source: trunk/src/binutils/libiberty/random.c@ 462

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1/*
2 * Copyright (c) 1983 Regents of the University of California.
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. [rescinded 22 July 1999]
14 * 4. Neither the name of the University nor the names of its contributors
15 * may be used to endorse or promote products derived from this software
16 * without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
19 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
20 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
21 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
22 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
23 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
24 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
25 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
26 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
27 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
28 * SUCH DAMAGE.
29 */
30
31/*
32 * This is derived from the Berkeley source:
33 * @(#)random.c 5.5 (Berkeley) 7/6/88
34 * It was reworked for the GNU C Library by Roland McGrath.
35 */
36
37#include <errno.h>
38
39#if 0
40
41#include <ansidecl.h>
42#include <limits.h>
43#include <stddef.h>
44#include <stdlib.h>
45
46#else
47
48#define ULONG_MAX ((unsigned long)(~0L)) /* 0xFFFFFFFF for 32-bits */
49#define LONG_MAX ((long)(ULONG_MAX >> 1)) /* 0x7FFFFFFF for 32-bits*/
50
51#ifdef __STDC__
52# define PTR void *
53# ifndef NULL
54# define NULL (void *) 0
55# endif
56#else
57# define PTR char *
58# ifndef NULL
59# define NULL (void *) 0
60# endif
61#endif
62
63#endif
64
65long int random ();
66
67/* An improved random number generation package. In addition to the standard
68 rand()/srand() like interface, this package also has a special state info
69 interface. The initstate() routine is called with a seed, an array of
70 bytes, and a count of how many bytes are being passed in; this array is
71 then initialized to contain information for random number generation with
72 that much state information. Good sizes for the amount of state
73 information are 32, 64, 128, and 256 bytes. The state can be switched by
74 calling the setstate() function with the same array as was initiallized
75 with initstate(). By default, the package runs with 128 bytes of state
76 information and generates far better random numbers than a linear
77 congruential generator. If the amount of state information is less than
78 32 bytes, a simple linear congruential R.N.G. is used. Internally, the
79 state information is treated as an array of longs; the zeroeth element of
80 the array is the type of R.N.G. being used (small integer); the remainder
81 of the array is the state information for the R.N.G. Thus, 32 bytes of
82 state information will give 7 longs worth of state information, which will
83 allow a degree seven polynomial. (Note: The zeroeth word of state
84 information also has some other information stored in it; see setstate
85 for details). The random number generation technique is a linear feedback
86 shift register approach, employing trinomials (since there are fewer terms
87 to sum up that way). In this approach, the least significant bit of all
88 the numbers in the state table will act as a linear feedback shift register,
89 and will have period 2^deg - 1 (where deg is the degree of the polynomial
90 being used, assuming that the polynomial is irreducible and primitive).
91 The higher order bits will have longer periods, since their values are
92 also influenced by pseudo-random carries out of the lower bits. The
93 total period of the generator is approximately deg*(2**deg - 1); thus
94 doubling the amount of state information has a vast influence on the
95 period of the generator. Note: The deg*(2**deg - 1) is an approximation
96 only good for large deg, when the period of the shift register is the
97 dominant factor. With deg equal to seven, the period is actually much
98 longer than the 7*(2**7 - 1) predicted by this formula. */
99
100
101
102/* For each of the currently supported random number generators, we have a
103 break value on the amount of state information (you need at least thi
104 bytes of state info to support this random number generator), a degree for
105 the polynomial (actually a trinomial) that the R.N.G. is based on, and
106 separation between the two lower order coefficients of the trinomial. */
107
108/* Linear congruential. */
109#define TYPE_0 0
110#define BREAK_0 8
111#define DEG_0 0
112#define SEP_0 0
113
114/* x**7 + x**3 + 1. */
115#define TYPE_1 1
116#define BREAK_1 32
117#define DEG_1 7
118#define SEP_1 3
119
120/* x**15 + x + 1. */
121#define TYPE_2 2
122#define BREAK_2 64
123#define DEG_2 15
124#define SEP_2 1
125
126/* x**31 + x**3 + 1. */
127#define TYPE_3 3
128#define BREAK_3 128
129#define DEG_3 31
130#define SEP_3 3
131
132/* x**63 + x + 1. */
133#define TYPE_4 4
134#define BREAK_4 256
135#define DEG_4 63
136#define SEP_4 1
137
138
139/* Array versions of the above information to make code run faster.
