1 | \section{\module{code} ---
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2 | Interpreter base classes}
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3 | \declaremodule{standard}{code}
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4 |
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5 | \modulesynopsis{Base classes for interactive Python interpreters.}
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6 |
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7 |
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8 | The \code{code} module provides facilities to implement
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9 | read-eval-print loops in Python. Two classes and convenience
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10 | functions are included which can be used to build applications which
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11 | provide an interactive interpreter prompt.
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12 |
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13 |
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14 | \begin{classdesc}{InteractiveInterpreter}{\optional{locals}}
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15 | This class deals with parsing and interpreter state (the user's
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16 | namespace); it does not deal with input buffering or prompting or
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17 | input file naming (the filename is always passed in explicitly).
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18 | The optional \var{locals} argument specifies the dictionary in
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19 | which code will be executed; it defaults to a newly created
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20 | dictionary with key \code{'__name__'} set to \code{'__console__'}
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21 | and key \code{'__doc__'} set to \code{None}.
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22 | \end{classdesc}
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23 |
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24 | \begin{classdesc}{InteractiveConsole}{\optional{locals\optional{, filename}}}
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25 | Closely emulate the behavior of the interactive Python interpreter.
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26 | This class builds on \class{InteractiveInterpreter} and adds
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27 | prompting using the familiar \code{sys.ps1} and \code{sys.ps2}, and
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28 | input buffering.
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29 | \end{classdesc}
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30 |
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31 |
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32 | \begin{funcdesc}{interact}{\optional{banner\optional{,
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33 | readfunc\optional{, local}}}}
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34 | Convenience function to run a read-eval-print loop. This creates a
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35 | new instance of \class{InteractiveConsole} and sets \var{readfunc}
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36 | to be used as the \method{raw_input()} method, if provided. If
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37 | \var{local} is provided, it is passed to the
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38 | \class{InteractiveConsole} constructor for use as the default
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39 | namespace for the interpreter loop. The \method{interact()} method
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40 | of the instance is then run with \var{banner} passed as the banner
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41 | to use, if provided. The console object is discarded after use.
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42 | \end{funcdesc}
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43 |
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44 | \begin{funcdesc}{compile_command}{source\optional{,
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45 | filename\optional{, symbol}}}
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46 | This function is useful for programs that want to emulate Python's
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47 | interpreter main loop (a.k.a. the read-eval-print loop). The tricky
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48 | part is to determine when the user has entered an incomplete command
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49 | that can be completed by entering more text (as opposed to a
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50 | complete command or a syntax error). This function
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51 | \emph{almost} always makes the same decision as the real interpreter
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52 | main loop.
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53 |
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54 | \var{source} is the source string; \var{filename} is the optional
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55 | filename from which source was read, defaulting to \code{'<input>'};
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56 | and \var{symbol} is the optional grammar start symbol, which should
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57 | be either \code{'single'} (the default) or \code{'eval'}.
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58 |
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59 | Returns a code object (the same as \code{compile(\var{source},
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60 | \var{filename}, \var{symbol})}) if the command is complete and
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61 | valid; \code{None} if the command is incomplete; raises
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62 | \exception{SyntaxError} if the command is complete and contains a
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63 | syntax error, or raises \exception{OverflowError} or
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64 | \exception{ValueError} if the command contains an invalid literal.
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65 | \end{funcdesc}
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66 |
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67 |
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68 | \subsection{Interactive Interpreter Objects
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69 | \label{interpreter-objects}}
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70 |
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71 | \begin{methoddesc}{runsource}{source\optional{, filename\optional{, symbol}}}
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72 | Compile and run some source in the interpreter.
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73 | Arguments are the same as for \function{compile_command()}; the
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74 | default for \var{filename} is \code{'<input>'}, and for
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75 | \var{symbol} is \code{'single'}. One several things can happen:
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76 |
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77 | \begin{itemize}
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78 | \item
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79 | The input is incorrect; \function{compile_command()} raised an
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80 | exception (\exception{SyntaxError} or \exception{OverflowError}). A
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81 | syntax traceback will be printed by calling the
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82 | \method{showsyntaxerror()} method. \method{runsource()} returns
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83 | \code{False}.
