3 iface, DPID a, LPDPID b, LPDPNAME c, LPVOID d, DWORD e, DWORD f )
2825{
2826 ICOM_THIS(IDirectPlay3Impl,iface);
2827 FIXME("(%p)->(0x%08lx,%p,%p,%p,0x%08lx,0x%08lx): stub", This, a, b, c, d, e, f );
2828 return DP_OK;
2829}
2830
2831HRESULT WINAPI DirectPlay3A_DeleteGroupFromGroup
2832 ( LPDIRECTPLAY3A iface, DPID a, DPID b )
2833{
2834 ICOM_THIS(IDirectPlay3Impl,iface);
2835 FIXME("(%p)->(0x%08lx,0x%08lx): stub", This, a, b );
2836 return DP_OK;
2837}
2838
2839HRESULT WINAPI DirectPlay3WImpl_DeleteGroupFromGroup
2840 ( LPDIRECTPLAY3 iface, DPID a, DPID b )
2841{
2842 ICOM_THIS(IDirectPlay3Impl,iface);
2843 FIXME("(%p)->(0x%08lx,0x%08lx): stub", This, a, b );
2844 return DP_OK;
2845}
2846
2847HRESULT WINAPI DirectPlay3A_EnumConnections
2848 ( LPDIRECTPLAY3A iface, LPCGUID a, LPDPENUMCONNECTIONSCALLBACK b, LPVOID c, DWORD d )
2849{
2850 ICOM_THIS(IDirectPlay3Impl,iface);
2851 FIXME("(%p)->(%p,%p,%p,0x%08lx): stub", This, a, b, c, d );
2852 return DP_OK;
2853}
2854
2855HRESULT WINAPI DirectPlay3WImpl_EnumConnections
2856 ( LPDIRECTPLAY3 iface, LPCGUID a, LPDPENUMCONNECTIONSCALLBACK b, LPVOID c, DWORD d )
2857{
2858 ICOM_THIS(IDirectPlay3Impl,iface);
2859 FIXME("(%p)->(%p,%p,%p,0x%08lx): stub", This, a, b, c, d );
2860 return DP_OK;
2861}
2862
2863HRESULT WINAPI DirectPlay3A_EnumGroupsInGroup
2864 ( LPDIRECTPLAY3A iface, DPID a, LPGUID b, LPDPENUMPLAYERSCALLBACK2 c, LPVOID d, DWORD e )
2865{
2866 ICOM_THIS(IDirectPlay3Impl,iface);
2867 FIXME("(%p)->(0x%08lx,%p,%p,%p,0x%08lx): stub", This, a, b, c, d, e );
2868 return DP_OK;
2869}
2870
2871HRESULT WINAPI DirectPlay3WImpl_EnumGroupsInGroup
2872 ( LPDIRECTPLAY3 iface, DPID a, LPGUID b, LPDPENUMPLAYERSCALLBACK2 c, LPVOID d, DWORD e )
2873{
2874 ICOM_THIS(IDirectPlay3Impl,iface);
2875 FIXME("(%p)->(0x%08lx,%p,%p,%p,0x%08lx): stub", This, a, b, c, d, e );
2876 return DP_OK;
2877}
2878
2879
2880HRESULT WINAPI DirectPlay3A_GetGroupConnectionSettings
2881 ( LPDIRECTPLAY3A iface, DWORD a, DPID b, LPVOID c, LPDWORD d )
2882{
2883 ICOM_THIS(IDirectPlay3Impl,iface);
2884 FIXME("(%p)->(0x%08lx,0x%08lx,%p,%p): stub", This, a, b, c, d );
2885 return DP_OK;
2886}
2887
2888HRESULT WINAPI DirectPlay3WImpl_GetGroupConnectionSettings
2889 ( LPDIRECTPLAY3 iface, DWORD a, DPID b, LPVOID c, LPDWORD d )
2890{
2891 ICOM_THIS(IDirectPlay3Impl,iface);
2892 FIXME("(%p)->(0x%08lx,0x%08lx,%p,%p): stub", This, a, b, c, d );
2893 return DP_OK;
2894}
2895
2896HRESULT WINAPI DirectPlay3A_InitializeConnection
2897 ( LPDIRECTPLAY3A iface, LPVOID a, DWORD b )
2898{
2899 ICOM_THIS(IDirectPlay3Impl,iface);
2900 FIXME("(%p)->(%p,0x%08lx): stub", This, a, b );
2901 return DP_OK;
2902}
2903
2904HRESULT WINAPI DirectPlay3WImpl_InitializeConnection
