| 1 | /* objalloc.c -- routines to allocate memory for objects | 
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| 2 | Copyright 1997 Free Software Foundation, Inc. | 
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| 3 | Written by Ian Lance Taylor, Cygnus Solutions. | 
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| 4 |  | 
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| 5 | This program is free software; you can redistribute it and/or modify it | 
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| 6 | under the terms of the GNU General Public License as published by the | 
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| 7 | Free Software Foundation; either version 2, or (at your option) any | 
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| 8 | later version. | 
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| 9 |  | 
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| 10 | This program is distributed in the hope that it will be useful, | 
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| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 13 | GNU General Public License for more details. | 
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| 14 |  | 
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| 15 | You should have received a copy of the GNU General Public License | 
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| 16 | along with this program; if not, write to the Free Software | 
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| 17 | Foundation, 59 Temple Place - Suite 330, | 
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| 18 | Boston, MA 02111-1307, USA.  */ | 
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| 19 |  | 
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| 20 | #include "ansidecl.h" | 
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| 21 | #include "config.h" | 
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| 22 |  | 
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| 23 | #include "objalloc.h" | 
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| 24 |  | 
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| 25 | /* Get a definition for NULL.  */ | 
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| 26 | #include <stdio.h> | 
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| 27 |  | 
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| 28 | #if VMS | 
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| 29 | #include <stdlib.h> | 
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| 30 | #include <unixlib.h> | 
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| 31 | #else | 
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| 32 |  | 
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| 33 | #ifdef ANSI_PROTOTYPES | 
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| 34 | /* Get a definition for size_t.  */ | 
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| 35 | #include <stddef.h> | 
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| 36 | #endif | 
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| 37 |  | 
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| 38 | #ifdef HAVE_STDLIB_H | 
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| 39 | #include <stdlib.h> | 
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| 40 | #else | 
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| 41 | /* For systems with larger pointers than ints, this must be declared.  */ | 
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| 42 | extern PTR malloc PARAMS ((size_t)); | 
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| 43 | extern void free PARAMS ((PTR)); | 
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| 44 | #endif | 
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| 45 |  | 
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| 46 | #endif | 
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| 47 |  | 
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| 48 | /* These routines allocate space for an object.  Freeing allocated | 
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| 49 | space may or may not free all more recently allocated space. | 
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| 50 |  | 
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| 51 | We handle large and small allocation requests differently.  If we | 
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| 52 | don't have enough space in the current block, and the allocation | 
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| 53 | request is for more than 512 bytes, we simply pass it through to | 
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| 54 | malloc.  */ | 
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| 55 |  | 
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| 56 | /* The objalloc structure is defined in objalloc.h.  */ | 
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| 57 |  | 
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| 58 | /* This structure appears at the start of each chunk.  */ | 
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| 59 |  | 
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| 60 | struct objalloc_chunk | 
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| 61 | { | 
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| 62 | /* Next chunk.  */ | 
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| 63 | struct objalloc_chunk *next; | 
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| 64 | /* If this chunk contains large objects, this is the value of | 
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| 65 | current_ptr when this chunk was allocated.  If this chunk | 
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| 66 | contains small objects, this is NULL.  */ | 
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| 67 | char *current_ptr; | 
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| 68 | }; | 
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| 69 |  | 
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| 70 | /* The aligned size of objalloc_chunk.  */ | 
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| 71 |  | 
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| 72 | #define CHUNK_HEADER_SIZE                                       \ | 
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| 73 | ((sizeof (struct objalloc_chunk) + OBJALLOC_ALIGN - 1)        \ | 
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| 74 | &~ (OBJALLOC_ALIGN - 1)) | 
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| 75 |  | 
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| 76 | /* We ask for this much memory each time we create a chunk which is to | 
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| 77 | hold small objects.  */ | 
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| 78 |  | 
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| 79 | #define CHUNK_SIZE (4096 - 32) | 
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| 80 |  | 
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| 81 | /* A request for this amount or more is just passed through to malloc.  */ | 
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| 82 |  | 
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| 83 | #define BIG_REQUEST (512) | 
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| 84 |  | 
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| 85 | /* Create an objalloc structure.  */ | 
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| 86 |  | 
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| 87 | struct objalloc * | 
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| 88 | objalloc_create () | 
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| 89 | { | 
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| 90 | struct objalloc *ret; | 
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| 91 | struct objalloc_chunk *chunk; | 
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| 92 |  | 
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| 93 | ret = (struct objalloc *) malloc (sizeof *ret); | 
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| 94 | if (ret == NULL) | 
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| 95 | return NULL; | 
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| 96 |  | 
