source: trunk/doc/Readme.txt@ 4802

Last change on this file since 4802 was 4794, checked in by bird, 25 years ago

Corrected minor flaw: Win32k option "-PE" should be "-Pe".

File size: 25.8 KB
Line 
1
2 O D I N Public Alpha 5 - 1999/11/16
3 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4
5WANTED: We are still looking for talented developers that want to
6 contribute! Please take a look at the last section!
7
8NOTE: LICENSE.TXT describes the Project Odin Software License.
9
10
11Project Odin Information
12========================
13
141.0 Introduction
15----------------
16
17This readme is intended for end users that have downloaded the
18latest public alpha release and want to give it a try. For more
19information, be sure to regularly check http://www.netlabs.org/odin.
20
211.1 Purpose
22-----------
23
24Odin is a free Open Source project with the goal to eventually
25provide a fully working Win32 (Win 95/98/NT/2000) runtime environment,
26making it possible to run your favorite Windows programs under OS/2,
27as if they were native OS/2 programs. The second goal of Odin is to
28provide the full Win32 application programming interface (API) so
29that it is possible to build OS/2 programs using Windows source
30code. This is also refered to as Odin32 whereas Odin is the name
31of the Win32 binary emulator.
32
331.2 Current Status
34------------------
35
36Odin is still in the early alpha state so that it is very far from
37being widely usable. Most programs will not work or show many
38problems. Even though it is not usable for most programs, we have
39decided to do a public release in order to show how much progress
40the project has been made. A second goal is to attract more developers
41in order to speedup development. Our job includes rewriting most
42parts of Windows 95/NT without having the original source code so
43the more developers we have the more progess will be seen. The
44last public release (Alpha 0.004) has been in 1997 and the project
45has changed much since then. Everything is free and Open Source now
46and the base architecture has been improved quite a lot. We are now
47in a position where we can expect the first bigger applications to
48run well and to make much more visible progress.
49
501.3 Changes and additions in alpha 5
51------------------------------------
52- Removed Open32 dependacy in User32 code: windows, dialogs, buttons and
53 other controls creation and manipulation is now implemented fully in Odin32.
54 Applications have Win32 look: Win32 specific controls are also supported
55 (Open32 is still a requirement as other Odin32 functions use it!)
56- New and improved PE2LX converter
57- New Portable Executable Loader (PE) that overcomes some differences
58 between OS/2 and Win32 memory models (this does not include 512MB
59 per-process memory limitation in OS/2, you still need the Aurora-level
60 kernel for that)
61- New WIN32K32k.SYS driver that automates loading of Win32 binaries (no
62 conversion or invocation through PE.EXE loader is needed), now
63 compatible with WSeB (Aurora) and no longer dependant of code under
64 GNU license
65- Wine ports of common controls (comctl32), shell extensions (shell32) and
66 OLE
67- Full implementation of memory mapped files
68- Joystick support (winmm)
69- Direct Input (DirectX keyboard & mouse) added (Wine Port)
70- Rewrite of DirectDraw. More complete implementation.
71- Couple of (not core Win32 API, but often used) new DLLs (winasp32, lz32,
72 avifil32...), so users don't have to have Windows license at all to run
73 Windows programs
74- Many new API functions implemented or ported from Wine, allows
75 developers to port Win32 apps directly to OS/2 with little to no rewriting
76- Many bugfixes and enhancements
77- Many new programs that load and/or work with Odin
78- Full source code available
79
80
81
822.0 Installing Odin (UPDATED)
83-----------------------------
84
85Odin daily builds are now also distributed as WarpIn archives.
86WarpIn is a generic OS/2 installation application that can be
87downloaded from warpin.netlabs.org.
88
89To install Odin run warpin.exe with the name of the daily build archive
90as parameter.
91Follow the instructions to complete the installation.
92The Odin installation consists of:
93 - creating an Odin directory and copying the included files to
94 x:\odin and x:\odin\system32
95 - creating empty directories in x:\odin (to create a similar directory
96 structure as found in Windows)
97 - creating a basic registry for executing win32 applications in OS/2
98 - adds x:\odin\system32 to the path and libpath settings in your config.sys
99
100NOTE: You MUST install Odin at least once using WarpIn (unless you know
101 what you're doing). Afterwards you can use the daily build zipfiles
102 to upgrade to a newer version.
