1 | # This shell script emits a C file. -*- C -*-
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2 | # Copyright 2001, 2002 Free Software Foundation, Inc.
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3 | #
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4 | # This file is part of GLD, the Gnu Linker.
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5 | #
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6 | # This program is free software; you can redistribute it and/or modify
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7 | # it under the terms of the GNU General Public License as published by
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8 | # the Free Software Foundation; either version 2 of the License, or
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9 | # (at your option) any later version.
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10 | #
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11 | # This program is distributed in the hope that it will be useful,
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12 | # but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 | # GNU General Public License for more details.
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15 | #
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16 | # You should have received a copy of the GNU General Public License
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17 | # along with this program; if not, write to the Free Software
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18 | # Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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19 | #
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20 |
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21 | # This file is sourced from elf32.em and mmo.em, used to define
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22 | # linker MMIX-specifics common to ELF and MMO.
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23 |
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24 | cat >>e${EMULATION_NAME}.c <<EOF
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25 | /* Need to have this define before mmix-elfnmmo, which includes
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26 | needrelax.em which uses this name for the before_allocation function,
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27 | normally defined in elf32.em. */
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28 | #define gldmmo_before_allocation before_allocation_default
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29 | EOF
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30 |
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31 | . ${srcdir}/emultempl/mmix-elfnmmo.em
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32 |
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33 | cat >>e${EMULATION_NAME}.c <<EOF
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34 |
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35 | static bfd_boolean mmo_place_orphan
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36 | PARAMS ((lang_input_statement_type *, asection *));
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37 | static asection *output_prev_sec_find
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38 | PARAMS ((lang_output_section_statement_type *));
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39 | static void mmo_finish PARAMS ((void));
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40 | static void mmo_wipe_sec_reloc_flag PARAMS ((bfd *, asection *, PTR));
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41 | static void mmo_after_open PARAMS ((void));
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42 |
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43 | /* Find the last output section before given output statement.
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44 | Used by place_orphan. */
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45 |
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46 | static asection *
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47 | output_prev_sec_find (os)
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48 | lang_output_section_statement_type *os;
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49 | {
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50 | asection *s = (asection *) NULL;
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51 | lang_statement_union_type *u;
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52 | lang_output_section_statement_type *lookup;
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53 |
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54 | for (u = lang_output_section_statement.head;
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55 | u != (lang_statement_union_type *) NULL;
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56 | u = lookup->next)
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57 | {
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58 | lookup = &u->output_section_statement;
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59 | if (lookup == os)
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60 | break;
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61 | if (lookup->bfd_section != NULL
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62 | && lookup->bfd_section != bfd_abs_section_ptr
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63 | && lookup->bfd_section != bfd_com_section_ptr
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64 | && lookup->bfd_section != bfd_und_section_ptr)
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65 | s = lookup->bfd_section;
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66 | }
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67 |
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68 | if (u == NULL)
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69 | return NULL;
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70 |
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71 | return s;
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72 | }
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73 |
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74 | struct orphan_save {
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75 | lang_output_section_statement_type *os;
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76 | asection **section;
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77 | lang_statement_union_type **stmt;
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78 | };
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79 |
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80 | #define HAVE_SECTION(hold, name) \
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81 | (hold.os != NULL || (hold.os = lang_output_section_find (name)) != NULL)
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82 |
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83 | /* Place an orphan section. We use this to put random SEC_CODE or
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84 | SEC_READONLY sections right after MMO_TEXT_SECTION_NAME. Much borrowed
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85 | from elf32.em. */
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86 |
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87 | static bfd_boolean
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88 | mmo_place_orphan (file, s)
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89 | lang_input_statement_type *file;
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90 | asection *s;
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91 | {
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92 | static struct orphan_save hold_text;
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93 | struct orphan_save *place;
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94 | lang_output_section_statement_type *os;
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95 | lang_statement_list_type *old;
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96 | lang_statement_list_type add;
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97 | asection *snew, **pps, *bfd_section;
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98 |
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99 | /* We have nothing to say for anything other than a final link. */
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100 | if (link_info.relocateable
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101 | || (bfd_get_section_flags (s->owner, s)
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102 | & (SEC_EXCLUDE | SEC_LOAD)) != SEC_LOAD)
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103 | return FALSE;
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104 |
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105 | /* Only care for sections we're going to load. */
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106 | os = lang_output_section_find (bfd_get_section_name (s->owner, s));
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107 |
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108 | /* We have an output section by this name. Place the section inside it
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109 | (regardless of whether the linker script lists it as input). */
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110 | if (os != NULL)
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111 | {
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112 | lang_add_section (&os->children, s, os, file);
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113 | return TRUE;
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114 | }
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115 |
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116 | /* If this section does not have .text-type section flags or there's no
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117 | MMO_TEXT_SECTION_NAME, we don't have anything to say. */
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118 | if ((bfd_get_section_flags (s->owner, s) & (SEC_CODE | SEC_READONLY)) == 0)
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119 | return FALSE;
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120 |
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121 | if (hold_text.os == NULL)
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122 | hold_text.os = lang_output_section_find (MMO_TEXT_SECTION_NAME);
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123 |
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124 | place = &hold_text;
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125 |
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126 | /* If there's an output section by this name, we'll use it, regardless
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127 | of section flags, in contrast to what's done in elf32.em. */
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128 |
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129 | /* Start building a list of statements for this section.
