| 1 | /* GDB symbol table format definitions. | 
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| 2 | Copyright (C) 1986, 1989 Free Software Foundation, Inc. | 
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| 3 | Hacked by Michael Tiemann (tiemann@mcc.com) | 
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| 4 |  | 
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| 5 | This file is part of GDB. | 
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| 6 |  | 
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| 7 | GDB is free software; you can redistribute it and/or modify | 
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| 8 | it under the terms of the GNU General Public License as published by | 
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| 9 | the Free Software Foundation; either version 1, or (at your option) | 
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| 10 | any later version. | 
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| 11 |  | 
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| 12 | GDB is distributed in the hope that it will be useful, | 
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| 13 | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 15 | GNU General Public License for more details. | 
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| 16 |  | 
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| 17 | You should have received a copy of the GNU General Public License | 
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| 18 | along with GDB; see the file COPYING.  If not, write to | 
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| 19 | the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */ | 
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| 20 |  | 
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| 21 | /* Format of GDB symbol table data. | 
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| 22 | There is one symbol segment for each source file or | 
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| 23 | independant compilation.  These segments are simply concatenated | 
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| 24 | to form the GDB symbol table.  A zero word where the beginning | 
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| 25 | of a segment is expected indicates there are no more segments. | 
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| 26 |  | 
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| 27 | Format of a symbol segment: | 
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| 28 |  | 
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| 29 | The symbol segment begins with a word containing 1 | 
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| 30 | if it is in the format described here.  Other formats may | 
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| 31 | be designed, with other code numbers. | 
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| 32 |  | 
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| 33 | The segment contains many objects which point at each other. | 
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| 34 | The pointers are offsets in bytes from the beginning of the segment. | 
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| 35 | Thus, each segment can be loaded into core and its pointers relocated | 
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| 36 | to make valid in-core pointers. | 
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| 37 |  | 
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| 38 | All the data objects in the segment can be found indirectly from | 
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| 39 | one of them, the root object, of type `struct symbol_root'. | 
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| 40 | It appears at the beginning of the segment. | 
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| 41 |  | 
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| 42 | The total size of the segment, in bytes, appears as the `length' | 
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| 43 | field of this object.  This size includes the size of the | 
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| 44 | root object. | 
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| 45 |  | 
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| 46 | All the object data types are defined here to contain pointer types | 
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| 47 | appropriate for in-core use on a relocated symbol segment. | 
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| 48 | Casts to and from type int are required for working with | 
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| 49 | unrelocated symbol segments such as are found in the file. | 
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| 50 |  | 
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| 51 | The ldsymaddr word is filled in by the loader to contain | 
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| 52 | the offset (in bytes) within the ld symbol table | 
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| 53 | of the first nonglobal symbol from this compilation. | 
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| 54 | This makes it possible to match those symbols | 
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| 55 | (which contain line number information) reliably with | 
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| 56 | the segment they go with. | 
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| 57 |  | 
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| 58 | Core addresses within the program that appear in the symbol segment | 
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| 59 | are not relocated by the loader.  They are inserted by the assembler | 
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| 60 | and apply to addresses as output by the assembler, so GDB must | 
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| 61 | relocate them when it loads the symbol segment.  It gets the information | 
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| 62 | on how to relocate from the textrel, datarel, bssrel, databeg and bssbeg | 
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| 63 | words of the root object. | 
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| 64 |  | 
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| 65 | The words textrel, datarel and bssrel | 
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| 66 | are filled in by ld with the amounts to relocate within-the-file | 
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| 67 | text, data and bss addresses by; databeg and bssbeg can be | 
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| 68 | used to tell which kind of relocation an address needs.  */ | 
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| 69 |  | 
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| 70 | enum language {language_c}; | 
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| 71 |  | 
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| 72 | struct symbol_root | 
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| 73 | { | 
