| 1 | /* GNU Objective C Runtime Thread Interface | 
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| 2 | Copyright (C) 1996, 1997 Free Software Foundation, Inc. | 
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| 3 | Contributed by Galen C. Hunt (gchunt@cs.rochester.edu) | 
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| 4 |  | 
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| 5 | This file is part of GNU CC. | 
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| 6 |  | 
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| 7 | GNU CC is free software; you can redistribute it and/or modify it under the | 
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| 8 | terms of the GNU General Public License as published by the Free Software | 
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| 9 | Foundation; either version 2, or (at your option) any later version. | 
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| 10 |  | 
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| 11 | GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY | 
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| 12 | WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS | 
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| 13 | FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more | 
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| 14 | details. | 
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| 15 |  | 
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| 16 | You should have received a copy of the GNU General Public License along with | 
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| 17 | GNU CC; see the file COPYING.  If not, write to the Free Software | 
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| 18 | Foundation, 59 Temple Place - Suite 330, | 
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| 19 | Boston, MA 02111-1307, USA.  */ | 
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| 20 |  | 
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| 21 | /* As a special exception, if you link this library with files compiled with | 
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| 22 | GCC to produce an executable, this does not cause the resulting executable | 
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| 23 | to be covered by the GNU General Public License. This exception does not | 
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| 24 | however invalidate any other reasons why the executable file might be | 
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| 25 | covered by the GNU General Public License.  */ | 
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| 26 |  | 
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| 27 | #include <stdlib.h> | 
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| 28 | #include "runtime.h" | 
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| 29 |  | 
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| 30 | /* Global exit status. */ | 
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| 31 | int __objc_thread_exit_status = 0; | 
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| 32 |  | 
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| 33 | /* Flag which lets us know if we ever became multi threaded */ | 
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| 34 | int __objc_is_multi_threaded = 0; | 
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| 35 |  | 
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| 36 | /* The hook function called when the runtime becomes multi threaded */ | 
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| 37 | objc_thread_callback _objc_became_multi_threaded = NULL; | 
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| 38 |  | 
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| 39 | /* | 
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| 40 | Use this to set the hook function that will be called when the | 
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| 41 | runtime initially becomes multi threaded. | 
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| 42 | The hook function is only called once, meaning only when the | 
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| 43 | 2nd thread is spawned, not for each and every thread. | 
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| 44 |  | 
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| 45 | It returns the previous hook function or NULL if there is none. | 
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| 46 |  | 
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| 47 | A program outside of the runtime could set this to some function so | 
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| 48 | it can be informed; for example, the GNUstep Base Library sets it | 
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| 49 | so it can implement the NSBecomingMultiThreaded notification. | 
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| 50 | */ | 
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| 51 | objc_thread_callback objc_set_thread_callback (objc_thread_callback func) | 
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| 52 | { | 
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| 53 | objc_thread_callback temp = _objc_became_multi_threaded; | 
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| 54 | _objc_became_multi_threaded = func; | 
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| 55 | return temp; | 
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| 56 | } | 
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| 57 |  | 
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| 58 | /* | 
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| 59 | Private functions | 
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| 60 |  | 
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| 61 | These functions are utilized by the frontend, but they are not | 
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| 62 | considered part of the public interface. | 
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| 63 | */ | 
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| 64 |  | 
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| 65 | /* | 
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| 66 | First function called in a thread, starts everything else. | 
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| 67 |  | 
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| 68 | This function is passed to the backend by objc_thread_detach | 
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| 69 | as the starting function for a new thread. | 
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| 70 | */ | 
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| 71 | struct __objc_thread_start_state | 
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| 72 | { | 
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| 73 | SEL selector; | 
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| 74 | id object; | 
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| 75 | id argument; | 
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| 76 | }; | 
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| 77 |  | 
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| 78 | static volatile void | 
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| 79 | __objc_thread_detach_function (struct __objc_thread_start_state *istate) | 
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| 80 | { | 
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| 81 | /* Valid state? */ | 
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| 82 | if (istate) { | 
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| 83 | id (*imp) (id, SEL, id); | 
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| 84 | SEL selector = istate->selector; | 
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| 85 | id object   = istate->object; | 
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| 86 | id argument = istate->argument; | 
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| 87 |  | 
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| 88 | /* Don't need anymore so free it */ | 