2905 ( LPDIRECTPLAY3 iface, LPVOID a, DWORD b )
2906{
2907 ICOM_THIS(IDirectPlay3Impl,iface);
2908 FIXME("(%p)->(%p,0x%08lx): stub", This, a, b );
2909 return DP_OK;
2910}
2911
2912HRESULT WINAPI DirectPlay3A_SecureOpen
2913 ( LPDIRECTPLAY3A iface, LPCDPSESSIONDESC2 a, DWORD b, LPCDPSECURITYDESC c, LPCDPCREDENTIALS d )
2914{
2915 ICOM_THIS(IDirectPlay3Impl,iface);
2916 FIXME("(%p)->(%p,0x%08lx,%p,%p): stub", This, a, b, c, d );
2917 return DP_OK;
2918}
2919
2920HRESULT WINAPI DirectPlay3WImpl_SecureOpen
2921 ( LPDIRECTPLAY3 iface, LPCDPSESSIONDESC2 a, DWORD b, LPCDPSECURITYDESC c, LPCDPCREDENTIALS d )
2922{
2923 ICOM_THIS(IDirectPlay3Impl,iface);
2924 FIXME("(%p)->(%p,0x%08lx,%p,%p): stub", This, a, b, c, d );
2925 return DP_OK;
2926}
2927
2928HRESULT WINAPI DirectPlay3A_SendChatMessage
2929 ( LPDIRECTPLAY3A iface, DPID a, DPID b, DWORD c, LPDPCHAT d )
2930{
2931 ICOM_THIS(IDirectPlay3Impl,iface);
2932 FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p): stub", This, a, b, c, d );
2933 return DP_OK;
2934}
2935
2936HRESULT WINAPI DirectPlay3WImpl_SendChatMessage
2937 ( LPDIRECTPLAY3 iface, DPID a, DPID b, DWORD c, LPDPCHAT d )
2938{
2939 ICOM_THIS(IDirectPlay3Impl,iface);
2940 FIXME("(%p)->(0x%08lx,0x%08lx,0x%08lx,%p): stub", This, a, b, c, d );
2941 return DP_OK;
2942}
2943
2944HRESULT WINAPI DirectPlay3A_SetGroupConnectionSettings
2945 ( LPDIRECTPLAY3A iface, DWORD a, DPID b, LPDPLCONNECTION c )
2946{
2947 ICOM_THIS(IDirectPlay3Impl,iface);
2948 FIXME("(%p)->(0x%08lx,0x%08lx,%p): stub", This, a, b, c );
2949 return DP_OK;
2950}
2951
2952HRESULT WINAPI DirectPlay3WImpl_SetGroupConnectionSettings
2953 ( LPDIRECTPLAY3 iface, DWORD a, DPID b, LPDPLCONNECTION c )
2954{
2955 ICOM_THIS(IDirectPlay3Impl,iface);
2956 FIXME("(%p)->(0x%08lx,0x%08lx,%p): stub", This, a, b, c );
2957 return DP_OK;
2958}
2959
2960HRESULT WINAPI DirectPlay3A_StartSession
2961 ( LPDIRECTPLAY3A iface, DWORD a, DPID b )
2962{
2963 ICOM_THIS(IDirectPlay3Impl,iface);
2964 FIXME("(%p)->(0x%08lx,0x%08lx): stub", This, a, b );
2965 return DP_OK;
2966}
2967
2968HRESULT WINAPI DirectPlay3WImpl_StartSession
2969 ( LPDIRECTPLAY3 iface, DWORD a, DPID b )
2970{
2971 ICOM_THIS(IDirectPlay3Impl,iface);
2972 FIXME("(%p)->(0x%08lx,0x%08lx): stub", This, a, b );
2973 return DP_OK;
2974}
2975
2976HRESULT WINAPI DirectPlay3A_GetGroupFlags
2977 ( LPDIRECTPLAY3A iface, DPID a, LPDWORD b )
2978{
2979 ICOM_THIS(IDirectPlay3Impl,iface);
2980 FIXME("(%p)->(0x%08lx,%p): stub", This, a, b );
2981 return DP_OK;
2982}
2983
2984HRESULT WINAPI DirectPlay3WImpl_GetGroupFlags
2985 ( LPDIRECTPLAY3 iface, DPID a, LPDWORD b )
2986{
2987 ICOM_THIS(IDirectPlay3Impl,iface);
2988 FIXME("(%p)->(0x%08lx,%p): stub", This, a, b );
2989 return DP_OK;