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| 74 | int format;                   /* Data format version */ | 
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| 75 | int length;                   /* # bytes in this symbol segment */ | 
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| 76 | int ldsymoff;                 /* Offset in ld symtab of this file's syms */ | 
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| 77 | int textrel;                  /* Relocation for text addresses */ | 
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| 78 | int datarel;                  /* Relocation for data addresses */ | 
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| 79 | int bssrel;                   /* Relocation for bss addresses */ | 
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| 80 | char *filename;               /* Name of main source file compiled */ | 
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| 81 | char *filedir;                /* Name of directory it was reached from */ | 
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| 82 | struct blockvector *blockvector; /* Vector of all symbol-naming blocks */ | 
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| 83 | struct typevector *typevector; /* Vector of all data types */ | 
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| 84 | enum language language;       /* Code identifying the language used */ | 
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| 85 | char *version;                /* Version info.  Not fully specified */ | 
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| 86 | char *compilation;            /* Compilation info.  Not fully specified */ | 
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| 87 | int databeg;                  /* Address within the file of data start */ | 
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| 88 | int bssbeg;                   /* Address within the file of bss start */ | 
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| 89 | struct sourcevector *sourcevector; /* Vector of line-number info */ | 
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| 90 | }; | 
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| 91 |  | 
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| 92 |  | 
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| 93 | /* All data types of symbols in the compiled program | 
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| 94 | are represented by `struct type' objects. | 
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| 95 | All of these objects are pointed to by the typevector. | 
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| 96 | The type vector may have empty slots that contain zero.  */ | 
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| 97 |  | 
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| 98 | struct typevector | 
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| 99 | { | 
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| 100 | int length;                   /* Number of types described */ | 
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| 101 | struct type *type[1]; | 
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| 102 | }; | 
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| 103 |  | 
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| 104 | /* Different kinds of data types are distinguished by the `code' field.  */ | 
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| 105 |  | 
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| 106 | enum type_code | 
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| 107 | { | 
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| 108 | TYPE_CODE_UNDEF,              /* Not used; catches errors */ | 
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| 109 | TYPE_CODE_PTR,                /* Pointer type */ | 
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| 110 | TYPE_CODE_ARRAY,              /* Array type, lower bound zero */ | 
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| 111 | TYPE_CODE_STRUCT,             /* C struct or Pascal record */ | 
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| 112 | TYPE_CODE_UNION,              /* C union or Pascal variant part */ | 
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| 113 | TYPE_CODE_ENUM,               /* Enumeration type */ | 
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| 114 | TYPE_CODE_FUNC,               /* Function type */ | 
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| 115 | TYPE_CODE_INT,                /* Integer type */ | 
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| 116 | TYPE_CODE_FLT,                /* Floating type */ | 
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| 117 | TYPE_CODE_VOID,               /* Void type (values zero length) */ | 
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| 118 | TYPE_CODE_SET,                /* Pascal sets */ | 
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| 119 | TYPE_CODE_RANGE,              /* Range (integers within spec'd bounds) */ | 
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| 120 | TYPE_CODE_PASCAL_ARRAY,       /* Array with explicit type of index */ | 
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| 121 |  | 
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| 122 | /* C++ */ | 
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| 123 | TYPE_CODE_MEMBER,             /* Member type */ | 
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| 124 | TYPE_CODE_METHOD,             /* Method type */ | 
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| 125 | TYPE_CODE_REF                 /* C++ Reference types */ | 
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| 126 | }; | 
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| 127 |  | 
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| 128 | /* This appears in a type's flags word for an unsigned integer type.  */ | 
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| 129 | #define TYPE_FLAG_UNSIGNED 1 | 
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| 130 | /* This appears in a type's flags word | 
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| 131 | if it is a (pointer to a|function returning a)* built in scalar type. | 
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| 132 | These types are never freed.  */ | 
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| 133 | #define TYPE_FLAG_PERM 4 | 
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| 134 | /* This appears in a type's flags word if it is a stub type (eg. if | 
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| 135 | someone referenced a type that wasn't definined in a source file | 
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| 136 | via (struct sir_not_appearing_in_this_film *)).  */ | 
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| 137 | #define TYPE_FLAG_STUB 8 | 
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| 138 | /* Set when a class has a constructor defined */ | 
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| 139 | #define TYPE_FLAG_HAS_CONSTRUCTOR       256 | 