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| 89 | objc_free (istate); | 
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| 90 |  | 
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| 91 | /* Clear out the thread local storage */ | 
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| 92 | objc_thread_set_data (NULL); | 
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| 93 |  | 
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| 94 | /* Check to see if we just became multi threaded */ | 
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| 95 | if (! __objc_is_multi_threaded) | 
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| 96 | { | 
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| 97 | __objc_is_multi_threaded = 1; | 
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| 98 |  | 
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| 99 | /* Call the hook function */ | 
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| 100 | if (_objc_became_multi_threaded != NULL) | 
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| 101 | (*_objc_became_multi_threaded) (); | 
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| 102 | } | 
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| 103 |  | 
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| 104 | /* Call the method */ | 
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| 105 | if ((imp = (id (*) (id, SEL, id))objc_msg_lookup (object, selector))) | 
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| 106 | (*imp) (object, selector, argument); | 
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| 107 | else | 
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| 108 | objc_error (object, OBJC_ERR_UNIMPLEMENTED, | 
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| 109 | "objc_thread_detach called with bad selector.\n"); | 
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| 110 | } | 
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| 111 | else | 
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| 112 | objc_error (nil, OBJC_ERR_BAD_STATE, | 
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| 113 | "objc_thread_detach called with NULL state.\n"); | 
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| 114 |  | 
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| 115 | /* Exit the thread */ | 
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| 116 | objc_thread_exit (); | 
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| 117 | } | 
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| 118 |  | 
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| 119 | /* | 
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| 120 | Frontend functions | 
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| 121 |  | 
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| 122 | These functions constitute the public interface to the Objective-C thread | 
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| 123 | and mutex functionality. | 
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| 124 | */ | 
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| 125 |  | 
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| 126 | /* Frontend thread functions */ | 
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| 127 |  | 
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| 128 | /* | 
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| 129 | Detach a new thread of execution and return its id.  Returns NULL if fails. | 
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| 130 | Thread is started by sending message with selector to object.  Message | 
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| 131 | takes a single argument. | 
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| 132 | */ | 
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| 133 | objc_thread_t | 
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| 134 | objc_thread_detach (SEL selector, id object, id argument) | 
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| 135 | { | 
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| 136 | struct __objc_thread_start_state *istate; | 
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| 137 | objc_thread_t        thread_id = NULL; | 
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| 138 |  | 
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| 139 | /* Allocate the state structure */ | 
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| 140 | if (! (istate = (struct __objc_thread_start_state *) | 
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| 141 | objc_malloc (sizeof (*istate)))) | 
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| 142 | return NULL; | 
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| 143 |  | 
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| 144 | /* Initialize the state structure */ | 
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| 145 | istate->selector = selector; | 
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| 146 | istate->object = object; | 
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| 147 | istate->argument = argument; | 
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| 148 |  | 
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| 149 | /* lock access */ | 
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| 150 | objc_mutex_lock (__objc_runtime_mutex); | 
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| 151 |  | 
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| 152 | /* Call the backend to spawn the thread */ | 
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| 153 | if ((thread_id = __objc_thread_detach ((void *)__objc_thread_detach_function, | 
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| 154 | istate)) == NULL) | 
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| 155 | { | 
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| 156 | /* failed! */ | 
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| 157 | objc_mutex_unlock (__objc_runtime_mutex); | 
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| 158 | objc_free (istate); | 
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| 159 | return NULL; | 
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| 160 | } | 
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| 161 |  | 
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| 162 | /* Increment our thread counter */ | 
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| 163 | __objc_runtime_threads_alive++; | 
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| 164 | objc_mutex_unlock (__objc_runtime_mutex); | 
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| 165 |  | 
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| 166 | return thread_id; | 
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| 167 | } | 
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| 168 |  | 
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| 169 | /* Set the current thread's priority. */ | 
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| 170 | int | 
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| 171 | objc_thread_set_priority (int priority) | 
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| 172 | { | 
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| 173 | /* Call the backend */ | 
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| 174 | return __objc_thread_set_priority (priority); | 
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| 175 | } | 
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| 176 |  | 
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| 177 | /* Return the current thread's priority. */ | 
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| 178 | int | 
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| 179 | objc_thread_get_priority (void) | 
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| 180 | { | 
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| 181 | /* Call the backend */ | 
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| 182 | return __objc_thread_get_priority (); | 
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| 183 | } | 
