| 1 | /* $Id: win32_menu.c,v 1.6 2000-03-11 17:07:46 sandervl Exp $ */
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| 2 | /* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */
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| 3 | /* Copyright (c) Nate Robins, 1997. */
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| 4 |
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| 5 | /* This program is freely distributable without licensing fees
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| 6 | and is provided without guarantee or warrantee expressed or
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| 7 | implied. This program is -not- in the public domain. */
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| 8 |
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| 9 | /* This file completely re-implements glut_menu.c and glut_menu2.c
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| 10 | for Win32. Note that neither glut_menu.c nor glut_menu2.c are
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| 11 | compiled into Win32 GLUT. */
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| 12 |
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| 13 | #include <stdlib.h>
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| 14 | #include <string.h>
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| 15 | #include <stdio.h>
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| 16 | #include <errno.h>
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| 17 | #include <assert.h>
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| 18 |
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| 19 | #include "glutint.h"
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| 20 |
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| 21 | void (* GLUTCALLBACK __glutMenuStatusFunc) (int, int, int);
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| 22 | extern GLUTmenu *__glutMappedMenu;
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| 23 | extern GLUTwindow *__glutMenuWindow;
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| 24 | GLUTmenuItem *__glutItemSelected;
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| 25 | unsigned __glutMenuButton;
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| 26 |
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| 27 | static GLUTmenu **menuList = NULL;
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| 28 | static int menuListSize = 0;
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| 29 | static UINT uniqueMenuHandler = 1;
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| 30 |
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| 31 | /* DEPRICATED, use glutMenuStatusFunc instead. */
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| 32 | void GLAPIENTRY
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| 33 | glutMenuStateFunc(GLUTmenuStateCB menuStateFunc)
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| 34 | {
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| 35 | __glutMenuStatusFunc = (GLUTmenuStatusCB) menuStateFunc;
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| 36 | }
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| 37 |
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| 38 | void GLAPIENTRY
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| 39 | glutMenuStatusFunc(GLUTmenuStatusCB menuStatusFunc)
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| 40 | {
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| 41 | __glutMenuStatusFunc = menuStatusFunc;
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| 42 | }
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| 43 |
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| 44 | void
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| 45 | __glutSetMenu(GLUTmenu * menu)
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| 46 | {
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| 47 | __glutCurrentMenu = menu;
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| 48 | }
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| 49 |
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| 50 | static void
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| 51 | unmapMenu(GLUTmenu * menu)
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| 52 | {
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| 53 | if (menu->cascade) {
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| 54 | unmapMenu(menu->cascade);
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| 55 | menu->cascade = NULL;
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| 56 | }
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| 57 | menu->anchor = NULL;
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| 58 | menu->highlighted = NULL;
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| 59 | }
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| 60 |
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| 61 | void
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| 62 | __glutFinishMenu(Window win, int x, int y)
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| 63 | {
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| 64 |
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| 65 | unmapMenu(__glutMappedMenu);
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| 66 |
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| 67 | /* XXX Put in a GdiFlush just in case. Probably unnecessary. -mjk */
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| 68 | GdiFlush();
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| 69 |
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| 70 | if (__glutMenuStatusFunc) {
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| 71 | __glutSetWindow(__glutMenuWindow);
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| 72 | __glutSetMenu(__glutMappedMenu);
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| 73 |
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| 74 | /* Setting __glutMappedMenu to NULL permits operations that
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| 75 | change menus or destroy the menu window again. */
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| 76 | __glutMappedMenu = NULL;
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| 77 |
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| 78 | __glutMenuStatusFunc(GLUT_MENU_NOT_IN_USE, x, y);
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| 79 | }
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| 80 | /* Setting __glutMappedMenu to NULL permits operations that
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| 81 | change menus or destroy the menu window again. */
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| 82 | __glutMappedMenu = NULL;
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| 83 |
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| 84 | /* If an item is selected and it is not a submenu trigger,
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| 85 | generate menu callback. */
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| 86 | if (__glutItemSelected && !__glutItemSelected->isTrigger) {
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| 87 | __glutSetWindow(__glutMenuWindow);
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| 88 | /* When menu callback is triggered, current menu should be
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| 89 | set to the callback menu. */
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| 90 | __glutSetMenu(__glutItemSelected->menu);
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| 91 | __glutItemSelected->menu->select(__glutItemSelected->value);
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| 92 | }
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| 93 | __glutMenuWindow = NULL;
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| 94 | }
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| 95 |
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| 96 | static void
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| 97 | mapMenu(GLUTmenu * menu, int x, int y)
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| 98 | {
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| 99 | TrackPopupMenu(menu->win, TPM_LEFTALIGN |
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| 100 | (__glutMenuButton == TPM_RIGHTBUTTON ?
