source: trunk/changelog@ 3373

Last change on this file since 3373 was 3373, checked in by sandervl, 26 years ago

* empty log message *

File size: 6.4 KB
Line 
1 /* $Id: changelog,v 1.884 2000-04-13 18:51:43 sandervl Exp $ */
2
3 2000-04-13: Sander van Leeuwen <sandervl@xs4all.nl>
4 - USER32: Zero thread message structure before dispatching it
5 Prevents app from sending the same posted message twice
6 (causing problems when freeing the postmsg struct)
7 (fixes RealPlayer 7 Update service)
8 - CRTDLL: Fixed div (result must be returned in edx:eax)
9 - PE: Check PATH for executable file
10
11 2000-04-12: Christoph Bratschi <cbratschi@datacomm.ch>
12 - COMCTL32: listview: completed most version 4 features
13
14 2000-04-10: Sander van Leeuwen <sandervl@xs4all.nl>
15 - USER32: Added support for topmost windows
16
17 2000-04-10: David Raison <djr@lemur.co.uk>
18 - COMDLG32: fixed wrong lParam in file dialog
19
20 2000-04-09: Sander van Leeuwen <sandervl@xs4all.nl>
21 - GDI32: Y inversion fix for dib sections blits
22 - WINMM: GetPosition fix (don't return 0 when stream not active)
23 - KERNEL32: Fixed OSLibDosFindFirst. Return error if First DosFirstFirst
24 fails. (fixes RealPlayer 7 install)
25
26 2000-04-09: Yuri Dario <mc6530@mclink.it>
27 - INCLUDE(\WIN):
28 - odin.h: define NONAMELESSUNION only for VA3.0 (now works with VA4);
29 remove buildin.h when invoked from resource compiler.
30 - commctrl.h: new macros
31 - mmsystem.h: define DUMMYUNIONNAME with same code used in other
32 headers to avoid precompiling errors.
33 - shlguid.h: missing ID
34 - shlobj.h: missing shlguid.h include
35 - windows.h: define CINTERFACE only for C compilers or VA3.x
36 - windowsx.h: macros
37 - wingdi.h: few AW defines
38 - winuser.h: new macros
39
40 2000-04-08: Christoph Bratschi <cbratschi@datacomm.ch>
41 - COMCTL32: added new styles and functionality, bug fixes
42
43 2000-04-08: Sander van Leeuwen <sandervl@xs4all.nl>
44 - WINMM: Restart, pause & underrun fixes
45 - KERNEL32: Fixed bug in CompareStringW. Unicode conversion was
46 causing heap corruption. (RealPlayer 7 crashes)
47
48 2000-04-07: Michal Necasek <mike@mendelu.cz>
49 - DDRAW\NEW: Experimental fullscreen DDraw, VIDEOPMI based.
50 May not work with all video cards and may cause all
51 kinds of trouble. But works swell for eg. Fallout 1/2
52 or HMM3. Contains some extra bugs compared to the
53 windowed DDraw, ie. Moorhuhn and others don't work
54 with it at all. Please tell me about your experience
55 with this shameless hack.
56
57 2000-04-07: Sander van Leeuwen <sandervl@xs4all.nl>
58 - WINMM: Don't restart when already playing
59 - USER32: Print mark in debug log with WriteLog (#ifdef DEBUG), not dprintf
60 Workaround for paint problems in RealPlayer 7 Update 1.
61 (don't clip the dc with a region in DoNCPaint if the clip
62 region has the same size as the window; doing so creates
63 update problems for no obvious reason)
64 - GDI32: Only change bitmap size in SetDIBitsToDevice if bitmap
65 is not compressed. (fixes crash during startup in Excel)
66 NOTE: Open32 doesn't implement compression type conversion
67 correctly. (black splash screen for RLE8 bitmap)
68 - KERNEL32: Return length of windows or system directory when
69 GetWindowsDirectory/GetSystemDirectory is called with
70 a NULL pointer
71
72 2000-04-07: David Raison <djr@lemur.co.uk>
73 - USER32: Set lfSmCaptionFont structure in NONCLIENTMETRICSA
74 (SystemParametersInfoA/SPI_GETNONCLIENTMETRICS)
75
76 2000-04-07: Knut St. Osmundsen <knut.stange.osmundsen@pmsc.no>
77 - TOOLS\DBGINFO: Sym2Hll is now able to convert .SYM files into HLL
78 debuginfo and add it to LX executables. This might be
79 quite useful if you want to see system DLL while debugging.
80 But before you add debuginfo to all dll's in c:\os2\dll
81 I have to warn that this is _very_ alpha software. Do always
82 make a backup (Sym2Hll don't create backups!) and have
83 recovery boot disks ready!
84
85 2000-04-06: Sander van Leeuwen <sandervl@xs4all.nl>
86 - WINMM: Fixed message callback once more (previous fix broke rp7)
87 Fixed restart
88
89 2000-04-08: Michal Necasek <mike@mendelu.cz>
90 - WINMM: Moved phwo == NULL check below format query handling.
91 (enables sound in Jack Jazzrabbit; still not right though)
92
93 2000-04-05: David Raison <djr@lemur.co.uk>
94 - OLEAUT32: Turned default DEBUG-info down.
95
96 2000-04-05: Knut St. Osmundsen <knut.stange.osmundsen@pmsc.no>
97 - Win32k: Added fixpack 13 symbols to the symbol database.
98 Using win32k.sys with fp13 works fine here.
99
100 2000-04-05: Sander van Leeuwen <sandervl@xs4all.nl>
101 - WINMM: Smallest waveout buffer size = 128 bytes
102 Fixed callback bugs (reported by Michal Necasek)
103
104 2000-04-03: David Raison <djr@lemur.co.uk>
105 - OLE32: Added CoCreateGUID (calls RPCRT4.UuidCreate)
106 - RPCRT4: Beginning of new dll:
107 RpcStringFreeA, RpcStringFreeW, UuidCompare
108 UuidCreate, UuidCreateNil, UuidEqual
109 UuidFromStringA, UuidFromStringW, UuidHash
110 UuidIsNil, UuidToStringA, UuidToStringW
111
112 2000-04-02: Przemyslaw Dobrowolski <dobrawka@asua.org.pl>
113 - SHELL32: don't sort files case sensitive
114
115 2000-04-02: Christoph Bratschi <cbratschi@datacomm.ch>
116 - KERNEL32: FindFirst: don't return "." and ".." in root
117 wrote long to short name conversion
118 added error code converter
119 - USER32: removed 'What You See Is What You Get On First Of April'
120
121 2000-04-02: Sander van Leeuwen <sandervl@xs4all.nl>
122 - USER32: dc.cpp cleanup
123 - GDI32: Dib section sync bugfix (todo: rgb 565 to 555 conversion if bpp == 16)
124 Set y inversion to 0 if dib section isn't flipped
125 (fixes upside down flash videos in RealPlayer 7)
126 - WINMM: Faked mixer apis
127
128 2000-04-01: Sander van Leeuwen <sandervl@xs4all.nl>
129 - GDI32: Fixed dibsection bitblits. (wrong updates of realplayer 7
130 videos)
131
132 2000-04-01: Christoph Bratschi <cbratschi@datacomm.ch>
133 - USER32: added WYSIWYGOFOA interface
134
135 2000-04-01: Edgar Buerkle <Edgar.Buerkle@gmx.net>
136 - USER32: Fixed track frame width & height (now you can actually
137 see the tracking frame when moving a window)
138
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