source: vendor/gawk/3.1.5/random.c@ 3513

Last change on this file since 3513 was 3076, checked in by bird, 18 years ago

gawk 3.1.5

File size: 18.1 KB
Line 
1/*
2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 */
33
34#if defined(LIBC_SCCS) && !defined(lint)
35static const char sccsid[] = "@(#)random.c 8.2 (Berkeley) 5/19/95";
36#endif /* LIBC_SCCS and not lint */
37
38#ifdef HAVE_CONFIG_H /* gawk addition */
39#include <config.h>
40#endif
41
42#ifdef HAVE_FCNTL_H
43#include <fcntl.h>
44#endif
45#include <stdio.h>
46#include <stdlib.h>
47#ifdef HAVE_UNISTD_H
48#include <unistd.h>
49#endif
50
51#include "random.h" /* gawk addition */
52
53#ifdef HAVE_SYS_TIME_H /* gawk addition */
54#include <sys/time.h>
55#endif
56
57#if 0
58#include <sys/cdefs.h>
59__FBSDID("$FreeBSD: /repoman/r/ncvs/src/lib/libc/stdlib/random.c,v 1.24 2004/01/20 03:02:18 das Exp $");
60
61#include "namespace.h"
62#include <sys/time.h> /* for srandomdev() */
63#include <fcntl.h> /* for srandomdev() */
64#include <stdint.h>
65#include <stdio.h>
66#include <stdlib.h>
67#include <unistd.h> /* for srandomdev() */
68#include "un-namespace.h"
69#endif
70
71/*
72 * random.c:
73 *
74 * An improved random number generation package. In addition to the standard
75 * rand()/srand() like interface, this package also has a special state info
76 * interface. The initstate() routine is called with a seed, an array of
77 * bytes, and a count of how many bytes are being passed in; this array is
78 * then initialized to contain information for random number generation with
79 * that much state information. Good sizes for the amount of state
80 * information are 32, 64, 128, and 256 bytes. The state can be switched by
81 * calling the setstate() routine with the same array as was initiallized
82 * with initstate(). By default, the package runs with 128 bytes of state
83 * information and generates far better random numbers than a linear
84 * congruential generator. If the amount of state information is less than
85 * 32 bytes, a simple linear congruential R.N.G. is used.
86 *
87 * Internally, the state information is treated as an array of uint32_t's; the
88 * zeroeth element of the array is the type of R.N.G. being used (small
89 * integer); the remainder of the array is the state information for the
90 * R.N.G. Thus, 32 bytes of state information will give 7 ints worth of
91 * state information, which will allow a degree seven polynomial. (Note:
92 * the zeroeth word of state information also has some other information
93 * stored in it -- see setstate() for details).
94 *
95 * The random number generation technique is a linear feedback shift register
96 * approach, employing trinomials (since there are fewer terms to sum up that
97 * way). In this approach, the least significant bit of all the numbers in
98 * the state table will act as a linear feedback shift register, and will
99 * have period 2^deg - 1 (where deg is the degree of the polynomial being
100 * used, assuming that the polynomial is irreducible and primitive). The
101 * higher order bits will have longer periods, since their values are also
102 * influenced by pseudo-random carries out of the lower bits. The total
103 * period of the generator is approximately deg*(2**deg - 1); thus doubling
104 * the amount of state information has a vast influence on the period of the
105 * generator. Note: the deg*(2**deg - 1) is an approximation only good for
106 * large deg, when the period of the shift is the dominant factor.
107 * With deg equal to seven, the period is actually much longer than the
108 * 7*(2**7 - 1) predicted by this formula.
109 *
110 * Modified 28 December 1994 by Jacob S. Rosenberg.
111 * The following changes have been made:
112 * All references to the type u_int have been changed to unsigned long.
113 * All references to type int have been changed to type long. Other
114 * cleanups have been made as well. A warning for both initstate and
115 * setstate has been inserted to the effect that on Sparc platforms
116 * the 'arg_state' variable must be forced to begin on word boundaries.
117 * This can be easily done by casting a long integer array to char *.
118 * The overall logic has been left STRICTLY alone. This software was
119 * tested on both a VAX and Sun SpacsStation with exactly the same
120 * results. The new version and the original give IDENTICAL results.
121 * The new version is somewhat faster than the original. As the
122 * documentation says: "By default, the package runs with 128 bytes of
123 * state information and generates far better random numbers than a linear
124 * congruential generator. If the amount of state information is less than
125 * 32 bytes, a simple linear congruential R.N.G. is used." For a buffer of
126 * 128 bytes, this new version runs about 19 percent faster and for a 16
127 * byte buffer it is about 5 percent faster.