103
104To run DirectDraw games or Quake 2 in Voodoo mode, you must install Holger
105Veit's XFree86/2 support driver (XF86SUP.SYS).
106Visit http://ais.gmd.de/~veit/os2/xf86sup.html to download it.
107
1082.0.1 Log files
109---------------
110The alpha 5 binaries and daily build zipfiles can generate logfiles to show
111what a win32 application is doing. This can be very useful to determine
112why certain applications don't run correctly.
113
114The major disadvantage of loggging is the overhead. Therefor it has been
115disabled by default in the alpha 5 release and daily builds.
116To enable logging set the environment variable WIN32LOG_ENABLED:
117 SET WIN32LOG_ENABLED=1
118
119To disable logging again, you must clear this variable:
120 SET WIN32LOG_ENABLED=
121
1222.1 Using Odin to run your Windows applications
123-----------------------------------------------
124
125Odin still has several ways to execute Win32 programs.
126
127
1282.2 The Ring3 Win32 Loader (PE.EXE)
129----------------------------------
130
131This is the new and also recommended method for loading programs.
132Unlike with the previous alphas, it is not required to convert or
133anyhow change the original files. Installing a device driver is
134also not necessary. Be sure to put the Odin binary directory into
135both the PATH and LIBPATH (alternatively you can use a batch file
136with SET PATH=C:\Odin;%PATH% and SET BEGINLIBPATH=C:\Odin;)
137and then call pe.exe winprog.exe param1 param2 ... If you wanted
138to start the Windows calculator, you would type
139
140pe calc
141
142The PE (Portable Executable, the Win32 executable format) loader
143will now try to load the application into memory and execute it.
144This will either work or fail with a loader message. If you get
145such a loader message, it is very likely that a required DLL is
146missing. To correct that problem, take a look at pe_0.log (or
147pe_1.log for the second program running at this time and so on).
148At the bottom of the file you will see the DLLs and the functions
149that the loader imports. It will tell you if it couldn't find a
150DLL and you can correct the problem and try it again.
151
152
1532.2.1 PE loader issues
154----------------------
155
156As the PE loader will create the process and load the program,
157a process utility such as pstat will always show PE.EXE as the
158executable file.
159It is also possible that a certain Win32 application becomes
160a zombie (that is when it does certain things the OS/2 kernel
161cannot recover such as die when waiting on a semaphore). Then
162it will not be possible to kill the application - only a system
163restart will help.
164Certain programs do use fixed memory addresses where they need
165to be loaded (i.e. they won't use fixups). You can notice this
166at the top of the loader log file (pe_0.log). If the fixed address
167is above the 512MB barrier present in Warp 4 and Warp 3, the
168program can not be run under these system. On Aurora (Warp Server
169for e-business) this limitation has been removed. Programs known
170to fall under this category are Microsoft Office (also the
171Office viewers) and other mainly Microsoft programs.
172
173
1742.3 Win32k.sys - native OS/2 PE-loader
175--------------------------------------
176
177The win32k.sys driver makes PE (Win32) executables equal to native OS/2
178executables by implementing a Ring 0 on-the-fly loader / converter.
179
180You may wonder how you may run a Win32 program using a device driver. You
181don't have to worry about that, simply treat the Win32 program just as an
182another OS/2 program. OS/2 can't tell the difference!
183No conversion of dlls or running programs thru Pe.EXE.
184
185For example, if you fancy playing windows solitaire.
186 1) Make sure the necessary DLLs (MSVCRT.DLL and CARDS.DLL) are in you
187 PATH, current dir, SOL.EXE dir, Odin32 System32 dir, Odin32 System dir,
188 Odin32 dir, or LIBPATHs; and that you have SOL.EXE somewhere.
189
190 2) Then start SOL.EXE by simply typing SOL.EXE (with path if necessary).
191 It's also possible to start SOL.EXE from the desktop if you like.
192 Simply find the SOL.EXE icon (or create it) and double click on it!
193
194
1952.3.1 WARNING
196-------------
197
198The Win32k.sys is quite alpha software and any bugs which haven't been found
199yet may crash and/or corrupt you entire system! Make sure you have backed up
200important stuff first!
201
202We are not responsible for ANYTHING AT ALL! See Odin32 disclaimer...
