| 1 | /* $Id: win32_glx.c,v 1.3 2000-03-04 19:10:16 jeroen Exp $ */
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| 2 | /* Copyright (c) Nate Robins, 1997. */
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| 3 |
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| 4 | /* This program is freely distributable without licensing fees
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| 5 | and is provided without guarantee or warrantee expressed or
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| 6 | implied. This program is -not- in the public domain. */
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| 7 |
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| 8 | #include <stdio.h>
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| 9 | #if defined(__WIN32OS2__)
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| 10 | #include "os2_glx.h"
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| 11 | //#include "wgl.h"
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| 12 | #include "pfddefs.h"
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| 13 | #include <memory.h>
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| 14 | #else
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| 15 | #include "win32_glx.h"
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| 16 | #endif
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| 17 |
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| 18 | /* global current HDC */
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| 19 | extern HDC XHDC;
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| 20 |
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| 21 | GLXContext
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| 22 | glXCreateContext(Display * display, XVisualInfo * visinfo,
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| 23 | GLXContext share, Bool direct)
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| 24 | {
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| 25 | /* KLUDGE: GLX really expects a display pointer to be passed
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| 26 | in as the first parameter, but Win32 needs an HDC instead,
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| 27 | so BE SURE that the global XHDC is set before calling this
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| 28 | routine. */
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| 29 | HGLRC context;
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| 30 |
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| 31 | context = wglCreateContext(XHDC);
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| 32 |
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| 33 | #if 0
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| 34 | /* XXX GLUT doesn't support it now, so don't worry about display list
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| 35 | and texture object sharing. */
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| 36 | if (share) {
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| 37 | wglShareLists(share, context);
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| 38 | }
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| 39 | #endif
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| 40 |
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| 41 | /* Since direct rendering is implicit, the direct flag is
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| 42 | ignored. */
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| 43 |
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| 44 | return context;
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| 45 | }
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| 46 |
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| 47 | int
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| 48 | glXGetConfig(Display * display, XVisualInfo * visual, int attrib, int *value)
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| 49 | {
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| 50 | if (!visual)
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| 51 | return GLX_BAD_VISUAL;
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| 52 |
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| 53 | switch (attrib) {
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| 54 | case GLX_USE_GL:
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| 55 | if (visual->dwFlags & (PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW)) {
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| 56 | /* XXX Brad's Matrix Millenium II has problems creating
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| 57 | color index windows in 24-bit mode (lead to GDI crash)
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| 58 | and 32-bit mode (lead to black window). The cColorBits
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| 59 | filed of the PIXELFORMATDESCRIPTOR returned claims to
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| 60 | have 24 and 32 bits respectively of color indices. 2^24
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| 61 | and 2^32 are ridiculously huge writable colormaps.
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| 62 | Assume that if we get back a color index
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| 63 | PIXELFORMATDESCRIPTOR with 24 or more bits, the
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| 64 | PIXELFORMATDESCRIPTOR doesn't really work and skip it.
