| 1 | /* | 
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| 2 | * synergy -- mouse and keyboard sharing utility | 
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| 3 | * Copyright (C) 2004 Chris Schoeneman | 
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| 4 | * | 
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| 5 | * This package is free software; you can redistribute it and/or | 
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| 6 | * modify it under the terms of the GNU General Public License | 
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| 7 | * found in the file COPYING that should have accompanied this file. | 
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| 8 | * | 
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| 9 | * This package is distributed in the hope that it will be useful, | 
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| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 12 | * GNU General Public License for more details. | 
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| 13 | */ | 
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| 14 |  | 
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| 15 | #ifndef IDATASOCKET_H | 
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| 16 | #define IDATASOCKET_H | 
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| 17 |  | 
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| 18 | #include "ISocket.h" | 
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| 19 | #include "IStream.h" | 
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| 20 |  | 
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| 21 | //! Data stream socket interface | 
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| 22 | /*! | 
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| 23 | This interface defines the methods common to all network sockets that | 
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| 24 | represent a full-duplex data stream. | 
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| 25 | */ | 
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| 26 | class IDataSocket : public ISocket, public IStream { | 
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| 27 | public: | 
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| 28 | class CConnectionFailedInfo { | 
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| 29 | public: | 
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| 30 | // pointer to a string describing the failure | 
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| 31 | char                    m_what[1]; | 
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| 32 | }; | 
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| 33 |  | 
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| 34 | //! @name manipulators | 
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| 35 | //@{ | 
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| 36 |  | 
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| 37 | //! Connect socket | 
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| 38 | /*! | 
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| 39 | Attempt to connect to a remote endpoint.  This returns immediately | 
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| 40 | and sends a connected event when successful or a connection failed | 
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| 41 | event when it fails.  The stream acts as if shutdown for input and | 
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| 42 | output until the stream connects. | 
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| 43 | */ | 
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| 44 | virtual void            connect(const CNetworkAddress&) = 0; | 
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| 45 |  | 
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| 46 | //@} | 
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| 47 | //! @name accessors | 
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| 48 | //@{ | 
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| 49 |  | 
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| 50 | //! Get connected event type | 
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| 51 | /*! | 
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| 52 | Returns the socket connected event type.  A socket sends this | 
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| 53 | event when a remote connection has been established. | 
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| 54 | */ | 
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| 55 | static CEvent::Type     getConnectedEvent(); | 
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| 56 |  | 
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| 57 | //! Get connection failed event type | 
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| 58 | /*! | 
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| 59 | Returns the socket connection failed event type.  A socket sends | 
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| 60 | this event when an attempt to connect to a remote port has failed. | 
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| 61 | The data is a pointer to a CConnectionFailedInfo. | 
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| 62 | */ | 
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| 63 | static CEvent::Type     getConnectionFailedEvent(); | 
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| 64 |  | 
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| 65 | //@} | 
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| 66 |  | 
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| 67 | // ISocket overrides | 
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| 68 | // close() and getEventTarget() aren't pure to work around a bug | 
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| 69 | // in VC++6.  it claims the methods are unused locals and warns | 
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| 70 | // that it's removing them.  it's presumably tickled by inheriting | 
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| 71 | // methods with identical signatures from both superclasses. | 
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| 72 | virtual void            bind(const CNetworkAddress&) = 0; | 
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| 73 | virtual void            close(); | 
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| 74 | virtual void*           getEventTarget() const; | 
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| 75 |  | 
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| 76 | // IStream overrides | 
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| 77 | virtual UInt32          read(void* buffer, UInt32 n) = 0; | 
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| 78 | virtual void            write(const void* buffer, UInt32 n) = 0; | 
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| 79 | virtual void            flush() = 0; | 
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| 80 | virtual void            shutdownInput() = 0; | 
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| 81 | virtual void            shutdownOutput() = 0; | 
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| 82 | virtual bool            isReady() const = 0; | 
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| 83 | virtual UInt32          getSize() const = 0; | 
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| 84 |  | 
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| 85 | private: | 
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| 86 | static CEvent::Type     s_connectedEvent; | 
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| 87 | static CEvent::Type     s_failedEvent; | 
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| 88 | }; | 
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| 89 |  | 
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| 90 | #endif | 
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