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| 5 | <HTML> | 
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| 6 | <HEAD> | 
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| 7 | <TITLE>Writing Programs with NCURSES</TITLE> | 
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| 8 | <link rev="made" href="mailto:bugs-ncurses@gnu.org"> | 
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| 10 | </HEAD> | 
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| 11 | <BODY> | 
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| 12 |  | 
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| 13 | <H1>Writing Programs with NCURSES</H1> | 
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| 14 |  | 
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| 15 | <BLOCKQUOTE> | 
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| 16 | by Eric S. Raymond and Zeyd M. Ben-Halim<BR> | 
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| 17 | updates since release 1.9.9e by Thomas Dickey | 
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| 18 | </BLOCKQUOTE> | 
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| 19 |  | 
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| 20 | <H1>Contents</H1> | 
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| 21 | <UL> | 
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| 22 | <LI><A HREF="#introduction">Introduction</A> | 
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| 23 | <UL> | 
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| 24 | <LI><A HREF="#history">A Brief History of Curses</A> | 
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| 25 | <LI><A HREF="#scope">Scope of This Document</A> | 
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| 26 | <LI><A HREF="#terminology">Terminology</A> | 
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| 27 | </UL> | 
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| 28 | <LI><A HREF="#curses">The Curses Library</A> | 
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| 29 | <UL> | 
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| 30 | <LI><A HREF="#overview">An Overview of Curses</A> | 
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| 31 | <UL> | 
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| 32 | <LI><A HREF="#compiling">Compiling Programs using Curses</A> | 
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| 33 | <LI><A HREF="#updating">Updating the Screen</A> | 
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| 34 | <LI><A HREF="#stdscr">Standard Windows and Function Naming Conventions</A> | 
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| 35 | <LI><A HREF="#variables">Variables</A> | 
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| 36 | </UL> | 
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| 37 | <LI><A HREF="#using">Using the Library</A> | 
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| 38 | <UL> | 
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| 39 | <LI><A HREF="#starting">Starting up</A> | 
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| 40 | <LI><A HREF="#output">Output</A> | 
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| 41 | <LI><A HREF="#input">Input</A> | 
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| 42 | <LI><A HREF="#formschars">Using Forms Characters</A> | 
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| 43 | <LI><A HREF="#attributes">Character Attributes and Color</A> | 
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| 44 | <LI><A HREF="#mouse">Mouse Interfacing</A> | 
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| 45 | <LI><A HREF="#finishing">Finishing Up</A> | 
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| 46 | </UL> | 
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| 47 | <LI><A HREF="#functions">Function Descriptions</A> | 
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| 48 | <UL> | 
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| 49 | <LI><A HREF="#init">Initialization and Wrapup</A> | 
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| 50 | <LI><A HREF="#flush">Causing Output to the Terminal</A> | 
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| 51 | <LI><A HREF="#lowlevel">Low-Level Capability Access</A> | 
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| 52 | <LI><A HREF="#debugging">Debugging</A> | 
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| 53 | </UL> | 
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| 54 | <LI><A HREF="#hints">Hints, Tips, and Tricks</A> | 
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| 55 | <UL> | 
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| 56 | <LI><A HREF="#caution">Some Notes of Caution</A> | 
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| 57 | <LI><A HREF="#leaving">Temporarily Leaving ncurses Mode</A> | 
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| 58 | <LI><A HREF="#xterm">Using <CODE>ncurses</CODE> under <CODE>xterm</CODE></A> | 
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| 59 | <LI><A HREF="#screens">Handling Multiple Terminal Screens</A> | 
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| 60 | <LI><A HREF="#testing">Testing for Terminal Capabilities</A> | 
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| 61 | <LI><A HREF="#tuning">Tuning for Speed</A> | 
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| 62 | <LI><A HREF="#special">Special Features of <CODE>ncurses</CODE></A> | 
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| 63 | </UL> | 
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| 64 | <LI><A HREF="#compat">Compatibility with Older Versions</A> | 
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| 65 | <UL> | 
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| 66 | <LI><A HREF="#refbug">Refresh of Overlapping Windows</A> | 
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| 67 | <LI><A HREF="#backbug">Background Erase</A> | 
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| 68 | </UL> | 
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| 69 | <LI><A HREF="#xsifuncs">XSI Curses Conformance</A> | 
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| 70 | </UL> | 
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| 71 | <LI><A HREF="#panels">The Panels Library</A> | 
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| 72 | <UL> | 
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| 73 | <LI><A HREF="#pcompile">Compiling With the Panels Library</A> | 
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| 74 | <LI><A HREF="#poverview">Overview of Panels</A> | 
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| 75 | <LI><A HREF="#pstdscr">Panels, Input, and the Standard Screen</A> | 
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| 76 | <LI><A HREF="#hiding">Hiding Panels</A> | 
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| 77 | <LI><A HREF="#pmisc">Miscellaneous Other Facilities</A> | 
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| 78 | </UL> | 
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| 79 | <LI><A HREF="#menu">The Menu Library</A> | 
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| 80 | <UL> | 
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| 81 | <LI><A HREF="#mcompile">Compiling with the menu Library</A> | 
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| 82 | <LI><A HREF="#moverview">Overview of Menus</A> | 
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| 83 | <LI><A HREF="#mselect">Selecting items</A> | 
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| 84 | <LI><A HREF="#mdisplay">Menu Display</A> | 
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| 85 | <LI><A HREF="#mwindows">Menu Windows</A> | 
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| 86 | <LI><A HREF="#minput">Processing Menu Input</A> | 
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| 87 | <LI><A HREF="#mmisc">Miscellaneous Other Features</A> | 
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| 88 | </UL> | 
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| 89 | <LI><A HREF="#form">The Forms Library</A> | 
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| 90 | <UL> | 
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| 91 | <LI><A HREF="#fcompile">Compiling with the forms Library</A> | 
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| 92 | <LI><A HREF="#foverview">Overview of Forms</A> | 
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| 93 | <LI><A HREF="#fcreate">Creating and Freeing Fields and Forms</A> | 
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| 94 | <LI><A HREF="#fattributes">Fetching and Changing Field Attributes</A> | 
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| 95 | <UL> | 
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| 96 | <LI><A HREF="#fsizes">Fetching Size and Location Data</A> | 
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| 97 | <LI><A HREF="#flocation">Changing the Field Location</A> | 
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| 98 | <LI><A HREF="#fjust">The Justification Attribute</A> | 
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| 99 | <LI><A HREF="#fdispatts">Field Display Attributes</A> | 
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| 100 | <LI><A HREF="#foptions">Field Option Bits</A> | 
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| 101 | <LI><A HREF="#fstatus">Field Status</A> | 
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| 102 | <LI><A HREF="#fuser">Field User Pointer</A> | 
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| 103 | </UL> | 
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| 104 | <LI><A HREF="#fdynamic">Variable-Sized Fields</A> | 
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| 105 | <LI><A HREF="#fvalidation">Field Validation</A> | 
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| 106 | <UL> | 
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| 107 | <LI><A HREF="#ftype_alpha">TYPE_ALPHA</A> | 
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| 108 | <LI><A HREF="#ftype_alnum">TYPE_ALNUM</A> | 
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| 109 | <LI><A HREF="#ftype_enum">TYPE_ENUM</A> | 
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| 110 | <LI><A HREF="#ftype_integer">TYPE_INTEGER</A> | 
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| 111 | <LI><A HREF="#ftype_numeric">TYPE_NUMERIC</A> | 
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| 112 | <LI><A HREF="#ftype_regexp">TYPE_REGEXP</A> | 
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| 113 | </UL> | 
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| 114 | <LI><A HREF="#fbuffer">Direct Field Buffer Manipulation</A> | 
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| 115 | <LI><A HREF="#formattrs">Attributes of Forms</A> | 
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| 116 | <LI><A HREF="#fdisplay">Control of Form Display</A> | 
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| 117 | <LI><A HREF="#fdriver">Input Processing in the Forms Driver</A> | 
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| 118 | <UL> | 
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| 119 | <LI><A HREF="#fpage">Page Navigation Requests</A> | 
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| 120 | <LI><A HREF="#ffield">Inter-Field Navigation Requests</A> | 
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| 121 | <LI><A HREF="#fifield">Intra-Field Navigation Requests</A> | 
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| 122 | <LI><A HREF="#fscroll">Scrolling Requests</A> | 
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| 123 | <LI><A HREF="#fedit">Field Editing Requests</A> | 
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| 124 | <LI><A HREF="#forder">Order Requests</A> | 
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| 125 | <LI><A HREF="#fappcmds">Application Commands</A> | 
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| 126 | </UL> | 
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| 127 | <LI><A HREF="#fhooks">Field Change Hooks</A> | 
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| 128 | <LI><A HREF="#ffocus">Field Change Commands</A> | 
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| 129 | <LI><A HREF="#frmoptions">Form Options</A> | 
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| 130 | <LI><A HREF="#fcustom">Custom Validation Types</A> | 
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| 131 | <UL> | 
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| 132 | <LI><A HREF="#flinktypes">Union Types</A> | 
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| 133 | <LI><A HREF="#fnewtypes">New Field Types</A> | 
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| 134 | <LI><A HREF="#fcheckargs">Validation Function Arguments</A> | 
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| 135 | <LI><A HREF="#fcustorder">Order Functions For Custom Types</A> | 
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| 136 | <LI><A HREF="#fcustprobs">Avoiding Problems</A> | 
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| 137 | </UL> | 
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| 138 | </UL> | 
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| 139 | </UL> | 
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| 140 |  | 
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| 141 | <HR> | 
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| 142 | <H1><A NAME="introduction">Introduction</A></H1> | 
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| 143 |  | 
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| 144 | This document is an introduction to programming with <CODE>curses</CODE>. It is | 
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| 145 | not an exhaustive reference for the curses Application Programming Interface | 
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| 146 | (API); that role is filled by the <CODE>curses</CODE> manual pages.  Rather, it | 
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| 147 | is intended to help C programmers ease into using the package. <P> | 
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| 148 |  | 
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| 149 | This document is aimed at C applications programmers not yet specifically | 
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| 150 | familiar with ncurses.  If you are already an experienced <CODE>curses</CODE> | 
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| 151 | programmer, you should nevertheless read the sections on | 
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| 152 | <A HREF="#mouse">Mouse Interfacing</A>, <A HREF="#debugging">Debugging</A>, | 
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| 153 | <A HREF="#compat">Compatibility with Older Versions</A>, | 
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| 154 | and <A HREF="#hints">Hints, Tips, and Tricks</A>.  These will bring you up | 
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| 155 | to speed on the special features and quirks of the <CODE>ncurses</CODE> | 
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| 156 | implementation.  If you are not so experienced, keep reading. <P> | 
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| 157 |  | 
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| 158 | The <CODE>curses</CODE> package is a subroutine library for | 
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| 159 | terminal-independent screen-painting and input-event handling which | 
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| 160 | presents a high level screen model to the programmer, hiding differences | 
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| 161 | between terminal types and doing automatic optimization of output to change | 
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| 162 | one screen full of text into another.  <CODE>Curses</CODE> uses terminfo, which | 
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| 163 | is a database format that can describe the capabilities of thousands of | 
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| 164 | different terminals. <P> | 
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| 165 |  | 
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| 166 | The <CODE>curses</CODE> API may seem something of an archaism on UNIX desktops | 
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| 167 | increasingly dominated by X, Motif, and Tcl/Tk.  Nevertheless, UNIX still | 
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| 168 | supports tty lines and X supports <EM>xterm(1)</EM>; the <CODE>curses</CODE> | 
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| 169 | API has the advantage of (a) back-portability to character-cell terminals, | 
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| 170 | and (b) simplicity.  For an application that does not require bit-mapped | 
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| 171 | graphics and multiple fonts, an interface implementation using <CODE>curses</CODE> | 
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| 172 | will typically be a great deal simpler and less expensive than one using an | 
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| 173 | X toolkit. | 
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| 174 |  | 
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| 175 | <H2><A NAME="history">A Brief History of Curses</A></H2> | 
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| 176 |  | 
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| 177 | Historically, the first ancestor of <CODE>curses</CODE> was the routines written to | 
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| 178 | provide screen-handling for the game <CODE>rogue</CODE>; these used the | 
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| 179 | already-existing <CODE>termcap</CODE> database facility for describing terminal | 
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| 180 | capabilities.  These routines were abstracted into a documented library and | 
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| 181 | first released with the early BSD UNIX versions. <P> | 
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| 182 |  | 
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| 183 | System III UNIX from Bell Labs featured a rewritten and much-improved | 
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| 184 | <CODE>curses</CODE> library.  It introduced the terminfo format.  Terminfo is based | 
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| 185 | on Berkeley's termcap database, but contains a number of improvements and | 
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| 186 | extensions. Parameterized capabilities strings were introduced, making it | 
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| 187 | possible to describe multiple video attributes, and colors and to handle far | 
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| 188 | more unusual terminals than possible with termcap.  In the later AT&T | 
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| 189 | System V releases, <CODE>curses</CODE> evolved to use more facilities and offer | 
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| 190 | more capabilities, going far beyond BSD curses in power and flexibility. | 
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| 191 |  | 
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| 192 | <H2><A NAME="scope">Scope of This Document</A></H2> | 
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| 193 |  | 
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| 194 | This document describes <CODE>ncurses</CODE>, a free implementation of | 
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| 195 | the System V <CODE>curses</CODE> API with some clearly marked extensions. | 
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| 196 | It includes the following System V curses features: | 
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| 197 | <UL> | 
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| 198 | <LI>Support for multiple screen highlights (BSD curses could only | 
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| 199 | handle one `standout' highlight, usually reverse-video). | 
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| 200 | <LI>Support for line- and box-drawing using forms characters. | 
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| 201 | <LI>Recognition of function keys on input. | 
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| 202 | <LI>Color support. | 
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| 203 | <LI>Support for pads (windows of larger than screen size on which the | 
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| 204 | screen or a subwindow defines a viewport). | 
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| 205 | </UL> | 
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| 206 |  | 
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| 207 | Also, this package makes use of the insert and delete line and character | 
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| 208 | features of terminals so equipped, and determines how to optimally use these | 
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| 209 | features with no help from the programmer.  It allows arbitrary combinations of | 
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| 210 | video attributes to be displayed, even on terminals that leave ``magic | 
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| 211 | cookies'' on the screen to mark changes in attributes. <P> | 
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| 212 |  | 
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| 213 | The <CODE>ncurses</CODE> package can also capture and use event reports from a | 
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| 214 | mouse in some environments (notably, xterm under the X window system).  This | 
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| 215 | document includes tips for using the mouse. <P> | 
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| 216 |  | 
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| 217 | The <CODE>ncurses</CODE> package was originated by Pavel Curtis.  The original | 
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| 218 | maintainer of this package is | 