203
204Before you install Win32k.sys make sure that you have a backdoor to your system
205which works. For example try to boot your system using the Alt+F1 during bootup
206and choose Commandline boot (F2). Make sure you have an textmode editor which
207works; for example TEDIT.EXE.
208
209
2102.3.2 Requirements
211------------------
212
213Win32k should at least work on OS/2 Warp 3 and above, but I don't get too
214surprised if it worked on 2.11 too. DBCS are not supported yet AFAIK.
215
216It no longer requires a kernel file for retail kernels (if you don't know what
217kernel you have, you have a retail kernel). Win32k does now contain a
218"database" for the most recent retail kernels. Currently this is:
219 Warp 4 fp#1 -> fp#14
220 Aurora GA, FP1, preFP2
221 Warp 3 fp#32-> fp#42
222
223If the running kernel is not found in the "database" or is a debug kernel
224wink32.sys will look for symbolfiles as it allways did.
225If you use the -s:<symfile> argument the given symbol file will be
226investigated before the database is searched.
227
228NOTE! It hasn't been fully verified that all the different national fixpaks
229have the same symbols as the us-english ones. Feedback on this issue is
230appreciated.
231
232NOTE! A piece of advice for those playing with debug-kernels: Make sure that
233c:\OS2KRNL.SYM is matching the running kernel.
234
2352.3.2.1 Warp 3
236--------------
237
238Win32k is not tested with Warp 3. It is _supposed_ to work with Warp 3
239provided you are running fixpack 32 or later.
240(Fixpack 32 + y2kclock.exe is required for Y2K readyness anyway so...)
241
242
2432.3.3 Installation
244------------------
245
246To use Win32k.sys you have to add the following line into your config.sys:
247 device=<d:\path\system32>win32k.sys
248
249Where <d:\path\system32> is the path to the win32k.sys, i.e. usually the odin32
250system32 directory.
251
252After doing this, you'll have to reboot your machine to load the driver. During
253the boot process you will on a successful installation see some lines of
254technical info and finally a line saying:
255Win32k - Odin32 support driver.
256 Build: 14046 - v20.45
257 Found symbolfile: Win32k Symbol Database
258Win32k.sys succesfully initiated!
259
260If you don't see the last line something is wrong, and some error info will be
261shown. In the case of error the 'rc=<value>' is important to remember.
262
263
2642.3.4 Win32k parameters
265-----------------------
266
267The Capitalized letters are the one which is tested for when identifying the
268argument.
269
270There are some useful parameters for Win32k:
271-Quited Quiet driver initiation.
272 Default: disabled (ie. -V)
273
274-Verbose Verbose driver initiation.
275 Default: enabled
276
277-S:<filename> Full path to the current OS/2 kernel symbol file.
278 When this is specified the given
279 Default: symbol "database" and default locations are searched.
280
281
282Loader parameters:
283-SCript:<Y|N> Enable / disable UNIX script support.
284 Default: Enabled.
285
286-REXX:<Y|N> Enable / disable pure REXX script support.
287 Default: Enabled.
288
289-Java:<Y|N> Enable / disable JAVA loading.
290
291-Pe:<MIXED|PE2LX|PE|NOT>
292 Enabled / disable and set mode of the PE loading.
293 MIXED: Mix of Pe2Lx and Pe.exe. It uses Pe2Lx when
294 possible and backs out to pe.exe if the executables
295 aren't supported by the converter.
296 PE2LX: Pe2Lx loader only.
297 PE: Pe.exe only. The program is started using Pe.exe,
298 and the process name will be pe.exe.
299 NOT: Disable PE loading.
300
301
302Logging parameters:
303-L<:E|:D> Enables/Disables logging.
304 Default: disabled.
305
306-Com:<1|2|3|4>
307or
308-C<1|2|3|4> Which com-port to log to.
309 Default: -C2
310
311-Warning:<1|2|3|4>
312or
313-W<1|2|3|4> Warning/info level for PE loader. (This is warnings and info
314 which is published thru the com-port as logging information.)
315 Default: -W0
316
317
318Heap parameters:
319-HEAPMax: Maximum swappable heap size in bytes.
320 Default: 512KB
321
322-Heapinit: Initial heapsize in bytes.
323 Default: 16MB
324
325-RESHEAPMax: Maximum resident heap size in bytes.
