| 1 | /* -*- mode: C; tab-width:8; c-basic-offset:2 -*- */
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| 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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| 5 | * Version: 3.3
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| 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | *
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| 26 | *
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| 27 | * Original Mesa / 3Dfx device driver (C) 1999 David Bucciarelli, by the
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| 28 | * terms stated above.
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| 29 | *
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| 30 | * Thank you for your contribution, David!
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| 31 | *
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| 32 | * Please make note of the above copyright/license statement. If you
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| 33 | * contributed code or bug fixes to this code under the previous (GNU
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| 34 | * Library) license and object to the new license, your code will be
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| 35 | * removed at your request. Please see the Mesa docs/COPYRIGHT file
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| 36 | * for more information.
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| 37 | *
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| 38 | * Additional Mesa/3Dfx driver developers:
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| 39 | * Daryll Strauss <daryll@precisioninsight.com>
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| 40 | * Keith Whitwell <keith@precisioninsight.com>
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| 41 | *
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| 42 | * See fxapi.h for more revision/author details.
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| 43 | */
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| 44 |
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| 45 |
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| 46 | #ifdef HAVE_CONFIG_H
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| 47 | #include "conf.h"
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| 48 | #endif
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| 49 |
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| 50 | #if defined(FX)
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| 51 |
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| 52 | #include "fxdrv.h"
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| 53 | #include "mmath.h"
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| 54 | #include "macros.h"
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| 55 | #include "vector.h"
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| 56 | #include "types.h"
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| 57 |
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| 58 |
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| 59 | #if 0 && defined(__i386__)
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| 60 | #define NEGATIVE(f) ((*(int *)&f) < 0)
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| 61 | #define DIFFERENT_SIGNS(a,b) (((*(int *)&a)^(*(int *)&b)) < 0)
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| 62 | #else
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| 63 | #define NEGATIVE(f) (f < 0)
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| 64 | #define DIFFERENT_SIGNS(a,b) ((a*b) < 0)
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| 65 | #endif
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| 66 |
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| 67 | #define LINTERP( T, A, B ) ( (A) + (T) * ( (B) - (A) ) )
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| 68 |
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| 69 |
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| 70 | #define CLIP(sgn,v) \
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| 71 | do { \
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| 72 | GLuint out = in ^ 1; \
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| 73 | GLfloat **indata = inlist[in]; \
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| 74 | GrVertex **inverts = vertlist[in]; \
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| 75 | GrVertex **outverts = vertlist[out]; \
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| 76 | GLfloat **outdata = inlist[in = out]; \
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| 77 | GLfloat *J = indata[n-1]; \
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| 78 | GLfloat dpJ = (sgn J[v]) + J[3]; \
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| 79 | GLuint nr = n; \
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| 80 | \
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| 81 | for (i = n = 0 ; i < nr ; i++) { \
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| 82 | GLfloat *I = indata[i]; \
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| 83 | GLfloat dpI = (sgn I[v]) + I[3]; \
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| 84 | \
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| 85 | if (DIFFERENT_SIGNS(dpI, dpJ)) { \
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| 86 | GLuint j; \
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| 87 | GLfloat t = dpI / (dpI - dpJ); \
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| 88 | outverts[n] = 0; \
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| 89 | outdata[n++] = store; \
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| 90 | store[3] = LINTERP(t, I[3], J[3]); \
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| 91 | store[v] = - sgn store[3]; \
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| 92 | if (v != 0) store[0] = LINTERP(t, I[0], J[0]); \
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| 93 | if (v != 1) store[1] = LINTERP(t, I[1], J[1]); \
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| 94 | if (v != 2) store[2] = LINTERP(t, I[2], J[2]); \
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| 95 | store += 4; \
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| 96 | for (j = 4 ; j < sz ; j+=4,store+=4) { \
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| 97 | store[0] = LINTERP(t, I[j], J[j] ); \
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| 98 | store[1] = LINTERP(t, I[j+1], J[j+1] ); \
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| 99 | store[2] = LINTERP(t, I[j+2], J[j+2] ); \
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| 100 | store[3] = LINTERP(t, I[j+3], J[j+3] ); \
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| 101 | } \
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| 102 | } \
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| 103 | \
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| 104 | if (!NEGATIVE(dpI)) { \
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| 105 | outverts[n] = inverts[i]; \
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| 106 | outdata[n++] = I; \
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| 107 | } \
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| 108 | \
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| 109 | \
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| 110 | J = I; \
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| 111 | dpJ = dpI; \
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| 112 | } \
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| 113 | \
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| 114 | if (n < 3) return 0; \
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| 115 | } while (0)
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| 116 |
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| 117 |
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| 118 | /* Originally used this for the viewclip planes as well, as in
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| 119 | * CLIP(-1,0,0,1), which was just as fast, but tended to lead to
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| 120 | * cracks. I haven't figured out exactly why this is, but the above
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| 121 | * code only really differs in the way it sets store[v] to +- w.
