1 | /* $Id: flatthunk.h,v 1.1 1999-05-24 20:19:12 ktk Exp $ */
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2 |
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3 | /*
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4 | * Win95 Flat Thunk data structures
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5 | *
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6 | * Copyright 1998 Ulrich Weigand
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7 | */
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8 |
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9 | #ifndef __WINE_FLATTHUNK_H
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10 | #define __WINE_FLATTHUNK_H
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11 |
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12 | struct ThunkDataCommon
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13 | {
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14 | char magic[4]; /* 00 */
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15 | DWORD checksum; /* 04 */
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16 | };
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17 |
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18 | struct ThunkDataLS16
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19 | {
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20 | struct ThunkDataCommon common; /* 00 */
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21 | SEGPTR targetTable; /* 08 */
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22 | DWORD firstTime; /* 0C */
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23 | };
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24 |
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25 | struct ThunkDataLS32
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26 | {
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27 | struct ThunkDataCommon common; /* 00 */
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28 | DWORD * targetTable; /* 08 */
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29 | char lateBinding[4]; /* 0C */
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30 | DWORD flags; /* 10 */
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31 | DWORD reserved1; /* 14 */
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32 | DWORD reserved2; /* 18 */
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33 | DWORD offsetQTThunk; /* 1C */
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34 | DWORD offsetFTProlog; /* 20 */
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35 | };
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36 |
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37 | struct ThunkDataSL16
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38 | {
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39 | struct ThunkDataCommon common; /* 00 */
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40 | DWORD flags1; /* 08 */
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41 | DWORD reserved1; /* 0C */
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42 | struct ThunkDataSL * fpData; /* 10 */
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43 | SEGPTR spData; /* 14 */
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44 | DWORD reserved2; /* 18 */
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45 | char lateBinding[4]; /* 1C */
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46 | DWORD flags2; /* 20 */
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47 | DWORD reserved3; /* 20 */
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48 | SEGPTR apiDatabase; /* 28 */
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49 | };
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50 |
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51 | struct ThunkDataSL32
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52 | {
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53 | struct ThunkDataCommon common; /* 00 */
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54 | DWORD reserved1; /* 08 */
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55 | struct ThunkDataSL * data; /* 0C */
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56 | char lateBinding[4]; /* 10 */
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57 | DWORD flags; /* 14 */
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58 | DWORD reserved2; /* 18 */
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59 | DWORD reserved3; /* 1C */
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60 | DWORD offsetTargetTable; /* 20 */
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61 | };
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62 |
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63 | struct ThunkDataSL
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64 | {
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65 | #if 0
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66 | This structure differs from the Win95 original,
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67 | but this should not matter since it is strictly internal to
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68 | the thunk handling routines in KRNL386 / KERNEL32.
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69 |
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70 | For reference, here is the Win95 layout:
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71 |
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72 | struct ThunkDataCommon common; /* 00 */
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73 | DWORD flags1; /* 08 */
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74 | SEGPTR apiDatabase; /* 0C */
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75 | WORD exePtr; /* 10 */
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76 | WORD segMBA; /* 12 */
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77 | DWORD lenMBATotal; /* 14 */
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78 | DWORD lenMBAUsed; /* 18 */
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79 | DWORD flags2; /* 1C */
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80 | char pszDll16[256]; /* 20 */
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81 | char pszDll32[256]; /*120 */
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82 |
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83 | We do it differently since all our thunk handling is done
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84 | by 32-bit code. Therefore we do not need do provide
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85 | easy access to this data, especially the process target
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86 | table database, for 16-bit code.
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87 | #endif
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88 |
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89 | struct ThunkDataCommon common;
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90 | DWORD flags1;
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91 | struct SLApiDB * apiDB;
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92 | struct SLTargetDB * targetDB;
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93 | DWORD flags2;
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94 | char pszDll16[256];
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95 | char pszDll32[256];
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96 | };
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97 |
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98 | struct SLTargetDB
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99 | {
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100 | struct SLTargetDB * next;
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101 | PDB * process;
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102 | DWORD * targetTable;
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103 | };
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104 |
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105 | struct SLApiDB
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106 | {
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107 | DWORD nrArgBytes;
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108 | DWORD errorReturnValue;
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109 | };
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110 |
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111 |
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112 | #endif /* __WINE_FLATTHUNK_H */
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113 |
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