1 | \section{\module{gl} ---
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2 | \emph{Graphics Library} interface}
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3 |
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4 | \declaremodule{builtin}{gl}
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5 | \platform{IRIX}
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6 | \modulesynopsis{Functions from the Silicon Graphics \emph{Graphics Library}.}
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7 |
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8 |
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9 | This module provides access to the Silicon Graphics
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10 | \emph{Graphics Library}.
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11 | It is available only on Silicon Graphics machines.
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12 |
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13 | \warning{Some illegal calls to the GL library cause the Python
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14 | interpreter to dump core.
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15 | In particular, the use of most GL calls is unsafe before the first
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16 | window is opened.}
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17 |
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18 | The module is too large to document here in its entirety, but the
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19 | following should help you to get started.
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20 | The parameter conventions for the C functions are translated to Python as
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21 | follows:
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22 |
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23 | \begin{itemize}
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24 | \item
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25 | All (short, long, unsigned) int values are represented by Python
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26 | integers.
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27 | \item
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28 | All float and double values are represented by Python floating point
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29 | numbers.
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30 | In most cases, Python integers are also allowed.
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31 | \item
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32 | All arrays are represented by one-dimensional Python lists.
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33 | In most cases, tuples are also allowed.
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34 | \item
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35 | \begin{sloppypar}
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36 | All string and character arguments are represented by Python strings,
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37 | for instance,
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38 | \code{winopen('Hi There!')}
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39 | and
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40 | \code{rotate(900, 'z')}.
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41 | \end{sloppypar}
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42 | \item
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43 | All (short, long, unsigned) integer arguments or return values that are
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44 | only used to specify the length of an array argument are omitted.
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45 | For example, the C call
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46 |
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47 | \begin{verbatim}
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48 | lmdef(deftype, index, np, props)
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49 | \end{verbatim}
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50 |
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51 | is translated to Python as
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52 |
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53 | \begin{verbatim}
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54 | lmdef(deftype, index, props)
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55 | \end{verbatim}
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56 |
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57 | \item
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58 | Output arguments are omitted from the argument list; they are
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59 | transmitted as function return values instead.
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60 | If more than one value must be returned, the return value is a tuple.
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61 | If the C function has both a regular return value (that is not omitted
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62 | because of the previous rule) and an output argument, the return value
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63 | comes first in the tuple.
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64 | Examples: the C call
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65 |
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66 | \begin{verbatim}
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67 | getmcolor(i, &red, &green, &blue)
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68 | \end{verbatim}
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69 |
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70 | is translated to Python as
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71 |
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72 | \begin{verbatim}
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73 | red, green, blue = getmcolor(i)
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74 | \end{verbatim}
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75 |
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76 | \end{itemize}
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77 |
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78 | The following functions are non-standard or have special argument
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79 | conventions:
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80 |
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81 | \begin{funcdesc}{varray}{argument}
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82 | %JHXXX the argument-argument added
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83 | Equivalent to but faster than a number of
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84 | \code{v3d()}
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85 | calls.
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86 | The \var{argument} is a list (or tuple) of points.
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87 | Each point must be a tuple of coordinates
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88 | \code{(\var{x}, \var{y}, \var{z})} or \code{(\var{x}, \var{y})}.
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89 | The points may be 2- or 3-dimensional but must all have the
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90 | same dimension.
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91 | Float and int values may be mixed however.
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92 | The points are always converted to 3D double precision points
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93 | by assuming \code{\var{z} = 0.0} if necessary (as indicated in the man page),
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94 | and for each point
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95 | \code{v3d()}
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96 | is called.
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97 | \end{funcdesc}
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98 |
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99 | \begin{funcdesc}{nvarray}{}
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100 | Equivalent to but faster than a number of
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101 | \code{n3f}
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102 | and
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103 | \code{v3f}
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104 | calls.
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105 | The argument is an array (list or tuple) of pairs of normals and points.
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106 | Each pair is a tuple of a point and a normal for that point.
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107 | Each point or normal must be a tuple of coordinates
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108 | \code{(\var{x}, \var{y}, \var{z})}.
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109 | Three coordinates must be given.
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110 | Float and int values may be mixed.
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111 | For each pair,
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112 | \code{n3f()}
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113 | is called for the normal, and then
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114 | \code{v3f()}
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115 | is called for the point.
