| 1 | # This shell script emits a C file. -*- C -*-
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| 2 | #   Copyright 2001, 2002 Free Software Foundation, Inc.
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| 3 | #
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| 4 | # This file is part of GLD, the Gnu Linker.
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| 5 | #
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| 6 | # This program is free software; you can redistribute it and/or modify
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| 7 | # it under the terms of the GNU General Public License as published by
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| 8 | # the Free Software Foundation; either version 2 of the License, or
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| 9 | # (at your option) any later version.
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| 10 | #
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| 11 | # This program is distributed in the hope that it will be useful,
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| 12 | # but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 13 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 14 | # GNU General Public License for more details.
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| 15 | #
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| 16 | # You should have received a copy of the GNU General Public License
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| 17 | # along with this program; if not, write to the Free Software
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| 18 | # Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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| 19 | #
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| 20 | 
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| 21 | # This file is sourced from elf32.em and mmo.em, used to define
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| 22 | # linker MMIX-specifics common to ELF and MMO.
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| 23 | 
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| 24 | cat >>e${EMULATION_NAME}.c <<EOF
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| 25 | /* Need to have this define before mmix-elfnmmo, which includes
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| 26 |    needrelax.em which uses this name for the before_allocation function,
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| 27 |    normally defined in elf32.em.  */
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| 28 | #define gldmmo_before_allocation before_allocation_default
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| 29 | EOF
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| 30 | 
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| 31 | . ${srcdir}/emultempl/mmix-elfnmmo.em
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| 32 | 
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| 33 | cat >>e${EMULATION_NAME}.c <<EOF
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| 34 | 
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| 35 | static bfd_boolean mmo_place_orphan
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| 36 |   PARAMS ((lang_input_statement_type *, asection *));
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| 37 | static asection *output_prev_sec_find
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| 38 |   PARAMS ((lang_output_section_statement_type *));
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| 39 | static void mmo_finish PARAMS ((void));
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| 40 | static void mmo_wipe_sec_reloc_flag PARAMS ((bfd *, asection *, PTR));
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| 41 | static void mmo_after_open PARAMS ((void));
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| 42 | 
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| 43 | /* Find the last output section before given output statement.
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| 44 |    Used by place_orphan.  */
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| 45 | 
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| 46 | static asection *
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| 47 | output_prev_sec_find (os)
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| 48 |      lang_output_section_statement_type *os;
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| 49 | {
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| 50 |   asection *s = (asection *) NULL;
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| 51 |   lang_statement_union_type *u;
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| 52 |   lang_output_section_statement_type *lookup;
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| 53 | 
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| 54 |   for (u = lang_output_section_statement.head;
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| 55 |        u != (lang_statement_union_type *) NULL;
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| 56 |        u = lookup->next)
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| 57 |     {
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| 58 |       lookup = &u->output_section_statement;
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| 59 |       if (lookup == os)
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| 60 |         break;
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| 61 |       if (lookup->bfd_section != NULL
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| 62 |           && lookup->bfd_section != bfd_abs_section_ptr
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| 63 |           && lookup->bfd_section != bfd_com_section_ptr
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| 64 |           && lookup->bfd_section != bfd_und_section_ptr)
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| 65 |         s = lookup->bfd_section;
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| 66 |     }
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| 67 | 
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| 68 |   if (u == NULL)
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| 69 |     return NULL;
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| 70 | 
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| 71 |   return s;
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| 72 | }
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| 73 | 
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| 74 | struct orphan_save {
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| 75 |   lang_output_section_statement_type *os;
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| 76 |   asection **section;
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| 77 |   lang_statement_union_type **stmt;
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| 78 | };
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| 79 | 
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| 80 | #define HAVE_SECTION(hold, name) \
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| 81 | (hold.os != NULL || (hold.os = lang_output_section_find (name)) != NULL)
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| 82 | 
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| 83 | /* Place an orphan section.  We use this to put random SEC_CODE or
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| 84 |    SEC_READONLY sections right after MMO_TEXT_SECTION_NAME.  Much borrowed
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| 85 |    from elf32.em.  */
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| 86 | 
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| 87 | static bfd_boolean
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| 88 | mmo_place_orphan (file, s)
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| 89 |         lang_input_statement_type *file;
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| 90 |         asection *s;
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| 91 | {
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| 92 |   static struct orphan_save hold_text;
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| 93 |   struct orphan_save *place;
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| 94 |   lang_output_section_statement_type *os;
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| 95 |   lang_statement_list_type *old;
