1 | /* objalloc.c -- routines to allocate memory for objects
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2 | Copyright 1997 Free Software Foundation, Inc.
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3 | Written by Ian Lance Taylor, Cygnus Solutions.
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4 |
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5 | This program is free software; you can redistribute it and/or modify it
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6 | under the terms of the GNU General Public License as published by the
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7 | Free Software Foundation; either version 2, or (at your option) any
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8 | later version.
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9 |
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10 | This program is distributed in the hope that it will be useful,
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11 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 | GNU General Public License for more details.
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14 |
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15 | You should have received a copy of the GNU General Public License
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16 | along with this program; if not, write to the Free Software
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17 | Foundation, 59 Temple Place - Suite 330,
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18 | Boston, MA 02111-1307, USA. */
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19 |
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20 | #include "ansidecl.h"
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21 | #include "config.h"
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22 |
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23 | #include "objalloc.h"
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24 |
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25 | /* Get a definition for NULL. */
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26 | #include <stdio.h>
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27 |
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28 | #if VMS
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29 | #include <stdlib.h>
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30 | #include <unixlib.h>
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31 | #else
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32 |
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33 | #ifdef ANSI_PROTOTYPES
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34 | /* Get a definition for size_t. */
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35 | #include <stddef.h>
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36 | #endif
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37 |
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38 | #ifdef HAVE_STDLIB_H
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39 | #include <stdlib.h>
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40 | #else
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41 | /* For systems with larger pointers than ints, this must be declared. */
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42 | extern PTR malloc PARAMS ((size_t));
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43 | extern void free PARAMS ((PTR));
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44 | #endif
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45 |
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46 | #endif
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47 |
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48 | /* These routines allocate space for an object. Freeing allocated
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49 | space may or may not free all more recently allocated space.
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50 |
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51 | We handle large and small allocation requests differently. If we
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52 | don't have enough space in the current block, and the allocation
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53 | request is for more than 512 bytes, we simply pass it through to
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54 | malloc. */
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55 |
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56 | /* The objalloc structure is defined in objalloc.h. */
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57 |
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58 | /* This structure appears at the start of each chunk. */
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59 |
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60 | struct objalloc_chunk
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61 | {
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62 | /* Next chunk. */
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63 | struct objalloc_chunk *next;
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64 | /* If this chunk contains large objects, this is the value of
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65 | current_ptr when this chunk was allocated. If this chunk
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66 | contains small objects, this is NULL. */
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67 | char *current_ptr;
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68 | };
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69 |
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70 | /* The aligned size of objalloc_chunk. */
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71 |
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72 | #define CHUNK_HEADER_SIZE \
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73 | ((sizeof (struct objalloc_chunk) + OBJALLOC_ALIGN - 1) \
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74 | &~ (OBJALLOC_ALIGN - 1))
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75 |
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76 | /* We ask for this much memory each time we create a chunk which is to
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77 | hold small objects. */
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78 |
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79 | #define CHUNK_SIZE (4096 - 32)
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80 |
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81 | /* A request for this amount or more is just passed through to malloc. */
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82 |
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83 | #define BIG_REQUEST (512)
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84 |
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85 | /* Create an objalloc structure. */
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86 |
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87 | struct objalloc *
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88 | objalloc_create ()
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89 | {
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90 | struct objalloc *ret;
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91 | struct objalloc_chunk *chunk;
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92 |
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93 | ret = (struct objalloc *) malloc (sizeof *ret);
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94 | if (ret == NULL)
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95 | return NULL;
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96 |
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97 | ret->chunks = (PTR) malloc (CHUNK_SIZE);
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98 | if (ret->chunks == NULL)
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99 | {
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100 | free (ret);
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101 | return NULL;
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102 | }
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103 |
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104 | chunk = (struct objalloc_chunk *) ret->chunks;
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105 | chunk->next = NULL;
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106 | chunk->current_ptr = NULL;
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107 |
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108 | ret->current_ptr = (char *) chunk + CHUNK_HEADER_SIZE;
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109 | ret->current_space = CHUNK_SIZE - CHUNK_HEADER_SIZE;
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110 |
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111 | return ret;
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112 | }
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113 |
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114 | /* Allocate space from an objalloc structure. */
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115 |
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116 | PTR
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117 | _objalloc_alloc (o, len)
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118 | struct objalloc *o;
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119 | unsigned long len;
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120 | {
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121 | /* We avoid confusion from zero sized objects by always allocating
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122 | at least 1 byte. */
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123 | if (len == 0)
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124 | len = 1;
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125 |
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126 | len = (len + OBJALLOC_ALIGN - 1) &~ (OBJALLOC_ALIGN - 1);
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127 |
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128 | if (len <= o->current_space)
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129 | {
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130 | o->current_ptr += len;
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131 | o->current_space -= len;
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132 | return (PTR) (o->current_ptr - len);
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133 | }
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134 |
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135 | if (len >= BIG_REQUEST)
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136 | {
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137 | char *ret;
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138 | struct objalloc_chunk *chunk;
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139 |
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140 | ret = (char *) malloc (CHUNK_HEADER_SIZE + len);
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141 | if (ret == NULL)
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142 | return NULL;
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143 |
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144 | chunk = (struct objalloc_chunk *) ret;
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145 | chunk->next = (struct objalloc_chunk *) o->chunks;
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146 | chunk->current_ptr = o->current_ptr;
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147 |