128 */
129
130/*
131 * For each of the currently supported random number generators, we have a
132 * break value on the amount of state information (you need at least this
133 * many bytes of state info to support this random number generator), a degree
134 * for the polynomial (actually a trinomial) that the R.N.G. is based on, and
135 * the separation between the two lower order coefficients of the trinomial.
136 */
137#define TYPE_0 0 /* linear congruential */
138#define BREAK_0 8
139#define DEG_0 0
140#define SEP_0 0
141
142#define TYPE_1 1 /* x**7 + x**3 + 1 */
143#define BREAK_1 32
144#define DEG_1 7
145#define SEP_1 3
146
147#define TYPE_2 2 /* x**15 + x + 1 */
148#define BREAK_2 64
149#define DEG_2 15
150#define SEP_2 1
151
152#define TYPE_3 3 /* x**31 + x**3 + 1 */
153#define BREAK_3 128
154#define DEG_3 31
155#define SEP_3 3
156
157#define TYPE_4 4 /* x**63 + x + 1 */
158#define BREAK_4 256
159#define DEG_4 63
160#define SEP_4 1
161
162/*
163 * Array versions of the above information to make code run faster --
164 * relies on fact that TYPE_i == i.
165 */
166#define MAX_TYPES 5 /* max number of types above */
167
168#ifdef USE_WEAK_SEEDING
169#define NSHUFF 0
170#else /* !USE_WEAK_SEEDING */
171#define NSHUFF 50 /* to drop some "seed -> 1st value" linearity */
172#endif /* !USE_WEAK_SEEDING */
173
174static const int degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
175static const int seps [MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
176
177/*
178 * Initially, everything is set up as if from:
179 *
180 * initstate(1, randtbl, 128);
181 *
182 * Note that this initialization takes advantage of the fact that srandom()
183 * advances the front and rear pointers 10*rand_deg times, and hence the
184 * rear pointer which starts at 0 will also end up at zero; thus the zeroeth
185 * element of the state information, which contains info about the current
186 * position of the rear pointer is just
187 *
188 * MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3.
189 */
190
191static uint32_t randtbl[DEG_3 + 1] = {
192 TYPE_3,
193#ifdef USE_WEAK_SEEDING
194/* Historic implementation compatibility */
195/* The random sequences do not vary much with the seed */
196 0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 0xde3b81e0, 0xdf0a6fb5,
197 0xf103bc02, 0x48f340fb, 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
198 0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88,
199 0xe369735d, 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
200 0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e, 0x8999220b,
201 0x27fb47b9,
202#else /* !USE_WEAK_SEEDING */
203 0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05,
204 0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454,
205 0x37ffd106, 0xb58bff9c, 0x59e17104, 0xcf918a49, 0x09378c83, 0x52c7a471,
206 0x8d293ea9, 0x1f4fc301, 0xc3db71be, 0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1,
207 0x19edc328, 0x87bf4bdd, 0xc9b240e5, 0xe9ee4b1b, 0x4382aee7, 0x535b6b41,
208 0xf3bec5da
209#endif /* !USE_WEAK_SEEDING */
210};
211
212/*
213 * fptr and rptr are two pointers into the state info, a front and a rear
214 * pointer. These two pointers are always rand_sep places aparts, as they
215 * cycle cyclically through the state information. (Yes, this does mean we
216 * could get away with just one pointer, but the code for random() is more
217 * efficient this way). The pointers are left positioned as they would be
218 * from the call
219 *
220 * initstate(1, randtbl, 128);
221 *
222 * (The position of the rear pointer, rptr, is really 0 (as explained above
223 * in the initialization of randtbl) because the state table pointer is set
224 * to point to randtbl[1] (as explained below).
225 */
226static uint32_t *fptr = &randtbl[SEP_3 + 1];
227static uint32_t *rptr = &randtbl[1];
228
229/*
230 * The following things are the pointer to the state information table, the
231 * type of the current generator, the degree of the current polynomial being
232 * used, and the separation between the two pointers. Note that for efficiency
233 * of random(), we remember the first location of the state information, not
234 * the zeroeth. Hence it is valid to access state[-1], which is used to
235 * store the type of the R.N.G. Also, we remember the last location, since
236 * this is more efficient than indexing every time to find the address of
237 * the last element to see if the front and rear pointers have wrapped.
238 */
239static uint32_t *state = &randtbl[1];
240static int rand_type = TYPE_3;
241static int rand_deg = DEG_3;
242static int rand_sep = SEP_3;
243static uint32_t *end_ptr = &randtbl[DEG_3 + 1];
244
245static inline uint32_t good_rand(int32_t);
246
247static inline uint32_t good_rand (x)
248 int32_t x;
249{
250#ifdef USE_WEAK_SEEDING
251/*
252 * Historic implementation compatibility.