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| 97 | ret->chunks = (PTR) malloc (CHUNK_SIZE); | 
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| 98 | if (ret->chunks == NULL) | 
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| 99 | { | 
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| 100 | free (ret); | 
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| 101 | return NULL; | 
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| 102 | } | 
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| 103 |  | 
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| 104 | chunk = (struct objalloc_chunk *) ret->chunks; | 
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| 105 | chunk->next = NULL; | 
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| 106 | chunk->current_ptr = NULL; | 
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| 107 |  | 
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| 108 | ret->current_ptr = (char *) chunk + CHUNK_HEADER_SIZE; | 
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| 109 | ret->current_space = CHUNK_SIZE - CHUNK_HEADER_SIZE; | 
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| 110 |  | 
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| 111 | return ret; | 
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| 112 | } | 
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| 113 |  | 
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| 114 | /* Allocate space from an objalloc structure.  */ | 
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| 115 |  | 
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| 116 | PTR | 
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| 117 | _objalloc_alloc (o, len) | 
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| 118 | struct objalloc *o; | 
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| 119 | unsigned long len; | 
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| 120 | { | 
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| 121 | /* We avoid confusion from zero sized objects by always allocating | 
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| 122 | at least 1 byte.  */ | 
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| 123 | if (len == 0) | 
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| 124 | len = 1; | 
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| 125 |  | 
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| 126 | len = (len + OBJALLOC_ALIGN - 1) &~ (OBJALLOC_ALIGN - 1); | 
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| 127 |  | 
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| 128 | if (len <= o->current_space) | 
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| 129 | { | 
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| 130 | o->current_ptr += len; | 
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| 131 | o->current_space -= len; | 
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| 132 | return (PTR) (o->current_ptr - len); | 
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| 133 | } | 
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| 134 |  | 
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| 135 | if (len >= BIG_REQUEST) | 
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| 136 | { | 
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| 137 | char *ret; | 
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| 138 | struct objalloc_chunk *chunk; | 
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| 139 |  | 
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| 140 | ret = (char *) malloc (CHUNK_HEADER_SIZE + len); | 
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| 141 | if (ret == NULL) | 
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| 142 | return NULL; | 
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| 143 |  | 
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| 144 | chunk = (struct objalloc_chunk *) ret; | 
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| 145 | chunk->next = (struct objalloc_chunk *) o->chunks; | 
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| 146 | chunk->current_ptr = o->current_ptr; | 
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| 147 |  | 
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| 148 | o->chunks = (PTR) chunk; | 
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| 149 |  | 
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| 150 | return (PTR) (ret + CHUNK_HEADER_SIZE); | 
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| 151 | } | 
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| 152 | else | 
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| 153 | { | 
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| 154 | struct objalloc_chunk *chunk; | 
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| 155 |  | 
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| 156 | chunk = (struct objalloc_chunk *) malloc (CHUNK_SIZE); | 
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| 157 | if (chunk == NULL) | 
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| 158 | return NULL; | 
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| 159 | chunk->next = (struct objalloc_chunk *) o->chunks; | 
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| 160 | chunk->current_ptr = NULL; | 
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| 161 |  | 
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| 162 | o->current_ptr = (char *) chunk + CHUNK_HEADER_SIZE; | 
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| 163 | o->current_space = CHUNK_SIZE - CHUNK_HEADER_SIZE; | 
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| 164 |  | 
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| 165 | o->chunks = (PTR) chunk; | 
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| 166 |  | 
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| 167 | return objalloc_alloc (o, len); | 
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| 168 | } | 
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| 169 | } | 
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| 170 |  | 
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| 171 | /* Free an entire objalloc structure.  */ | 
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| 172 |  | 
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| 173 | void | 
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| 174 | objalloc_free (o) | 
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| 175 | struct objalloc *o; | 
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| 176 | { | 
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| 177 | struct objalloc_chunk *l; | 
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| 178 |  | 
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| 179 | l = (struct objalloc_chunk *) o->chunks; | 
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| 180 | while (l != NULL) | 
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| 181 | { | 
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| 182 | struct objalloc_chunk *next; | 
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| 183 |  | 
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| 184 | next = l->next; | 
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| 185 | free (l); | 
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| 186 | l = next; | 
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| 187 | } | 
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| 188 |  | 
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| 189 | free (o); | 
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| 190 | } | 
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| 191 |  | 
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| 192 | /* Free a block from an objalloc structure.  This also frees all more | 
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| 193 | recently allocated blocks.  */ | 
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| 194 |  | 
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| 195 | void | 
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| 196 | objalloc_free_block (o, block) | 
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| 197 | struct objalloc *o; | 
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| 198 | PTR block; | 
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| 199 | { | 
