| 1 | # This shell script emits a C file. -*- C -*-
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| 2 | # Copyright 2001, 2002 Free Software Foundation, Inc.
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| 3 | #
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| 4 | # This file is part of GLD, the Gnu Linker.
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| 5 | #
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| 6 | # This program is free software; you can redistribute it and/or modify
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| 7 | # it under the terms of the GNU General Public License as published by
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| 8 | # the Free Software Foundation; either version 2 of the License, or
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| 9 | # (at your option) any later version.
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| 10 | #
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| 11 | # This program is distributed in the hope that it will be useful,
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| 12 | # but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 13 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 14 | # GNU General Public License for more details.
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| 15 | #
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| 16 | # You should have received a copy of the GNU General Public License
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| 17 | # along with this program; if not, write to the Free Software
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| 18 | # Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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| 19 | #
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| 20 |
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| 21 | # This file is sourced from elf32.em and mmo.em, used to define
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| 22 | # linker MMIX-specifics common to ELF and MMO.
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| 23 |
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| 24 | cat >>e${EMULATION_NAME}.c <<EOF
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| 25 | /* Need to have this define before mmix-elfnmmo, which includes
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| 26 | needrelax.em which uses this name for the before_allocation function,
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| 27 | normally defined in elf32.em. */
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| 28 | #define gldmmo_before_allocation before_allocation_default
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| 29 | EOF
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| 30 |
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| 31 | . ${srcdir}/emultempl/mmix-elfnmmo.em
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| 32 |
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| 33 | cat >>e${EMULATION_NAME}.c <<EOF
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| 34 |
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| 35 | static bfd_boolean mmo_place_orphan
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| 36 | PARAMS ((lang_input_statement_type *, asection *));
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| 37 | static asection *output_prev_sec_find
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| 38 | PARAMS ((lang_output_section_statement_type *));
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| 39 | static void mmo_finish PARAMS ((void));
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| 40 | static void mmo_wipe_sec_reloc_flag PARAMS ((bfd *, asection *, PTR));
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| 41 | static void mmo_after_open PARAMS ((void));
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| 42 |
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| 43 | /* Find the last output section before given output statement.
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| 44 | Used by place_orphan. */
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| 45 |
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| 46 | static asection *
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| 47 | output_prev_sec_find (os)
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| 48 | lang_output_section_statement_type *os;
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| 49 | {
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| 50 | asection *s = (asection *) NULL;
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| 51 | lang_statement_union_type *u;
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| 52 | lang_output_section_statement_type *lookup;
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| 53 |
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| 54 | for (u = lang_output_section_statement.head;
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| 55 | u != (lang_statement_union_type *) NULL;
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| 56 | u = lookup->next)
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| 57 | {
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| 58 | lookup = &u->output_section_statement;
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| 59 | if (lookup == os)
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| 60 | break;
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| 61 | if (lookup->bfd_section != NULL
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| 62 | && lookup->bfd_section != bfd_abs_section_ptr
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| 63 | && lookup->bfd_section != bfd_com_section_ptr
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| 64 | && lookup->bfd_section != bfd_und_section_ptr)
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| 65 | s = lookup->bfd_section;
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| 66 | }
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| 67 |
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| 68 | if (u == NULL)
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| 69 | return NULL;
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| 70 |
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| 71 | return s;
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| 72 | }
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| 73 |
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| 74 | struct orphan_save {
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| 75 | lang_output_section_statement_type *os;
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| 76 | asection **section;
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| 77 | lang_statement_union_type **stmt;
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| 78 | };
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| 79 |
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| 80 | #define HAVE_SECTION(hold, name) \
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| 81 | (hold.os != NULL || (hold.os = lang_output_section_find (name)) != NULL)
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| 82 |
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| 83 | /* Place an orphan section. We use this to put random SEC_CODE or
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| 84 | SEC_READONLY sections right after MMO_TEXT_SECTION_NAME. Much borrowed
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| 85 | from elf32.em. */
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| 86 |
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| 87 | static bfd_boolean
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| 88 | mmo_place_orphan (file, s)
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| 89 | lang_input_statement_type *file;
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| 90 | asection *s;
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| 91 | {
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| 92 | static struct orphan_save hold_text;
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| 93 | struct orphan_save *place;