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130 | First save the current statement pointer. */
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131 | old = stat_ptr;
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132 |
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133 | /* Add the output section statements for this orphan to our own private
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134 | list, inserting them later into the global statement list. */
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135 | stat_ptr = &add;
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136 | lang_list_init (stat_ptr);
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137 |
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138 | os = lang_enter_output_section_statement (bfd_get_section_name (s->owner,
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139 | s),
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140 | NULL, 0,
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141 | (bfd_vma) 0,
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142 | (etree_type *) NULL,
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143 | (etree_type *) NULL,
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144 | (etree_type *) NULL);
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145 |
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146 | lang_add_section (&os->children, s, os, file);
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147 |
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148 | lang_leave_output_section_statement
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149 | ((bfd_vma) 0, "*default*",
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150 | (struct lang_output_section_phdr_list *) NULL, NULL);
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151 |
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152 | /* Restore the global list pointer. */
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153 | stat_ptr = old;
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154 |
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155 | snew = os->bfd_section;
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156 | if (snew == NULL)
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157 | /* /DISCARD/ section. */
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158 | return TRUE;
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159 |
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160 | /* We need an output section for .text as a root, so if there was none
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161 | (might happen with a peculiar linker script such as in "map
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162 | addresses", map-address.exp), we grab the output section created
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163 | above. */
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164 | if (hold_text.os == NULL)
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165 | {
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166 | if (os == NULL)
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167 | return FALSE;
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168 | hold_text.os = os;
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169 | }
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170 |
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171 | bfd_section = place->os->bfd_section;
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172 | if (place->section == NULL && bfd_section == NULL)
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173 | bfd_section = output_prev_sec_find (place->os);
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174 |
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175 | if (place->section != NULL
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176 | || (bfd_section != NULL
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177 | && bfd_section != snew))
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178 | {
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179 | /* Shuffle the section to make the output file look neater. This is
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180 | really only cosmetic. */
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181 | if (place->section == NULL)
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182 | /* Put orphans after the first section on the list. */
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183 | place->section = &bfd_section->next;
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184 |
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185 | /* Unlink the section. */
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186 | for (pps = &output_bfd->sections; *pps != snew; pps = &(*pps)->next)
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187 | ;
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188 | bfd_section_list_remove (output_bfd, pps);
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189 |
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190 | /* Now tack it on to the "place->os" section list. */
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191 | bfd_section_list_insert (output_bfd, place->section, snew);
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192 | }
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193 | place->section = &snew->next; /* Save the end of this list. */
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194 |
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195 | if (add.head != NULL)
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196 | {
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197 | /* We try to put the output statements in some sort of reasonable
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198 | order here, because they determine the final load addresses of
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199 | the orphan sections. */
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200 | if (place->stmt == NULL)
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201 | {
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202 | /* Put the new statement list right at the head. */
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203 | *add.tail = place->os->header.next;
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204 | place->os->header.next = add.head;
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205 | }
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206 | else
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207 | {
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208 | /* Put it after the last orphan statement we added. */
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209 | *add.tail = *place->stmt;
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210 | *place->stmt = add.head;
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211 | }
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212 |
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213 | /* Fix the global list pointer if we happened to tack our new list
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214 | at the tail. */
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215 | if (*old->tail == add.head)
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216 | old->tail = add.tail;
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217 |
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218 | /* Save the end of this list. */
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219 | place->stmt = add.tail;
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220 | }
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221 |
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222 | return TRUE;
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223 | }
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224 |
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225 | /* Remove the spurious settings of SEC_RELOC that make it to the output at
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226 | link time. We are as confused as elflink.h:elf_bfd_final_link, and
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227 | paper over the bug similarly. */
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228 |
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229 | static void
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230 | mmo_wipe_sec_reloc_flag (abfd, sec, ptr)
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231 | bfd *abfd;
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232 | asection *sec;
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233 | PTR ptr ATTRIBUTE_UNUSED;
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234 | {
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235 | bfd_set_section_flags (abfd, sec,
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236 | bfd_get_section_flags (abfd, sec) & ~SEC_RELOC);
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237 | }
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238 |
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239 | /* Iterate with bfd_map_over_sections over mmo_wipe_sec_reloc_flag... */
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240 |
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241 | static void
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242 | mmo_finish ()
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243 | {
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244 | bfd_map_over_sections (output_bfd, mmo_wipe_sec_reloc_flag, NULL);
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245 | }
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246 | |
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247 |
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248 | /* To get on-demand global register allocation right, we need to parse the
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249 | relocs, like what happens when linking to ELF. It needs to be done
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250 | before all input sections are supposed to be present. When linking to
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251 | ELF, it's done when reading symbols. When linking to mmo, we do it
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252 | when all input files are seen, which is equivalent. */
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253 |
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254 | static void
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255 | mmo_after_open ()
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256 | {
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257 | /* When there's a mismatch between the output format and the emulation
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258 | (using weird combinations like "-m mmo --oformat elf64-mmix" for
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259 | example), we'd count relocs twice because they'd also be counted
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260 | along the usual route for ELF-only linking, which would lead to an
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261 | internal accounting error. */
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262 | if (bfd_get_flavour (output_bfd) != bfd_target_elf_flavour)
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263 | {
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264 | LANG_FOR_EACH_INPUT_STATEMENT (is)
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265 | {
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266 | if (bfd_get_flavour (is->the_bfd) == bfd_target_elf_flavour
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267 | && !_bfd_mmix_check_all_relocs (is->the_bfd, &link_info))
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268 | einfo ("%X%P: Internal problems scanning %B after opening it",
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269 | is->the_bfd);
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270 | }
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271 | }
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272 | }
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273 | EOF
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274 |
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275 | LDEMUL_PLACE_ORPHAN=mmo_place_orphan
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276 | LDEMUL_FINISH=mmo_finish
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277 | LDEMUL_AFTER_OPEN=mmo_after_open
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