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| 140 | /* Set when a class has a destructor defined */ | 
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| 141 | #define TYPE_FLAG_HAS_DESTRUCTOR        512 | 
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| 142 | /* Indicates that this type is a public baseclass of another class, | 
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| 143 | i.e. that all its public methods are available in the derived | 
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| 144 | class. */ | 
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| 145 | #define TYPE_FLAG_VIA_PUBLIC            1024 | 
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| 146 | /* Indicates that this type is a virtual baseclass of another class, | 
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| 147 | i.e. that if this class is inherited more than once by another | 
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| 148 | class, only one set of member variables will be included. */ | 
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| 149 | #define TYPE_FLAG_VIA_VIRTUAL           2048 | 
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| 150 |  | 
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| 151 | struct type | 
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| 152 | { | 
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| 153 | /* Code for kind of type */ | 
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| 154 | enum type_code code; | 
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| 155 | /* Name of this type, or zero if none. | 
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| 156 | This is used for printing only. | 
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| 157 | Type names specified as input are defined by symbols.  */ | 
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| 158 | char *name; | 
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| 159 | /* Length in bytes of storage for a value of this type */ | 
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| 160 | int length; | 
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| 161 | /* For a pointer type, describes the type of object pointed to. | 
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| 162 | For an array type, describes the type of the elements. | 
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| 163 | For a function or method type, describes the type of the value. | 
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| 164 | For a range type, describes the type of the full range. | 
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| 165 | Unused otherwise.  */ | 
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| 166 | struct type *target_type; | 
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| 167 | /* Type that is a pointer to this type. | 
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| 168 | Zero if no such pointer-to type is known yet. | 
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| 169 | The debugger may add the address of such a type | 
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| 170 | if it has to construct one later.  */ | 
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| 171 | struct type *pointer_type; | 
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| 172 | /* C++: also need a reference type.  */ | 
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| 173 | struct type *reference_type; | 
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| 174 | struct type **arg_types; | 
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| 175 |  | 
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| 176 | /* Type that is a function returning this type. | 
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| 177 | Zero if no such function type is known here. | 
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| 178 | The debugger may add the address of such a type | 
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| 179 | if it has to construct one later.  */ | 
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| 180 | struct type *function_type; | 
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| 181 |  | 
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| 182 | /* Handling of pointers to members: | 
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| 183 | TYPE_MAIN_VARIANT is used for pointer and pointer | 
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| 184 | to member types.  Normally it the value of the address of its | 
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| 185 | containing type.  However, for pointers to members, we must be | 
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| 186 | able to allocate pointer to member types and look them up | 
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| 187 | from some place of reference. | 
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| 188 | NEXT_VARIANT is the next element in the chain. */ | 
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| 189 | struct type *main_variant, *next_variant; | 
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| 190 |  | 
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| 191 | /* Flags about this type.  */ | 
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| 192 | short flags; | 
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| 193 | /* Number of fields described for this type */ | 
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| 194 | short nfields; | 
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| 195 | /* For structure and union types, a description of each field. | 
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| 196 | For set and pascal array types, there is one "field", | 
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| 197 | whose type is the domain type of the set or array. | 
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| 198 | For range types, there are two "fields", | 
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| 199 | the minimum and maximum values (both inclusive). | 
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| 200 | For enum types, each possible value is described by one "field". | 
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| 201 |  | 
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| 202 | Using a pointer to a separate array of fields | 
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| 203 | allows all types to have the same size, which is useful | 
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| 204 | because we can allocate the space for a type before | 
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| 205 | we know what to put in it.  */ | 
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| 206 | struct field | 
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| 207 | { | 
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| 208 | /* Position of this field, counting in bits from start of | 
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| 209 | containing structure.  For a function type, this is the | 
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| 210 | position in the argument list of this argument. | 