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| 101 | TPM_RIGHTBUTTON : TPM_LEFTBUTTON),
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| 102 | x, y, 0, __glutCurrentWindow->win, NULL);
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| 103 | }
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| 104 |
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| 105 | void
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| 106 | __glutStartMenu(GLUTmenu * menu, GLUTwindow * window,
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| 107 | int x, int y, int x_win, int y_win)
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| 108 | {
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| 109 | assert(__glutMappedMenu == NULL);
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| 110 | __glutMappedMenu = menu;
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| 111 | __glutMenuWindow = window;
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| 112 | __glutItemSelected = NULL;
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| 113 | if (__glutMenuStatusFunc) {
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| 114 | __glutSetMenu(menu);
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| 115 | __glutSetWindow(window);
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| 116 | __glutMenuStatusFunc(GLUT_MENU_IN_USE, x_win, y_win);
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| 117 | }
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| 118 | mapMenu(menu, x, y);
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| 119 | }
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| 120 |
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| 121 | GLUTmenuItem *
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| 122 | __glutGetUniqueMenuItem(GLUTmenu * menu, UINT unique)
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| 123 | {
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| 124 | GLUTmenuItem *item;
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| 125 | int i;
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| 126 |
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| 127 | i = menu->num;
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| 128 | item = menu->list;
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| 129 | while (item) {
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| 130 | if (item->unique == unique) {
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| 131 | return item;
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| 132 | }
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| 133 | if (item->isTrigger) {
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| 134 | GLUTmenuItem *subitem;
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| 135 | subitem = __glutGetUniqueMenuItem(menuList[item->value], unique);
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| 136 | if (subitem) {
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| 137 | return subitem;
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| 138 | }
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| 139 | }
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| 140 | i--;
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| 141 | item = item->next;
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| 142 | }
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| 143 | return NULL;
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| 144 | }
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| 145 |
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| 146 | GLUTmenuItem *
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| 147 | __glutGetMenuItem(GLUTmenu * menu, Window win, int *which)
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| 148 | {
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| 149 | GLUTmenuItem *item;
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| 150 | int i;
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| 151 |
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| 152 | i = menu->num;
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| 153 | item = menu->list;
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| 154 | while (item) {
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| 155 | if (item->win == win) {
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| 156 | *which = i;
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| 157 | return item;
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| 158 | }
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| 159 | if (item->isTrigger) {
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| 160 | GLUTmenuItem *subitem;
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| 161 |
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| 162 | subitem = __glutGetMenuItem(menuList[item->value],
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| 163 | win, which);
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| 164 | if (subitem) {
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| 165 | return subitem;
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| 166 | }
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| 167 | }
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| 168 | i--;
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| 169 | item = item->next;
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| 170 | }
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| 171 | return NULL;
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| 172 | }
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| 173 |
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| 174 | GLUTmenu *
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| 175 | __glutGetMenu(Window win)
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| 176 | {
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| 177 | GLUTmenu *menu;
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| 178 |
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| 179 | menu = __glutMappedMenu;
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| 180 | while (menu) {
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| 181 | if (win == menu->win) {
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| 182 | return menu;
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| 183 | }
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| 184 | menu = menu->cascade;
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| 185 | }
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| 186 | return NULL;
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| 187 | }
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| 188 |
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| 189 | GLUTmenu *
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| 190 | __glutGetMenuByNum(int menunum)
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| 191 | {
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| 192 | if (menunum < 1 || menunum > menuListSize) {
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| 193 | return NULL;
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| 194 | }
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| 195 | return menuList[menunum - 1];
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| 196 | }
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| 197 |
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| 198 | static int
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| 199 | getUnusedMenuSlot(void)
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| 200 | {