140 Relies on fact that TYPE_i == i. */
141
142#define MAX_TYPES 5 /* Max number of types above. */
143
144static int degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
145static int seps[MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
146
147
148
149/* Initially, everything is set up as if from:
150 initstate(1, randtbl, 128);
151 Note that this initialization takes advantage of the fact that srandom
152 advances the front and rear pointers 10*rand_deg times, and hence the
153 rear pointer which starts at 0 will also end up at zero; thus the zeroeth
154 element of the state information, which contains info about the current
155 position of the rear pointer is just
156 (MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3. */
157
158static long int randtbl[DEG_3 + 1] =
159 { TYPE_3,
160 0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342,
161 0xde3b81e0, 0xdf0a6fb5, 0xf103bc02, 0x48f340fb,
162 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
163 0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86,
164 0xda672e2a, 0x1588ca88, 0xe369735d, 0x904f35f7,
165 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
166 0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b,
167 0xf5ad9d0e, 0x8999220b, 0x27fb47b9
168 };
169
170/* FPTR and RPTR are two pointers into the state info, a front and a rear
171 pointer. These two pointers are always rand_sep places aparts, as they
172 cycle through the state information. (Yes, this does mean we could get
173 away with just one pointer, but the code for random is more efficient
174 this way). The pointers are left positioned as they would be from the call:
175 initstate(1, randtbl, 128);
176 (The position of the rear pointer, rptr, is really 0 (as explained above
177 in the initialization of randtbl) because the state table pointer is set
178 to point to randtbl[1] (as explained below).) */
179
180static long int *fptr = &randtbl[SEP_3 + 1];
181static long int *rptr = &randtbl[1];
182
183
184
185/* The following things are the pointer to the state information table,
186 the type of the current generator, the degree of the current polynomial
187 being used, and the separation between the two pointers.
188 Note that for efficiency of random, we remember the first location of
189 the state information, not the zeroeth. Hence it is valid to access
190 state[-1], which is used to store the type of the R.N.G.
191 Also, we remember the last location, since this is more efficient than
192 indexing every time to find the address of the last element to see if
193 the front and rear pointers have wrapped. */
194
195static long int *state = &randtbl[1];
196
197static int rand_type = TYPE_3;
198static int rand_deg = DEG_3;
199static int rand_sep = SEP_3;
200
201static long int *end_ptr = &randtbl[sizeof(randtbl) / sizeof(randtbl[0])];
202
203
204/* Initialize the random number generator based on the given seed. If the
205 type is the trivial no-state-information type, just remember the seed.
206 Otherwise, initializes state[] based on the given "seed" via a linear
207 congruential generator. Then, the pointers are set to known locations
208 that are exactly rand_sep places apart. Lastly, it cycles the state
209 information a given number of times to get rid of any initial dependencies
210 introduced by the L.C.R.N.G. Note that the initialization of randtbl[]
211 for default usage relies on values produced by this routine. */
212void
213srandom (x)
214 unsigned int x;
215{
216 state[0] = x;
217 if (rand_type != TYPE_0)
218 {
219 register long int i;
220 for (i = 1; i < rand_deg; ++i)
221 state[i] = (1103515145 * state[i - 1]) + 12345;
222 fptr = &state[rand_sep];
223 rptr = &state[0];
224 for (i = 0; i < 10 * rand_deg; ++i)
225 random();
226 }
227}
228
229
230/* Initialize the state information in the given array of N bytes for
231 future random number generation. Based on the number of bytes we
232 are given, and the break values for the different R.N.G.'s, we choose
233 the best (largest) one we can and set things up for it. srandom is
234 then called to initialize the state information. Note that on return
235 from srandom, we set state[-1] to be the type multiplexed with the current
236 value of the rear pointer; this is so successive calls to initstate won't
237 lose this information and will be able to restart with setstate.
238 Note: The first thing we do is save the current state, if any, just like
239 setstate so that it doesn't matter when initstate is called.
