| 1 | /* | 
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| 2 | * Copyright (c) 1983, 1993 | 
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| 3 | *      The Regents of the University of California.  All rights reserved. | 
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| 4 | * | 
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| 5 | * Redistribution and use in source and binary forms, with or without | 
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| 6 | * modification, are permitted provided that the following conditions | 
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| 7 | * are met: | 
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| 8 | * 1. Redistributions of source code must retain the above copyright | 
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| 9 | *    notice, this list of conditions and the following disclaimer. | 
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| 10 | * 2. Redistributions in binary form must reproduce the above copyright | 
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| 11 | *    notice, this list of conditions and the following disclaimer in the | 
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| 12 | *    documentation and/or other materials provided with the distribution. | 
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| 13 | * 3. All advertising materials mentioning features or use of this software | 
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| 14 | *    must display the following acknowledgement: | 
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| 15 | *      This product includes software developed by the University of | 
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| 16 | *      California, Berkeley and its contributors. | 
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| 17 | * 4. Neither the name of the University nor the names of its contributors | 
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| 18 | *    may be used to endorse or promote products derived from this software | 
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| 19 | *    without specific prior written permission. | 
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| 20 | * | 
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| 21 | * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND | 
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| 22 | * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
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| 23 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | 
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| 24 | * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE | 
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| 25 | * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | 
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| 26 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | 
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| 27 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | 
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| 28 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | 
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| 29 | * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | 
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| 30 | * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 
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| 31 | * SUCH DAMAGE. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #if defined(LIBC_SCCS) && !defined(lint) | 
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| 35 | static const char sccsid[] = "@(#)random.c      8.2 (Berkeley) 5/19/95"; | 
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| 36 | #endif /* LIBC_SCCS and not lint */ | 
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| 37 |  | 
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| 38 | #ifdef HAVE_CONFIG_H            /* gawk addition */ | 
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| 39 | #include <config.h> | 
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| 40 | #endif | 
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| 41 |  | 
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| 42 | #ifdef HAVE_FCNTL_H | 
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| 43 | #include <fcntl.h> | 
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| 44 | #endif | 
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| 45 | #include <stdio.h> | 
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| 46 | #include <stdlib.h> | 
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| 47 | #ifdef HAVE_UNISTD_H | 
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| 48 | #include <unistd.h> | 
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| 49 | #endif | 
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| 50 |  | 
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| 51 | #include "random.h"             /* gawk addition */ | 
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| 52 |  | 
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| 53 | #ifdef HAVE_SYS_TIME_H          /* gawk addition */ | 
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| 54 | #include <sys/time.h> | 
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| 55 | #endif | 
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| 56 |  | 
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| 57 | #if 0 | 
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| 58 | #include <sys/cdefs.h> | 
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| 59 | __FBSDID("$FreeBSD: /repoman/r/ncvs/src/lib/libc/stdlib/random.c,v 1.24 2004/01/20 03:02:18 das Exp $"); | 
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| 60 |  | 
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| 61 | #include "namespace.h" | 
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| 62 | #include <sys/time.h>          /* for srandomdev() */ | 
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| 63 | #include <fcntl.h>             /* for srandomdev() */ | 
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| 64 | #include <stdint.h> | 
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| 65 | #include <stdio.h> | 
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| 66 | #include <stdlib.h> | 
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| 67 | #include <unistd.h>            /* for srandomdev() */ | 
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| 68 | #include "un-namespace.h" | 
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| 69 | #endif | 
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| 70 |  | 
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| 71 | /* | 
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| 72 | * random.c: | 
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| 73 | * | 
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| 74 | * An improved random number generation package.  In addition to the standard | 
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| 75 | * rand()/srand() like interface, this package also has a special state info | 
