| 1 | /* window.h -- Structure and flags used in manipulating Info windows. | 
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| 2 | $Id: window.h,v 1.3 2004/04/11 17:56:46 karl Exp $ | 
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| 3 |  | 
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| 4 | This file is part of GNU Info, a program for reading online documentation | 
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| 5 | stored in Info format. | 
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| 6 |  | 
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| 7 | Copyright (C) 1993, 1997, 2004 Free Software Foundation, Inc. | 
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| 8 |  | 
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| 9 | This program is free software; you can redistribute it and/or modify | 
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| 10 | it under the terms of the GNU General Public License as published by | 
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| 11 | the Free Software Foundation; either version 2, or (at your option) | 
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| 12 | any later version. | 
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| 13 |  | 
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| 14 | This program is distributed in the hope that it will be useful, | 
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| 15 | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 16 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 17 | GNU General Public License for more details. | 
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| 18 |  | 
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| 19 | You should have received a copy of the GNU General Public License | 
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| 20 | along with this program; if not, write to the Free Software | 
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| 21 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. | 
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| 22 |  | 
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| 23 | Written by Brian Fox (bfox@ai.mit.edu). */ | 
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| 24 |  | 
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| 25 | #ifndef INFO_WINDOW_H | 
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| 26 | #define INFO_WINDOW_H | 
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| 27 |  | 
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| 28 | #include "infomap.h" | 
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| 29 | #include "nodes.h" | 
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| 30 |  | 
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| 31 | /* Smallest number of visible lines in a window.  The actual height is | 
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| 32 | always one more than this number because each window has a modeline. */ | 
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| 33 | #define WINDOW_MIN_HEIGHT 2 | 
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| 34 |  | 
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| 35 | /* Smallest number of screen lines that can be used to fully present a | 
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| 36 | window.  This number includes the modeline of the window. */ | 
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| 37 | #define WINDOW_MIN_SIZE (WINDOW_MIN_HEIGHT + 1) | 
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| 38 |  | 
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| 39 | /* The exact same elements are used within the WINDOW_STATE structure and a | 
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| 40 | subsection of the WINDOW structure.  We could define a structure which | 
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| 41 | contains this elements, and include that structure in each of WINDOW_STATE | 
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| 42 | and WINDOW.  But that would lead references in the code such as | 
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| 43 | window->state->node which we would like to avoid.  Instead, we #define the | 
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| 44 | elements here, and simply include the define in both data structures. Thus, | 
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| 45 | if you need to change window state information, here is where you would | 
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| 46 | do it.  NB> The last element does NOT end with a semi-colon. */ | 
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| 47 | #define WINDOW_STATE_DECL \ | 
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| 48 | NODE *node;          /* The node displayed in this window. */ \ | 
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| 49 | int pagetop;         /* LINE_STARTS[PAGETOP] is first line in WINDOW. */ \ | 
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| 50 | long point           /* Offset within NODE of the cursor position. */ | 
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| 51 |  | 
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| 52 | /* Structure which defines a window.  Windows are doubly linked, next | 
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| 53 | and prev. The list of windows is kept on WINDOWS.  The structure member | 
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| 54 | window->height is the total height of the window.  The position location | 
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| 55 | (0, window->height + window->first_row) is the first character of this | 
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| 56 | windows modeline.  The number of lines that can be displayed in a window | 
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| 57 | is equal to window->height - 1. */ | 
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| 58 | typedef struct window_struct | 
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| 59 | { | 
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| 60 | struct window_struct *next;      /* Next window in this chain. */ | 
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| 61 | struct window_struct *prev;      /* Previous window in this chain. */ | 
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| 62 | int width;            /* Width of this window. */ | 
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| 63 | int height;           /* Height of this window. */ | 
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| 64 | int first_row;        /* Offset of the first line in the_screen. */ | 
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| 65 | int goal_column;      /* The column we would like the cursor to appear in. */ | 
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| 66 | Keymap keymap;        /* Keymap used to read commands in this window. */ | 
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| 67 | WINDOW_STATE_DECL;    /* Node, pagetop and point. */ | 
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| 68 | char *modeline;       /* Calculated text of the modeline for this window. */ | 
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| 69 | char **line_starts;   /* Array of printed line starts for this node. */ | 
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| 70 | int line_count;       /* Number of lines appearing in LINE_STARTS. */ | 
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| 71 | int flags;            /* See below for details. */ | 
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| 72 | } WINDOW; | 
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| 73 |  | 
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| 74 | typedef struct { | 
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| 75 | WINDOW_STATE_DECL;            /* What gets saved. */ | 
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| 76 | } WINDOW_STATE; | 
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| 77 |  | 
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| 78 | /* Structure defining the current state of an incremental search. */ | 
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| 79 | typedef struct { | 
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| 80 | WINDOW_STATE_DECL;    /* The node, pagetop and point. */ | 
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| 81 | int search_index;     /* Offset of the last char in the search string. */ | 
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| 82 | int direction;        /* The direction that this search is heading in. */ | 
