| 1 | /* BFD back-end for mmo objects (MMIX-specific object-format). | 
|---|
| 2 | Copyright 2001, 2002, 2003 | 
|---|
| 3 | Free Software Foundation, Inc. | 
|---|
| 4 | Written by Hans-Peter Nilsson (hp@bitrange.com). | 
|---|
| 5 | Infrastructure and other bits originally copied from srec.c and | 
|---|
| 6 | binary.c. | 
|---|
| 7 |  | 
|---|
| 8 | This file is part of BFD, the Binary File Descriptor library. | 
|---|
| 9 |  | 
|---|
| 10 | This program is free software; you can redistribute it and/or modify | 
|---|
| 11 | it under the terms of the GNU General Public License as published by | 
|---|
| 12 | the Free Software Foundation; either version 2 of the License, or | 
|---|
| 13 | (at your option) any later version. | 
|---|
| 14 |  | 
|---|
| 15 | This program is distributed in the hope that it will be useful, | 
|---|
| 16 | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 17 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 18 | GNU General Public License for more details. | 
|---|
| 19 |  | 
|---|
| 20 | You should have received a copy of the GNU General Public License | 
|---|
| 21 | along with this program; if not, write to the Free Software | 
|---|
| 22 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */ | 
|---|
| 23 |  | 
|---|
| 24 | /* | 
|---|
| 25 | SECTION | 
|---|
| 26 | mmo backend | 
|---|
| 27 |  | 
|---|
| 28 | The mmo object format is used exclusively together with Professor | 
|---|
| 29 | Donald E.@: Knuth's educational 64-bit processor MMIX.  The simulator | 
|---|
| 30 | @command{mmix} which is available at | 
|---|
| 31 | @url{http://www-cs-faculty.stanford.edu/~knuth/programs/mmix.tar.gz} | 
|---|
| 32 | understands this format.  That package also includes a combined | 
|---|
| 33 | assembler and linker called @command{mmixal}.  The mmo format has | 
|---|
| 34 | no advantages feature-wise compared to e.g. ELF.  It is a simple | 
|---|
| 35 | non-relocatable object format with no support for archives or | 
|---|
| 36 | debugging information, except for symbol value information and | 
|---|
| 37 | line numbers (which is not yet implemented in BFD).  See | 
|---|
| 38 | @url{http://www-cs-faculty.stanford.edu/~knuth/mmix.html} for more | 
|---|
| 39 | information about MMIX.  The ELF format is used for intermediate | 
|---|
| 40 | object files in the BFD implementation. | 
|---|
| 41 |  | 
|---|
| 42 | @c We want to xref the symbol table node.  A feature in "chew" | 
|---|
| 43 | @c requires that "commands" do not contain spaces in the | 
|---|
| 44 | @c arguments.  Hence the hyphen in "Symbol-table". | 
|---|
| 45 | @menu | 
|---|
| 46 | @* File layout:: | 
|---|
| 47 | @* Symbol-table:: | 
|---|
| 48 | @* mmo section mapping:: | 
|---|
| 49 | @end menu | 
|---|
| 50 |  | 
|---|
| 51 | INODE | 
|---|
| 52 | File layout, Symbol-table, mmo, mmo | 
|---|
| 53 | SUBSECTION | 
|---|
| 54 | File layout | 
|---|
| 55 |  | 
|---|
| 56 | The mmo file contents is not partitioned into named sections as | 
|---|
| 57 | with e.g.@: ELF.  Memory areas is formed by specifying the | 
|---|
| 58 | location of the data that follows.  Only the memory area | 
|---|
| 59 | @samp{0x0000@dots{}00} to @samp{0x01ff@dots{}ff} is executable, so | 
|---|
| 60 | it is used for code (and constants) and the area | 
|---|
| 61 | @samp{0x2000@dots{}00} to @samp{0x20ff@dots{}ff} is used for | 