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| 219 | <A HREF="mailto:zmbenhal@netcom.com">Zeyd Ben-Halim</A> | 
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| 220 | <zmbenhal@netcom.com>. | 
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| 221 | <A HREF="mailto:esr@snark.thyrsus.com">Eric S. Raymond</A> | 
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| 222 | <esr@snark.thyrsus.com> | 
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| 223 | wrote many of the new features in versions after 1.8.1 | 
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| 224 | and wrote most of this introduction. | 
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| 225 | Jürgen Pfeifer | 
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| 226 | wrote all of the menu and forms code as well as the | 
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| 227 | <A HREF="http://www.adahome.com">Ada95</A> binding. | 
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| 228 | Ongoing work is being done by | 
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| 229 | <A HREF="mailto:dickey@invisible-island.net">Thomas Dickey</A> (maintainer). | 
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| 230 | Contact the current maintainers at | 
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| 231 | <A HREF="mailto:bug-ncurses@gnu.org">bug-ncurses@gnu.org</A>. | 
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| 232 | <P> | 
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| 233 |  | 
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| 234 | This document also describes the <A HREF="#panels">panels</A> extension library, | 
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| 235 | similarly modeled on the SVr4 panels facility.  This library allows you to | 
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| 236 | associate backing store with each of a stack or deck of overlapping windows, | 
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| 237 | and provides operations for moving windows around in the stack that change | 
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| 238 | their visibility in the natural way (handling window overlaps). <P> | 
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| 239 |  | 
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| 240 | Finally, this document describes in detail the <A HREF="#menu">menus</A> and <A | 
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| 241 | HREF="#form">forms</A> extension libraries, also cloned from System V, | 
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| 242 | which support easy construction and sequences of menus and fill-in | 
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| 243 | forms. | 
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| 244 |  | 
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| 245 |  | 
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| 246 | <H2><A NAME="terminology">Terminology</A></H2> | 
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| 247 |  | 
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| 248 | In this document, the following terminology is used with reasonable | 
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| 249 | consistency: | 
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| 250 |  | 
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| 251 | <DL> | 
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| 252 | <DT> window | 
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| 253 | <DD> | 
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| 254 | A data structure describing a sub-rectangle of the screen (possibly the | 
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| 255 | entire screen).  You can write to a window as though it were a miniature | 
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| 256 | screen, scrolling independently of other windows on the physical screen. | 
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| 257 | <DT> screens | 
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| 258 | <DD> | 
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| 259 | A subset of windows which are as large as the terminal screen, i.e., they start | 
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| 260 | at the upper left hand corner and encompass the lower right hand corner.  One | 
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| 261 | of these, <CODE>stdscr</CODE>, is automatically provided for the programmer. | 
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| 262 | <DT> terminal screen | 
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| 263 | <DD> | 
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| 264 | The package's idea of what the terminal display currently looks like, i.e., | 
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| 265 | what the user sees now.  This is a special screen. | 
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| 266 | </DL> | 
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| 267 |  | 
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| 268 | <H1><A NAME="curses">The Curses Library</A></H1> | 
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| 269 |  | 
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| 270 | <H2><A NAME="overview">An Overview of Curses</A></H2> | 
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| 271 |  | 
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| 272 | <H3><A NAME="compiling">Compiling Programs using Curses</A></H3> | 
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| 273 |  | 
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| 274 | In order to use the library, it is necessary to have certain types and | 
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| 275 | variables defined.  Therefore, the programmer must have a line: | 
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| 276 |  | 
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| 277 | <PRE> | 
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| 278 | #include <curses.h> | 
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| 279 | </PRE> | 
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| 280 |  | 
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| 281 | at the top of the program source.  The screen package uses the Standard I/O | 
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| 282 | library, so <CODE><curses.h></CODE> includes | 
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| 283 | <CODE><stdio.h></CODE>. <CODE><curses.h></CODE> also includes | 
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| 284 | <CODE><termios.h></CODE>, <CODE><termio.h></CODE>, or | 
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| 285 | <CODE><sgtty.h></CODE> depending on your system.  It is redundant (but | 
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| 286 | harmless) for the programmer to do these includes, too. In linking with | 
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| 287 | <CODE>curses</CODE> you need to have <CODE>-lncurses</CODE> in your LDFLAGS or on the | 
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| 288 | command line.  There is no need for any other libraries. | 
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| 289 |  | 
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| 290 | <H3><A NAME="updating">Updating the Screen</A></H3> | 
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| 291 |  | 
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| 292 | In order to update the screen optimally, it is necessary for the routines to | 
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| 293 | know what the screen currently looks like and what the programmer wants it to | 
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| 294 | look like next. For this purpose, a data type (structure) named WINDOW is | 
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| 295 | defined which describes a window image to the routines, including its starting | 
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| 296 | position on the screen (the (y, x) coordinates of the upper left hand corner) | 
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| 297 | and its size.  One of these (called <CODE>curscr</CODE>, for current screen) is a | 
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| 298 | screen image of what the terminal currently looks like.  Another screen (called | 
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| 299 | <CODE>stdscr</CODE>, for standard screen) is provided by default to make changes | 
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| 300 | on. <P> | 
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| 301 |  | 
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| 302 | A window is a purely internal representation. It is used to build and store a | 
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| 303 | potential image of a portion of the terminal.  It doesn't bear any necessary | 
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| 304 | relation to what is really on the terminal screen; it's more like a | 
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| 305 | scratchpad or write buffer. <P> | 
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| 306 |  | 
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| 307 | To make the section of physical screen corresponding to a window reflect the | 
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| 308 | contents of the window structure, the routine <CODE>refresh()</CODE> (or | 
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| 309 | <CODE>wrefresh()</CODE> if the window is not <CODE>stdscr</CODE>) is called. <P> | 
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| 310 |  | 
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| 311 | A given physical screen section may be within the scope of any number of | 
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| 312 | overlapping windows.  Also, changes can be made to windows in any order, | 
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| 313 | without regard to motion efficiency.  Then, at will, the programmer can | 
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| 314 | effectively say ``make it look like this,'' and let the package implementation | 
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| 315 | determine the most efficient way to repaint the screen. | 
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| 316 |  | 
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| 317 | <H3><A NAME="stdscr">Standard Windows and Function Naming Conventions</A></H3> | 
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| 318 |  | 
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| 319 | As hinted above, the routines can use several windows, but two are | 
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| 320 | automatically given: <CODE>curscr</CODE>, which knows what the terminal looks like, | 
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| 321 | and <CODE>stdscr</CODE>, which is what the programmer wants the terminal to look | 
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| 322 | like next.  The user should never actually access <CODE>curscr</CODE> directly. | 
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| 323 | Changes should be made to through the API, and then the routine | 
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| 324 | <CODE>refresh()</CODE> (or <CODE>wrefresh()</CODE>) called. <P> | 
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| 325 |  | 
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| 326 | Many functions are defined to use <CODE>stdscr</CODE> as a default screen.  For | 
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| 327 | example, to add a character to <CODE>stdscr</CODE>, one calls <CODE>addch()</CODE> with | 
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| 328 | the desired character as argument.  To write to a different window. use the | 
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| 329 | routine <CODE>waddch()</CODE> (for `w'indow-specific addch()) is provided.  This | 
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| 330 | convention of prepending function names with a `w' when they are to be | 
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| 331 | applied to specific windows is consistent.  The only routines which do not | 
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| 332 | follow it are those for which a window must always be specified. <P> | 
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| 333 |  | 
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| 334 | In order to move the current (y, x) coordinates from one point to another, the | 
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| 335 | routines <CODE>move()</CODE> and <CODE>wmove()</CODE> are provided.  However, it is | 
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| 336 | often desirable to first move and then perform some I/O operation.  In order to | 
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| 337 | avoid clumsiness, most I/O routines can be preceded by the prefix 'mv' and | 
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| 338 | the desired (y, x) coordinates prepended to the arguments to the function.  For | 
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| 339 | example, the calls | 
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| 340 |  | 
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| 341 | <PRE> | 
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| 342 | move(y, x); | 
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| 343 | addch(ch); | 
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| 344 | </PRE> | 
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| 345 |  | 
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| 346 | can be replaced by | 
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| 347 |  | 
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| 348 | <PRE> | 
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| 349 | mvaddch(y, x, ch); | 
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| 350 | </PRE> | 
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| 351 |  | 
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| 352 | and | 
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| 353 |  | 
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| 354 | <PRE> | 
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| 355 | wmove(win, y, x); | 
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| 356 | waddch(win, ch); | 
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| 357 | </PRE> | 
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| 358 |  | 
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| 359 | can be replaced by | 
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| 360 |  | 
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| 361 | <PRE> | 
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| 362 | mvwaddch(win, y, x, ch); | 
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| 363 | </PRE> | 
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| 364 |  | 
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| 365 | Note that the window description pointer (win) comes before the added (y, x) | 
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| 366 | coordinates.  If a function requires a window pointer, it is always the first | 
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| 367 | parameter passed. | 
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| 368 |  | 
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| 369 | <H3><A NAME="variables">Variables</A></H3> | 
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| 370 |  | 
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| 371 | The <CODE>curses</CODE> library sets some variables describing the terminal | 
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| 372 | capabilities. | 
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| 373 |  | 
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| 374 | <PRE> | 
|---|
| 375 | type   name      description | 
|---|
| 376 | ------------------------------------------------------------------ | 
|---|
| 377 | int    LINES     number of lines on the terminal | 
|---|
| 378 | int    COLS      number of columns on the terminal | 
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| 379 | </PRE> | 
|---|
| 380 |  | 
|---|
| 381 | The <CODE>curses.h</CODE> also introduces some <CODE>#define</CODE> constants and types | 
|---|
| 382 | of general usefulness: | 
|---|
| 383 |  | 
|---|
| 384 | <DL> | 
|---|
| 385 | <DT> <CODE>bool</CODE> | 
|---|
| 386 | <DD> boolean type, actually a `char' (e.g., <CODE>bool doneit;</CODE>) | 
|---|
| 387 | <DT> <CODE>TRUE</CODE> | 
|---|
| 388 | <DD> boolean `true' flag (1). | 
|---|
| 389 | <DT> <CODE>FALSE</CODE> | 
|---|
| 390 | <DD> boolean `false' flag (0). | 
|---|
| 391 | <DT> <CODE>ERR</CODE> | 
|---|
| 392 | <DD> error flag returned by routines on a failure (-1). | 
|---|
| 393 | <DT> <CODE>OK</CODE> | 
|---|
| 394 | <DD> error flag returned by routines when things go right. | 
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| 395 | </DL> | 
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| 396 |  | 
|---|
| 397 | <H2><A NAME="using">Using the Library</A></H2> | 
|---|
| 398 |  | 
|---|
| 399 | Now we describe how to actually use the screen package.  In it, we assume all | 
|---|
| 400 | updating, reading, etc. is applied to <CODE>stdscr</CODE>.  These instructions will | 
|---|
| 401 | work on any window, providing you change the function names and parameters as | 
|---|
| 402 | mentioned above. <P> | 
|---|
| 403 |  | 
|---|
| 404 | Here is a sample program to motivate the discussion: | 
|---|
| 405 |  | 
|---|
| 406 | <PRE> | 
|---|
| 407 | #include <curses.h> | 
|---|
| 408 | #include <signal.h> | 
|---|
| 409 |  | 
|---|
| 410 | static void finish(int sig); | 
|---|
| 411 |  | 
|---|
| 412 | int | 
|---|
| 413 | main(int argc, char *argv[]) | 
|---|
| 414 | { | 
|---|
| 415 | int num = 0; | 
|---|
| 416 |  | 
|---|
| 417 | /* initialize your non-curses data structures here */ | 
|---|
| 418 |  | 
|---|
| 419 | (void) signal(SIGINT, finish);      /* arrange interrupts to terminate */ | 
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| 420 |  | 
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| 421 | (void) initscr();      /* initialize the curses library */ | 
|---|
| 422 | keypad(stdscr, TRUE);  /* enable keyboard mapping */ | 
|---|
| 423 | (void) nonl();         /* tell curses not to do NL->CR/NL on output */ | 
|---|
| 424 | (void) cbreak();       /* take input chars one at a time, no wait for \n */ | 
|---|
| 425 | (void) echo();         /* echo input - in color */ | 
|---|
| 426 |  | 
|---|
| 427 | if (has_colors()) | 
|---|
| 428 | { | 
|---|
| 429 | start_color(); | 
|---|
| 430 |  | 
|---|
| 431 | /* | 
|---|
| 432 | * Simple color assignment, often all we need.  Color pair 0 cannot | 
|---|
| 433 | * be redefined.  This example uses the same value for the color | 
|---|
| 434 | * pair as for the foreground color, though of course that is not | 
|---|
| 435 | * necessary: | 
|---|
| 436 | */ | 
|---|
| 437 | init_pair(1, COLOR_RED,     COLOR_BLACK); | 
|---|
| 438 | init_pair(2, COLOR_GREEN,   COLOR_BLACK); | 
|---|
| 439 | init_pair(3, COLOR_YELLOW,  COLOR_BLACK); | 
|---|
| 440 | init_pair(4, COLOR_BLUE,    COLOR_BLACK); | 
|---|
| 441 | init_pair(5, COLOR_CYAN,    COLOR_BLACK); | 
|---|
| 442 | init_pair(6, COLOR_MAGENTA, COLOR_BLACK); | 
|---|
| 443 | init_pair(7, COLOR_WHITE,   COLOR_BLACK); | 
|---|
| 444 | } | 
|---|
| 445 |  | 
|---|
| 446 | for (;;) | 
|---|
| 447 | { | 
|---|
| 448 | int c = getch();     /* refresh, accept single keystroke of input */ | 
|---|
| 449 | attrset(COLOR_PAIR(num % 8)); | 
|---|
| 450 | num++; | 
|---|
| 451 |  | 
|---|
| 452 | /* process the command keystroke */ | 
|---|
| 453 | } | 
|---|
| 454 |  | 
|---|
| 455 | finish(0);               /* we're done */ | 
|---|
| 456 | } | 
|---|
| 457 |  | 
|---|
| 458 | static void finish(int sig) | 
|---|
| 459 | { | 
|---|
| 460 | endwin(); | 
|---|
| 461 |  | 
|---|
| 462 | /* do your non-curses wrapup here */ | 
|---|
| 463 |  | 
|---|
| 464 | exit(0); | 
|---|
| 465 | } | 
|---|
| 466 | </PRE> | 
|---|
| 467 |  | 
|---|
| 468 | <H3><A NAME="starting">Starting up</A></H3> | 
|---|
| 469 |  | 
|---|
| 470 | In order to use the screen package, the routines must know about terminal | 
|---|
| 471 | characteristics, and the space for <CODE>curscr</CODE> and <CODE>stdscr</CODE> must be | 
|---|
| 472 | allocated.  These function <CODE>initscr()</CODE> does both these things. Since it | 
|---|
| 473 | must allocate space for the windows, it can overflow memory when attempting to | 
|---|
| 474 | do so. On the rare occasions this happens, <CODE>initscr()</CODE> will terminate | 
|---|
| 475 | the program with an error message.  <CODE>initscr()</CODE> must always be called | 
|---|
| 476 | before any of the routines which affect windows are used.  If it is not, the | 
|---|
| 477 | program will core dump as soon as either <CODE>curscr</CODE> or <CODE>stdscr</CODE> are | 
|---|
| 478 | referenced.  However, it is usually best to wait to call it until after you are | 
|---|
| 479 | sure you will need it, like after checking for startup errors.  Terminal status | 
|---|
| 480 | changing routines like <CODE>nl()</CODE> and <CODE>cbreak()</CODE> should be called | 
|---|
| 481 | after <CODE>initscr()</CODE>. <P> | 
|---|
| 482 |  | 
|---|
| 483 | Once the screen windows have been allocated, you can set them up for | 
|---|
| 484 | your program.  If you want to, say, allow a screen to scroll, use | 
|---|
| 485 | <CODE>scrollok()</CODE>.  If you want the cursor to be left in place after | 
|---|
| 486 | the last change, use <CODE>leaveok()</CODE>.  If this isn't done, | 
|---|
| 487 | <CODE>refresh()</CODE> will move the cursor to the window's current (y, x) | 
|---|
| 488 | coordinates after updating it. <P> | 
|---|
| 489 |  | 
|---|
| 490 | You can create new windows of your own using the functions <CODE>newwin()</CODE>, | 
|---|
| 491 | <CODE>derwin()</CODE>, and <CODE>subwin()</CODE>.  The routine <CODE>delwin()</CODE> will | 
|---|
| 492 | allow you to get rid of old windows.  All the options described above can be | 
|---|
| 493 | applied to any window. | 
|---|
| 494 |  | 
|---|
| 495 | <H3><A NAME="output">Output</A></H3> | 
|---|
| 496 |  | 
|---|