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| 76 | * interface.  The initstate() routine is called with a seed, an array of | 
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| 77 | * bytes, and a count of how many bytes are being passed in; this array is | 
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| 78 | * then initialized to contain information for random number generation with | 
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| 79 | * that much state information.  Good sizes for the amount of state | 
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| 80 | * information are 32, 64, 128, and 256 bytes.  The state can be switched by | 
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| 81 | * calling the setstate() routine with the same array as was initiallized | 
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| 82 | * with initstate().  By default, the package runs with 128 bytes of state | 
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| 83 | * information and generates far better random numbers than a linear | 
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| 84 | * congruential generator.  If the amount of state information is less than | 
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| 85 | * 32 bytes, a simple linear congruential R.N.G. is used. | 
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| 86 | * | 
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| 87 | * Internally, the state information is treated as an array of uint32_t's; the | 
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| 88 | * zeroeth element of the array is the type of R.N.G. being used (small | 
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| 89 | * integer); the remainder of the array is the state information for the | 
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| 90 | * R.N.G.  Thus, 32 bytes of state information will give 7 ints worth of | 
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| 91 | * state information, which will allow a degree seven polynomial.  (Note: | 
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| 92 | * the zeroeth word of state information also has some other information | 
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| 93 | * stored in it -- see setstate() for details). | 
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| 94 | * | 
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| 95 | * The random number generation technique is a linear feedback shift register | 
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| 96 | * approach, employing trinomials (since there are fewer terms to sum up that | 
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| 97 | * way).  In this approach, the least significant bit of all the numbers in | 
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| 98 | * the state table will act as a linear feedback shift register, and will | 
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| 99 | * have period 2^deg - 1 (where deg is the degree of the polynomial being | 
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| 100 | * used, assuming that the polynomial is irreducible and primitive).  The | 
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| 101 | * higher order bits will have longer periods, since their values are also | 
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| 102 | * influenced by pseudo-random carries out of the lower bits.  The total | 
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| 103 | * period of the generator is approximately deg*(2**deg - 1); thus doubling | 
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| 104 | * the amount of state information has a vast influence on the period of the | 
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| 105 | * generator.  Note: the deg*(2**deg - 1) is an approximation only good for | 
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| 106 | * large deg, when the period of the shift is the dominant factor. | 
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| 107 | * With deg equal to seven, the period is actually much longer than the | 
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| 108 | * 7*(2**7 - 1) predicted by this formula. | 
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| 109 | * | 
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| 110 | * Modified 28 December 1994 by Jacob S. Rosenberg. | 
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| 111 | * The following changes have been made: | 
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| 112 | * All references to the type u_int have been changed to unsigned long. | 
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| 113 | * All references to type int have been changed to type long.  Other | 
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| 114 | * cleanups have been made as well.  A warning for both initstate and | 
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| 115 | * setstate has been inserted to the effect that on Sparc platforms | 
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| 116 | * the 'arg_state' variable must be forced to begin on word boundaries. | 
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| 117 | * This can be easily done by casting a long integer array to char *. | 
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| 118 | * The overall logic has been left STRICTLY alone.  This software was | 
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| 119 | * tested on both a VAX and Sun SpacsStation with exactly the same | 
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| 120 | * results.  The new version and the original give IDENTICAL results. | 
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| 121 | * The new version is somewhat faster than the original.  As the | 
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| 122 | * documentation says:  "By default, the package runs with 128 bytes of | 
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| 123 | * state information and generates far better random numbers than a linear | 
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| 124 | * congruential generator.  If the amount of state information is less than | 
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| 125 | * 32 bytes, a simple linear congruential R.N.G. is used."  For a buffer of | 
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| 126 | * 128 bytes, this new version runs about 19 percent faster and for a 16 | 
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| 127 | * byte buffer it is about 5 percent faster. | 
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| 128 | */ | 
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| 129 |  | 
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| 130 | /* | 
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| 131 | * For each of the currently supported random number generators, we have a | 
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| 132 | * break value on the amount of state information (you need at least this | 
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| 133 | * many bytes of state info to support this random number generator), a degree | 
