1 | \input texinfo
|
---|
2 | @setfilename ldint.info
|
---|
3 | @c Copyright 1992, 1994, 1995, 1996, 1997, 1998, 1999, 2000
|
---|
4 | @c Free Software Foundation, Inc.
|
---|
5 |
|
---|
6 | @ifinfo
|
---|
7 | @format
|
---|
8 | START-INFO-DIR-ENTRY
|
---|
9 | * Ld-Internals: (ldint). The GNU linker internals.
|
---|
10 | END-INFO-DIR-ENTRY
|
---|
11 | @end format
|
---|
12 | @end ifinfo
|
---|
13 |
|
---|
14 | @ifinfo
|
---|
15 | This file documents the internals of the GNU linker ld.
|
---|
16 |
|
---|
17 | Copyright 1992, 1994, 1995, 1996, 1997, 1998, 1999, 2000
|
---|
18 | Free Software Foundation, Inc.
|
---|
19 | Contributed by Cygnus Support.
|
---|
20 |
|
---|
21 | Permission is granted to copy, distribute and/or modify this document
|
---|
22 | under the terms of the GNU Free Documentation License, Version 1.1
|
---|
23 | or any later version published by the Free Software Foundation;
|
---|
24 | with no Invariant Sections, with no Front-Cover Texts, and with no
|
---|
25 | Back-Cover Texts. A copy of the license is included in the
|
---|
26 | section entitled "GNU Free Documentation License".
|
---|
27 |
|
---|
28 | @ignore
|
---|
29 | Permission is granted to process this file through Tex and print the
|
---|
30 | results, provided the printed document carries copying permission
|
---|
31 | notice identical to this one except for the removal of this paragraph
|
---|
32 | (this paragraph not being relevant to the printed manual).
|
---|
33 |
|
---|
34 | @end ignore
|
---|
35 | @end ifinfo
|
---|
36 |
|
---|
37 | @iftex
|
---|
38 | @finalout
|
---|
39 | @setchapternewpage off
|
---|
40 | @settitle GNU Linker Internals
|
---|
41 | @titlepage
|
---|
42 | @title{A guide to the internals of the GNU linker}
|
---|
43 | @author Per Bothner, Steve Chamberlain, Ian Lance Taylor, DJ Delorie
|
---|
44 | @author Cygnus Support
|
---|
45 | @page
|
---|
46 |
|
---|
47 | @tex
|
---|
48 | \def\$#1${{#1}} % Kluge: collect RCS revision info without $...$
|
---|
49 | \xdef\manvers{2.10.91} % For use in headers, footers too
|
---|
50 | {\parskip=0pt
|
---|
51 | \hfill Cygnus Support\par
|
---|
52 | \hfill \manvers\par
|
---|
53 | \hfill \TeX{}info \texinfoversion\par
|
---|
54 | }
|
---|
55 | @end tex
|
---|
56 |
|
---|
57 | @vskip 0pt plus 1filll
|
---|
58 | Copyright @copyright{} 1992, 93, 94, 95, 96, 97, 1998, 2000
|
---|
59 | Free Software Foundation, Inc.
|
---|
60 |
|
---|
61 | Permission is granted to copy, distribute and/or modify this document
|
---|
62 | under the terms of the GNU Free Documentation License, Version 1.1
|
---|
63 | or any later version published by the Free Software Foundation;
|
---|
64 | with no Invariant Sections, with no Front-Cover Texts, and with no
|
---|
65 | Back-Cover Texts. A copy of the license is included in the
|
---|
66 | section entitled "GNU Free Documentation License".
|
---|
67 |
|
---|
68 | @end titlepage
|
---|
69 | @end iftex
|
---|
70 |
|
---|
71 | @node Top
|
---|
72 | @top
|
---|
73 |
|
---|
74 | This file documents the internals of the GNU linker @code{ld}. It is a
|
---|
75 | collection of miscellaneous information with little form at this point.
|
---|
76 | Mostly, it is a repository into which you can put information about
|
---|
77 | GNU @code{ld} as you discover it (or as you design changes to @code{ld}).
|
---|
78 |
|
---|
79 | This document is distributed under the terms of the GNU Free
|
---|
80 | Documentation License. A copy of the license is included in the
|
---|
81 | section entitled "GNU Free Documentation License".
|
---|
82 |
|
---|
83 | @menu
|
---|
84 | * README:: The README File
|
---|
85 | * Emulations:: How linker emulations are generated
|
---|
86 | * Emulation Walkthrough:: A Walkthrough of a Typical Emulation
|
---|
87 | * Architecture Specific:: Some Architecture Specific Notes
|
---|
88 | * GNU Free Documentation License:: GNU Free Documentation License
|
---|
89 | @end menu
|
---|
90 |
|
---|
91 | @node README
|
---|
92 | @chapter The @file{README} File
|
---|
93 |
|
---|
94 | Check the @file{README} file; it often has useful information that does not
|
---|
95 | appear anywhere else in the directory.
|
---|
96 |
|
---|
97 | @node Emulations
|
---|
98 | @chapter How linker emulations are generated
|
---|
99 |
|
---|
100 | Each linker target has an @dfn{emulation}. The emulation includes the
|
---|
101 | default linker script, and certain emulations also modify certain types
|
---|
102 | of linker behaviour.
|
---|
103 |
|
---|
104 | Emulations are created during the build process by the shell script
|
---|
105 | @file{genscripts.sh}.
|
---|
106 |
|
---|
107 | The @file{genscripts.sh} script starts by reading a file in the
|
---|
108 | @file{emulparams} directory. This is a shell script which sets various
|
---|
109 | shell variables used by @file{genscripts.sh} and the other shell scripts
|
---|
110 | it invokes.
|
---|
111 |
|
---|
112 | The @file{genscripts.sh} script will invoke a shell script in the
|
---|
113 | @file{scripttempl} directory in order to create default linker scripts
|
---|
114 | written in the linker command language. The @file{scripttempl} script
|
---|
115 | will be invoked 5 (or, in some cases, 6) times, with different
|
---|
116 | assignments to shell variables, to create different default scripts.
|
---|
117 | The choice of script is made based on the command line options.
|
---|
118 |
|
---|
119 | After creating the scripts, @file{genscripts.sh} will invoke yet another
|
---|
120 | shell script, this time in the @file{emultempl} directory. That shell
|
---|
121 | script will create the emulation source file, which contains C code.
|
---|
122 | This C code permits the linker emulation to override various linker
|
---|
123 | behaviours. Most targets use the generic emulation code, which is in
|
---|
124 | @file{emultempl/generic.em}.
|
---|
125 |
|
---|
126 | To summarize, @file{genscripts.sh} reads three shell scripts: an
|
---|
127 | emulation parameters script in the @file{emulparams} directory, a linker
|
---|
128 | script generation script in the @file{scripttempl} directory, and an
|
---|
129 | emulation source file generation script in the @file{emultempl}
|
---|
130 | directory.
|
---|
131 |
|
---|
132 | For example, the Sun 4 linker sets up variables in
|
---|
133 | @file{emulparams/sun4.sh}, creates linker scripts using
|
---|
134 | @file{scripttempl/aout.sc}, and creates the emulation code using
|
---|
135 | @file{emultempl/sunos.em}.
|
---|
136 |
|
---|
137 | Note that the linker can support several emulations simultaneously,
|
---|
138 | depending upon how it is configured. An emulation can be selected with
|
---|
139 | the @code{-m} option. The @code{-V} option will list all supported
|
---|
140 | emulations.
|
---|
141 |
|
---|
142 | @menu
|
---|
143 | * emulation parameters:: @file{emulparams} scripts
|
---|
144 | * linker scripts:: @file{scripttempl} scripts
|
---|
145 | * linker emulations:: @file{emultempl} scripts
|
---|
146 | @end menu
|
---|
147 |
|
---|
148 | @node emulation parameters
|
---|
149 | @section @file{emulparams} scripts
|
---|
150 |
|
---|
151 | Each target selects a particular file in the @file{emulparams} directory
|
---|
152 | by setting the shell variable @code{targ_emul} in @file{configure.tgt}.
