source: trunk/changelog@ 3100

Last change on this file since 3100 was 3100, checked in by sandervl, 26 years ago

* empty log message *

File size: 12.1 KB
Line 
1 /* $Id: changelog,v 1.803 2000-03-13 12:45:20 sandervl Exp $ */
2
3 2000-03-12: Sander van Leeuwen <sandervl@xs4all.nl>
4 - include\winconst.h: Fixed KEY_ALL_ACCESS definition
5 (reported by Yuri Dario)
6 - DSOUND: Replaced dsound by new version
7
8 2000-03-12: Michal Necasek <mike@mendelu.cz>
9 - dsound\new: Fixed sound in Heroes of M&M III
10
11 2000-03-11: Przemyslaw Dobrowolski <dobrawka@asua.org.pl>
12 - OPENGL\GLIDE: Fix for Voodoo 1 glide (missing io ports)
13
14 2000-03-11: knut st. osmundsen <knut.stange.osmundse@pmsc.no>
15 - OPENGL\GLUT: Fix for gettimeofday. This is defined conflicting in
16 the toolkit sys\time.h.
17 - TOOLS\BIN: Implemented an optional directory locking in
18 dowithdirs.cmd. (Useful for SMP builds.)
19
20 2000-03-11: Sander van Leeuwen <sandervl@xs4all.nl>
21 - OPENGL\GLUT: Fixed compile problems + cleanup
22 (use C(XX)FLAGS_WIN32APP so you don't have to
23 explicitely specify which api type you use (ascii or unicode)!)
24
25 - OPENGL\GLIDE: Fixed wrong binary path for voodoo1 glide
26 - include\win\debugtools.h: Disable TRACE, WARN etc when DEBUG is not defined
27
28 2000-03-11: Jeroen van den Horn <J.vandenHorn@fibre.a2000.nl>
29 - OPENGL: Fixed error preventing build to complete
30
31 2000-03-09: Sander van Leeuwen <sandervl@xs4all.nl>
32 - KERNEL32: Set initial max nr of file handles to 256 during kernel32 init
33 Create DDRAW & DSOUND registry keys in InitRegistry
34 (NOTE: Must be done in install program!)
35 Added some win95 stubs
36 - GDI32: Added 16 bits device apis stubs
37
38 2000-03-10: Michal Necasek <mike@mendelu.cz>
39 - dsound\new: Changed DART buffer size calcualation, hopefully
40 WinAmp will sound better now.
41
42
43 2000-03-09: knut st. osmundsen <knut.stange.osmundse@pmsc.no>
44 - include\pdwin32.tools: New tool, EXISTS --> \tools\bin\Exists.cmd
45 - tools\bin\Exists.cmd: New tool which checks if the file passed in
46 exists. If the file exists it returns 0, else 1. This is
47 used to check if .depend and other files exists in the
48 makefiles. (See pdwin32.post to see how.)
49 - include\pdwin32.post: .depend is only included if it exists. You'll
50 get a warning if it don't, but the makefile works fine.
51 Added a check on OBJDIR not being empty in the clean rule.
52 $(RM) $(OBJDIR)\* is will remove all files in the root dir if
53 OBJDIR is empty.
54 - win32k: Updated makefile with the use of EXISTS for both .depend and
55 makfile.inc. An update check for makefile.inc <-> configure.cmd
56 was also added.
57 Added checks for empty variables in clean rule, and we no longer
58 deletes * in any directory.
59
60 A CVS tip:
61 When new directories are added you have to to a 'cvs checkout .'
62 from the root.
63 A 'cvs update' don't get the new directories it seems
64 (There have been added some dirs under win32k lately so please do this.)
65
66 2000-03-09: Sander van Leeuwen <sandervl@xs4all.nl>
67 - KERNEL32: Major rewrite of PE loader classes to correctly support
68 dll dependencies
69 TODO: Circular dependencies only partly working
70 (a->b->a works, but a->b->c->a doesn't)
71 - USER32: Fixed bug in dialog constructor (class name translation)
72 (only showed up in release build)
73 Dinput mouse changes/fixes
74
75 2000-03-08: Michal Necasek <mike@mendelu.cz>
76 - dsound\new: Fixed volume and panning calculation that
77 sometimes caused ugly noise
78
79 2000-03-08: Michal Necasek <mike@mendelu.cz>
80 - dsound\new: Completely new DART-based DirectSound. Works fine
81 for me with Quake 3, Moorhuhn and WinAmp.
