| 1 | /* $Id: osmesa.h,v 1.2 2000-05-23 20:41:28 jeroen Exp $ */
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| 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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| 5 | * Version: 3.3
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| 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 | /*
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| 29 | * $Log: osmesa.h,v $
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| 30 | * Revision 1.2 2000-05-23 20:41:28 jeroen
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| 31 | * *** empty log message ***
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| 32 | *
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| 33 | * Revision 1.1 2000/02/29 00:43:33 sandervl
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| 34 | * created
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| 35 | *
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| 36 | * Revision 1.1.1.1.2.1 1999/11/24 18:39:17 brianp
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| 37 | * bumped version to 3.1
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| 38 | *
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| 39 | * Revision 1.1.1.1 1999/08/19 00:55:40 jtg
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| 40 | * Imported sources
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| 41 | *
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| 42 | * Revision 1.4 1999/02/14 03:39:09 brianp
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| 43 | * new copyright
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| 44 | *
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| 45 | * Revision 1.3 1999/01/03 02:52:30 brianp
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| 46 | * now using GLAPI and GLAPIENTRY keywords (Ted Jump)
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| 47 | *
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| 48 | * Revision 1.2 1998/07/26 01:33:51 brianp
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| 49 | * added WINGDIAPI and APIENTRY keywords per Ted Jump
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| 50 | *
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| 51 | * Revision 1.1 1998/02/13 03:17:50 brianp
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| 52 | * Initial revision
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| 53 | *
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| 54 | */
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| 55 |
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| 56 |
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| 57 | /*
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| 58 | * Mesa Off-Screen rendering interface.
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| 59 | *
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| 60 | * This is an operating system and window system independent interface to
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| 61 | * Mesa which allows one to render images into a client-supplied buffer in
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| 62 | * main memory. Such images may manipulated or saved in whatever way the
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| 63 | * client wants.
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| 64 | *
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| 65 | * These are the API functions:
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| 66 | * OSMesaCreateContext - create a new Off-Screen Mesa rendering context
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| 67 | * OSMesaMakeCurrent - bind an OSMesaContext to a client's image buffer
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| 68 | * and make the specified context the current one.
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| 69 | * OSMesaDestroyContext - destroy an OSMesaContext
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| 70 | * OSMesaGetCurrentContext - return thread's current context ID
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| 71 | * OSMesaPixelStore - controls how pixels are stored in image buffer
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| 72 | * OSMesaGetIntegerv - return OSMesa state parameters
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| 73 | *
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| 74 | *
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| 75 | * The limits on the width and height of an image buffer are MAX_WIDTH and
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| 76 | * MAX_HEIGHT as defined in Mesa/src/config.h. Defaults are 1280 and 1024.
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| 77 | * You can increase them as needed but beware that many temporary arrays in
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| 78 | * Mesa are dimensioned by MAX_WIDTH or MAX_HEIGHT.
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| 79 | */
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| 80 |
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| 81 |
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| 82 |
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| 83 | #ifndef OSMESA_H
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| 84 | #define OSMESA_H
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| 85 |
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| 86 |
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| 87 |
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| 88 | #ifdef __cplusplus
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| 89 | extern "C" {
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| 90 | #endif
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| 91 |
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| 92 |
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| 93 | #include "GL/gl.h"
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| 94 |
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| 95 |
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| 96 |
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| 97 | #define OSMESA_MAJOR_VERSION 3
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| 98 | #define OSMESA_MINOR_VERSION 3
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| 99 |
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| 100 |
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| 101 |
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| 102 | /*
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| 103 | * Values for the format parameter of OSMesaCreateContext()
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| 104 | * New in version 2.0.
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| 105 | */
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| 106 | #define OSMESA_COLOR_INDEX GL_COLOR_INDEX
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| 107 | #define OSMESA_RGBA GL_RGBA
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| 108 | #define OSMESA_BGRA 0x1
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| 109 | #define OSMESA_ARGB 0x2
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| 110 | #define OSMESA_RGB GL_RGB
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| 111 | #define OSMESA_BGR 0x4
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| 112 |
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| 113 |
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| 114 | /*
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| 115 | * OSMesaPixelStore() parameters:
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| 116 | * New in version 2.0.