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| 201 | int i;
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| 202 |
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| 203 | /* Look for allocated, unused slot. */
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| 204 | for (i = 0; i < menuListSize; i++) {
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| 205 | if (!menuList[i]) {
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| 206 | return i;
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| 207 | }
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| 208 | }
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| 209 | /* Allocate a new slot. */
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| 210 | menuListSize++;
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| 211 | if (menuList) {
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| 212 | menuList = (GLUTmenu **)
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| 213 | realloc(menuList, menuListSize * sizeof(GLUTmenu *));
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| 214 | } else {
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| 215 | /* XXX Some realloc's do not correctly perform a malloc
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| 216 | when asked to perform a realloc on a NULL pointer,
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| 217 | though the ANSI C library spec requires this. */
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| 218 | menuList = (GLUTmenu **) malloc(sizeof(GLUTmenu *));
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| 219 | }
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| 220 | if (!menuList) {
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| 221 | __glutFatalError("out of memory.");
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| 222 | }
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| 223 | menuList[menuListSize - 1] = NULL;
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| 224 | return menuListSize - 1;
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| 225 | }
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| 226 |
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| 227 | static void
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| 228 | menuModificationError(void)
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| 229 | {
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| 230 | /* XXX Remove the warning after GLUT 3.0. */
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| 231 | __glutWarning("The following is a new check for GLUT 3.0; update your code.");
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| 232 | __glutFatalError("menu manipulation not allowed while menus in use.");
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| 233 | }
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| 234 |
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| 235 | int GLAPIENTRY
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| 236 | glutCreateMenu(GLUTselectCB selectFunc)
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| 237 | {
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| 238 | GLUTmenu *menu;
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| 239 | int menuid;
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| 240 |
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| 241 | if (__glutMappedMenu) {
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| 242 | menuModificationError();
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| 243 | }
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| 244 | menuid = getUnusedMenuSlot();
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| 245 | menu = (GLUTmenu *) malloc(sizeof(GLUTmenu));
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| 246 | if (!menu) {
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| 247 | __glutFatalError("out of memory.");
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| 248 | }
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| 249 | menu->id = menuid;
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| 250 | menu->num = 0;
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| 251 | menu->submenus = 0;
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| 252 | menu->select = selectFunc;
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| 253 | menu->list = NULL;
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| 254 | menu->cascade = NULL;
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| 255 | menu->highlighted = NULL;
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| 256 | menu->anchor = NULL;
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| 257 | menu->win = CreatePopupMenu();
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| 258 | menuList[menuid] = menu;
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| 259 | __glutSetMenu(menu);
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| 260 | return menuid + 1;
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| 261 | }
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| 262 |
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| 263 | void GLAPIENTRY
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| 264 | glutDestroyMenu(int menunum)
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| 265 | {
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| 266 | GLUTmenu *menu = __glutGetMenuByNum(menunum);
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| 267 | GLUTmenuItem *item, *next;
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| 268 |
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| 269 | if (__glutMappedMenu) {
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| 270 | menuModificationError();
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| 271 | }
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| 272 | assert(menu->id == menunum - 1);
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| 273 | DestroyMenu(menu->win);
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| 274 | menuList[menunum - 1] = NULL;
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| 275 | /* free all menu entries */
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| 276 | item = menu->list;
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| 277 | while (item) {
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| 278 | assert(item->menu == menu);
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| 279 | next = item->next;
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| 280 | free(item->label);
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| 281 | free(item);
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| 282 | item = next;
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| 283 | }
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| 284 | if (__glutCurrentMenu == menu) {
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| 285 | __glutCurrentMenu = NULL;
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| 286 | }
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| 287 | free(menu);
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| 288 | }
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| 289 |
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| 290 | int GLAPIENTRY
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| 291 | glutGetMenu(void)
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| 292 | {
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| 293 | if (__glutCurrentMenu) {
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| 294 | return __glutCurrentMenu->id + 1;
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| 295 | } else {