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| 96 |   lang_statement_list_type add;
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| 97 |   asection *snew, **pps, *bfd_section;
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| 98 | 
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| 99 |   /* We have nothing to say for anything other than a final link.  */
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| 100 |   if (link_info.relocateable
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| 101 |       || (bfd_get_section_flags (s->owner, s)
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| 102 |           & (SEC_EXCLUDE | SEC_LOAD)) != SEC_LOAD)
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| 103 |     return FALSE;
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| 104 | 
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| 105 |   /* Only care for sections we're going to load.  */
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| 106 |   os = lang_output_section_find (bfd_get_section_name (s->owner, s));
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| 107 | 
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| 108 |   /* We have an output section by this name.  Place the section inside it
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| 109 |      (regardless of whether the linker script lists it as input).  */
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| 110 |   if (os != NULL)
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| 111 |     {
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| 112 |       lang_add_section (&os->children, s, os, file);
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| 113 |       return TRUE;
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| 114 |     }
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| 115 | 
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| 116 |   /* If this section does not have .text-type section flags or there's no
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| 117 |      MMO_TEXT_SECTION_NAME, we don't have anything to say.  */
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| 118 |   if ((bfd_get_section_flags (s->owner, s) & (SEC_CODE | SEC_READONLY)) == 0)
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| 119 |     return FALSE;
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| 120 | 
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| 121 |   if (hold_text.os == NULL)
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| 122 |     hold_text.os = lang_output_section_find (MMO_TEXT_SECTION_NAME);
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| 123 | 
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| 124 |   place = &hold_text;
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| 125 | 
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| 126 |   /* If there's an output section by this name, we'll use it, regardless
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| 127 |      of section flags, in contrast to what's done in elf32.em.  */
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| 128 | 
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| 129 |   /* Start building a list of statements for this section.
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| 130 |      First save the current statement pointer.  */
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| 131 |   old = stat_ptr;
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| 132 | 
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| 133 |   /* Add the output section statements for this orphan to our own private
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| 134 |      list, inserting them later into the global statement list.  */
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| 135 |   stat_ptr = &add;
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| 136 |   lang_list_init (stat_ptr);
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| 137 | 
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| 138 |   os = lang_enter_output_section_statement (bfd_get_section_name (s->owner,
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| 139 |                                                                   s),
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| 140 |                                             NULL, 0,
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| 141 |                                             (bfd_vma) 0,
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| 142 |                                             (etree_type *) NULL,
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| 143 |                                             (etree_type *) NULL,
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| 144 |                                             (etree_type *) NULL);
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| 145 | 
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| 146 |   lang_add_section (&os->children, s, os, file);
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| 147 | 
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| 148 |   lang_leave_output_section_statement
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| 149 |     ((bfd_vma) 0, "*default*",
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| 150 |      (struct lang_output_section_phdr_list *) NULL, NULL);
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| 151 | 
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| 152 |   /* Restore the global list pointer.  */
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| 153 |   stat_ptr = old;
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| 154 | 
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| 155 |   snew = os->bfd_section;
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| 156 |   if (snew == NULL)
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| 157 |     /* /DISCARD/ section.  */
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| 158 |     return TRUE;
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| 159 | 
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| 160 |   /* We need an output section for .text as a root, so if there was none
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| 161 |      (might happen with a peculiar linker script such as in "map
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| 162 |      addresses", map-address.exp), we grab the output section created
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| 163 |      above.  */
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| 164 |   if (hold_text.os == NULL)
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| 165 |     {
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| 166 |       if (os == NULL)
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| 167 |         return FALSE;
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| 168 |       hold_text.os = os;
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| 169 |     }
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| 170 | 
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| 171 |   bfd_section = place->os->bfd_section;
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| 172 |   if (place->section == NULL && bfd_section == NULL)
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| 173 |     bfd_section = output_prev_sec_find (place->os);
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| 174 | 
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| 175 |   if (place->section != NULL
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| 176 |       || (bfd_section != NULL
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| 177 |           && bfd_section != snew))
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| 178 |     {
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| 179 |       /* Shuffle the section to make the output file look neater.  This is
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| 180 |          really only cosmetic.  */
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| 181 |       if (place->section == NULL)
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| 182 |         /* Put orphans after the first section on the list.  */
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| 183 |         place->section = &bfd_section->next;
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| 184 | 
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| 185 |       /* Unlink the section.  */
