| 1 | /*
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| 2 | * synergy -- mouse and keyboard sharing utility
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| 3 | * Copyright (C) 2002 Chris Schoeneman
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| 4 | *
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| 5 | * This package is free software; you can redistribute it and/or
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| 6 | * modify it under the terms of the GNU General Public License
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| 7 | * found in the file COPYING that should have accompanied this file.
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| 8 | *
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| 9 | * This package is distributed in the hope that it will be useful,
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| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 12 | * GNU General Public License for more details.
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| 13 | */
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| 14 |
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| 15 | #ifndef CSERVER_H
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| 16 | #define CSERVER_H
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| 17 |
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| 18 | #include "CConfig.h"
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| 19 | #include "CClipboard.h"
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| 20 | #include "ClipboardTypes.h"
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| 21 | #include "KeyTypes.h"
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| 22 | #include "MouseTypes.h"
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| 23 | #include "CEvent.h"
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| 24 | #include "CStopwatch.h"
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| 25 | #include "stdmap.h"
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| 26 | #include "stdset.h"
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| 27 | #include "stdvector.h"
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| 28 |
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| 29 | class CBaseClientProxy;
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| 30 | class CEventQueueTimer;
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| 31 | class CPrimaryClient;
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| 32 | class CInputFilter;
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| 33 |
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| 34 | //! Synergy server
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| 35 | /*!
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| 36 | This class implements the top-level server algorithms for synergy.
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| 37 | */
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| 38 | class CServer {
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| 39 | public:
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| 40 | //! Lock cursor to screen data
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| 41 | class CLockCursorToScreenInfo {
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| 42 | public:
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| 43 | enum State { kOff, kOn, kToggle };
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| 44 |
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| 45 | static CLockCursorToScreenInfo* alloc(State state = kToggle);
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| 46 |
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| 47 | public:
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| 48 | State m_state;
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| 49 | };
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| 50 |
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| 51 | //! Switch to screen data
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| 52 | class CSwitchToScreenInfo {
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| 53 | public:
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| 54 | static CSwitchToScreenInfo* alloc(const CString& screen);
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| 55 |
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| 56 | public:
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| 57 | // this is a C-string; this type is a variable size structure
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| 58 | char m_screen[1];
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| 59 | };
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| 60 |
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| 61 | //! Switch in direction data
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| 62 | class CSwitchInDirectionInfo {
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| 63 | public:
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| 64 | static CSwitchInDirectionInfo* alloc(EDirection direction);
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| 65 |
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| 66 | public:
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| 67 | EDirection m_direction;
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| 68 | };
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| 69 |
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| 70 | //! Screen connected data
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| 71 | class CScreenConnectedInfo {
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| 72 | public:
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| 73 | static CScreenConnectedInfo* alloc(const CString& screen);
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| 74 |
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| 75 | public:
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| 76 | // this is a C-string; this type is a variable size structure
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| 77 | char m_screen[1];
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| 78 | };
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| 79 |
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| 80 | /*!
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| 81 | Start the server with the configuration \p config and the primary
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| 82 | client (local screen) \p primaryClient. The client retains
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| 83 | ownership of \p primaryClient.
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| 84 | */
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| 85 | CServer(const CConfig& config, CPrimaryClient* primaryClient);
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| 86 | ~CServer();
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| 87 |
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| 88 | //! @name manipulators
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| 89 | //@{
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| 90 |
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| 91 | //! Set configuration
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| 92 | /*!
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| 93 | Change the server's configuration. Returns true iff the new
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| 94 | configuration was accepted (it must include the server's name).
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| 95 | This will disconnect any clients no longer in the configuration.
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| 96 | */
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| 97 | bool setConfig(const CConfig&);
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| 98 |
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| 99 | //! Add a client
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| 100 | /*!
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| 101 | Adds \p client to the server. The client is adopted and will be
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| 102 | destroyed when the client disconnects or is disconnected.
