1 | /* window.h -- Structure and flags used in manipulating Info windows.
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2 | $Id: window.h,v 1.3 2004/04/11 17:56:46 karl Exp $
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3 |
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4 | This file is part of GNU Info, a program for reading online documentation
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5 | stored in Info format.
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6 |
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7 | Copyright (C) 1993, 1997, 2004 Free Software Foundation, Inc.
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8 |
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9 | This program is free software; you can redistribute it and/or modify
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10 | it under the terms of the GNU General Public License as published by
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11 | the Free Software Foundation; either version 2, or (at your option)
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12 | any later version.
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13 |
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14 | This program is distributed in the hope that it will be useful,
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15 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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16 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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17 | GNU General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU General Public License
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20 | along with this program; if not, write to the Free Software
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21 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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22 |
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23 | Written by Brian Fox (bfox@ai.mit.edu). */
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24 |
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25 | #ifndef INFO_WINDOW_H
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26 | #define INFO_WINDOW_H
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27 |
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28 | #include "infomap.h"
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29 | #include "nodes.h"
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30 |
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31 | /* Smallest number of visible lines in a window. The actual height is
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32 | always one more than this number because each window has a modeline. */
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33 | #define WINDOW_MIN_HEIGHT 2
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34 |
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35 | /* Smallest number of screen lines that can be used to fully present a
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36 | window. This number includes the modeline of the window. */
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37 | #define WINDOW_MIN_SIZE (WINDOW_MIN_HEIGHT + 1)
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38 |
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39 | /* The exact same elements are used within the WINDOW_STATE structure and a
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40 | subsection of the WINDOW structure. We could define a structure which
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41 | contains this elements, and include that structure in each of WINDOW_STATE
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42 | and WINDOW. But that would lead references in the code such as
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43 | window->state->node which we would like to avoid. Instead, we #define the
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44 | elements here, and simply include the define in both data structures. Thus,
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45 | if you need to change window state information, here is where you would
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46 | do it. NB> The last element does NOT end with a semi-colon. */
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47 | #define WINDOW_STATE_DECL \
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48 | NODE *node; /* The node displayed in this window. */ \
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49 | int pagetop; /* LINE_STARTS[PAGETOP] is first line in WINDOW. */ \
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50 | long point /* Offset within NODE of the cursor position. */
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51 |
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52 | /* Structure which defines a window. Windows are doubly linked, next
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53 | and prev. The list of windows is kept on WINDOWS. The structure member
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54 | window->height is the total height of the window. The position location
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55 | (0, window->height + window->first_row) is the first character of this
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56 | windows modeline. The number of lines that can be displayed in a window
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57 | is equal to window->height - 1. */
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58 | typedef struct window_struct
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59 | {
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60 | struct window_struct *next; /* Next window in this chain. */
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61 | struct window_struct *prev; /* Previous window in this chain. */
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62 | int width; /* Width of this window. */
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63 | int height; /* Height of this window. */
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64 | int first_row; /* Offset of the first line in the_screen. */
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65 | int goal_column; /* The column we would like the cursor to appear in. */
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66 | Keymap keymap; /* Keymap used to read commands in this window. */
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67 | WINDOW_STATE_DECL; /* Node, pagetop and point. */
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68 | char *modeline; /* Calculated text of the modeline for this window. */
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69 | char **line_starts; /* Array of printed line starts for this node. */
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70 | int line_count; /* Number of lines appearing in LINE_STARTS. */
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71 | int flags; /* See below for details. */
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72 | } WINDOW;
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73 |
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74 | typedef struct {
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75 | WINDOW_STATE_DECL; /* What gets saved. */
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76 | } WINDOW_STATE;
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77 |
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78 | /* Structure defining the current state of an incremental search. */
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79 | typedef struct {
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80 | WINDOW_STATE_DECL; /* The node, pagetop and point. */
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81 | int search_index; /* Offset of the last char in the search string. */
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82 | int direction; /* The direction that this search is heading in. */