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| 184 |  | 
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| 185 | /* | 
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| 186 | Yield our process time to another thread.  Any BUSY waiting that is done | 
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| 187 | by a thread should use this function to make sure that other threads can | 
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| 188 | make progress even on a lazy uniprocessor system. | 
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| 189 | */ | 
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| 190 | void | 
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| 191 | objc_thread_yield (void) | 
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| 192 | { | 
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| 193 | /* Call the backend */ | 
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| 194 | __objc_thread_yield (); | 
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| 195 | } | 
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| 196 |  | 
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| 197 | /* | 
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| 198 | Terminate the current tread.  Doesn't return. | 
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| 199 | Actually, if it failed returns -1. | 
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| 200 | */ | 
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| 201 | int | 
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| 202 | objc_thread_exit (void) | 
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| 203 | { | 
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| 204 | /* Decrement our counter of the number of threads alive */ | 
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| 205 | objc_mutex_lock (__objc_runtime_mutex); | 
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| 206 | __objc_runtime_threads_alive--; | 
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| 207 | objc_mutex_unlock (__objc_runtime_mutex); | 
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| 208 |  | 
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| 209 | /* Call the backend to terminate the thread */ | 
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| 210 | return __objc_thread_exit (); | 
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| 211 | } | 
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| 212 |  | 
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| 213 | /* | 
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| 214 | Returns an integer value which uniquely describes a thread.  Must not be | 
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| 215 | NULL which is reserved as a marker for "no thread". | 
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| 216 | */ | 
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| 217 | objc_thread_t | 
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| 218 | objc_thread_id (void) | 
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| 219 | { | 
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| 220 | /* Call the backend */ | 
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| 221 | return __objc_thread_id (); | 
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| 222 | } | 
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| 223 |  | 
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| 224 | /* | 
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| 225 | Sets the thread's local storage pointer. | 
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| 226 | Returns 0 if successful or -1 if failed. | 
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| 227 | */ | 
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| 228 | int | 
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| 229 | objc_thread_set_data (void *value) | 
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| 230 | { | 
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| 231 | /* Call the backend */ | 
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| 232 | return __objc_thread_set_data (value); | 
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| 233 | } | 
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| 234 |  | 
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| 235 | /* | 
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| 236 | Returns the thread's local storage pointer.  Returns NULL on failure. | 
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| 237 | */ | 
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| 238 | void * | 
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| 239 | objc_thread_get_data (void) | 
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| 240 | { | 
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| 241 | /* Call the backend */ | 
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| 242 | return __objc_thread_get_data (); | 
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| 243 | } | 
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| 244 |  | 
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| 245 | /* Frontend mutex functions */ | 
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| 246 |  | 
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| 247 | /* | 
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| 248 | Allocate a mutex.  Return the mutex pointer if successful or NULL if the | 
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| 249 | allocation failed for any reason. | 
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| 250 | */ | 
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| 251 | objc_mutex_t | 
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| 252 | objc_mutex_allocate (void) | 
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| 253 | { | 
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| 254 | objc_mutex_t mutex; | 
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| 255 |  | 
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| 256 | /* Allocate the mutex structure */ | 
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| 257 | if (! (mutex = (objc_mutex_t)objc_malloc (sizeof (struct objc_mutex)))) | 
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| 258 | return NULL; | 
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| 259 |  | 
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| 260 | /* Call backend to create the mutex */ | 
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| 261 | if (__objc_mutex_allocate (mutex)) | 
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| 262 | { | 
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| 263 | /* failed! */ | 
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| 264 | objc_free (mutex); | 
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| 265 | return NULL; | 
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| 266 | } | 
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| 267 |  | 
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| 268 | /* Initialize mutex */ | 
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| 269 | mutex->owner = NULL; | 
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| 270 | mutex->depth = 0; | 
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| 271 | return mutex; | 
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| 272 | } | 
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| 273 |  | 
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| 274 | /* | 
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| 275 | Deallocate a mutex.  Note that this includes an implicit mutex_lock to | 
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| 276 | insure that no one else is using the lock.  It is legal to deallocate | 
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| 277 | a lock if we have a lock on it, but illegal to deallocate a lock held | 
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| 278 | by anyone else. | 
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| 279 | Returns the number of locks on the thread.  (1 for deallocate). | 
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| 280 | */ | 