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148 | o->chunks = (PTR) chunk;
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149 |
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150 | return (PTR) (ret + CHUNK_HEADER_SIZE);
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151 | }
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152 | else
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153 | {
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154 | struct objalloc_chunk *chunk;
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155 |
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156 | chunk = (struct objalloc_chunk *) malloc (CHUNK_SIZE);
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157 | if (chunk == NULL)
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158 | return NULL;
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159 | chunk->next = (struct objalloc_chunk *) o->chunks;
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160 | chunk->current_ptr = NULL;
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161 |
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162 | o->current_ptr = (char *) chunk + CHUNK_HEADER_SIZE;
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163 | o->current_space = CHUNK_SIZE - CHUNK_HEADER_SIZE;
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164 |
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165 | o->chunks = (PTR) chunk;
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166 |
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167 | return objalloc_alloc (o, len);
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168 | }
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169 | }
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170 |
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171 | /* Free an entire objalloc structure. */
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172 |
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173 | void
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174 | objalloc_free (o)
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175 | struct objalloc *o;
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176 | {
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177 | struct objalloc_chunk *l;
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178 |
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179 | l = (struct objalloc_chunk *) o->chunks;
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180 | while (l != NULL)
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181 | {
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182 | struct objalloc_chunk *next;
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183 |
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184 | next = l->next;
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185 | free (l);
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186 | l = next;
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187 | }
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188 |
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189 | free (o);
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190 | }
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191 |
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192 | /* Free a block from an objalloc structure. This also frees all more
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193 | recently allocated blocks. */
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194 |
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195 | void
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196 | objalloc_free_block (o, block)
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197 | struct objalloc *o;
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198 | PTR block;
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199 | {
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200 | struct objalloc_chunk *p, *small;
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201 | char *b = (char *) block;
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202 |
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203 | /* First set P to the chunk which contains the block we are freeing,
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204 | and set Q to the last small object chunk we see before P. */
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205 | small = NULL;
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206 | for (p = (struct objalloc_chunk *) o->chunks; p != NULL; p = p->next)
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207 | {
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208 | if (p->current_ptr == NULL)
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209 | {
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210 | if (b > (char *) p && b < (char *) p + CHUNK_SIZE)
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211 | break;
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212 | small = p;
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213 | }
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214 | else
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215 | {
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216 | if (b == (char *) p + CHUNK_HEADER_SIZE)
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217 | break;
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218 | }
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219 | }
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220 |
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221 | /* If we can't find the chunk, the caller has made a mistake. */
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222 | if (p == NULL)
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223 | abort ();
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224 |
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225 | if (p->current_ptr == NULL)
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226 | {
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227 | struct objalloc_chunk *q;
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228 | struct objalloc_chunk *first;
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229 |
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230 | /* The block is in a chunk containing small objects. We can
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231 | free every chunk through SMALL, because they have certainly
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232 | been allocated more recently. After SMALL, we will not see
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233 | any chunks containing small objects; we can free any big
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234 | chunk if the current_ptr is greater than or equal to B. We
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235 | can then reset the new current_ptr to B. */
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236 |
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237 | first = NULL;
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238 | q = (struct objalloc_chunk *) o->chunks;
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239 | while (q != p)
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240 | {
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241 | struct objalloc_chunk *next;
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242 |
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243 | next = q->next;
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244 | if (small != NULL)
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245 | {
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246 | if (small == q)
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247 | small = NULL;
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248 | free (q);
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249 | }
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250 | else if (q->current_ptr > b)
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251 | free (q);
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252 | else if (first == NULL)
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253 | first = q;
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254 |
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255 | q = next;
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256 | }
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257 |
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258 | if (first == NULL)
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259 | first = p;
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260 | o->chunks = (PTR) first;
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261 |
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262 | /* Now start allocating from this small block again. */
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263 | o->current_ptr = b;
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264 | o->current_space = ((char *) p + CHUNK_SIZE) - b;
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265 | }
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266 | else
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267 | {
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268 | struct objalloc_chunk *q;
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269 | char *current_ptr;
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270 |
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271 | /* This block is in a large chunk by itself. We can free
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272 | everything on the list up to and including this block. We
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273 | then start allocating from the next chunk containing small
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274 | objects, setting current_ptr from the value stored with the
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275 | large chunk we are freeing. */
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276 |
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277 | current_ptr = p->current_ptr;
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278 | p = p->next;
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279 |
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280 | q = (struct objalloc_chunk *) o->chunks;
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281 | while (q != p)
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282 | {
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283 | struct objalloc_chunk *next;
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284 |
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285 | next = q->next;
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286 | free (q);
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287 | q = next;
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288 | }
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289 |
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290 | o->chunks = (PTR) p;
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291 |
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292 | while (p->current_ptr != NULL)
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293 | p = p->next;
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294 |
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295 | o->current_ptr = current_ptr;
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296 | o->current_space = ((char *) p + CHUNK_SIZE) - current_ptr;
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297 | }
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298 | }
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