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| 134 | * for the polynomial (actually a trinomial) that the R.N.G. is based on, and | 
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| 135 | * the separation between the two lower order coefficients of the trinomial. | 
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| 136 | */ | 
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| 137 | #define TYPE_0          0               /* linear congruential */ | 
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| 138 | #define BREAK_0         8 | 
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| 139 | #define DEG_0           0 | 
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| 140 | #define SEP_0           0 | 
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| 141 |  | 
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| 142 | #define TYPE_1          1               /* x**7 + x**3 + 1 */ | 
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| 143 | #define BREAK_1         32 | 
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| 144 | #define DEG_1           7 | 
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| 145 | #define SEP_1           3 | 
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| 146 |  | 
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| 147 | #define TYPE_2          2               /* x**15 + x + 1 */ | 
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| 148 | #define BREAK_2         64 | 
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| 149 | #define DEG_2           15 | 
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| 150 | #define SEP_2           1 | 
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| 151 |  | 
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| 152 | #define TYPE_3          3               /* x**31 + x**3 + 1 */ | 
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| 153 | #define BREAK_3         128 | 
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| 154 | #define DEG_3           31 | 
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| 155 | #define SEP_3           3 | 
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| 156 |  | 
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| 157 | #define TYPE_4          4               /* x**63 + x + 1 */ | 
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| 158 | #define BREAK_4         256 | 
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| 159 | #define DEG_4           63 | 
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| 160 | #define SEP_4           1 | 
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| 161 |  | 
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| 162 | /* | 
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| 163 | * Array versions of the above information to make code run faster -- | 
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| 164 | * relies on fact that TYPE_i == i. | 
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| 165 | */ | 
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| 166 | #define MAX_TYPES       5               /* max number of types above */ | 
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| 167 |  | 
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| 168 | #ifdef  USE_WEAK_SEEDING | 
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| 169 | #define NSHUFF 0 | 
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| 170 | #else   /* !USE_WEAK_SEEDING */ | 
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| 171 | #define NSHUFF 50       /* to drop some "seed -> 1st value" linearity */ | 
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| 172 | #endif  /* !USE_WEAK_SEEDING */ | 
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| 173 |  | 
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| 174 | static const int degrees[MAX_TYPES] =   { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 }; | 
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| 175 | static const int seps [MAX_TYPES] =     { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 }; | 
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| 176 |  | 
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| 177 | /* | 
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| 178 | * Initially, everything is set up as if from: | 
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| 179 | * | 
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| 180 | *      initstate(1, randtbl, 128); | 
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| 181 | * | 
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| 182 | * Note that this initialization takes advantage of the fact that srandom() | 
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| 183 | * advances the front and rear pointers 10*rand_deg times, and hence the | 
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| 184 | * rear pointer which starts at 0 will also end up at zero; thus the zeroeth | 
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| 185 | * element of the state information, which contains info about the current | 
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| 186 | * position of the rear pointer is just | 
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| 187 | * | 
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| 188 | *      MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3. | 
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| 189 | */ | 
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| 190 |  | 
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| 191 | static uint32_t randtbl[DEG_3 + 1] = { | 
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| 192 | TYPE_3, | 
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| 193 | #ifdef  USE_WEAK_SEEDING | 
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| 194 | /* Historic implementation compatibility */ | 
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| 195 | /* The random sequences do not vary much with the seed */ | 
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| 196 | 0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 0xde3b81e0, 0xdf0a6fb5, | 
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| 197 | 0xf103bc02, 0x48f340fb, 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd, | 
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| 198 | 0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88, | 
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| 199 | 0xe369735d, 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc, | 
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| 200 | 0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e, 0x8999220b, | 
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| 201 | 0x27fb47b9, | 
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| 202 | #else   /* !USE_WEAK_SEEDING */ | 
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| 203 | 0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05, | 
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| 204 | 0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454, | 
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| 205 | 0x37ffd106, 0xb58bff9c, 0x59e17104, 0xcf918a49, 0x09378c83, 0x52c7a471, | 