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| 122 | */
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| 123 | #define UCLIP(a,b,c,d) \
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| 124 | do { \
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| 125 | GLuint out = in ^ 1; \
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| 126 | GLfloat **indata = inlist[in]; \
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| 127 | GrVertex **inverts = vertlist[in]; \
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| 128 | GrVertex **outverts = vertlist[out]; \
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| 129 | GLfloat **outdata = inlist[in = out]; \
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| 130 | GLfloat *J = indata[n-1]; \
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| 131 | GLfloat dpJ = DOT4V(J,a,b,c,d); \
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| 132 | GLuint nr = n; \
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| 133 | \
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| 134 | for (i = n = 0 ; i < nr ; i++) { \
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| 135 | GLfloat *I = indata[i]; \
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| 136 | GLfloat dpI = DOT4V(I,a,b,c,d); \
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| 137 | \
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| 138 | if (DIFFERENT_SIGNS(dpI, dpJ)) { \
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| 139 | GLuint j; \
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| 140 | GLfloat t = dpI / (dpI - dpJ); \
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| 141 | outverts[n] = 0; \
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| 142 | outdata[n++] = store; \
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| 143 | for (j = 0 ; j < sz ; j+=4,store+=4) { \
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| 144 | store[0] = LINTERP(t, I[j], J[j] ); \
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| 145 | store[1] = LINTERP(t, I[j+1], J[j+1] ); \
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| 146 | store[2] = LINTERP(t, I[j+2], J[j+2] ); \
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| 147 | store[3] = LINTERP(t, I[j+3], J[j+3] ); \
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| 148 | } \
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| 149 | } \
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| 150 | \
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| 151 | if (!NEGATIVE(dpI)) { \
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| 152 | outverts[n] = inverts[i]; \
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| 153 | outdata[n++] = I; \
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| 154 | } \
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| 155 | \
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| 156 | \
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| 157 | J = I; \
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| 158 | dpJ = dpI; \
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| 159 | } \
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| 160 | \
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| 161 | if (n < 3) return 0; \
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| 162 | } while (0)
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| 163 |
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| 164 |
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| 165 |
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| 166 | /* Data parameter is organized as 4 clip coordinates followed by an
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| 167 | * arbitary number (sz-4) of additional data. The three original
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| 168 | * vertices are packed together at the start, and there is room for at
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| 169 | * least VB_MAX_CLIPPED_VERTS vertices of the same size in this
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| 170 | * storage.