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83 | int failing; /* Whether or not this search failed. */
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84 | } SEARCH_STATE;
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85 |
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86 | #define W_UpdateWindow 0x01 /* WINDOW needs updating. */
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87 | #define W_WindowIsPerm 0x02 /* This WINDOW is a permanent object. */
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88 | #define W_WindowVisible 0x04 /* This WINDOW is currently visible. */
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89 | #define W_InhibitMode 0x08 /* This WINDOW has no modeline. */
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90 | #define W_NoWrap 0x10 /* Lines do not wrap in this window. */
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91 | #define W_InputWindow 0x20 /* Window accepts input. */
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92 | #define W_TempWindow 0x40 /* Window is less important. */
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93 |
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94 | extern WINDOW *windows; /* List of visible Info windows. */
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95 | extern WINDOW *active_window; /* The currently active window. */
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96 | extern WINDOW *the_screen; /* The Info screen is just another window. */
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97 | extern WINDOW *the_echo_area; /* THE_ECHO_AREA is a window in THE_SCREEN. */
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98 |
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99 | /* Global variable control redisplay of scrolled windows. If non-zero, it
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100 | is the desired number of lines to scroll the window in order to make
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101 | point visible. A user might set this to 1 for smooth scrolling. If
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102 | set to zero, the line containing point is centered within the window. */
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103 | extern int window_scroll_step;
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104 |
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105 | /* Make the modeline member for WINDOW. */
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106 | extern void window_make_modeline (WINDOW *window);
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107 |
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108 | /* Initalize the window system by creating THE_SCREEN and THE_ECHO_AREA.
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109 | Create the first window ever, and make it permanent.
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110 | You pass WIDTH and HEIGHT; the dimensions of the total screen size. */
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111 | extern void window_initialize_windows (int width, int height);
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112 |
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113 | /* Make a new window showing NODE, and return that window structure.
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114 | The new window is made to be the active window. If NODE is passed
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115 | as NULL, then show the node showing in the active window. If the
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116 | window could not be made return a NULL pointer. The active window
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117 | is not changed.*/
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118 | extern WINDOW *window_make_window (NODE *node);
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119 |
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120 | /* Delete WINDOW from the list of known windows. If this window was the
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121 | active window, make the next window in the chain be the active window,
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122 | or the previous window in the chain if there is no next window. */
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123 | extern void window_delete_window (WINDOW *window);
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124 |
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125 | /* A function to call when the screen changes size, and some windows have
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126 | to get deleted. The function is called with the window to be deleted
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127 | as an argument, and it can't do anything about the window getting deleted;
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128 | it can only clean up dangling references to that window. */
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129 | extern VFunction *window_deletion_notifier;
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130 |
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131 | /* Set WINDOW to display NODE. */
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132 | extern void window_set_node_of_window (WINDOW *window, NODE *node);
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133 |
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134 | /* Tell the window system that the size of the screen has changed. This
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135 | causes lots of interesting things to happen. The permanent windows
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136 | are resized, as well as every visible window. You pass WIDTH and HEIGHT;
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137 | the dimensions of the total screen size. */
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138 | extern void window_new_screen_size (int width, int height);
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139 |
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140 | /* Change the height of WINDOW by AMOUNT. This also automagically adjusts
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141 | the previous and next windows in the chain. If there is only one user
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142 | window, then no change takes place. */
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143 | extern void window_change_window_height (WINDOW *window, int amount);
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144 |
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145 | /* Adjust the pagetop of WINDOW such that the cursor point will be visible. */
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146 | extern void window_adjust_pagetop (WINDOW *window);
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147 |
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148 | /* Tile all of the windows currently displayed in the global variable
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149 | WINDOWS. If argument DO_INTERNALS is non-zero, tile windows displaying
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150 | internal nodes as well. */
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151 | #define DONT_TILE_INTERNALS 0
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152 | #define TILE_INTERNALS 1
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153 | extern void window_tile_windows (int style);
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154 |
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155 | /* Toggle the state of line wrapping in WINDOW. This can do a bit of fancy
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156 | redisplay. */
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157 | extern void window_toggle_wrap (WINDOW *window);
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158 |
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159 | /* For every window in CHAIN, set the flags member to have FLAG set. */
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160 | extern void window_mark_chain (WINDOW *chain, int flag);