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| 281 | int | 
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| 282 | objc_mutex_deallocate (objc_mutex_t mutex) | 
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| 283 | { | 
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| 284 | int depth; | 
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| 285 |  | 
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| 286 | /* Valid mutex? */ | 
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| 287 | if (! mutex) | 
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| 288 | return -1; | 
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| 289 |  | 
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| 290 | /* Acquire lock on mutex */ | 
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| 291 | depth = objc_mutex_lock (mutex); | 
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| 292 |  | 
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| 293 | /* Call backend to destroy mutex */ | 
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| 294 | if (__objc_mutex_deallocate (mutex)) | 
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| 295 | return -1; | 
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| 296 |  | 
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| 297 | /* Free the mutex structure */ | 
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| 298 | objc_free (mutex); | 
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| 299 |  | 
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| 300 | /* Return last depth */ | 
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| 301 | return depth; | 
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| 302 | } | 
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| 303 |  | 
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| 304 | /* | 
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| 305 | Grab a lock on a mutex.  If this thread already has a lock on this mutex | 
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| 306 | then we increment the lock count.  If another thread has a lock on the | 
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| 307 | mutex we block and wait for the thread to release the lock. | 
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| 308 | Returns the lock count on the mutex held by this thread. | 
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| 309 | */ | 
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| 310 | int | 
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| 311 | objc_mutex_lock (objc_mutex_t mutex) | 
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| 312 | { | 
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| 313 | objc_thread_t thread_id; | 
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| 314 | int status; | 
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| 315 |  | 
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| 316 | /* Valid mutex? */ | 
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| 317 | if (! mutex) | 
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| 318 | return -1; | 
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| 319 |  | 
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| 320 | /* If we already own the lock then increment depth */ | 
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| 321 | thread_id = __objc_thread_id (); | 
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| 322 | if (mutex->owner == thread_id) | 
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| 323 | return ++mutex->depth; | 
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| 324 |  | 
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| 325 | /* Call the backend to lock the mutex */ | 
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| 326 | status = __objc_mutex_lock (mutex); | 
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| 327 |  | 
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| 328 | /* Failed? */ | 
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| 329 | if (status) | 
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| 330 | return status; | 
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| 331 |  | 
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| 332 | /* Successfully locked the thread */ | 
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| 333 | mutex->owner = thread_id; | 
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| 334 | return mutex->depth = 1; | 
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| 335 | } | 
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| 336 |  | 
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| 337 | /* | 
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| 338 | Try to grab a lock on a mutex.  If this thread already has a lock on | 
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| 339 | this mutex then we increment the lock count and return it.  If another | 
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| 340 | thread has a lock on the mutex returns -1. | 
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| 341 | */ | 
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| 342 | int | 
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| 343 | objc_mutex_trylock (objc_mutex_t mutex) | 
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| 344 | { | 
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| 345 | objc_thread_t thread_id; | 
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| 346 | int status; | 
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| 347 |  | 
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| 348 | /* Valid mutex? */ | 
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| 349 | if (! mutex) | 
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| 350 | return -1; | 
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| 351 |  | 
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| 352 | /* If we already own the lock then increment depth */ | 
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| 353 | thread_id = __objc_thread_id (); | 
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| 354 | if (mutex->owner == thread_id) | 
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| 355 | return ++mutex->depth; | 
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| 356 |  | 
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| 357 | /* Call the backend to try to lock the mutex */ | 
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| 358 | status = __objc_mutex_trylock (mutex); | 
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| 359 |  | 
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| 360 | /* Failed? */ | 
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| 361 | if (status) | 
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| 362 | return status; | 
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| 363 |  | 
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| 364 | /* Successfully locked the thread */ | 
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| 365 | mutex->owner = thread_id; | 
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| 366 | return mutex->depth = 1; | 
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| 367 | } | 
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| 368 |  | 
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| 369 | /* | 
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| 370 | Unlocks the mutex by one level. | 
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| 371 | Decrements the lock count on this mutex by one. | 
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| 372 | If the lock count reaches zero, release the lock on the mutex. | 
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| 373 | Returns the lock count on the mutex. | 
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| 374 | It is an error to attempt to unlock a mutex which this thread | 
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| 375 | doesn't hold in which case return -1 and the mutex is unaffected. | 
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| 376 | */ | 
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| 377 | int | 