|
---|
153 | This shell variable is used by the @file{configure} script to control
|
---|
154 | building an emulation source file.
|
---|
155 |
|
---|
156 | Certain conventions are enforced. Suppose the @code{targ_emul} variable
|
---|
157 | is set to @var{emul} in @file{configure.tgt}. The name of the emulation
|
---|
158 | shell script will be @file{emulparams/@var{emul}.sh}. The
|
---|
159 | @file{Makefile} must have a target named @file{e@var{emul}.c}; this
|
---|
160 | target must depend upon @file{emulparams/@var{emul}.sh}, as well as the
|
---|
161 | appropriate scripts in the @file{scripttempl} and @file{emultempl}
|
---|
162 | directories. The @file{Makefile} target must invoke @code{GENSCRIPTS}
|
---|
163 | with two arguments: @var{emul}, and the value of the make variable
|
---|
164 | @code{tdir_@var{emul}}. The value of the latter variable will be set by
|
---|
165 | the @file{configure} script, and is used to set the default target
|
---|
166 | directory to search.
|
---|
167 |
|
---|
168 | By convention, the @file{emulparams/@var{emul}.sh} shell script should
|
---|
169 | only set shell variables. It may set shell variables which are to be
|
---|
170 | interpreted by the @file{scripttempl} and the @file{emultempl} scripts.
|
---|
171 | Certain shell variables are interpreted directly by the
|
---|
172 | @file{genscripts.sh} script.
|
---|
173 |
|
---|
174 | Here is a list of shell variables interpreted by @file{genscripts.sh},
|
---|
175 | as well as some conventional shell variables interpreted by the
|
---|
176 | @file{scripttempl} and @file{emultempl} scripts.
|
---|
177 |
|
---|
178 | @table @code
|
---|
179 | @item SCRIPT_NAME
|
---|
180 | This is the name of the @file{scripttempl} script to use. If
|
---|
181 | @code{SCRIPT_NAME} is set to @var{script}, @file{genscripts.sh} will use
|
---|
182 | the script @file{scriptteml/@var{script}.sc}.
|
---|
183 |
|
---|
184 | @item TEMPLATE_NAME
|
---|
185 | This is the name of the @file{emultemlp} script to use. If
|
---|
186 | @code{TEMPLATE_NAME} is set to @var{template}, @file{genscripts.sh} will
|
---|
187 | use the script @file{emultempl/@var{template}.em}. If this variable is
|
---|
188 | not set, the default value is @samp{generic}.
|
---|
189 |
|
---|
190 | @item GENERATE_SHLIB_SCRIPT
|
---|
191 | If this is set to a nonempty string, @file{genscripts.sh} will invoke
|
---|
192 | the @file{scripttempl} script an extra time to create a shared library
|
---|
193 | script. @ref{linker scripts}.
|
---|
194 |
|
---|
195 | @item OUTPUT_FORMAT
|
---|
196 | This is normally set to indicate the BFD output format use (e.g.,
|
---|
197 | @samp{"a.out-sunos-big"}. The @file{scripttempl} script will normally
|
---|
198 | use it in an @code{OUTPUT_FORMAT} expression in the linker script.
|
---|
199 |
|
---|
200 | @item ARCH
|
---|
201 | This is normally set to indicate the architecture to use (e.g.,
|
---|
202 | @samp{sparc}). The @file{scripttempl} script will normally use it in an
|
---|
203 | @code{OUTPUT_ARCH} expression in the linker script.
|
---|
204 |
|
---|
205 | @item ENTRY
|
---|
206 | Some @file{scripttempl} scripts use this to set the entry address, in an
|
---|
207 | @code{ENTRY} expression in the linker script.
|
---|
208 |
|
---|
209 | @item TEXT_START_ADDR
|
---|
210 | Some @file{scripttempl} scripts use this to set the start address of the
|
---|
211 | @samp{.text} section.
|
---|
212 |
|
---|
213 | @item NONPAGED_TEXT_START_ADDR
|
---|
214 | If this is defined, the @file{genscripts.sh} script sets
|
---|
215 | @code{TEXT_START_ADDR} to its value before running the
|
---|
216 | @file{scripttempl} script for the @code{-n} and @code{-N} options
|
---|
217 | (@pxref{linker scripts}).
|
---|
218 |
|
---|
219 | @item SEGMENT_SIZE
|
---|
220 | The @file{genscripts.sh} script uses this to set the default value of
|
---|
221 | @code{DATA_ALIGNMENT} when running the @file{scripttempl} script.
|
---|
222 |
|
---|
223 | @item TARGET_PAGE_SIZE
|
---|
224 | If @code{SEGMENT_SIZE} is not defined, the @file{genscripts.sh} script
|
---|
225 | uses this to define it.
|
---|
226 |
|
---|
227 | @item ALIGNMENT
|
---|
228 | Some @file{scripttempl} scripts set this to a number to pass to
|
---|
229 | @code{ALIGN} to set the required alignment for the @code{end} symbol.
|
---|
230 | @end table
|
---|
231 |
|
---|
232 | @node linker scripts
|
---|
233 | @section @file{scripttempl} scripts
|
---|
234 |
|
---|
235 | Each linker target uses a @file{scripttempl} script to generate the
|
---|
236 | default linker scripts. The name of the @file{scripttempl} script is
|
---|
237 | set by the @code{SCRIPT_NAME} variable in the @file{emulparams} script.
|
---|
238 | If @code{SCRIPT_NAME} is set to @var{script}, @code{genscripts.sh} will
|
---|
239 | invoke @file{scripttempl/@var{script}.sc}.
|
---|
240 |
|
---|
241 | The @file{genscripts.sh} script will invoke the @file{scripttempl}
|
---|
242 | script 5 to 8 times. Each time it will set the shell variable
|
---|
243 | @code{LD_FLAG} to a different value. When the linker is run, the
|
---|
244 | options used will direct it to select a particular script. (Script
|
---|
245 | selection is controlled by the @code{get_script} emulation entry point;
|
---|
246 | this describes the conventional behaviour).
|
---|
247 |
|
---|
248 | The @file{scripttempl} script should just write a linker script, written
|
---|
249 | in the linker command language, to standard output. If the emulation
|
---|
250 | name--the name of the @file{emulparams} file without the @file{.sc}
|
---|
251 | extension--is @var{emul}, then the output will be directed to
|
---|
252 | @file{ldscripts/@var{emul}.@var{extension}} in the build directory,
|
---|
253 | where @var{extension} changes each time the @file{scripttempl} script is
|
---|
254 | invoked.
|
---|
255 |
|
---|
256 | Here is the list of values assigned to @code{LD_FLAG}.
|
---|
257 |
|
---|
258 | @table @code
|
---|
259 | @item (empty)
|
---|
260 | The script generated is used by default (when none of the following
|
---|
261 | cases apply). The output has an extension of @file{.x}.
|
---|
262 | @item n
|
---|
263 | The script generated is used when the linker is invoked with the
|
---|
264 | @code{-n} option. The output has an extension of @file{.xn}.
|
---|
265 | @item N
|
---|
266 | The script generated is used when the linker is invoked with the
|
---|
267 | @code{-N} option. The output has an extension of @file{.xbn}.
|
---|
268 | @item r
|
---|
269 | The script generated is used when the linker is invoked with the
|
---|
270 | @code{-r} option. The output has an extension of @file{.xr}.
|
---|
271 | @item u
|
---|
272 | The script generated is used when the linker is invoked with the
|
---|
273 | @code{-Ur} option. The output has an extension of @file{.xu}.