2990}
2991
2992HRESULT WINAPI DirectPlay3A_GetGroupParent
2993 ( LPDIRECTPLAY3A iface, DPID a, LPDPID b )
2994{
2995 ICOM_THIS(IDirectPlay3Impl,iface);
2996 FIXME("(%p)->(0x%08lx,%p): stub", This, a, b );
2997 return DP_OK;
2998}
2999
3000HRESULT WINAPI DirectPlay3WImpl_GetGroupParent
3001 ( LPDIRECTPLAY3 iface, DPID a, LPDPID b )
3002{
3003 ICOM_THIS(IDirectPlay3Impl,iface);
3004 FIXME("(%p)->(0x%08lx,%p): stub", This, a, b );
3005 return DP_OK;
3006}
3007
3008HRESULT WINAPI DirectPlay3A_GetPlayerAccount
3009 ( LPDIRECTPLAY3A iface, DPID a, DWORD b, LPVOID c, LPDWORD d )
3010{
3011 ICOM_THIS(IDirectPlay3Impl,iface);
3012 FIXME("(%p)->(0x%08lx,0x%08lx,%p,%p): stub", This, a, b, c, d );
3013 return DP_OK;
3014}
3015
3016HRESULT WINAPI DirectPlay3WImpl_GetPlayerAccount
3017 ( LPDIRECTPLAY3 iface, DPID a, DWORD b, LPVOID c, LPDWORD d )
3018{
3019 ICOM_THIS(IDirectPlay3Impl,iface);
3020 FIXME("(%p)->(0x%08lx,0x%08lx,%p,%p): stub", This, a, b, c, d );
3021 return DP_OK;
3022}
3023
3024HRESULT WINAPI DirectPlay3A_GetPlayerFlags
3025 ( LPDIRECTPLAY3A iface, DPID a, LPDWORD b )
3026{
3027 ICOM_THIS(IDirectPlay3Impl,iface);
3028 FIXME("(%p)->(0x%08lx,%p): stub", This, a, b );
3029 return DP_OK;
3030}
3031
3032HRESULT WINAPI DirectPlay3WImpl_GetPlayerFlags
3033 ( LPDIRECTPLAY3 iface, DPID a, LPDWORD b )
3034{
3035 ICOM_THIS(IDirectPlay3Impl,iface);
3036 FIXME("(%p)->(0x%08lx,%p): stub", This, a, b );
3037 return DP_OK;
3038}
3039
3040
3041ICOM_VTABLE(IDirectPlay2) directPlay2WVT =
3042{
3043 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
3044 DirectPlay2W_QueryInterface,
3045 DirectPlay2WImpl_AddRef,
3046 DirectPlay2WImpl_Release,
3047 DirectPlay2WImpl_AddPlayerToGroup,
3048 DirectPlay2WImpl_Close,
3049 DirectPlay2WImpl_CreateGroup,
3050 DirectPlay2WImpl_CreatePlayer,
3051 DirectPlay2WImpl_DeletePlayerFromGroup,
3052 DirectPlay2WImpl_DestroyGroup,
3053 DirectPlay2WImpl_DestroyPlayer,
3054 DirectPlay2WImpl_EnumGroupPlayers,
3055 DirectPlay2WImpl_EnumGroups,
3056 DirectPlay2WImpl_EnumPlayers,
3057 DirectPlay2WImpl_EnumSessions,
3058 DirectPlay2WImpl_GetCaps,
3059 DirectPlay2WImpl_GetGroupData,
3060 DirectPlay2WImpl_GetGroupName,
3061 DirectPlay2WImpl_GetMessageCount,
3062 DirectPlay2WImpl_GetPlayerAddress,
3063 DirectPlay2WImpl_GetPlayerCaps,
3064 DirectPlay2WImpl_GetPlayerData,
3065 DirectPlay2WImpl_GetPlayerName,
3066 DirectPlay2WImpl_GetSessionDesc,
3067 DirectPlay2WImpl_Initialize,
3068 DirectPlay2WImpl_Open,
3069 DirectPlay2WImpl_Receive,
3070 DirectPlay2WImpl_Send,
3071 DirectPlay2WImpl_SetGroupData,
3072 DirectPlay2WImpl_SetGroupName,
3073 DirectPlay2WImpl_SetPlayerData,
3074 DirectPlay2WImpl_SetPlayerName,
3075 DirectPlay2WImpl_SetSessionDesc
3076};