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| 103 | */
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| 104 | void adoptClient(CBaseClientProxy* client);
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| 105 |
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| 106 | //! Disconnect clients
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| 107 | /*!
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| 108 | Disconnect clients. This tells them to disconnect but does not wait
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| 109 | for them to actually do so. The server sends the disconnected event
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| 110 | when they're all disconnected (or immediately if none are connected).
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| 111 | The caller can also just destroy this object to force the disconnection.
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| 112 | */
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| 113 | void disconnect();
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| 114 |
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| 115 | //@}
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| 116 | //! @name accessors
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| 117 | //@{
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| 118 |
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| 119 | //! Get number of connected clients
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| 120 | /*!
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| 121 | Returns the number of connected clients, including the server itself.
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| 122 | */
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| 123 | UInt32 getNumClients() const;
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| 124 |
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| 125 | //! Get the list of connected clients
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| 126 | /*!
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| 127 | Set the \c list to the names of the currently connected clients.
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| 128 | */
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| 129 | void getClients(std::vector<CString>& list) const;
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| 130 |
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| 131 | //! Get error event type
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| 132 | /*!
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| 133 | Returns the error event type. This is sent when the server fails
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| 134 | for some reason.
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| 135 | */
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| 136 | static CEvent::Type getErrorEvent();
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| 137 |
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| 138 | //! Get connected event type
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| 139 | /*!
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| 140 | Returns the connected event type. This is sent when a client screen
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| 141 | has connected. The event data is a \c CScreenConnectedInfo* that
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| 142 | indicates the connected screen.
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| 143 | */
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| 144 | static CEvent::Type getConnectedEvent();
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| 145 |
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| 146 | //! Get disconnected event type
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| 147 | /*!
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| 148 | Returns the disconnected event type. This is sent when all the
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| 149 | clients have disconnected.
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| 150 | */
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| 151 | static CEvent::Type getDisconnectedEvent();
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| 152 |
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| 153 | //! Get switch to screen event type
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| 154 | /*!
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| 155 | Returns the switch to screen event type. The server responds to this
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| 156 | by switching screens. The event data is a \c CSwitchToScreenInfo*
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| 157 | that indicates the target screen.
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| 158 | */
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| 159 | static CEvent::Type getSwitchToScreenEvent();
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| 160 |
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| 161 | //! Get switch in direction event type
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| 162 | /*!
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| 163 | Returns the switch in direction event type. The server responds to this
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| 164 | by switching screens. The event data is a \c CSwitchInDirectionInfo*
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| 165 | that indicates the target direction.
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| 166 | */
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| 167 | static CEvent::Type getSwitchInDirectionEvent();
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| 168 |
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| 169 | //! Get lock cursor event type
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| 170 | /*!
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| 171 | Returns the lock cursor event type. The server responds to this
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| 172 | by locking the cursor to the active screen or unlocking it. The
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| 173 | event data is a \c CLockCursorToScreenInfo*.
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| 174 | */
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| 175 | static CEvent::Type getLockCursorToScreenEvent();
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| 176 |
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| 177 | //@}
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| 178 |
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| 179 | private:
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| 180 | // get canonical name of client
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| 181 | CString getName(const CBaseClientProxy*) const;
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| 182 |
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| 183 | // get the sides of the primary screen that have neighbors
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| 184 | UInt32 getActivePrimarySides() const;
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| 185 |
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| 186 | // returns true iff mouse should be locked to the current screen
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| 187 | // according to this object only, ignoring what the primary client
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| 188 | // says.
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| 189 | bool isLockedToScreenServer() const;
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| 190 |
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| 191 | // returns true iff mouse should be locked to the current screen
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| 192 | // according to this object or the primary client.