|
---|
274 | @item shared
|
---|
275 | The @file{scripttempl} script is only invoked with @code{LD_FLAG} set to
|
---|
276 | this value if @code{GENERATE_SHLIB_SCRIPT} is defined in the
|
---|
277 | @file{emulparams} file. The @file{emultempl} script must arrange to use
|
---|
278 | this script at the appropriate time, normally when the linker is invoked
|
---|
279 | with the @code{-shared} option. The output has an extension of
|
---|
280 | @file{.xs}.
|
---|
281 | @item c
|
---|
282 | The @file{scripttempl} script is only invoked with @code{LD_FLAG} set to
|
---|
283 | this value if @code{GENERATE_COMBRELOC_SCRIPT} is defined in the
|
---|
284 | @file{emulparams} file or if @code{SCRIPT_NAME} is @code{elf}. The
|
---|
285 | @file{emultempl} script must arrange to use this script at the appropriate
|
---|
286 | time, normally when the linker is invoked with the @code{-z combreloc}
|
---|
287 | option. The output has an extension of
|
---|
288 | @file{.xc}.
|
---|
289 | @item cshared
|
---|
290 | The @file{scripttempl} script is only invoked with @code{LD_FLAG} set to
|
---|
291 | this value if @code{GENERATE_COMBRELOC_SCRIPT} is defined in the
|
---|
292 | @file{emulparams} file or if @code{SCRIPT_NAME} is @code{elf} and
|
---|
293 | @code{GENERATE_SHLIB_SCRIPT} is defined in the @file{emulparms} file.
|
---|
294 | The @file{emultempl} script must arrange to use this script at the
|
---|
295 | appropriate time, normally when the linker is invoked with the @code{-shared
|
---|
296 | -z combreloc} option. The output has an extension of @file{.xsc}.
|
---|
297 | @end table
|
---|
298 |
|
---|
299 | Besides the shell variables set by the @file{emulparams} script, and the
|
---|
300 | @code{LD_FLAG} variable, the @file{genscripts.sh} script will set
|
---|
301 | certain variables for each run of the @file{scripttempl} script.
|
---|
302 |
|
---|
303 | @table @code
|
---|
304 | @item RELOCATING
|
---|
305 | This will be set to a non-empty string when the linker is doing a final
|
---|
306 | relocation (e.g., all scripts other than @code{-r} and @code{-Ur}).
|
---|
307 |
|
---|
308 | @item CONSTRUCTING
|
---|
309 | This will be set to a non-empty string when the linker is building
|
---|
310 | global constructor and destructor tables (e.g., all scripts other than
|
---|
311 | @code{-r}).
|
---|
312 |
|
---|
313 | @item DATA_ALIGNMENT
|
---|
314 | This will be set to an @code{ALIGN} expression when the output should be
|
---|
315 | page aligned, or to @samp{.} when generating the @code{-N} script.
|
---|
316 |
|
---|
317 | @item CREATE_SHLIB
|
---|
318 | This will be set to a non-empty string when generating a @code{-shared}
|
---|
319 | script.
|
---|
320 |
|
---|
321 | @item COMBRELOC
|
---|
322 | This will be set to a non-empty string when generating @code{-z combreloc}
|
---|
323 | scripts to a temporary file name which can be used during script generation.
|
---|
324 | @end table
|
---|
325 |
|
---|
326 | The conventional way to write a @file{scripttempl} script is to first
|
---|
327 | set a few shell variables, and then write out a linker script using
|
---|
328 | @code{cat} with a here document. The linker script will use variable
|
---|
329 | substitutions, based on the above variables and those set in the
|
---|
330 | @file{emulparams} script, to control its behaviour.
|
---|
331 |
|
---|
332 | When there are parts of the @file{scripttempl} script which should only
|
---|
333 | be run when doing a final relocation, they should be enclosed within a
|
---|
334 | variable substitution based on @code{RELOCATING}. For example, on many
|
---|
335 | targets special symbols such as @code{_end} should be defined when doing
|
---|
336 | a final link. Naturally, those symbols should not be defined when doing
|
---|
337 | a relocateable link using @code{-r}. The @file{scripttempl} script
|
---|
338 | could use a construct like this to define those symbols:
|
---|
339 | @smallexample
|
---|
340 | $@{RELOCATING+ _end = .;@}
|
---|
341 | @end smallexample
|
---|
342 | This will do the symbol assignment only if the @code{RELOCATING}
|
---|
343 | variable is defined.
|
---|
344 |
|
---|
345 | The basic job of the linker script is to put the sections in the correct
|
---|
346 | order, and at the correct memory addresses. For some targets, the
|
---|
347 | linker script may have to do some other operations.
|
---|
348 |
|
---|
349 | For example, on most MIPS platforms, the linker is responsible for
|
---|
350 | defining the special symbol @code{_gp}, used to initialize the
|
---|
351 | @code{$gp} register. It must be set to the start of the small data
|
---|
352 | section plus @code{0x8000}. Naturally, it should only be defined when
|
---|
353 | doing a final relocation. This will typically be done like this:
|
---|
354 | @smallexample
|
---|
355 | $@{RELOCATING+ _gp = ALIGN(16) + 0x8000;@}
|
---|
356 | @end smallexample
|
---|
357 | This line would appear just before the sections which compose the small
|
---|
358 | data section (@samp{.sdata}, @samp{.sbss}). All those sections would be
|
---|
359 | contiguous in memory.
|
---|
360 |
|
---|
361 | Many COFF systems build constructor tables in the linker script. The
|
---|
362 | compiler will arrange to output the address of each global constructor
|
---|
363 | in a @samp{.ctor} section, and the address of each global destructor in
|
---|
364 | a @samp{.dtor} section (this is done by defining
|
---|
365 | @code{ASM_OUTPUT_CONSTRUCTOR} and @code{ASM_OUTPUT_DESTRUCTOR} in the
|
---|
366 | @code{gcc} configuration files). The @code{gcc} runtime support
|
---|
367 | routines expect the constructor table to be named @code{__CTOR_LIST__}.
|
---|
368 | They expect it to be a list of words, with the first word being the
|
---|
369 | count of the number of entries. There should be a trailing zero word.
|
---|
370 | (Actually, the count may be -1 if the trailing word is present, and the
|
---|
371 | trailing word may be omitted if the count is correct, but, as the
|
---|
372 | @code{gcc} behaviour has changed slightly over the years, it is safest
|
---|
373 | to provide both). Here is a typical way that might be handled in a
|
---|
374 | @file{scripttempl} file.
|
---|
375 | @smallexample
|
---|
376 | $@{CONSTRUCTING+ __CTOR_LIST__ = .;@}
|
---|
377 | $@{CONSTRUCTING+ LONG((__CTOR_END__ - __CTOR_LIST__) / 4 - 2)@}
|
---|
378 | $@{CONSTRUCTING+ *(.ctors)@}
|
---|
379 | $@{CONSTRUCTING+ LONG(0)@}
|
---|
380 | $@{CONSTRUCTING+ __CTOR_END__ = .;@}
|
---|
381 | $@{CONSTRUCTING+ __DTOR_LIST__ = .;@}
|
---|
382 | $@{CONSTRUCTING+ LONG((__DTOR_END__ - __DTOR_LIST__) / 4 - 2)@}
|
---|
383 | $@{CONSTRUCTING+ *(.dtors)@}
|
---|
384 | $@{CONSTRUCTING+ LONG(0)@}
|
---|
385 | $@{CONSTRUCTING+ __DTOR_END__ = .;@}
|
---|
386 | @end smallexample
|
---|
387 | The use of @code{CONSTRUCTING} ensures that these linker script commands
|
---|
388 | will only appear when the linker is supposed to be building the
|
---|
389 | constructor and destructor tables. This example is written for a target
|
---|
390 | which uses 4 byte pointers.