326 Default: 256KB
327
328-Resheapinit: Initial resident in bytes.
329 Default: 16MB
330
331
332OS/2 Loader parameter:
333-Dllfixes<:E|:D>
334 Enables or Disables the long DLL name and non .DLL
335 extention fixes. OS/2 DLLs have been limited to 8 chars
336 names since version 2.<something>. This is a very bad
337 limitation. Also OS/2 forces all DLL loaded to loadtime
338 to have the extention '.DLL'.
339 Both these retritions are removed if this option is
340 enabled.
341 For DLL with non .DLL extention the internal name must
342 have to the extention included. (If you the experiences
343 problems with IMPLIB.EXE, enclose the internal name
344 in double-quotes.)
345 You should not make a DLL with a name starting with
346 DOSCALLS, DOSCALLS1, IBMVGA32, IBMDEV32 or IBMXGA32.
347 Current state for this feature is EXPERIMENTAL.
348 Default: Enabled
349
350
351Obsolete:
352-K:<filename> Ignored. Win32k scans the kernel image in memory!
353
354
3552.3.5 PE Loading
356----------------
357
358Win32k.sys are able to do PE loading in two different ways.
359
3602.3.5.1 PE2LX
361-------------
362The first one is called PE2LX and hence uses the original Win32k.sys method
363which is similar to Pe2Lx. This only requires that KERNEL32.DLL (ie. Odin32
364System32 directory) is present somewhere in the PATH or LIBPATHs. The DLL
365search order of PE2LX is now conforming with the Win32 order:
366 1. The directory of the executable (.EXE).
367 2. The current directory.
368 3. The Odin32 System32 directory. (Kernel32.dll directory)
369 4. The Odin32 System directory. (sibling of system32)
370 5. The Odin32 directory. (parent of system32)
371 6. The PATH environment variable. (TODO: quotes are not currently supported)
372 7. The BEGINLIBPATH.
373 8. The LIBPATH.
374 9. The ENDLIBPATH.
375(Note that the OS/2 DLLs in the _Odin32_ process are also found using this
376search order. This shouldn't matter much as nearly all of the OS/2 DLL are
377allready loaded. But if this proves a problem it could be changed.)
378
3792.3.5.2 PE
380----------
381The second one is called PE and invokes the Pe.EXE to execute the PE (Win32)
382programs. This of course requies that PE.EXE is found in the PATH.
383
3842.3.5.3 Modes
385--------------
386Win32k.sys have three (or four) different ways of combining these two methods,
387called modes:
388 PE2LX only
389 PE only
390 PE2LX with fallback on PE.
391 (fourth: NOT load any PE executables at all)
392
393The last one is the default one and is probably the best one currently.
394
395
3962.3.6 UNIX Shell Script Loader
397------------------------------
398
399The UNIX Shell Script Loader makes OS/2 able to run UNIX shell scripts as
400native executables, just as UNIX does. A unix shell script is a text file
401which has a starting line which specifies the interpreter for the script.
402
403For example a perl script:
404#!/bin/perl5 -Sx
405
406Or the most common one:
407#! /bin/sh
408
409Since Most OS/2 systems don't have a /bin directory or a /usr/bin directory
410the executable specified are looked for in these ways:
411 1. The exact filename specified.
412 2. The filename specified with .EXE extention.
413 3. Search the PATH for the filename (with out path of course).
414 4. Search the PATH for the filename with .EXE extention (and with out path of course).
415
416So, you could now execute UNIX shell script in OS/2 without even modify the
417path of the interpreter!
418
419The UNIX Shell Script Loader is enabled by default.
420
421
4222.3.6 Pure REXX Loader
423----------------------
424
425The Pure REXX Loader is a win32k.sys feature which enables REXX script with
426the extentions .RX and .REX to run as native OS/2 executables. These REXX
427scripts are executed using kRX.EXE which is found in the Odin32 System32
428directory.
429
430When we say "Pure REXX" scripts, that means no use of command line should
431occure in the script.
432
433The Pure REXX Loader is enabled by default.
434
435
4362.3.7 Java Loader/Invoker
437-------------------------
438
439Just for fun, I've added some code which detects JAVA class binaries and
440executes the class using JAVA.EXE. I first thougth this should be easy, but
441it turned out to have several problems.