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161 |
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162 | /* For every window in CHAIN, clear the flags member of FLAG. */
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163 | extern void window_unmark_chain (WINDOW *chain, int flag);
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164 |
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165 | /* Make WINDOW start displaying at PERCENT percentage of its node. */
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166 | extern void window_goto_percentage (WINDOW *window, int percent);
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167 |
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168 | /* Build a new node which has FORMAT printed with ARG1 and ARG2 as the
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169 | contents. */
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170 | extern NODE *build_message_node (char *format, void *arg1, void *arg2);
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171 |
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172 | /* Useful functions can be called from outside of window.c. */
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173 | extern void initialize_message_buffer (void);
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174 |
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175 | /* Print FORMAT with ARG1,2 to the end of the current message buffer. */
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176 | extern void printf_to_message_buffer (char *format, void *arg1, void *arg2,
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177 | void *arg3);
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178 |
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179 | /* Convert the contents of the message buffer to a node. */
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180 | extern NODE *message_buffer_to_node (void);
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181 |
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182 | /* Return the length of the most recently printed line in message buffer. */
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183 | extern int message_buffer_length_this_line (void);
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184 |
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185 | /* Pad STRING to COUNT characters by inserting blanks. */
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186 | extern int pad_to (int count, char *string);
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187 |
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188 | /* Make a message appear in the echo area, built from FORMAT, ARG1 and ARG2.
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189 | The arguments are treated similar to printf () arguments, but not all of
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190 | printf () hair is present. The message appears immediately. If there was
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191 | already a message appearing in the echo area, it is removed. */
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192 | extern void window_message_in_echo_area (char *format, void *arg1, void *arg2);
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193 |
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194 | /* Place a temporary message in the echo area built from FORMAT, ARG1
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195 | and ARG2. The message appears immediately, but does not destroy
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196 | any existing message. A future call to unmessage_in_echo_area ()
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197 | restores the old contents. */
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198 | extern void message_in_echo_area (char *format, void *arg1, void *arg2);
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199 | extern void unmessage_in_echo_area (void);
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200 |
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201 | /* Clear the echo area, removing any message that is already present.
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202 | The echo area is cleared immediately. */
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203 | extern void window_clear_echo_area (void);
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204 |
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205 | /* Quickly guess the approximate number of lines to that NODE would
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206 | take to display. This really only counts carriage returns. */
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207 | extern int window_physical_lines (NODE *node);
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208 |
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209 | /* Calculate a list of line starts for the node belonging to WINDOW. The line
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210 | starts are pointers to the actual text within WINDOW->NODE. */
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211 | extern void calculate_line_starts (WINDOW *window);
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212 |
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213 | /* Given WINDOW, recalculate the line starts for the node it displays. */
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214 | extern void recalculate_line_starts (WINDOW *window);
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215 |
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216 | /* Return the number of characters it takes to display CHARACTER on the
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217 | screen at HPOS. */
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218 | extern int character_width (int character, int hpos);
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219 |
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220 | /* Return the number of characters it takes to display STRING on the
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221 | screen at HPOS. */
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222 | extern int string_width (char *string, int hpos);
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223 |
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224 | /* Return the index of the line containing point. */
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225 | extern int window_line_of_point (WINDOW *window);
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226 |
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227 | /* Get and return the goal column for this window. */
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228 | extern int window_get_goal_column (WINDOW *window);
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229 |
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230 | /* Get and return the printed column offset of the cursor in this window. */
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231 | extern int window_get_cursor_column (WINDOW *window);
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232 |
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233 | /* Get and Set the node, pagetop, and point of WINDOW. */
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234 | extern void window_get_state (WINDOW *window, SEARCH_STATE *state);
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235 | extern void window_set_state (WINDOW *window, SEARCH_STATE *state);
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236 |
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237 | /* Count the number of characters in LINE that precede the printed column
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238 | offset of GOAL. */
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239 | extern int window_chars_to_goal (char *line, int goal);
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240 |
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241 | #endif /* not INFO_WINDOW_H */
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