1 | /* GNU Objective C Runtime class related functions
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2 | Copyright (C) 1993, 1995, 1996, 1997, 2001 Free Software Foundation, Inc.
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3 | Contributed by Kresten Krab Thorup and Dennis Glatting.
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4 |
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5 | Lock-free class table code designed and written from scratch by
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6 | Nicola Pero, 2001.
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7 |
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8 | This file is part of GNU CC.
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9 |
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10 | GNU CC is free software; you can redistribute it and/or modify it under the
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11 | terms of the GNU General Public License as published by the Free Software
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12 | Foundation; either version 2, or (at your option) any later version.
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13 |
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14 | GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY
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15 | WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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16 | FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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17 | details.
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18 |
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19 | You should have received a copy of the GNU General Public License along with
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20 | GNU CC; see the file COPYING. If not, write to the Free Software
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21 | Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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22 |
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23 | /* As a special exception, if you link this library with files compiled with
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24 | GCC to produce an executable, this does not cause the resulting executable
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25 | to be covered by the GNU General Public License. This exception does not
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26 | however invalidate any other reasons why the executable file might be
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27 | covered by the GNU General Public License. */
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28 |
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29 | /*
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30 | The code in this file critically affects class method invocation
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31 | speed. This long preamble comment explains why, and the issues
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32 | involved.
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33 |
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34 |
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35 | One of the traditional weaknesses of the GNU Objective-C runtime is
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36 | that class method invocations are slow. The reason is that when you
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37 | write
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38 |
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39 | array = [NSArray new];
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40 |
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41 | this gets basically compiled into the equivalent of
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42 |
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43 | array = [(objc_get_class ("NSArray")) new];
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44 |
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45 | objc_get_class returns the class pointer corresponding to the string
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46 | `NSArray'; and because of the lookup, the operation is more
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47 | complicated and slow than a simple instance method invocation.
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48 |
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49 | Most high performance Objective-C code (using the GNU Objc runtime)
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50 | I had the opportunity to read (or write) work around this problem by
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51 | caching the class pointer:
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52 |
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53 | Class arrayClass = [NSArray class];
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54 |
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55 | ... later on ...
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56 |
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57 | array = [arrayClass new];
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58 | array = [arrayClass new];
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59 | array = [arrayClass new];
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60 |
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61 | In this case, you always perform a class lookup (the first one), but
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62 | then all the [arrayClass new] methods run exactly as fast as an
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63 | instance method invocation. It helps if you have many class method
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64 | invocations to the same class.
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65 |
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66 | The long-term solution to this problem would be to modify the
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67 | compiler to output tables of class pointers corresponding to all the
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68 | class method invocations, and to add code to the runtime to update
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69 | these tables - that should in the end allow class method invocations
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70 | to perform precisely as fast as instance method invocations, because
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71 | no class lookup would be involved. I think the Apple Objective-C
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72 | runtime uses this technique. Doing this involves synchronized
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73 | modifications in the runtime and in the compiler.
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74 |
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75 | As a first medicine to the problem, I [NP] have redesigned and
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76 | rewritten the way the runtime is performing class lookup. This
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77 | doesn't give as much speed as the other (definitive) approach, but
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78 | at least a class method invocation now takes approximately 4.5 times
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79 | an instance method invocation on my machine (it would take approx 12
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80 | times before the rewriting), which is a lot better.
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81 |
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82 | One of the main reason the new class lookup is so faster is because
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83 | I implemented it in a way that can safely run multithreaded without
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84 | using locks - a so-called `lock-free' data structure. The atomic
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85 | operation is pointer assignment. The reason why in this problem
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86 | lock-free data structures work so well is that you never remove
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87 | classes from the table - and the difficult thing with lock-free data
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88 | structures is freeing data when is removed from the structures. */
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89 |
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90 | #include "runtime.h" /* the kitchen sink */
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91 | #include "sarray.h"
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92 |
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93 | #include <objc/objc.h>
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94 | #include <objc/objc-api.h>
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95 | #include <objc/thr.h>
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96 |
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97 | /* We use a table which maps a class name to the corresponding class
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98 | * pointer. The first part of this file defines this table, and
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99 | * functions to do basic operations on the table. The second part of
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100 | * the file implements some higher level Objective-C functionality for
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101 | * classes by using the functions provided in the first part to manage
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102 | * the table. */
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103 |
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104 | /**
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105 | ** Class Table Internals
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106 | **/
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107 |
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108 | /* A node holding a class */
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109 | typedef struct class_node
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110 | {
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111 | struct class_node *next; /* Pointer to next entry on the list.