442So please note the following:
443 - The classname is case sensitive, you have to write the exact class
444 name (with .class extention or what ever extention the file have)
445 when trying to execute a class. This could cause some throuble making
446 WPS program objects for the classes....
447 - To support executing of .class-files which are not in the current
448 directory win32k.sys send the directory of the .class-file in to
449 java.exe as a '-classpath' option. This option I soon found out had the
450 sideeffect of making JAVA.exe ignore the other CLASSPATH and not use
451 it's default class path. So now the contents of the CLASSPATH env. var.
452 or a generated default classpath is also sent in with the '-classpath'
453 option.
454 - The CLASSPATH environment variable should not be longer than 639 chars.
455
456When you have successfully installed Win32k.sys try type this at the
457commandline:
458c:\java11\demo\hello\hello.class
459
460This is then printed at my screen:
461Hello, Warped world!
462
463The JAVA Loader/Invoker is enabled by default.
464
465
4662.3.8 Rings - Ring 0 / Ring 3
467-----------------------------
468
469FYI. Ring 0 is the most priveleged level of execution in OS/2. The OS/2 kernel
470and device drivers execute at this level, while user applications execute in
471Ring 3, the least priveleged executing level.
472
473
4742.3.9 Win32k Control Center
475---------------------------
476
477In your Odin32 System32 directory there is a program called Win32kCC.exe,
478this is the Win32k Control Center (Win32kCC). Win32kCC is as the name says
479a program controlling Win32k.sys.
480
481Win32kCC allows you to enable, disable and change behaviour of different
482parts in Win32k.sys.
483
484For example: You could disable PE loading, or change it from MIXED mode (see
4852.3.4, -PE) to PE2LX mode. Or change it from PE2LX mode to PE mode to see
486if PE.EXE does a better job loading an executable.
487
488Note that the changes would not effect allready loaded executables.
489
490
491Win32kCC also displays status info on the running Win32k.sys and OS/2 kernel:
492 -Win32k.sys version number
493 -Win32k build time/date
494 -Path of the symbol file which was used (or Win32k Symbol Database).
495 -OS/2 kernel build number fixpack (guess)
496 -OS/2 kernel type as win32k has detected it
497 -Number of Pe2Lx currently loaded modules
498 -Win32k resident and swappable heap stats.
499
500PS. Beside the "PE Loader" area there is an "Elf Loader" area this is for a
501future Elf2Lx loader.
502
503
504
5052.4 The Ring3 conversion utility (PE2LX.EXE)
506--------------------------------------------
507
508PE2LX.EXE was the first method of running Win32 programs under
509OS/2. It is still provided and also functional but it has been
510deprecated. Using it is only sensible for debugging certain
511problems as it requires all DLLs and EXEs to be converted into
512another file format thus changing the original Win32 files.
513(It's only future use will be to convert Win32 executable with
514debuginfo to LX with HLL (IPMD/ICSDEBUG) debuginfo for
515sourcelevel debugging of Win32 executables under Odin32. This
516is not yet implemented but are being worked on.)
517
518
519
5203.0 Applications known to be working
521------------------------------------
522
523- Windows 95/NT Help Viewer (winhlp32.exe)
524- Windows 95/NT Registry Editor
525- Windows NT Solitaire (not the one from Windows 95)
526- Windows NT Freecell (not the one from Windows 95)
527- Windows 95/NT Calculator
528- Windows NT Pinball
529- Windows NT Minesweeper
530- Quake II
531- Red Alert
532- Professional Minesweeper
533- Windiff (part of Win32 SDK)
534
535Note that many other applications load and/or partly work.
536
537
5384.0 Reporting Problems and Successes
539------------------------------------
540
541In this early stage it is not required that you report every
542bug to the developers as we still have huge lists of to do items.
543However, an application compatibility database has been created
544at Netlabs where you can share your experiences with Odin.
545The application compatibility database can be found at
546
547http://www.netlabs.org/odin/appdatabase
548
549
550Project Odin Source Code Notes
551==============================
552
5531.0 Introduction
554----------------
555
556This readme is intended for making people more familiar with ODIN and to
557describe various aspects of the project such as accessing latest sources via
558cvs, building the binaries, running win32 applications, how to identify and
559report problems and bugs, as well as how to participate in this very
560promising project.