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| 193 | bool isLockedToScreen() const;
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| 194 |
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| 195 | // returns the jump zone of the client
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| 196 | SInt32 getJumpZoneSize(CBaseClientProxy*) const;
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| 197 |
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| 198 | // change the active screen
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| 199 | void switchScreen(CBaseClientProxy*,
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| 200 | SInt32 x, SInt32 y, bool forScreenSaver);
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| 201 |
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| 202 | // jump to screen
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| 203 | void jumpToScreen(CBaseClientProxy*);
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| 204 |
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| 205 | // convert pixel position to fraction, using x or y depending on the
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| 206 | // direction.
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| 207 | float mapToFraction(CBaseClientProxy*, EDirection,
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| 208 | SInt32 x, SInt32 y) const;
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| 209 |
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| 210 | // convert fraction to pixel position, writing only x or y depending
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| 211 | // on the direction.
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| 212 | void mapToPixel(CBaseClientProxy*, EDirection, float f,
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| 213 | SInt32& x, SInt32& y) const;
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| 214 |
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| 215 | // returns true if the client has a neighbor anywhere along the edge
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| 216 | // indicated by the direction.
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| 217 | bool hasAnyNeighbor(CBaseClientProxy*, EDirection) const;
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| 218 |
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| 219 | // lookup neighboring screen, mapping the coordinate independent of
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| 220 | // the direction to the neighbor's coordinate space.
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| 221 | CBaseClientProxy* getNeighbor(CBaseClientProxy*, EDirection,
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| 222 | SInt32& x, SInt32& y) const;
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| 223 |
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| 224 | // lookup neighboring screen. given a position relative to the
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| 225 | // source screen, find the screen we should move onto and where.
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| 226 | // if the position is sufficiently far from the source then we
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| 227 | // cross multiple screens. if there is no suitable screen then
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| 228 | // return NULL and x,y are not modified.
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| 229 | CBaseClientProxy* mapToNeighbor(CBaseClientProxy*, EDirection,
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| 230 | SInt32& x, SInt32& y) const;
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| 231 |
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| 232 | // adjusts x and y or neither to avoid ending up in a jump zone
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| 233 | // after entering the client in the given direction.
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| 234 | void avoidJumpZone(CBaseClientProxy*, EDirection,
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| 235 | SInt32& x, SInt32& y) const;
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| 236 |
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| 237 | // test if a switch is permitted. this includes testing user
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| 238 | // options like switch delay and tracking any state required to
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| 239 | // implement them. returns true iff a switch is permitted.
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| 240 | bool isSwitchOkay(CBaseClientProxy* dst, EDirection,
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| 241 | SInt32 x, SInt32 y, SInt32 xActive, SInt32 yActive);
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| 242 |
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| 243 | // update switch state due to a mouse move at \p x, \p y that
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| 244 | // doesn't switch screens.
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| 245 | void noSwitch(SInt32 x, SInt32 y);
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| 246 |
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| 247 | // stop switch timers
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| 248 | void stopSwitch();
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| 249 |
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| 250 | // start two tap switch timer
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| 251 | void startSwitchTwoTap();
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| 252 |
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| 253 | // arm the two tap switch timer if \p x, \p y is outside the tap zone
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| 254 | void armSwitchTwoTap(SInt32 x, SInt32 y);
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| 255 |
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| 256 | // stop the two tap switch timer
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| 257 | void stopSwitchTwoTap();
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| 258 |
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| 259 | // returns true iff the two tap switch timer is started
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| 260 | bool isSwitchTwoTapStarted() const;
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| 261 |
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| 262 | // returns true iff should switch because of two tap
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| 263 | bool shouldSwitchTwoTap() const;
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| 264 |
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| 265 | // start delay switch timer
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| 266 | void startSwitchWait(SInt32 x, SInt32 y);
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| 267 |
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| 268 | // stop delay switch timer
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| 269 | void stopSwitchWait();
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| 270 |
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| 271 | // returns true iff the delay switch timer is started
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| 272 | bool isSwitchWaitStarted() const;
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| 273 |
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| 274 | // returns the corner (EScreenSwitchCornerMasks) where x,y is on the
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| 275 | // given client. corners have the given size.