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112 | NULL indicates end of list. */
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113 |
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114 | const char *name; /* The class name string */
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115 | int length; /* The class name string length */
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116 | Class pointer; /* The Class pointer */
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117 |
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118 | } *class_node_ptr;
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119 |
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120 | /* A table containing classes is a class_node_ptr (pointing to the
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121 | first entry in the table - if it is NULL, then the table is
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122 | empty). */
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123 |
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124 | /* We have 1024 tables. Each table contains all class names which
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125 | have the same hash (which is a number between 0 and 1023). To look
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126 | up a class_name, we compute its hash, and get the corresponding
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127 | table. Once we have the table, we simply compare strings directly
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128 | till we find the one which we want (using the length first). The
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129 | number of tables is quite big on purpose (a normal big application
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130 | has less than 1000 classes), so that you shouldn't normally get any
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131 | collisions, and get away with a single comparison (which we can't
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132 | avoid since we need to know that you have got the right thing). */
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133 | #define CLASS_TABLE_SIZE 1024
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134 | #define CLASS_TABLE_MASK 1023
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135 |
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136 | static class_node_ptr class_table_array[CLASS_TABLE_SIZE];
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137 |
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138 | /* The table writing mutex - we lock on writing to avoid conflicts
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139 | between different writers, but we read without locks. That is
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140 | possible because we assume pointer assignment to be an atomic
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141 | operation. */
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142 | static objc_mutex_t __class_table_lock = NULL;
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143 |
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144 | /* CLASS_TABLE_HASH is how we compute the hash of a class name. It is
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145 | a macro - *not* a function - arguments *are* modified directly.
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146 |
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147 | INDEX should be a variable holding an int;
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148 | HASH should be a variable holding an int;
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149 | CLASS_NAME should be a variable holding a (char *) to the class_name.
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150 |
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151 | After the macro is executed, INDEX contains the length of the
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152 | string, and HASH the computed hash of the string; CLASS_NAME is
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153 | untouched. */
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154 |
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155 | #define CLASS_TABLE_HASH(INDEX, HASH, CLASS_NAME) \
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156 | HASH = 0; \
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157 | for (INDEX = 0; CLASS_NAME[INDEX] != '\0'; INDEX++) \
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158 | { \
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159 | HASH = (HASH << 4) ^ (HASH >> 28) ^ CLASS_NAME[INDEX]; \
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160 | } \
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161 | \
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162 | HASH = (HASH ^ (HASH >> 10) ^ (HASH >> 20)) & CLASS_TABLE_MASK;
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163 |
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164 | /* Setup the table. */
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165 | static void
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166 | class_table_setup ()
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167 | {
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168 | /* Start - nothing in the table. */
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169 | memset (class_table_array, 0, sizeof(class_node_ptr) * CLASS_TABLE_SIZE);
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170 |
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171 | /* The table writing mutex. */
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172 | __class_table_lock = objc_mutex_allocate ();
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173 | }
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174 |
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175 |
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176 | /* Insert a class in the table (used when a new class is registered). */
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177 | static void
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178 | class_table_insert (const char *class_name, Class class_pointer)
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179 | {
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180 | int hash, length;
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181 | class_node_ptr new_node;
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182 |
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183 | /* Find out the class name's hash and length. */
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184 | CLASS_TABLE_HASH (length, hash, class_name);
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185 |
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186 | /* Prepare the new node holding the class. */
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187 | new_node = objc_malloc (sizeof (struct class_node));
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188 | new_node->name = class_name;
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189 | new_node->length = length;
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190 | new_node->pointer = class_pointer;
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191 |
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192 | /* Lock the table for modifications. */
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193 | objc_mutex_lock (__class_table_lock);
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194 |
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195 | /* Insert the new node in the table at the beginning of the table at
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196 | class_table_array[hash]. */
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197 | new_node->next = class_table_array[hash];
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198 | class_table_array[hash] = new_node;
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199 |
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200 | objc_mutex_unlock (__class_table_lock);
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201 | }
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202 |
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203 | /* Replace a class in the table (used only by poseAs:). */
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204 | static void
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205 | class_table_replace (Class old_class_pointer, Class new_class_pointer)
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206 | {
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207 | int hash;
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208 | class_node_ptr node;
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209 |
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210 | objc_mutex_lock (__class_table_lock);
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211 |
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212 | hash = 0;
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213 | node = class_table_array[hash];
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214 |
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215 | while (hash < CLASS_TABLE_SIZE)
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216 | {
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217 | if (node == NULL)
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218 | {
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219 | hash++;
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220 | if (hash < CLASS_TABLE_SIZE)
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221 | {
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222 | node = class_table_array[hash];
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223 | }
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224 | }
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225 | else
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226 | {
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227 | Class class1 = node->pointer;
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228 |
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229 | if (class1 == old_class_pointer)
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230 | {
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231 | node->pointer = new_class_pointer;
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232 | }
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233 | node = node->next;
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234 | }
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235 | }
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236 |
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237 | objc_mutex_unlock (__class_table_lock);
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238 | }
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239 |
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240 |
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241 | /* Get a class from the table. This does not need mutex protection.