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| 206 | 0x8d293ea9, 0x1f4fc301, 0xc3db71be, 0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1, | 
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| 207 | 0x19edc328, 0x87bf4bdd, 0xc9b240e5, 0xe9ee4b1b, 0x4382aee7, 0x535b6b41, | 
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| 208 | 0xf3bec5da | 
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| 209 | #endif  /* !USE_WEAK_SEEDING */ | 
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| 210 | }; | 
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| 211 |  | 
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| 212 | /* | 
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| 213 | * fptr and rptr are two pointers into the state info, a front and a rear | 
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| 214 | * pointer.  These two pointers are always rand_sep places aparts, as they | 
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| 215 | * cycle cyclically through the state information.  (Yes, this does mean we | 
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| 216 | * could get away with just one pointer, but the code for random() is more | 
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| 217 | * efficient this way).  The pointers are left positioned as they would be | 
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| 218 | * from the call | 
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| 219 | * | 
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| 220 | *      initstate(1, randtbl, 128); | 
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| 221 | * | 
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| 222 | * (The position of the rear pointer, rptr, is really 0 (as explained above | 
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| 223 | * in the initialization of randtbl) because the state table pointer is set | 
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| 224 | * to point to randtbl[1] (as explained below). | 
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| 225 | */ | 
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| 226 | static uint32_t *fptr = &randtbl[SEP_3 + 1]; | 
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| 227 | static uint32_t *rptr = &randtbl[1]; | 
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| 228 |  | 
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| 229 | /* | 
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| 230 | * The following things are the pointer to the state information table, the | 
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| 231 | * type of the current generator, the degree of the current polynomial being | 
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| 232 | * used, and the separation between the two pointers.  Note that for efficiency | 
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| 233 | * of random(), we remember the first location of the state information, not | 
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| 234 | * the zeroeth.  Hence it is valid to access state[-1], which is used to | 
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| 235 | * store the type of the R.N.G.  Also, we remember the last location, since | 
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| 236 | * this is more efficient than indexing every time to find the address of | 
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| 237 | * the last element to see if the front and rear pointers have wrapped. | 
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| 238 | */ | 
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| 239 | static uint32_t *state = &randtbl[1]; | 
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| 240 | static int rand_type = TYPE_3; | 
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| 241 | static int rand_deg = DEG_3; | 
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| 242 | static int rand_sep = SEP_3; | 
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| 243 | static uint32_t *end_ptr = &randtbl[DEG_3 + 1]; | 
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| 244 |  | 
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| 245 | static inline uint32_t good_rand(int32_t); | 
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| 246 |  | 
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| 247 | static inline uint32_t good_rand (x) | 
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| 248 | int32_t x; | 
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| 249 | { | 
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| 250 | #ifdef  USE_WEAK_SEEDING | 
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| 251 | /* | 
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| 252 | * Historic implementation compatibility. | 
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| 253 | * The random sequences do not vary much with the seed, | 
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| 254 | * even with overflowing. | 
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| 255 | */ | 
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| 256 | return (1103515245 * x + 12345); | 
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| 257 | #else   /* !USE_WEAK_SEEDING */ | 
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| 258 | /* | 
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| 259 | * Compute x = (7^5 * x) mod (2^31 - 1) | 
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| 260 | * wihout overflowing 31 bits: | 
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| 261 | *      (2^31 - 1) = 127773 * (7^5) + 2836 | 
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| 262 | * From "Random number generators: good ones are hard to find", | 
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| 263 | * Park and Miller, Communications of the ACM, vol. 31, no. 10, | 
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| 264 | * October 1988, p. 1195. | 
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| 265 | */ | 
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| 266 | int32_t hi, lo; | 
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| 267 |  | 
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| 268 | /* Can't be initialized with 0, so use another value. */ | 
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| 269 | if (x == 0) | 
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| 270 | x = 123459876; | 
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| 271 | hi = x / 127773; | 
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| 272 | lo = x % 127773; | 
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| 273 | x = 16807 * lo - 2836 * hi; | 
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| 274 | if (x < 0) | 
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| 275 | x += 0x7fffffff; | 
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| 276 | return (x); | 
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| 277 | #endif  /* !USE_WEAK_SEEDING */ | 
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| 278 | } | 
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| 279 |  | 