|
---|
391 |
|
---|
392 | Embedded systems often need to set a stack address. This is normally
|
---|
393 | best done by using the @code{PROVIDE} construct with a default stack
|
---|
394 | address. This permits the user to easily override the stack address
|
---|
395 | using the @code{--defsym} option. Here is an example:
|
---|
396 | @smallexample
|
---|
397 | $@{RELOCATING+ PROVIDE (__stack = 0x80000000);@}
|
---|
398 | @end smallexample
|
---|
399 | The value of the symbol @code{__stack} would then be used in the startup
|
---|
400 | code to initialize the stack pointer.
|
---|
401 |
|
---|
402 | @node linker emulations
|
---|
403 | @section @file{emultempl} scripts
|
---|
404 |
|
---|
405 | Each linker target uses an @file{emultempl} script to generate the
|
---|
406 | emulation code. The name of the @file{emultempl} script is set by the
|
---|
407 | @code{TEMPLATE_NAME} variable in the @file{emulparams} script. If the
|
---|
408 | @code{TEMPLATE_NAME} variable is not set, the default is
|
---|
409 | @samp{generic}. If the value of @code{TEMPLATE_NAME} is @var{template},
|
---|
410 | @file{genscripts.sh} will use @file{emultempl/@var{template}.em}.
|
---|
411 |
|
---|
412 | Most targets use the generic @file{emultempl} script,
|
---|
413 | @file{emultempl/generic.em}. A different @file{emultempl} script is
|
---|
414 | only needed if the linker must support unusual actions, such as linking
|
---|
415 | against shared libraries.
|
---|
416 |
|
---|
417 | The @file{emultempl} script is normally written as a simple invocation
|
---|
418 | of @code{cat} with a here document. The document will use a few
|
---|
419 | variable substitutions. Typically each function names uses a
|
---|
420 | substitution involving @code{EMULATION_NAME}, for ease of debugging when
|
---|
421 | the linker supports multiple emulations.
|
---|
422 |
|
---|
423 | Every function and variable in the emitted file should be static. The
|
---|
424 | only globally visible object must be named
|
---|
425 | @code{ld_@var{EMULATION_NAME}_emulation}, where @var{EMULATION_NAME} is
|
---|
426 | the name of the emulation set in @file{configure.tgt} (this is also the
|
---|
427 | name of the @file{emulparams} file without the @file{.sh} extension).
|
---|
428 | The @file{genscripts.sh} script will set the shell variable
|
---|
429 | @code{EMULATION_NAME} before invoking the @file{emultempl} script.
|
---|
430 |
|
---|
431 | The @code{ld_@var{EMULATION_NAME}_emulation} variable must be a
|
---|
432 | @code{struct ld_emulation_xfer_struct}, as defined in @file{ldemul.h}.
|
---|
433 | It defines a set of function pointers which are invoked by the linker,
|
---|
434 | as well as strings for the emulation name (normally set from the shell
|
---|
435 | variable @code{EMULATION_NAME} and the default BFD target name (normally
|
---|
436 | set from the shell variable @code{OUTPUT_FORMAT} which is normally set
|
---|
437 | by the @file{emulparams} file).
|
---|
438 |
|
---|
439 | The @file{genscripts.sh} script will set the shell variable
|
---|
440 | @code{COMPILE_IN} when it invokes the @file{emultempl} script for the
|
---|
441 | default emulation. In this case, the @file{emultempl} script should
|
---|
442 | include the linker scripts directly, and return them from the
|
---|
443 | @code{get_scripts} entry point. When the emulation is not the default,
|
---|
444 | the @code{get_scripts} entry point should just return a file name. See
|
---|
445 | @file{emultempl/generic.em} for an example of how this is done.
|
---|
446 |
|
---|
447 | At some point, the linker emulation entry points should be documented.
|
---|
448 |
|
---|
449 | @node Emulation Walkthrough
|
---|
450 | @chapter A Walkthrough of a Typical Emulation
|
---|
451 |
|
---|
452 | This chapter is to help people who are new to the way emulations
|
---|
453 | interact with the linker, or who are suddenly thrust into the position
|
---|
454 | of having to work with existing emulations. It will discuss the files
|
---|
455 | you need to be aware of. It will tell you when the given "hooks" in
|
---|
456 | the emulation will be called. It will, hopefully, give you enough
|
---|
457 | information about when and how things happen that you'll be able to
|
---|
458 | get by. As always, the source is the definitive reference to this.
|
---|
459 |
|
---|
460 | The starting point for the linker is in @file{ldmain.c} where
|
---|
461 | @code{main} is defined. The bulk of the code that's emulation
|
---|
462 | specific will initially be in @code{emultempl/@var{emulation}.em} but
|
---|
463 | will end up in @code{e@var{emulation}.c} when the build is done.
|
---|
464 | Most of the work to select and interface with emulations is in
|
---|
465 | @code{ldemul.h} and @code{ldemul.c}. Specifically, @code{ldemul.h}
|
---|
466 | defines the @code{ld_emulation_xfer_struct} structure your emulation
|
---|
467 | exports.
|
---|
468 |
|
---|
469 | Your emulation file exports a symbol
|
---|
470 | @code{ld_@var{EMULATION_NAME}_emulation}. If your emulation is
|
---|
471 | selected (it usually is, since usually there's only one),
|
---|
472 | @code{ldemul.c} sets the variable @var{ld_emulation} to point to it.
|
---|
473 | @code{ldemul.c} also defines a number of API functions that interface
|
---|
474 | to your emulation, like @code{ldemul_after_parse} which simply calls
|
---|
475 | your @code{ld_@var{EMULATION}_emulation.after_parse} function. For
|
---|
476 | the rest of this section, the functions will be mentioned, but you
|
---|
477 | should assume the indirect reference to your emulation also.
|
---|
478 |
|
---|
479 | We will also skip or gloss over parts of the link process that don't
|
---|
480 | relate to emulations, like setting up internationalization.
|
---|
481 |
|
---|
482 | After initialization, @code{main} selects an emulation by pre-scanning
|
---|
483 | the command line arguments. It calls @code{ldemul_choose_target} to
|
---|
484 | choose a target. If you set @code{choose_target} to
|
---|
485 | @code{ldemul_default_target}, it picks your @code{target_name} by
|
---|
486 | default.
|
---|
487 |
|
---|
488 | @code{main} calls @code{ldemul_before_parse}, then @code{parse_args}.
|
---|
489 | @code{parse_args} calls @code{ldemul_parse_args} for each arg, which
|
---|
490 | must update the @code{getopt} globals if it recognizes the argument.
|
---|
491 | If the emulation doesn't recognize it, then parse_args checks to see
|
---|
492 | if it recognizes it.
|
---|
493 |
|
---|
494 | Now that the emulation has had access to all its command-line options,
|
---|
495 | @code{main} calls @code{ldemul_set_symbols}. This can be used for any
|
---|
496 | initialization that may be affected by options. It is also supposed
|
---|
497 | to set up any variables needed by the emulation script.
|
---|
498 |
|
---|
499 | @code{main} now calls @code{ldemul_get_script} to get the emulation
|
---|
500 | script to use (based on arguments, no doubt, @pxref{Emulations}) and
|
---|
501 | runs it. While parsing, @code{ldgram.y} may call @code{ldemul_hll} or
|
---|
502 | @code{ldemul_syslib} to handle the @code{HLL} or @code{SYSLIB}
|
---|
503 | commands. It may call @code{ldemul_unrecognized_file} if you asked
|
---|
504 | the linker to link a file it doesn't recognize. It will call
|
---|
505 | @code{ldemul_recognized_file} for each file it does recognize, in case
|
---|
506 | the emulation wants to handle some files specially. All the while,
|
---|
507 | it's loading the files (possibly calling
|
---|
508 | @code{ldemul_open_dynamic_archive}) and symbols and stuff. After it's
|
---|
509 | done reading the script, @code{main} calls @code{ldemul_after_parse}.
|
---|
510 | Use the after-parse hook to set up anything that depends on stuff the
|
---|
511 | script might have set up, like the entry point.