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84 |
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85 | \item
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86 | The input is incomplete, and more input is required;
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87 | \function{compile_command()} returned \code{None}.
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88 | \method{runsource()} returns \code{True}.
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89 |
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90 | \item
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91 | The input is complete; \function{compile_command()} returned a code
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92 | object. The code is executed by calling the \method{runcode()} (which
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93 | also handles run-time exceptions, except for \exception{SystemExit}).
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94 | \method{runsource()} returns \code{False}.
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95 | \end{itemize}
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96 |
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97 | The return value can be used to decide whether to use
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98 | \code{sys.ps1} or \code{sys.ps2} to prompt the next line.
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99 | \end{methoddesc}
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100 |
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101 | \begin{methoddesc}{runcode}{code}
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102 | Execute a code object.
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103 | When an exception occurs, \method{showtraceback()} is called to
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104 | display a traceback. All exceptions are caught except
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105 | \exception{SystemExit}, which is allowed to propagate.
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106 |
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107 | A note about \exception{KeyboardInterrupt}: this exception may occur
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108 | elsewhere in this code, and may not always be caught. The caller
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109 | should be prepared to deal with it.
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110 | \end{methoddesc}
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111 |
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112 | \begin{methoddesc}{showsyntaxerror}{\optional{filename}}
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113 | Display the syntax error that just occurred. This does not display
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114 | a stack trace because there isn't one for syntax errors.
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115 | If \var{filename} is given, it is stuffed into the exception instead
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116 | of the default filename provided by Python's parser, because it
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117 | always uses \code{'<string>'} when reading from a string.
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118 | The output is written by the \method{write()} method.
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119 | \end{methoddesc}
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120 |
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121 | \begin{methoddesc}{showtraceback}{}
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122 | Display the exception that just occurred. We remove the first stack
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123 | item because it is within the interpreter object implementation.
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124 | The output is written by the \method{write()} method.
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125 | \end{methoddesc}
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126 |
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127 | \begin{methoddesc}{write}{data}
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128 | Write a string to the standard error stream (\code{sys.stderr}).
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129 | Derived classes should override this to provide the appropriate output
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130 | handling as needed.
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131 | \end{methoddesc}
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132 |
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133 |
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134 | \subsection{Interactive Console Objects
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135 | \label{console-objects}}
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136 |
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137 | The \class{InteractiveConsole} class is a subclass of
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138 | \class{InteractiveInterpreter}, and so offers all the methods of the
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139 | interpreter objects as well as the following additions.
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140 |
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141 | \begin{methoddesc}{interact}{\optional{banner}}
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142 | Closely emulate the interactive Python console.
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143 | The optional banner argument specify the banner to print before the
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144 | first interaction; by default it prints a banner similar to the one
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145 | printed by the standard Python interpreter, followed by the class
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146 | name of the console object in parentheses (so as not to confuse this
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147 | with the real interpreter -- since it's so close!).
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148 | \end{methoddesc}
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149 |
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150 | \begin{methoddesc}{push}{line}
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151 | Push a line of source text to the interpreter.
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152 | The line should not have a trailing newline; it may have internal
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153 | newlines. The line is appended to a buffer and the interpreter's
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154 | \method{runsource()} method is called with the concatenated contents
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155 | of the buffer as source. If this indicates that the command was
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156 | executed or invalid, the buffer is reset; otherwise, the command is
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157 | incomplete, and the buffer is left as it was after the line was
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158 | appended. The return value is \code{True} if more input is required,
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159 | \code{False} if the line was dealt with in some way (this is the same as
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160 | \method{runsource()}).
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161 | \end{methoddesc}
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162 |
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163 | \begin{methoddesc}{resetbuffer}{}
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164 | Remove any unhandled source text from the input buffer.
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165 | \end{methoddesc}
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166 |
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167 | \begin{methoddesc}{raw_input}{\optional{prompt}}
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168 | Write a prompt and read a line. The returned line does not include
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169 | the trailing newline. When the user enters the \EOF{} key sequence,
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170 | \exception{EOFError} is raised. The base implementation uses the
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171 | built-in function \function{raw_input()}; a subclass may replace this
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172 | with a different implementation.
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173 | \end{methoddesc}
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