253 * The random sequences do not vary much with the seed,
254 * even with overflowing.
255 */
256 return (1103515245 * x + 12345);
257#else /* !USE_WEAK_SEEDING */
258/*
259 * Compute x = (7^5 * x) mod (2^31 - 1)
260 * wihout overflowing 31 bits:
261 * (2^31 - 1) = 127773 * (7^5) + 2836
262 * From "Random number generators: good ones are hard to find",
263 * Park and Miller, Communications of the ACM, vol. 31, no. 10,
264 * October 1988, p. 1195.
265 */
266 int32_t hi, lo;
267
268 /* Can't be initialized with 0, so use another value. */
269 if (x == 0)
270 x = 123459876;
271 hi = x / 127773;
272 lo = x % 127773;
273 x = 16807 * lo - 2836 * hi;
274 if (x < 0)
275 x += 0x7fffffff;
276 return (x);
277#endif /* !USE_WEAK_SEEDING */
278}
279
280/*
281 * srandom:
282 *
283 * Initialize the random number generator based on the given seed. If the
284 * type is the trivial no-state-information type, just remember the seed.
285 * Otherwise, initializes state[] based on the given "seed" via a linear
286 * congruential generator. Then, the pointers are set to known locations
287 * that are exactly rand_sep places apart. Lastly, it cycles the state
288 * information a given number of times to get rid of any initial dependencies
289 * introduced by the L.C.R.N.G. Note that the initialization of randtbl[]
290 * for default usage relies on values produced by this routine.
291 */
292void
293srandom(x)
294 unsigned long x;
295{
296 int i, lim;
297
298 state[0] = (uint32_t)x;
299 if (rand_type == TYPE_0)
300 lim = NSHUFF;
301 else {
302 for (i = 1; i < rand_deg; i++)
303 state[i] = good_rand(state[i - 1]);
304 fptr = &state[rand_sep];
305 rptr = &state[0];
306 lim = 10 * rand_deg;
307 }
308 for (i = 0; i < lim; i++)
309 (void)random();
310}
311
312#if 0 /* gawk doesn't use this */
313/*
314 * srandomdev:
315 *
316 * Many programs choose the seed value in a totally predictable manner.
317 * This often causes problems. We seed the generator using the much more
318 * secure random(4) interface. Note that this particular seeding
319 * procedure can generate states which are impossible to reproduce by
320 * calling srandom() with any value, since the succeeding terms in the
321 * state buffer are no longer derived from the LC algorithm applied to
322 * a fixed seed.
323 */
324void
325srandomdev()
326{
327 int fd, done;
328 size_t len;
329
330 if (rand_type == TYPE_0)
331 len = sizeof state[0];
332 else
333 len = rand_deg * sizeof state[0];
334
335 done = 0;
336 fd = open("/dev/random", O_RDONLY, 0);
337 if (fd >= 0) {
338 if (read(fd, (void *) state, len) == (ssize_t) len)
339 done = 1;
340 close(fd);
341 }
342
343 if (!done) {
344 struct timeval tv;
345 unsigned long junk;
346
347 gettimeofday(&tv, NULL);
348 srandom((getpid() << 16) ^ tv.tv_sec ^ tv.tv_usec ^ junk);
349 return;
350 }
351
352 if (rand_type != TYPE_0) {
353 fptr = &state[rand_sep];
354 rptr = &state[0];
355 }
356}
357#endif
358
359/*
360 * initstate:
361 *
362 * Initialize the state information in the given array of n bytes for future
363 * random number generation. Based on the number of bytes we are given, and
364 * the break values for the different R.N.G.'s, we choose the best (largest)
365 * one we can and set things up for it. srandom() is then called to
366 * initialize the state information.
367 *
368 * Note that on return from srandom(), we set state[-1] to be the type
369 * multiplexed with the current value of the rear pointer; this is so
370 * successive calls to initstate() won't lose this information and will be
371 * able to restart with setstate().
372 *
373 * Note: the first thing we do is save the current state, if any, just like
374 * setstate() so that it doesn't matter when initstate is called.
375 *
376 * Returns a pointer to the old state.
377 *
378 * Note: The Sparc platform requires that arg_state begin on an int
379 * word boundary; otherwise a bus error will occur. Even so, lint will
380 * complain about mis-alignment, but you should disregard these messages.