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242 | Currently, this function is called each time you call a static
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243 | method, this is why it must be very fast. */
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244 | static inline Class
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245 | class_table_get_safe (const char *class_name)
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246 | {
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247 | class_node_ptr node;
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248 | int length, hash;
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249 |
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250 | /* Compute length and hash. */
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251 | CLASS_TABLE_HASH (length, hash, class_name);
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252 |
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253 | node = class_table_array[hash];
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254 |
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255 | if (node != NULL)
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256 | {
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257 | do
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258 | {
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259 | if (node->length == length)
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260 | {
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261 | /* Compare the class names. */
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262 | int i;
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263 |
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264 | for (i = 0; i < length; i++)
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265 | {
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266 | if ((node->name)[i] != class_name[i])
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267 | {
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268 | break;
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269 | }
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270 | }
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271 |
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272 | if (i == length)
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273 | {
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274 | /* They are equal! */
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275 | return node->pointer;
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276 | }
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277 | }
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278 | }
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279 | while ((node = node->next) != NULL);
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280 | }
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281 |
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282 | return Nil;
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283 | }
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284 |
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285 | /* Enumerate over the class table. */
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286 | struct class_table_enumerator
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287 | {
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288 | int hash;
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289 | class_node_ptr node;
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290 | };
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291 |
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292 |
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293 | static Class
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294 | class_table_next (struct class_table_enumerator **e)
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295 | {
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296 | struct class_table_enumerator *enumerator = *e;
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297 | class_node_ptr next;
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298 |
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299 | if (enumerator == NULL)
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300 | {
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301 | *e = objc_malloc (sizeof (struct class_table_enumerator));
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302 | enumerator = *e;
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303 | enumerator->hash = 0;
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304 | enumerator->node = NULL;
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305 |
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306 | next = class_table_array[enumerator->hash];
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307 | }
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308 | else
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309 | {
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310 | next = enumerator->node->next;
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311 | }
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312 |
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313 | if (next != NULL)
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314 | {
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315 | enumerator->node = next;
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316 | return enumerator->node->pointer;
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317 | }
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318 | else
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319 | {
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320 | enumerator->hash++;
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321 |
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322 | while (enumerator->hash < CLASS_TABLE_SIZE)
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323 | {
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324 | next = class_table_array[enumerator->hash];
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325 | if (next != NULL)
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326 | {
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327 | enumerator->node = next;
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328 | return enumerator->node->pointer;
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329 | }
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330 | enumerator->hash++;
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331 | }
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332 |
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333 | /* Ok - table finished - done. */
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334 | objc_free (enumerator);
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335 | return Nil;
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336 | }
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337 | }
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338 |
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339 | #if 0 /* DEBUGGING FUNCTIONS */
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340 | /* Debugging function - print the class table. */
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341 | void
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342 | class_table_print ()
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343 | {
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344 | int i;
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345 |
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346 | for (i = 0; i < CLASS_TABLE_SIZE; i++)
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347 | {
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348 | class_node_ptr node;
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349 |
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350 | printf ("%d:\n", i);
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351 | node = class_table_array[i];
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352 |
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353 | while (node != NULL)
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354 | {
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355 | printf ("\t%s\n", node->name);
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356 | node = node->next;
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357 | }
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358 | }
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359 | }
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360 |
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361 | /* Debugging function - print an histogram of number of classes in
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362 | function of hash key values. Useful to evaluate the hash function
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363 | in real cases. */
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364 | void
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365 | class_table_print_histogram ()
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366 | {
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367 | int i, j;
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368 | int counter = 0;
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369 |
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370 | for (i = 0; i < CLASS_TABLE_SIZE; i++)
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371 | {
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372 | class_node_ptr node;
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373 |
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374 | node = class_table_array[i];
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375 |
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376 | while (node != NULL)
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377 | {
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378 | counter++;
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379 | node = node->next;
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380 | }
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381 | if (((i + 1) % 50) == 0)
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382 | {
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383 | printf ("%4d:", i + 1);
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384 | for (j = 0; j < counter; j++)
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385 | {
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386 | printf ("X");
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387 | }
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388 | printf ("\n");
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389 | counter = 0;
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390 | }
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391 | }
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392 | printf ("%4d:", i + 1);
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393 | for (j = 0; j < counter; j++)
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394 | {
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395 | printf ("X");
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396 | }
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397 | printf ("\n");
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398 | }
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399 | #endif /* DEBUGGING FUNCTIONS */
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400 |
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401 | /**
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402 | ** Objective-C runtime functions
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403 | **/
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404 |
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405 | /* From now on, the only access to the class table data structure
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406 | should be via the class_table_* functions. */
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407 |
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408 | /* This is a hook which is called by objc_get_class and
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409 | objc_lookup_class if the runtime is not able to find the class.