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| 378 | objc_mutex_unlock (objc_mutex_t mutex) | 
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| 379 | { | 
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| 380 | objc_thread_t thread_id; | 
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| 381 | int status; | 
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| 382 |  | 
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| 383 | /* Valid mutex? */ | 
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| 384 | if (! mutex) | 
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| 385 | return -1; | 
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| 386 |  | 
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| 387 | /* If another thread owns the lock then abort */ | 
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| 388 | thread_id = __objc_thread_id (); | 
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| 389 | if (mutex->owner != thread_id) | 
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| 390 | return -1; | 
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| 391 |  | 
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| 392 | /* Decrement depth and return */ | 
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| 393 | if (mutex->depth > 1) | 
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| 394 | return --mutex->depth; | 
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| 395 |  | 
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| 396 | /* Depth down to zero so we are no longer the owner */ | 
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| 397 | mutex->depth = 0; | 
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| 398 | mutex->owner = NULL; | 
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| 399 |  | 
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| 400 | /* Have the backend unlock the mutex */ | 
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| 401 | status = __objc_mutex_unlock (mutex); | 
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| 402 |  | 
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| 403 | /* Failed? */ | 
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| 404 | if (status) | 
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| 405 | return status; | 
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| 406 |  | 
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| 407 | return 0; | 
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| 408 | } | 
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| 409 |  | 
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| 410 | /* Frontend condition mutex functions */ | 
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| 411 |  | 
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| 412 | /* | 
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| 413 | Allocate a condition.  Return the condition pointer if successful or NULL | 
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| 414 | if the allocation failed for any reason. | 
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| 415 | */ | 
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| 416 | objc_condition_t | 
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| 417 | objc_condition_allocate (void) | 
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| 418 | { | 
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| 419 | objc_condition_t condition; | 
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| 420 |  | 
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| 421 | /* Allocate the condition mutex structure */ | 
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| 422 | if (! (condition = | 
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| 423 | (objc_condition_t) objc_malloc (sizeof (struct objc_condition)))) | 
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| 424 | return NULL; | 
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| 425 |  | 
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| 426 | /* Call the backend to create the condition mutex */ | 
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| 427 | if (__objc_condition_allocate (condition)) | 
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| 428 | { | 
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| 429 | /* failed! */ | 
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| 430 | objc_free (condition); | 
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| 431 | return NULL; | 
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| 432 | } | 
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| 433 |  | 
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| 434 | /* Success! */ | 
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| 435 | return condition; | 
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| 436 | } | 
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| 437 |  | 
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| 438 | /* | 
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| 439 | Deallocate a condition. Note that this includes an implicit | 
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| 440 | condition_broadcast to insure that waiting threads have the opportunity | 
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| 441 | to wake.  It is legal to dealloc a condition only if no other | 
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| 442 | thread is/will be using it. Here we do NOT check for other threads | 
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| 443 | waiting but just wake them up. | 
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| 444 | */ | 
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| 445 | int | 
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| 446 | objc_condition_deallocate (objc_condition_t condition) | 
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| 447 | { | 
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| 448 | /* Broadcast the condition */ | 
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| 449 | if (objc_condition_broadcast (condition)) | 
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| 450 | return -1; | 
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| 451 |  | 
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| 452 | /* Call the backend to destroy */ | 
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| 453 | if (__objc_condition_deallocate (condition)) | 
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| 454 | return -1; | 
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| 455 |  | 
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| 456 | /* Free the condition mutex structure */ | 
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| 457 | objc_free (condition); | 
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| 458 |  | 
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| 459 | return 0; | 
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| 460 | } | 
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| 461 |  | 
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| 462 | /* | 
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| 463 | Wait on the condition unlocking the mutex until objc_condition_signal () | 
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| 464 | or objc_condition_broadcast () are called for the same condition. The | 
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| 465 | given mutex *must* have the depth set to 1 so that it can be unlocked | 
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| 466 | here, so that someone else can lock it and signal/broadcast the condition. | 
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| 467 | The mutex is used to lock access to the shared data that make up the | 
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| 468 | "condition" predicate. | 
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| 469 | */ | 
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| 470 | int | 
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| 471 | objc_condition_wait (objc_condition_t condition, objc_mutex_t mutex) | 
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| 472 | { | 