|---|
| 62 | writable data.  @xref{mmo section mapping}. | 
|---|
| 63 |  | 
|---|
| 64 | Contents is entered as 32-bit words, xor:ed over previous | 
|---|
| 65 | contents, always zero-initialized.  A word that starts with the | 
|---|
| 66 | byte @samp{0x98} forms a command called a @samp{lopcode}, where | 
|---|
| 67 | the next byte distinguished between the thirteen lopcodes.  The | 
|---|
| 68 | two remaining bytes, called the @samp{Y} and @samp{Z} fields, or | 
|---|
| 69 | the @samp{YZ} field (a 16-bit big-endian number), are used for | 
|---|
| 70 | various purposes different for each lopcode.  As documented in | 
|---|
| 71 | @url{http://www-cs-faculty.stanford.edu/~knuth/mmixal-intro.ps.gz}, | 
|---|
| 72 | the lopcodes are: | 
|---|
| 73 |  | 
|---|
| 74 | There is provision for specifying ``special data'' of 65536 | 
|---|
| 75 | different types.  We use type 80 (decimal), arbitrarily chosen the | 
|---|
| 76 | same as the ELF <<e_machine>> number for MMIX, filling it with | 
|---|
| 77 | section information normally found in ELF objects. @xref{mmo | 
|---|
| 78 | section mapping}. | 
|---|
| 79 |  | 
|---|
| 80 | @table @code | 
|---|
| 81 | @item lop_quote | 
|---|
| 82 | 0x98000001.  The next word is contents, regardless of whether it | 
|---|
| 83 | starts with 0x98 or not. | 
|---|
| 84 |  | 
|---|
| 85 | @item lop_loc | 
|---|
| 86 | 0x9801YYZZ, where @samp{Z} is 1 or 2.  This is a location | 
|---|
| 87 | directive, setting the location for the next data to the next | 
|---|
| 88 | 32-bit word (for @math{Z = 1}) or 64-bit word (for @math{Z = 2}), | 
|---|
| 89 | plus @math{Y * 2^56}.  Normally @samp{Y} is 0 for the text segment | 
|---|
| 90 | and 2 for the data segment. | 
|---|
| 91 |  | 
|---|
| 92 | @item lop_skip | 
|---|
| 93 | 0x9802YYZZ.  Increase the current location by @samp{YZ} bytes. | 
|---|
| 94 |  | 
|---|
| 95 | @item lop_fixo | 
|---|
| 96 | 0x9803YYZZ, where @samp{Z} is 1 or 2.  Store the current location | 
|---|
| 97 | as 64 bits into the location pointed to by the next 32-bit | 
|---|
| 98 | (@math{Z = 1}) or 64-bit (@math{Z = 2}) word, plus @math{Y * | 
|---|
| 99 | 2^56}. | 
|---|
| 100 |  | 
|---|
| 101 | @item lop_fixr | 
|---|
| 102 | 0x9804YYZZ.  @samp{YZ} is stored into the current location plus | 
|---|
| 103 | @math{2 - 4 * YZ}. | 
|---|
| 104 |  | 
|---|
| 105 | @item lop_fixrx | 
|---|
| 106 | 0x980500ZZ.  @samp{Z} is 16 or 24.  A value @samp{L} derived from | 
|---|
| 107 | the following 32-bit word are used in a manner similar to | 
|---|
| 108 | @samp{YZ} in lop_fixr: it is xor:ed into the current location | 
|---|
| 109 | minus @math{4 * L}.  The first byte of the word is 0 or 1.  If it | 
|---|
| 110 | is 1, then @math{L = (@var{lowest 24 bits of word}) - 2^Z}, if 0, | 
|---|
| 111 | then @math{L = (@var{lowest 24 bits of word})}. | 
|---|
| 112 |  | 
|---|
| 113 | @item lop_file | 
|---|
| 114 | 0x9806YYZZ.  @samp{Y} is the file number, @samp{Z} is count of | 
|---|
| 115 | 32-bit words.  Set the file number to @samp{Y} and the line | 
|---|
| 116 | counter to 0.  The next @math{Z * 4} bytes contain the file name, | 
|---|
| 117 | padded with zeros if the count is not a multiple of four.  The | 
|---|
| 118 | same @samp{Y} may occur multiple times, but @samp{Z} must be 0 for | 
|---|
| 119 | all but the first occurrence. | 