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| 211 | For a range bound or enum value, this is the value itself.  */ | 
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| 212 | int bitpos; | 
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| 213 | /* Size of this field, in bits, or zero if not packed. | 
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| 214 | For an unpacked field, the field's type's length | 
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| 215 | says how many bytes the field occupies.  */ | 
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| 216 | int bitsize; | 
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| 217 | /* In a struct or enum type, type of this field. | 
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| 218 | In a function type, type of this argument. | 
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| 219 | In an array type, the domain-type of the array.  */ | 
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| 220 | struct type *type; | 
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| 221 | /* Name of field, value or argument. | 
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| 222 | Zero for range bounds and array domains.  */ | 
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| 223 | char *name; | 
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| 224 | } *fields; | 
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| 225 |  | 
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| 226 | /* C++ */ | 
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| 227 | int *private_field_bits; | 
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| 228 | int *protected_field_bits; | 
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| 229 |  | 
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| 230 | /* Number of methods described for this type */ | 
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| 231 | short nfn_fields; | 
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| 232 | /* Number of base classes this type derives from. */ | 
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| 233 | short n_baseclasses; | 
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| 234 |  | 
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| 235 | /* Number of methods described for this type plus all the | 
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| 236 | methods that it derives from.  */ | 
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| 237 | int nfn_fields_total; | 
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| 238 |  | 
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| 239 | /* For classes, structures, and unions, a description of each field, | 
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| 240 | which consists of an overloaded name, followed by the types of | 
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| 241 | arguments that the method expects, and then the name after it | 
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| 242 | has been renamed to make it distinct.  */ | 
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| 243 | struct fn_fieldlist | 
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| 244 | { | 
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| 245 | /* The overloaded name.  */ | 
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| 246 | char *name; | 
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| 247 | /* The number of methods with this name.  */ | 
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| 248 | int length; | 
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| 249 | /* The list of methods.  */ | 
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| 250 | struct fn_field | 
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| 251 | { | 
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| 252 | #if 0 | 
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| 253 | /* The overloaded name */ | 
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| 254 | char *name; | 
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| 255 | #endif | 
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| 256 | /* The return value of the method */ | 
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| 257 | struct type *type; | 
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| 258 | /* The argument list */ | 
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| 259 | struct type **args; | 
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| 260 | /* The name after it has been processed */ | 
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| 261 | char *physname; | 
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| 262 | /* If this is a virtual function, the offset into the vtbl-1, | 
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| 263 | else 0.  */ | 
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| 264 | int voffset; | 
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| 265 | } *fn_fields; | 
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| 266 |  | 
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| 267 | int *private_fn_field_bits; | 
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| 268 | int *protected_fn_field_bits; | 
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| 269 |  | 
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| 270 | } *fn_fieldlists; | 
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| 271 |  | 
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| 272 | unsigned char via_protected; | 
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| 273 | unsigned char via_public; | 
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| 274 |  | 
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| 275 | /* For types with virtual functions, VPTR_BASETYPE is the base class which | 
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| 276 | defined the virtual function table pointer.  VPTR_FIELDNO is | 
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| 277 | the field number of that pointer in the structure. | 
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| 278 |  | 
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| 279 | For types that are pointer to member types, VPTR_BASETYPE | 
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| 280 | ifs the type that this pointer is a member of. | 
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| 281 |  | 
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| 282 | Unused otherwise.  */ | 
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| 283 | struct type *vptr_basetype; | 
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| 284 |  | 
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| 285 | int vptr_fieldno; | 
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| 286 |  | 
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| 287 | /* If this type has a base class, put it here. | 
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| 288 | If this type is a pointer type, the chain of member pointer | 
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| 289 | types goes here. | 
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| 290 | Unused otherwise. | 