|
---|
512 |
|
---|
513 | @code{main} next calls @code{lang_process} in @code{ldlang.c}. This
|
---|
514 | appears to be the main core of the linking itself, as far as emulation
|
---|
515 | hooks are concerned(*). It first opens the output file's BFD, calling
|
---|
516 | @code{ldemul_set_output_arch}, and calls
|
---|
517 | @code{ldemul_create_output_section_statements} in case you need to use
|
---|
518 | other means to find or create object files (i.e. shared libraries
|
---|
519 | found on a path, or fake stub objects). Despite the name, nobody
|
---|
520 | creates output sections here.
|
---|
521 |
|
---|
522 | (*) In most cases, the BFD library does the bulk of the actual
|
---|
523 | linking, handling symbol tables, symbol resolution, relocations, and
|
---|
524 | building the final output file. See the BFD reference for all the
|
---|
525 | details. Your emulation is usually concerned more with managing
|
---|
526 | things at the file and section level, like "put this here, add this
|
---|
527 | section", etc.
|
---|
528 |
|
---|
529 | Next, the objects to be linked are opened and BFDs created for them,
|
---|
530 | and @code{ldemul_after_open} is called. At this point, you have all
|
---|
531 | the objects and symbols loaded, but none of the data has been placed
|
---|
532 | yet.
|
---|
533 |
|
---|
534 | Next comes the Big Linking Thingy (except for the parts BFD does).
|
---|
535 | All input sections are mapped to output sections according to the
|
---|
536 | script. If a section doesn't get mapped by default,
|
---|
537 | @code{ldemul_place_orphan} will get called to figure out where it goes.
|
---|
538 | Next it figures out the offsets for each section, calling
|
---|
539 | @code{ldemul_before_allocation} before and
|
---|
540 | @code{ldemul_after_allocation} after deciding where each input section
|
---|
541 | ends up in the output sections.
|
---|
542 |
|
---|
543 | The last part of @code{lang_process} is to figure out all the symbols'
|
---|
544 | values. After assigning final values to the symbols,
|
---|
545 | @code{ldemul_finish} is called, and after that, any undefined symbols
|
---|
546 | are turned into fatal errors.
|
---|
547 |
|
---|
548 | OK, back to @code{main}, which calls @code{ldwrite} in
|
---|
549 | @file{ldwrite.c}. @code{ldwrite} calls BFD's final_link, which does
|
---|
550 | all the relocation fixups and writes the output bfd to disk, and we're
|
---|
551 | done.
|
---|
552 |
|
---|
553 | In summary,
|
---|
554 |
|
---|
555 | @itemize @bullet
|
---|
556 |
|
---|
557 | @item @code{main()} in @file{ldmain.c}
|
---|
558 | @item @file{emultempl/@var{EMULATION}.em} has your code
|
---|
559 | @item @code{ldemul_choose_target} (defaults to your @code{target_name})
|
---|
560 | @item @code{ldemul_before_parse}
|
---|
561 | @item Parse argv, calls @code{ldemul_parse_args} for each
|
---|
562 | @item @code{ldemul_set_symbols}
|
---|
563 | @item @code{ldemul_get_script}
|
---|
564 | @item parse script
|
---|
565 |
|
---|
566 | @itemize @bullet
|
---|
567 | @item may call @code{ldemul_hll} or @code{ldemul_syslib}
|
---|
568 | @item may call @code{ldemul_open_dynamic_archive}
|
---|
569 | @end itemize
|
---|
570 |
|
---|
571 | @item @code{ldemul_after_parse}
|
---|
572 | @item @code{lang_process()} in @file{ldlang.c}
|
---|
573 |
|
---|
574 | @itemize @bullet
|
---|
575 | @item create @code{output_bfd}
|
---|
576 | @item @code{ldemul_set_output_arch}
|
---|
577 | @item @code{ldemul_create_output_section_statements}
|
---|
578 | @item read objects, create input bfds - all symbols exist, but have no values
|
---|
579 | @item may call @code{ldemul_unrecognized_file}
|
---|
580 | @item will call @code{ldemul_recognized_file}
|
---|
581 | @item @code{ldemul_after_open}
|
---|
582 | @item map input sections to output sections
|
---|
583 | @item may call @code{ldemul_place_orphan} for remaining sections
|
---|
584 | @item @code{ldemul_before_allocation}
|
---|
585 | @item gives input sections offsets into output sections, places output sections
|
---|
586 | @item @code{ldemul_after_allocation} - section addresses valid
|
---|
587 | @item assigns values to symbols
|
---|
588 | @item @code{ldemul_finish} - symbol values valid
|
---|
589 | @end itemize
|
---|
590 |
|
---|
591 | @item output bfd is written to disk
|
---|
592 |
|
---|
593 | @end itemize
|
---|
594 |
|
---|
595 | @node Architecture Specific
|
---|
596 | @chapter Some Architecture Specific Notes
|
---|
597 |
|
---|
598 | This is the place for notes on the behavior of @code{ld} on
|
---|
599 | specific platforms. Currently, only Intel x86 is documented (and
|
---|
600 | of that, only the auto-import behavior for DLLs).
|
---|
601 |
|
---|
602 | @menu
|
---|
603 | * ix86:: Intel x86
|
---|
604 | @end menu
|
---|
605 |
|
---|
606 | @node ix86
|
---|
607 | @section Intel x86
|
---|
608 |
|
---|
609 | @table @emph
|
---|
610 | @code{ld} can create DLLs that operate with various runtimes available
|
---|
611 | on a common x86 operating system. These runtimes include native (using
|
---|
612 | the mingw "platform"), cygwin, and pw.
|
---|
613 |
|
---|
614 | @item auto-import from DLLs
|
---|
615 | @enumerate
|
---|
616 | @item
|
---|
617 | With this feature on, DLL clients can import variables from DLL
|
---|
618 | without any concern from their side (for example, without any source
|
---|
619 | code modifications). Auto-import can be enabled using the
|
---|
620 | @code{--enable-auto-import} flag, or disabled via the
|
---|
621 | @code{--disable-auto-import} flag. Auto-import is disabled by default.
|
---|
622 |
|
---|
623 | @item
|
---|
624 | This is done completely in bounds of the PE specification (to be fair,
|
---|
625 | there's a minor violation of the spec at one point, but in practice
|
---|
626 | auto-import works on all known variants of that common x86 operating
|
---|
627 | system) So, the resulting DLL can be used with any other PE
|
---|
628 | compiler/linker.
|
---|
629 |
|
---|
630 | @item
|
---|
631 | Auto-import is fully compatible with standard import method, in which
|
---|
632 | variables are decorated using attribute modifiers. Libraries of either
|
---|
633 | type may be mixed together.
|
---|
634 |
|
---|
635 | @item
|
---|
636 | Overhead (space): 8 bytes per imported symbol, plus 20 for each
|
---|
637 | reference to it; Overhead (load time): negligible; Overhead
|
---|
638 | (virtual/physical memory): should be less than effect of DLL
|
---|
639 | relocation.
|
---|
640 | @end enumerate
|
---|
641 |
|
---|
642 | Motivation
|
---|
643 |
|
---|
644 | The obvious and only way to get rid of dllimport insanity is
|
---|
645 | to make client access variable directly in the DLL, bypassing
|
---|
646 | the extra dereference imposed by ordinary DLL runtime linking.
|
---|
647 | I.e., whenever client contains someting like
|
---|
648 |
|
---|
649 | @code{mov dll_var,%eax,}
|
---|
650 |
|
---|
651 | address of dll_var in the command should be relocated to point
|
---|
652 | into loaded DLL. The aim is to make OS loader do so, and than
|
---|
653 | make ld help with that. Import section of PE made following
|
---|
654 | way: there's a vector of structures each describing imports
|
---|
655 | from particular DLL. Each such structure points to two other
|
---|
656 | parellel vectors: one holding imported names, and one which
|
---|
657 | will hold address of corresponding imported name. So, the
|
---|
658 | solution is de-vectorize these structures, making import
|
---|
659 | locations be sparse and pointing directly into code.