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| 296 | return 0;
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| 297 | }
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| 298 | }
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| 299 |
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| 300 | void GLAPIENTRY
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| 301 | glutSetMenu(int menuid)
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| 302 | {
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| 303 | GLUTmenu *menu;
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| 304 |
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| 305 | if (menuid < 1 || menuid > menuListSize) {
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| 306 | __glutWarning("glutSetMenu attempted on bogus menu.");
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| 307 | return;
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| 308 | }
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| 309 | menu = menuList[menuid - 1];
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| 310 | if (!menu) {
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| 311 | __glutWarning("glutSetMenu attempted on bogus menu.");
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| 312 | return;
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| 313 | }
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| 314 | __glutSetMenu(menu);
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| 315 | }
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| 316 |
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| 317 | static void
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| 318 | setMenuItem(GLUTmenuItem * item, const char *label,
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| 319 | int value, Bool isTrigger)
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| 320 | {
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| 321 | GLUTmenu *menu;
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| 322 |
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| 323 | menu = item->menu;
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| 324 | item->label = __glutStrdup(label);
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| 325 | if (!item->label) {
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| 326 | __glutFatalError("out of memory.");
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| 327 | }
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| 328 | item->isTrigger = isTrigger;
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| 329 | item->len = (int) strlen(label);
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| 330 | item->value = value;
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| 331 | item->unique = uniqueMenuHandler++;
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| 332 | if (isTrigger) {
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| 333 | AppendMenu(menu->win, MF_POPUP, (UINT)item->win, label);
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| 334 | } else {
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| 335 | AppendMenu(menu->win, MF_STRING, item->unique, label);
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| 336 | }
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| 337 | }
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| 338 |
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| 339 | void GLAPIENTRY
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| 340 | glutAddMenuEntry(const char *label, int value)
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| 341 | {
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| 342 | GLUTmenuItem *entry;
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| 343 |
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| 344 | if (__glutMappedMenu) {
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| 345 | menuModificationError();
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| 346 | }
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| 347 | entry = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem));
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| 348 | if (!entry) {
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| 349 | __glutFatalError("out of memory.");
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| 350 | }
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| 351 | entry->menu = __glutCurrentMenu;
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| 352 | setMenuItem(entry, label, value, FALSE);
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| 353 | __glutCurrentMenu->num++;
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| 354 | entry->next = __glutCurrentMenu->list;
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| 355 | __glutCurrentMenu->list = entry;
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| 356 | }
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| 357 |
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| 358 | void GLAPIENTRY
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| 359 | glutAddSubMenu(const char *label, int menu)
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| 360 | {
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| 361 | GLUTmenuItem *submenu;
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| 362 | GLUTmenu *popupmenu;
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| 363 |
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| 364 | if (__glutMappedMenu) {
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| 365 | menuModificationError();
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| 366 | }
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| 367 | submenu = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem));
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| 368 | if (!submenu) {
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| 369 | __glutFatalError("out of memory.");
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| 370 | }
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| 371 | __glutCurrentMenu->submenus++;
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| 372 | submenu->menu = __glutCurrentMenu;
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| 373 | popupmenu = __glutGetMenuByNum(menu);
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| 374 | if (popupmenu) {
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| 375 | submenu->win = popupmenu->win;
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| 376 | }
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| 377 | setMenuItem(submenu, label, /* base 0 */ menu - 1, TRUE);
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| 378 | __glutCurrentMenu->num++;
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| 379 | submenu->next = __glutCurrentMenu->list;
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| 380 | __glutCurrentMenu->list = submenu;
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| 381 | }
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| 382 |
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| 383 | void GLAPIENTRY
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| 384 | glutChangeToMenuEntry(int num, const char *label, int value)
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| 385 | {
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| 386 | GLUTmenuItem *item;
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| 387 | int i;
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| 388 |
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| 389 | if (__glutMappedMenu) {