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| 280 | /* | 
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| 281 | * srandom: | 
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| 282 | * | 
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| 283 | * Initialize the random number generator based on the given seed.  If the | 
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| 284 | * type is the trivial no-state-information type, just remember the seed. | 
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| 285 | * Otherwise, initializes state[] based on the given "seed" via a linear | 
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| 286 | * congruential generator.  Then, the pointers are set to known locations | 
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| 287 | * that are exactly rand_sep places apart.  Lastly, it cycles the state | 
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| 288 | * information a given number of times to get rid of any initial dependencies | 
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| 289 | * introduced by the L.C.R.N.G.  Note that the initialization of randtbl[] | 
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| 290 | * for default usage relies on values produced by this routine. | 
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| 291 | */ | 
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| 292 | void | 
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| 293 | srandom(x) | 
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| 294 | unsigned long x; | 
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| 295 | { | 
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| 296 | int i, lim; | 
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| 297 |  | 
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| 298 | state[0] = (uint32_t)x; | 
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| 299 | if (rand_type == TYPE_0) | 
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| 300 | lim = NSHUFF; | 
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| 301 | else { | 
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| 302 | for (i = 1; i < rand_deg; i++) | 
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| 303 | state[i] = good_rand(state[i - 1]); | 
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| 304 | fptr = &state[rand_sep]; | 
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| 305 | rptr = &state[0]; | 
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| 306 | lim = 10 * rand_deg; | 
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| 307 | } | 
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| 308 | for (i = 0; i < lim; i++) | 
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| 309 | (void)random(); | 
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| 310 | } | 
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| 311 |  | 
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| 312 | #if 0 /* gawk doesn't use this */ | 
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| 313 | /* | 
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| 314 | * srandomdev: | 
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| 315 | * | 
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| 316 | * Many programs choose the seed value in a totally predictable manner. | 
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| 317 | * This often causes problems.  We seed the generator using the much more | 
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| 318 | * secure random(4) interface.  Note that this particular seeding | 
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| 319 | * procedure can generate states which are impossible to reproduce by | 
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| 320 | * calling srandom() with any value, since the succeeding terms in the | 
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| 321 | * state buffer are no longer derived from the LC algorithm applied to | 
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| 322 | * a fixed seed. | 
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| 323 | */ | 
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| 324 | void | 
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| 325 | srandomdev() | 
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| 326 | { | 
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| 327 | int fd, done; | 
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| 328 | size_t len; | 
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| 329 |  | 
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| 330 | if (rand_type == TYPE_0) | 
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| 331 | len = sizeof state[0]; | 
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| 332 | else | 
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| 333 | len = rand_deg * sizeof state[0]; | 
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| 334 |  | 
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| 335 | done = 0; | 
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| 336 | fd = open("/dev/random", O_RDONLY, 0); | 
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| 337 | if (fd >= 0) { | 
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| 338 | if (read(fd, (void *) state, len) == (ssize_t) len) | 
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| 339 | done = 1; | 
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| 340 | close(fd); | 
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| 341 | } | 
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| 342 |  | 
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| 343 | if (!done) { | 
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| 344 | struct timeval tv; | 
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| 345 | unsigned long junk; | 
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| 346 |  | 
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| 347 | gettimeofday(&tv, NULL); | 
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| 348 | srandom((getpid() << 16) ^ tv.tv_sec ^ tv.tv_usec ^ junk); | 
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| 349 | return; | 
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| 350 | } | 
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| 351 |  | 
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| 352 | if (rand_type != TYPE_0) { | 
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| 353 | fptr = &state[rand_sep]; | 
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| 354 | rptr = &state[0]; | 
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| 355 | } | 
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| 356 | } | 
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| 357 | #endif | 
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| 358 |  | 
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| 359 | /* | 
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| 360 | * initstate: | 
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| 361 | * | 
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| 362 | * Initialize the state information in the given array of n bytes for future | 