381 */
382char *
383initstate(seed, arg_state, n)
384 unsigned long seed; /* seed for R.N.G. */
385 char *arg_state; /* pointer to state array */
386 long n; /* # bytes of state info */
387{
388 char *ostate = (char *)(&state[-1]);
389 uint32_t *int_arg_state = (uint32_t *)arg_state;
390
391 if (rand_type == TYPE_0)
392 state[-1] = rand_type;
393 else
394 state[-1] = MAX_TYPES * (rptr - state) + rand_type;
395 if (n < BREAK_0) {
396 (void)fprintf(stderr,
397 "random: not enough state (%ld bytes); ignored.\n", n);
398 return(0);
399 }
400 if (n < BREAK_1) {
401 rand_type = TYPE_0;
402 rand_deg = DEG_0;
403 rand_sep = SEP_0;
404 } else if (n < BREAK_2) {
405 rand_type = TYPE_1;
406 rand_deg = DEG_1;
407 rand_sep = SEP_1;
408 } else if (n < BREAK_3) {
409 rand_type = TYPE_2;
410 rand_deg = DEG_2;
411 rand_sep = SEP_2;
412 } else if (n < BREAK_4) {
413 rand_type = TYPE_3;
414 rand_deg = DEG_3;
415 rand_sep = SEP_3;
416 } else {
417 rand_type = TYPE_4;
418 rand_deg = DEG_4;
419 rand_sep = SEP_4;
420 }
421 state = int_arg_state + 1; /* first location */
422 end_ptr = &state[rand_deg]; /* must set end_ptr before srandom */
423 srandom(seed);
424 if (rand_type == TYPE_0)
425 int_arg_state[0] = rand_type;
426 else
427 int_arg_state[0] = MAX_TYPES * (rptr - state) + rand_type;
428 return(ostate);
429}
430
431/*
432 * setstate:
433 *
434 * Restore the state from the given state array.
435 *
436 * Note: it is important that we also remember the locations of the pointers
437 * in the current state information, and restore the locations of the pointers
438 * from the old state information. This is done by multiplexing the pointer
439 * location into the zeroeth word of the state information.
440 *
441 * Note that due to the order in which things are done, it is OK to call
442 * setstate() with the same state as the current state.
443 *
444 * Returns a pointer to the old state information.
445 *
446 * Note: The Sparc platform requires that arg_state begin on an int
447 * word boundary; otherwise a bus error will occur. Even so, lint will
448 * complain about mis-alignment, but you should disregard these messages.
449 */
450char *
451setstate(arg_state)
452 char *arg_state; /* pointer to state array */
453{
454 uint32_t *new_state = (uint32_t *)arg_state;
455 uint32_t type = new_state[0] % MAX_TYPES;
456 uint32_t rear = new_state[0] / MAX_TYPES;
457 char *ostate = (char *)(&state[-1]);
458
459 if (rand_type == TYPE_0)
460 state[-1] = rand_type;
461 else
462 state[-1] = MAX_TYPES * (rptr - state) + rand_type;
463 switch(type) {
464 case TYPE_0:
465 case TYPE_1:
466 case TYPE_2:
467 case TYPE_3:
468 case TYPE_4:
469 rand_type = type;
470 rand_deg = degrees[type];
471 rand_sep = seps[type];
472 break;
473 default:
474 (void)fprintf(stderr,
475 "random: state info corrupted; not changed.\n");
476 }
477 state = new_state + 1;
478 if (rand_type != TYPE_0) {
479 rptr = &state[rear];
480 fptr = &state[(rear + rand_sep) % rand_deg];
481 }
482 end_ptr = &state[rand_deg]; /* set end_ptr too */
483 return(ostate);
484}
485
486/*
487 * random:
488 *
489 * If we are using the trivial TYPE_0 R.N.G., just do the old linear
490 * congruential bit. Otherwise, we do our fancy trinomial stuff, which is
491 * the same in all the other cases due to all the global variables that have
492 * been set up. The basic operation is to add the number at the rear pointer
493 * into the one at the front pointer. Then both pointers are advanced to
494 * the next location cyclically in the table. The value returned is the sum
495 * generated, reduced to 31 bits by throwing away the "least random" low bit.
496 *
497 * Note: the code takes advantage of the fact that both the front and
498 * rear pointers can't wrap on the same call by not testing the rear
499 * pointer if the front one has wrapped.
500 *
501 * Returns a 31-bit random number.
502 */
503long
504random()
505{
506 uint32_t i;
507 uint32_t *f, *r;
508
509 if (rand_type == TYPE_0) {
510 i = state[0];
511 state[0] = i = (good_rand(i)) & 0x7fffffff;
512 } else {
513 /*
514 * Use local variables rather than static variables for speed.
515 */
516 f = fptr; r = rptr;
517 *f += *r;
518 i = (*f >> 1) & 0x7fffffff; /* chucking least random bit */
519 if (++f >= end_ptr) {
520 f = state;
521 ++r;
522 }
523 else if (++r >= end_ptr) {
524 r = state;
525 }
526
527 fptr = f; rptr = r;
528 }
529 return((long)i);
530}
Note: See TracBrowser for help on using the repository browser.