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| 390 | menuModificationError();
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| 391 | }
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| 392 | i = __glutCurrentMenu->num;
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| 393 | item = __glutCurrentMenu->list;
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| 394 | while (item) {
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| 395 | if (i == num) {
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| 396 | if (item->isTrigger) {
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| 397 | /* If changing a submenu trigger to a menu entry, we
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| 398 | need to account for submenus. */
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| 399 | item->menu->submenus--;
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| 400 | /* Nuke the Win32 menu. */
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| 401 | DestroyMenu(item->win);
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| 402 | }
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| 403 | free(item->label);
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| 404 |
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| 405 | item->label = strdup(label);
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| 406 | if (!item->label)
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| 407 | __glutFatalError("out of memory");
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| 408 | item->isTrigger = FALSE;
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| 409 | item->len = (int) strlen(label);
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| 410 | item->value = value;
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| 411 | item->unique = uniqueMenuHandler++;
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| 412 | ModifyMenu(__glutCurrentMenu->win, (UINT) i - 1,
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| 413 | MF_BYPOSITION | MFT_STRING, item->unique, label);
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| 414 | return;
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| 415 | }
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| 416 | i--;
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| 417 | item = item->next;
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| 418 | }
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| 419 | __glutWarning("Current menu has no %d item.", num);
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| 420 | }
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| 421 |
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| 422 | void GLAPIENTRY
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| 423 | glutChangeToSubMenu(int num, const char *label, int menu)
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| 424 | {
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| 425 | GLUTmenu *popupmenu;
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| 426 | GLUTmenuItem *item;
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| 427 | int i;
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| 428 |
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| 429 | if (__glutMappedMenu) {
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| 430 | menuModificationError();
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| 431 | }
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| 432 | i = __glutCurrentMenu->num;
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| 433 | item = __glutCurrentMenu->list;
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| 434 | while (item) {
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| 435 | if (i == num) {
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| 436 | if (!item->isTrigger) {
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| 437 | /* If changing a menu entry to as submenu trigger, we
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| 438 | need to account for submenus. */
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| 439 | item->menu->submenus++;
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| 440 | item->win = CreatePopupMenu();
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| 441 | }
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| 442 | free(item->label);
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| 443 |
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| 444 | item->label = strdup(label);
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| 445 | if (!item->label)
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| 446 | __glutFatalError("out of memory");
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| 447 | item->isTrigger = TRUE;
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| 448 | item->len = (int) strlen(label);
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| 449 | item->value = menu - 1;
|
|---|
| 450 | item->unique = uniqueMenuHandler++;
|
|---|
| 451 | popupmenu = __glutGetMenuByNum(menu);
|
|---|
| 452 | if (popupmenu)
|
|---|
| 453 | item->win = popupmenu->win;
|
|---|
| 454 | ModifyMenu(__glutCurrentMenu->win, (UINT) i - 1,
|
|---|
| 455 | MF_BYPOSITION | MF_POPUP, (UINT) item->win, label);
|
|---|
| 456 | return;
|
|---|
| 457 | }
|
|---|
| 458 | i--;
|
|---|
| 459 | item = item->next;
|
|---|
| 460 | }
|
|---|
| 461 | __glutWarning("Current menu has no %d item.", num);
|
|---|
| 462 | }
|
|---|
| 463 |
|
|---|
| 464 | void GLAPIENTRY
|
|---|
| 465 | glutRemoveMenuItem(int num)
|
|---|
| 466 | {
|
|---|
| 467 | GLUTmenuItem *item, **prev;
|
|---|
| 468 | int i;
|
|---|
| 469 |
|
|---|
| 470 | if (__glutMappedMenu) {
|
|---|
| 471 | menuModificationError();
|
|---|
| 472 | }
|
|---|
| 473 | i = __glutCurrentMenu->num;
|
|---|
| 474 | prev = &__glutCurrentMenu->list;
|
|---|
| 475 | item = __glutCurrentMenu->list;
|
|---|
| 476 | while (item) {
|
|---|
| 477 | if (i == num) {
|
|---|
| 478 | /* Found the menu item in list to remove. */
|
|---|
| 479 | __glutCurrentMenu->num--;
|
|---|
| 480 |
|
|---|
| 481 | /* Patch up menu's item list. */
|
|---|
| 482 | *prev = item->next;
|
|---|
| 483 |
|
|---|
| 484 | RemoveMenu(__glutCurrentMenu->win, (UINT) i - 1, MF_BYPOSITION);
|
|---|
| 485 |
|
|---|
| 486 | free(item->label);
|
|---|
| 487 | free(item);
|
|---|
| 488 | return;
|
|---|
| 489 | }
|
|---|
| 490 | i--;
|
|---|
| 491 | prev = &item->next;
|
|---|
| 492 | item = item->next;
|
|---|
| 493 | }
|
|---|
| 494 | __glutWarning("Current menu has no %d item.", num);
|
|---|
| 495 | }
|
|---|
| 496 |
|
|---|
| 497 | void GLAPIENTRY
|
|---|
| 498 | glutAttachMenu(int button)
|
|---|
| 499 | {
|
|---|
| 500 | if (__glutCurrentWindow == __glutGameModeWindow) {
|
|---|
| 501 | __glutWarning("cannot attach menus in game mode.");
|
|---|
| 502 | return;
|
|---|
| 503 | }
|
|---|
| 504 | if (__glutMappedMenu) {
|
|---|
| 505 | menuModificationError();
|
|---|
| 506 | }
|
|---|
| 507 | if (__glutCurrentWindow->menu[button] < 1) {
|
|---|
| 508 | __glutCurrentWindow->buttonUses++;
|
|---|
| 509 | }
|
|---|
| 510 | __glutCurrentWindow->menu[button] = __glutCurrentMenu->id + 1;
|
|---|
| 511 | }
|
|---|
| 512 |
|
|---|
| 513 | void GLAPIENTRY
|
|---|
| 514 | glutDetachMenu(int button)
|
|---|
| 515 | {
|
|---|
| 516 | if (__glutMappedMenu) {
|
|---|
| 517 | menuModificationError();
|
|---|
| 518 | }
|
|---|
| 519 | if (__glutCurrentWindow->menu[button] > 0) {
|
|---|
| 520 | __glutCurrentWindow->buttonUses--;
|
|---|
| 521 | __glutCurrentWindow->menu[button] = 0;
|
|---|
| 522 | }
|
|---|
| 523 | }
|
|---|
| 524 |
|
|---|