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| 65 | -mjk */
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| 66 | if (visual->iPixelType == PFD_TYPE_COLORINDEX
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| 67 | && visual->cColorBits >= 24) {
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| 68 | *value = 0;
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| 69 | } else {
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| 70 | *value = 1;
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| 71 | }
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| 72 | } else {
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| 73 | *value = 0;
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| 74 | }
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| 75 | break;
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| 76 | case GLX_BUFFER_SIZE:
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| 77 | /* KLUDGE: if we're RGBA, return the number of bits/pixel,
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| 78 | otherwise, return 8 (we guessed at 256 colors in CI
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| 79 | mode). */
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| 80 | if (visual->iPixelType == PFD_TYPE_RGBA)
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| 81 | *value = visual->cColorBits;
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| 82 | else
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| 83 | *value = 8;
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| 84 | break;
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| 85 | case GLX_LEVEL:
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| 86 | /* The bReserved flag of the pfd contains the
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| 87 | overlay/underlay info. */
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| 88 | *value = visual->bReserved;
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| 89 | break;
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| 90 | case GLX_RGBA:
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| 91 | *value = visual->iPixelType == PFD_TYPE_RGBA;
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| 92 | break;
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| 93 | case GLX_DOUBLEBUFFER:
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| 94 | *value = visual->dwFlags & PFD_DOUBLEBUFFER;
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| 95 | break;
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| 96 | case GLX_STEREO:
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| 97 | *value = visual->dwFlags & PFD_STEREO;
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| 98 | break;
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| 99 | case GLX_AUX_BUFFERS:
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| 100 | *value = visual->cAuxBuffers;
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| 101 | break;
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| 102 | case GLX_RED_SIZE:
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| 103 | *value = visual->cRedBits;
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| 104 | break;
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| 105 | case GLX_GREEN_SIZE:
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| 106 | *value = visual->cGreenBits;
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| 107 | break;
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| 108 | case GLX_BLUE_SIZE:
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| 109 | *value = visual->cBlueBits;
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| 110 | break;
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| 111 | case GLX_ALPHA_SIZE:
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| 112 | *value = visual->cAlphaBits;
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| 113 | break;
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| 114 | case GLX_DEPTH_SIZE:
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| 115 | *value = visual->cDepthBits;
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| 116 | break;
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| 117 | case GLX_STENCIL_SIZE:
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| 118 | *value = visual->cStencilBits;
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| 119 | break;
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| 120 | case GLX_ACCUM_RED_SIZE:
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| 121 | *value = visual->cAccumRedBits;
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| 122 | break;
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| 123 | case GLX_ACCUM_GREEN_SIZE:
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| 124 | *value = visual->cAccumGreenBits;
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| 125 | break;
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| 126 | case GLX_ACCUM_BLUE_SIZE:
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| 127 | *value = visual->cAccumBlueBits;
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| 128 | break;
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| 129 | case GLX_ACCUM_ALPHA_SIZE:
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| 130 | *value = visual->cAccumAlphaBits;
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| 131 | break;
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| 132 | default:
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| 133 | return GLX_BAD_ATTRIB;
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| 134 | }
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| 135 | return 0;
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| 136 | }
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| 137 |
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| 138 | XVisualInfo *
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| 139 | glXChooseVisual(Display * display, int screen, int *attribList)
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| 140 | {
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| 141 | /* KLUDGE: since we need the HDC, MAKE SURE to set XHDC
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| 142 | before calling this routine. */
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| 143 |
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| 144 | int *p = attribList;
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| 145 | int pf;
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| 146 | PIXELFORMATDESCRIPTOR pfd;
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| 147 | PIXELFORMATDESCRIPTOR *match = NULL;
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| 148 | int stereo = 0;
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| 149 |
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| 150 | /* Avoid seg-faults. */
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| 151 | if (!p)
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| 152 | return NULL;
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| 153 |
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| 154 | memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
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| 155 | pfd.nSize = (sizeof(PIXELFORMATDESCRIPTOR));
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| 156 | pfd.nVersion = 1;
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| 157 |
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| 158 | /* Defaults. */
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| 159 | pfd.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW;
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| 160 | pfd.iPixelType = PFD_TYPE_COLORINDEX;
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| 161 | pfd.cColorBits = 32;
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| 162 | pfd.cDepthBits = 0;
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| 163 |
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| 164 | while (*p) {
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| 165 | switch (*p) {
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| 166 | case GLX_USE_GL:
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| 167 | pfd.dwFlags |= PFD_SUPPORT_OPENGL;
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| 168 | break;
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| 169 | case GLX_BUFFER_SIZE:
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| 170 | pfd.cColorBits = *(++p);
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| 171 | break;
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| 172 | case GLX_LEVEL:
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| 173 | /* the bReserved flag of the pfd contains the
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| 174 | overlay/underlay info. */
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| 175 | pfd.bReserved = *(++p);
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| 176 | break;
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| 177 | case GLX_RGBA:
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| 178 | pfd.iPixelType = PFD_TYPE_RGBA;
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| 179 | break;
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| 180 | case GLX_DOUBLEBUFFER:
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| 181 | pfd.dwFlags |= PFD_DOUBLEBUFFER;
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| 182 | break;
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| 183 | case GLX_STEREO:
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| 184 | stereo = 1;
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| 185 | pfd.dwFlags |= PFD_STEREO;
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| 186 | break;
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| 187 | case GLX_AUX_BUFFERS:
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| 188 | pfd.cAuxBuffers = *(++p);
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| 189 | break;
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| 190 | case GLX_RED_SIZE:
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| 191 | pfd.cRedBits = 8; /* Try to get the maximum.*/
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| 192 | ++p;
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| 193 | break;
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| 194 | case GLX_GREEN_SIZE:
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| 195 | pfd.cGreenBits = 8;
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| 196 | ++p;
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| 197 | break;
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| 198 | case GLX_BLUE_SIZE:
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| 199 | pfd.cBlueBits = 8;
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| 200 | ++p;
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| 201 | break;
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| 202 | case GLX_ALPHA_SIZE:
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| 203 | pfd.cAlphaBits = 8;
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| 204 | ++p;
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| 205 | break;
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| 206 | case GLX_DEPTH_SIZE:
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| 207 | pfd.cDepthBits = 32;
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| 208 | ++p;
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| 209 | break;
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| 210 | case GLX_STENCIL_SIZE:
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| 211 | pfd.cStencilBits = *(++p);
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| 212 | break;
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| 213 | case GLX_ACCUM_RED_SIZE:
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| 214 | case GLX_ACCUM_GREEN_SIZE:
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| 215 | case GLX_ACCUM_BLUE_SIZE:
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| 216 | case GLX_ACCUM_ALPHA_SIZE:
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| 217 | /* I believe that WGL only used the cAccumRedBits,
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| 218 | cAccumBlueBits, cAccumGreenBits, and cAccumAlphaBits fields
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| 219 | when returning info about the accumulation buffer precision.
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| 220 | Only cAccumBits is used for requesting an accumulation
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| 221 | buffer. */
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| 222 | pfd.cAccumBits = 1;
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| 223 | ++p;
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| 224 | break;
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| 225 | }
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| 226 | ++p;
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| 227 | }
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| 228 |
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| 229 | /* Let Win32 choose one for us. */
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| 230 | pf = ChoosePixelFormat(XHDC, &pfd);
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| 231 | if (pf > 0) {
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| 232 | match = (PIXELFORMATDESCRIPTOR *) malloc(sizeof(PIXELFORMATDESCRIPTOR));
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| 233 | DescribePixelFormat(XHDC, pf, sizeof(PIXELFORMATDESCRIPTOR), match);
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| 234 |
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| 235 | /* ChoosePixelFormat is dumb in that it will return a pixel
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| 236 | format that doesn't have stereo even if it was requested
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| 237 | so we need to make sure that if stereo was selected, we
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| 238 | got it. */
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| 239 | if (stereo) {
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| 240 | if (!(match->dwFlags & PFD_STEREO)) {
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| 241 | free(match);
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| 242 | return NULL;
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| 243 | }
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| 244 | }
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| 245 | /* XXX Brad's Matrix Millenium II has problems creating
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| 246 | color index windows in 24-bit mode (lead to GDI crash)
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| 247 | and 32-bit mode (lead to black window). The cColorBits
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| 248 | filed of the PIXELFORMATDESCRIPTOR returned claims to
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| 249 | have 24 and 32 bits respectively of color indices. 2^24
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| 250 | and 2^32 are ridiculously huge writable colormaps.
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| 251 | Assume that if we get back a color index
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| 252 | PIXELFORMATDESCRIPTOR with 24 or more bits, the
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| 253 | PIXELFORMATDESCRIPTOR doesn't really work and skip it.
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| 254 | -mjk */
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| 255 | if (match->iPixelType == PFD_TYPE_COLORINDEX
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| 256 | && match->cColorBits >= 24) {
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| 257 | free(match);
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| 258 | return NULL;
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| 259 | }
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| 260 | }
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| 261 | return match;
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| 262 | }
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