|
---|
660 |
|
---|
661 | Implementation
|
---|
662 |
|
---|
663 | For each reference of data symbol to be imported from DLL (to
|
---|
664 | set of which belong symbols with name <sym>, if __imp_<sym> is
|
---|
665 | found in implib), the import fixup entry is generated. That
|
---|
666 | entry is of type IMAGE_IMPORT_DESCRIPTOR and stored in .idata$3
|
---|
667 | subsection. Each fixup entry contains pointer to symbol's address
|
---|
668 | within .text section (marked with __fuN_<sym> symbol, where N is
|
---|
669 | integer), pointer to DLL name (so, DLL name is referenced by
|
---|
670 | multiple entries), and pointer to symbol name thunk. Symbol name
|
---|
671 | thunk is singleton vector (__nm_th_<symbol>) pointing to
|
---|
672 | IMAGE_IMPORT_BY_NAME structure (__nm_<symbol>) directly containing
|
---|
673 | imported name. Here comes that "om the edge" problem mentioned above:
|
---|
674 | PE specification rambles that name vector (OriginalFirstThunk) should
|
---|
675 | run in parallel with addresses vector (FirstThunk), i.e. that they
|
---|
676 | should have same number of elements and terminated with zero. We violate
|
---|
677 | this, since FirstThunk points directly into machine code. But in
|
---|
678 | practice, OS loader implemented the sane way: it goes thru
|
---|
679 | OriginalFirstThunk and puts addresses to FirstThunk, not something
|
---|
680 | else. It once again should be noted that dll and symbol name
|
---|
681 | structures are reused across fixup entries and should be there
|
---|
682 | anyway to support standard import stuff, so sustained overhead is
|
---|
683 | 20 bytes per reference. Other question is whether having several
|
---|
684 | IMAGE_IMPORT_DESCRIPTORS for the same DLL is possible. Answer is yes,
|
---|
685 | it is done even by native compiler/linker (libth32's functions are in
|
---|
686 | fact resident in windows9x kernel32.dll, so if you use it, you have
|
---|
687 | two IMAGE_IMPORT_DESCRIPTORS for kernel32.dll). Yet other question is
|
---|
688 | whether referencing the same PE structures several times is valid.
|
---|
689 | The answer is why not, prohibiting that (detecting violation) would
|
---|
690 | require more work on behalf of loader than not doing it.
|
---|
691 |
|
---|
692 | @end table
|
---|
693 |
|
---|
694 | @node GNU Free Documentation License
|
---|
695 | @chapter GNU Free Documentation License
|
---|
696 |
|
---|
697 | GNU Free Documentation License
|
---|
698 |
|
---|
699 | Version 1.1, March 2000
|
---|
700 |
|
---|
701 | Copyright (C) 2000 Free Software Foundation, Inc.
|
---|
702 | 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
---|
703 |
|
---|
704 | Everyone is permitted to copy and distribute verbatim copies
|
---|
705 | of this license document, but changing it is not allowed.
|
---|
706 |
|
---|
707 |
|
---|
708 | 0. PREAMBLE
|
---|
709 |
|
---|
710 | The purpose of this License is to make a manual, textbook, or other
|
---|
711 | written document "free" in the sense of freedom: to assure everyone
|
---|
712 | the effective freedom to copy and redistribute it, with or without
|
---|
713 | modifying it, either commercially or noncommercially. Secondarily,
|
---|
714 | this License preserves for the author and publisher a way to get
|
---|
715 | credit for their work, while not being considered responsible for
|
---|
716 | modifications made by others.
|
---|
717 |
|
---|
718 | This License is a kind of "copyleft", which means that derivative
|
---|
719 | works of the document must themselves be free in the same sense. It
|
---|
720 | complements the GNU General Public License, which is a copyleft
|
---|
721 | license designed for free software.
|
---|
722 |
|
---|
723 | We have designed this License in order to use it for manuals for free
|
---|
724 | software, because free software needs free documentation: a free
|
---|
725 | program should come with manuals providing the same freedoms that the
|
---|
726 | software does. But this License is not limited to software manuals;
|
---|
727 | it can be used for any textual work, regardless of subject matter or
|
---|
728 | whether it is published as a printed book. We recommend this License
|
---|
729 | principally for works whose purpose is instruction or reference.
|
---|
730 |
|
---|
731 |
|
---|
732 | 1. APPLICABILITY AND DEFINITIONS
|
---|
733 |
|
---|
734 | This License applies to any manual or other work that contains a
|
---|
735 | notice placed by the copyright holder saying it can be distributed
|
---|
736 | under the terms of this License. The "Document", below, refers to any
|
---|
737 | such manual or work. Any member of the public is a licensee, and is
|
---|
738 | addressed as "you".
|
---|
739 |
|
---|
740 | A "Modified Version" of the Document means any work containing the
|
---|
741 | Document or a portion of it, either copied verbatim, or with
|
---|
742 | modifications and/or translated into another language.
|
---|
743 |
|
---|
744 | A "Secondary Section" is a named appendix or a front-matter section of
|
---|
745 | the Document that deals exclusively with the relationship of the
|
---|
746 | publishers or authors of the Document to the Document's overall subject
|
---|
747 | (or to related matters) and contains nothing that could fall directly
|
---|
748 | within that overall subject. (For example, if the Document is in part a
|
---|
749 | textbook of mathematics, a Secondary Section may not explain any
|
---|
750 | mathematics.) The relationship could be a matter of historical
|
---|
751 | connection with the subject or with related matters, or of legal,
|
---|
752 | commercial, philosophical, ethical or political position regarding
|
---|
753 | them.
|
---|
754 |
|
---|
755 | The "Invariant Sections" are certain Secondary Sections whose titles
|
---|
756 | are designated, as being those of Invariant Sections, in the notice
|
---|
757 | that says that the Document is released under this License.
|
---|
758 |
|
---|
759 | The "Cover Texts" are certain short passages of text that are listed,
|
---|
760 | as Front-Cover Texts or Back-Cover Texts, in the notice that says that
|
---|
761 | the Document is released under this License.
|
---|
762 |
|
---|
763 | A "Transparent" copy of the Document means a machine-readable copy,
|
---|
764 | represented in a format whose specification is available to the
|
---|
765 | general public, whose contents can be viewed and edited directly and
|
---|
766 | straightforwardly with generic text editors or (for images composed of
|
---|
767 | pixels) generic paint programs or (for drawings) some widely available
|
---|
768 | drawing editor, and that is suitable for input to text formatters or
|
---|
769 | for automatic translation to a variety of formats suitable for input
|
---|
770 | to text formatters. A copy made in an otherwise Transparent file
|
---|
771 | format whose markup has been designed to thwart or discourage
|
---|
772 | subsequent modification by readers is not Transparent. A copy that is
|
---|
773 | not "Transparent" is called "Opaque".
|
---|
774 |
|
---|
775 | Examples of suitable formats for Transparent copies include plain
|
---|
776 | ASCII without markup, Texinfo input format, LaTeX input format, SGML
|
---|
777 | or XML using a publicly available DTD, and standard-conforming simple
|
---|
778 | HTML designed for human modification. Opaque formats include
|
---|
779 | PostScript, PDF, proprietary formats that can be read and edited only
|
---|
780 | by proprietary word processors, SGML or XML for which the DTD and/or
|
---|
781 | processing tools are not generally available, and the
|
---|
782 | machine-generated HTML produced by some word processors for output
|
---|
783 | purposes only.
|
---|
784 |
|
---|
785 | The "Title Page" means, for a printed book, the title page itself,
|
---|
786 | plus such following pages as are needed to hold, legibly, the material
|
---|
787 | this License requires to appear in the title page. For works in
|
---|
788 | formats which do not have any title page as such, "Title Page" means
|
---|
789 | the text near the most prominent appearance of the work's title,
|
---|
790 | preceding the beginning of the body of the text.