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410 | This may e.g. try to load in the class using dynamic loading. */
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411 | Class (*_objc_lookup_class)(const char* name) = 0; /* !T:SAFE */
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412 |
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413 |
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414 | /* True when class links has been resolved. */
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415 | BOOL __objc_class_links_resolved = NO; /* !T:UNUSED */
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416 |
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417 |
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418 | void __objc_init_class_tables()
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419 | {
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420 | /* Allocate the class hash table. */
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421 |
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422 | if(__class_table_lock)
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423 | return;
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424 |
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425 | objc_mutex_lock(__objc_runtime_mutex);
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426 |
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427 | class_table_setup ();
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428 |
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429 | objc_mutex_unlock(__objc_runtime_mutex);
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430 | }
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431 |
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432 | /* This function adds a class to the class hash table, and assigns the
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433 | class a number, unless it's already known. */
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434 | void
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435 | __objc_add_class_to_hash(Class class)
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436 | {
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437 | Class h_class;
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438 |
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439 | objc_mutex_lock(__objc_runtime_mutex);
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440 |
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441 | /* Make sure the table is there. */
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442 | assert(__class_table_lock);
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443 |
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444 | /* Make sure it's not a meta class. */
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445 | assert(CLS_ISCLASS(class));
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446 |
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447 | /* Check to see if the class is already in the hash table. */
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448 | h_class = class_table_get_safe (class->name);
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449 | if (!h_class)
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450 | {
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451 | /* The class isn't in the hash table. Add the class and assign a class
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452 | number. */
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453 | static unsigned int class_number = 1;
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454 |
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455 | CLS_SETNUMBER(class, class_number);
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456 | CLS_SETNUMBER(class->class_pointer, class_number);
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457 |
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458 | ++class_number;
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459 | class_table_insert (class->name, class);
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460 | }
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461 |
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462 | objc_mutex_unlock(__objc_runtime_mutex);
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463 | }
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464 |
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465 | /* Get the class object for the class named NAME. If NAME does not
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466 | identify a known class, the hook _objc_lookup_class is called. If
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467 | this fails, nil is returned. */
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468 | Class objc_lookup_class (const char* name)
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469 | {
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470 | Class class;
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471 |
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472 | class = class_table_get_safe (name);
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473 |
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474 | if (class)
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475 | return class;
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476 |
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477 | if (_objc_lookup_class)
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478 | return (*_objc_lookup_class)(name);
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479 | else
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480 | return 0;
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481 | }
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482 |
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483 | /* Get the class object for the class named NAME. If NAME does not
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484 | identify a known class, the hook _objc_lookup_class is called. If
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485 | this fails, an error message is issued and the system aborts. */
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486 | Class
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487 | objc_get_class (const char *name)
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488 | {
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489 | Class class;
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490 |
|
---|
491 | class = class_table_get_safe (name);
|
---|
492 |
|
---|
493 | if (class)
|
---|
494 | return class;
|
---|
495 |
|
---|
496 | if (_objc_lookup_class)
|
---|
497 | class = (*_objc_lookup_class)(name);
|
---|
498 |
|
---|
499 | if(class)
|
---|
500 | return class;
|
---|
501 |
|
---|
502 | objc_error(nil, OBJC_ERR_BAD_CLASS,
|
---|
503 | "objc runtime: cannot find class %s\n", name);
|
---|
504 | return 0;
|
---|
505 | }
|
---|
506 |
|
---|
507 | MetaClass
|
---|
508 | objc_get_meta_class(const char *name)
|
---|
509 | {
|
---|
510 | return objc_get_class(name)->class_pointer;
|
---|
511 | }
|
---|
512 |
|
---|
513 | /* This function provides a way to enumerate all the classes in the
|
---|
514 | executable. Pass *ENUM_STATE == NULL to start the enumeration. The
|
---|
515 | function will return 0 when there are no more classes.