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| 291 |  | 
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| 292 | Contrary to all maxims of C style and common sense, the baseclasses | 
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| 293 | are indexed from 1 to N_BASECLASSES rather than 0 to N_BASECLASSES-1 | 
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| 294 | (i.e. BASECLASSES points to one *before* the first element of | 
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| 295 | the array).  */ | 
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| 296 | struct type **baseclasses; | 
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| 297 | }; | 
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| 298 |  | 
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| 299 |  | 
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| 300 | /* All of the name-scope contours of the program | 
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| 301 | are represented by `struct block' objects. | 
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| 302 | All of these objects are pointed to by the blockvector. | 
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| 303 |  | 
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| 304 | Each block represents one name scope. | 
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| 305 | Each lexical context has its own block. | 
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| 306 |  | 
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| 307 | The first two blocks in the blockvector are special. | 
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| 308 | The first one contains all the symbols defined in this compilation | 
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| 309 | whose scope is the entire program linked together. | 
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| 310 | The second one contains all the symbols whose scope is the | 
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| 311 | entire compilation excluding other separate compilations. | 
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| 312 | In C, these correspond to global symbols and static symbols. | 
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| 313 |  | 
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| 314 | Each block records a range of core addresses for the code that | 
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| 315 | is in the scope of the block.  The first two special blocks | 
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| 316 | give, for the range of code, the entire range of code produced | 
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| 317 | by the compilation that the symbol segment belongs to. | 
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| 318 |  | 
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| 319 | The blocks appear in the blockvector | 
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| 320 | in order of increasing starting-address, | 
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| 321 | and, within that, in order of decreasing ending-address. | 
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| 322 |  | 
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| 323 | This implies that within the body of one function | 
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| 324 | the blocks appear in the order of a depth-first tree walk.  */ | 
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| 325 |  | 
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| 326 | struct blockvector | 
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| 327 | { | 
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| 328 | /* Number of blocks in the list.  */ | 
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| 329 | int nblocks; | 
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| 330 | /* The blocks themselves.  */ | 
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| 331 | struct block *block[1]; | 
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| 332 | }; | 
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| 333 |  | 
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| 334 | struct block | 
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| 335 | { | 
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| 336 | /* Addresses in the executable code that are in this block. | 
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| 337 | Note: in an unrelocated symbol segment in a file, | 
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| 338 | these are always zero.  They can be filled in from the | 
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| 339 | N_LBRAC and N_RBRAC symbols in the loader symbol table.  */ | 
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| 340 | int startaddr, endaddr; | 
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| 341 | /* The symbol that names this block, | 
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| 342 | if the block is the body of a function; | 
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| 343 | otherwise, zero. | 
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| 344 | Note: In an unrelocated symbol segment in an object file, | 
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| 345 | this field may be zero even when the block has a name. | 
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| 346 | That is because the block is output before the name | 
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| 347 | (since the name resides in a higher block). | 
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| 348 | Since the symbol does point to the block (as its value), | 
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| 349 | it is possible to find the block and set its name properly.  */ | 
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| 350 | struct symbol *function; | 
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| 351 | /* The `struct block' for the containing block, or 0 if none.  */ | 
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| 352 | /* Note that in an unrelocated symbol segment in an object file | 
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| 353 | this pointer may be zero when the correct value should be | 
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| 354 | the second special block (for symbols whose scope is one compilation). | 
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| 355 | This is because the compiler ouptuts the special blocks at the | 
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| 356 | very end, after the other blocks.   */ | 
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| 357 | struct block *superblock; | 
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| 358 | /* A flag indicating whether or not the fucntion corresponding | 
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| 359 | to this block was compiled with gcc or not.  If there is no | 
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| 360 | function corresponding to this block, this meaning of this flag | 