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| 171 | *
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| 172 | */
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| 173 | static INLINE GLuint fx_clip_triangle( GLcontext *ctx,
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| 174 | GLfloat *inoutlist[],
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| 175 | GrVertex **verts,
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| 176 | GLuint sz,
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| 177 | GLuint mask )
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| 178 | {
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| 179 | GLuint n = 3;
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| 180 | GLfloat *store = inoutlist[n-1] + sz;
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| 181 | GLfloat *vlist[VB_MAX_CLIPPED_VERTS];
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| 182 | GrVertex *verts2[VB_MAX_CLIPPED_VERTS];
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| 183 | GLfloat **inlist[2];
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| 184 | GrVertex **vertlist[2];
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| 185 | GLuint in = 0;
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| 186 | GLuint i;
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| 187 |
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| 188 | inlist[0] = inoutlist;
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| 189 | inlist[1] = vlist;
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| 190 |
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| 191 | vertlist[0] = verts;
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| 192 | vertlist[1] = verts2;
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| 193 |
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| 194 | if (mask & CLIP_ALL_BITS)
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| 195 | {
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| 196 | if (mask & CLIP_RIGHT_BIT)
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| 197 | CLIP(-,0);
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| 198 |
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| 199 | if (mask & CLIP_LEFT_BIT)
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| 200 | CLIP(+,0);
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| 201 |
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| 202 | if (mask & CLIP_TOP_BIT)
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| 203 | CLIP(-,1);
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| 204 |
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| 205 | if (mask & CLIP_BOTTOM_BIT)
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| 206 | CLIP(+,1);
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| 207 |
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| 208 | if (mask & CLIP_FAR_BIT)
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| 209 | CLIP(-,2);
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| 210 |
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| 211 | if (mask & CLIP_NEAR_BIT)
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| 212 | CLIP(+,2);
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| 213 | }
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| 214 |
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| 215 | if (mask & CLIP_USER_BIT) {
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| 216 | GLuint bit;
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| 217 | GLfloat (*plane)[4] = &ctx->Transform.ClipUserPlane[0];
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| 218 | for (bit = 0x100 ; bit < mask ; plane++, bit *= 2) {
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| 219 | if (mask & bit) {
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| 220 | GLfloat a = plane[0][0];
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| 221 | GLfloat b = plane[0][1];
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| 222 | GLfloat c = plane[0][2];
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| 223 | GLfloat d = plane[0][3];
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| 224 | UCLIP(a,b,c,d);
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| 225 | }
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| 226 | }
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| 227 | }
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| 228 |
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| 229 | if (inlist[in] != inoutlist)
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| 230 | for (i = 0 ; i < n ; i++) {
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| 231 | inoutlist[i] = inlist[in][i];
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| 232 | verts[i] = verts2[i];
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| 233 | }
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| 234 |
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| 235 | return n;
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| 236 | }
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| 237 |
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| 238 |
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| 239 |
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| 240 | static INLINE GLuint fx_view_clip_triangle( GLcontext *ctx,
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| 241 | GLfloat *inoutlist[],