|
---|
516 | For example:
|
---|
517 | id class;
|
---|
518 | void *es = NULL;
|
---|
519 | while ((class = objc_next_class(&es)))
|
---|
520 | ... do something with class;
|
---|
521 | */
|
---|
522 | Class
|
---|
523 | objc_next_class(void **enum_state)
|
---|
524 | {
|
---|
525 | Class class;
|
---|
526 |
|
---|
527 | objc_mutex_lock(__objc_runtime_mutex);
|
---|
528 |
|
---|
529 | /* Make sure the table is there. */
|
---|
530 | assert(__class_table_lock);
|
---|
531 |
|
---|
532 | class = class_table_next ((struct class_table_enumerator **)enum_state);
|
---|
533 |
|
---|
534 | objc_mutex_unlock(__objc_runtime_mutex);
|
---|
535 |
|
---|
536 | return class;
|
---|
537 | }
|
---|
538 |
|
---|
539 | /* Resolve super/subclass links for all classes. The only thing we
|
---|
540 | can be sure of is that the class_pointer for class objects point to
|
---|
541 | the right meta class objects. */
|
---|
542 | void __objc_resolve_class_links()
|
---|
543 | {
|
---|
544 | struct class_table_enumerator *es = NULL;
|
---|
545 | Class object_class = objc_get_class ("Object");
|
---|
546 | Class class1;
|
---|
547 |
|
---|
548 | assert(object_class);
|
---|
549 |
|
---|
550 | objc_mutex_lock(__objc_runtime_mutex);
|
---|
551 |
|
---|
552 | /* Assign subclass links. */
|
---|
553 | while ((class1 = class_table_next (&es)))
|
---|
554 | {
|
---|
555 | /* Make sure we have what we think we have. */
|
---|
556 | assert (CLS_ISCLASS(class1));
|
---|
557 | assert (CLS_ISMETA(class1->class_pointer));
|
---|
558 |
|
---|
559 | /* The class_pointer of all meta classes point to Object's meta
|
---|
560 | class. */
|
---|
561 | class1->class_pointer->class_pointer = object_class->class_pointer;
|
---|
562 |
|
---|
563 | if (!(CLS_ISRESOLV(class1)))
|
---|
564 | {
|
---|
565 | CLS_SETRESOLV(class1);
|
---|
566 | CLS_SETRESOLV(class1->class_pointer);
|
---|
567 |
|
---|
568 | if(class1->super_class)
|
---|
569 | {
|
---|
570 | Class a_super_class
|
---|
571 | = objc_get_class ((char *) class1->super_class);
|
---|
572 |
|
---|
573 | assert (a_super_class);
|
---|
574 |
|
---|
575 | DEBUG_PRINTF ("making class connections for: %s\n",
|
---|
576 | class1->name);
|
---|
577 |
|
---|
578 | /* Assign subclass links for superclass. */
|
---|
579 | class1->sibling_class = a_super_class->subclass_list;
|
---|
580 | a_super_class->subclass_list = class1;
|
---|
581 |
|
---|
582 | /* Assign subclass links for meta class of superclass. */
|
---|
583 | if (a_super_class->class_pointer)
|
---|
584 | {
|
---|
585 | class1->class_pointer->sibling_class
|
---|
586 | = a_super_class->class_pointer->subclass_list;
|
---|
587 | a_super_class->class_pointer->subclass_list
|
---|
588 | = class1->class_pointer;
|
---|
589 | }
|
---|
590 | }
|
---|
591 | else /* A root class, make its meta object be a subclass of
|
---|
592 | Object. */
|
---|
593 | {
|
---|
594 | class1->class_pointer->sibling_class
|
---|
595 | = object_class->subclass_list;
|
---|
596 | object_class->subclass_list = class1->class_pointer;
|
---|
597 | }
|
---|
598 | }
|
---|
599 | }
|
---|
600 |
|
---|
601 | /* Assign superclass links. */
|
---|
602 | es = NULL;
|
---|
603 | while ((class1 = class_table_next (&es)))
|
---|
604 | {
|
---|
605 | Class sub_class;
|
---|
606 | for (sub_class = class1->subclass_list; sub_class;
|
---|
607 | sub_class = sub_class->sibling_class)
|
---|
608 | {
|
---|
609 | sub_class->super_class = class1;
