| 1 | /* $Id: winexebase.cpp,v 1.22 2003-01-13 16:51:40 sandervl Exp $ */
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| 2 |
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| 3 | /*
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| 4 | * Win32 exe base class
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| 5 | *
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| 6 | * Copyright 1998-1999 Sander van Leeuwen (sandervl@xs4all.nl)
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| 7 | *
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| 8 | *
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| 9 | * Project Odin Software License can be found in LICENSE.TXT
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| 10 | *
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| 11 | */
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| 12 | #define INCL_DOSFILEMGR /* File Manager values */
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| 13 | #define INCL_DOSERRORS /* DOS Error values */
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| 14 | #define INCL_DOSPROCESS /* DOS Process values */
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| 15 | #define INCL_DOSMISC /* DOS Miscellanous values */
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| 16 | #define INCL_WIN
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| 17 | #include <os2wrap.h> //Odin32 OS/2 api wrappers
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| 18 | #include <stdio.h>
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| 19 | #include <string.h>
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| 20 | #include <stdlib.h>
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| 21 | #ifndef __GNUC__
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| 22 | #include <iostream.h>
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| 23 | #include <fstream.h>
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| 24 | #endif
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| 25 | #include <misc.h>
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| 26 | #include <win32type.h>
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| 27 | #include "winexebase.h"
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| 28 | #include "windllbase.h"
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| 29 | #include <wprocess.h>
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| 30 | #include <pefile.h>
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| 31 | #include <cpuhlp.h>
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| 32 | #include "exceptions.h"
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| 33 | #include "exceptutil.h"
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| 34 |
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| 35 | #include "conwin.h" // Windows Header for console only
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| 36 | #include "console.h"
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| 37 |
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| 38 | #define DBG_LOCALLOG DBG_winexebase
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| 39 | #include "dbglocal.h"
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| 40 |
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| 41 | BOOL fExeStarted = FALSE;
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| 42 | Win32ExeBase *WinExe = NULL;
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| 43 |
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| 44 | //******************************************************************************
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| 45 | //******************************************************************************
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| 46 | BOOL IsExeStarted()
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| 47 | {
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| 48 | return fExeStarted;
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| 49 | }
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| 50 | //******************************************************************************
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| 51 | //******************************************************************************
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| 52 | Win32ExeBase::Win32ExeBase(HINSTANCE hInstance)
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| 53 | : Win32ImageBase(hInstance),
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| 54 | fConsoleApp(FALSE)
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| 55 | {
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| 56 | WinExe = this;
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| 57 | }
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| 58 | //******************************************************************************
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| 59 | //******************************************************************************
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| 60 | Win32ExeBase::~Win32ExeBase()
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| 61 | {
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| 62 | QueueItem *item;
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| 63 | Win32DllBase *dll;
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| 64 |
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| 65 | //First delete all dlls loaded by LoadLibrary
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| 66 | //Then delete all dlls that were loaded by the exe
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| 67 | //(NOTE: This is what NT does; first delete loadlib dlls in LIFO order and
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| 68 | // then the exe dlls)
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| 69 | Win32DllBase::deleteDynamicLibs();
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| 70 |
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| 71 | dprintf(("Win32ExeBase::~Win32ExeBase"));
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| 72 | #ifdef DEBUG_ENABLELOG_LEVEL2
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| 73 | item = loadedDlls.Head();
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| 74 | dll = (Win32DllBase *)loadedDlls.getItem(item);
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| 75 | dll->printListOfDlls();
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| 76 | #endif
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| 77 |
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| 78 | item = loadedDlls.Head();
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| 79 | while(item) {
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| 80 | dll = (Win32DllBase *)loadedDlls.getItem(item);
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| 81 | if(dll == NULL) {
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| 82 | dprintf(("ERROR: Win32ExeBase::~Win32ExeBase: dll item == NULL!!"));
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| 83 | DebugInt3();
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| 84 | break;
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| 85 | }
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| 86 | dll->Release();
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| 87 | item = loadedDlls.getNext(item);
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| 88 | }
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| 89 |
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| 90 | Win32DllBase::deleteAll();
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| 91 |
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| 92 | WinExe = NULL;
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| 93 | }
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| 94 | //******************************************************************************
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| 95 | //******************************************************************************
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| 96 | ULONG Win32ExeBase::start()
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| 97 | {
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| 98 | WINEXCEPTION_FRAME exceptFrame;
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| 99 | ULONG rc;
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| 100 |
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| 101 | #ifdef DEBUG
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| 102 | TEB *teb = GetThreadTEB();
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| 103 | dprintf(("Start executable %x\n", WinExe));
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| 104 | dprintf(("Stack top 0x%x, stack end 0x%x", teb->stack_top, teb->stack_low));
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| 105 | #endif
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| 106 |
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| 107 | fExeStarted = TRUE;
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| 108 |
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| 109 | //Note: The Win32 exception structure references by FS:[0] is the same
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| 110 | // in OS/2
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| 111 | OS2SetExceptionHandler((void *)&exceptFrame);
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| 112 | USHORT sel = SetWin32TIB(isPEImage() ? TIB_SWITCH_FORCE_WIN32 : TIB_SWITCH_DEFAULT);
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| 113 |
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| 114 | //Set FPU control word to 0x27F (same as in NT)
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| 115 | CONTROL87(0x27F, 0xFFF);
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| 116 | dprintf(("KERNEL32: Win32ExeBase::start exe at %08xh\n",
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| 117 | (void*)entryPoint ));
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| 118 | rc = CallEntryPoint(entryPoint, NULL);
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| 119 |
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| 120 | SetFS(sel); //restore FS
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| 121 |
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| 122 | OS2UnsetExceptionHandler((void *)&exceptFrame);
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| 123 |
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| 124 | return rc;
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| 125 | }
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| 126 | //******************************************************************************
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| 127 | //Default stack size is 1MB; the PE loader reads it from the executable header
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| 128 | //******************************************************************************
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| 129 | ULONG Win32ExeBase::getDefaultStackSize()
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| 130 | {
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| 131 | return 0x100000;
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| 132 | }
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| 133 | //******************************************************************************
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| 134 | //******************************************************************************
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| 135 | BOOL Win32ExeBase::isDll()
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| 136 | {
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| 137 | return FALSE;
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| 138 | }
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| 139 | //******************************************************************************
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| 140 | //******************************************************************************
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