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| 242 | GrVertex **verts,
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| 243 | GLuint sz,
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| 244 | GLubyte mask )
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| 245 | {
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| 246 | GLuint n = 3;
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| 247 | GLfloat *store = inoutlist[n-1] + sz;
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| 248 | GLfloat *vlist[VB_MAX_CLIPPED_VERTS];
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| 249 | GrVertex *verts2[VB_MAX_CLIPPED_VERTS];
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| 250 | GLfloat **inlist[2];
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| 251 | GrVertex **vertlist[2];
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| 252 | GLuint in = 0;
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| 253 | GLuint i;
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| 254 |
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| 255 | inlist[0] = inoutlist;
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| 256 | inlist[1] = vlist;
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| 257 |
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| 258 | vertlist[0] = verts;
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| 259 | vertlist[1] = verts2;
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| 260 |
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| 261 | if (mask & CLIP_RIGHT_BIT)
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| 262 | CLIP(-,0);
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| 263 |
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| 264 | if (mask & CLIP_LEFT_BIT)
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| 265 | CLIP(+,0);
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| 266 |
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| 267 | if (mask & CLIP_TOP_BIT)
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| 268 | CLIP(-,1);
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| 269 |
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| 270 | if (mask & CLIP_BOTTOM_BIT)
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| 271 | CLIP(+,1);
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| 272 |
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| 273 | if (mask & CLIP_FAR_BIT)
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| 274 | CLIP(-,2);
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| 275 |
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| 276 | if (mask & CLIP_NEAR_BIT)
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| 277 | CLIP(+,2);
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| 278 |
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| 279 | if (inlist[in] != inoutlist)
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| 280 | for (i = 0 ; i < n ; i++) {
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| 281 | inoutlist[i] = inlist[in][i];
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| 282 | verts[i] = verts2[i];
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| 283 | }
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| 284 |
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| 285 | return n;
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| 286 | }
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| 287 |
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| 288 |
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| 289 |
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| 290 | #undef CLIP
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| 291 |
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| 292 | #define CLIP(x,y,z,w) \
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| 293 | do { \
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| 294 | GLfloat dpI = DOT4V(I,x,y,z,w); \
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| 295 | GLfloat dpJ = DOT4V(J,x,y,z,w); \
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| 296 | \
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| 297 | if (DIFFERENT_SIGNS(dpI, dpJ)) { \
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| 298 | GLuint j; \
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| 299 | GLfloat t = dpI / (dpI - dpJ); \
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| 300 | GLfloat *tmp = store; \
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| 301 | \
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| 302 | for (j = 0 ; j < sz ; j+=2) { \
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| 303 | *store++ = LINTERP(t, I[j], J[j] ); \
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| 304 | *store++ = LINTERP(t, I[j+1], J[j+1] ); \
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| 305 | } \
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| 306 | \
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| 307 | if (NEGATIVE(dpI)) \
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| 308 | I = tmp; \
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| 309 | else \
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| 310 | J = tmp; \
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| 311 | \
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| 312 | } \
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| 313 | else if (NEGATIVE(dpI)) \
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| 314 | return 0; \