| 497 | Now that we have set things up, we will want to actually update the terminal. | 
|---|
| 498 | The basic functions used to change what will go on a window are | 
|---|
| 499 | <CODE>addch()</CODE> and <CODE>move()</CODE>.  <CODE>addch()</CODE> adds a character at the | 
|---|
| 500 | current (y, x) coordinates.  <CODE>move()</CODE> changes the current (y, x) | 
|---|
| 501 | coordinates to whatever you want them to be.  It returns <CODE>ERR</CODE> if you | 
|---|
| 502 | try to move off the window.  As mentioned above, you can combine the two into | 
|---|
| 503 | <CODE>mvaddch()</CODE> to do both things at once. <P> | 
|---|
| 504 |  | 
|---|
| 505 | The other output functions, such as <CODE>addstr()</CODE> and <CODE>printw()</CODE>, | 
|---|
| 506 | all call <CODE>addch()</CODE> to add characters to the window. <P> | 
|---|
| 507 |  | 
|---|
| 508 | After you have put on the window what you want there, when you want the portion | 
|---|
| 509 | of the terminal covered by the window to be made to look like it, you must call | 
|---|
| 510 | <CODE>refresh()</CODE>.  In order to optimize finding changes, <CODE>refresh()</CODE> | 
|---|
| 511 | assumes that any part of the window not changed since the last | 
|---|
| 512 | <CODE>refresh()</CODE> of that window has not been changed on the terminal, i.e., | 
|---|
| 513 | that you have not refreshed a portion of the terminal with an overlapping | 
|---|
| 514 | window.  If this is not the case, the routine <CODE>touchwin()</CODE> is provided | 
|---|
| 515 | to make it look like the entire window has been changed, thus making | 
|---|
| 516 | <CODE>refresh()</CODE> check the whole subsection of the terminal for changes. <P> | 
|---|
| 517 |  | 
|---|
| 518 | If you call <CODE>wrefresh()</CODE> with <CODE>curscr</CODE> as its argument, it will | 
|---|
| 519 | make the screen look like <CODE>curscr</CODE> thinks it looks like.  This is useful | 
|---|
| 520 | for implementing a command which would redraw the screen in case it get messed | 
|---|
| 521 | up. | 
|---|
| 522 |  | 
|---|
| 523 | <H3><A NAME="input">Input</A></H3> | 
|---|
| 524 |  | 
|---|
| 525 | The complementary function to <CODE>addch()</CODE> is <CODE>getch()</CODE> which, if | 
|---|
| 526 | echo is set, will call <CODE>addch()</CODE> to echo the character.  Since the | 
|---|
| 527 | screen package needs to know what is on the terminal at all times, if | 
|---|
| 528 | characters are to be echoed, the tty must be in raw or cbreak mode.  Since | 
|---|
| 529 | initially the terminal has echoing enabled and is in ordinary ``cooked'' mode, | 
|---|
| 530 | one or the other has to changed before calling <CODE>getch()</CODE>; otherwise, | 
|---|
| 531 | the program's output will be unpredictable. <P> | 
|---|
| 532 |  | 
|---|
| 533 | When you need to accept line-oriented input in a window, the functions | 
|---|
| 534 | <CODE>wgetstr()</CODE> and friends are available.  There is even a <CODE>wscanw()</CODE> | 
|---|
| 535 | function that can do <CODE>scanf()</CODE>(3)-style multi-field parsing on window | 
|---|
| 536 | input.  These pseudo-line-oriented functions turn on echoing while they | 
|---|
| 537 | execute. <P> | 
|---|
| 538 |  | 
|---|
| 539 | The example code above uses the call <CODE>keypad(stdscr, TRUE)</CODE> to enable | 
|---|
| 540 | support for function-key mapping.  With this feature, the <CODE>getch()</CODE> code | 
|---|
| 541 | watches the input stream for character sequences that correspond to arrow and | 
|---|
| 542 | function keys.  These sequences are returned as pseudo-character values.  The | 
|---|
| 543 | <CODE>#define</CODE> values returned are listed in the <CODE>curses.h</CODE> The | 
|---|
| 544 | mapping from sequences to <CODE>#define</CODE> values is determined by | 
|---|
| 545 | <CODE>key_</CODE> capabilities in the terminal's terminfo entry. | 
|---|
| 546 |  | 
|---|
| 547 | <H3><A NAME="formschars">Using Forms Characters</A></H3> | 
|---|
| 548 |  | 
|---|
| 549 | The <CODE>addch()</CODE> function (and some others, including <CODE>box()</CODE> and | 
|---|
| 550 | <CODE>border()</CODE>) can accept some pseudo-character arguments which are specially | 
|---|
| 551 | defined by <CODE>ncurses</CODE>.  These are <CODE>#define</CODE> values set up in | 
|---|
| 552 | the <CODE>curses.h</CODE> header; see there for a complete list (look for | 
|---|
| 553 | the prefix <CODE>ACS_</CODE>). <P> | 
|---|
| 554 |  | 
|---|
| 555 | The most useful of the ACS defines are the forms-drawing characters.  You can | 
|---|
| 556 | use these to draw boxes and simple graphs on the screen.  If the terminal | 
|---|
| 557 | does not have such characters, <CODE>curses.h</CODE> will map them to a | 
|---|
| 558 | recognizable (though ugly) set of ASCII defaults. | 
|---|
| 559 |  | 
|---|
| 560 | <H3><A NAME="attributes">Character Attributes and Color</A></H3> | 
|---|
| 561 |  | 
|---|
| 562 | The <CODE>ncurses</CODE> package supports screen highlights including standout, | 
|---|
| 563 | reverse-video, underline, and blink.  It also supports color, which is treated | 
|---|
| 564 | as another kind of highlight. <P> | 
|---|
| 565 |  | 
|---|
| 566 | Highlights are encoded, internally, as high bits of the pseudo-character type | 
|---|
| 567 | (<CODE>chtype</CODE>) that <CODE>curses.h</CODE> uses to represent the contents of a | 
|---|
| 568 | screen cell.  See the <CODE>curses.h</CODE> header file for a complete list of | 
|---|
| 569 | highlight mask values (look for the prefix <CODE>A_</CODE>).<P> | 
|---|
| 570 |  | 
|---|
| 571 | There are two ways to make highlights.  One is to logical-or the value of the | 
|---|
| 572 | highlights you want into the character argument of an <CODE>addch()</CODE> call, | 
|---|
| 573 | or any other output call that takes a <CODE>chtype</CODE> argument. <P> | 
|---|
| 574 |  | 
|---|
| 575 | The other is to set the current-highlight value.  This is logical-or'ed with | 
|---|
| 576 | any highlight you specify the first way.  You do this with the functions | 
|---|
| 577 | <CODE>attron()</CODE>, <CODE>attroff()</CODE>, and <CODE>attrset()</CODE>; see the manual | 
|---|
| 578 | pages for details. | 
|---|
| 579 |  | 
|---|
| 580 | Color is a special kind of highlight.  The package actually thinks in terms | 
|---|
| 581 | of color pairs, combinations of foreground and background colors.  The sample | 
|---|
| 582 | code above sets up eight color pairs, all of the guaranteed-available colors | 
|---|
| 583 | on black.  Note that each color pair is, in effect, given the name of its | 
|---|
| 584 | foreground color.  Any other range of eight non-conflicting values could | 
|---|
| 585 | have been used as the first arguments of the <CODE>init_pair()</CODE> values. <P> | 
|---|
| 586 |  | 
|---|
| 587 | Once you've done an <CODE>init_pair()</CODE> that creates color-pair N, you can | 
|---|
| 588 | use <CODE>COLOR_PAIR(N)</CODE> as a highlight that invokes that particular | 
|---|
| 589 | color combination.  Note that <CODE>COLOR_PAIR(N)</CODE>, for constant N, | 
|---|
| 590 | is itself a compile-time constant and can be used in initializers. | 
|---|
| 591 |  | 
|---|
| 592 | <H3><A NAME="mouse">Mouse Interfacing</A></H3> | 
|---|
| 593 |  | 
|---|
| 594 | The <CODE>ncurses</CODE> library also provides a mouse interface. | 
|---|
| 595 | <!-- The 'note' tag is not portable enough --> | 
|---|
| 596 | <blockquote> | 
|---|
| 597 | <strong>NOTE:</strong> this facility is specific to <CODE>ncurses</CODE>, it is not part of either | 
|---|
| 598 | the XSI Curses standard, nor of System V Release 4, nor BSD curses. | 
|---|
| 599 | System V Release 4 curses contains code with similar interface definitions, | 
|---|
| 600 | however it is not documented.  Other than by disassembling the library, we | 
|---|
| 601 | have no way to determine exactly how that mouse code works. | 
|---|
| 602 | Thus, we recommend that you wrap mouse-related code in an #ifdef using the | 
|---|
| 603 | feature macro NCURSES_MOUSE_VERSION so it will not be compiled and linked | 
|---|
| 604 | on non-ncurses systems. | 
|---|
| 605 | </blockquote> | 
|---|
| 606 |  | 
|---|
| 607 | Presently, mouse event reporting works in the following environments: | 
|---|
| 608 | <ul> | 
|---|
| 609 | <li>xterm and similar programs such as rxvt. | 
|---|
| 610 | <li>Linux console, when configured with <CODE>gpm</CODE>(1), Alessandro | 
|---|
| 611 | Rubini's mouse server. | 
|---|
| 612 | <li>FreeBSD sysmouse (console) | 
|---|
| 613 | <li>OS/2 EMX | 
|---|
| 614 | </ul> | 
|---|
| 615 | <P> | 
|---|
| 616 | The mouse interface is very simple.  To activate it, you use the function | 
|---|
| 617 | <CODE>mousemask()</CODE>, passing it as first argument a bit-mask that specifies | 
|---|
| 618 | what kinds of events you want your program to be able to see.  It will | 
|---|
| 619 | return the bit-mask of events that actually become visible, which may differ | 
|---|
| 620 | from the argument if the mouse device is not capable of reporting some of | 
|---|
| 621 | the event types you specify. <P> | 
|---|
| 622 |  | 
|---|
| 623 | Once the mouse is active, your application's command loop should watch | 
|---|
| 624 | for a return value of <CODE>KEY_MOUSE</CODE> from <CODE>wgetch()</CODE>.  When | 
|---|
| 625 | you see this, a mouse event report has been queued.  To pick it off | 
|---|
| 626 | the queue, use the function <CODE>getmouse()</CODE> (you must do this before | 
|---|
| 627 | the next <CODE>wgetch()</CODE>, otherwise another mouse event might come | 
|---|
| 628 | in and make the first one inaccessible). <P> | 
|---|
| 629 |  | 
|---|
| 630 | Each call to <CODE>getmouse()</CODE> fills a structure (the address of which you'll | 
|---|
| 631 | pass it) with mouse event data.  The event data includes zero-origin, | 
|---|
| 632 | screen-relative character-cell coordinates of the mouse pointer.  It also | 
|---|
| 633 | includes an event mask.  Bits in this mask will be set, corresponding | 
|---|
| 634 | to the event type being reported. <P> | 
|---|
| 635 |  | 
|---|
| 636 | The mouse structure contains two additional fields which may be | 
|---|
| 637 | significant in the future as ncurses interfaces to new kinds of | 
|---|
| 638 | pointing device.  In addition to x and y coordinates, there is a slot | 
|---|
| 639 | for a z coordinate; this might be useful with touch-screens that can | 
|---|
| 640 | return a pressure or duration parameter.  There is also a device ID | 
|---|
| 641 | field, which could be used to distinguish between multiple pointing | 
|---|
| 642 | devices. <P> | 
|---|
| 643 |  | 
|---|
| 644 | The class of visible events may be changed at any time via <CODE>mousemask()</CODE>. | 
|---|
| 645 | Events that can be reported include presses, releases, single-, double- and | 
|---|
| 646 | triple-clicks (you can set the maximum button-down time for clicks).  If | 
|---|
| 647 | you don't make clicks visible, they will be reported as press-release | 
|---|
| 648 | pairs.  In some environments, the event mask may include bits reporting | 
|---|
| 649 | the state of shift, alt, and ctrl keys on the keyboard during the event. <P> | 
|---|
| 650 |  | 
|---|
| 651 | A function to check whether a mouse event fell within a given window is | 
|---|
| 652 | also supplied.  You can use this to see whether a given window should | 
|---|
| 653 | consider a mouse event relevant to it. <P> | 
|---|
| 654 |  | 
|---|
| 655 | Because mouse event reporting will not be available in all | 
|---|
| 656 | environments, it would be unwise to build <CODE>ncurses</CODE> | 
|---|
| 657 | applications that <EM>require</EM> the use of a mouse.  Rather, you should | 
|---|
| 658 | use the mouse as a shortcut for point-and-shoot commands your application | 
|---|
| 659 | would normally accept from the keyboard.  Two of the test games in the | 
|---|
| 660 | <CODE>ncurses</CODE> distribution (<CODE>bs</CODE> and <CODE>knight</CODE>) contain | 
|---|
| 661 | code that illustrates how this can be done. <P> | 
|---|
| 662 |  | 
|---|
| 663 | See the manual page <CODE>curs_mouse(3X)</CODE> for full details of the | 
|---|
| 664 | mouse-interface functions. | 
|---|
| 665 |  | 
|---|
| 666 | <H3><A NAME="finishing">Finishing Up</A></H3> | 
|---|
| 667 |  | 
|---|
| 668 | In order to clean up after the <CODE>ncurses</CODE> routines, the routine | 
|---|
| 669 | <CODE>endwin()</CODE> is provided.  It restores tty modes to what they were when | 
|---|
| 670 | <CODE>initscr()</CODE> was first called, and moves the cursor down to the | 
|---|
| 671 | lower-left corner.  Thus, anytime after the call to initscr, <CODE>endwin()</CODE> | 
|---|
| 672 | should be called before exiting. | 
|---|
| 673 |  | 
|---|
| 674 | <H2><A NAME="functions">Function Descriptions</A></H2> | 
|---|
| 675 |  | 
|---|
| 676 | We describe the detailed behavior of some important curses functions here, as a | 
|---|
| 677 | supplement to the manual page descriptions. | 
|---|
| 678 |  | 
|---|
| 679 | <H3><A NAME="init">Initialization and Wrapup</A></H3> | 
|---|
| 680 |  | 
|---|
| 681 | <DL> | 
|---|
| 682 | <DT> <CODE>initscr()</CODE> | 
|---|
| 683 | <DD> The first function called should almost always be <CODE>initscr()</CODE>. | 
|---|
| 684 | This will determine the terminal type and | 
|---|
| 685 | initialize curses data structures. <CODE>initscr()</CODE> also arranges that | 
|---|
| 686 | the first call to <CODE>refresh()</CODE> will clear the screen.  If an error | 
|---|
| 687 | occurs a message is written to standard error and the program | 
|---|
| 688 | exits. Otherwise it returns a pointer to stdscr.  A few functions may be | 
|---|
| 689 | called before initscr (<CODE>slk_init()</CODE>, <CODE>filter()</CODE>, | 
|---|
| 690 | <CODE>ripoffline()</CODE>, <CODE>use_env()</CODE>, and, if you are using multiple | 
|---|
| 691 | terminals, <CODE>newterm()</CODE>.) | 
|---|
| 692 | <DT> <CODE>endwin()</CODE> | 
|---|
| 693 | <DD> Your program should always call <CODE>endwin()</CODE> before exiting or | 
|---|
| 694 | shelling out of the program. This function will restore tty modes, | 
|---|
| 695 | move the cursor to the lower left corner of the screen, reset the | 
|---|
| 696 | terminal into the proper non-visual mode.  Calling <CODE>refresh()</CODE> | 
|---|
| 697 | or <CODE>doupdate()</CODE> after a temporary escape from the program will | 
|---|
| 698 | restore the ncurses screen from before the escape. | 
|---|
| 699 | <DT> <CODE>newterm(type, ofp, ifp)</CODE> | 
|---|
| 700 | <DD> A program which outputs to more than one terminal should use | 
|---|
| 701 | <CODE>newterm()</CODE> instead of <CODE>initscr()</CODE>.  <CODE>newterm()</CODE> should | 
|---|
| 702 | be called once for each terminal.  It returns a variable of type | 
|---|
| 703 | <CODE>SCREEN *</CODE> which should be saved as a reference to that | 
|---|
| 704 | terminal. | 
|---|
| 705 | (NOTE: a SCREEN variable is not a <em>screen</em> in the sense we | 
|---|
| 706 | are describing in this introduction, but a collection of | 
|---|
| 707 | parameters used to assist in optimizing the display.) | 
|---|
| 708 | The arguments are the type of the terminal (a string) and | 
|---|
| 709 | <CODE>FILE</CODE> pointers for the output and input of the terminal.  If | 
|---|
| 710 | type is NULL then the environment variable <CODE>$TERM</CODE> is used. | 
|---|
| 711 | <CODE>endwin()</CODE> should called once at wrapup time for each terminal | 
|---|
| 712 | opened using this function. | 
|---|
| 713 | <DT> <CODE>set_term(new)</CODE> | 
|---|
| 714 | <DD> This function is used to switch to a different terminal previously | 
|---|
| 715 | opened by <CODE>newterm()</CODE>.  The screen reference for the new terminal | 
|---|
| 716 | is passed as the parameter.  The previous terminal is returned by the | 
|---|
| 717 | function.  All other calls affect only the current terminal. | 
|---|
| 718 | <DT> <CODE>delscreen(sp)</CODE> | 
|---|
| 719 | <DD> The inverse of <CODE>newterm()</CODE>; deallocates the data structures | 
|---|
| 720 | associated with a given <CODE>SCREEN</CODE> reference. | 
|---|
| 721 | </DL> | 
|---|
| 722 |  | 
|---|
| 723 | <H3><A NAME="flush">Causing Output to the Terminal</A></H3> | 
|---|
| 724 |  | 
|---|
| 725 | <DL> | 
|---|
| 726 | <DT> <CODE>refresh()</CODE> and <CODE>wrefresh(win)</CODE> | 
|---|
| 727 | <DD> These functions must be called to actually get any output on | 
|---|
| 728 | the  terminal,  as  other  routines  merely  manipulate data | 
|---|
| 729 | structures.  <CODE>wrefresh()</CODE> copies the named window  to the physical | 
|---|
| 730 | terminal screen,  taking  into account  what is already | 
|---|
| 731 | there in  order to  do optimizations.  <CODE>refresh()</CODE> does a | 
|---|
| 732 | refresh of <CODE>stdscr</CODE>.   Unless <CODE>leaveok()</CODE> has been | 
|---|
| 733 | enabled, the physical cursor of the terminal is left at  the | 
|---|
| 734 | location of the window's cursor. | 
|---|
| 735 | <DT> <CODE>doupdate()</CODE> and <CODE>wnoutrefresh(win)</CODE> | 
|---|
| 736 | <DD> These two functions allow multiple updates with more efficiency | 
|---|
| 737 | than wrefresh.  To use them, it is important to understand how curses | 
|---|
| 738 | works.  In addition to all the window structures, curses keeps two | 
|---|
| 739 | data structures representing the terminal screen: a physical screen, | 
|---|
| 740 | describing what is actually on the screen, and a virtual screen, | 
|---|
| 741 | describing what the programmer wants to have on the screen.  wrefresh | 
|---|
| 742 | works by first copying the named window to the virtual screen | 
|---|
| 743 | (<CODE>wnoutrefresh()</CODE>), and then calling the routine to update the | 
|---|
| 744 | screen (<CODE>doupdate()</CODE>).  If the programmer wishes to output | 
|---|
| 745 | several windows at once, a series of calls to <CODE>wrefresh</CODE> will result | 
|---|
| 746 | in alternating calls to <CODE>wnoutrefresh()</CODE> and <CODE>doupdate()</CODE>, | 
|---|
| 747 | causing several bursts of output to the screen.  By calling | 
|---|
| 748 | <CODE>wnoutrefresh()</CODE> for each window, it is then possible to call | 
|---|
| 749 | <CODE>doupdate()</CODE> once, resulting in only one burst of output, with | 
|---|
| 750 | fewer total characters transmitted (this also avoids a visually annoying | 
|---|
| 751 | flicker at each update). | 
|---|
| 752 | </DL> | 
|---|
| 753 |  | 
|---|
| 754 | <H3><A NAME="lowlevel">Low-Level Capability Access</A></H3> | 
|---|
| 755 |  | 
|---|
| 756 | <DL> | 
|---|
| 757 | <DT> <CODE>setupterm(term, filenum, errret)</CODE> | 
|---|
| 758 | <DD> This routine is called to initialize a terminal's description, without setting | 
|---|
| 759 | up the curses screen structures or changing the tty-driver mode bits. | 
|---|
| 760 | <CODE>term</CODE> is the character string representing the name of the terminal | 
|---|
| 761 | being used.  <CODE>filenum</CODE> is the UNIX file descriptor of the terminal to | 
|---|
| 762 | be used for output.  <CODE>errret</CODE> is a pointer to an integer, in which a | 
|---|
| 763 | success or failure indication is returned.  The values returned can be 1 (all | 
|---|
| 764 | is well), 0 (no such terminal), or -1 (some problem locating the terminfo | 
|---|
| 765 | database). <P> | 
|---|
| 766 |  | 
|---|
| 767 | The value of <CODE>term</CODE> can be given as NULL, which will cause the value of | 
|---|
| 768 | <CODE>TERM</CODE> in the environment to be used.  The <CODE>errret</CODE> pointer can | 
|---|
| 769 | also be given as NULL, meaning no error code is wanted.  If <CODE>errret</CODE> is | 
|---|
| 770 | defaulted, and something goes wrong, <CODE>setupterm()</CODE> will print an | 
|---|
| 771 | appropriate error message and exit, rather than returning.  Thus, a simple | 
|---|
| 772 | program can call setupterm(0, 1, 0) and not worry about initialization | 
|---|
| 773 | errors. <P> | 
|---|
| 774 |  | 
|---|
| 775 | After the call to <CODE>setupterm()</CODE>, the global variable <CODE>cur_term</CODE> is | 
|---|
| 776 | set to point to the current structure of terminal capabilities. By calling | 
|---|
| 777 | <CODE>setupterm()</CODE> for each terminal, and saving and restoring | 
|---|
| 778 | <CODE>cur_term</CODE>, it is possible for a program to use two or more terminals at | 
|---|
| 779 | once.  <CODE>Setupterm()</CODE> also stores the names section of the terminal | 
|---|
| 780 | description in the global character array <CODE>ttytype[]</CODE>.  Subsequent calls | 
|---|
| 781 | to <CODE>setupterm()</CODE> will overwrite this array, so you'll have to save it | 
|---|
| 782 | yourself if need be. | 
|---|
| 783 | </DL> | 
|---|
| 784 |  | 
|---|
| 785 | <H3><A NAME="debugging">Debugging</A></H3> | 
|---|
| 786 |  | 
|---|
| 787 | <!-- The 'note' tag is not portable enough --> | 
|---|
| 788 | <blockquote> | 
|---|
| 789 | <strong>NOTE:</strong> These functions are not part of the standard curses API! | 
|---|
| 790 | </blockquote> | 
|---|
| 791 |  | 
|---|
| 792 | <DL> | 
|---|
| 793 | <DT> <CODE>trace()</CODE> | 
|---|
| 794 | <DD> | 
|---|
| 795 | This function can be used to explicitly set a trace level.  If the | 
|---|
| 796 | trace level is nonzero, execution of your program will generate a file | 
|---|
| 797 | called `trace' in the current working directory containing a report on | 
|---|
| 798 | the library's actions.  Higher trace levels enable more detailed (and | 
|---|
| 799 | verbose) reporting -- see comments attached to <CODE>TRACE_</CODE> defines | 
|---|
| 800 | in the <CODE>curses.h</CODE> file for details.  (It is also possible to set | 
|---|
| 801 | a trace level by assigning a trace level value to the environment variable | 
|---|
| 802 | <CODE>NCURSES_TRACE</CODE>). | 
|---|
| 803 | <DT> <CODE>_tracef()</CODE> | 
|---|
| 804 | <DD> | 
|---|
| 805 | This function can be used to output your own debugging information.  It is only | 
|---|
| 806 | available only if you link with -lncurses_g.  It can be used the same way as | 
|---|
| 807 | <CODE>printf()</CODE>, only it outputs a newline after the end of arguments. | 
|---|
| 808 | The output goes to a file called <CODE>trace</CODE> in the current directory. | 
|---|
| 809 | </DL> | 
|---|
| 810 |  | 
|---|
| 811 | Trace logs can be difficult to interpret due to the sheer volume of | 
|---|
| 812 | data dumped in them.  There is a script called <STRONG>tracemunch</STRONG> | 
|---|
| 813 | included with the <CODE>ncurses</CODE> distribution that can alleviate | 
|---|
| 814 | this problem somewhat; it compacts long sequences of similar operations into | 
|---|
| 815 | more succinct single-line pseudo-operations. These pseudo-ops can be | 
|---|
| 816 | distinguished by the fact that they are named in capital letters. | 