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| 83 | int failing;          /* Whether or not this search failed. */ | 
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| 84 | } SEARCH_STATE; | 
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| 85 |  | 
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| 86 | #define W_UpdateWindow  0x01    /* WINDOW needs updating. */ | 
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| 87 | #define W_WindowIsPerm  0x02    /* This WINDOW is a permanent object. */ | 
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| 88 | #define W_WindowVisible 0x04    /* This WINDOW is currently visible. */ | 
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| 89 | #define W_InhibitMode   0x08    /* This WINDOW has no modeline. */ | 
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| 90 | #define W_NoWrap        0x10    /* Lines do not wrap in this window. */ | 
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| 91 | #define W_InputWindow   0x20    /* Window accepts input. */ | 
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| 92 | #define W_TempWindow    0x40    /* Window is less important. */ | 
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| 93 |  | 
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| 94 | extern WINDOW *windows;         /* List of visible Info windows. */ | 
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| 95 | extern WINDOW *active_window;   /* The currently active window. */ | 
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| 96 | extern WINDOW *the_screen;      /* The Info screen is just another window. */ | 
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| 97 | extern WINDOW *the_echo_area;   /* THE_ECHO_AREA is a window in THE_SCREEN. */ | 
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| 98 |  | 
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| 99 | /* Global variable control redisplay of scrolled windows.  If non-zero, it | 
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| 100 | is the desired number of lines to scroll the window in order to make | 
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| 101 | point visible.  A user might set this to 1 for smooth scrolling.  If | 
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| 102 | set to zero, the line containing point is centered within the window. */ | 
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| 103 | extern int window_scroll_step; | 
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| 104 |  | 
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| 105 | /* Make the modeline member for WINDOW. */ | 
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| 106 | extern void window_make_modeline (WINDOW *window); | 
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| 107 |  | 
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| 108 | /* Initalize the window system by creating THE_SCREEN and THE_ECHO_AREA. | 
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| 109 | Create the first window ever, and make it permanent. | 
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| 110 | You pass WIDTH and HEIGHT; the dimensions of the total screen size. */ | 
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| 111 | extern void window_initialize_windows (int width, int height); | 
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| 112 |  | 
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| 113 | /* Make a new window showing NODE, and return that window structure. | 
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| 114 | The new window is made to be the active window.  If NODE is passed | 
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| 115 | as NULL, then show the node showing in the active window.  If the | 
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| 116 | window could not be made return a NULL pointer.  The active window | 
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| 117 | is not changed.*/ | 
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| 118 | extern WINDOW *window_make_window (NODE *node); | 
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| 119 |  | 
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| 120 | /* Delete WINDOW from the list of known windows.  If this window was the | 
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| 121 | active window, make the next window in the chain be the active window, | 
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| 122 | or the previous window in the chain if there is no next window. */ | 
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| 123 | extern void window_delete_window (WINDOW *window); | 
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| 124 |  | 
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| 125 | /* A function to call when the screen changes size, and some windows have | 
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| 126 | to get deleted.  The function is called with the window to be deleted | 
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| 127 | as an argument, and it can't do anything about the window getting deleted; | 
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| 128 | it can only clean up dangling references to that window. */ | 
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| 129 | extern VFunction *window_deletion_notifier; | 
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| 130 |  | 
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| 131 | /* Set WINDOW to display NODE. */ | 
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| 132 | extern void window_set_node_of_window (WINDOW *window, NODE *node); | 
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| 133 |  | 
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| 134 | /* Tell the window system that the size of the screen has changed.  This | 
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| 135 | causes lots of interesting things to happen.  The permanent windows | 
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| 136 | are resized, as well as every visible window.  You pass WIDTH and HEIGHT; | 
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| 137 | the dimensions of the total screen size. */ | 
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| 138 | extern void window_new_screen_size (int width, int height); | 
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| 139 |  | 
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| 140 | /* Change the height of WINDOW by AMOUNT.  This also automagically adjusts | 
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| 141 | the previous and next windows in the chain.  If there is only one user | 
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| 142 | window, then no change takes place. */ | 
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| 143 | extern void window_change_window_height (WINDOW *window, int amount); | 
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| 144 |  | 
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| 145 | /* Adjust the pagetop of WINDOW such that the cursor point will be visible. */ | 
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| 146 | extern void window_adjust_pagetop (WINDOW *window); | 
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| 147 |  | 
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| 148 | /* Tile all of the windows currently displayed in the global variable | 
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| 149 | WINDOWS.  If argument DO_INTERNALS is non-zero, tile windows displaying | 
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| 150 | internal nodes as well. */ | 
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| 151 | #define DONT_TILE_INTERNALS 0 | 
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| 152 | #define TILE_INTERNALS      1 | 
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| 153 | extern void window_tile_windows (int style); | 
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| 154 |  | 
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| 155 | /* Toggle the state of line wrapping in WINDOW.  This can do a bit of fancy | 
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| 156 | redisplay. */ | 
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| 157 | extern void window_toggle_wrap (WINDOW *window); | 
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| 158 |  | 
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| 159 | /* For every window in CHAIN, set the flags member to have FLAG set. */ | 