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| 200 | struct objalloc_chunk *p, *small; | 
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| 201 | char *b = (char *) block; | 
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| 202 |  | 
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| 203 | /* First set P to the chunk which contains the block we are freeing, | 
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| 204 | and set Q to the last small object chunk we see before P.  */ | 
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| 205 | small = NULL; | 
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| 206 | for (p = (struct objalloc_chunk *) o->chunks; p != NULL; p = p->next) | 
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| 207 | { | 
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| 208 | if (p->current_ptr == NULL) | 
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| 209 | { | 
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| 210 | if (b > (char *) p && b < (char *) p + CHUNK_SIZE) | 
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| 211 | break; | 
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| 212 | small = p; | 
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| 213 | } | 
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| 214 | else | 
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| 215 | { | 
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| 216 | if (b == (char *) p + CHUNK_HEADER_SIZE) | 
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| 217 | break; | 
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| 218 | } | 
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| 219 | } | 
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| 220 |  | 
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| 221 | /* If we can't find the chunk, the caller has made a mistake.  */ | 
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| 222 | if (p == NULL) | 
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| 223 | abort (); | 
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| 224 |  | 
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| 225 | if (p->current_ptr == NULL) | 
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| 226 | { | 
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| 227 | struct objalloc_chunk *q; | 
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| 228 | struct objalloc_chunk *first; | 
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| 229 |  | 
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| 230 | /* The block is in a chunk containing small objects.  We can | 
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| 231 | free every chunk through SMALL, because they have certainly | 
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| 232 | been allocated more recently.  After SMALL, we will not see | 
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| 233 | any chunks containing small objects; we can free any big | 
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| 234 | chunk if the current_ptr is greater than or equal to B.  We | 
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| 235 | can then reset the new current_ptr to B.  */ | 
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| 236 |  | 
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| 237 | first = NULL; | 
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| 238 | q = (struct objalloc_chunk *) o->chunks; | 
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| 239 | while (q != p) | 
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| 240 | { | 
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| 241 | struct objalloc_chunk *next; | 
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| 242 |  | 
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| 243 | next = q->next; | 
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| 244 | if (small != NULL) | 
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| 245 | { | 
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| 246 | if (small == q) | 
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| 247 | small = NULL; | 
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| 248 | free (q); | 
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| 249 | } | 
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| 250 | else if (q->current_ptr > b) | 
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| 251 | free (q); | 
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| 252 | else if (first == NULL) | 
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| 253 | first = q; | 
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| 254 |  | 
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| 255 | q = next; | 
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| 256 | } | 
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| 257 |  | 
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| 258 | if (first == NULL) | 
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| 259 | first = p; | 
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| 260 | o->chunks = (PTR) first; | 
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| 261 |  | 
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| 262 | /* Now start allocating from this small block again.  */ | 
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| 263 | o->current_ptr = b; | 
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| 264 | o->current_space = ((char *) p + CHUNK_SIZE) - b; | 
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| 265 | } | 
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| 266 | else | 
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| 267 | { | 
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| 268 | struct objalloc_chunk *q; | 
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| 269 | char *current_ptr; | 
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| 270 |  | 
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| 271 | /* This block is in a large chunk by itself.  We can free | 
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| 272 | everything on the list up to and including this block.  We | 
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| 273 | then start allocating from the next chunk containing small | 
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| 274 | objects, setting current_ptr from the value stored with the | 
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| 275 | large chunk we are freeing.  */ | 
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| 276 |  | 
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| 277 | current_ptr = p->current_ptr; | 
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| 278 | p = p->next; | 
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| 279 |  | 
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| 280 | q = (struct objalloc_chunk *) o->chunks; | 
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| 281 | while (q != p) | 
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| 282 | { | 
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| 283 | struct objalloc_chunk *next; | 
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| 284 |  | 
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| 285 | next = q->next; | 
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| 286 | free (q); | 
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| 287 | q = next; | 
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| 288 | } | 
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| 289 |  | 
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| 290 | o->chunks = (PTR) p; | 
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| 291 |  | 
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| 292 | while (p->current_ptr != NULL) | 
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| 293 | p = p->next; | 
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| 294 |  | 
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| 295 | o->current_ptr = current_ptr; | 
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| 296 | o->current_space = ((char *) p + CHUNK_SIZE) - current_ptr; | 
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| 297 | } | 
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| 298 | } | 
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