|---|
| 817 |  | 
|---|
| 818 | <H2><A NAME="hints">Hints, Tips, and Tricks</A></H2> | 
|---|
| 819 |  | 
|---|
| 820 | The <CODE>ncurses</CODE> manual pages are a complete reference for this library. | 
|---|
| 821 | In the remainder of this document, we discuss various useful methods that | 
|---|
| 822 | may not be obvious from the manual page descriptions. | 
|---|
| 823 |  | 
|---|
| 824 | <H3><A NAME="caution">Some Notes of Caution</A></H3> | 
|---|
| 825 |  | 
|---|
| 826 | If you find yourself thinking you need to use <CODE>noraw()</CODE> or | 
|---|
| 827 | <CODE>nocbreak()</CODE>, think again and move carefully.  It's probably | 
|---|
| 828 | better design to use <CODE>getstr()</CODE> or one of its relatives to | 
|---|
| 829 | simulate cooked mode.  The <CODE>noraw()</CODE> and <CODE>nocbreak()</CODE> | 
|---|
| 830 | functions try to restore cooked mode, but they may end up clobbering | 
|---|
| 831 | some control bits set before you started your application.  Also, they | 
|---|
| 832 | have always been poorly documented, and are likely to hurt your | 
|---|
| 833 | application's usability with other curses libraries. <P> | 
|---|
| 834 |  | 
|---|
| 835 | Bear in mind that <CODE>refresh()</CODE> is a synonym for <CODE>wrefresh(stdscr)</CODE>. | 
|---|
| 836 | Don't try to mix use of <CODE>stdscr</CODE> with use of windows declared | 
|---|
| 837 | by <CODE>newwin()</CODE>; a <CODE>refresh()</CODE> call will blow them off the | 
|---|
| 838 | screen.  The right way to handle this is to use <CODE>subwin()</CODE>, or | 
|---|
| 839 | not touch <CODE>stdscr</CODE> at all and tile your screen with declared | 
|---|
| 840 | windows which you then <CODE>wnoutrefresh()</CODE> somewhere in your program | 
|---|
| 841 | event loop, with a single <CODE>doupdate()</CODE> call to trigger actual | 
|---|
| 842 | repainting. <P> | 
|---|
| 843 |  | 
|---|
| 844 | You are much less likely to run into problems if you design your screen | 
|---|
| 845 | layouts to use tiled rather than overlapping windows.  Historically, | 
|---|
| 846 | curses support for overlapping windows has been weak, fragile, and poorly | 
|---|
| 847 | documented.  The <CODE>ncurses</CODE> library is not yet an exception to this | 
|---|
| 848 | rule. <P> | 
|---|
| 849 |  | 
|---|
| 850 | There is a panels library included in the <CODE>ncurses</CODE> | 
|---|
| 851 | distribution that does a pretty good job of strengthening the | 
|---|
| 852 | overlapping-windows facilities. <P> | 
|---|
| 853 |  | 
|---|
| 854 | Try to avoid using the global variables LINES and COLS.  Use | 
|---|
| 855 | <CODE>getmaxyx()</CODE> on the <CODE>stdscr</CODE> context instead.  Reason: | 
|---|
| 856 | your code may be ported to run in an environment with window resizes, | 
|---|
| 857 | in which case several screens could be open with different sizes. | 
|---|
| 858 |  | 
|---|
| 859 | <H3><A NAME="leaving">Temporarily Leaving NCURSES Mode</A></H3> | 
|---|
| 860 |  | 
|---|
| 861 | Sometimes you will want to write a program that spends most of its time in | 
|---|
| 862 | screen mode, but occasionally returns to ordinary `cooked' mode.  A common | 
|---|
| 863 | reason for this is to support shell-out.  This behavior is simple to arrange | 
|---|
| 864 | in <CODE>ncurses</CODE>. <P> | 
|---|
| 865 |  | 
|---|
| 866 | To leave <CODE>ncurses</CODE> mode, call <CODE>endwin()</CODE> as you would if you | 
|---|
| 867 | were intending to terminate the program.  This will take the screen back to | 
|---|
| 868 | cooked mode; you can do your shell-out.  When you want to return to | 
|---|
| 869 | <CODE>ncurses</CODE> mode, simply call <CODE>refresh()</CODE> or <CODE>doupdate()</CODE>. | 
|---|
| 870 | This will repaint the screen. <P> | 
|---|
| 871 |  | 
|---|
| 872 | There is a boolean function, <CODE>isendwin()</CODE>, which code can use to | 
|---|
| 873 | test whether <CODE>ncurses</CODE> screen mode is active.  It returns <CODE>TRUE</CODE> | 
|---|
| 874 | in the interval between an <CODE>endwin()</CODE> call and the following | 
|---|
| 875 | <CODE>refresh()</CODE>, <CODE>FALSE</CODE> otherwise.  <P> | 
|---|
| 876 |  | 
|---|
| 877 | Here is some sample code for shellout: | 
|---|
| 878 |  | 
|---|
| 879 | <PRE> | 
|---|
| 880 | addstr("Shelling out..."); | 
|---|
| 881 | def_prog_mode();           /* save current tty modes */ | 
|---|
| 882 | endwin();                  /* restore original tty modes */ | 
|---|
| 883 | system("sh");              /* run shell */ | 
|---|
| 884 | addstr("returned.\n");     /* prepare return message */ | 
|---|
| 885 | refresh();                 /* restore save modes, repaint screen */ | 
|---|
| 886 | </PRE> | 
|---|
| 887 |  | 
|---|
| 888 | <H3><A NAME="xterm">Using NCURSES under XTERM</A></H3> | 
|---|
| 889 |  | 
|---|
| 890 | A resize operation in X sends SIGWINCH to the application running under xterm. | 
|---|
| 891 | The <CODE>ncurses</CODE> library provides an experimental signal | 
|---|
| 892 | handler, but in general does not catch this signal, because it cannot | 
|---|
| 893 | know how you want the screen re-painted.  You will usually have to write the | 
|---|
| 894 | SIGWINCH handler yourself.  Ncurses can give you some help. <P> | 
|---|
| 895 |  | 
|---|
| 896 | The easiest way to code your SIGWINCH handler is to have it do an | 
|---|
| 897 | <CODE>endwin</CODE>, followed by an <CODE>refresh</CODE> and a screen repaint you code | 
|---|
| 898 | yourself.  The <CODE>refresh</CODE> will pick up the new screen size from the | 
|---|
| 899 | xterm's environment. <P> | 
|---|
| 900 |  | 
|---|
| 901 | That is the standard way, of course (it even works with some vendor's curses | 
|---|
| 902 | implementations). | 
|---|
| 903 | Its drawback is that it clears the screen to reinitialize the display, and does | 
|---|
| 904 | not resize subwindows which must be shrunk. | 
|---|
| 905 | <CODE>Ncurses</CODE> provides an extension which works better, the | 
|---|
| 906 | <CODE>resizeterm</CODE> function.  That function ensures that all windows | 
|---|
| 907 | are limited to the new screen dimensions, and pads <CODE>stdscr</CODE> | 
|---|
| 908 | with blanks if the screen is larger. <P> | 
|---|
| 909 |  | 
|---|
| 910 | Finally, ncurses can be configured to provide its own SIGWINCH handler, | 
|---|
| 911 | based on <CODE>resizeterm</CODE>. | 
|---|
| 912 |  | 
|---|
| 913 | <H3><A NAME="screens">Handling Multiple Terminal Screens</A></H3> | 
|---|
| 914 |  | 
|---|
| 915 | The <CODE>initscr()</CODE> function actually calls a function named | 
|---|
| 916 | <CODE>newterm()</CODE> to do most of its work.  If you are writing a program that | 
|---|
| 917 | opens multiple terminals, use <CODE>newterm()</CODE> directly. <P> | 
|---|
| 918 |  | 
|---|
| 919 | For each call, you will have to specify a terminal type and a pair of file | 
|---|
| 920 | pointers; each call will return a screen reference, and <CODE>stdscr</CODE> will be | 
|---|
| 921 | set to the last one allocated.  You will switch between screens with the | 
|---|
| 922 | <CODE>set_term</CODE> call.  Note that you will also have to call | 
|---|
| 923 | <CODE>def_shell_mode</CODE> and <CODE>def_prog_mode</CODE> on each tty yourself. | 
|---|
| 924 |  | 
|---|
| 925 | <H3><A NAME="testing">Testing for Terminal Capabilities</A></H3> | 
|---|
| 926 |  | 
|---|
| 927 | Sometimes you may want to write programs that test for the presence of various | 
|---|
| 928 | capabilities before deciding whether to go into <CODE>ncurses</CODE> mode.  An easy | 
|---|
| 929 | way to do this is to call <CODE>setupterm()</CODE>, then use the functions | 
|---|
| 930 | <CODE>tigetflag()</CODE>, <CODE>tigetnum()</CODE>, and <CODE>tigetstr()</CODE> to do your | 
|---|
| 931 | testing. <P> | 
|---|
| 932 |  | 
|---|
| 933 | A particularly useful case of this often comes up when you want to | 
|---|
| 934 | test whether a given terminal type should be treated as `smart' | 
|---|
| 935 | (cursor-addressable) or `stupid'.  The right way to test this is to see | 
|---|
| 936 | if the return value of <CODE>tigetstr("cup")</CODE> is non-NULL.  Alternatively, | 
|---|
| 937 | you can include the <CODE>term.h</CODE> file and test the value of the | 
|---|
| 938 | macro <CODE>cursor_address</CODE>. | 
|---|
| 939 |  | 
|---|
| 940 | <H3><A NAME="tuning">Tuning for Speed</A></H3> | 
|---|
| 941 |  | 
|---|
| 942 | Use the <CODE>addchstr()</CODE> family of functions for fast | 
|---|
| 943 | screen-painting of text when you know the text doesn't contain any | 
|---|
| 944 | control characters.  Try to make attribute changes infrequent on your | 
|---|
| 945 | screens.  Don't use the <CODE>immedok()</CODE> option! | 
|---|
| 946 |  | 
|---|
| 947 | <H3><A NAME="special">Special Features of NCURSES</A></H3> | 
|---|
| 948 |  | 
|---|
| 949 | The <CODE>wresize()</CODE> function allows you to resize a window in place. | 
|---|
| 950 | The associated <CODE>resizeterm()</CODE> function simplifies the construction | 
|---|
| 951 | of <a HREF="#xterm">SIGWINCH</a> handlers, for resizing all windows.  <P> | 
|---|
| 952 |  | 
|---|
| 953 | The <CODE>define_key()</CODE> function allows you | 
|---|
| 954 | to define at runtime function-key control sequences which are not in the | 
|---|
| 955 | terminal description. | 
|---|
| 956 | The <CODE>keyok()</CODE> function allows you to temporarily | 
|---|
| 957 | enable or disable interpretation of any function-key control sequence. <P> | 
|---|
| 958 |  | 
|---|
| 959 | The <CODE>use_default_colors()</CODE> function allows you to construct | 
|---|
| 960 | applications which can use the terminal's default foreground and | 
|---|
| 961 | background colors as an additional "default" color. | 
|---|
| 962 | Several terminal emulators support this feature, which is based on ISO 6429. <P> | 
|---|
| 963 |  | 
|---|
| 964 | Ncurses supports up 16 colors, unlike SVr4 curses which defines only 8. | 
|---|
| 965 | While most terminals which provide color allow only 8 colors, about | 
|---|
| 966 | a quarter (including XFree86 xterm) support 16 colors. | 
|---|
| 967 |  | 
|---|
| 968 | <H2><A NAME="compat">Compatibility with Older Versions</A></H2> | 
|---|
| 969 |  | 
|---|
| 970 | Despite our best efforts, there are some differences between <CODE>ncurses</CODE> | 
|---|
| 971 | and the (undocumented!) behavior of older curses implementations.  These arise | 
|---|
| 972 | from ambiguities or omissions in the documentation of the API. | 
|---|
| 973 |  | 
|---|
| 974 | <H3><A NAME="refbug">Refresh of Overlapping Windows</A></H3> | 
|---|
| 975 |  | 
|---|
| 976 | If you define two windows A and B that overlap, and then alternately scribble | 
|---|
| 977 | on and refresh them, the changes made to the overlapping region under historic | 
|---|
| 978 | <CODE>curses</CODE> versions were often not documented precisely. <P> | 
|---|
| 979 |  | 
|---|
| 980 | To understand why this is a problem, remember that screen updates are | 
|---|
| 981 | calculated between two representations of the <EM>entire</EM> display. The | 
|---|
| 982 | documentation says that when you refresh a window, it is first copied to to the | 
|---|
| 983 | virtual screen, and then changes are calculated to update the physical screen | 
|---|
| 984 | (and applied to the terminal).  But "copied to" is not very specific, and | 
|---|
| 985 | subtle differences in how copying works can produce different behaviors in the | 
|---|
| 986 | case where two overlapping windows are each being refreshed at unpredictable | 
|---|
| 987 | intervals. <P> | 
|---|
| 988 |  | 
|---|
| 989 | What happens to the overlapping region depends on what <CODE>wnoutrefresh()</CODE> | 
|---|
| 990 | does with its argument -- what portions of the argument window it copies to the | 
|---|
| 991 | virtual screen.  Some implementations do "change copy", copying down only | 
|---|
| 992 | locations in the window that have changed (or been marked changed with | 
|---|
| 993 | <CODE>wtouchln()</CODE> and friends).  Some implementations do  "entire copy", | 
|---|
| 994 | copying <EM>all</EM> window locations to the virtual screen whether or not | 
|---|
| 995 | they have changed. <P> | 
|---|
| 996 |  | 
|---|
| 997 | The <CODE>ncurses</CODE> library itself has not always been consistent on this | 
|---|
| 998 | score.  Due to a bug, versions 1.8.7 to 1.9.8a did entire copy.  Versions | 
|---|
| 999 | 1.8.6 and older, and versions 1.9.9 and newer, do change copy. <P> | 
|---|
| 1000 |  | 
|---|
| 1001 | For most commercial curses implementations, it is not documented and not known | 
|---|
| 1002 | for sure (at least not to the <CODE>ncurses</CODE> maintainers) whether they do | 
|---|
| 1003 | change copy or entire copy.  We know that System V release 3 curses has logic | 
|---|
| 1004 | in it that looks like an attempt to do change copy, but the surrounding logic | 
|---|
| 1005 | and data representations are sufficiently complex, and our knowledge | 
|---|
| 1006 | sufficiently indirect, that it's hard to know whether this is reliable. | 
|---|
| 1007 |  | 
|---|
| 1008 | It is not clear what the SVr4 documentation and XSI standard intend.  The XSI | 
|---|
| 1009 | Curses standard barely mentions wnoutrefresh(); the SVr4 documents seem to be | 
|---|
| 1010 | describing entire-copy, but it is possible with some effort and straining to | 
|---|
| 1011 | read them the other way. <P> | 
|---|
| 1012 |  | 
|---|
| 1013 | It might therefore be unwise to rely on either behavior in programs that might | 
|---|
| 1014 | have to be linked with other curses implementations.  Instead, you can do an | 
|---|
| 1015 | explicit <CODE>touchwin()</CODE> before the <CODE>wnoutrefresh()</CODE> call to | 
|---|
| 1016 | guarantee an entire-contents copy anywhere. <P> | 
|---|
| 1017 |  | 
|---|
| 1018 | The really clean way to handle this is to use the panels library.  If, | 
|---|
| 1019 | when you want a screen update, you do <CODE>update_panels()</CODE>, it will | 
|---|
| 1020 | do all the necessary <CODE>wnoutrefresh()</CODE> calls for whatever panel | 
|---|
| 1021 | stacking order you have defined.  Then you can do one <CODE>doupdate()</CODE> | 
|---|
| 1022 | and there will be a <EM>single</EM> burst of physical I/O that will do | 
|---|
| 1023 | all your updates. | 
|---|
| 1024 |  | 
|---|
| 1025 | <H3><A NAME="backbug">Background Erase</A></H3> | 
|---|
| 1026 |  | 
|---|
| 1027 | If you have been using a very old versions of <CODE>ncurses</CODE> (1.8.7 or | 
|---|
| 1028 | older) you may be surprised by the behavior of the erase functions.  In older | 
|---|
| 1029 | versions, erased areas of a window were filled with a blank modified by the | 
|---|
| 1030 | window's current attribute (as set by <STRONG>wattrset()</STRONG>, <STRONG>wattron()</STRONG>, | 
|---|
| 1031 | <STRONG>wattroff()</STRONG> and friends). <P> | 
|---|
| 1032 |  | 
|---|
| 1033 | In newer versions, this is not so.  Instead, the attribute of erased blanks | 
|---|
| 1034 | is normal unless and until it is modified by the functions <CODE>bkgdset()</CODE> | 
|---|
| 1035 | or <CODE>wbkgdset()</CODE>. <P> | 
|---|
| 1036 |  | 
|---|
| 1037 | This change in behavior conforms <CODE>ncurses</CODE> to System V Release 4 and | 
|---|
| 1038 | the XSI Curses standard. | 
|---|
| 1039 |  | 
|---|
| 1040 | <H2><A NAME="xsifuncs">XSI Curses Conformance</A></H2> | 
|---|
| 1041 |  | 
|---|
| 1042 | The <CODE>ncurses</CODE> library is intended to be base-level conformant with the | 
|---|
| 1043 | XSI Curses standard from X/Open.  Many extended-level features (in fact, almost | 
|---|
| 1044 | all features not directly concerned with wide characters and | 
|---|
| 1045 | internationalization) are also supported. <P> | 
|---|
| 1046 |  | 
|---|
| 1047 | One effect of XSI conformance is the change in behavior described under | 
|---|
| 1048 | <A HREF="#backbug">"Background Erase -- Compatibility with Old Versions"</A>. <P> | 
|---|
| 1049 |  | 
|---|
| 1050 | Also, <CODE>ncurses</CODE> meets the XSI requirement that every macro | 
|---|
| 1051 | entry point have a corresponding function which may be linked (and | 
|---|
| 1052 | will be prototype-checked) if the macro definition is disabled with | 
|---|
| 1053 | <CODE>#undef</CODE>. | 
|---|
| 1054 |  | 
|---|
| 1055 | <H1><A NAME="panels">The Panels Library</A></H1> | 
|---|
| 1056 |  | 
|---|
| 1057 | The <CODE>ncurses</CODE> library by itself provides good support for screen | 
|---|
| 1058 | displays in which the windows are tiled (non-overlapping).  In the more | 
|---|
| 1059 | general case that windows may overlap, you have to use a series of | 
|---|
| 1060 | <CODE>wnoutrefresh()</CODE> calls followed by a <CODE>doupdate()</CODE>, and be | 
|---|
| 1061 | careful about the order you do the window refreshes in.  It has to be | 
|---|
| 1062 | bottom-upwards, otherwise parts of windows that should be obscured will | 
|---|
| 1063 | show through. <P> | 
|---|
| 1064 |  | 
|---|
| 1065 | When your interface design is such that windows may dive deeper into the | 
|---|
| 1066 | visibility stack or pop to the top at runtime, the resulting book-keeping | 
|---|
| 1067 | can be tedious and difficult to get right.  Hence the panels library. <P> | 
|---|
| 1068 |  | 
|---|
| 1069 | The <CODE>panel</CODE> library first appeared in AT&T System V.  The | 
|---|
| 1070 | version documented here is the <CODE>panel</CODE> code distributed | 
|---|
| 1071 | with <CODE>ncurses</CODE>. | 
|---|
| 1072 |  | 
|---|
| 1073 | <H2><A NAME="pcompile">Compiling With the Panels Library</A></H2> | 
|---|
| 1074 |  | 
|---|
| 1075 | Your panels-using modules must import the panels library declarations with | 
|---|
| 1076 |  | 
|---|
| 1077 | <PRE> | 
|---|
| 1078 | #include <panel.h> | 
|---|
| 1079 | </PRE> | 
|---|
| 1080 |  | 
|---|
| 1081 | and must be linked explicitly with the panels library using an | 
|---|
| 1082 | <CODE>-lpanel</CODE> argument.  Note that they must also link the | 
|---|
| 1083 | <CODE>ncurses</CODE> library with <CODE>-lncurses</CODE>.  Many linkers | 
|---|
| 1084 | are two-pass and will accept either order, but it is still good practice | 
|---|
| 1085 | to put <CODE>-lpanel</CODE> first and <CODE>-lncurses</CODE> second. | 
|---|
| 1086 |  | 
|---|
| 1087 | <H2><A NAME="poverview">Overview of Panels</A></H2> | 
|---|
| 1088 |  | 
|---|
| 1089 | A panel object is a window that is implicitly treated as part of a | 
|---|
| 1090 | <DFN>deck</DFN> including all other panel objects.  The deck has an implicit | 
|---|
| 1091 | bottom-to-top visibility order.  The panels library includes an update | 
|---|
| 1092 | function (analogous to <CODE>refresh()</CODE>) that displays all panels in the | 
|---|
| 1093 | deck in the proper order to resolve overlaps.  The standard window, | 
|---|
| 1094 | <CODE>stdscr</CODE>, is considered below all panels. <P> | 
|---|
| 1095 |  | 
|---|
| 1096 | Details on the panels functions are available in the man pages.  We'll just | 
|---|
| 1097 | hit the highlights here. <P> | 
|---|
| 1098 |  | 
|---|
| 1099 | You create a panel from a window by calling <CODE>new_panel()</CODE> on a | 
|---|
| 1100 | window pointer.  It then becomes the top of the deck.  The panel's window | 
|---|
| 1101 | is available as the value of <CODE>panel_window()</CODE> called with the | 
|---|
| 1102 | panel pointer as argument.<P> | 
|---|
| 1103 |  | 
|---|
| 1104 | You can delete a panel (removing it from the deck) with <CODE>del_panel</CODE>. | 
|---|
| 1105 | This will not deallocate the associated window; you have to do that yourself. | 
|---|
| 1106 |  | 
|---|
| 1107 | You can replace a panel's window with a different window by calling | 
|---|
| 1108 | <CODE>replace_window</CODE>.  The new window may be of different size; | 
|---|
| 1109 | the panel code will re-compute all overlaps.  This operation doesn't | 
|---|
| 1110 | change the panel's position in the deck. <P> | 
|---|
| 1111 |  | 
|---|
| 1112 | To move a panel's window, use <CODE>move_panel()</CODE>.  The | 
|---|
| 1113 | <CODE>mvwin()</CODE> function on the panel's window isn't sufficient because it | 
|---|
| 1114 | doesn't update the panels library's representation of where the windows are. | 
|---|
| 1115 | This operation leaves the panel's depth, contents, and size unchanged. <P> | 
|---|
| 1116 |  | 
|---|
| 1117 | Two functions (<CODE>top_panel()</CODE>, <CODE>bottom_panel()</CODE>) are | 
|---|
| 1118 | provided for rearranging the deck.  The first pops its argument window to the | 
|---|
| 1119 | top of the deck; the second sends it to the bottom.  Either operation leaves | 
|---|
| 1120 | the panel's screen location, contents, and size unchanged. <P> | 
|---|
| 1121 |  | 
|---|
| 1122 | The function <CODE>update_panels()</CODE> does all the | 
|---|
| 1123 | <CODE>wnoutrefresh()</CODE> calls needed to prepare for | 
|---|
| 1124 | <CODE>doupdate()</CODE> (which you must call yourself, afterwards). <P> | 
|---|
| 1125 |  | 
|---|
| 1126 | Typically, you will want to call <CODE>update_panels()</CODE> and | 
|---|
| 1127 | <CODE>doupdate()</CODE> just before accepting command input, once in each cycle | 
|---|
| 1128 | of interaction with the user.  If you call <CODE>update_panels()</CODE> after | 
|---|
| 1129 | each and every panel write, you'll generate a lot of unnecessary refresh | 
|---|
| 1130 | activity and screen flicker. | 
|---|
| 1131 |  | 
|---|
| 1132 | <H2><A NAME="pstdscr">Panels, Input, and the Standard Screen</A></H2> | 
|---|
| 1133 |  | 
|---|
| 1134 | You shouldn't mix <CODE>wnoutrefresh()</CODE> or <CODE>wrefresh()</CODE> | 
|---|
| 1135 | operations with panels code; this will work only if the argument window | 
|---|
| 1136 | is either in the top panel or unobscured by any other panels. <P> | 
|---|
| 1137 |  | 
|---|
| 1138 | The <CODE>stsdcr</CODE> window is a special case.  It is considered below all | 
|---|
| 1139 | panels.  Because changes to panels may obscure parts of <CODE>stdscr</CODE>, | 
|---|
| 1140 | though, you should call <CODE>update_panels()</CODE> before | 
|---|
| 1141 | <CODE>doupdate()</CODE> even when you only change <CODE>stdscr</CODE>. <P> | 
|---|
| 1142 |  | 
|---|
| 1143 | Note that <CODE>wgetch</CODE> automatically calls <CODE>wrefresh</CODE>. | 
|---|
| 1144 | Therefore, before requesting input from a panel window, you need to be sure | 
|---|
| 1145 | that the panel is totally unobscured. <P> | 
|---|
| 1146 |  | 
|---|
| 1147 | There is presently no way to display changes to one obscured panel without | 
|---|
| 1148 | repainting all panels. | 
|---|
| 1149 |  | 
|---|
| 1150 | <H2><A NAME="hiding">Hiding Panels</A></H2> | 
|---|
| 1151 |  | 
|---|