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| 186 |       for (pps = &output_bfd->sections; *pps != snew; pps = &(*pps)->next)
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| 187 |         ;
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| 188 |       bfd_section_list_remove (output_bfd, pps);
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| 189 | 
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| 190 |       /* Now tack it on to the "place->os" section list.  */
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| 191 |       bfd_section_list_insert (output_bfd, place->section, snew);
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| 192 |     }
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| 193 |   place->section = &snew->next; /* Save the end of this list.  */
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| 194 | 
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| 195 |   if (add.head != NULL)
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| 196 |     {
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| 197 |       /* We try to put the output statements in some sort of reasonable
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| 198 |          order here, because they determine the final load addresses of
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| 199 |          the orphan sections.  */
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| 200 |       if (place->stmt == NULL)
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| 201 |         {
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| 202 |           /* Put the new statement list right at the head.  */
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| 203 |           *add.tail = place->os->header.next;
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| 204 |           place->os->header.next = add.head;
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| 205 |         }
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| 206 |       else
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| 207 |         {
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| 208 |           /* Put it after the last orphan statement we added.  */
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| 209 |           *add.tail = *place->stmt;
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| 210 |           *place->stmt = add.head;
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| 211 |         }
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| 212 | 
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| 213 |       /* Fix the global list pointer if we happened to tack our new list
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| 214 |          at the tail.  */
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| 215 |       if (*old->tail == add.head)
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| 216 |         old->tail = add.tail;
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| 217 | 
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| 218 |       /* Save the end of this list.  */
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| 219 |       place->stmt = add.tail;
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| 220 |     }
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| 221 | 
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| 222 |   return TRUE;
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| 223 | }
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| 224 | 
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| 225 | /* Remove the spurious settings of SEC_RELOC that make it to the output at
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| 226 |    link time.  We are as confused as elflink.h:elf_bfd_final_link, and
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| 227 |    paper over the bug similarly.  */
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| 228 | 
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| 229 | static void
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| 230 | mmo_wipe_sec_reloc_flag (abfd, sec, ptr)
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| 231 |      bfd *abfd;
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| 232 |      asection *sec;
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| 233 |      PTR ptr ATTRIBUTE_UNUSED;
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| 234 | {
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| 235 |   bfd_set_section_flags (abfd, sec,
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| 236 |                          bfd_get_section_flags (abfd, sec) & ~SEC_RELOC);
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| 237 | }
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| 238 | 
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| 239 | /* Iterate with bfd_map_over_sections over mmo_wipe_sec_reloc_flag... */
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| 240 | 
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| 241 | static void
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| 242 | mmo_finish ()
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| 243 | {
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| 244 |   bfd_map_over_sections (output_bfd, mmo_wipe_sec_reloc_flag, NULL);
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| 245 | }
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| 246 |  | 
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| 247 | 
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| 248 | /* To get on-demand global register allocation right, we need to parse the
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| 249 |    relocs, like what happens when linking to ELF.  It needs to be done
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| 250 |    before all input sections are supposed to be present.  When linking to
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| 251 |    ELF, it's done when reading symbols.  When linking to mmo, we do it
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| 252 |    when all input files are seen, which is equivalent.  */
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| 253 | 
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| 254 | static void
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| 255 | mmo_after_open ()
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| 256 | {
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| 257 |   /* When there's a mismatch between the output format and the emulation
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| 258 |      (using weird combinations like "-m mmo --oformat elf64-mmix" for
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| 259 |      example), we'd count relocs twice because they'd also be counted
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| 260 |      along the usual route for ELF-only linking, which would lead to an
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| 261 |      internal accounting error.  */
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| 262 |   if (bfd_get_flavour (output_bfd) != bfd_target_elf_flavour)
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| 263 |     {
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| 264 |       LANG_FOR_EACH_INPUT_STATEMENT (is)
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| 265 |         {
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| 266 |           if (bfd_get_flavour (is->the_bfd) == bfd_target_elf_flavour
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| 267 |               && !_bfd_mmix_check_all_relocs (is->the_bfd, &link_info))
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| 268 |             einfo ("%X%P: Internal problems scanning %B after opening it",
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| 269 |                    is->the_bfd);
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| 270 |         }
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| 271 |     }
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| 272 | }
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| 273 | EOF
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| 274 | 
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| 275 | LDEMUL_PLACE_ORPHAN=mmo_place_orphan
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| 276 | LDEMUL_FINISH=mmo_finish
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| 277 | LDEMUL_AFTER_OPEN=mmo_after_open
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