|
---|
791 |
|
---|
792 |
|
---|
793 | 2. VERBATIM COPYING
|
---|
794 |
|
---|
795 | You may copy and distribute the Document in any medium, either
|
---|
796 | commercially or noncommercially, provided that this License, the
|
---|
797 | copyright notices, and the license notice saying this License applies
|
---|
798 | to the Document are reproduced in all copies, and that you add no other
|
---|
799 | conditions whatsoever to those of this License. You may not use
|
---|
800 | technical measures to obstruct or control the reading or further
|
---|
801 | copying of the copies you make or distribute. However, you may accept
|
---|
802 | compensation in exchange for copies. If you distribute a large enough
|
---|
803 | number of copies you must also follow the conditions in section 3.
|
---|
804 |
|
---|
805 | You may also lend copies, under the same conditions stated above, and
|
---|
806 | you may publicly display copies.
|
---|
807 |
|
---|
808 |
|
---|
809 | 3. COPYING IN QUANTITY
|
---|
810 |
|
---|
811 | If you publish printed copies of the Document numbering more than 100,
|
---|
812 | and the Document's license notice requires Cover Texts, you must enclose
|
---|
813 | the copies in covers that carry, clearly and legibly, all these Cover
|
---|
814 | Texts: Front-Cover Texts on the front cover, and Back-Cover Texts on
|
---|
815 | the back cover. Both covers must also clearly and legibly identify
|
---|
816 | you as the publisher of these copies. The front cover must present
|
---|
817 | the full title with all words of the title equally prominent and
|
---|
818 | visible. You may add other material on the covers in addition.
|
---|
819 | Copying with changes limited to the covers, as long as they preserve
|
---|
820 | the title of the Document and satisfy these conditions, can be treated
|
---|
821 | as verbatim copying in other respects.
|
---|
822 |
|
---|
823 | If the required texts for either cover are too voluminous to fit
|
---|
824 | legibly, you should put the first ones listed (as many as fit
|
---|
825 | reasonably) on the actual cover, and continue the rest onto adjacent
|
---|
826 | pages.
|
---|
827 |
|
---|
828 | If you publish or distribute Opaque copies of the Document numbering
|
---|
829 | more than 100, you must either include a machine-readable Transparent
|
---|
830 | copy along with each Opaque copy, or state in or with each Opaque copy
|
---|
831 | a publicly-accessible computer-network location containing a complete
|
---|
832 | Transparent copy of the Document, free of added material, which the
|
---|
833 | general network-using public has access to download anonymously at no
|
---|
834 | charge using public-standard network protocols. If you use the latter
|
---|
835 | option, you must take reasonably prudent steps, when you begin
|
---|
836 | distribution of Opaque copies in quantity, to ensure that this
|
---|
837 | Transparent copy will remain thus accessible at the stated location
|
---|
838 | until at least one year after the last time you distribute an Opaque
|
---|
839 | copy (directly or through your agents or retailers) of that edition to
|
---|
840 | the public.
|
---|
841 |
|
---|
842 | It is requested, but not required, that you contact the authors of the
|
---|
843 | Document well before redistributing any large number of copies, to give
|
---|
844 | them a chance to provide you with an updated version of the Document.
|
---|
845 |
|
---|
846 |
|
---|
847 | 4. MODIFICATIONS
|
---|
848 |
|
---|
849 | You may copy and distribute a Modified Version of the Document under
|
---|
850 | the conditions of sections 2 and 3 above, provided that you release
|
---|
851 | the Modified Version under precisely this License, with the Modified
|
---|
852 | Version filling the role of the Document, thus licensing distribution
|
---|
853 | and modification of the Modified Version to whoever possesses a copy
|
---|
854 | of it. In addition, you must do these things in the Modified Version:
|
---|
855 |
|
---|
856 | A. Use in the Title Page (and on the covers, if any) a title distinct
|
---|
857 | from that of the Document, and from those of previous versions
|
---|
858 | (which should, if there were any, be listed in the History section
|
---|
859 | of the Document). You may use the same title as a previous version
|
---|
860 | if the original publisher of that version gives permission.
|
---|
861 | B. List on the Title Page, as authors, one or more persons or entities
|
---|
862 | responsible for authorship of the modifications in the Modified
|
---|
863 | Version, together with at least five of the principal authors of the
|
---|
864 | Document (all of its principal authors, if it has less than five).
|
---|
865 | C. State on the Title page the name of the publisher of the
|
---|
866 | Modified Version, as the publisher.
|
---|
867 | D. Preserve all the copyright notices of the Document.
|
---|
868 | E. Add an appropriate copyright notice for your modifications
|
---|
869 | adjacent to the other copyright notices.
|
---|
870 | F. Include, immediately after the copyright notices, a license notice
|
---|
871 | giving the public permission to use the Modified Version under the
|
---|
872 | terms of this License, in the form shown in the Addendum below.
|
---|
873 | G. Preserve in that license notice the full lists of Invariant Sections
|
---|
874 | and required Cover Texts given in the Document's license notice.
|
---|
875 | H. Include an unaltered copy of this License.
|
---|
876 | I. Preserve the section entitled "History", and its title, and add to
|
---|
877 | it an item stating at least the title, year, new authors, and
|
---|
878 | publisher of the Modified Version as given on the Title Page. If
|
---|
879 | there is no section entitled "History" in the Document, create one
|
---|
880 | stating the title, year, authors, and publisher of the Document as
|
---|
881 | given on its Title Page, then add an item describing the Modified
|
---|
882 | Version as stated in the previous sentence.
|
---|
883 | J. Preserve the network location, if any, given in the Document for
|
---|
884 | public access to a Transparent copy of the Document, and likewise
|
---|
885 | the network locations given in the Document for previous versions
|
---|
886 | it was based on. These may be placed in the "History" section.
|
---|
887 | You may omit a network location for a work that was published at
|
---|
888 | least four years before the Document itself, or if the original
|
---|
889 | publisher of the version it refers to gives permission.
|
---|
890 | K. In any section entitled "Acknowledgements" or "Dedications",
|
---|
891 | preserve the section's title, and preserve in the section all the
|
---|
892 | substance and tone of each of the contributor acknowledgements
|
---|
893 | and/or dedications given therein.
|
---|
894 | L. Preserve all the Invariant Sections of the Document,
|
---|
895 | unaltered in their text and in their titles. Section numbers
|
---|
896 | or the equivalent are not considered part of the section titles.
|
---|
897 | M. Delete any section entitled "Endorsements". Such a section
|
---|
898 | may not be included in the Modified Version.
|
---|
899 | N. Do not retitle any existing section as "Endorsements"
|
---|
900 | or to conflict in title with any Invariant Section.
|
---|
901 |
|
---|
902 | If the Modified Version includes new front-matter sections or
|
---|
903 | appendices that qualify as Secondary Sections and contain no material
|
---|
904 | copied from the Document, you may at your option designate some or all
|
---|
905 | of these sections as invariant. To do this, add their titles to the
|
---|
906 | list of Invariant Sections in the Modified Version's license notice.
|
---|
907 | These titles must be distinct from any other section titles.
|
---|
908 |
|
---|
909 | You may add a section entitled "Endorsements", provided it contains
|
---|
910 | nothing but endorsements of your Modified Version by various
|
---|
911 | parties--for example, statements of peer review or that the text has
|
---|
912 | been approved by an organization as the authoritative definition of a
|
---|
913 | standard.