| 1152 | It's possible to remove a panel from the deck temporarily; use | 
|---|
| 1153 | <CODE>hide_panel</CODE> for this.  Use <CODE>show_panel()</CODE> to render it | 
|---|
| 1154 | visible again.  The predicate function <CODE>panel_hidden</CODE> | 
|---|
| 1155 | tests whether or not a panel is hidden. <P> | 
|---|
| 1156 |  | 
|---|
| 1157 | The <CODE>panel_update</CODE> code ignores hidden panels.  You cannot do | 
|---|
| 1158 | <CODE>top_panel()</CODE> or <CODE>bottom_panel</CODE> on a hidden panel(). | 
|---|
| 1159 | Other panels operations are applicable. | 
|---|
| 1160 |  | 
|---|
| 1161 | <H2><A NAME="pmisc">Miscellaneous Other Facilities</A></H2> | 
|---|
| 1162 |  | 
|---|
| 1163 | It's possible to navigate the deck using the functions | 
|---|
| 1164 | <CODE>panel_above()</CODE> and <CODE>panel_below</CODE>.  Handed a panel | 
|---|
| 1165 | pointer, they return the panel above or below that panel.  Handed | 
|---|
| 1166 | <CODE>NULL</CODE>, they return the bottom-most or top-most panel. <P> | 
|---|
| 1167 |  | 
|---|
| 1168 | Every panel has an associated user pointer, not used by the panel code, to | 
|---|
| 1169 | which you can attach application data.  See the man page documentation | 
|---|
| 1170 | of <CODE>set_panel_userptr()</CODE> and <CODE>panel_userptr</CODE> for | 
|---|
| 1171 | details. | 
|---|
| 1172 |  | 
|---|
| 1173 | <H1><A NAME="menu">The Menu Library</A></H1> | 
|---|
| 1174 |  | 
|---|
| 1175 | A menu is a screen display that assists the user to choose some subset | 
|---|
| 1176 | of a given set of items.  The <CODE>menu</CODE> library is a curses | 
|---|
| 1177 | extension that supports easy programming of menu hierarchies with a | 
|---|
| 1178 | uniform but flexible interface. <P> | 
|---|
| 1179 |  | 
|---|
| 1180 | The <CODE>menu</CODE> library first appeared in AT&T System V.  The | 
|---|
| 1181 | version documented here is the <CODE>menu</CODE> code distributed | 
|---|
| 1182 | with <CODE>ncurses</CODE>. | 
|---|
| 1183 |  | 
|---|
| 1184 | <H2><A NAME="mcompile">Compiling With the menu Library</A></H2> | 
|---|
| 1185 |  | 
|---|
| 1186 | Your menu-using modules must import the menu library declarations with | 
|---|
| 1187 |  | 
|---|
| 1188 | <PRE> | 
|---|
| 1189 | #include <menu.h> | 
|---|
| 1190 | </PRE> | 
|---|
| 1191 |  | 
|---|
| 1192 | and must be linked explicitly with the menus library using an | 
|---|
| 1193 | <CODE>-lmenu</CODE> argument.  Note that they must also link the | 
|---|
| 1194 | <CODE>ncurses</CODE> library with <CODE>-lncurses</CODE>.  Many linkers | 
|---|
| 1195 | are two-pass and will accept either order, but it is still good practice | 
|---|
| 1196 | to put <CODE>-lmenu</CODE> first and <CODE>-lncurses</CODE> second. | 
|---|
| 1197 |  | 
|---|
| 1198 | <H2><A NAME="moverview">Overview of Menus</A></H2> | 
|---|
| 1199 |  | 
|---|
| 1200 | The menus created by this library consist of collections of | 
|---|
| 1201 | <DFN>items</DFN> including a name string part and a description string | 
|---|
| 1202 | part.  To make menus, you create groups of these items and connect | 
|---|
| 1203 | them with menu frame objects. <P> | 
|---|
| 1204 |  | 
|---|
| 1205 | The menu can then by <DFN>posted</DFN>, that is written to an | 
|---|
| 1206 | associated window.  Actually, each menu has two associated windows; a | 
|---|
| 1207 | containing window in which the programmer can scribble titles or | 
|---|
| 1208 | borders, and a subwindow in which the menu items proper are displayed. | 
|---|
| 1209 | If this subwindow is too small to display all the items, it will be a | 
|---|
| 1210 | scrollable viewport on the collection of items. <P> | 
|---|
| 1211 |  | 
|---|
| 1212 | A menu may also be <DFN>unposted</DFN> (that is, undisplayed), and finally | 
|---|
| 1213 | freed to make the storage associated with it and its items available for | 
|---|
| 1214 | re-use. <P> | 
|---|
| 1215 |  | 
|---|
| 1216 | The general flow of control of a menu program looks like this: | 
|---|
| 1217 |  | 
|---|
| 1218 | <OL> | 
|---|
| 1219 | <LI>Initialize <CODE>curses</CODE>. | 
|---|
| 1220 | <LI>Create the menu items, using <CODE>new_item()</CODE>. | 
|---|
| 1221 | <LI>Create the menu using <CODE>new_menu()</CODE>. | 
|---|
| 1222 | <LI>Post the menu using <CODE>post_menu()</CODE>. | 
|---|
| 1223 | <LI>Refresh the screen. | 
|---|
| 1224 | <LI>Process user requests via an input loop. | 
|---|
| 1225 | <LI>Unpost the menu using <CODE>unpost_menu()</CODE>. | 
|---|
| 1226 | <LI>Free the menu, using <CODE>free_menu()</CODE>. | 
|---|
| 1227 | <LI>Free the items using <CODE>free_item()</CODE>. | 
|---|
| 1228 | <LI>Terminate <CODE>curses</CODE>. | 
|---|
| 1229 | </OL> | 
|---|
| 1230 |  | 
|---|
| 1231 | <H2><A NAME="mselect">Selecting items</A></H2> | 
|---|
| 1232 |  | 
|---|
| 1233 | Menus may be multi-valued or (the default) single-valued (see the manual | 
|---|
| 1234 | page <CODE>menu_opts(3x)</CODE> to see how to change the default). | 
|---|
| 1235 | Both types always have a <DFN>current item</DFN>. <P> | 
|---|
| 1236 |  | 
|---|
| 1237 | From a single-valued menu you can read the selected value simply by looking | 
|---|
| 1238 | at the current item.  From a multi-valued menu, you get the selected set | 
|---|
| 1239 | by looping through the items applying the <CODE>item_value()</CODE> | 
|---|
| 1240 | predicate function.  Your menu-processing code can use the function | 
|---|
| 1241 | <CODE>set_item_value()</CODE> to flag the items in the select set. <P> | 
|---|
| 1242 |  | 
|---|
| 1243 | Menu items can be made unselectable using <CODE>set_item_opts()</CODE> | 
|---|
| 1244 | or <CODE>item_opts_off()</CODE> with the <CODE>O_SELECTABLE</CODE> | 
|---|
| 1245 | argument.  This is the only option so far defined for menus, but it | 
|---|
| 1246 | is good practice to code as though other option bits might be on. | 
|---|
| 1247 |  | 
|---|
| 1248 | <H2><A NAME="mdisplay">Menu Display</A></H2> | 
|---|
| 1249 |  | 
|---|
| 1250 | The menu library calculates a minimum display size for your window, based | 
|---|
| 1251 | on the following variables: | 
|---|
| 1252 |  | 
|---|
| 1253 | <UL> | 
|---|
| 1254 | <LI>The number and maximum length of the menu items | 
|---|
| 1255 | <LI>Whether the O_ROWMAJOR option is enabled | 
|---|
| 1256 | <LI>Whether display of descriptions is enabled | 
|---|
| 1257 | <LI>Whatever menu format may have been set by the programmer | 
|---|
| 1258 | <LI>The length of the menu mark string used for highlighting selected items | 
|---|
| 1259 | </UL> | 
|---|
| 1260 |  | 
|---|
| 1261 | The function <CODE>set_menu_format()</CODE> allows you to set the | 
|---|
| 1262 | maximum size of the viewport or <DFN>menu page</DFN> that will be used | 
|---|
| 1263 | to display menu items.  You can retrieve any format associated with a | 
|---|
| 1264 | menu with <CODE>menu_format()</CODE>. The default format is rows=16, | 
|---|
| 1265 | columns=1. <P> | 
|---|
| 1266 |  | 
|---|
| 1267 | The actual menu page may be smaller than the format size.  This depends | 
|---|
| 1268 | on the item number and size and whether O_ROWMAJOR is on.  This option | 
|---|
| 1269 | (on by default) causes menu items to be displayed in a `raster-scan' | 
|---|
| 1270 | pattern, so that if more than one item will fit horizontally the first | 
|---|
| 1271 | couple of items are side-by-side in the top row.  The alternative is | 
|---|
| 1272 | column-major display, which tries to put the first several items in | 
|---|
| 1273 | the first column. <P> | 
|---|
| 1274 |  | 
|---|
| 1275 | As mentioned above, a menu format not large enough to allow all items to fit | 
|---|
| 1276 | on-screen will result in a menu display that is vertically scrollable. <P> | 
|---|
| 1277 | You can scroll it with requests to the menu driver, which will be described | 
|---|
| 1278 | in the section on <A HREF="#minput">menu input handling</A>. <P> | 
|---|
| 1279 |  | 
|---|
| 1280 | Each menu has a <DFN>mark string</DFN> used to visually tag selected items; | 
|---|
| 1281 | see the <CODE>menu_mark(3x)</CODE> manual page for details.  The mark | 
|---|
| 1282 | string length also influences the menu page size. <P> | 
|---|
| 1283 |  | 
|---|
| 1284 | The function <CODE>scale_menu()</CODE> returns the minimum display size | 
|---|
| 1285 | that the menu code computes from all these factors. | 
|---|
| 1286 |  | 
|---|
| 1287 | There are other menu display attributes including a select attribute, | 
|---|
| 1288 | an attribute for selectable items, an attribute for unselectable items, | 
|---|
| 1289 | and a pad character used to separate item name text from description | 
|---|
| 1290 | text.  These have reasonable defaults which the library allows you to | 
|---|
| 1291 | change (see the <CODE>menu_attribs(3x)</CODE> manual page. | 
|---|
| 1292 |  | 
|---|
| 1293 | <H2><A NAME="mwindows">Menu Windows</A></H2> | 
|---|
| 1294 |  | 
|---|
| 1295 | Each menu has, as mentioned previously, a pair of associated windows. | 
|---|
| 1296 | Both these windows are painted when the menu is posted and erased when | 
|---|
| 1297 | the menu is unposted. <P> | 
|---|
| 1298 |  | 
|---|
| 1299 | The outer or frame window is not otherwise touched by the menu | 
|---|
| 1300 | routines.  It exists so the programmer can associate a title, a | 
|---|
| 1301 | border, or perhaps help text with the menu and have it properly | 
|---|
| 1302 | refreshed or erased at post/unpost time.  The inner window or | 
|---|
| 1303 | <DFN>subwindow</DFN> is where the current menu page is displayed. <P> | 
|---|
| 1304 |  | 
|---|
| 1305 | By default, both windows are <CODE>stdscr</CODE>.  You can set them with the | 
|---|
| 1306 | functions in <CODE>menu_win(3x)</CODE>. <P> | 
|---|
| 1307 |  | 
|---|
| 1308 | When you call <CODE>post_menu()</CODE>, you write the menu to its | 
|---|
| 1309 | subwindow.  When you call <CODE>unpost_menu()</CODE>, you erase the | 
|---|
| 1310 | subwindow, However, neither of these actually modifies the screen.  To | 
|---|
| 1311 | do that, call <CODE>wrefresh()</CODE> or some equivalent. | 
|---|
| 1312 |  | 
|---|
| 1313 | <H2><A NAME="minput">Processing Menu Input</A></H2> | 
|---|
| 1314 |  | 
|---|
| 1315 | The main loop of your menu-processing code should call | 
|---|
| 1316 | <CODE>menu_driver()</CODE> repeatedly. The first argument of this routine | 
|---|
| 1317 | is a menu pointer; the second is a menu command code.  You should write an | 
|---|
| 1318 | input-fetching routine that maps input characters to menu command codes, and | 
|---|
| 1319 | pass its output to <CODE>menu_driver()</CODE>.  The menu command codes are | 
|---|
| 1320 | fully documented in <CODE>menu_driver(3x)</CODE>. <P> | 
|---|
| 1321 |  | 
|---|
| 1322 | The simplest group of command codes is <CODE>REQ_NEXT_ITEM</CODE>, | 
|---|
| 1323 | <CODE>REQ_PREV_ITEM</CODE>, <CODE>REQ_FIRST_ITEM</CODE>, | 
|---|
| 1324 | <CODE>REQ_LAST_ITEM</CODE>, <CODE>REQ_UP_ITEM</CODE>, | 
|---|
| 1325 | <CODE>REQ_DOWN_ITEM</CODE>, <CODE>REQ_LEFT_ITEM</CODE>, | 
|---|
| 1326 | <CODE>REQ_RIGHT_ITEM</CODE>.  These change the currently selected | 
|---|
| 1327 | item.  These requests may cause scrolling of the menu page if it only | 
|---|
| 1328 | partially displayed. <P> | 
|---|
| 1329 |  | 
|---|
| 1330 | There are explicit requests for scrolling which also change the | 
|---|
| 1331 | current item (because the select location does not change, but the | 
|---|
| 1332 | item there does).  These are <CODE>REQ_SCR_DLINE</CODE>, | 
|---|
| 1333 | <CODE>REQ_SCR_ULINE</CODE>, <CODE>REQ_SCR_DPAGE</CODE>, and | 
|---|
| 1334 | <CODE>REQ_SCR_UPAGE</CODE>. <P> | 
|---|
| 1335 |  | 
|---|
| 1336 | The <CODE>REQ_TOGGLE_ITEM</CODE> selects or deselects the current item. | 
|---|
| 1337 | It is for use in multi-valued menus; if you use it with <CODE>O_ONEVALUE</CODE> | 
|---|
| 1338 | on, you'll get an error return (<CODE>E_REQUEST_DENIED</CODE>). <P> | 
|---|
| 1339 |  | 
|---|
| 1340 | Each menu has an associated pattern buffer.  The | 
|---|
| 1341 | <CODE>menu_driver()</CODE> logic tries to accumulate printable ASCII | 
|---|
| 1342 | characters passed in in that buffer; when it matches a prefix of an | 
|---|
| 1343 | item name, that item (or the next matching item) is selected.  If | 
|---|
| 1344 | appending a character yields no new match, that character is deleted | 
|---|
| 1345 | from the pattern buffer, and <CODE>menu_driver()</CODE> returns | 
|---|
| 1346 | <CODE>E_NO_MATCH</CODE>. <P> | 
|---|
| 1347 |  | 
|---|
| 1348 | Some requests change the pattern buffer directly: | 
|---|
| 1349 | <CODE>REQ_CLEAR_PATTERN</CODE>, <CODE>REQ_BACK_PATTERN</CODE>, | 
|---|
| 1350 | <CODE>REQ_NEXT_MATCH</CODE>, <CODE>REQ_PREV_MATCH</CODE>.  The latter | 
|---|
| 1351 | two are useful when pattern buffer input matches more than one item | 
|---|
| 1352 | in a multi-valued menu. <P> | 
|---|
| 1353 |  | 
|---|
| 1354 | Each successful scroll or item navigation request clears the pattern | 
|---|
| 1355 | buffer.  It is also possible to set the pattern buffer explicitly | 
|---|
| 1356 | with <CODE>set_menu_pattern()</CODE>. <P> | 
|---|
| 1357 |  | 
|---|
| 1358 | Finally, menu driver requests above the constant <CODE>MAX_COMMAND</CODE> | 
|---|
| 1359 | are considered application-specific commands.  The <CODE>menu_driver()</CODE> | 
|---|
| 1360 | code ignores them and returns <CODE>E_UNKNOWN_COMMAND</CODE>. | 
|---|
| 1361 |  | 
|---|
| 1362 | <H2><A NAME="mmisc">Miscellaneous Other Features</A></H2> | 
|---|
| 1363 |  | 
|---|
| 1364 | Various menu options can affect the processing and visual appearance | 
|---|
| 1365 | and input processing of menus.  See <CODE>menu_opts(3x) for | 
|---|
| 1366 | details.</CODE> <P> | 
|---|
| 1367 |  | 
|---|
| 1368 | It is possible to change the current item from application code; this | 
|---|
| 1369 | is useful if you want to write your own navigation requests.  It is | 
|---|
| 1370 | also possible to explicitly set the top row of the menu display.  See | 
|---|
| 1371 | <CODE>mitem_current(3x)</CODE>. | 
|---|
| 1372 |  | 
|---|
| 1373 | If your application needs to change the menu subwindow cursor for | 
|---|
| 1374 | any reason, <CODE>pos_menu_cursor()</CODE> will restore it to the | 
|---|
| 1375 | correct location for continuing menu driver processing. <P> | 
|---|
| 1376 |  | 
|---|
| 1377 | It is possible to set hooks to be called at menu initialization and | 
|---|
| 1378 | wrapup time, and whenever the selected item changes.  See | 
|---|
| 1379 | <CODE>menu_hook(3x)</CODE>. <P> | 
|---|
| 1380 |  | 
|---|
| 1381 | Each item, and each menu, has an associated user pointer on which you | 
|---|
| 1382 | can hang application data.  See <CODE>mitem_userptr(3x)</CODE> and | 
|---|
| 1383 | <CODE>menu_userptr(3x)</CODE>. | 
|---|
| 1384 |  | 
|---|
| 1385 | <H1><A NAME="form">The Forms Library</A></H1> | 
|---|
| 1386 |  | 
|---|
| 1387 | The <CODE>form</CODE> library is a curses extension that supports easy | 
|---|
| 1388 | programming of on-screen forms for data entry and program control. <P> | 
|---|
| 1389 |  | 
|---|
| 1390 | The <CODE>form</CODE> library first appeared in AT&T System V.  The | 
|---|
| 1391 | version documented here is the <CODE>form</CODE> code distributed | 
|---|
| 1392 | with <CODE>ncurses</CODE>. | 
|---|
| 1393 |  | 
|---|
| 1394 | <H2><A NAME="fcompile">Compiling With the form Library</A></H2> | 
|---|
| 1395 |  | 
|---|
| 1396 | Your form-using modules must import the form library declarations with | 
|---|
| 1397 |  | 
|---|
| 1398 | <PRE> | 
|---|
| 1399 | #include <form.h> | 
|---|
| 1400 | </PRE> | 
|---|
| 1401 |  | 
|---|
| 1402 | and must be linked explicitly with the forms library using an | 
|---|
| 1403 | <CODE>-lform</CODE> argument.  Note that they must also link the | 
|---|
| 1404 | <CODE>ncurses</CODE> library with <CODE>-lncurses</CODE>.  Many linkers | 
|---|
| 1405 | are two-pass and will accept either order, but it is still good practice | 
|---|
| 1406 | to put <CODE>-lform</CODE> first and <CODE>-lncurses</CODE> second. | 
|---|
| 1407 |  | 
|---|
| 1408 | <H2><A NAME="foverview">Overview of Forms</A></H2> | 
|---|
| 1409 |  | 
|---|
| 1410 | A form is a collection of fields; each field may be either a label | 
|---|
| 1411 | (explanatory text) or a data-entry location.  Long forms may be | 
|---|
| 1412 | segmented into pages; each entry to a new page clears the screen. <P> | 
|---|
| 1413 | To make forms, you create groups of fields and connect them with form | 
|---|
| 1414 | frame objects; the form library makes this relatively simple. <P> | 
|---|
| 1415 |  | 
|---|
| 1416 | Once defined, a form can be <DFN>posted</DFN>, that is written to an | 
|---|
| 1417 | associated window.  Actually, each form has two associated windows; a | 
|---|
| 1418 | containing window in which the programmer can scribble titles or | 
|---|
| 1419 | borders, and a subwindow in which the form fields proper are displayed. <P> | 
|---|
| 1420 |  | 
|---|
| 1421 | As the form user fills out the posted form, navigation and editing | 
|---|
| 1422 | keys support movement between fields, editing keys support modifying | 
|---|
| 1423 | field, and plain text adds to or changes data in a current field.  The | 
|---|
| 1424 | form library allows you (the forms designer) to bind each navigation | 
|---|
| 1425 | and editing key to any keystroke accepted by <CODE>curses</CODE> | 
|---|
| 1426 |  | 
|---|
| 1427 | Fields may have validation conditions on them, so that they check input | 
|---|
| 1428 | data for type and value.  The form library supplies a rich set of | 
|---|
| 1429 | pre-defined field types, and makes it relatively easy to define new ones. <P> | 
|---|
| 1430 |  | 
|---|
| 1431 | Once its transaction is completed (or aborted), a form may be | 
|---|
| 1432 | <DFN>unposted</DFN> (that is, undisplayed), and finally freed to make | 
|---|
| 1433 | the storage associated with it and its items available for re-use. <P> | 
|---|
| 1434 |  | 
|---|
| 1435 | The general flow of control of a form program looks like this: | 
|---|
| 1436 |  | 
|---|
| 1437 | <OL> | 
|---|
| 1438 | <LI>Initialize <CODE>curses</CODE>. | 
|---|
| 1439 | <LI>Create the form fields, using <CODE>new_field()</CODE>. | 
|---|
| 1440 | <LI>Create the form using <CODE>new_form()</CODE>. | 
|---|
| 1441 | <LI>Post the form using <CODE>post_form()</CODE>. | 
|---|
| 1442 | <LI>Refresh the screen. | 
|---|
| 1443 | <LI>Process user requests via an input loop. | 
|---|
| 1444 | <LI>Unpost the form using <CODE>unpost_form()</CODE>. | 
|---|
| 1445 | <LI>Free the form, using <CODE>free_form()</CODE>. | 
|---|
| 1446 | <LI>Free the fields using <CODE>free_field()</CODE>. | 
|---|
| 1447 | <LI>Terminate <CODE>curses</CODE>. | 
|---|
| 1448 | </OL> | 
|---|
| 1449 |  | 
|---|
| 1450 | Note that this looks much like a menu program; the form library handles | 
|---|
| 1451 | tasks which are in many ways similar, and its interface was obviously | 
|---|
| 1452 | designed to resemble that of the <A HREF="#menu">menu library</A> | 
|---|
| 1453 | wherever possible. <P> | 
|---|
| 1454 |  | 
|---|
| 1455 | In forms programs, however, the `process user requests' is somewhat more | 
|---|
| 1456 | complicated than for menus.  Besides menu-like navigation operations, | 
|---|
| 1457 | the menu driver loop has to support field editing and data validation. | 
|---|
| 1458 |  | 
|---|
| 1459 | <H2><A NAME="fcreate">Creating and Freeing Fields and Forms</A></H2> | 
|---|
| 1460 |  | 
|---|
| 1461 | The basic function for creating fields is <CODE>new_field()</CODE>: | 
|---|
| 1462 |  | 
|---|
| 1463 | <PRE> | 
|---|
| 1464 | FIELD *new_field(int height, int width,   /* new field size */ | 
|---|
| 1465 | int top, int left,       /* upper left corner */ | 
|---|
| 1466 | int offscreen,           /* number of offscreen rows */ | 
|---|
| 1467 | int nbuf);               /* number of working buffers */ | 
|---|
| 1468 | </PRE> | 
|---|
| 1469 |  | 
|---|
| 1470 | Menu items always occupy a single row, but forms fields may have | 
|---|
| 1471 | multiple rows.  So <CODE>new_field()</CODE> requires you to specify a | 
|---|
| 1472 | width and height (the first two arguments, which mist both be greater | 
|---|
| 1473 | than zero). <P> | 
|---|
| 1474 |  | 
|---|
| 1475 | You must also specify the location of the field's upper left corner on | 
|---|
| 1476 | the screen (the third and fourth arguments, which must be zero or | 
|---|
| 1477 | greater). Note that these coordinates are relative to the form | 
|---|
| 1478 | subwindow, which will coincide with <CODE>stdscr</CODE> by default but | 
|---|
| 1479 | need not be <CODE>stdscr</CODE> if you've done an explicit | 
|---|
| 1480 | <CODE>set_form_win()</CODE> call. <P> | 
|---|
| 1481 |  | 
|---|
| 1482 | The fifth argument allows you to specify a number of off-screen rows.  If | 
|---|
| 1483 | this is zero, the entire field will always be displayed.  If it is | 
|---|
| 1484 | nonzero, the form will be scrollable, with only one screen-full (initially | 
|---|
| 1485 | the top part) displayed at any given time.  If you make a field dynamic | 
|---|
| 1486 | and grow it so it will no longer fit on the screen, the form will become | 
|---|
| 1487 | scrollable even if the <CODE>offscreen</CODE> argument was initially zero. <P> | 
|---|
| 1488 |  | 
|---|
| 1489 | The forms library allocates one working buffer per field; the size of | 
|---|
| 1490 | each buffer is <CODE>((height + offscreen)*width + 1</CODE>, one character | 
|---|
| 1491 | for each position in the field plus a NUL terminator.  The sixth | 
|---|
| 1492 | argument is the number of additional data buffers to allocate for the | 
|---|
| 1493 | field; your application can use them for its own purposes. | 
|---|
| 1494 |  | 
|---|
| 1495 | <PRE> | 
|---|
| 1496 | FIELD *dup_field(FIELD *field,            /* field to copy */ | 
|---|
| 1497 | int top, int left);      /* location of new copy */ | 
|---|
| 1498 | </PRE> | 
|---|
| 1499 |  | 
|---|
| 1500 | The function <CODE>dup_field()</CODE> duplicates an existing field at a | 
|---|
| 1501 | new location.  Size and buffering information are copied; some | 
|---|
| 1502 | attribute flags and status bits are not (see the | 
|---|
| 1503 | <CODE>form_field_new(3X)</CODE> for details). | 
|---|
| 1504 |  | 
|---|
| 1505 | <PRE> | 
|---|
| 1506 | FIELD *link_field(FIELD *field,           /* field to copy */ | 
|---|
| 1507 | int top, int left);     /* location of new copy */ | 
|---|
| 1508 | </PRE> | 
|---|
| 1509 |  | 
|---|
| 1510 | The function <CODE>link_field()</CODE> also duplicates an existing field | 
|---|
| 1511 | at a new location.  The difference from <CODE>dup_field()</CODE> is that | 
|---|