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116 | \end{funcdesc}
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117 |
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118 | \begin{funcdesc}{vnarray}{}
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119 | Similar to
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120 | \code{nvarray()}
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121 | but the pairs have the point first and the normal second.
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122 | \end{funcdesc}
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123 |
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124 | \begin{funcdesc}{nurbssurface}{s_k, t_k, ctl, s_ord, t_ord, type}
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125 | % XXX s_k[], t_k[], ctl[][]
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126 | Defines a nurbs surface.
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127 | The dimensions of
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128 | \code{\var{ctl}[][]}
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129 | are computed as follows:
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130 | \code{[len(\var{s_k}) - \var{s_ord}]},
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131 | \code{[len(\var{t_k}) - \var{t_ord}]}.
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132 | \end{funcdesc}
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133 |
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134 | \begin{funcdesc}{nurbscurve}{knots, ctlpoints, order, type}
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135 | Defines a nurbs curve.
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136 | The length of ctlpoints is
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137 | \code{len(\var{knots}) - \var{order}}.
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138 | \end{funcdesc}
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139 |
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140 | \begin{funcdesc}{pwlcurve}{points, type}
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141 | Defines a piecewise-linear curve.
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142 | \var{points}
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143 | is a list of points.
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144 | \var{type}
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145 | must be
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146 | \code{N_ST}.
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147 | \end{funcdesc}
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148 |
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149 | \begin{funcdesc}{pick}{n}
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150 | \funcline{select}{n}
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151 | The only argument to these functions specifies the desired size of the
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152 | pick or select buffer.
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153 | \end{funcdesc}
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154 |
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155 | \begin{funcdesc}{endpick}{}
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156 | \funcline{endselect}{}
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157 | These functions have no arguments.
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158 | They return a list of integers representing the used part of the
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159 | pick/select buffer.
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160 | No method is provided to detect buffer overrun.
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161 | \end{funcdesc}
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162 |
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163 | Here is a tiny but complete example GL program in Python:
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164 |
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165 | \begin{verbatim}
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166 | import gl, GL, time
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167 |
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168 | def main():
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169 | gl.foreground()
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170 | gl.prefposition(500, 900, 500, 900)
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171 | w = gl.winopen('CrissCross')
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172 | gl.ortho2(0.0, 400.0, 0.0, 400.0)
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173 | gl.color(GL.WHITE)
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174 | gl.clear()
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175 | gl.color(GL.RED)
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176 | gl.bgnline()
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177 | gl.v2f(0.0, 0.0)
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178 | gl.v2f(400.0, 400.0)
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179 | gl.endline()
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180 | gl.bgnline()
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181 | gl.v2f(400.0, 0.0)
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182 | gl.v2f(0.0, 400.0)
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183 | gl.endline()
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184 | time.sleep(5)
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185 |
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186 | main()
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187 | \end{verbatim}
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188 |
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189 |
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190 | \begin{seealso}
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191 | \seetitle[http://pyopengl.sourceforge.net/]
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192 | {PyOpenGL: The Python OpenGL Binding}
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193 | {An interface to OpenGL\index{OpenGL} is also available;
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194 | see information about the
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195 | \strong{PyOpenGL}\index{PyOpenGL} project online at
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196 | \url{http://pyopengl.sourceforge.net/}. This may be a
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197 | better option if support for SGI hardware from before
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198 | about 1996 is not required.}
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199 | \end{seealso}
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200 |
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201 |
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202 | \section{\module{DEVICE} ---
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203 | Constants used with the \module{gl} module}
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204 |
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205 | \declaremodule{standard}{DEVICE}
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206 | \platform{IRIX}
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207 | \modulesynopsis{Constants used with the \module{gl} module.}
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208 |
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209 | This modules defines the constants used by the Silicon Graphics
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210 | \emph{Graphics Library} that C programmers find in the header file
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211 | \code{<gl/device.h>}.
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212 | Read the module source file for details.
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213 |
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214 |
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215 | \section{\module{GL} ---
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216 | Constants used with the \module{gl} module}
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217 |
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218 | \declaremodule[gl-constants]{standard}{GL}
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219 | \platform{IRIX}
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220 | \modulesynopsis{Constants used with the \module{gl} module.}
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221 |
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222 | This module contains constants used by the Silicon Graphics
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223 | \emph{Graphics Library} from the C header file \code{<gl/gl.h>}.
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224 | Read the module source file for details.
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