|
---|
914 |
|
---|
915 | You may add a passage of up to five words as a Front-Cover Text, and a
|
---|
916 | passage of up to 25 words as a Back-Cover Text, to the end of the list
|
---|
917 | of Cover Texts in the Modified Version. Only one passage of
|
---|
918 | Front-Cover Text and one of Back-Cover Text may be added by (or
|
---|
919 | through arrangements made by) any one entity. If the Document already
|
---|
920 | includes a cover text for the same cover, previously added by you or
|
---|
921 | by arrangement made by the same entity you are acting on behalf of,
|
---|
922 | you may not add another; but you may replace the old one, on explicit
|
---|
923 | permission from the previous publisher that added the old one.
|
---|
924 |
|
---|
925 | The author(s) and publisher(s) of the Document do not by this License
|
---|
926 | give permission to use their names for publicity for or to assert or
|
---|
927 | imply endorsement of any Modified Version.
|
---|
928 |
|
---|
929 |
|
---|
930 | 5. COMBINING DOCUMENTS
|
---|
931 |
|
---|
932 | You may combine the Document with other documents released under this
|
---|
933 | License, under the terms defined in section 4 above for modified
|
---|
934 | versions, provided that you include in the combination all of the
|
---|
935 | Invariant Sections of all of the original documents, unmodified, and
|
---|
936 | list them all as Invariant Sections of your combined work in its
|
---|
937 | license notice.
|
---|
938 |
|
---|
939 | The combined work need only contain one copy of this License, and
|
---|
940 | multiple identical Invariant Sections may be replaced with a single
|
---|
941 | copy. If there are multiple Invariant Sections with the same name but
|
---|
942 | different contents, make the title of each such section unique by
|
---|
943 | adding at the end of it, in parentheses, the name of the original
|
---|
944 | author or publisher of that section if known, or else a unique number.
|
---|
945 | Make the same adjustment to the section titles in the list of
|
---|
946 | Invariant Sections in the license notice of the combined work.
|
---|
947 |
|
---|
948 | In the combination, you must combine any sections entitled "History"
|
---|
949 | in the various original documents, forming one section entitled
|
---|
950 | "History"; likewise combine any sections entitled "Acknowledgements",
|
---|
951 | and any sections entitled "Dedications". You must delete all sections
|
---|
952 | entitled "Endorsements."
|
---|
953 |
|
---|
954 |
|
---|
955 | 6. COLLECTIONS OF DOCUMENTS
|
---|
956 |
|
---|
957 | You may make a collection consisting of the Document and other documents
|
---|
958 | released under this License, and replace the individual copies of this
|
---|
959 | License in the various documents with a single copy that is included in
|
---|
960 | the collection, provided that you follow the rules of this License for
|
---|
961 | verbatim copying of each of the documents in all other respects.
|
---|
962 |
|
---|
963 | You may extract a single document from such a collection, and distribute
|
---|
964 | it individually under this License, provided you insert a copy of this
|
---|
965 | License into the extracted document, and follow this License in all
|
---|
966 | other respects regarding verbatim copying of that document.
|
---|
967 |
|
---|
968 |
|
---|
969 | 7. AGGREGATION WITH INDEPENDENT WORKS
|
---|
970 |
|
---|
971 | A compilation of the Document or its derivatives with other separate
|
---|
972 | and independent documents or works, in or on a volume of a storage or
|
---|
973 | distribution medium, does not as a whole count as a Modified Version
|
---|
974 | of the Document, provided no compilation copyright is claimed for the
|
---|
975 | compilation. Such a compilation is called an "aggregate", and this
|
---|
976 | License does not apply to the other self-contained works thus compiled
|
---|
977 | with the Document, on account of their being thus compiled, if they
|
---|
978 | are not themselves derivative works of the Document.
|
---|
979 |
|
---|
980 | If the Cover Text requirement of section 3 is applicable to these
|
---|
981 | copies of the Document, then if the Document is less than one quarter
|
---|
982 | of the entire aggregate, the Document's Cover Texts may be placed on
|
---|
983 | covers that surround only the Document within the aggregate.
|
---|
984 | Otherwise they must appear on covers around the whole aggregate.
|
---|
985 |
|
---|
986 |
|
---|
987 | 8. TRANSLATION
|
---|
988 |
|
---|
989 | Translation is considered a kind of modification, so you may
|
---|
990 | distribute translations of the Document under the terms of section 4.
|
---|
991 | Replacing Invariant Sections with translations requires special
|
---|
992 | permission from their copyright holders, but you may include
|
---|
993 | translations of some or all Invariant Sections in addition to the
|
---|
994 | original versions of these Invariant Sections. You may include a
|
---|
995 | translation of this License provided that you also include the
|
---|
996 | original English version of this License. In case of a disagreement
|
---|
997 | between the translation and the original English version of this
|
---|
998 | License, the original English version will prevail.
|
---|
999 |
|
---|
1000 |
|
---|
1001 | 9. TERMINATION
|
---|
1002 |
|
---|
1003 | You may not copy, modify, sublicense, or distribute the Document except
|
---|
1004 | as expressly provided for under this License. Any other attempt to
|
---|
1005 | copy, modify, sublicense or distribute the Document is void, and will
|
---|
1006 | automatically terminate your rights under this License. However,
|
---|
1007 | parties who have received copies, or rights, from you under this
|
---|
1008 | License will not have their licenses terminated so long as such
|
---|
1009 | parties remain in full compliance.
|
---|
1010 |
|
---|
1011 |
|
---|
1012 | 10. FUTURE REVISIONS OF THIS LICENSE
|
---|
1013 |
|
---|
1014 | The Free Software Foundation may publish new, revised versions
|
---|
1015 | of the GNU Free Documentation License from time to time. Such new
|
---|
1016 | versions will be similar in spirit to the present version, but may
|
---|
1017 | differ in detail to address new problems or concerns. See
|
---|
1018 | http://www.gnu.org/copyleft/.
|
---|
1019 |
|
---|
1020 | Each version of the License is given a distinguishing version number.
|
---|
1021 | If the Document specifies that a particular numbered version of this
|
---|
1022 | License "or any later version" applies to it, you have the option of
|
---|
1023 | following the terms and conditions either of that specified version or
|
---|
1024 | of any later version that has been published (not as a draft) by the
|
---|
1025 | Free Software Foundation. If the Document does not specify a version
|
---|
1026 | number of this License, you may choose any version ever published (not
|
---|
1027 | as a draft) by the Free Software Foundation.
|
---|
1028 |
|
---|
1029 |
|
---|
1030 | ADDENDUM: How to use this License for your documents
|
---|
1031 |
|
---|
1032 | To use this License in a document you have written, include a copy of
|
---|
1033 | the License in the document and put the following copyright and
|
---|
1034 | license notices just after the title page:
|
---|
1035 |
|
---|
1036 | @smallexample
|
---|
1037 | Copyright (c) YEAR YOUR NAME.
|
---|
1038 | Permission is granted to copy, distribute and/or modify this document
|
---|
1039 | under the terms of the GNU Free Documentation License, Version 1.1
|
---|
1040 | or any later version published by the Free Software Foundation;
|
---|
1041 | with the Invariant Sections being LIST THEIR TITLES, with the
|
---|
1042 | Front-Cover Texts being LIST, and with the Back-Cover Texts being LIST.
|
---|
1043 | A copy of the license is included in the section entitled "GNU
|
---|
1044 | Free Documentation License".
|
---|
1045 | @end smallexample
|
---|
1046 |
|
---|
1047 | If you have no Invariant Sections, write "with no Invariant Sections"
|
---|
1048 | instead of saying which ones are invariant. If you have no
|
---|
1049 | Front-Cover Texts, write "no Front-Cover Texts" instead of
|
---|
1050 | "Front-Cover Texts being LIST"; likewise for Back-Cover Texts.
|
---|
1051 |
|
---|
1052 | If your document contains nontrivial examples of program code, we
|
---|
1053 | recommend releasing these examples in parallel under your choice of
|
---|
1054 | free software license, such as the GNU General Public License,
|
---|
1055 | to permit their use in free software.
|
---|
1056 |
|
---|
1057 | @contents
|
---|
1058 | @bye
|
---|