|
---|
610 | if(CLS_ISCLASS(sub_class))
|
---|
611 | sub_class->class_pointer->super_class = class1->class_pointer;
|
---|
612 | }
|
---|
613 | }
|
---|
614 |
|
---|
615 | objc_mutex_unlock(__objc_runtime_mutex);
|
---|
616 | }
|
---|
617 |
|
---|
618 |
|
---|
619 |
|
---|
620 | #define CLASSOF(c) ((c)->class_pointer)
|
---|
621 |
|
---|
622 | Class
|
---|
623 | class_pose_as (Class impostor, Class super_class)
|
---|
624 | {
|
---|
625 | if (!CLS_ISRESOLV (impostor))
|
---|
626 | __objc_resolve_class_links ();
|
---|
627 |
|
---|
628 | /* Preconditions */
|
---|
629 | assert (impostor);
|
---|
630 | assert (super_class);
|
---|
631 | assert (impostor->super_class == super_class);
|
---|
632 | assert (CLS_ISCLASS (impostor));
|
---|
633 | assert (CLS_ISCLASS (super_class));
|
---|
634 | assert (impostor->instance_size == super_class->instance_size);
|
---|
635 |
|
---|
636 | {
|
---|
637 | Class *subclass = &(super_class->subclass_list);
|
---|
638 |
|
---|
639 | /* Move subclasses of super_class to impostor. */
|
---|
640 | while (*subclass)
|
---|
641 | {
|
---|
642 | Class nextSub = (*subclass)->sibling_class;
|
---|
643 |
|
---|
644 | if (*subclass != impostor)
|
---|
645 | {
|
---|
646 | Class sub = *subclass;
|
---|
647 |
|
---|
648 | /* Classes */
|
---|
649 | sub->sibling_class = impostor->subclass_list;
|
---|
650 | sub->super_class = impostor;
|
---|
651 | impostor->subclass_list = sub;
|
---|
652 |
|
---|
653 | /* It will happen that SUB is not a class object if it is
|
---|
654 | the top of the meta class hierarchy chain (root
|
---|
655 | meta-class objects inherit their class object). If
|
---|
656 | that is the case... don't mess with the meta-meta
|
---|
657 | class. */
|
---|
658 | if (CLS_ISCLASS (sub))
|
---|
659 | {
|
---|
660 | /* Meta classes */
|
---|
661 | CLASSOF (sub)->sibling_class =
|
---|
662 | CLASSOF (impostor)->subclass_list;
|
---|
663 | CLASSOF (sub)->super_class = CLASSOF (impostor);
|
---|
664 | CLASSOF (impostor)->subclass_list = CLASSOF (sub);
|
---|
665 | }
|
---|
666 | }
|
---|
667 |
|
---|
668 | *subclass = nextSub;
|
---|
669 | }
|
---|
670 |
|
---|
671 | /* Set subclasses of superclass to be impostor only. */
|
---|
672 | super_class->subclass_list = impostor;
|
---|
673 | CLASSOF (super_class)->subclass_list = CLASSOF (impostor);
|
---|
674 |
|
---|
675 | /* Set impostor to have no sibling classes. */
|
---|
676 | impostor->sibling_class = 0;
|
---|
677 | CLASSOF (impostor)->sibling_class = 0;
|
---|
678 | }
|
---|
679 |
|
---|
680 | /* Check relationship of impostor and super_class is kept. */
|
---|
681 | assert (impostor->super_class == super_class);
|
---|
682 | assert (CLASSOF (impostor)->super_class == CLASSOF (super_class));
|
---|
683 |
|
---|
684 | /* This is how to update the lookup table. Regardless of what the
|
---|
685 | keys of the hashtable is, change all values that are superclass
|
---|
686 | into impostor. */
|
---|
687 |
|
---|
688 | objc_mutex_lock(__objc_runtime_mutex);
|
---|
689 |
|
---|
690 | class_table_replace (super_class, impostor);
|
---|
691 |
|
---|
692 | objc_mutex_unlock(__objc_runtime_mutex);
|
---|
693 |
|
---|
694 | /* Next, we update the dispatch tables... */
|
---|
695 | __objc_update_dispatch_table_for_class (CLASSOF (impostor));
|
---|
696 | __objc_update_dispatch_table_for_class (impostor);
|
---|
697 |
|
---|
698 | return impostor;
|
---|
699 | }
|
---|