| 1512 | it arranges for the new field's buffer to be shared with the old one. <P> | 
|---|
| 1513 |  | 
|---|
| 1514 | Besides the obvious use in making a field editable from two different | 
|---|
| 1515 | form pages, linked fields give you a way to hack in dynamic labels.  If | 
|---|
| 1516 | you declare several fields linked to an original, and then make them | 
|---|
| 1517 | inactive, changes from the original will still be propagated to the | 
|---|
| 1518 | linked fields. <P> | 
|---|
| 1519 |  | 
|---|
| 1520 | As with duplicated fields, linked fields have attribute bits separate | 
|---|
| 1521 | from the original. <P> | 
|---|
| 1522 |  | 
|---|
| 1523 | As you might guess, all these field-allocations return <CODE>NULL</CODE> if | 
|---|
| 1524 | the field allocation is not possible due to an out-of-memory error or | 
|---|
| 1525 | out-of-bounds arguments. <P> | 
|---|
| 1526 |  | 
|---|
| 1527 | To connect fields to a form, use | 
|---|
| 1528 |  | 
|---|
| 1529 | <PRE> | 
|---|
| 1530 | FORM *new_form(FIELD **fields); | 
|---|
| 1531 | </PRE> | 
|---|
| 1532 |  | 
|---|
| 1533 | This function expects to see a NULL-terminated array of field pointers. | 
|---|
| 1534 | Said fields are connected to a newly-allocated form object; its address | 
|---|
| 1535 | is returned (or else NULL if the allocation fails).   <P> | 
|---|
| 1536 |  | 
|---|
| 1537 | Note that <CODE>new_field()</CODE> does <EM>not</EM> copy the pointer array | 
|---|
| 1538 | into private storage; if you modify the contents of the pointer array | 
|---|
| 1539 | during forms processing, all manner of bizarre things might happen.  Also | 
|---|
| 1540 | note that any given field may only be connected to one form. <P> | 
|---|
| 1541 |  | 
|---|
| 1542 | The functions <CODE>free_field()</CODE> and <CODE>free_form</CODE> are available | 
|---|
| 1543 | to free field and form objects.  It is an error to attempt to free a field | 
|---|
| 1544 | connected to a form, but not vice-versa; thus, you will generally free | 
|---|
| 1545 | your form objects first. | 
|---|
| 1546 |  | 
|---|
| 1547 | <H2><A NAME="fattributes">Fetching and Changing Field Attributes</A></H2> | 
|---|
| 1548 |  | 
|---|
| 1549 | Each form field has a number of location and size attributes | 
|---|
| 1550 | associated with it. There are other field attributes used to control | 
|---|
| 1551 | display and editing of the field.  Some (for example, the <CODE>O_STATIC</CODE> bit) | 
|---|
| 1552 | involve sufficient complications to be covered in sections of their own | 
|---|
| 1553 | later on.  We cover the functions used to get and set several basic | 
|---|
| 1554 | attributes here. <P> | 
|---|
| 1555 |  | 
|---|
| 1556 | When a field is created, the attributes not specified by the | 
|---|
| 1557 | <CODE>new_field</CODE> function are copied from an invisible system | 
|---|
| 1558 | default field.  In attribute-setting and -fetching functions, the | 
|---|
| 1559 | argument NULL is taken to mean this field.  Changes to it persist | 
|---|
| 1560 | as defaults until your forms application terminates. | 
|---|
| 1561 |  | 
|---|
| 1562 | <H3><A NAME="fsizes">Fetching Size and Location Data</A></H3> | 
|---|
| 1563 |  | 
|---|
| 1564 | You can retrieve field sizes and locations through: | 
|---|
| 1565 |  | 
|---|
| 1566 | <PRE> | 
|---|
| 1567 | int field_info(FIELD *field,              /* field from which to fetch */ | 
|---|
| 1568 | int *height, *int width,   /* field size */ | 
|---|
| 1569 | int *top, int *left,       /* upper left corner */ | 
|---|
| 1570 | int *offscreen,            /* number of offscreen rows */ | 
|---|
| 1571 | int *nbuf);                /* number of working buffers */ | 
|---|
| 1572 | </PRE> | 
|---|
| 1573 |  | 
|---|
| 1574 | This function is a sort of inverse of <CODE>new_field()</CODE>; instead of | 
|---|
| 1575 | setting size and location attributes of a new field, it fetches them | 
|---|
| 1576 | from an existing one. | 
|---|
| 1577 |  | 
|---|
| 1578 | <H3><A NAME="flocation">Changing the Field Location</A></H3> | 
|---|
| 1579 |  | 
|---|
| 1580 | It is possible to move a field's location on the screen: | 
|---|
| 1581 |  | 
|---|
| 1582 | <PRE> | 
|---|
| 1583 | int move_field(FIELD *field,              /* field to alter */ | 
|---|
| 1584 | int top, int left);        /* new upper-left corner */ | 
|---|
| 1585 | </PRE> | 
|---|
| 1586 |  | 
|---|
| 1587 | You can, of course. query the current location through <CODE>field_info()</CODE>. | 
|---|
| 1588 |  | 
|---|
| 1589 | <H3><A NAME="fjust">The Justification Attribute</A></H3> | 
|---|
| 1590 |  | 
|---|
| 1591 | One-line fields may be unjustified, justified right, justified left, | 
|---|
| 1592 | or centered.  Here is how you manipulate this attribute: | 
|---|
| 1593 |  | 
|---|
| 1594 | <PRE> | 
|---|
| 1595 | int set_field_just(FIELD *field,          /* field to alter */ | 
|---|
| 1596 | int justmode);         /* mode to set */ | 
|---|
| 1597 |  | 
|---|
| 1598 | int field_just(FIELD *field);             /* fetch mode of field */ | 
|---|
| 1599 | </PRE> | 
|---|
| 1600 |  | 
|---|
| 1601 | The mode values accepted and returned by this functions are | 
|---|
| 1602 | preprocessor macros <CODE>NO_JUSTIFICATION</CODE>, <CODE>JUSTIFY_RIGHT</CODE>, | 
|---|
| 1603 | <CODE>JUSTIFY_LEFT</CODE>, or <CODE>JUSTIFY_CENTER</CODE>. | 
|---|
| 1604 |  | 
|---|
| 1605 | <H3><A NAME="fdispatts">Field Display Attributes</A></H3> | 
|---|
| 1606 |  | 
|---|
| 1607 | For each field, you can set a foreground attribute for entered | 
|---|
| 1608 | characters, a background attribute for the entire field, and a pad | 
|---|
| 1609 | character for the unfilled portion of the field.  You can also | 
|---|
| 1610 | control pagination of the form. <P> | 
|---|
| 1611 |  | 
|---|
| 1612 | This group of four field attributes controls the visual appearance | 
|---|
| 1613 | of the field on the screen, without affecting in any way the data | 
|---|
| 1614 | in the field buffer. | 
|---|
| 1615 |  | 
|---|
| 1616 | <PRE> | 
|---|
| 1617 | int set_field_fore(FIELD *field,          /* field to alter */ | 
|---|
| 1618 | chtype attr);          /* attribute to set */ | 
|---|
| 1619 |  | 
|---|
| 1620 | chtype field_fore(FIELD *field);          /* field to query */ | 
|---|
| 1621 |  | 
|---|
| 1622 | int set_field_back(FIELD *field,          /* field to alter */ | 
|---|
| 1623 | chtype attr);          /* attribute to set */ | 
|---|
| 1624 |  | 
|---|
| 1625 | chtype field_back(FIELD *field);          /* field to query */ | 
|---|
| 1626 |  | 
|---|
| 1627 | int set_field_pad(FIELD *field,           /* field to alter */ | 
|---|
| 1628 | int pad);                /* pad character to set */ | 
|---|
| 1629 |  | 
|---|
| 1630 | chtype field_pad(FIELD *field); | 
|---|
| 1631 |  | 
|---|
| 1632 | int set_new_page(FIELD *field,            /* field to alter */ | 
|---|
| 1633 | int flag);               /* TRUE to force new page */ | 
|---|
| 1634 |  | 
|---|
| 1635 | chtype new_page(FIELD *field);            /* field to query */ | 
|---|
| 1636 | </PRE> | 
|---|
| 1637 |  | 
|---|
| 1638 | The attributes set and returned by the first four functions are normal | 
|---|
| 1639 | <CODE>curses(3x)</CODE> display attribute values (<CODE>A_STANDOUT</CODE>, | 
|---|
| 1640 | <CODE>A_BOLD</CODE>, <CODE>A_REVERSE</CODE> etc). | 
|---|
| 1641 |  | 
|---|
| 1642 | The page bit of a field controls whether it is displayed at the start of | 
|---|
| 1643 | a new form screen. | 
|---|
| 1644 |  | 
|---|
| 1645 | <H3><A NAME="foptions">Field Option Bits</A></H3> | 
|---|
| 1646 |  | 
|---|
| 1647 | There is also a large collection of field option bits you can set to control | 
|---|
| 1648 | various aspects of forms processing.  You can manipulate them with these | 
|---|
| 1649 | functions: | 
|---|
| 1650 |  | 
|---|
| 1651 | <PRE> | 
|---|
| 1652 | int set_field_opts(FIELD *field,          /* field to alter */ | 
|---|
| 1653 | int attr);             /* attribute to set */ | 
|---|
| 1654 |  | 
|---|
| 1655 | int field_opts_on(FIELD *field,           /* field to alter */ | 
|---|
| 1656 | int attr);              /* attributes to turn on */ | 
|---|
| 1657 |  | 
|---|
| 1658 | int field_opts_off(FIELD *field,          /* field to alter */ | 
|---|
| 1659 | int attr);             /* attributes to turn off */ | 
|---|
| 1660 |  | 
|---|
| 1661 | int field_opts(FIELD *field);             /* field to query */ | 
|---|
| 1662 | </PRE> | 
|---|
| 1663 |  | 
|---|
| 1664 | By default, all options are on.  Here are the available option bits: | 
|---|
| 1665 | <DL> | 
|---|
| 1666 | <DT> O_VISIBLE | 
|---|
| 1667 | <DD> Controls whether the field is visible on the screen.  Can be used | 
|---|
| 1668 | during form processing to hide or pop up fields depending on the value | 
|---|
| 1669 | of parent fields. | 
|---|
| 1670 | <DT> O_ACTIVE | 
|---|
| 1671 | <DD> Controls whether the field is active during forms processing (i.e. | 
|---|
| 1672 | visited by form navigation keys).  Can be used to make labels or derived | 
|---|
| 1673 | fields with buffer values alterable by the forms application, not the user. | 
|---|
| 1674 | <DT> O_PUBLIC | 
|---|
| 1675 | <DD> Controls whether data is displayed during field entry.  If this option is | 
|---|
| 1676 | turned off on a field, the library will accept and edit data in that field, | 
|---|
| 1677 | but it will not be displayed and the visible field cursor will not move. | 
|---|
| 1678 | You can turn off the O_PUBLIC bit to define password fields. | 
|---|
| 1679 | <DT> O_EDIT | 
|---|
| 1680 | <DD> Controls whether the field's data can be modified.  When this option is | 
|---|
| 1681 | off, all editing requests except <CODE>REQ_PREV_CHOICE</CODE> and | 
|---|
| 1682 | <CODE>REQ_NEXT_CHOICE</CODE> will fail.  Such read-only fields may be useful for | 
|---|
| 1683 | help messages. | 
|---|
| 1684 | <DT> O_WRAP | 
|---|
| 1685 | <DD> Controls word-wrapping in multi-line fields.  Normally, when any | 
|---|
| 1686 | character of a (blank-separated) word reaches the end of the current line, the | 
|---|
| 1687 | entire word is wrapped to the next line (assuming there is one).  When this | 
|---|
| 1688 | option is off, the word will be split across the line break. | 
|---|
| 1689 | <DT> O_BLANK | 
|---|
| 1690 | <DD> Controls field blanking.  When this option is on, entering a character at | 
|---|
| 1691 | the first field position erases the entire field (except for the just-entered | 
|---|
| 1692 | character). | 
|---|
| 1693 | <DT> O_AUTOSKIP | 
|---|
| 1694 | <DD> Controls automatic skip to next field when this one fills.  Normally, | 
|---|
| 1695 | when the forms user tries to type more data into a field than will fit, | 
|---|
| 1696 | the editing location jumps to next field.  When this option is off, the | 
|---|
| 1697 | user's cursor will hang at the end of the field.  This option is ignored | 
|---|
| 1698 | in dynamic fields that have not reached their size limit. | 
|---|
| 1699 | <DT> O_NULLOK | 
|---|
| 1700 | <DD> Controls whether <A HREF="#fvalidation">validation</A> is applied to | 
|---|
| 1701 | blank fields.  Normally, it is not; the user can leave a field blank | 
|---|
| 1702 | without invoking the usual validation check on exit.  If this option is | 
|---|
| 1703 | off on a field, exit from it will invoke a validation check. | 
|---|
| 1704 | <DT> O_PASSOK | 
|---|
| 1705 | <DD> Controls whether validation occurs on every exit, or only after | 
|---|
| 1706 | the field is modified.  Normally the latter is true.  Setting O_PASSOK | 
|---|
| 1707 | may be useful if your field's validation function may change during | 
|---|
| 1708 | forms processing. | 
|---|
| 1709 | <DT> O_STATIC | 
|---|
| 1710 | <DD> Controls whether the field is fixed to its initial dimensions.  If you | 
|---|
| 1711 | turn this off, the field becomes <A HREF="#fdynamic">dynamic</A> and will | 
|---|
| 1712 | stretch to fit entered data. | 
|---|
| 1713 | </DL> | 
|---|
| 1714 |  | 
|---|
| 1715 | A field's options cannot be changed while the field is currently selected. | 
|---|
| 1716 | However, options may be changed on posted fields that are not current. <P> | 
|---|
| 1717 |  | 
|---|
| 1718 | The option values are bit-masks and can be composed with logical-or in | 
|---|
| 1719 | the obvious way. | 
|---|
| 1720 |  | 
|---|
| 1721 | <H2><A NAME="fstatus">Field Status</A></H2> | 
|---|
| 1722 |  | 
|---|
| 1723 | Every field has a status flag, which is set to FALSE when the field is | 
|---|
| 1724 | created and TRUE when the value in field buffer 0 changes.  This flag can | 
|---|
| 1725 | be queried and set directly: | 
|---|
| 1726 |  | 
|---|
| 1727 | <PRE> | 
|---|
| 1728 | int set_field_status(FIELD *field,      /* field to alter */ | 
|---|
| 1729 | int status);         /* mode to set */ | 
|---|
| 1730 |  | 
|---|
| 1731 | int field_status(FIELD *field);         /* fetch mode of field */ | 
|---|
| 1732 | </PRE> | 
|---|
| 1733 |  | 
|---|
| 1734 | Setting this flag under program control can be useful if you use the same | 
|---|
| 1735 | form repeatedly, looking for modified fields each time. <P> | 
|---|
| 1736 |  | 
|---|
| 1737 | Calling <CODE>field_status()</CODE> on a field not currently selected | 
|---|
| 1738 | for input will return a correct value.  Calling <CODE>field_status()</CODE> on a | 
|---|
| 1739 | field that is currently selected for input may not necessarily give a | 
|---|
| 1740 | correct field status value, because entered data isn't necessarily copied to | 
|---|
| 1741 | buffer zero before the exit validation check. | 
|---|
| 1742 |  | 
|---|
| 1743 | To guarantee that the returned status value reflects reality, call | 
|---|
| 1744 | <CODE>field_status()</CODE> either (1) in the field's exit validation check | 
|---|
| 1745 | routine, (2) from the field's or form's initialization or termination | 
|---|
| 1746 | hooks, or (3) just after a <CODE>REQ_VALIDATION</CODE> request has been | 
|---|
| 1747 | processed by the forms driver. | 
|---|
| 1748 |  | 
|---|
| 1749 | <H2><A NAME="fuser">Field User Pointer</A></H2> | 
|---|
| 1750 |  | 
|---|
| 1751 | Each field structure contains one character pointer slot that is not used | 
|---|
| 1752 | by the forms library.  It is intended to be used by applications to store | 
|---|
| 1753 | private per-field data.  You can manipulate it with: | 
|---|
| 1754 |  | 
|---|
| 1755 | <PRE> | 
|---|
| 1756 | int set_field_userptr(FIELD *field,       /* field to alter */ | 
|---|
| 1757 | char *userptr);        /* mode to set */ | 
|---|
| 1758 |  | 
|---|
| 1759 | char *field_userptr(FIELD *field);        /* fetch mode of field */ | 
|---|
| 1760 | </PRE> | 
|---|
| 1761 |  | 
|---|
| 1762 | (Properly, this user pointer field ought to have <CODE>(void *)</CODE> type. | 
|---|
| 1763 | The <CODE>(char *)</CODE> type is retained for System V compatibility.) <P> | 
|---|
| 1764 |  | 
|---|
| 1765 | It is valid to set the user pointer of the default field (with a | 
|---|
| 1766 | <CODE>set_field_userptr()</CODE> call passed a NULL field pointer.) | 
|---|
| 1767 | When a new field is created, the default-field user pointer is copied | 
|---|
| 1768 | to initialize the new field's user pointer. | 
|---|
| 1769 |  | 
|---|
| 1770 | <H2><A NAME="fdynamic">Variable-Sized Fields</A></H2> | 
|---|
| 1771 |  | 
|---|
| 1772 | Normally, a field is fixed at the size specified for it at creation | 
|---|
| 1773 | time.  If, however, you turn off its O_STATIC bit, it becomes | 
|---|
| 1774 | <DFN>dynamic</DFN> and will automatically resize itself to accommodate | 
|---|
| 1775 | data as it is entered.  If the field has extra buffers associated with it, | 
|---|
| 1776 | they will grow right along with the main input buffer.  <P> | 
|---|
| 1777 |  | 
|---|
| 1778 | A one-line dynamic field will have a fixed height (1) but variable | 
|---|
| 1779 | width, scrolling horizontally to display data within the field area as | 
|---|
| 1780 | originally dimensioned and located.  A multi-line dynamic field will | 
|---|
| 1781 | have a fixed width, but variable height (number of rows), scrolling | 
|---|
| 1782 | vertically to display data within the field area as originally | 
|---|
| 1783 | dimensioned and located. <P> | 
|---|
| 1784 |  | 
|---|
| 1785 | Normally, a dynamic field is allowed to grow without limit.  But it is | 
|---|
| 1786 | possible to set an upper limit on the size of a dynamic field.  You do | 
|---|
| 1787 | it with this function: | 
|---|
| 1788 |  | 
|---|
| 1789 | <PRE> | 
|---|
| 1790 | int set_max_field(FIELD *field,     /* field to alter (may not be NULL) */ | 
|---|
| 1791 | int max_size);   /* upper limit on field size */ | 
|---|
| 1792 | </PRE> | 
|---|
| 1793 |  | 
|---|
| 1794 | If the field is one-line, <CODE>max_size</CODE> is taken to be a column size | 
|---|
| 1795 | limit; if it is multi-line, it is taken to be a line size limit.  To disable | 
|---|
| 1796 | any limit, use an argument of zero.  The growth limit can be changed whether | 
|---|
| 1797 | or not the O_STATIC bit is on, but has no effect until it is. <P> | 
|---|
| 1798 |  | 
|---|
| 1799 | The following properties of a field change when it becomes dynamic: | 
|---|
| 1800 |  | 
|---|
| 1801 | <UL> | 
|---|
| 1802 | <LI>If there is no growth limit, there is no final position of the field; | 
|---|
| 1803 | therefore <CODE>O_AUTOSKIP</CODE> and <CODE>O_NL_OVERLOAD</CODE> are ignored. | 
|---|
| 1804 | <LI>Field justification will be ignored (though whatever justification is | 
|---|
| 1805 | set up will be retained internally and can be queried). | 
|---|
| 1806 | <LI>The <CODE>dup_field()</CODE> and <CODE>link_field()</CODE> calls copy | 
|---|
| 1807 | dynamic-buffer sizes.  If the <CODE>O_STATIC</CODE> option is set on one of a | 
|---|
| 1808 | collection of links, buffer resizing will occur only when the field is | 
|---|
| 1809 | edited through that link. | 
|---|
| 1810 | <LI>The call <CODE>field_info()</CODE> will retrieve the original static size of | 
|---|
| 1811 | the field; use <CODE>dynamic_field_info()</CODE> to get the actual dynamic size. | 
|---|
| 1812 | </UL> | 
|---|
| 1813 |  | 
|---|
| 1814 | <H2><A NAME="fvalidation">Field Validation</A></H2> | 
|---|
| 1815 |  | 
|---|
| 1816 | By default, a field will accept any data that will fit in its input buffer. | 
|---|
| 1817 | However, it is possible to attach a validation type to a field.  If you do | 
|---|
| 1818 | this, any attempt to leave the field while it contains data that doesn't | 
|---|
| 1819 | match the validation type will fail.  Some validation types also have a | 
|---|
| 1820 | character-validity check for each time a character is entered in the field. <P> | 
|---|
| 1821 |  | 
|---|
| 1822 | A field's validation check (if any) is not called when | 
|---|
| 1823 | <CODE>set_field_buffer()</CODE> modifies the input buffer, nor when that buffer | 
|---|
| 1824 | is changed through a linked field. <P> | 
|---|
| 1825 |  | 
|---|
| 1826 | The <CODE>form</CODE> library provides a rich set of pre-defined validation | 
|---|
| 1827 | types, and gives you the capability to define custom ones of your own.  You | 
|---|
| 1828 | can examine and change field validation attributes with the following | 
|---|
| 1829 | functions: | 
|---|
| 1830 |  | 
|---|
| 1831 | <PRE> | 
|---|
| 1832 | int set_field_type(FIELD *field,          /* field to alter */ | 
|---|
| 1833 | FIELDTYPE *ftype,      /* type to associate */ | 
|---|
| 1834 | ...);                  /* additional arguments*/ | 
|---|
| 1835 |  | 
|---|
| 1836 | FIELDTYPE *field_type(FIELD *field);      /* field to query */ | 
|---|
| 1837 | </PRE> | 
|---|
| 1838 |  | 
|---|
| 1839 | The validation type of a field is considered an attribute of the field.  As | 
|---|
| 1840 | with other field attributes, Also, doing <CODE>set_field_type()</CODE> with a | 
|---|
| 1841 | <CODE>NULL</CODE> field default will change the system default for validation of | 
|---|
| 1842 | newly-created fields. <P> | 
|---|
| 1843 |  | 
|---|
| 1844 | Here are the pre-defined validation types: | 
|---|
| 1845 |  | 
|---|
| 1846 | <H3><A NAME="ftype_alpha">TYPE_ALPHA</A></H3> | 
|---|
| 1847 |  | 
|---|
| 1848 | This field type accepts alphabetic data; no blanks, no digits, no special | 
|---|
| 1849 | characters (this is checked at character-entry time).  It is set up with: | 
|---|
| 1850 |  | 
|---|
| 1851 | <PRE> | 
|---|
| 1852 | int set_field_type(FIELD *field,          /* field to alter */ | 
|---|
| 1853 | TYPE_ALPHA,            /* type to associate */ | 
|---|
| 1854 | int width);            /* maximum width of field */ | 
|---|
| 1855 | </PRE> | 
|---|
| 1856 |  | 
|---|
| 1857 | The <CODE>width</CODE> argument sets a minimum width of data.  Typically | 
|---|
| 1858 | you'll want to set this to the field width; if it's greater than the | 
|---|
| 1859 | field width, the validation check will always fail.  A minimum width | 
|---|
| 1860 | of zero makes field completion optional. | 
|---|
| 1861 |  | 
|---|
| 1862 | <H3><A NAME="ftype_alnum">TYPE_ALNUM</A></H3> | 
|---|
| 1863 |  | 
|---|
| 1864 | This field type accepts alphabetic data and digits; no blanks, no special | 
|---|
| 1865 | characters (this is checked at character-entry time).  It is set up with: | 
|---|
| 1866 |  | 
|---|
| 1867 | <PRE> | 
|---|
| 1868 | int set_field_type(FIELD *field,          /* field to alter */ | 
|---|
| 1869 | TYPE_ALNUM,            /* type to associate */ | 
|---|
| 1870 | int width);            /* maximum width of field */ | 
|---|
| 1871 | </PRE> | 
|---|
| 1872 |  | 
|---|
| 1873 | The <CODE>width</CODE> argument sets a minimum width of data.  As with | 
|---|
| 1874 | TYPE_ALPHA, typically you'll want to set this to the field width; if it's | 
|---|
| 1875 | greater than the field width, the validation check will always fail.  A | 
|---|
| 1876 | minimum width of zero makes field completion optional. | 
|---|
| 1877 |  | 
|---|
| 1878 | <H3><A NAME="ftype_enum">TYPE_ENUM</A></H3> | 
|---|
| 1879 |  | 
|---|
| 1880 | This type allows you to restrict a field's values to be among a specified | 
|---|
| 1881 | set of string values (for example, the two-letter postal codes for U.S. | 
|---|
| 1882 | states).  It is set up with: | 
|---|
| 1883 |  | 
|---|
| 1884 | <PRE> | 
|---|
| 1885 | int set_field_type(FIELD *field,          /* field to alter */ | 
|---|
| 1886 | TYPE_ENUM,             /* type to associate */ | 
|---|
| 1887 | char **valuelist;      /* list of possible values */ | 
|---|
| 1888 | int checkcase;         /* case-sensitive? */ | 
|---|
| 1889 | int checkunique);      /* must specify uniquely? */ | 
|---|
| 1890 | </PRE> | 
|---|
| 1891 |  | 
|---|