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| 117 | */
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| 118 | #define OSMESA_ROW_LENGTH 0x10
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| 119 | #define OSMESA_Y_UP 0x11
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| 120 |
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| 121 |
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| 122 | /*
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| 123 | * Accepted by OSMesaGetIntegerv:
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| 124 | */
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| 125 | #define OSMESA_WIDTH 0x20
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| 126 | #define OSMESA_HEIGHT 0x21
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| 127 | #define OSMESA_FORMAT 0x22
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| 128 | #define OSMESA_TYPE 0x23
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| 129 |
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| 130 |
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| 131 |
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| 132 | /*
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| 133 | * Accepted by OSMesaGetBooleanv:
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| 134 | * New in version 3.3
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| 135 | */
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| 136 | /* This is based on the HP proposed extension */
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| 137 | #define OSMESA_OCCLUSION_TEST_RESULT_HP 0x30
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| 138 |
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| 139 |
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| 140 |
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| 141 | typedef struct osmesa_context *OSMesaContext;
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| 142 |
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| 143 |
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| 144 | #if defined(__BEOS__) || defined(__QUICKDRAW__)
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| 145 | #pragma export on
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| 146 | #endif
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| 147 |
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| 148 |
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| 149 | /*
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| 150 | * Create an Off-Screen Mesa rendering context. The only attribute needed is
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| 151 | * an RGBA vs Color-Index mode flag.
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| 152 | *
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| 153 | * Input: format - one of OSMESA_COLOR_INDEX, OSMESA_RGBA, OSMESA_BGRA,
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| 154 | * OSMESA_ARGB, OSMESA_RGB, or OSMESA_BGR.
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| 155 | * sharelist - specifies another OSMesaContext with which to share
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| 156 | * display lists. NULL indicates no sharing.
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| 157 | * Return: an OSMesaContext or 0 if error
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| 158 | */
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| 159 | GLAPI OSMesaContext GLAPIENTRY OSMesaCreateContext( GLenum format,
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| 160 | OSMesaContext sharelist );
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| 161 |
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| 162 |
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| 163 |
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| 164 |
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| 165 | /*
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| 166 | * Destroy an Off-Screen Mesa rendering context.
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| 167 | *
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| 168 | * Input: ctx - the context to destroy
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| 169 | */
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| 170 | GLAPI void GLAPIENTRY OSMesaDestroyContext( OSMesaContext ctx );
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| 171 |
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| 172 |
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| 173 |
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| 174 | /*
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| 175 | * Bind an OSMesaContext to an image buffer. The image buffer is just a
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| 176 | * block of memory which the client provides. Its size must be at least
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| 177 | * as large as width*height*sizeof(type). Its address should be a multiple
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| 178 | * of 4 if using RGBA mode.
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| 179 | *
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| 180 | * Image data is stored in the order of glDrawPixels: row-major order
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| 181 | * with the lower-left image pixel stored in the first array position
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| 182 | * (ie. bottom-to-top).
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| 183 | *
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| 184 | * Since the only type initially supported is GL_UNSIGNED_BYTE, if the
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| 185 | * context is in RGBA mode, each pixel will be stored as a 4-byte RGBA
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| 186 | * value. If the context is in color indexed mode, each pixel will be
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| 187 | * stored as a 1-byte value.
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| 188 | *
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| 189 | * If the context's viewport hasn't been initialized yet, it will now be
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| 190 | * initialized to (0,0,width,height).
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| 191 | *
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| 192 | * Input: ctx - the rendering context
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| 193 | * buffer - the image buffer memory
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| 194 | * type - data type for pixel components, only GL_UNSIGNED_BYTE
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| 195 | * supported now
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| 196 | * width, height - size of image buffer in pixels, at least 1
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| 197 | * Return: GL_TRUE if success, GL_FALSE if error because of invalid ctx,
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| 198 | * invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1,
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| 199 | * width>internal limit or height>internal limit.
