1 | /*
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2 | * synergy -- mouse and keyboard sharing utility
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3 | * Copyright (C) 2002 Chris Schoeneman
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4 | *
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5 | * This package is free software; you can redistribute it and/or
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6 | * modify it under the terms of the GNU General Public License
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7 | * found in the file COPYING that should have accompanied this file.
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8 | *
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9 | * This package is distributed in the hope that it will be useful,
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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12 | * GNU General Public License for more details.
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13 | */
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14 |
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15 | #ifndef IARCHCONSOLE_H
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16 | #define IARCHCONSOLE_H
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17 |
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18 | #include "IInterface.h"
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19 |
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20 | //! Interface for architecture dependent console output
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21 | /*!
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22 | This interface defines the console operations required by
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23 | synergy. Each architecture must implement this interface.
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24 | */
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25 | class IArchConsole : public IInterface {
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26 | public:
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27 | //! @name manipulators
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28 | //@{
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29 |
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30 | //! Open the console
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31 | /*!
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32 | Opens the console for writing. The console is opened automatically
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33 | on the first write so calling this method is optional. Uses \c title
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34 | for the console's title if appropriate for the architecture. Calling
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35 | this method on an already open console must have no effect.
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36 | */
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37 | virtual void openConsole(const char* title) = 0;
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38 |
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39 | //! Close the console
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40 | /*!
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41 | Close the console. Calling this method on an already closed console
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42 | must have no effect.
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43 | */
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44 | virtual void closeConsole() = 0;
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45 |
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46 | //! Show the console
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47 | /*!
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48 | Causes the console to become visible. This generally only makes sense
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49 | for a console in a graphical user interface. Other implementations
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50 | will do nothing. Iff \p showIfEmpty is \c false then the implementation
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51 | may optionally only show the console if it's not empty.
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52 | */
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53 | virtual void showConsole(bool showIfEmpty) = 0;
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54 |
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55 | //! Write to the console
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56 | /*!
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57 | Writes the given string to the console, opening it if necessary.
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58 | */
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59 | virtual void writeConsole(const char*) = 0;
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60 |
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61 | //! Returns the newline sequence for the console
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62 | /*!
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63 | Different consoles use different character sequences for newlines.
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64 | This method returns the appropriate newline sequence for the console.
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65 | */
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66 | virtual const char* getNewlineForConsole() = 0;
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67 |
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68 | //@}
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69 | };
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70 |
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71 | #endif
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