| 1892 | The <CODE>valuelist</CODE> parameter must point at a NULL-terminated list of | 
|---|
| 1893 | valid strings.  The <CODE>checkcase</CODE> argument, if true, makes comparison | 
|---|
| 1894 | with the string case-sensitive. <P> | 
|---|
| 1895 |  | 
|---|
| 1896 | When the user exits a TYPE_ENUM field, the validation procedure tries to | 
|---|
| 1897 | complete the data in the buffer to a valid entry.  If a complete choice string | 
|---|
| 1898 | has been entered, it is of course valid.  But it is also possible to enter a | 
|---|
| 1899 | prefix of a valid string and have it completed for you. <P> | 
|---|
| 1900 |  | 
|---|
| 1901 | By default, if you enter such a prefix and it matches more than one value | 
|---|
| 1902 | in the string list, the prefix will be completed to the first matching | 
|---|
| 1903 | value.  But the <CODE>checkunique</CODE> argument, if true, requires prefix | 
|---|
| 1904 | matches to be unique in order to be valid. <P> | 
|---|
| 1905 |  | 
|---|
| 1906 | The <CODE>REQ_NEXT_CHOICE</CODE> and <CODE>REQ_PREV_CHOICE</CODE> input requests | 
|---|
| 1907 | can be particularly useful with these fields. | 
|---|
| 1908 |  | 
|---|
| 1909 | <H3><A NAME="ftype_integer">TYPE_INTEGER</A></H3> | 
|---|
| 1910 |  | 
|---|
| 1911 | This field type accepts an integer.  It is set up as follows: | 
|---|
| 1912 |  | 
|---|
| 1913 | <PRE> | 
|---|
| 1914 | int set_field_type(FIELD *field,          /* field to alter */ | 
|---|
| 1915 | TYPE_INTEGER,          /* type to associate */ | 
|---|
| 1916 | int padding,           /* # places to zero-pad to */ | 
|---|
| 1917 | int vmin, int vmax);   /* valid range */ | 
|---|
| 1918 | </PRE> | 
|---|
| 1919 |  | 
|---|
| 1920 | Valid characters consist of an optional leading minus and digits. | 
|---|
| 1921 | The range check is performed on exit.  If the range maximum is less | 
|---|
| 1922 | than or equal to the minimum, the range is ignored. <P> | 
|---|
| 1923 |  | 
|---|
| 1924 | If the value passes its range check, it is padded with as many leading | 
|---|
| 1925 | zero digits as necessary to meet the padding argument. <P> | 
|---|
| 1926 |  | 
|---|
| 1927 | A <CODE>TYPE_INTEGER</CODE> value buffer can conveniently be interpreted | 
|---|
| 1928 | with the C library function <CODE>atoi(3)</CODE>. | 
|---|
| 1929 |  | 
|---|
| 1930 | <H3><A NAME="ftype_numeric">TYPE_NUMERIC</A></H3> | 
|---|
| 1931 |  | 
|---|
| 1932 | This field type accepts a decimal number.  It is set up as follows: | 
|---|
| 1933 |  | 
|---|
| 1934 | <PRE> | 
|---|
| 1935 | int set_field_type(FIELD *field,              /* field to alter */ | 
|---|
| 1936 | TYPE_NUMERIC,              /* type to associate */ | 
|---|
| 1937 | int padding,               /* # places of precision */ | 
|---|
| 1938 | double vmin, double vmax); /* valid range */ | 
|---|
| 1939 | </PRE> | 
|---|
| 1940 |  | 
|---|
| 1941 | Valid characters consist of an optional leading minus and digits. possibly | 
|---|
| 1942 | including a decimal point. If your system supports locale's, the decimal point | 
|---|
| 1943 | character used must be the one defined by your locale. The range check is | 
|---|
| 1944 | performed on exit. If the range maximum is less than or equal to the minimum, | 
|---|
| 1945 | the range is ignored. <P> | 
|---|
| 1946 |  | 
|---|
| 1947 | If the value passes its range check, it is padded with as many trailing | 
|---|
| 1948 | zero digits as necessary to meet the padding argument. <P> | 
|---|
| 1949 |  | 
|---|
| 1950 | A <CODE>TYPE_NUMERIC</CODE> value buffer can conveniently be interpreted | 
|---|
| 1951 | with the C library function <CODE>atof(3)</CODE>. | 
|---|
| 1952 |  | 
|---|
| 1953 | <H3><A NAME="ftype_regexp">TYPE_REGEXP</A></H3> | 
|---|
| 1954 |  | 
|---|
| 1955 | This field type accepts data matching a regular expression.  It is set up | 
|---|
| 1956 | as follows: | 
|---|
| 1957 |  | 
|---|
| 1958 | <PRE> | 
|---|
| 1959 | int set_field_type(FIELD *field,          /* field to alter */ | 
|---|
| 1960 | TYPE_REGEXP,           /* type to associate */ | 
|---|
| 1961 | char *regexp);         /* expression to match */ | 
|---|
| 1962 | </PRE> | 
|---|
| 1963 |  | 
|---|
| 1964 | The syntax for regular expressions is that of <CODE>regcomp(3)</CODE>. | 
|---|
| 1965 | The check for regular-expression match is performed on exit. | 
|---|
| 1966 |  | 
|---|
| 1967 | <H2><A NAME="fbuffer">Direct Field Buffer Manipulation</A></H2> | 
|---|
| 1968 |  | 
|---|
| 1969 | The chief attribute of a field is its buffer contents.  When a form has | 
|---|
| 1970 | been completed, your application usually needs to know the state of each | 
|---|
| 1971 | field buffer.  You can find this out with: | 
|---|
| 1972 |  | 
|---|
| 1973 | <PRE> | 
|---|
| 1974 | char *field_buffer(FIELD *field,          /* field to query */ | 
|---|
| 1975 | int bufindex);         /* number of buffer to query */ | 
|---|
| 1976 | </PRE> | 
|---|
| 1977 |  | 
|---|
| 1978 | Normally, the state of the zero-numbered buffer for each field is set by | 
|---|
| 1979 | the user's editing actions on that field.  It's sometimes useful to be able | 
|---|
| 1980 | to set the value of the zero-numbered (or some other) buffer from your | 
|---|
| 1981 | application: | 
|---|
| 1982 |  | 
|---|
| 1983 | <PRE> | 
|---|
| 1984 | int set_field_buffer(FIELD *field,        /* field to alter */ | 
|---|
| 1985 | int bufindex,          /* number of buffer to alter */ | 
|---|
| 1986 | char *value);          /* string value to set */ | 
|---|
| 1987 | </PRE> | 
|---|
| 1988 |  | 
|---|
| 1989 | If the field is not large enough and cannot be resized to a sufficiently | 
|---|
| 1990 | large size to contain the specified value, the value will be truncated | 
|---|
| 1991 | to fit. <P> | 
|---|
| 1992 |  | 
|---|
| 1993 | Calling <CODE>field_buffer()</CODE> with a null field pointer will raise an | 
|---|
| 1994 | error.  Calling <CODE>field_buffer()</CODE> on a field not currently selected | 
|---|
| 1995 | for input will return a correct value.  Calling <CODE>field_buffer()</CODE> on a | 
|---|
| 1996 | field that is currently selected for input may not necessarily give a | 
|---|
| 1997 | correct field buffer value, because entered data isn't necessarily copied to | 
|---|
| 1998 | buffer zero before the exit validation check. | 
|---|
| 1999 |  | 
|---|
| 2000 | To guarantee that the returned buffer value reflects on-screen reality, | 
|---|
| 2001 | call <CODE>field_buffer()</CODE> either (1) in the field's exit validation | 
|---|
| 2002 | check routine, (2) from the field's or form's initialization or termination | 
|---|
| 2003 | hooks, or (3) just after a <CODE>REQ_VALIDATION</CODE> request has been processed | 
|---|
| 2004 | by the forms driver. | 
|---|
| 2005 |  | 
|---|
| 2006 | <H2><A NAME="formattrs">Attributes of Forms</A></H2> | 
|---|
| 2007 |  | 
|---|
| 2008 | As with field attributes, form attributes inherit a default from a | 
|---|
| 2009 | system default form structure.  These defaults can be queried or set by | 
|---|
| 2010 | of these functions using a form-pointer argument of <CODE>NULL</CODE>. <P> | 
|---|
| 2011 |  | 
|---|
| 2012 | The principal attribute of a form is its field list.  You can query | 
|---|
| 2013 | and change this list with: | 
|---|
| 2014 |  | 
|---|
| 2015 | <PRE> | 
|---|
| 2016 | int set_form_fields(FORM *form,           /* form to alter */ | 
|---|
| 2017 | FIELD **fields);      /* fields to connect */ | 
|---|
| 2018 |  | 
|---|
| 2019 | char *form_fields(FORM *form);            /* fetch fields of form */ | 
|---|
| 2020 |  | 
|---|
| 2021 | int field_count(FORM *form);              /* count connect fields */ | 
|---|
| 2022 | </PRE> | 
|---|
| 2023 |  | 
|---|
| 2024 | The second argument of <CODE>set_form_fields()</CODE> may be a | 
|---|
| 2025 | NULL-terminated field pointer array like the one required by | 
|---|
| 2026 | <CODE>new_form()</CODE>. In that case, the old fields of the form are | 
|---|
| 2027 | disconnected but not freed (and eligible to be connected to other | 
|---|
| 2028 | forms), then the new fields are connected. <P> | 
|---|
| 2029 |  | 
|---|
| 2030 | It may also be null, in which case the old fields are disconnected | 
|---|
| 2031 | (and not freed) but no new ones are connected. <P> | 
|---|
| 2032 |  | 
|---|
| 2033 | The <CODE>field_count()</CODE> function simply counts the number of fields | 
|---|
| 2034 | connected to a given from.  It returns -1 if the form-pointer argument | 
|---|
| 2035 | is NULL. | 
|---|
| 2036 |  | 
|---|
| 2037 | <H2><A NAME="fdisplay">Control of Form Display</A></H2> | 
|---|
| 2038 |  | 
|---|
| 2039 | In the overview section, you saw that to display a form you normally | 
|---|
| 2040 | start by defining its size (and fields), posting it, and refreshing | 
|---|
| 2041 | the screen.  There is an hidden step before posting, which is the | 
|---|
| 2042 | association of the form with a frame window (actually, a pair of | 
|---|
| 2043 | windows) within which it will be displayed.  By default, the forms | 
|---|
| 2044 | library associates every form with the full-screen window | 
|---|
| 2045 | <CODE>stdscr</CODE>. <P> | 
|---|
| 2046 |  | 
|---|
| 2047 | By making this step explicit, you can associate a form with a declared | 
|---|
| 2048 | frame window on your screen display.  This can be useful if you want to | 
|---|
| 2049 | adapt the form display to different screen sizes, dynamically tile | 
|---|
| 2050 | forms on the screen, or use a form as part of an interface layout | 
|---|
| 2051 | managed by <A HREF="#panels">panels</A>. <P> | 
|---|
| 2052 |  | 
|---|
| 2053 | The two windows associated with each form have the same functions as | 
|---|
| 2054 | their analogues in the <A HREF="#menu">menu library</A>.  Both these | 
|---|
| 2055 | windows are painted when the form is posted and erased when the form | 
|---|
| 2056 | is unposted. <P> | 
|---|
| 2057 |  | 
|---|
| 2058 | The outer or frame window is not otherwise touched by the form | 
|---|
| 2059 | routines.  It exists so the programmer can associate a title, a | 
|---|
| 2060 | border, or perhaps help text with the form and have it properly | 
|---|
| 2061 | refreshed or erased at post/unpost time. The inner window or subwindow | 
|---|
| 2062 | is where the current form page is actually displayed. <P> | 
|---|
| 2063 |  | 
|---|
| 2064 | In order to declare your own frame window for a form, you'll need to | 
|---|
| 2065 | know the size of the form's bounding rectangle.  You can get this | 
|---|
| 2066 | information with: | 
|---|
| 2067 |  | 
|---|
| 2068 | <PRE> | 
|---|
| 2069 | int scale_form(FORM *form,                /* form to query */ | 
|---|
| 2070 | int *rows,                 /* form rows */ | 
|---|
| 2071 | int *cols);                /* form cols */ | 
|---|
| 2072 | </PRE> | 
|---|
| 2073 |  | 
|---|
| 2074 | The form dimensions are passed back in the locations pointed to by | 
|---|
| 2075 | the arguments.  Once you have this information, you can use it to | 
|---|
| 2076 | declare of windows, then use one of these functions: | 
|---|
| 2077 |  | 
|---|
| 2078 | <PRE> | 
|---|
| 2079 | int set_form_win(FORM *form,              /* form to alter */ | 
|---|
| 2080 | WINDOW *win);            /* frame window to connect */ | 
|---|
| 2081 |  | 
|---|
| 2082 | WINDOW *form_win(FORM *form);             /* fetch frame window of form */ | 
|---|
| 2083 |  | 
|---|
| 2084 | int set_form_sub(FORM *form,              /* form to alter */ | 
|---|
| 2085 | WINDOW *win);            /* form subwindow to connect */ | 
|---|
| 2086 |  | 
|---|
| 2087 | WINDOW *form_sub(FORM *form);             /* fetch form subwindow of form */ | 
|---|
| 2088 | </PRE> | 
|---|
| 2089 |  | 
|---|
| 2090 | Note that curses operations, including <CODE>refresh()</CODE>, on the form, | 
|---|
| 2091 | should be done on the frame window, not the form subwindow. <P> | 
|---|
| 2092 |  | 
|---|
| 2093 | It is possible to check from your application whether all of a | 
|---|
| 2094 | scrollable field is actually displayed within the menu subwindow.  Use | 
|---|
| 2095 | these functions: | 
|---|
| 2096 |  | 
|---|
| 2097 | <PRE> | 
|---|
| 2098 | int data_ahead(FORM *form);               /* form to be queried */ | 
|---|
| 2099 |  | 
|---|
| 2100 | int data_behind(FORM *form);              /* form to be queried */ | 
|---|
| 2101 | </PRE> | 
|---|
| 2102 |  | 
|---|
| 2103 | The function <CODE>data_ahead()</CODE> returns TRUE if (a) the current | 
|---|
| 2104 | field is one-line and has undisplayed data off to the right, (b) the current | 
|---|
| 2105 | field is multi-line and there is data off-screen below it. <P> | 
|---|
| 2106 |  | 
|---|
| 2107 | The function <CODE>data_behind()</CODE> returns TRUE if the first (upper | 
|---|
| 2108 | left hand) character position is off-screen (not being displayed). <P> | 
|---|
| 2109 |  | 
|---|
| 2110 | Finally, there is a function to restore the form window's cursor to the | 
|---|
| 2111 | value expected by the forms driver: | 
|---|
| 2112 |  | 
|---|
| 2113 | <PRE> | 
|---|
| 2114 | int pos_form_cursor(FORM *)               /* form to be queried */ | 
|---|
| 2115 | </PRE> | 
|---|
| 2116 |  | 
|---|
| 2117 | If your application changes the form window cursor, call this function before | 
|---|
| 2118 | handing control back to the forms driver in order to re-synchronize it. | 
|---|
| 2119 |  | 
|---|
| 2120 | <H2><A NAME="fdriver">Input Processing in the Forms Driver</A></H2> | 
|---|
| 2121 |  | 
|---|
| 2122 | The function <CODE>form_driver()</CODE> handles virtualized input requests | 
|---|
| 2123 | for form navigation, editing, and validation requests, just as | 
|---|
| 2124 | <CODE>menu_driver</CODE> does for menus (see the section on <A | 
|---|
| 2125 | HREF="#minput">menu input handling</A>). | 
|---|
| 2126 |  | 
|---|
| 2127 | <PRE> | 
|---|
| 2128 | int form_driver(FORM *form,               /* form to pass input to */ | 
|---|
| 2129 | int request);             /* form request code */ | 
|---|
| 2130 | </PRE> | 
|---|
| 2131 |  | 
|---|
| 2132 | Your input virtualization function needs to take input and then convert it | 
|---|
| 2133 | to either an alphanumeric character (which is treated as data to be | 
|---|
| 2134 | entered in the currently-selected field), or a forms processing request. <P> | 
|---|
| 2135 |  | 
|---|
| 2136 | The forms driver provides hooks (through input-validation and | 
|---|
| 2137 | field-termination functions) with which your application code can check | 
|---|
| 2138 | that the input taken by the driver matched what was expected. | 
|---|
| 2139 |  | 
|---|
| 2140 | <H3><A NAME="fpage">Page Navigation Requests</A></H3> | 
|---|
| 2141 |  | 
|---|
| 2142 | These requests cause page-level moves through the form, | 
|---|
| 2143 | triggering display of a new form screen. | 
|---|
| 2144 |  | 
|---|
| 2145 | <DL> | 
|---|
| 2146 | <DT> <CODE>REQ_NEXT_PAGE</CODE> | 
|---|
| 2147 | <DD> Move to the next form page. | 
|---|
| 2148 | <DT> <CODE>REQ_PREV_PAGE</CODE> | 
|---|
| 2149 | <DD> Move to the previous form page. | 
|---|
| 2150 | <DT> <CODE>REQ_FIRST_PAGE</CODE> | 
|---|
| 2151 | <DD> Move to the first form page. | 
|---|
| 2152 | <DT> <CODE>REQ_LAST_PAGE</CODE> | 
|---|
| 2153 | <DD> Move to the last form page. | 
|---|
| 2154 | </DL> | 
|---|
| 2155 |  | 
|---|
| 2156 | These requests treat the list as cyclic; that is, <CODE>REQ_NEXT_PAGE</CODE> | 
|---|
| 2157 | from the last page goes to the first, and <CODE>REQ_PREV_PAGE</CODE> from | 
|---|
| 2158 | the first page goes to the last. | 
|---|
| 2159 |  | 
|---|
| 2160 | <H3><A NAME="#ffield">Inter-Field Navigation Requests</A></H3> | 
|---|
| 2161 |  | 
|---|
| 2162 | These requests handle navigation between fields on the same page. | 
|---|
| 2163 |  | 
|---|
| 2164 | <DL> | 
|---|
| 2165 | <DT> <CODE>REQ_NEXT_FIELD</CODE> | 
|---|
| 2166 | <DD> Move to next field. | 
|---|
| 2167 | <DT> <CODE>REQ_PREV_FIELD</CODE> | 
|---|
| 2168 | <DD> Move to previous field. | 
|---|
| 2169 | <DT> <CODE>REQ_FIRST_FIELD</CODE> | 
|---|
| 2170 | <DD> Move to the first field. | 
|---|
| 2171 | <DT> <CODE>REQ_LAST_FIELD</CODE> | 
|---|
| 2172 | <DD> Move to the last field. | 
|---|
| 2173 | <DT> <CODE>REQ_SNEXT_FIELD</CODE> | 
|---|
| 2174 | <DD> Move to sorted next field. | 
|---|
| 2175 | <DT> <CODE>REQ_SPREV_FIELD</CODE> | 
|---|
| 2176 | <DD> Move to sorted previous field. | 
|---|
| 2177 | <DT> <CODE>REQ_SFIRST_FIELD</CODE> | 
|---|
| 2178 | <DD> Move to the sorted first field. | 
|---|
| 2179 | <DT> <CODE>REQ_SLAST_FIELD</CODE> | 
|---|
| 2180 | <DD> Move to the sorted last field. | 
|---|
| 2181 | <DT> <CODE>REQ_LEFT_FIELD</CODE> | 
|---|
| 2182 | <DD> Move left to field. | 
|---|
| 2183 | <DT> <CODE>REQ_RIGHT_FIELD</CODE> | 
|---|
| 2184 | <DD> Move right to field. | 
|---|
| 2185 | <DT> <CODE>REQ_UP_FIELD</CODE> | 
|---|
| 2186 | <DD> Move up to field. | 
|---|
| 2187 | <DT> <CODE>REQ_DOWN_FIELD</CODE> | 
|---|
| 2188 | <DD> Move down to field. | 
|---|
| 2189 | </DL> | 
|---|
| 2190 |  | 
|---|
| 2191 | These requests treat the list of fields on a page as cyclic; that is, | 
|---|
| 2192 | <CODE>REQ_NEXT_FIELD</CODE> from the last field goes to the first, and | 
|---|
| 2193 | <CODE>REQ_PREV_FIELD</CODE> from the first field goes to the last. The | 
|---|
| 2194 | order of the fields for these (and the <CODE>REQ_FIRST_FIELD</CODE> and | 
|---|
| 2195 | <CODE>REQ_LAST_FIELD</CODE> requests) is simply the order of the field | 
|---|
| 2196 | pointers in the form array (as set up by <CODE>new_form()</CODE> or | 
|---|
| 2197 | <CODE>set_form_fields()</CODE> <P> | 
|---|
| 2198 |  | 
|---|
| 2199 | It is also possible to traverse the fields as if they had been sorted in | 
|---|
| 2200 | screen-position order, so the sequence goes left-to-right and top-to-bottom. | 
|---|
| 2201 | To do this, use the second group of four sorted-movement requests.  <P> | 
|---|
| 2202 |  | 
|---|
| 2203 | Finally, it is possible to move between fields using visual directions up, | 
|---|
| 2204 | down, right, and left.  To accomplish this, use the third group of four | 
|---|
| 2205 | requests.  Note, however, that the position of a form for purposes of these | 
|---|
| 2206 | requests is its upper-left corner. <P> | 
|---|
| 2207 |  | 
|---|
| 2208 | For example, suppose you have a multi-line field B, and two | 
|---|
| 2209 | single-line fields A and C on the same line with B, with A to the left | 
|---|
| 2210 | of B and C to the right of B.  A <CODE>REQ_MOVE_RIGHT</CODE> from A will | 
|---|
| 2211 | go to B only if A, B, and C <EM>all</EM> share the same first line; | 
|---|
| 2212 | otherwise it will skip over B to C. | 
|---|
| 2213 |  | 
|---|
| 2214 | <H3><A NAME="#fifield">Intra-Field Navigation Requests</A></H3> | 
|---|
| 2215 |  | 
|---|
| 2216 | These requests drive movement of the edit cursor within the currently | 
|---|
| 2217 | selected field. | 
|---|
| 2218 |  | 
|---|
| 2219 | <DL> | 
|---|
| 2220 | <DT> <CODE>REQ_NEXT_CHAR</CODE> | 
|---|
| 2221 | <DD> Move to next character. | 
|---|
| 2222 | <DT> <CODE>REQ_PREV_CHAR</CODE> | 
|---|
| 2223 | <DD> Move to previous character. | 
|---|
| 2224 | <DT> <CODE>REQ_NEXT_LINE</CODE> | 
|---|
| 2225 | <DD> Move to next line. | 
|---|
| 2226 | <DT> <CODE>REQ_PREV_LINE</CODE> | 
|---|
| 2227 | <DD> Move to previous line. | 
|---|
| 2228 | <DT> <CODE>REQ_NEXT_WORD</CODE> | 
|---|
| 2229 | <DD> Move to next word. | 
|---|
| 2230 | <DT> <CODE>REQ_PREV_WORD</CODE> | 
|---|
| 2231 | <DD> Move to previous word. | 
|---|
| 2232 | <DT> <CODE>REQ_BEG_FIELD</CODE> | 
|---|
| 2233 | <DD> Move to beginning of field. | 
|---|
| 2234 | <DT> <CODE>REQ_END_FIELD</CODE> | 
|---|
| 2235 | <DD> Move to end of field. | 
|---|
| 2236 | <DT> <CODE>REQ_BEG_LINE</CODE> | 
|---|
| 2237 | <DD> Move to beginning of line. | 
|---|
| 2238 | <DT> <CODE>REQ_END_LINE</CODE> | 
|---|
| 2239 | <DD> Move to end of line. | 
|---|
| 2240 | <DT> <CODE>REQ_LEFT_CHAR</CODE> | 
|---|
| 2241 | <DD> Move left in field. | 
|---|
| 2242 | <DT> <CODE>REQ_RIGHT_CHAR</CODE> | 
|---|
| 2243 | <DD> Move right in field. | 
|---|
| 2244 | <DT> <CODE>REQ_UP_CHAR</CODE> | 
|---|
| 2245 | <DD> Move up in field. | 
|---|
| 2246 | <DT> <CODE>REQ_DOWN_CHAR</CODE> | 
|---|
| 2247 | <DD> Move down in field. | 
|---|
| 2248 | </DL> | 
|---|
| 2249 |  | 
|---|
| 2250 | Each <EM>word</EM> is separated from the previous and next characters | 
|---|
| 2251 | by whitespace.  The commands to move to beginning and end of line or field | 
|---|
| 2252 | look for the first or last non-pad character in their ranges. | 
|---|
| 2253 |  | 
|---|
| 2254 | <H3><A NAME="fscroll">Scrolling Requests</A></H3> | 
|---|
| 2255 |  | 
|---|
| 2256 | Fields that are dynamic and have grown and fields explicitly created | 
|---|
| 2257 | with offscreen rows are scrollable.  One-line fields scroll horizontally; | 
|---|
| 2258 | multi-line fields scroll vertically.  Most scrolling is triggered by | 
|---|
| 2259 | editing and intra-field movement (the library scrolls the field to keep the | 
|---|
| 2260 | cursor visible).  It is possible to explicitly request scrolling with the | 
|---|
| 2261 | following requests: | 
|---|
| 2262 |  | 
|---|
| 2263 | <DL> | 
|---|
| 2264 | <DT> <CODE>REQ_SCR_FLINE</CODE> | 
|---|
| 2265 | <DD> Scroll vertically forward a line. | 
|---|
| 2266 | <DT> <CODE>REQ_SCR_BLINE</CODE> | 
|---|
| 2267 | <DD> Scroll vertically backward a line. | 
|---|
| 2268 | <DT> <CODE>REQ_SCR_FPAGE</CODE> | 
|---|
| 2269 | <DD> Scroll vertically forward a page. | 
|---|
| 2270 | <DT> <CODE>REQ_SCR_BPAGE</CODE> | 
|---|
| 2271 | <DD> Scroll vertically backward a page. | 
|---|
| 2272 | <DT> <CODE>REQ_SCR_FHPAGE</CODE> | 
|---|
| 2273 | <DD> Scroll vertically forward half a page. | 
|---|
| 2274 | <DT> <CODE>REQ_SCR_BHPAGE</CODE> | 
|---|
| 2275 | <DD> Scroll vertically backward half a page. | 
|---|
| 2276 | <DT> <CODE>REQ_SCR_FCHAR</CODE> | 
|---|
| 2277 | <DD> Scroll horizontally forward a character. | 
|---|
| 2278 | <DT> <CODE>REQ_SCR_BCHAR</CODE> | 
|---|
| 2279 | <DD> Scroll horizontally backward a character. | 
|---|
| 2280 | <DT> <CODE>REQ_SCR_HFLINE</CODE> | 
|---|
| 2281 | <DD> Scroll horizontally one field width forward. | 
|---|
| 2282 | <DT> <CODE>REQ_SCR_HBLINE</CODE> | 
|---|
| 2283 | <DD> Scroll horizontally one field width backward. | 
|---|
| 2284 | <DT> <CODE>REQ_SCR_HFHALF</CODE> | 
|---|
| 2285 | <DD> Scroll horizontally one half field width forward. | 
|---|
| 2286 | <DT> <CODE>REQ_SCR_HBHALF</CODE> | 
|---|
| 2287 | <DD> Scroll horizontally one half field width backward. | 
|---|
| 2288 | </DL> | 
|---|
| 2289 |  | 
|---|
| 2290 | For scrolling purposes, a <EM>page</EM> of a field is the height | 