561
562
5631.1 Prerequisites:
564------------------
565
566Required compilers/tools:
567 - IBM VisualAge 3.0 (CTx8 fixpack applied)
568 (version 3.6 might also work, but version 4 is not
569 recommended)
570 - OS/2 Warp 4 Toolkit (project apparently doesn't compile with
571 VAC's OS/2 headers)
572 Might also work with EMX headers. (haven't tried this!)
573 - ALP 4.0 (IBM Assembly Language Processor)
574 Download the tools zipfile from http://service.boulder.ibm.com/ddk/
575 (you need to register, but it's free)
576 - Unix-like rm.exe (nmake clean)
577
578Changes from last source code release:
579 - Uses Wine headers and a stripped down version of os2win.h (Open32
580 header)
581 - All Open32 apis have the 'O32_' prefix.
582 - All Open32 declarations are appended with '_O32' (mostly due to
583 calling convention differences)
584 - nmake DEBUG=1 builds the debug version
585 nmake builds the release version
586 - Several dlls (i.e. USER32, KERNEL32, ADVAPI32) contain extra .def
587 files that are used to create libraries that contain the api names
588 as required by the linker when you use them. (_apiname@nrparameterbytes)
589
590Wine header notes:
591 - Several header files have been changed to make them usable for VAC
592 - Several header files contain bugfixes (mostly parameter type changes)
593 - Several header files include additional declarations
594 - At this time we don't intend to have our changes included in the
595 Wine codebase as header files are not likely to change often.
596
597Coding conventions:
598 - Do NOT directly call the Open32 apis unless you're writing
599 a wrapper for it.
600 - Do NOT include os2.h directly. Use os2wrap.h instead.
601 os2wrap.h contains all the OS/2 apis with a wrapper around it to save
602 and restore the selector in FS. (some OS/2 apis set it back to the
603 default value (150b))
604 - Use the correct Win32 api when there are two version (ascii & unicode)
605 Calling the standard one (SendMessage) causes a error during
606 compilation.
607 Use SendMessageA instead.
608 - Source code style will be decided on in the near future.
609
610
6112.0 Accessing ODIN source code via CVS
612--------------------------------------
613
614Please check out http://www.netlabs.org/ and http://www.netlabs.org/odin.
615
616
6173.0 Building the binaries
618-------------------------
619
620Basically, if your system setup meets above stated requirements, everything you
621need to do for a binary build is:
622
623 nmake DEBUG=1
624
625or alternatively
626
627 nmake release (not working right now!)
628
629As the current state of the project is still known to be alpha level, one should
630expect some functions not to work properly. Therefore, we recommend the use of
631the debug-version which creates long logfiles for problem determination purpose
632and to allow active debugging with debuggers such as IPMD, ICAT, KDB, etc.
633
634Please note if you do not want to suffer from the performance loss of writing
635logfiles, you can disable logging even with the debug binaries of ODIN by
636setting:
637
638 SET NOWIN32LOG=YES
639
640To enable logging again, clear this environment variable by typing:
641
642 SET NOWIN32LOG=
643
644Logging is enabled by default in the debug build, but disabled by default
645in the nodebuginfo build and not present in the release build.
646
6473.1 Build problems
648------------------
649
650ODIN is moving at a fast pace. Sometimes side effects of source dependencies may
651require you to do a full rebuild of the binaries instead of an incremental build.
652
653However, rarely it also happens the sources contained in the CVS repository do
654not build completely due to erroneous source code. Usually, this is fixed within
655two days at maximum.
656In such event, one can normally stick with the previous version of the particular
657module to further test win32 applications on ODIN.
658
659Please report such build problems through the appropriate channel.
660
661
6623.2 Downloading daily built binaries
663------------------------------------
664
665http://www.os2.org/ has setup an ftp server that hosts the automatically
666built binaries on daily basis. For people that do not have a suitable
667development setup for ODIN, we provide the latest binary code that way.
668
669
6704.0 Project participation
671-------------------------
672
673As ODIN became an open source project, everybody is kindly invited to
674contribute his/her share to the progress of the project. May it be
675active coding, fixing bugs or just providing detailed information about
676examined problems.
677
678We suggest you subscribe to win32os2-wai and the corresponsing mailing lists
679on http://www.egroups.com.
680In case you are interested in participating, every member of the project will
681be happy to give you direction to the right places and to give a personal
682introduction to further development of the particular modules.
683
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