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| 200 | */
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| 201 | GLAPI GLboolean GLAPIENTRY OSMesaMakeCurrent( OSMesaContext ctx,
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| 202 | void *buffer, GLenum type,
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| 203 | GLsizei width, GLsizei height );
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| 204 |
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| 205 |
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| 206 |
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| 207 |
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| 208 | /*
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| 209 | * Return the current Off-Screen Mesa rendering context handle.
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| 210 | */
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| 211 | GLAPI OSMesaContext GLAPIENTRY OSMesaGetCurrentContext( void );
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| 212 |
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| 213 |
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| 214 |
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| 215 | /*
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| 216 | * Set pixel store/packing parameters for the current context.
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| 217 | * This is similar to glPixelStore.
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| 218 | * Input: pname - OSMESA_ROW_LENGTH
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| 219 | * specify actual pixels per row in image buffer
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| 220 | * 0 = same as image width (default)
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| 221 | * OSMESA_Y_UP
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| 222 | * zero = Y coordinates increase downward
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| 223 | * non-zero = Y coordinates increase upward (default)
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| 224 | * value - the value for the parameter pname
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| 225 | *
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| 226 | * New in version 2.0.
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| 227 | */
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| 228 | GLAPI void GLAPIENTRY OSMesaPixelStore( GLint pname, GLint value );
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| 229 |
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| 230 |
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| 231 |
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| 232 | /*
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| 233 | * Return context info. This is like glGetIntegerv.
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| 234 | * Input: pname -
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| 235 | * OSMESA_WIDTH return current image width
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| 236 | * OSMESA_HEIGHT return current image height
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| 237 | * OSMESA_FORMAT return image format
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| 238 | * OSMESA_TYPE return color component data type
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| 239 | * OSMESA_ROW_LENGTH return row length in pixels
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| 240 | * OSMESA_Y_UP returns 1 or 0 to indicate Y axis direction
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| 241 | * value - pointer to integer in which to return result.
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| 242 | */
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| 243 | GLAPI void GLAPIENTRY OSMesaGetIntegerv( GLint pname, GLint *value );
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| 244 |
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| 245 |
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| 246 |
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| 247 | /*
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| 248 | * Return a boolean value like glGetBooleanv.
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| 249 | * Input: pname -
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| 250 | * OSMESA_OCCLUSION_TEST_RESULT_HP return current test result
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| 251 | * value - pointer to boolean in which to return result.
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| 252 | */
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| 253 | GLAPI void GLAPIENTRY OSMesaGetBooleanv( GLint pname, GLboolean *value );
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| 254 |
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| 255 |
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| 256 |
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| 257 | /*
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| 258 | * Return the depth buffer associated with an OSMesa context.
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| 259 | * Input: c - the OSMesa context
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| 260 | * Output: width, height - size of buffer in pixels
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| 261 | * bytesPerValue - bytes per depth value (2 or 4)
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| 262 | * buffer - pointer to depth buffer values
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| 263 | * Return: GL_TRUE or GL_FALSE to indicate success or failure.
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| 264 | *
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| 265 | * New in Mesa 2.4.
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| 266 | */
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| 267 | GLAPI GLboolean GLAPIENTRY OSMesaGetDepthBuffer( OSMesaContext c,
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| 268 | GLint *width, GLint *height,
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| 269 | GLint *bytesPerValue, void **buffer );
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| 270 |
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| 271 |
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| 272 |
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| 273 |
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| 274 | #if defined(__BEOS__) || defined(__QUICKDRAW__)
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| 275 | #pragma export off
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| 276 | #endif
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| 277 |
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| 278 |
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| 279 | #ifdef __cplusplus
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| 280 | }
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| 281 | #endif
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| 282 |
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| 283 |
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| 284 | #endif
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