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| 363 | * random number generation.  Based on the number of bytes we are given, and | 
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| 364 | * the break values for the different R.N.G.'s, we choose the best (largest) | 
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| 365 | * one we can and set things up for it.  srandom() is then called to | 
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| 366 | * initialize the state information. | 
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| 367 | * | 
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| 368 | * Note that on return from srandom(), we set state[-1] to be the type | 
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| 369 | * multiplexed with the current value of the rear pointer; this is so | 
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| 370 | * successive calls to initstate() won't lose this information and will be | 
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| 371 | * able to restart with setstate(). | 
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| 372 | * | 
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| 373 | * Note: the first thing we do is save the current state, if any, just like | 
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| 374 | * setstate() so that it doesn't matter when initstate is called. | 
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| 375 | * | 
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| 376 | * Returns a pointer to the old state. | 
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| 377 | * | 
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| 378 | * Note: The Sparc platform requires that arg_state begin on an int | 
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| 379 | * word boundary; otherwise a bus error will occur. Even so, lint will | 
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| 380 | * complain about mis-alignment, but you should disregard these messages. | 
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| 381 | */ | 
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| 382 | char * | 
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| 383 | initstate(seed, arg_state, n) | 
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| 384 | unsigned long seed;             /* seed for R.N.G. */ | 
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| 385 | char *arg_state;                /* pointer to state array */ | 
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| 386 | long n;                         /* # bytes of state info */ | 
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| 387 | { | 
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| 388 | char *ostate = (char *)(&state[-1]); | 
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| 389 | uint32_t *int_arg_state = (uint32_t *)arg_state; | 
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| 390 |  | 
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| 391 | if (rand_type == TYPE_0) | 
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| 392 | state[-1] = rand_type; | 
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| 393 | else | 
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| 394 | state[-1] = MAX_TYPES * (rptr - state) + rand_type; | 
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| 395 | if (n < BREAK_0) { | 
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| 396 | (void)fprintf(stderr, | 
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| 397 | "random: not enough state (%ld bytes); ignored.\n", n); | 
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| 398 | return(0); | 
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| 399 | } | 
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| 400 | if (n < BREAK_1) { | 
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| 401 | rand_type = TYPE_0; | 
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| 402 | rand_deg = DEG_0; | 
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| 403 | rand_sep = SEP_0; | 
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| 404 | } else if (n < BREAK_2) { | 
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| 405 | rand_type = TYPE_1; | 
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| 406 | rand_deg = DEG_1; | 
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| 407 | rand_sep = SEP_1; | 
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| 408 | } else if (n < BREAK_3) { | 
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| 409 | rand_type = TYPE_2; | 
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| 410 | rand_deg = DEG_2; | 
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| 411 | rand_sep = SEP_2; | 
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| 412 | } else if (n < BREAK_4) { | 
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| 413 | rand_type = TYPE_3; | 
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| 414 | rand_deg = DEG_3; | 
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| 415 | rand_sep = SEP_3; | 
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| 416 | } else { | 
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| 417 | rand_type = TYPE_4; | 
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| 418 | rand_deg = DEG_4; | 
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| 419 | rand_sep = SEP_4; | 
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| 420 | } | 
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| 421 | state = int_arg_state + 1; /* first location */ | 
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| 422 | end_ptr = &state[rand_deg];     /* must set end_ptr before srandom */ | 
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| 423 | srandom(seed); | 
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| 424 | if (rand_type == TYPE_0) | 
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| 425 | int_arg_state[0] = rand_type; | 
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| 426 | else | 
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| 427 | int_arg_state[0] = MAX_TYPES * (rptr - state) + rand_type; | 
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| 428 | return(ostate); | 
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| 429 | } | 
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| 430 |  | 
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| 431 | /* | 
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| 432 | * setstate: | 
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| 433 | * | 
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| 434 | * Restore the state from the given state array. | 
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| 435 | * | 
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| 436 | * Note: it is important that we also remember the locations of the pointers | 
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| 437 | * in the current state information, and restore the locations of the pointers | 
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| 438 | * from the old state information.  This is done by multiplexing the pointer | 