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| 473 | objc_thread_t thread_id; | 
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| 474 |  | 
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| 475 | /* Valid arguments? */ | 
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| 476 | if (! mutex || ! condition) | 
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| 477 | return -1; | 
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| 478 |  | 
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| 479 | /* Make sure we are owner of mutex */ | 
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| 480 | thread_id = __objc_thread_id (); | 
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| 481 | if (mutex->owner != thread_id) | 
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| 482 | return -1; | 
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| 483 |  | 
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| 484 | /* Cannot be locked more than once */ | 
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| 485 | if (mutex->depth > 1) | 
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| 486 | return -1; | 
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| 487 |  | 
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| 488 | /* Virtually unlock the mutex */ | 
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| 489 | mutex->depth = 0; | 
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| 490 | mutex->owner = (objc_thread_t)NULL; | 
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| 491 |  | 
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| 492 | /* Call the backend to wait */ | 
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| 493 | __objc_condition_wait (condition, mutex); | 
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| 494 |  | 
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| 495 | /* Make ourselves owner of the mutex */ | 
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| 496 | mutex->owner = thread_id; | 
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| 497 | mutex->depth = 1; | 
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| 498 |  | 
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| 499 | return 0; | 
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| 500 | } | 
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| 501 |  | 
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| 502 | /* | 
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| 503 | Wake up all threads waiting on this condition. It is recommended that | 
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| 504 | the called would lock the same mutex as the threads in objc_condition_wait | 
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| 505 | before changing the "condition predicate" and make this call and unlock it | 
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| 506 | right away after this call. | 
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| 507 | */ | 
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| 508 | int | 
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| 509 | objc_condition_broadcast (objc_condition_t condition) | 
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| 510 | { | 
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| 511 | /* Valid condition mutex? */ | 
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| 512 | if (! condition) | 
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| 513 | return -1; | 
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| 514 |  | 
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| 515 | return __objc_condition_broadcast (condition); | 
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| 516 | } | 
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| 517 |  | 
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| 518 | /* | 
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| 519 | Wake up one thread waiting on this condition. It is recommended that | 
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| 520 | the called would lock the same mutex as the threads in objc_condition_wait | 
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| 521 | before changing the "condition predicate" and make this call and unlock it | 
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| 522 | right away after this call. | 
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| 523 | */ | 
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| 524 | int | 
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| 525 | objc_condition_signal (objc_condition_t condition) | 
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| 526 | { | 
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| 527 | /* Valid condition mutex? */ | 
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| 528 | if (! condition) | 
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| 529 | return -1; | 
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| 530 |  | 
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| 531 | return __objc_condition_signal (condition); | 
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| 532 | } | 
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| 533 |  | 
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| 534 | /* Make the objc thread system aware that a thread which is managed | 
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| 535 | (started, stopped) by external code could access objc facilities | 
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| 536 | from now on.  This is used when you are interfacing with some | 
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| 537 | external non-objc-based environment/system - you must call | 
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| 538 | objc_thread_add () before an alien thread makes any calls to | 
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| 539 | Objective-C.  Do not cause the _objc_became_multi_threaded hook to | 
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| 540 | be executed. */ | 
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| 541 | void | 
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| 542 | objc_thread_add (void) | 
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| 543 | { | 
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| 544 | objc_mutex_lock (__objc_runtime_mutex); | 
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| 545 | __objc_is_multi_threaded = 1; | 
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| 546 | __objc_runtime_threads_alive++; | 
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| 547 | objc_mutex_unlock (__objc_runtime_mutex); | 
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| 548 | } | 
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| 549 |  | 
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| 550 | /* Make the objc thread system aware that a thread managed (started, | 
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| 551 | stopped) by some external code will no longer access objc and thus | 
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| 552 | can be forgotten by the objc thread system.  Call | 
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| 553 | objc_thread_remove () when your alien thread is done with making | 
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| 554 | calls to Objective-C. */ | 
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| 555 | void | 
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| 556 | objc_thread_remove (void) | 
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| 557 | { | 
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| 558 | objc_mutex_lock (__objc_runtime_mutex); | 
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| 559 | __objc_runtime_threads_alive--; | 
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| 560 | objc_mutex_unlock (__objc_runtime_mutex); | 
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| 561 | } | 
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| 562 |  | 
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| 563 | /* End of File */ | 
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