| 1 | /* $Id: clip_tmp.h,v 1.3 2000-05-21 20:17:32 jeroen Exp $ */
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| 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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| 5 | * Version: 3.1
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| 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 | /*
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| 28 | * New (3.1) transformation code written by Keith Whitwell.
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| 29 | */
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| 30 |
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| 31 |
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| 32 | /* KW: a clever asm implementation would nestle integer versions
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| 33 | * of the outcode calculation underneath the division. Gcc won't
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| 34 | * do this, strangely enough, so I only do the divide in
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| 35 | * the case where the cliptest passes. This isn't essential,
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| 36 | * and an asm implementation needn't replicate that behaviour.
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| 37 | */
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| 38 | static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec,
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| 39 | GLvector4f *proj_vec,
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| 40 | GLubyte clipMask[],
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| 41 | GLubyte *orMask,
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| 42 | GLubyte *andMask )
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| 43 | {
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| 44 | const GLuint stride = clip_vec->stride;
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| 45 | const GLfloat *from = (GLfloat *)clip_vec->start;
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| 46 | const GLuint count = clip_vec->count;
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| 47 | GLuint c = 0;
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| 48 | GLfloat (*vProj)[4] = (GLfloat (*)[4])proj_vec->start;
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| 49 | GLubyte tmpAndMask = *andMask;
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| 50 | GLubyte tmpOrMask = *orMask;
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| 51 | GLuint i;
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| 52 | STRIDE_LOOP {
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| 53 | const GLfloat cx = from[0];
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| 54 | const GLfloat cy = from[1];
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| 55 | const GLfloat cz = from[2];
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| 56 | const GLfloat cw = from[3];
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| 57 | #if defined(macintosh)
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| 58 | /* on powerpc cliptest is 17% faster in this way. */
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| 59 | GLuint mask;
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| 60 | mask = (((cw < cx) << CLIP_RIGHT_SHIFT));
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| 61 | mask |= (((cw < -cx) << CLIP_LEFT_SHIFT));
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| 62 | mask |= (((cw < cy) << CLIP_TOP_SHIFT));
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| 63 | mask |= (((cw < -cy) << CLIP_BOTTOM_SHIFT));
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| 64 | mask |= (((cw < cz) << CLIP_FAR_SHIFT));
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| 65 | mask |= (((cw < -cz) << CLIP_NEAR_SHIFT));
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| 66 | #else /* !defined(macintosh)) */
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| 67 | GLubyte mask = 0;
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| 68 | if (-cx + cw < 0) mask |= CLIP_RIGHT_BIT;
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| 69 | if ( cx + cw < 0) mask |= CLIP_LEFT_BIT;
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| 70 | if (-cy + cw < 0) mask |= CLIP_TOP_BIT;
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| 71 | if ( cy + cw < 0) mask |= CLIP_BOTTOM_BIT;
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| 72 | if (-cz + cw < 0) mask |= CLIP_FAR_BIT;
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| 73 | if ( cz + cw < 0) mask |= CLIP_NEAR_BIT;
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| 74 | #endif /* defined(macintosh) */
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| 75 |
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| 76 | clipMask[i] = mask;
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| 77 | if (mask) {
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| 78 | c++;
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| 79 | tmpAndMask &= mask;
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| 80 | tmpOrMask |= mask;
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| 81 | vProj[i][0] = 0; /* no longer required? */
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| 82 | vProj[i][1] = 0;
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| 83 | vProj[i][2] = 0;
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| 84 | vProj[i][3] = 1;
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| 85 | } else {
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| 86 | GLfloat oow = 1.0F / cw;
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| 87 | vProj[i][3] = oow;
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| 88 | vProj[i][0] = cx * oow;
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| 89 | vProj[i][1] = cy * oow;
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| 90 | vProj[i][2] = cz * oow;
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| 91 | }
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| 92 | }
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| 93 |
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| 94 | *orMask = tmpOrMask;
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| 95 | *andMask = (GLubyte) (c < count ? 0 : tmpAndMask);
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| 96 |
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| 97 | proj_vec->flags |= VEC_SIZE_4;
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| 98 | proj_vec->size = 3;
