1 | /* @(#)e_fmod.c 1.3 95/01/18 */
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2 | /*-
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3 | * ====================================================
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4 | * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
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5 | *
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6 | * Developed at SunSoft, a Sun Microsystems, Inc. business.
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7 | * Permission to use, copy, modify, and distribute this
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8 | * software is freely granted, provided that this notice
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9 | * is preserved.
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10 | * ====================================================
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11 | */
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12 |
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13 | #include <sys/cdefs.h>
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14 | __FBSDID("$FreeBSD: src/lib/msun/src/s_remquof.c,v 1.1 2005/03/25 04:40:44 das Exp $");
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15 |
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16 | #include "math.h"
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17 | #include "math_private.h"
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18 |
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19 | static const float Zero[] = {0.0, -0.0,};
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20 |
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21 | /*
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22 | * Return the IEEE remainder and set *quo to the last n bits of the
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23 | * quotient, rounded to the nearest integer. We choose n=31 because
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24 | * we wind up computing all the integer bits of the quotient anyway as
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25 | * a side-effect of computing the remainder by the shift and subtract
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26 | * method. In practice, this is far more bits than are needed to use
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27 | * remquo in reduction algorithms.
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28 | */
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29 | float
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30 | remquof(float x, float y, int *quo)
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31 | {
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32 | int32_t n,hx,hy,hz,ix,iy,sx,i;
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33 | u_int32_t q,sxy;
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34 |
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35 | GET_FLOAT_WORD(hx,x);
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36 | GET_FLOAT_WORD(hy,y);
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37 | sxy = (hx ^ hy) & 0x80000000;
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38 | sx = hx&0x80000000; /* sign of x */
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39 | hx ^=sx; /* |x| */
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40 | hy &= 0x7fffffff; /* |y| */
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41 |
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42 | /* purge off exception values */
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43 | if(hy==0||hx>=0x7f800000||hy>0x7f800000) /* y=0,NaN;or x not finite */
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44 | return (x*y)/(x*y);
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45 | if(hx<hy) {
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46 | q = 0;
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47 | goto fixup; /* |x|<|y| return x or x-y */
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48 | } else if(hx==hy) {
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49 | *quo = 1;
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50 | return Zero[(u_int32_t)sx>>31]; /* |x|=|y| return x*0*/
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51 | }
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52 |
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53 | /* determine ix = ilogb(x) */
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54 | if(hx<0x00800000) { /* subnormal x */
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55 | for (ix = -126,i=(hx<<8); i>0; i<<=1) ix -=1;
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56 | } else ix = (hx>>23)-127;
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57 |
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58 | /* determine iy = ilogb(y) */
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59 | if(hy<0x00800000) { /* subnormal y */
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60 | for (iy = -126,i=(hy<<8); i>0; i<<=1) iy -=1;
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61 | } else iy = (hy>>23)-127;
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62 |
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63 | /* set up {hx,lx}, {hy,ly} and align y to x */
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64 | if(ix >= -126)
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65 | hx = 0x00800000|(0x007fffff&hx);
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66 | else { /* subnormal x, shift x to normal */
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67 | n = -126-ix;
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68 | hx <<= n;
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69 | }
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70 | if(iy >= -126)
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71 | hy = 0x00800000|(0x007fffff&hy);
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72 | else { /* subnormal y, shift y to normal */
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73 | n = -126-iy;
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74 | hy <<= n;
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75 | }
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76 |
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77 | /* fix point fmod */
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78 | n = ix - iy;
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79 | q = 0;
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80 | while(n--) {
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81 | hz=hx-hy;
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82 | if(hz<0) hx = hx << 1;
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83 | else {hx = hz << 1; q++;}
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84 | q <<= 1;
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85 | }
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86 | hz=hx-hy;
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87 | if(hz>=0) {hx=hz;q++;}
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88 |
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89 | /* convert back to floating value and restore the sign */
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90 | if(hx==0) { /* return sign(x)*0 */
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91 | *quo = (sxy ? -q : q);
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92 | return Zero[(u_int32_t)sx>>31];
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93 | }
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94 | while(hx<0x00800000) { /* normalize x */
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95 | hx <<= 1;
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96 | iy -= 1;
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97 | }
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98 | if(iy>= -126) { /* normalize output */
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99 | hx = ((hx-0x00800000)|((iy+127)<<23));
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100 | } else { /* subnormal output */
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101 | n = -126 - iy;
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102 | hx >>= n;
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103 | }
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104 | fixup:
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105 | SET_FLOAT_WORD(x,hx);
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106 | y = fabsf(y);
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107 | if (y < 0x1p-125f) {
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108 | if (x+x>y || (x+x==y && (q & 1))) {
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109 | q++;
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110 | x-=y;
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111 | }
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112 | } else if (x>0.5f*y || (x==0.5f*y && (q & 1))) {
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113 | q++;
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114 | x-=y;
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115 | }
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116 | GET_FLOAT_WORD(hx,x);
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117 | SET_FLOAT_WORD(x,hx^sx);
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118 | q &= 0x7fffffff;
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119 | *quo = (sxy ? -q : q);
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120 | return x;
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121 | }
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