|---|
| 2291 | of its visible part. | 
|---|
| 2292 |  | 
|---|
| 2293 | <H3><A NAME="fedit">Editing Requests</A></H3> | 
|---|
| 2294 |  | 
|---|
| 2295 | When you pass the forms driver an ASCII character, it is treated as a | 
|---|
| 2296 | request to add the character to the field's data buffer.  Whether this | 
|---|
| 2297 | is an insertion or a replacement depends on the field's edit mode | 
|---|
| 2298 | (insertion is the default. <P> | 
|---|
| 2299 |  | 
|---|
| 2300 | The following requests support editing the field and changing the edit | 
|---|
| 2301 | mode: | 
|---|
| 2302 |  | 
|---|
| 2303 | <DL> | 
|---|
| 2304 | <DT> <CODE>REQ_INS_MODE</CODE> | 
|---|
| 2305 | <DD> Set insertion mode. | 
|---|
| 2306 | <DT> <CODE>REQ_OVL_MODE</CODE> | 
|---|
| 2307 | <DD> Set overlay mode. | 
|---|
| 2308 | <DT> <CODE>REQ_NEW_LINE</CODE> | 
|---|
| 2309 | <DD> New line request (see below for explanation). | 
|---|
| 2310 | <DT> <CODE>REQ_INS_CHAR</CODE> | 
|---|
| 2311 | <DD> Insert space at character location. | 
|---|
| 2312 | <DT> <CODE>REQ_INS_LINE</CODE> | 
|---|
| 2313 | <DD> Insert blank line at character location. | 
|---|
| 2314 | <DT> <CODE>REQ_DEL_CHAR</CODE> | 
|---|
| 2315 | <DD> Delete character at cursor. | 
|---|
| 2316 | <DT> <CODE>REQ_DEL_PREV</CODE> | 
|---|
| 2317 | <DD> Delete previous word at cursor. | 
|---|
| 2318 | <DT> <CODE>REQ_DEL_LINE</CODE> | 
|---|
| 2319 | <DD> Delete line at cursor. | 
|---|
| 2320 | <DT> <CODE>REQ_DEL_WORD</CODE> | 
|---|
| 2321 | <DD> Delete word at cursor. | 
|---|
| 2322 | <DT> <CODE>REQ_CLR_EOL</CODE> | 
|---|
| 2323 | <DD> Clear to end of line. | 
|---|
| 2324 | <DT> <CODE>REQ_CLR_EOF</CODE> | 
|---|
| 2325 | <DD> Clear to end of field. | 
|---|
| 2326 | <DT> <CODE>REQ_CLEAR_FIELD</CODE> | 
|---|
| 2327 | <DD> Clear entire field. | 
|---|
| 2328 | </DL> | 
|---|
| 2329 |  | 
|---|
| 2330 | The behavior of the <CODE>REQ_NEW_LINE</CODE> and <CODE>REQ_DEL_PREV</CODE> requests | 
|---|
| 2331 | is complicated and partly controlled by a pair of forms options. | 
|---|
| 2332 | The special cases are triggered when the cursor is at the beginning of | 
|---|
| 2333 | a field, or on the last line of the field. <P> | 
|---|
| 2334 |  | 
|---|
| 2335 | First, we consider <CODE>REQ_NEW_LINE</CODE>: <P> | 
|---|
| 2336 |  | 
|---|
| 2337 | The normal behavior of <CODE>REQ_NEW_LINE</CODE> in insert mode is to break the | 
|---|
| 2338 | current line at the position of the edit cursor, inserting the portion of | 
|---|
| 2339 | the current line after the cursor as a new line following the current | 
|---|
| 2340 | and moving the cursor to the beginning of that new line (you may think | 
|---|
| 2341 | of this as inserting a newline in the field buffer). <P> | 
|---|
| 2342 |  | 
|---|
| 2343 | The normal behavior of <CODE>REQ_NEW_LINE</CODE> in overlay mode is to clear the | 
|---|
| 2344 | current line from the position of the edit cursor to end of line. | 
|---|
| 2345 | The cursor is then moved to the beginning of the next line. <P> | 
|---|
| 2346 |  | 
|---|
| 2347 | However, <CODE>REQ_NEW_LINE</CODE> at the beginning of a field, or on the | 
|---|
| 2348 | last line of a field, instead does a <CODE>REQ_NEXT_FIELD</CODE>. | 
|---|
| 2349 | <CODE>O_NL_OVERLOAD</CODE> option is off, this special action is | 
|---|
| 2350 | disabled. <P> | 
|---|
| 2351 |  | 
|---|
| 2352 | Now, let us consider <CODE>REQ_DEL_PREV</CODE>: <P> | 
|---|
| 2353 |  | 
|---|
| 2354 | The normal behavior of <CODE>REQ_DEL_PREV</CODE> is to delete the previous | 
|---|
| 2355 | character.  If insert mode is on, and the cursor is at the start of a | 
|---|
| 2356 | line, and the text on that line will fit on the previous one, it | 
|---|
| 2357 | instead appends the contents of the current line to the previous one | 
|---|
| 2358 | and deletes the current line (you may think of this as deleting a | 
|---|
| 2359 | newline from the field buffer). <P> | 
|---|
| 2360 |  | 
|---|
| 2361 | However, <CODE>REQ_DEL_PREV</CODE> at the beginning of a field is instead | 
|---|
| 2362 | treated as a <CODE>REQ_PREV_FIELD</CODE>. <P> If the | 
|---|
| 2363 | <CODE>O_BS_OVERLOAD</CODE> option is off, this special action is | 
|---|
| 2364 | disabled and the forms driver just returns <CODE>E_REQUEST_DENIED</CODE>. <P> | 
|---|
| 2365 |  | 
|---|
| 2366 | See <A HREF="#frmoptions">Form Options</A> for discussion of how to set | 
|---|
| 2367 | and clear the overload options. | 
|---|
| 2368 |  | 
|---|
| 2369 | <H3><A NAME="forder">Order Requests</A></H3> | 
|---|
| 2370 |  | 
|---|
| 2371 | If the type of your field is ordered, and has associated functions | 
|---|
| 2372 | for getting the next and previous values of the type from a given value, | 
|---|
| 2373 | there are requests that can fetch that value into the field buffer: | 
|---|
| 2374 |  | 
|---|
| 2375 | <DL> | 
|---|
| 2376 | <DT> <CODE>REQ_NEXT_CHOICE</CODE> | 
|---|
| 2377 | <DD> Place the successor value of the current value in the buffer. | 
|---|
| 2378 | <DT> <CODE>REQ_PREV_CHOICE</CODE> | 
|---|
| 2379 | <DD> Place the predecessor value of the current value in the buffer. | 
|---|
| 2380 | </DL> | 
|---|
| 2381 |  | 
|---|
| 2382 | Of the built-in field types, only <CODE>TYPE_ENUM</CODE> has built-in successor | 
|---|
| 2383 | and predecessor functions.  When you define a field type of your own | 
|---|
| 2384 | (see <A HREF="#fcustom">Custom Validation Types</A>), you can associate | 
|---|
| 2385 | our own ordering functions. | 
|---|
| 2386 |  | 
|---|
| 2387 | <H3><A NAME="fappcmds">Application Commands</A></H3> | 
|---|
| 2388 |  | 
|---|
| 2389 | Form requests are represented as integers above the <CODE>curses</CODE> value | 
|---|
| 2390 | greater than <CODE>KEY_MAX</CODE> and less than or equal to the constant | 
|---|
| 2391 | <CODE>MAX_COMMAND</CODE>.  If your input-virtualization routine returns a | 
|---|
| 2392 | value above <CODE>MAX_COMMAND</CODE>, the forms driver will ignore it. | 
|---|
| 2393 |  | 
|---|
| 2394 | <H2><A NAME="fhooks">Field Change Hooks</A></H2> | 
|---|
| 2395 |  | 
|---|
| 2396 | It is possible to set function hooks to be executed whenever the | 
|---|
| 2397 | current field or form changes.  Here are the functions that support this: | 
|---|
| 2398 |  | 
|---|
| 2399 | <PRE> | 
|---|
| 2400 | typedef void    (*HOOK)();       /* pointer to function returning void */ | 
|---|
| 2401 |  | 
|---|
| 2402 | int set_form_init(FORM *form,    /* form to alter */ | 
|---|
| 2403 | HOOK hook);    /* initialization hook */ | 
|---|
| 2404 |  | 
|---|
| 2405 | HOOK form_init(FORM *form);      /* form to query */ | 
|---|
| 2406 |  | 
|---|
| 2407 | int set_form_term(FORM *form,    /* form to alter */ | 
|---|
| 2408 | HOOK hook);    /* termination hook */ | 
|---|
| 2409 |  | 
|---|
| 2410 | HOOK form_term(FORM *form);      /* form to query */ | 
|---|
| 2411 |  | 
|---|
| 2412 | int set_field_init(FORM *form,   /* form to alter */ | 
|---|
| 2413 | HOOK hook);    /* initialization hook */ | 
|---|
| 2414 |  | 
|---|
| 2415 | HOOK field_init(FORM *form);     /* form to query */ | 
|---|
| 2416 |  | 
|---|
| 2417 | int set_field_term(FORM *form,   /* form to alter */ | 
|---|
| 2418 | HOOK hook);    /* termination hook */ | 
|---|
| 2419 |  | 
|---|
| 2420 | HOOK field_term(FORM *form);     /* form to query */ | 
|---|
| 2421 | </PRE> | 
|---|
| 2422 |  | 
|---|
| 2423 | These functions allow you to either set or query four different hooks. | 
|---|
| 2424 | In each of the set functions, the second argument should be the | 
|---|
| 2425 | address of a hook function.  These functions differ only in the timing | 
|---|
| 2426 | of the hook call. | 
|---|
| 2427 |  | 
|---|
| 2428 | <DL> | 
|---|
| 2429 | <DT> form_init | 
|---|
| 2430 | <DD> This hook is called when the form is posted; also, just after | 
|---|
| 2431 | each page change operation. | 
|---|
| 2432 | <DT> field_init | 
|---|
| 2433 | <DD> This hook is called when the form is posted; also, just after | 
|---|
| 2434 | each field change | 
|---|
| 2435 | <DT> field_term | 
|---|
| 2436 | <DD> This hook is called just after field validation; that is, just before | 
|---|
| 2437 | the field is altered.  It is also called when the form is unposted. | 
|---|
| 2438 | <DT> form_term | 
|---|
| 2439 | <DD> This hook is called when the form is unposted; also, just before | 
|---|
| 2440 | each page change operation. | 
|---|
| 2441 | </DL> | 
|---|
| 2442 |  | 
|---|
| 2443 | Calls to these hooks may be triggered | 
|---|
| 2444 | <OL> | 
|---|
| 2445 | <LI>When user editing requests are processed by the forms driver | 
|---|
| 2446 | <LI>When the current page is changed by <CODE>set_current_field()</CODE> call | 
|---|
| 2447 | <LI>When the current field is changed by a <CODE>set_form_page()</CODE> call | 
|---|
| 2448 | </OL> | 
|---|
| 2449 |  | 
|---|
| 2450 | See <A NAME="ffocus">Field Change Commands</A> for discussion of the latter | 
|---|
| 2451 | two cases. <P> | 
|---|
| 2452 |  | 
|---|
| 2453 | You can set a default hook for all fields by passing one of the set functions | 
|---|
| 2454 | a NULL first argument. <P> | 
|---|
| 2455 |  | 
|---|
| 2456 | You can disable any of these hooks by (re)setting them to NULL, the default | 
|---|
| 2457 | value. | 
|---|
| 2458 |  | 
|---|
| 2459 | <H2><A HREF="#ffocus">Field Change Commands</A></H2> | 
|---|
| 2460 |  | 
|---|
| 2461 | Normally, navigation through the form will be driven by the user's | 
|---|
| 2462 | input requests.  But sometimes it is useful to be able to move the | 
|---|
| 2463 | focus for editing and viewing under control of your application, or | 
|---|
| 2464 | ask which field it currently is in.  The following functions help you | 
|---|
| 2465 | accomplish this: | 
|---|
| 2466 |  | 
|---|
| 2467 | <PRE> | 
|---|
| 2468 | int set_current_field(FORM *form,         /* form to alter */ | 
|---|
| 2469 | FIELD *field);      /* field to shift to */ | 
|---|
| 2470 |  | 
|---|
| 2471 | FIELD *current_field(FORM *form);         /* form to query */ | 
|---|
| 2472 |  | 
|---|
| 2473 | int field_index(FORM *form,               /* form to query */ | 
|---|
| 2474 | FIELD *field);            /* field to get index of */ | 
|---|
| 2475 | </PRE> | 
|---|
| 2476 |  | 
|---|
| 2477 | The function <CODE>field_index()</CODE> returns the index of the given field | 
|---|
| 2478 | in the given form's field array (the array passed to <CODE>new_form()</CODE> or | 
|---|
| 2479 | <CODE>set_form_fields()</CODE>). <P> | 
|---|
| 2480 |  | 
|---|
| 2481 | The initial current field of a form is the first active field on the | 
|---|
| 2482 | first page. The function <CODE>set_form_fields()</CODE> resets this.<P> | 
|---|
| 2483 |  | 
|---|
| 2484 | It is also possible to move around by pages. | 
|---|
| 2485 |  | 
|---|
| 2486 | <PRE> | 
|---|
| 2487 | int set_form_page(FORM *form,             /* form to alter */ | 
|---|
| 2488 | int page);              /* page to go to (0-origin) */ | 
|---|
| 2489 |  | 
|---|
| 2490 | int form_page(FORM *form);                /* return form's current page */ | 
|---|
| 2491 | </PRE> | 
|---|
| 2492 |  | 
|---|
| 2493 | The initial page of a newly-created form is 0.  The function | 
|---|
| 2494 | <CODE>set_form_fields()</CODE> resets this. | 
|---|
| 2495 |  | 
|---|
| 2496 | <H2><A NAME="frmoptions">Form Options</A></H2> | 
|---|
| 2497 |  | 
|---|
| 2498 | Like fields, forms may have control option bits.  They can be changed | 
|---|
| 2499 | or queried with these functions: | 
|---|
| 2500 |  | 
|---|
| 2501 | <PRE> | 
|---|
| 2502 | int set_form_opts(FORM *form,             /* form to alter */ | 
|---|
| 2503 | int attr);              /* attribute to set */ | 
|---|
| 2504 |  | 
|---|
| 2505 | int form_opts_on(FORM *form,              /* form to alter */ | 
|---|
| 2506 | int attr);               /* attributes to turn on */ | 
|---|
| 2507 |  | 
|---|
| 2508 | int form_opts_off(FORM *form,             /* form to alter */ | 
|---|
| 2509 | int attr);              /* attributes to turn off */ | 
|---|
| 2510 |  | 
|---|
| 2511 | int form_opts(FORM *form);                /* form to query */ | 
|---|
| 2512 | </PRE> | 
|---|
| 2513 |  | 
|---|
| 2514 | By default, all options are on.  Here are the available option bits: | 
|---|
| 2515 |  | 
|---|
| 2516 | <DL> | 
|---|
| 2517 | <DT> O_NL_OVERLOAD | 
|---|
| 2518 | <DD> Enable overloading of <CODE>REQ_NEW_LINE</CODE> as described in <A | 
|---|
| 2519 | href="#fedit">Editing Requests</A>.  The value of this option is | 
|---|
| 2520 | ignored on dynamic fields that have not reached their size limit; | 
|---|
| 2521 | these have no last line, so the circumstances for triggering a | 
|---|
| 2522 | <CODE>REQ_NEXT_FIELD</CODE> never arise. | 
|---|
| 2523 | <DT> O_BS_OVERLOAD | 
|---|
| 2524 | <DD> Enable overloading of <CODE>REQ_DEL_PREV</CODE> as described in | 
|---|
| 2525 | <A href="#fedit">Editing Requests</A>. | 
|---|
| 2526 | </DL> | 
|---|
| 2527 |  | 
|---|
| 2528 | The option values are bit-masks and can be composed with logical-or in | 
|---|
| 2529 | the obvious way. | 
|---|
| 2530 |  | 
|---|
| 2531 | <H2><A NAME="fcustom">Custom Validation Types</A></H2> | 
|---|
| 2532 |  | 
|---|
| 2533 | The <CODE>form</CODE> library gives you the capability to define custom | 
|---|
| 2534 | validation types of your own.  Further, the optional additional arguments | 
|---|
| 2535 | of <CODE>set_field_type</CODE> effectively allow you to parameterize validation | 
|---|
| 2536 | types.  Most of the complications in the validation-type interface have to | 
|---|
| 2537 | do with the handling of the additional arguments within custom validation | 
|---|
| 2538 | functions. | 
|---|
| 2539 |  | 
|---|
| 2540 | <H3><A NAME="flinktypes">Union Types</A></H3> | 
|---|
| 2541 |  | 
|---|
| 2542 | The simplest way to create a custom data type is to compose it from two | 
|---|
| 2543 | preexisting ones: | 
|---|
| 2544 |  | 
|---|
| 2545 | <PRE> | 
|---|
| 2546 | FIELD *link_fieldtype(FIELDTYPE *type1, | 
|---|
| 2547 | FIELDTYPE *type2); | 
|---|
| 2548 | </PRE> | 
|---|
| 2549 |  | 
|---|
| 2550 | This function creates a field type that will accept any of the values | 
|---|
| 2551 | legal for either of its argument field types (which may be either | 
|---|
| 2552 | predefined or programmer-defined). | 
|---|
| 2553 |  | 
|---|
| 2554 | If a <CODE>set_field_type()</CODE> call later requires arguments, the new | 
|---|
| 2555 | composite type expects all arguments for the first type, than all arguments | 
|---|
| 2556 | for the second.  Order functions (see <A HREF="#forder">Order Requests</A>) | 
|---|
| 2557 | associated with the component types will work on the composite; what it does | 
|---|
| 2558 | is check the validation function for the first type, then for the second, to | 
|---|
| 2559 | figure what type the buffer contents should be treated as. | 
|---|
| 2560 |  | 
|---|
| 2561 | <H3><A NAME="fnewtypes">New Field Types</A></H3> | 
|---|
| 2562 |  | 
|---|
| 2563 | To create a field type from scratch, you need to specify one or both of the | 
|---|
| 2564 | following things: | 
|---|
| 2565 |  | 
|---|
| 2566 | <UL> | 
|---|
| 2567 | <LI>A character-validation function, to check each character as it is entered. | 
|---|
| 2568 | <LI>A field-validation function to be applied on exit from the field. | 
|---|
| 2569 | </UL> | 
|---|
| 2570 |  | 
|---|
| 2571 | Here's how you do that: | 
|---|
| 2572 | <PRE> | 
|---|
| 2573 | typedef int     (*HOOK)();       /* pointer to function returning int */ | 
|---|
| 2574 |  | 
|---|
| 2575 | FIELDTYPE *new_fieldtype(HOOK f_validate, /* field validator */ | 
|---|
| 2576 | HOOK c_validate) /* character validator */ | 
|---|
| 2577 |  | 
|---|
| 2578 |  | 
|---|
| 2579 | int free_fieldtype(FIELDTYPE *ftype);     /* type to free */ | 
|---|
| 2580 | </PRE> | 
|---|
| 2581 |  | 
|---|
| 2582 | At least one of the arguments of <CODE>new_fieldtype()</CODE> must be | 
|---|
| 2583 | non-NULL.  The forms driver will automatically call the new type's | 
|---|
| 2584 | validation functions at appropriate points in processing a field of | 
|---|
| 2585 | the new type. <P> | 
|---|
| 2586 |  | 
|---|
| 2587 | The function <CODE>free_fieldtype()</CODE> deallocates the argument | 
|---|
| 2588 | fieldtype, freeing all storage associated with it. <P> | 
|---|
| 2589 |  | 
|---|
| 2590 | Normally, a field validator is called when the user attempts to | 
|---|
| 2591 | leave the field.  Its first argument is a field pointer, from which it | 
|---|
| 2592 | can get to field buffer 0 and test it.  If the function returns TRUE, | 
|---|
| 2593 | the operation succeeds; if it returns FALSE, the edit cursor stays in | 
|---|
| 2594 | the field. <P> | 
|---|
| 2595 |  | 
|---|
| 2596 | A character validator gets the character passed in as a first argument. | 
|---|
| 2597 | It too should return TRUE if the character is valid, FALSE otherwise. | 
|---|
| 2598 |  | 
|---|
| 2599 | <H3><A NAME="fcheckargs">Validation Function Arguments</A></H3> | 
|---|
| 2600 |  | 
|---|
| 2601 | Your field- and character- validation functions will be passed a | 
|---|
| 2602 | second argument as well.  This second argument is the address of a | 
|---|
| 2603 | structure (which we'll call a <EM>pile</EM>) built from any of the | 
|---|
| 2604 | field-type-specific arguments passed to <CODE>set_field_type()</CODE>.  If | 
|---|
| 2605 | no such arguments are defined for the field type, this pile pointer | 
|---|
| 2606 | argument will be NULL. <P> | 
|---|
| 2607 |  | 
|---|
| 2608 | In order to arrange for such arguments to be passed to your validation | 
|---|
| 2609 | functions, you must associate a small set of storage-management functions | 
|---|
| 2610 | with the type.  The forms driver will use these to synthesize a pile | 
|---|
| 2611 | from the trailing arguments of each <CODE>set_field_type()</CODE> argument, and | 
|---|
| 2612 | a pointer to the pile will be passed to the validation functions. <P> | 
|---|
| 2613 |  | 
|---|
| 2614 | Here is how you make the association: | 
|---|
| 2615 |  | 
|---|
| 2616 | <PRE> | 
|---|
| 2617 | typedef char    *(*PTRHOOK)();    /* pointer to function returning (char *) */ | 
|---|
| 2618 | typedef void    (*VOIDHOOK)();    /* pointer to function returning void */ | 
|---|
| 2619 |  | 
|---|
| 2620 | int set_fieldtype_arg(FIELDTYPE *type,    /* type to alter */ | 
|---|
| 2621 | PTRHOOK make_str,   /* make structure from args */ | 
|---|
| 2622 | PTRHOOK copy_str,   /* make copy of structure */ | 
|---|
| 2623 | VOIDHOOK free_str); /* free structure storage */ | 
|---|
| 2624 | </PRE> | 
|---|
| 2625 |  | 
|---|
| 2626 | Here is how the storage-management hooks are used: | 
|---|
| 2627 |  | 
|---|
| 2628 | <DL> | 
|---|
| 2629 | <DT> <CODE>make_str</CODE> | 
|---|
| 2630 | <DD> This function is called by <CODE>set_field_type()</CODE>.  It gets one | 
|---|
| 2631 | argument, a <CODE>va_list</CODE> of the type-specific arguments passed to | 
|---|
| 2632 | <CODE>set_field_type()</CODE>.  It is expected to return a pile pointer to a data | 
|---|
| 2633 | structure that encapsulates those arguments. | 
|---|
| 2634 | <DT> <CODE>copy_str</CODE> | 
|---|
| 2635 | <DD> This function is called by form library functions that allocate new | 
|---|
| 2636 | field instances.  It is expected to take a pile pointer, copy the pile | 
|---|
| 2637 | to allocated storage, and return the address of the pile copy. | 
|---|
| 2638 | <DT> <CODE>free_str</CODE> | 
|---|
| 2639 | <DD> This function is called by field- and type-deallocation routines in the | 
|---|
| 2640 | library.  It takes a pile pointer argument, and is expected to free the | 
|---|
| 2641 | storage of that pile. | 
|---|
| 2642 | </DL> | 
|---|
| 2643 |  | 
|---|
| 2644 | The <CODE>make_str</CODE> and <CODE>copy_str</CODE> functions may return NULL to | 
|---|
| 2645 | signal allocation failure.  The library routines will that call them will | 
|---|
| 2646 | return error indication when this happens.  Thus, your validation functions | 
|---|
| 2647 | should never see a NULL file pointer and need not check specially for it. | 
|---|
| 2648 |  | 
|---|
| 2649 | <H3><A NAME="fcustorder">Order Functions For Custom Types</A></H3> | 
|---|
| 2650 |  | 
|---|
| 2651 | Some custom field types are simply ordered in the same well-defined way | 
|---|
| 2652 | that <CODE>TYPE_ENUM</CODE> is.  For such types, it is possible to define | 
|---|
| 2653 | successor and predecessor functions to support the <CODE>REQ_NEXT_CHOICE</CODE> | 
|---|
| 2654 | and <CODE>REQ_PREV_CHOICE</CODE> requests. Here's how: | 
|---|
| 2655 |  | 
|---|
| 2656 | <PRE> | 
|---|
| 2657 | typedef int     (*INTHOOK)();     /* pointer to function returning int */ | 
|---|
| 2658 |  | 
|---|
| 2659 | int set_fieldtype_arg(FIELDTYPE *type,    /* type to alter */ | 
|---|
| 2660 | INTHOOK succ,       /* get successor value */ | 
|---|
| 2661 | INTHOOK pred);      /* get predecessor value */ | 
|---|
| 2662 | </PRE> | 
|---|
| 2663 |  | 
|---|
| 2664 | The successor and predecessor arguments will each be passed two arguments; | 
|---|
| 2665 | a field pointer, and a pile pointer (as for the validation functions).  They | 
|---|
| 2666 | are expected to use the function <CODE>field_buffer()</CODE> to read the | 
|---|
| 2667 | current value, and <CODE>set_field_buffer()</CODE> on buffer 0 to set the next | 
|---|
| 2668 | or previous value.  Either hook may return TRUE to indicate success (a | 
|---|
| 2669 | legal next or previous value was set) or FALSE to indicate failure. | 
|---|
| 2670 |  | 
|---|
| 2671 | <H3><A NAME="fcustprobs">Avoiding Problems</A></H3> | 
|---|
| 2672 |  | 
|---|
| 2673 | The interface for defining custom types is complicated and tricky. | 
|---|
| 2674 | Rather than attempting to create a custom type entirely from scratch, | 
|---|
| 2675 | you should start by studying the library source code for whichever of | 
|---|
| 2676 | the pre-defined types seems to be closest to what you want. <P> | 
|---|
| 2677 |  | 
|---|
| 2678 | Use that code as a model, and evolve it towards what you really want. | 
|---|
| 2679 | You will avoid many problems and annoyances that way.  The code | 
|---|
| 2680 | in the <CODE>ncurses</CODE> library has been specifically exempted from | 
|---|
| 2681 | the package copyright to support this. <P> | 
|---|
| 2682 |  | 
|---|
| 2683 | If your custom type defines order functions, have do something intuitive | 
|---|
| 2684 | with a blank field.  A useful convention is to make the successor of a | 
|---|
| 2685 | blank field the types minimum value, and its predecessor the maximum. | 
|---|
| 2686 | </BODY> | 
|---|
| 2687 | </HTML> | 
|---|