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| 315 | \
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| 316 | } while (0)
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| 317 |
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| 318 |
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| 319 | static GLuint fx_clip_line( GLcontext *ctx,
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| 320 | GLfloat *inoutlist[],
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| 321 | GLuint sz,
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| 322 | GLubyte clipor )
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| 323 | {
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| 324 | GLfloat *I = inoutlist[0];
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| 325 | GLfloat *J = inoutlist[1];
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| 326 | GLfloat *store = J + sz;
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| 327 |
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| 328 | if (clipor & CLIP_ALL_BITS)
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| 329 | {
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| 330 | if (clipor & CLIP_LEFT_BIT)
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| 331 | CLIP(1,0,0,1);
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| 332 |
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| 333 | if (clipor & CLIP_RIGHT_BIT)
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| 334 | CLIP(-1,0,0,1);
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| 335 |
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| 336 | if (clipor & CLIP_TOP_BIT)
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| 337 | CLIP(0,-1,0,1);
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| 338 |
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| 339 | if (clipor & CLIP_BOTTOM_BIT)
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| 340 | CLIP(0,1,0,1);
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| 341 |
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| 342 | if (clipor & CLIP_FAR_BIT)
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| 343 | CLIP(0,0,-1,1);
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| 344 |
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| 345 | if (clipor & CLIP_NEAR_BIT)
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| 346 | CLIP(0,0,1,1);
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| 347 | }
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| 348 |
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| 349 | if (clipor & CLIP_USER_BIT) {
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| 350 | GLuint i;
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| 351 | for (i = 0 ; i < MAX_CLIP_PLANES ; i++) {
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| 352 | if (ctx->Transform.ClipEnabled[i]) {
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| 353 | GLfloat a = ctx->Transform.ClipUserPlane[i][0];
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| 354 | GLfloat b = ctx->Transform.ClipUserPlane[i][1];
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| 355 | GLfloat c = ctx->Transform.ClipUserPlane[i][2];
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| 356 | GLfloat d = ctx->Transform.ClipUserPlane[i][3];
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| 357 | CLIP(a,b,c,d);
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| 358 | }
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| 359 | }
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| 360 | }
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| 361 |
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| 362 | inoutlist[0] = I;
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| 363 | inoutlist[1] = J;
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| 364 |
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| 365 | return 2;
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| 366 | }
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| 367 |
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| 368 |
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| 369 |
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| 370 |
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| 371 |
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| 372 |
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| 373 | #if defined(FX_V2)
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| 374 |
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| 375 | #define VARS_XYZW \
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| 376 | GLfloat vsx = mat[MAT_SX]; \
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| 377 | GLfloat vsy = mat[MAT_SY]; \
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| 378 | GLfloat vsz = mat[MAT_SZ]; \
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| 379 | GLfloat vtx = mat[MAT_TX]; \
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| 380 | GLfloat vty = mat[MAT_TY]; \
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| 381 | GLfloat vtz = mat[MAT_TZ];
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| 382 |
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| 383 | #define DO_SETUP_XYZW \
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| 384 | { \
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| 385 | GLfloat oow = 1.0 / data[3]; \