82
83 2000-03-07: knut st. osmundsen <knut.stange.osmundse@pmsc.no>
84 - makefiles and include\pdwin32.*:
85 * Updated nearly all makefiles to the new makefile style.
86 Win32k, pe2lx and some subdirs of Winmm
87 * Odin32 resource files are now to have the extention .orc
88 All files have, save some under WinMM and in old/new dirs,
89 been renamed. There are now new interference rules in
90 pdwin32.tools which will create the resource assembly and
91 assemble it into an object file. So you simply have to
92 specify the output object file for Odin32 resources along
93 with the other object files.
94 * A little not on forwarders. ILINK returns a warning code of
95 4 when aliases are generated. An errorcode <> 0 stops NMAKE
96 normally. To workaround these problem we simply tell NMAKE to
97 accespt all error codes in the range 0-4. This is done by
98 putting '-4 ' in front of the $(LD2) statement.
99 I don't want to see _any_ '-$(LD2)'!!!
100
101
102 2000-03-06: Sander van Leeuwen <sandervl@xs4all.nl>
103 - USER32: Fixed bug in edit control
104 If nyoff > nr lines in control -> bottom line in control
105 window should show last line of control
106 Wine code shows last line at the top of the control
107 (Quake 3 startup edit control shows the problem)
108
109 2000-03-05: knut st. osmundsen <knut.stange.osmundse@pmsc.no>
110 - include\pdwin32.vac*: Added OS2RC and OS2RCFLAGS. This defines the
111 OS/2 resource compiler and the flags used during compilation.
112 When it comes to linking we should assume NO flags and simply
113 invoke the it like this: $(OS2RC) <source>.res <target>.dll.
114 (See src\kernel32\makefile for an example.)
115
116 2000-03-05: Jeroen van den Horn <J.vandenHorn@fibre.a2000.nl>
117 - GLUT32: Really fixed optimized build now. Was not a VACPP bug but
118 error in calling convention prototype in glutint.h
119
120 2000-03-04: Jeroen van den Horn <J.vandenHorn@fibre.a2000.nl>
121 - GLUT32: Added logic to escape from optimizer bug in VACPP
122
123 2000-03-04: knut st. osmundsen <knut.stange.osmundse@pmsc.no>
124 - fastdep: Simple preprocessor. Commments and #if 0/1.
125 - OPENGL: Corrected makefiles. using LD2 and LD2FLAGS. Many makefiles
126 Didn't concider the NODEBUGINFO macro causing daily builds
127 to become enormous. Daily build of 6MB is not good!.
128 - include\pdwin32.v*.*:
129 *Alternate linker tool, LD2. This is ilink for VAC.
130 (See src\kernel32\makefile for hints how to use it).
131 *Synced configuration for the two VAC versions.
132
133 NOTE that NODEBUGINFO and DEBUGALL is handled within these
134 files. You don't have to test for them to set the correct
135 compiler and linker flags, this is allready done!
136
137 2000-03-04: Sander van Leeuwen <sandervl@xs4all.nl>
138 - INCLUDE\pdwin32.tools, pdwin.vac*
139 Added new build rules (conditional at this time)
140 For each dll a subdir bin\release & bin\debug is created
141 in which the object files of the release & build version
142 are saved.
