1 | /* GraphicsDevice.java -- information about a graphics device
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2 | Copyright (C) 2002 Free Software Foundation, Inc.
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3 |
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4 | This file is part of GNU Classpath.
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5 |
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6 | GNU Classpath is free software; you can redistribute it and/or modify
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7 | it under the terms of the GNU General Public License as published by
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8 | the Free Software Foundation; either version 2, or (at your option)
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9 | any later version.
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10 |
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11 | GNU Classpath is distributed in the hope that it will be useful, but
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12 | WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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14 | General Public License for more details.
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15 |
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16 | You should have received a copy of the GNU General Public License
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17 | along with GNU Classpath; see the file COPYING. If not, write to the
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18 | Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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19 | 02111-1307 USA.
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20 |
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21 | Linking this library statically or dynamically with other modules is
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22 | making a combined work based on this library. Thus, the terms and
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23 | conditions of the GNU General Public License cover the whole
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24 | combination.
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25 |
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26 | As a special exception, the copyright holders of this library give you
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27 | permission to link this library with independent modules to produce an
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28 | executable, regardless of the license terms of these independent
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29 | modules, and to copy and distribute the resulting executable under
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30 | terms of your choice, provided that you also meet, for each linked
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31 | independent module, the terms and conditions of the license of that
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32 | module. An independent module is a module which is not derived from
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33 | or based on this library. If you modify this library, you may extend
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34 | this exception to your version of the library, but you are not
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35 | obligated to do so. If you do not wish to do so, delete this
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36 | exception statement from your version. */
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37 |
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38 |
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39 | package java.awt;
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40 |
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41 | /**
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42 | * This describes a graphics device available to the given environment. This
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43 | * includes screen and printer devices, and the different configurations for
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44 | * each device. Also, this allows you to create virtual devices which operate
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45 | * over a multi-screen environment.
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46 | *
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47 | * @author Eric Blake <ebb9@email.byu.edu>
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48 | * @see GraphicsEnvironment
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49 | * @see GraphicsConfiguration
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50 | * @since 1.3
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51 | * @status updated to 1.4
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52 | */
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53 | public abstract class GraphicsDevice
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54 | {
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55 | /** Device is a raster screen. */
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56 | public static final int TYPE_RASTER_SCREEN = 0;
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57 |
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58 | /** Device is a printer. */
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59 | public static final int TYPE_PRINTER = 1;
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60 |
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61 | /** Device is an image buffer not visible to the user. */
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62 | public static final int TYPE_IMAGE_BUFFER = 2;
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63 |
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64 | /** The current full-screen window, or null if there is none. */
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65 | private Window full_screen;
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66 |
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67 | /** The current display mode, or null if unknown. */
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68 | private DisplayMode mode;
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69 |
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70 | /**
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71 | * The default constructor.
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72 | *
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73 | * @see GraphicsEnvironment#getScreenDevices()
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74 | * @see GraphicsEnvironment#getDefaultScreenDevice()
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75 | * @see GraphicsConfiguration#getDevice()
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76 | */
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77 | protected GraphicsDevice()
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78 | {
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79 | }
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80 |
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81 | /**
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82 | * Returns the type of the device.
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83 | *
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84 | * @return the device type
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85 | * @see #TYPE_RASTER_SCREEN
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86 | * @see #TYPE_PRINTER
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87 | * @see #TYPE_IMAGE_BUFFER
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88 | */
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89 | public abstract int getType();
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90 |
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91 | /**
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92 | * Returns an identification string for the device. This can be
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93 | * vendor-specific, and may be useful for debugging.
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94 | *
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95 | * @return the identification
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96 | */
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97 | public abstract String getIDstring();
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98 |
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99 | /**
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100 | * Return all configurations valid for this device.
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101 | *
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102 | * @return an array of configurations
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103 | */
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104 | public abstract GraphicsConfiguration[] getConfigurations();
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105 |
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106 | /**
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107 | * Return the default configuration for this device.
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108 | *
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109 | * @return the default configuration
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110 | */
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111 | public abstract GraphicsConfiguration getDefaultConfiguration();
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112 |
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113 | /**
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114 | * Return the best configuration, according to the criteria in the given
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115 | * template.
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116 | *
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117 | * @param template the template to adjust by
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118 | * @return the best configuration
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119 | * @throws NullPointerException if template is null
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120 | */
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121 | public GraphicsConfiguration getBestConfiguration
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122 | (GraphicsConfigTemplate template)
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123 | {
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124 | return template.getBestConfiguration(getConfigurations());
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125 | }
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126 |
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127 | /**
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128 | * Returns true if the device supports full-screen exclusive mode. The
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129 | * default implementation returns true; subclass it if this is not the case.