240 Returns a pointer to the old state. */
241PTR
242initstate (seed, arg_state, n)
243 unsigned int seed;
244 PTR arg_state;
245 unsigned long n;
246{
247 PTR ostate = (PTR) &state[-1];
248
249 if (rand_type == TYPE_0)
250 state[-1] = rand_type;
251 else
252 state[-1] = (MAX_TYPES * (rptr - state)) + rand_type;
253 if (n < BREAK_1)
254 {
255 if (n < BREAK_0)
256 {
257 errno = EINVAL;
258 return NULL;
259 }
260 rand_type = TYPE_0;
261 rand_deg = DEG_0;
262 rand_sep = SEP_0;
263 }
264 else if (n < BREAK_2)
265 {
266 rand_type = TYPE_1;
267 rand_deg = DEG_1;
268 rand_sep = SEP_1;
269 }
270 else if (n < BREAK_3)
271 {
272 rand_type = TYPE_2;
273 rand_deg = DEG_2;
274 rand_sep = SEP_2;
275 }
276 else if (n < BREAK_4)
277 {
278 rand_type = TYPE_3;
279 rand_deg = DEG_3;
280 rand_sep = SEP_3;
281 }
282 else
283 {
284 rand_type = TYPE_4;
285 rand_deg = DEG_4;
286 rand_sep = SEP_4;
287 }
288
289 state = &((long int *) arg_state)[1]; /* First location. */
290 /* Must set END_PTR before srandom. */
291 end_ptr = &state[rand_deg];
292 srandom(seed);
293 if (rand_type == TYPE_0)
294 state[-1] = rand_type;
295 else
296 state[-1] = (MAX_TYPES * (rptr - state)) + rand_type;
297
298 return ostate;
299}
300
301
302/* Restore the state from the given state array.
303 Note: It is important that we also remember the locations of the pointers
304 in the current state information, and restore the locations of the pointers
305 from the old state information. This is done by multiplexing the pointer
306 location into the zeroeth word of the state information. Note that due
307 to the order in which things are done, it is OK to call setstate with the
308 same state as the current state
309 Returns a pointer to the old state information. */
310
311PTR
312setstate (arg_state)
313 PTR arg_state;
314{
315 register long int *new_state = (long int *) arg_state;
316 register int type = new_state[0] % MAX_TYPES;
317 register int rear = new_state[0] / MAX_TYPES;
318 PTR ostate = (PTR) &state[-1];
319
320 if (rand_type == TYPE_0)
321 state[-1] = rand_type;
322 else
323 state[-1] = (MAX_TYPES * (rptr - state)) + rand_type;
324
325 switch (type)
326 {
327 case TYPE_0:
328 case TYPE_1:
329 case TYPE_2:
330 case TYPE_3:
331 case TYPE_4:
332 rand_type = type;
333 rand_deg = degrees[type];
334 rand_sep = seps[type];
335 break;
336 default:
337 /* State info munged. */
338 errno = EINVAL;
339 return NULL;
340 }
341
342 state = &new_state[1];
343 if (rand_type != TYPE_0)
344 {
345 rptr = &state[rear];
346 fptr = &state[(rear + rand_sep) % rand_deg];
347 }
348 /* Set end_ptr too. */
349 end_ptr = &state[rand_deg];
350
351 return ostate;
352}
353
354
355/* If we are using the trivial TYPE_0 R.N.G., just do the old linear
356 congruential bit. Otherwise, we do our fancy trinomial stuff, which is the
357 same in all ther other cases due to all the global variables that have been
358 set up. The basic operation is to add the number at the rear pointer into
359 the one at the front pointer. Then both pointers are advanced to the next
360 location cyclically in the table. The value returned is the sum generated,
361 reduced to 31 bits by throwing away the "least random" low bit.
362 Note: The code takes advantage of the fact that both the front and
363 rear pointers can't wrap on the same call by not testing the rear
364 pointer if the front one has wrapped. Returns a 31-bit random number. */
365
366long int
367random ()
368{
369 if (rand_type == TYPE_0)
370 {
371 state[0] = ((state[0] * 1103515245) + 12345) & LONG_MAX;
372 return state[0];
373 }
374 else
375 {
376 long int i;
377 *fptr += *rptr;
378 /* Chucking least random bit. */
379 i = (*fptr >> 1) & LONG_MAX;
380 ++fptr;
381 if (fptr >= end_ptr)
382 {
383 fptr = state;
384 ++rptr;
385 }
386 else
387 {
388 ++rptr;
389 if (rptr >= end_ptr)
390 rptr = state;
391 }
392 return i;
393 }
394}
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