3077
3078
3079ICOM_VTABLE(IDirectPlay2) directPlay2AVT =
3080{
3081 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
3082 DirectPlay2A_QueryInterface,
3083 DirectPlay2WImpl_AddRef, //???
3084 DirectPlay2A_Release,
3085 DirectPlay2A_AddPlayerToGroup,
3086 DirectPlay2A_Close,
3087 DirectPlay2A_CreateGroup,
3088 DirectPlay2A_CreatePlayer,
3089 DirectPlay2A_DeletePlayerFromGroup,
3090 DirectPlay2A_DestroyGroup,
3091 DirectPlay2A_DestroyPlayer,
3092 DirectPlay2A_EnumGroupPlayers,
3093 DirectPlay2A_EnumGroups,
3094 DirectPlay2A_EnumPlayers,
3095 DirectPlay2A_EnumSessions,
3096 DirectPlay2A_GetCaps,
3097 DirectPlay2A_GetGroupData,
3098 DirectPlay2A_GetGroupName,
3099 DirectPlay2A_GetMessageCount,
3100 DirectPlay2A_GetPlayerAddress,
3101 DirectPlay2A_GetPlayerCaps,
3102 DirectPlay2A_GetPlayerData,
3103 DirectPlay2A_GetPlayerName,
3104 DirectPlay2A_GetSessionDesc,
3105 DirectPlay2A_Initialize,
3106 DirectPlay2A_Open,
3107 DirectPlay2A_Receive,
3108 DirectPlay2A_Send,
3109 DirectPlay2A_SetGroupData,
3110 DirectPlay2A_SetGroupName,
3111 DirectPlay2A_SetPlayerData,
3112 DirectPlay2A_SetPlayerName,
3113 DirectPlay2A_SetSessionDesc
3114};
3115
3116
3117ICOM_VTABLE(IDirectPlay3) directPlay3AVT =
3118{
3119 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
3120 DirectPlay3A_QueryInterface,
3121 DirectPlay3WImpl_AddRef,
3122 DirectPlay3A_Release,
3123 DirectPlay3A_AddPlayerToGroup,
3124 DirectPlay3A_Close,
3125 DirectPlay3A_CreateGroup,
3126 DirectPlay3A_CreatePlayer,
3127 DirectPlay3A_DeletePlayerFromGroup,
3128 DirectPlay3A_DestroyGroup,
3129 DirectPlay3A_DestroyPlayer,
3130 DirectPlay3A_EnumGroupPlayers,
3131 DirectPlay3A_EnumGroups,
3132 DirectPlay3A_EnumPlayers,
3133 DirectPlay3A_EnumSessions,
3134 DirectPlay3A_GetCaps,
3135 DirectPlay3A_GetGroupData,
3136 DirectPlay3A_GetGroupName,
3137 DirectPlay3A_GetMessageCount,
3138 DirectPlay3A_GetPlayerAddress,
3139 DirectPlay3A_GetPlayerCaps,
3140 DirectPlay3A_GetPlayerData,
3141 DirectPlay3A_GetPlayerName,
3142 DirectPlay3A_GetSessionDesc,
3143 DirectPlay3A_Initialize,
3144 DirectPlay3A_Open,
3145 DirectPlay3A_Receive,
3146 DirectPlay3A_Send,
3147 DirectPlay3A_SetGroupData,
3148 DirectPlay3A_SetGroupName,
3149 DirectPlay3A_SetPlayerData,
3150 DirectPlay3A_SetPlayerName,
3151 DirectPlay3A_SetSessionDesc,
3152
3153 DirectPlay3A_AddGroupToGroup,
3154 DirectPlay3A_CreateGroupInGroup,
3155 DirectPlay3A_DeleteGroupFromGroup,