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| 276 | UInt32 getCorner(CBaseClientProxy*,
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| 277 | SInt32 x, SInt32 y, SInt32 size) const;
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| 278 |
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| 279 | // stop relative mouse moves
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| 280 | void stopRelativeMoves();
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| 281 |
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| 282 | // send screen options to \c client
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| 283 | void sendOptions(CBaseClientProxy* client) const;
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| 284 |
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| 285 | // process options from configuration
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| 286 | void processOptions();
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| 287 |
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| 288 | // event handlers
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| 289 | void handleShapeChanged(const CEvent&, void*);
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| 290 | void handleClipboardGrabbed(const CEvent&, void*);
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| 291 | void handleClipboardChanged(const CEvent&, void*);
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| 292 | void handleKeyDownEvent(const CEvent&, void*);
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| 293 | void handleKeyUpEvent(const CEvent&, void*);
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| 294 | void handleKeyRepeatEvent(const CEvent&, void*);
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| 295 | void handleButtonDownEvent(const CEvent&, void*);
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| 296 | void handleButtonUpEvent(const CEvent&, void*);
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| 297 | void handleMotionPrimaryEvent(const CEvent&, void*);
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| 298 | void handleMotionSecondaryEvent(const CEvent&, void*);
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| 299 | void handleWheelEvent(const CEvent&, void*);
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| 300 | void handleScreensaverActivatedEvent(const CEvent&, void*);
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| 301 | void handleScreensaverDeactivatedEvent(const CEvent&, void*);
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| 302 | void handleSwitchWaitTimeout(const CEvent&, void*);
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| 303 | void handleClientDisconnected(const CEvent&, void*);
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| 304 | void handleClientCloseTimeout(const CEvent&, void*);
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| 305 | void handleSwitchToScreenEvent(const CEvent&, void*);
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| 306 | void handleSwitchInDirectionEvent(const CEvent&, void*);
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| 307 | void handleLockCursorToScreenEvent(const CEvent&, void*);
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| 308 | void handleFakeInputBeginEvent(const CEvent&, void*);
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| 309 | void handleFakeInputEndEvent(const CEvent&, void*);
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| 310 |
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| 311 | // event processing
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| 312 | void onClipboardChanged(CBaseClientProxy* sender,
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| 313 | ClipboardID id, UInt32 seqNum);
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| 314 | void onScreensaver(bool activated);
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| 315 | void onKeyDown(KeyID, KeyModifierMask, KeyButton,
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| 316 | const char* screens);
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| 317 | void onKeyUp(KeyID, KeyModifierMask, KeyButton,
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| 318 | const char* screens);
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| 319 | void onKeyRepeat(KeyID, KeyModifierMask, SInt32, KeyButton);
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| 320 | void onMouseDown(ButtonID);
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| 321 | void onMouseUp(ButtonID);
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| 322 | bool onMouseMovePrimary(SInt32 x, SInt32 y);
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| 323 | void onMouseMoveSecondary(SInt32 dx, SInt32 dy);
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| 324 | void onMouseWheel(SInt32 xDelta, SInt32 yDelta);
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| 325 |
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| 326 | // add client to list and attach event handlers for client
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| 327 | bool addClient(CBaseClientProxy*);
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| 328 |
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| 329 | // remove client from list and detach event handlers for client
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| 330 | bool removeClient(CBaseClientProxy*);
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| 331 |
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| 332 | // close a client
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| 333 | void closeClient(CBaseClientProxy*, const char* msg);
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| 334 |
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| 335 | // close clients not in \p config
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| 336 | void closeClients(const CConfig& config);
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| 337 |
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| 338 | // close all clients whether they've completed the handshake or not,
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| 339 | // except the primary client
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| 340 | void closeAllClients();
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| 341 |
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| 342 | // remove clients from internal state
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| 343 | void removeActiveClient(CBaseClientProxy*);
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| 344 | void removeOldClient(CBaseClientProxy*);
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| 345 |
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| 346 | // force the cursor off of \p client
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| 347 | void forceLeaveClient(CBaseClientProxy* client);
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| 348 |
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| 349 | private:
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| 350 | class CClipboardInfo {
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| 351 | public:
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| 352 | CClipboardInfo();