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| 386 | v->x = data[0]*oow*vsx + vtx; \
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| 387 | v->y = data[1]*oow*vsy + vty; \
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| 388 | v->ooz = data[2]*oow*vsz + vtz; \
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| 389 | v->oow = oow; \
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| 390 | }
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| 391 | #else
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| 392 |
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| 393 | #if defined(DRIVERTS)
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| 394 |
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| 395 | #define VARS_XYZW \
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| 396 | GLfloat vsx = mat[MAT_SX]; \
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| 397 | GLfloat vsy = mat[MAT_SY]; \
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| 398 | GLfloat vsz = mat[MAT_SZ]; \
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| 399 | GLfloat vtx = mat[MAT_TX]+fxMesa->x_offset; \
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| 400 | GLfloat vty = mat[MAT_TY]+fxMesa->y_delta; \
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| 401 | GLfloat vtz = mat[MAT_TZ];
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| 402 |
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| 403 | #define DO_SETUP_XYZW \
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| 404 | { \
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| 405 | GLfloat oow = 1.0 / data[3]; \
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| 406 | v->x = data[0]*oow*vsx + vtx; \
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| 407 | v->y = data[1]*oow*vsy + vty; \
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| 408 | v->ooz = data[2]*oow*vsz + vtz; \
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| 409 | v->oow = oow; \
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| 410 | }
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| 411 |
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| 412 | #else
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| 413 | #define VARS_XYZW \
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| 414 | GLfloat vsx = mat[MAT_SX]; \
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| 415 | GLfloat vsy = mat[MAT_SY]; \
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| 416 | GLfloat vsz = mat[MAT_SZ]; \
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| 417 | const GLfloat snapper = (3L << 18); \
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| 418 | GLfloat snap_tx = mat[MAT_TX] + snapper; \
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| 419 | GLfloat snap_ty = mat[MAT_TY] + snapper; \
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| 420 | GLfloat vtz = mat[MAT_TZ];
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| 421 |
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| 422 | #define DO_SETUP_XYZW \
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| 423 | { \
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| 424 | GLfloat oow = 1.0 / data[3]; \
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| 425 | v->x = data[0]*oow*vsx + snap_tx; \
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| 426 | v->y = data[1]*oow*vsy + snap_ty; \
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| 427 | v->ooz = data[2]*oow*vsz + vtz; \
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| 428 | v->oow = oow; \
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| 429 | v->x -= snapper; \
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| 430 | v->y -= snapper; \
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| 431 | }
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| 432 |
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| 433 | #endif
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| 434 | #endif
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| 435 |
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| 436 | #define COPY_XYZW_STRIDE \
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| 437 | { GLfloat *clip = VEC_ELT(VB->ClipPtr, GLfloat, e); \
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| 438 | COPY_4FV(out, clip); }
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| 439 |
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| 440 | #define VARS_RGBA
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| 441 |
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| 442 | #define COPY_RGBA_STRIDE \
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| 443 | { GLubyte *color = VEC_ELT(VB->ColorPtr, GLubyte, e); \
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| 444 | UBYTE_RGBA_TO_FLOAT_255_RGBA((out+4), color); }
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| 445 |
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| 446 | #if FX_USE_PARGB
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| 447 | #define DO_SETUP_RGBA \
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| 448 | GET_PARGB(v) = (((int)data[4+3]) << 24) | \
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| 449 | (((int)data[4+0]) << 16) | \
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| 450 | (((int)data[4+1]) << 8) | \
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| 451 | (((int)data[4+2]) << 0);
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| 452 | #else