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| 160 | extern void window_mark_chain (WINDOW *chain, int flag); | 
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| 161 |  | 
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| 162 | /* For every window in CHAIN, clear the flags member of FLAG. */ | 
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| 163 | extern void window_unmark_chain (WINDOW *chain, int flag); | 
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| 164 |  | 
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| 165 | /* Make WINDOW start displaying at PERCENT percentage of its node. */ | 
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| 166 | extern void window_goto_percentage (WINDOW *window, int percent); | 
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| 167 |  | 
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| 168 | /* Build a new node which has FORMAT printed with ARG1 and ARG2 as the | 
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| 169 | contents. */ | 
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| 170 | extern NODE *build_message_node (char *format, void *arg1, void *arg2); | 
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| 171 |  | 
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| 172 | /* Useful functions can be called from outside of window.c. */ | 
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| 173 | extern void initialize_message_buffer (void); | 
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| 174 |  | 
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| 175 | /* Print FORMAT with ARG1,2 to the end of the current message buffer. */ | 
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| 176 | extern void printf_to_message_buffer (char *format, void *arg1, void *arg2, | 
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| 177 | void *arg3); | 
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| 178 |  | 
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| 179 | /* Convert the contents of the message buffer to a node. */ | 
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| 180 | extern NODE *message_buffer_to_node (void); | 
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| 181 |  | 
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| 182 | /* Return the length of the most recently printed line in message buffer. */ | 
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| 183 | extern int message_buffer_length_this_line (void); | 
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| 184 |  | 
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| 185 | /* Pad STRING to COUNT characters by inserting blanks. */ | 
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| 186 | extern int pad_to (int count, char *string); | 
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| 187 |  | 
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| 188 | /* Make a message appear in the echo area, built from FORMAT, ARG1 and ARG2. | 
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| 189 | The arguments are treated similar to printf () arguments, but not all of | 
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| 190 | printf () hair is present.  The message appears immediately.  If there was | 
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| 191 | already a message appearing in the echo area, it is removed. */ | 
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| 192 | extern void window_message_in_echo_area (char *format, void *arg1, void *arg2); | 
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| 193 |  | 
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| 194 | /* Place a temporary message in the echo area built from FORMAT, ARG1 | 
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| 195 | and ARG2.  The message appears immediately, but does not destroy | 
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| 196 | any existing message.  A future call to unmessage_in_echo_area () | 
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| 197 | restores the old contents. */ | 
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| 198 | extern void message_in_echo_area (char *format, void *arg1, void *arg2); | 
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| 199 | extern void unmessage_in_echo_area (void); | 
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| 200 |  | 
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| 201 | /* Clear the echo area, removing any message that is already present. | 
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| 202 | The echo area is cleared immediately. */ | 
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| 203 | extern void window_clear_echo_area (void); | 
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| 204 |  | 
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| 205 | /* Quickly guess the approximate number of lines to that NODE would | 
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| 206 | take to display.  This really only counts carriage returns. */ | 
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| 207 | extern int window_physical_lines (NODE *node); | 
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| 208 |  | 
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| 209 | /* Calculate a list of line starts for the node belonging to WINDOW.  The line | 
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| 210 | starts are pointers to the actual text within WINDOW->NODE. */ | 
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| 211 | extern void calculate_line_starts (WINDOW *window); | 
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| 212 |  | 
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| 213 | /* Given WINDOW, recalculate the line starts for the node it displays. */ | 
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| 214 | extern void recalculate_line_starts (WINDOW *window); | 
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| 215 |  | 
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| 216 | /* Return the number of characters it takes to display CHARACTER on the | 
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| 217 | screen at HPOS. */ | 
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| 218 | extern int character_width (int character, int hpos); | 
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| 219 |  | 
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| 220 | /* Return the number of characters it takes to display STRING on the | 
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| 221 | screen at HPOS. */ | 
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| 222 | extern int string_width (char *string, int hpos); | 
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| 223 |  | 
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| 224 | /* Return the index of the line containing point. */ | 
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| 225 | extern int window_line_of_point (WINDOW *window); | 
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| 226 |  | 
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| 227 | /* Get and return the goal column for this window. */ | 
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| 228 | extern int window_get_goal_column (WINDOW *window); | 
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| 229 |  | 
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| 230 | /* Get and return the printed column offset of the cursor in this window. */ | 
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| 231 | extern int window_get_cursor_column (WINDOW *window); | 
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| 232 |  | 
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| 233 | /* Get and Set the node, pagetop, and point of WINDOW. */ | 
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| 234 | extern void window_get_state (WINDOW *window, SEARCH_STATE *state); | 
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| 235 | extern void window_set_state (WINDOW *window, SEARCH_STATE *state); | 
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| 236 |  | 
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| 237 | /* Count the number of characters in LINE that precede the printed column | 
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| 238 | offset of GOAL. */ | 
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| 239 | extern int window_chars_to_goal (char *line, int goal); | 
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| 240 |  | 
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| 241 | #endif /* not INFO_WINDOW_H */ | 
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