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| 94 | lang_output_section_statement_type *os;
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| 95 | lang_statement_list_type *old;
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| 96 | lang_statement_list_type add;
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| 97 | asection *snew, **pps, *bfd_section;
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| 98 |
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| 99 | /* We have nothing to say for anything other than a final link. */
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| 100 | if (link_info.relocateable
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| 101 | || (bfd_get_section_flags (s->owner, s)
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| 102 | & (SEC_EXCLUDE | SEC_LOAD)) != SEC_LOAD)
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| 103 | return FALSE;
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| 104 |
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| 105 | /* Only care for sections we're going to load. */
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| 106 | os = lang_output_section_find (bfd_get_section_name (s->owner, s));
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| 107 |
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| 108 | /* We have an output section by this name. Place the section inside it
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| 109 | (regardless of whether the linker script lists it as input). */
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| 110 | if (os != NULL)
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| 111 | {
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| 112 | lang_add_section (&os->children, s, os, file);
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| 113 | return TRUE;
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| 114 | }
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| 115 |
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| 116 | /* If this section does not have .text-type section flags or there's no
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| 117 | MMO_TEXT_SECTION_NAME, we don't have anything to say. */
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| 118 | if ((bfd_get_section_flags (s->owner, s) & (SEC_CODE | SEC_READONLY)) == 0)
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| 119 | return FALSE;
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| 120 |
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| 121 | if (hold_text.os == NULL)
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| 122 | hold_text.os = lang_output_section_find (MMO_TEXT_SECTION_NAME);
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| 123 |
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| 124 | place = &hold_text;
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| 125 |
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| 126 | /* If there's an output section by this name, we'll use it, regardless
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| 127 | of section flags, in contrast to what's done in elf32.em. */
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| 128 |
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| 129 | /* Start building a list of statements for this section.
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| 130 | First save the current statement pointer. */
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| 131 | old = stat_ptr;
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| 132 |
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| 133 | /* Add the output section statements for this orphan to our own private
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| 134 | list, inserting them later into the global statement list. */
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| 135 | stat_ptr = &add;
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| 136 | lang_list_init (stat_ptr);
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| 137 |
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| 138 | os = lang_enter_output_section_statement (bfd_get_section_name (s->owner,
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| 139 | s),
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| 140 | NULL, 0,
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| 141 | (bfd_vma) 0,
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| 142 | (etree_type *) NULL,
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| 143 | (etree_type *) NULL,
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| 144 | (etree_type *) NULL);
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| 145 |
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| 146 | lang_add_section (&os->children, s, os, file);
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| 147 |
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| 148 | lang_leave_output_section_statement
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| 149 | ((bfd_vma) 0, "*default*",
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| 150 | (struct lang_output_section_phdr_list *) NULL, NULL);
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| 151 |
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| 152 | /* Restore the global list pointer. */
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| 153 | stat_ptr = old;
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| 154 |
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| 155 | snew = os->bfd_section;
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| 156 | if (snew == NULL)
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| 157 | /* /DISCARD/ section. */
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| 158 | return TRUE;
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| 159 |
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| 160 | /* We need an output section for .text as a root, so if there was none
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| 161 | (might happen with a peculiar linker script such as in "map
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| 162 | addresses", map-address.exp), we grab the output section created
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| 163 | above. */
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| 164 | if (hold_text.os == NULL)
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| 165 | {
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| 166 | if (os == NULL)
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| 167 | return FALSE;
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| 168 | hold_text.os = os;
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| 169 | }
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| 170 |
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| 171 | bfd_section = place->os->bfd_section;
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| 172 | if (place->section == NULL && bfd_section == NULL)
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| 173 | bfd_section = output_prev_sec_find (place->os);
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| 174 |
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| 175 | if (place->section != NULL
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| 176 | || (bfd_section != NULL
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| 177 | && bfd_section != snew))
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| 178 | {
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| 179 | /* Shuffle the section to make the output file look neater. This is
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| 180 | really only cosmetic. */
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| 181 | if (place->section == NULL)
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| 182 | /* Put orphans after the first section on the list. */
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| 183 | place->section = &bfd_section->next;
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| 184 |
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| 185 | /* Unlink the section. */