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| 439 | * location into the zeroeth word of the state information. | 
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| 440 | * | 
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| 441 | * Note that due to the order in which things are done, it is OK to call | 
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| 442 | * setstate() with the same state as the current state. | 
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| 443 | * | 
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| 444 | * Returns a pointer to the old state information. | 
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| 445 | * | 
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| 446 | * Note: The Sparc platform requires that arg_state begin on an int | 
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| 447 | * word boundary; otherwise a bus error will occur. Even so, lint will | 
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| 448 | * complain about mis-alignment, but you should disregard these messages. | 
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| 449 | */ | 
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| 450 | char * | 
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| 451 | setstate(arg_state) | 
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| 452 | char *arg_state;                /* pointer to state array */ | 
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| 453 | { | 
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| 454 | uint32_t *new_state = (uint32_t *)arg_state; | 
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| 455 | uint32_t type = new_state[0] % MAX_TYPES; | 
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| 456 | uint32_t rear = new_state[0] / MAX_TYPES; | 
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| 457 | char *ostate = (char *)(&state[-1]); | 
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| 458 |  | 
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| 459 | if (rand_type == TYPE_0) | 
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| 460 | state[-1] = rand_type; | 
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| 461 | else | 
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| 462 | state[-1] = MAX_TYPES * (rptr - state) + rand_type; | 
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| 463 | switch(type) { | 
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| 464 | case TYPE_0: | 
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| 465 | case TYPE_1: | 
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| 466 | case TYPE_2: | 
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| 467 | case TYPE_3: | 
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| 468 | case TYPE_4: | 
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| 469 | rand_type = type; | 
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| 470 | rand_deg = degrees[type]; | 
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| 471 | rand_sep = seps[type]; | 
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| 472 | break; | 
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| 473 | default: | 
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| 474 | (void)fprintf(stderr, | 
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| 475 | "random: state info corrupted; not changed.\n"); | 
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| 476 | } | 
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| 477 | state = new_state + 1; | 
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| 478 | if (rand_type != TYPE_0) { | 
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| 479 | rptr = &state[rear]; | 
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| 480 | fptr = &state[(rear + rand_sep) % rand_deg]; | 
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| 481 | } | 
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| 482 | end_ptr = &state[rand_deg];             /* set end_ptr too */ | 
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| 483 | return(ostate); | 
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| 484 | } | 
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| 485 |  | 
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| 486 | /* | 
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| 487 | * random: | 
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| 488 | * | 
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| 489 | * If we are using the trivial TYPE_0 R.N.G., just do the old linear | 
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| 490 | * congruential bit.  Otherwise, we do our fancy trinomial stuff, which is | 
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| 491 | * the same in all the other cases due to all the global variables that have | 
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| 492 | * been set up.  The basic operation is to add the number at the rear pointer | 
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| 493 | * into the one at the front pointer.  Then both pointers are advanced to | 
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| 494 | * the next location cyclically in the table.  The value returned is the sum | 
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| 495 | * generated, reduced to 31 bits by throwing away the "least random" low bit. | 
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| 496 | * | 
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| 497 | * Note: the code takes advantage of the fact that both the front and | 
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| 498 | * rear pointers can't wrap on the same call by not testing the rear | 
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| 499 | * pointer if the front one has wrapped. | 
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| 500 | * | 
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| 501 | * Returns a 31-bit random number. | 
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| 502 | */ | 
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| 503 | long | 
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| 504 | random() | 
|---|
| 505 | { | 
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| 506 | uint32_t i; | 
|---|
| 507 | uint32_t *f, *r; | 
|---|
| 508 |  | 
|---|
| 509 | if (rand_type == TYPE_0) { | 
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| 510 | i = state[0]; | 
|---|
| 511 | state[0] = i = (good_rand(i)) & 0x7fffffff; | 
|---|
| 512 | } else { | 
|---|
| 513 | /* | 
|---|
| 514 | * Use local variables rather than static variables for speed. | 
|---|
| 515 | */ | 
|---|
| 516 | f = fptr; r = rptr; | 
|---|
| 517 | *f += *r; | 
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| 518 | i = (*f >> 1) & 0x7fffffff;     /* chucking least random bit */ | 
|---|
| 519 | if (++f >= end_ptr) { | 
|---|
| 520 | f = state; | 
|---|
| 521 | ++r; | 
|---|
| 522 | } | 
|---|
| 523 | else if (++r >= end_ptr) { | 
|---|
| 524 | r = state; | 
|---|
| 525 | } | 
|---|
| 526 |  | 
|---|
| 527 | fptr = f; rptr = r; | 
|---|
| 528 | } | 
|---|
| 529 | return((long)i); | 
|---|
| 530 | } | 
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