143 - INCLUDE\pdwin32.post
144 Common makefile rules to be included by all makefiles
145 - USER32\KERNEL32: Switched to new build rules
146 - WSOCK32: Fixed bug in setsockopt for SO_LINGER (options size wasn't
147 adjusted)
148 - KERNEL32: Fixed shell dirs (now all created in odin\bin dir)
149 Partially fixed destruction of loaded dlls in ExitProcess
150 (TODO: dependencies are not yet right; needs new design)
151 Added check and fix for DosOpen (ERROR_TOO_MANY_OPEN_FILES)
152 to hmdevio.cpp
153 - USER32: Pass on keyboard messages if dinput handler returns TRUE
154 Also send non-client mouse messages to dinput
155 (TODO: always returns true after calling dinput handler)
156 - OPENGL\GLIDE:
157 Added check and fix for DosOpen (ERROR_TOO_MANY_OPEN_FILES)
158 to hmdevio.cpp (reported by Michal Necasek)
159
160 2000-03-03: Markus Montkowski <mmontkowski@gmx.de>
161 - DDRAW: Fixed bug in CreateSurface and QueryInterface
162 (Moorhuhn now starts fine with ddraw)
163 - USER32: Changed VirtualKey for VK_NEWLINE from 0x0A to 0x0D
164 in the virtualKeyTable
165
166 2000-03-03: Sander van Leeuwen <sandervl@xs4all.nl>
167 - KERNEL32: Create shell dirs in odin\bin directory
168 Cleanup (never call Open32 apis directly if the proc
169 isn't a wrapper; include win32api.h and call Odin api)
170 Fixed FS corruption for DosAliasMem
171 Fixed bug in Win32PeLdrImage::commitPage (quake 3 screensaver's
172 fixup section doesn't start on page boundary)
173 - ADVAPI32/KERNEL32: Moved registry apis in kernel32 as we need them
174 there (importing them directly creates a circular
175 dependency (kernel32->advapi32->kernel32))
176 Should probably be moved to ntdll
177 - WINMM: Fixed typo in DartWaveOut::init to determine bits per sample
178 (Realplayer 7 audio now works (when playing .rm files))
179
180 2000-03-03: Jeroen van den Horn <J.vandenHorn@fibre.a2000.nl>
181 - KERNEL32: Fixed calling convention bug in conprop2.cpp
182 (caused crashes with release build)
183
184 2000-03-02: Sander van Leeuwen <sandervl@xs4all.nl>
185 - OPENGL\GLIDE: Use Odin OS/2 api wrappers in fxos2.cpp
186 - OPENGL\MESA: Reapplied TLS fixes
187 Check for null pointer in wglSetPixelFormat
188 - OPENGL\MESA\3dfx: Use c files from Mesa dir
189 Check for null pointer in wglSetPixelFormat
190 - WINMM: Fixed DartWaveOut::getPosition (overflow)
191 (fixes mp3 playback in RealPlayer 7)
192 - KERNEL32: Fixed SetCurrentDirectory (don't remove backslash
193 if app wants to change dir to "\")
194 Create shell folders + shell keys
195 (NOTE: This has to be done in the odin install program
196 once we have one)
197 - ADVAPI32: Added crypt api stubs
198
199 2000-03-01: Jeroen van den Horn <J.vandenHorn@fibre.a2000.nl>
200 - OPENGL: Implemented DIVE support in Mesa
201
202 2000-03-01: Sander van Leeuwen <sandervl@xs4all.nl>
203 - USER32: Fixes for FindWindow(ExA/W) - now more like Wine
204 (FindWindowExW was not working correctly either)
205 First send WM_NCACTIVATE, then WM_ACTIVATE
206 Fixed focus problems with Odin apps
207 (Call WinSetFocus in OSLibWinSetActiveWindow instead of
208 WinSetActiveWindow when a user clicks on the titlebar
209 of an inactive window & after sending WM_MOUSEACTIVATE)
210 TODO: Does WinSetActiveWindow work properly or should we
211 always call WinSetFocus???
212 Call Dinput handler when translating mouse & keyboard
213 messages (during Get/PeekMessage)
214 - OPENGL: Always build release version of glide, mesa, glu32 & glut
215 Build mesa software & 3dfx dlls; don't build OS/2 opengl
216 wrapper anymore
217 - OPENGL\GLIDE\CVG\GLIDE:
218 Disable instruction scheduling in release build -> messed up
219 colors when turned on (most likely VAC optimizer bug)
220 TODO: Somebody should also check this for the voodoo 1 glide dll.
221 - OPENGL\GLIDE\CVG:
222 Fixed makefile
223 - OPENGL\MESA\GL\gl.h
224 Removed circular header dependency (breaks build)
225 - OPENGL\MESA\3dfx:
226 Copy 3dfx opengl32.dll to bin\glide
227
228 2000-03-01: Edgar Buerkle <Edgar.Buerkle@gmx.net>
229 - USER32: Fixed dprintf in CreateWindowExW
230 Added left & right cursor keys to Win32BaseWindow::setExtendedKey
231
Note: See TracBrowser for help on using the repository browser.