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| 186 | for (pps = &output_bfd->sections; *pps != snew; pps = &(*pps)->next)
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| 187 | ;
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| 188 | bfd_section_list_remove (output_bfd, pps);
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| 189 |
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| 190 | /* Now tack it on to the "place->os" section list. */
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| 191 | bfd_section_list_insert (output_bfd, place->section, snew);
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| 192 | }
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| 193 | place->section = &snew->next; /* Save the end of this list. */
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| 194 |
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| 195 | if (add.head != NULL)
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| 196 | {
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| 197 | /* We try to put the output statements in some sort of reasonable
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| 198 | order here, because they determine the final load addresses of
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| 199 | the orphan sections. */
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| 200 | if (place->stmt == NULL)
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| 201 | {
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| 202 | /* Put the new statement list right at the head. */
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| 203 | *add.tail = place->os->header.next;
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| 204 | place->os->header.next = add.head;
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| 205 | }
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| 206 | else
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| 207 | {
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| 208 | /* Put it after the last orphan statement we added. */
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| 209 | *add.tail = *place->stmt;
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| 210 | *place->stmt = add.head;
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| 211 | }
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| 212 |
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| 213 | /* Fix the global list pointer if we happened to tack our new list
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| 214 | at the tail. */
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| 215 | if (*old->tail == add.head)
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| 216 | old->tail = add.tail;
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| 217 |
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| 218 | /* Save the end of this list. */
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| 219 | place->stmt = add.tail;
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| 220 | }
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| 221 |
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| 222 | return TRUE;
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| 223 | }
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| 224 |
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| 225 | /* Remove the spurious settings of SEC_RELOC that make it to the output at
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| 226 | link time. We are as confused as elflink.h:elf_bfd_final_link, and
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| 227 | paper over the bug similarly. */
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| 228 |
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| 229 | static void
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| 230 | mmo_wipe_sec_reloc_flag (abfd, sec, ptr)
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| 231 | bfd *abfd;
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| 232 | asection *sec;
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| 233 | PTR ptr ATTRIBUTE_UNUSED;
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| 234 | {
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| 235 | bfd_set_section_flags (abfd, sec,
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| 236 | bfd_get_section_flags (abfd, sec) & ~SEC_RELOC);
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| 237 | }
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| 238 |
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| 239 | /* Iterate with bfd_map_over_sections over mmo_wipe_sec_reloc_flag... */
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| 240 |
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| 241 | static void
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| 242 | mmo_finish ()
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| 243 | {
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| 244 | bfd_map_over_sections (output_bfd, mmo_wipe_sec_reloc_flag, NULL);
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| 245 | }
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| 246 | |
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| 247 |
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| 248 | /* To get on-demand global register allocation right, we need to parse the
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| 249 | relocs, like what happens when linking to ELF. It needs to be done
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| 250 | before all input sections are supposed to be present. When linking to
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| 251 | ELF, it's done when reading symbols. When linking to mmo, we do it
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| 252 | when all input files are seen, which is equivalent. */
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| 253 |
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| 254 | static void
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| 255 | mmo_after_open ()
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| 256 | {
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| 257 | /* When there's a mismatch between the output format and the emulation
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| 258 | (using weird combinations like "-m mmo --oformat elf64-mmix" for
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| 259 | example), we'd count relocs twice because they'd also be counted
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| 260 | along the usual route for ELF-only linking, which would lead to an
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| 261 | internal accounting error. */
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| 262 | if (bfd_get_flavour (output_bfd) != bfd_target_elf_flavour)
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| 263 | {
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| 264 | LANG_FOR_EACH_INPUT_STATEMENT (is)
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| 265 | {
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| 266 | if (bfd_get_flavour (is->the_bfd) == bfd_target_elf_flavour
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| 267 | && !_bfd_mmix_check_all_relocs (is->the_bfd, &link_info))
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| 268 | einfo ("%X%P: Internal problems scanning %B after opening it",
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| 269 | is->the_bfd);
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| 270 | }
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| 271 | }
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| 272 | }
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| 273 | EOF
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| 274 |
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| 275 | LDEMUL_PLACE_ORPHAN=mmo_place_orphan
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| 276 | LDEMUL_FINISH=mmo_finish
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| 277 | LDEMUL_AFTER_OPEN=mmo_after_open
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