3156 DirectPlay3A_EnumConnections,
3157 DirectPlay3A_EnumGroupsInGroup,
3158 DirectPlay3A_GetGroupConnectionSettings,
3159 DirectPlay3A_InitializeConnection,
3160 DirectPlay3A_SecureOpen,
3161 DirectPlay3A_SendChatMessage,
3162 DirectPlay3A_SetGroupConnectionSettings,
3163 DirectPlay3A_StartSession,
3164 DirectPlay3A_GetGroupFlags,
3165 DirectPlay3A_GetGroupParent,
3166 DirectPlay3A_GetPlayerAccount,
3167 DirectPlay3A_GetPlayerFlags
3168};
3169
3170ICOM_VTABLE(IDirectPlay3) directPlay3WVT =
3171{
3172 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
3173 DirectPlay3WImpl_QueryInterface,
3174 DirectPlay3WImpl_AddRef,
3175 DirectPlay3WImpl_Release,
3176 DirectPlay3WImpl_AddPlayerToGroup,
3177 DirectPlay3WImpl_Close,
3178 DirectPlay3WImpl_CreateGroup,
3179 DirectPlay3WImpl_CreatePlayer,
3180 DirectPlay3WImpl_DeletePlayerFromGroup,
3181 DirectPlay3WImpl_DestroyGroup,
3182 DirectPlay3WImpl_DestroyPlayer,
3183 DirectPlay3WImpl_EnumGroupPlayers,
3184 DirectPlay3WImpl_EnumGroups,
3185 DirectPlay3WImpl_EnumPlayers,
3186 DirectPlay3WImpl_EnumSessions,
3187 DirectPlay3WImpl_GetCaps,
3188 DirectPlay3WImpl_GetGroupData,
3189 DirectPlay3WImpl_GetGroupName,
3190 DirectPlay3WImpl_GetMessageCount,
3191 DirectPlay3WImpl_GetPlayerAddress,
3192 DirectPlay3WImpl_GetPlayerCaps,
3193 DirectPlay3WImpl_GetPlayerData,
3194 DirectPlay3WImpl_GetPlayerName,
3195 DirectPlay3WImpl_GetSessionDesc,
3196 DirectPlay3WImpl_Initialize,
3197 DirectPlay3WImpl_Open,
3198 DirectPlay3WImpl_Receive,
3199 DirectPlay3WImpl_Send,
3200 DirectPlay3WImpl_SetGroupData,
3201 DirectPlay3WImpl_SetGroupName,
3202 DirectPlay3WImpl_SetPlayerData,
3203 DirectPlay3WImpl_SetPlayerName,
3204 DirectPlay3WImpl_SetSessionDesc,
3205
3206 DirectPlay3WImpl_AddGroupToGroup,
3207 DirectPlay3WImpl_CreateGroupInGroup,
3208 DirectPlay3WImpl_DeleteGroupFromGroup,
3209 DirectPlay3WImpl_EnumConnections,
3210 DirectPlay3WImpl_EnumGroupsInGroup,
3211 DirectPlay3WImpl_GetGroupConnectionSettings,
3212 DirectPlay3WImpl_InitializeConnection,
3213 DirectPlay3WImpl_SecureOpen,
3214 DirectPlay3WImpl_SendChatMessage,
3215 DirectPlay3WImpl_SetGroupConnectionSettings,
3216 DirectPlay3WImpl_StartSession,
3217 DirectPlay3WImpl_GetGroupFlags,
3218 DirectPlay3WImpl_GetGroupParent,
3219 DirectPlay3WImpl_GetPlayerAccount,
3220 DirectPlay3WImpl_GetPlayerFlags
3221};
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