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| 353 |
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| 354 | public:
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| 355 | CClipboard m_clipboard;
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| 356 | CString m_clipboardData;
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| 357 | CString m_clipboardOwner;
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| 358 | UInt32 m_clipboardSeqNum;
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| 359 | };
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| 360 |
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| 361 | // the primary screen client
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| 362 | CPrimaryClient* m_primaryClient;
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| 363 |
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| 364 | // all clients (including the primary client) indexed by name
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| 365 | typedef std::map<CString, CBaseClientProxy*> CClientList;
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| 366 | typedef std::set<CBaseClientProxy*> CClientSet;
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| 367 | CClientList m_clients;
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| 368 | CClientSet m_clientSet;
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| 369 |
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| 370 | // all old connections that we're waiting to hangup
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| 371 | typedef std::map<CBaseClientProxy*, CEventQueueTimer*> COldClients;
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| 372 | COldClients m_oldClients;
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| 373 |
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| 374 | // the client with focus
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| 375 | CBaseClientProxy* m_active;
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| 376 |
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| 377 | // the sequence number of enter messages
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| 378 | UInt32 m_seqNum;
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| 379 |
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| 380 | // current mouse position (in absolute screen coordinates) on
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| 381 | // whichever screen is active
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| 382 | SInt32 m_x, m_y;
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| 383 |
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| 384 | // last mouse deltas. this is needed to smooth out double tap
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| 385 | // on win32 which reports bogus mouse motion at the edge of
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| 386 | // the screen when using low level hooks, synthesizing motion
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| 387 | // in the opposite direction the mouse actually moved.
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| 388 | SInt32 m_xDelta, m_yDelta;
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| 389 | SInt32 m_xDelta2, m_yDelta2;
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| 390 |
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| 391 | // current configuration
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| 392 | CConfig m_config;
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| 393 |
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| 394 | // input filter (from m_config);
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| 395 | CInputFilter* m_inputFilter;
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| 396 |
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| 397 | // clipboard cache
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| 398 | CClipboardInfo m_clipboards[kClipboardEnd];
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| 399 |
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| 400 | // state saved when screen saver activates
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| 401 | CBaseClientProxy* m_activeSaver;
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| 402 | SInt32 m_xSaver, m_ySaver;
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| 403 |
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| 404 | // common state for screen switch tests. all tests are always
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| 405 | // trying to reach the same screen in the same direction.
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| 406 | EDirection m_switchDir;
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| 407 | CBaseClientProxy* m_switchScreen;
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| 408 |
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| 409 | // state for delayed screen switching
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| 410 | double m_switchWaitDelay;
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| 411 | CEventQueueTimer* m_switchWaitTimer;
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| 412 | SInt32 m_switchWaitX, m_switchWaitY;
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| 413 |
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| 414 | // state for double-tap screen switching
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| 415 | double m_switchTwoTapDelay;
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| 416 | CStopwatch m_switchTwoTapTimer;
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| 417 | bool m_switchTwoTapEngaged;
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| 418 | bool m_switchTwoTapArmed;
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| 419 | SInt32 m_switchTwoTapZone;
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| 420 |
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| 421 | // relative mouse move option
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| 422 | bool m_relativeMoves;
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| 423 |
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| 424 | // screen locking (former scroll lock)
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| 425 | bool m_lockedToScreen;
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| 426 |
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| 427 | static CEvent::Type s_errorEvent;
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| 428 | static CEvent::Type s_connectedEvent;
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| 429 | static CEvent::Type s_disconnectedEvent;
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| 430 | static CEvent::Type s_switchToScreen;
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| 431 | static CEvent::Type s_switchInDirection;
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| 432 | static CEvent::Type s_lockCursorToScreen;
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| 433 | };
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| 434 |
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| 435 | #endif
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