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| 361 | is undefined.  (In practice it will be 1 if the block was created | 
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| 362 | while processing a file compiled with gcc and 0 when not). */ | 
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| 363 | unsigned char gcc_compile_flag; | 
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| 364 | /* Number of local symbols.  */ | 
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| 365 | int nsyms; | 
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| 366 | /* The symbols.  */ | 
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| 367 | struct symbol *sym[1]; | 
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| 368 | }; | 
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| 369 |  | 
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| 370 |  | 
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| 371 | /* Represent one symbol name; a variable, constant, function or typedef.  */ | 
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| 372 |  | 
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| 373 | /* Different name spaces for symbols.  Looking up a symbol specifies | 
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| 374 | a namespace and ignores symbol definitions in other name spaces. | 
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| 375 |  | 
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| 376 | VAR_NAMESPACE is the usual namespace. | 
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| 377 | In C, this contains variables, function names, typedef names | 
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| 378 | and enum type values. | 
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| 379 |  | 
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| 380 | STRUCT_NAMESPACE is used in C to hold struct, union and enum type names. | 
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| 381 | Thus, if `struct foo' is used in a C program, | 
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| 382 | it produces a symbol named `foo' in the STRUCT_NAMESPACE. | 
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| 383 |  | 
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| 384 | LABEL_NAMESPACE may be used for names of labels (for gotos); | 
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| 385 | currently it is not used and labels are not recorded at all.  */ | 
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| 386 |  | 
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| 387 | /* For a non-global symbol allocated statically, | 
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| 388 | the correct core address cannot be determined by the compiler. | 
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| 389 | The compiler puts an index number into the symbol's value field. | 
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| 390 | This index number can be matched with the "desc" field of | 
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| 391 | an entry in the loader symbol table.  */ | 
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| 392 |  | 
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| 393 | enum namespace | 
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| 394 | { | 
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| 395 | UNDEF_NAMESPACE, VAR_NAMESPACE, STRUCT_NAMESPACE, LABEL_NAMESPACE | 
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| 396 | }; | 
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| 397 |  | 
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| 398 | /* An address-class says where to find the value of the symbol in core.  */ | 
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| 399 |  | 
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| 400 | enum address_class | 
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| 401 | { | 
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| 402 | LOC_UNDEF,            /* Not used; catches errors */ | 
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| 403 | LOC_CONST,            /* Value is constant int */ | 
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| 404 | LOC_STATIC,           /* Value is at fixed address */ | 
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| 405 | LOC_REGISTER,         /* Value is in register */ | 
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| 406 | LOC_ARG,              /* Value is at spec'd position in arglist */ | 
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| 407 | LOC_REF_ARG,          /* Value address is at spec'd position in */ | 
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| 408 | /* arglist.  */ | 
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| 409 | LOC_REGPARM,          /* Value is at spec'd position in  register window */ | 
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| 410 | LOC_LOCAL,            /* Value is at spec'd pos in stack frame */ | 
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| 411 | LOC_TYPEDEF,          /* Value not used; definition in SYMBOL_TYPE | 
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| 412 | Symbols in the namespace STRUCT_NAMESPACE | 
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| 413 | all have this class.  */ | 
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| 414 | LOC_LABEL,            /* Value is address in the code */ | 
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| 415 | LOC_BLOCK,            /* Value is address of a `struct block'. | 
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| 416 | Function names have this class.  */ | 
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| 417 | LOC_EXTERNAL,         /* Value is at address not in this compilation. | 
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| 418 | This is used for .comm symbols | 
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| 419 | and for extern symbols within functions. | 
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| 420 | Inside GDB, this is changed to LOC_STATIC once the | 
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| 421 | real address is obtained from a loader symbol.  */ | 
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| 422 | LOC_CONST_BYTES       /* Value is a constant byte-sequence.   */ | 
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| 423 | }; | 
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| 424 |  | 
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| 425 | struct symbol | 
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| 426 | { | 
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| 427 | /* Symbol name */ | 
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| 428 | char *name; | 
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| 429 | /* Name space code.  */ | 
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| 430 | enum namespace namespace; | 
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| 431 | /* Address class */ | 
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| 432 | enum address_class class; | 
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| 433 | /* Data type of value */ | 