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130 | *
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131 | * @return true if full screen support is available
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132 | * @since 1.4
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133 | */
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134 | public boolean isFullScreenSupported()
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135 | {
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136 | return true;
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137 | }
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138 |
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139 | /**
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140 | * Toggle the given window between full screen and normal mode. The previous
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141 | * full-screen window, if different, is restored; if the given window is
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142 | * null, no window will be full screen. If
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143 | * <code>isFullScreenSupported()</code> returns true, full screen mode is
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144 | * considered to be exclusive, which implies:<ul>
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145 | * <li>Windows cannot overlap the full-screen window. All other application
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146 | * windows will always appear beneath the full-screen window in the
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147 | * Z-order.</li>
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148 | * <li>Input method windows are disabled. It is advisable to call
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149 | * <code>Component.enableInputMethods(false)</code> to make a component
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150 | * a non-client of the input method framework.</li>
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151 | * </ul><br>
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152 | * If <code>isFullScreenSupported()</code> returns false, full-screen
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153 | * exclusive mode is simulated by resizing the window to the size of the
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154 | * screen and positioning it at (0,0).
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155 | *
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156 | * XXX Not yet implemented in Classpath.
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157 | *
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158 | * @param w the window to toggle
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159 | * @see #isFullScreenSupported()
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160 | * @see getFullScreenWindow()
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161 | * @see setDisplayMode(DisplayMode)
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162 | * @see Component#enableInputMethods(boolean)
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163 | * @since 1.4
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164 | */
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165 | public synchronized void setFullScreenWindow(Window w)
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166 | {
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167 | if (full_screen != null)
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168 | ; // XXX Restore the previous window to normal mode.
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169 | full_screen = w;
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170 | // XXX If w != null, make it full-screen.
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171 | throw new Error("not implemented");
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172 | }
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173 |
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174 | /**
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175 | * Returns the current full-screen window of the device, or null if no
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176 | * window is full-screen.
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177 | *
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178 | * @return the full-screen window
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179 | * @see #setFullScreenWindow(Window)
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180 | * @since 1.4
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181 | */
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182 | public Window getFullScreenWindow()
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183 | {
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184 | return full_screen;
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185 | }
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186 |
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187 | /**
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188 | * Returns whether this device supports low-level display changes. This may
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189 | * depend on whether full-screen exclusive mode is available.
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190 | *
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191 | * XXX The default implementation returns false for now.
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192 | *
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193 | * @return true if display changes are supported
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194 | * @see #setDisplayMode(DisplayMode)
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195 | * @since 1.4
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196 | */
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197 | public boolean isDisplayChangeSupported()
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198 | {
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199 | return false;
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200 | }
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201 |
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202 | /**
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203 | * Sets the display mode. This may be dependent on the availability of
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204 | * full-screen exclusive mode.
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205 | *
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206 | * @param mode the new mode
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207 | * @throws IllegalArgumentException if the new mode is not in getDisplayModes
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208 | * @throws UnsupportedOperationException if ! isDisplayChangeSupported()
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209 | * @see #getDisplayMode()
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210 | * @see #getDisplayModes()
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211 | * @see #isDisplayChangeSupported()
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212 | * @since 1.4
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213 | */
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214 | public void setDisplayMode(DisplayMode mode)
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215 | {
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216 | DisplayMode[] array = getDisplayModes();
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217 | if (! isDisplayChangeSupported())
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218 | throw new UnsupportedOperationException();
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219 | int i = array == null ? 0 : array.length;
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220 | while (--i >= 0)
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221 | if (array[i].equals(mode))
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222 | break;
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223 | if (i < 0)
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224 | throw new IllegalArgumentException();
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225 | this.mode = mode;
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226 | }
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227 |
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228 | /**
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229 | * Returns the current display mode of this device, or null if unknown.
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230 | *
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231 | * @return the current display mode
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232 | * @see #setDisplayMode(DisplayMode)
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233 | * @see #getDisplayModes()
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234 | * @since 1.4
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235 | */
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236 | public DisplayMode getDisplayMode()
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237 | {
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238 | return mode;
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239 | }
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240 |
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241 | /**
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242 | * Return an array of all available display modes. This implementation
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243 | * returns a 0-length array, so subclasses must override this.
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244 | *
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245 | * @return the array of available modes
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246 | * @since 1.4
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247 | */
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248 | public DisplayMode[] getDisplayModes()
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249 | {
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250 | return new DisplayMode[0];
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251 | }
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252 |
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253 | /**
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254 | * Return the number of bytes available in accelerated memory on this
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255 | * device. The device may support creation or caching on a first-come,
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256 | * first-served basis, depending on the operating system and driver.
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257 | * Memory may be a finite resource, and because of multi-threading, you
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258 | * are not guaranteed that the result of this method ensures your image
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259 | * will successfully be put in accelerated memory. A negative result means
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260 | * the memory is unlimited. The default implementation assumes no special
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261 | * memory is available, and returns 0.
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262 | *
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263 | * @return the size of accelerated memory available
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264 | * @see VolatileImage#flush()
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265 | * @see ImageCapabilities#isAccelerated()
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266 | */
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267 | public int getAvailableAcceleratedMemory()
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268 | {
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269 | return 0;
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270 | }
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271 | } // class GraphicsDevice
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