source: trunk/synergy/doc/roadmap.html@ 3232

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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN">
2<html>
3<head>
4 <meta HTTP-EQUIV="Content-Type" CONTENT="text/html;CHARSET=iso-8859-1">
5 <meta name="keywords" content="Virtual Screen, Open Source, Software" />
6 <meta name="description" content="Mouse and Keyboard Sharing" />
7 <link rel="stylesheet" type="text/css" href="synergy.css" media="screen" />
8 <title>Synergy Roadmap</title>
9</head>
10<body class="main">
11<p>
12</p><h3>Synergy Roadmap</h3><p>
13</p><p>
14This page describes the planned development of Synergy. There are
15no dates or deadlines. Instead, you'll find the features to come
16and the rough order they'll arrive.
17</p><p>
18</p><h4>Short term</h4><p>
19</p><p>
20Synergy should work seamlessly. When it works correctly, it works
21transparently so you don't even think about it. When it breaks,
22you're forced out of the illusion of a unified desktop. The first
23priority is fixing those bugs that break the illusion.
24</p><p>
25Some of these bugs are pretty minor and some people would rather
26have new features first. But I'd rather fix the current
27foundation before building on it. That's not to say features
28won't get added until after bug fixes; sometimes it's just too
29tempting to code up a feature.
30</p><p>
31The highest priority feature is currently splitting synergy into
32front-ends and a back-end. The back-end does the real work. The
33front-ends are console, GUI, or background applications that
34communicate with the back-end, either controlling it or receiving
35notifications from it.
36</p><p>
37On win32, there'd be a front-end for the tray icon and a dialog to
38start, stop, and control the back-end. OS X and X11 would have
39similar front-ends. Splitting out the front-end has the added
40benefit on X11 of keeping the back-end totally independent of
41choice of GUI toolkit (KDE, Gnome, etc.)
42</p><p>
43One can also imagine a front-end that does nothing but put monitors
44into power-saving mode when the cursor is not on them. If you have
45one monitor auto-senses two inputs, this would automatically switch
46the display when you move the cursor to one screen or another.
47</p><p>
48</p><h4>Medium term</h4><p>
49</p><p>
50Some features fit well into Synergy's current design and may simply
51enhance it's current capabilities.
52</p><p>
53<ul>
54<li>Configurable hot key to pop up a screen switch menu
55<li>Configure screen saver synchronization on or off
56<li>Graphical interface configuration and control on all platforms
57<li>Graphical status feedback on all platforms
58<li>More supported clipboard formats (particularly rich text)
59</ul>
60</p><p>
61A popup menu would be new for Synergy, which currently doesn't have
62to do any drawing. That opens up many possibilities. Ideally,
63front-ends request hot keys from the back-end and then tell the back
64end what to do when they're invoked. This keeps the back-end
65independent of the user interface.
66</p><p>
67</p><h4>Long term</h4><p>
68</p><p>
69Two features stand out as long term goals:
70</p><p>
71<ul>
72<li>Support <span class="arg">N</span> computers on
73<span class="arg">M</span> monitors
74<li>Drag and drop across computers
75</ul>
76</p><p>
77The first feature means sharing a monitor or monitors the way the
78keyboard and mouse are shared. With this, Synergy would be a full
79KVM solution. Not only would it support a few computers sharing
80one screen (still using the mouse to roll from one screen to
81another), but it should also support dozens of computers to provide
82a solution for server farm administrators. In this capacity, it
83may need to support text (as opposed to bitmap graphics) screens.
84</p><p>
85The second feature would enhance the unified desktop illusion. It
86would make it possible to drag a file and possibly other objects
87to another screen. The object would be copied (or moved). I expect
88this to be a very tricky feature.
89</p>
90</body>
91
92</html>
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