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| 434 | struct type *type; | 
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| 435 | /* constant value, or address if static, or register number, | 
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| 436 | or offset in arguments, or offset in stack frame.  */ | 
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| 437 | union | 
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| 438 | { | 
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| 439 | long value; | 
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| 440 | struct block *block;      /* for LOC_BLOCK */ | 
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| 441 | char *bytes;              /* for LOC_CONST_BYTES */ | 
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| 442 | } | 
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| 443 | value; | 
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| 444 | }; | 
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| 445 |  | 
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| 446 | struct partial_symbol | 
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| 447 | { | 
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| 448 | /* Symbol name */ | 
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| 449 | char *name; | 
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| 450 | /* Name space code.  */ | 
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| 451 | enum namespace namespace; | 
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| 452 | /* Address class (for info_symbols) */ | 
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| 453 | enum address_class class; | 
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| 454 | /* Value (only used for static functions currently).  Done this | 
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| 455 | way so that we can use the struct symbol macros. | 
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| 456 | Note that the address of a function is SYMBOL_VALUE (pst) | 
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| 457 | in a partial symbol table, but BLOCK_START (SYMBOL_BLOCK_VALUE (st)) | 
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| 458 | in a symbol table.  */ | 
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| 459 | union | 
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| 460 | { | 
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| 461 | long value; | 
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| 462 | } | 
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| 463 | value; | 
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| 464 | }; | 
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| 465 |  | 
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| 466 | /* | 
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| 467 | * Vectors of all partial symbols read in from file; actually declared | 
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| 468 | * and used in dbxread.c. | 
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| 469 | */ | 
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| 470 | extern struct psymbol_allocation_list { | 
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| 471 | struct partial_symbol *list, *next; | 
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| 472 | int size; | 
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| 473 | } global_psymbols, static_psymbols; | 
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| 474 |  | 
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| 475 |  | 
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| 476 |  | 
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| 477 | /* Source-file information. | 
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| 478 | This describes the relation between source files and line numbers | 
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| 479 | and addresses in the program text.  */ | 
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| 480 |  | 
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| 481 | struct sourcevector | 
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| 482 | { | 
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| 483 | int length;                   /* Number of source files described */ | 
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| 484 | struct source *source[1];     /* Descriptions of the files */ | 
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| 485 | }; | 
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| 486 |  | 
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| 487 | /* Each item represents a line-->pc (or the reverse) mapping.  This is | 
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| 488 | somewhat more wasteful of space than one might wish, but since only | 
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| 489 | the files which are actually debugged are read in to core, we don't | 
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| 490 | waste much space. | 
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| 491 |  | 
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| 492 | Each item used to be an int; either minus a line number, or a | 
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| 493 | program counter.  If it represents a line number, that is the line | 
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| 494 | described by the next program counter value.  If it is positive, it | 
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| 495 | is the program counter at which the code for the next line starts.  */ | 
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| 496 |  | 
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| 497 | struct linetable_entry | 
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| 498 | { | 
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| 499 | int line; | 
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| 500 | CORE_ADDR pc; | 
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| 501 | }; | 
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| 502 |  | 
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| 503 | struct linetable | 
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| 504 | { | 
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| 505 | int nitems; | 
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| 506 | struct linetable_entry item[1]; | 
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| 507 | }; | 
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| 508 |  | 
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| 509 | /* All the information on one source file.  */ | 
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| 510 |  | 
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| 511 | struct source | 
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| 512 | { | 
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| 513 | char *name;                   /* Name of file */ | 
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| 514 | struct linetable contents; | 
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| 515 | }; | 
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