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| 453 | #define DO_SETUP_RGBA \
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| 454 | v->r = data[4+0]; \
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| 455 | v->g = data[4+1]; \
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| 456 | v->b = data[4+2]; \
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| 457 | v->a = data[4+3];
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| 458 | #endif /* FX_USE_PARGB */
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| 459 |
|
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| 460 | #define VARS_TMU0 \
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| 461 | struct gl_texture_unit *t0 = &ctx->Texture.Unit[tmu0_source]; \
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| 462 | GLfloat sScale0 = fxTMGetTexInfo(t0->Current)->sScale; \
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| 463 | GLfloat tScale0 = fxTMGetTexInfo(t0->Current)->tScale; \
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| 464 |
|
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| 465 |
|
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| 466 | #define COPY_TMU0_STRIDE(offset) \
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| 467 | { GLfloat *tc0 = VEC_ELT(tc0_vec, GLfloat, e); \
|
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| 468 | COPY_2V((out+offset), tc0); }
|
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| 469 |
|
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| 470 |
|
|---|
| 471 | #define DO_SETUP_TMU0(offset) \
|
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| 472 | v->tmuvtx[0].sow = data[offset+0]*sScale0*v->oow; \
|
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| 473 | v->tmuvtx[0].tow = data[offset+1]*tScale0*v->oow;
|
|---|
| 474 |
|
|---|
| 475 | #define VARS_TMU1 \
|
|---|
| 476 | struct gl_texture_unit *t1 = &ctx->Texture.Unit[tmu1_source]; \
|
|---|
| 477 | GLfloat sScale1 = fxTMGetTexInfo(t1->Current)->sScale; \
|
|---|
| 478 | GLfloat tScale1 = fxTMGetTexInfo(t1->Current)->tScale;
|
|---|
| 479 |
|
|---|
| 480 | #define COPY_TMU1_STRIDE(offset) \
|
|---|
| 481 | { GLfloat *tc1 = VEC_ELT(tc1_vec, GLfloat, e); \
|
|---|
| 482 | COPY_2V((out+offset), tc1); }
|
|---|
| 483 |
|
|---|
| 484 |
|
|---|
| 485 | #define DO_SETUP_TMU1(offset) \
|
|---|
| 486 | v->tmuvtx[1].sow = data[offset+0]*sScale1*v->oow; \
|
|---|
| 487 | v->tmuvtx[1].tow = data[offset+1]*tScale1*v->oow;
|
|---|
| 488 |
|
|---|
| 489 | #define COPY_NIL(offset) ASSIGN_2V((out+offset), 0, 0);
|
|---|
| 490 |
|
|---|
| 491 | #define IND 0
|
|---|
| 492 | #define TAG(x) x##_nil
|
|---|
| 493 | #include "fxcliptmp.h"
|
|---|
| 494 |
|
|---|
| 495 | #define IND SETUP_RGBA
|
|---|
| 496 | #define TAG(x) x##_RGBA
|
|---|
| 497 | #include "fxcliptmp.h"
|
|---|
| 498 |
|
|---|
| 499 | #define IND SETUP_TMU0
|
|---|
| 500 | #define TAG(x) x##_TMU0
|
|---|
| 501 | #include "fxcliptmp.h"
|
|---|
| 502 |
|
|---|
| 503 | #define IND (SETUP_TMU0|SETUP_TMU1)
|
|---|
| 504 | #define TAG(x) x##_TMU0_TMU1
|
|---|
| 505 | #include "fxcliptmp.h"
|
|---|
| 506 |
|
|---|
| 507 | #define IND (SETUP_RGBA|SETUP_TMU0)
|
|---|
| 508 | #define TAG(x) x##_RGBA_TMU0
|
|---|
| 509 | #include "fxcliptmp.h"
|
|---|
| 510 |
|
|---|
| 511 | #define IND (SETUP_RGBA|SETUP_TMU0|SETUP_TMU1)
|
|---|
| 512 | #define TAG(x) x##_RGBA_TMU0_TMU1
|
|---|
| 513 | #include "fxcliptmp.h"
|
|---|
| 514 |
|
|---|
| 515 | tfxTriViewClipFunc fxTriViewClipTab[0x8];
|
|---|
| 516 | tfxTriClipFunc fxTriClipStrideTab[0x8];
|
|---|
| 517 | tfxLineClipFunc fxLineClipTab[0x8];
|
|---|
| 518 |
|
|---|
| 519 |
|
|---|
| 520 | void fxDDClipInit()
|
|---|
| 521 | {
|
|---|
| 522 | fxTriViewClipTab[0] = fx_tri_view_clip_nil;
|
|---|
| 523 | fxTriViewClipTab[SETUP_RGBA] = fx_tri_view_clip_RGBA;
|
|---|
| 524 | fxTriViewClipTab[SETUP_TMU0] = fx_tri_view_clip_TMU0;
|
|---|
| 525 | fxTriViewClipTab[SETUP_TMU0|SETUP_TMU1] = fx_tri_view_clip_TMU0_TMU1;
|
|---|
| 526 | fxTriViewClipTab[SETUP_RGBA|SETUP_TMU0] = fx_tri_view_clip_RGBA_TMU0;
|
|---|
| 527 | fxTriViewClipTab[SETUP_RGBA|SETUP_TMU0|SETUP_TMU1] = fx_tri_view_clip_RGBA_TMU0_TMU1;
|
|---|
| 528 |
|
|---|
| 529 | fxTriClipStrideTab[0] = fx_tri_clip_stride_nil;
|
|---|
| 530 | fxTriClipStrideTab[SETUP_RGBA] = fx_tri_clip_stride_RGBA;
|
|---|
| 531 | fxTriClipStrideTab[SETUP_TMU0] = fx_tri_clip_stride_TMU0;
|
|---|
| 532 | fxTriClipStrideTab[SETUP_TMU0|SETUP_TMU1] = fx_tri_clip_stride_TMU0_TMU1;
|
|---|
| 533 | fxTriClipStrideTab[SETUP_RGBA|SETUP_TMU0] = fx_tri_clip_stride_RGBA_TMU0;
|
|---|
| 534 | fxTriClipStrideTab[SETUP_RGBA|SETUP_TMU0|SETUP_TMU1] = fx_tri_clip_stride_RGBA_TMU0_TMU1;
|
|---|
| 535 |
|
|---|
| 536 | fxLineClipTab[0] = fx_line_clip_nil;
|
|---|
| 537 | fxLineClipTab[SETUP_RGBA] = fx_line_clip_RGBA;
|
|---|
| 538 | fxLineClipTab[SETUP_TMU0] = fx_line_clip_TMU0;
|
|---|
| 539 | fxLineClipTab[SETUP_TMU0|SETUP_TMU1] = fx_line_clip_TMU0_TMU1;
|
|---|
| 540 | fxLineClipTab[SETUP_RGBA|SETUP_TMU0] = fx_line_clip_RGBA_TMU0;
|
|---|
| 541 | fxLineClipTab[SETUP_RGBA|SETUP_TMU0|SETUP_TMU1] = fx_line_clip_RGBA_TMU0_TMU1;
|
|---|
| 542 | }
|
|---|
| 543 |
|
|---|
| 544 | #else
|
|---|
| 545 |
|
|---|
| 546 | /*
|
|---|
| 547 | * Need this to provide at least one external definition.
|
|---|
| 548 | */
|
|---|
| 549 | int gl_fxclip_dummy(void)
|
|---|
| 550 | {
|
|---|
| 551 | return 0;
|
|---|
| 552 | }
|
|---|
| 553 |
|
|---|
| 554 | #endif
|
|---|