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| 99 | proj_vec->count = clip_vec->count;
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| 100 | return proj_vec;
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| 101 | }
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| 102 |
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| 103 | static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec,
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| 104 | GLvector4f *proj_vec,
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| 105 | GLubyte clipMask[],
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| 106 | GLubyte *orMask,
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| 107 | GLubyte *andMask )
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| 108 | {
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| 109 | const GLuint stride = clip_vec->stride;
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| 110 | const GLuint count = clip_vec->count;
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| 111 | const GLfloat *from = (GLfloat *)clip_vec->start;
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| 112 |
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| 113 | GLubyte tmpOrMask = *orMask;
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| 114 | GLubyte tmpAndMask = *andMask;
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| 115 | GLuint i;
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| 116 | STRIDE_LOOP {
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| 117 | const GLfloat cx = from[0], cy = from[1], cz = from[2];
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| 118 | GLubyte mask = 0;
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| 119 | if (cx > 1.0) mask |= CLIP_RIGHT_BIT;
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| 120 | else if (cx < -1.0) mask |= CLIP_LEFT_BIT;
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| 121 | if (cy > 1.0) mask |= CLIP_TOP_BIT;
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| 122 | else if (cy < -1.0) mask |= CLIP_BOTTOM_BIT;
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| 123 | if (cz > 1.0) mask |= CLIP_FAR_BIT;
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| 124 | else if (cz < -1.0) mask |= CLIP_NEAR_BIT;
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| 125 | clipMask[i] = mask;
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| 126 | tmpOrMask |= mask;
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| 127 | tmpAndMask &= mask;
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| 128 | }
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| 129 |
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| 130 | gl_vector4f_clean_elem(proj_vec, count, 3);
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| 131 |
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| 132 | *orMask = tmpOrMask;
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| 133 | *andMask = tmpAndMask;
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| 134 | return clip_vec;
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| 135 | }
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| 136 |
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| 137 | static GLvector4f * _XFORMAPI TAG(cliptest_points2)( GLvector4f *clip_vec,
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| 138 | GLvector4f *proj_vec,
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| 139 | GLubyte clipMask[],
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| 140 | GLubyte *orMask,
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| 141 | GLubyte *andMask )
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| 142 | {
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| 143 | const GLuint stride = clip_vec->stride;
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| 144 | const GLuint count = clip_vec->count;
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| 145 | const GLfloat *from = (GLfloat *)clip_vec->start;
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| 146 |
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| 147 | GLubyte tmpOrMask = *orMask;
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| 148 | GLubyte tmpAndMask = *andMask;
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| 149 | GLuint i;
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| 150 | STRIDE_LOOP {
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| 151 | const GLfloat cx = from[0], cy = from[1];
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| 152 | GLubyte mask = 0;
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| 153 | if (cx > 1.0) mask |= CLIP_RIGHT_BIT;
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| 154 | else if (cx < -1.0) mask |= CLIP_LEFT_BIT;
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| 155 | if (cy > 1.0) mask |= CLIP_TOP_BIT;
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| 156 | else if (cy < -1.0) mask |= CLIP_BOTTOM_BIT;
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| 157 | clipMask[i] = mask;
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| 158 | tmpOrMask |= mask;
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| 159 | tmpAndMask &= mask;
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| 160 | }
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| 161 |
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| 162 | gl_vector4f_clean_elem(proj_vec, count, 3);
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| 163 |
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| 164 | *orMask = tmpOrMask;
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| 165 | *andMask = tmpAndMask;
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| 166 | return clip_vec;
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| 167 | }
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| 168 |
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| 169 |
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| 170 | static void TAG(init_c_cliptest)( void )
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| 171 | {
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| 172 | gl_clip_tab[4] = TAG(cliptest_points4);
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| 173 | gl_clip_tab[3] = TAG(cliptest_points3);
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| 174 | gl_clip_tab[2] = TAG(cliptest_points2);
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| 175 | }
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