|---|
| 120 |  | 
|---|
| 121 | @item lop_line | 
|---|
| 122 | 0x9807YYZZ.  @samp{YZ} is the line number.  Together with | 
|---|
| 123 | lop_file, it forms the source location for the next 32-bit word. | 
|---|
| 124 | Note that for each non-lopcode 32-bit word, line numbers are | 
|---|
| 125 | assumed incremented by one. | 
|---|
| 126 |  | 
|---|
| 127 | @item lop_spec | 
|---|
| 128 | 0x9808YYZZ.  @samp{YZ} is the type number.  Data until the next | 
|---|
| 129 | lopcode other than lop_quote forms special data of type @samp{YZ}. | 
|---|
| 130 | @xref{mmo section mapping}. | 
|---|
| 131 |  | 
|---|
| 132 | Other types than 80, (or type 80 with a content that does not | 
|---|
| 133 | parse) is stored in sections named <<.MMIX.spec_data.@var{n}>> | 
|---|
| 134 | where @var{n} is the @samp{YZ}-type.  The flags for such a | 
|---|
| 135 | sections say not to allocate or load the data.  The vma is 0. | 
|---|
| 136 | Contents of multiple occurrences of special data @var{n} is | 
|---|
| 137 | concatenated to the data of the previous lop_spec @var{n}s.  The | 
|---|
| 138 | location in data or code at which the lop_spec occurred is lost. | 
|---|
| 139 |  | 
|---|
| 140 | @item lop_pre | 
|---|
| 141 | 0x980901ZZ.  The first lopcode in a file.  The @samp{Z} field forms the | 
|---|
| 142 | length of header information in 32-bit words, where the first word | 
|---|
| 143 | tells the time in seconds since @samp{00:00:00 GMT Jan 1 1970}. | 
|---|
| 144 |  | 
|---|
| 145 | @item lop_post | 
|---|
| 146 | 0x980a00ZZ.  @math{Z > 32}.  This lopcode follows after all | 
|---|
| 147 | content-generating lopcodes in a program.  The @samp{Z} field | 
|---|
| 148 | denotes the value of @samp{rG} at the beginning of the program. | 
|---|
| 149 | The following @math{256 - Z} big-endian 64-bit words are loaded | 
|---|
| 150 | into global registers @samp{$G} @dots{} @samp{$255}. | 
|---|
| 151 |  | 
|---|
| 152 | @item lop_stab | 
|---|
| 153 | 0x980b0000.  The next-to-last lopcode in a program.  Must follow | 
|---|
| 154 | immediately after the lop_post lopcode and its data.  After this | 
|---|
| 155 | lopcode follows all symbols in a compressed format | 
|---|
| 156 | (@pxref{Symbol-table}). | 
|---|
| 157 |  | 
|---|
| 158 | @item lop_end | 
|---|
| 159 | 0x980cYYZZ.  The last lopcode in a program.  It must follow the | 
|---|
| 160 | lop_stab lopcode and its data.  The @samp{YZ} field contains the | 
|---|
| 161 | number of 32-bit words of symbol table information after the | 
|---|
| 162 | preceding lop_stab lopcode. | 
|---|
| 163 | @end table | 
|---|
| 164 |  | 
|---|
| 165 | Note that the lopcode "fixups"; <<lop_fixr>>, <<lop_fixrx>> and | 
|---|
| 166 | <<lop_fixo>> are not generated by BFD, but are handled.  They are | 
|---|
| 167 | generated by <<mmixal>>. | 
|---|
| 168 |  | 
|---|
| 169 | EXAMPLE | 
|---|
| 170 | This trivial one-label, one-instruction file: | 
|---|
| 171 |  | 
|---|
| 172 | | :Main TRAP 1,2,3 | 
|---|
| 173 |  | 
|---|
| 174 | can be represented this way in mmo: | 
|---|
| 175 |  | 
|---|
| 176 | | 0x98090101 - lop_pre, one 32-bit word with timestamp. | 
|---|
| 177 | | <timestamp> | 
|---|
| 178 | | 0x98010002 - lop_loc, text segment, using a 64-bit address. | 
|---|
| 179 | |              Note that mmixal does not emit this for the file above. | 
|---|
| 180 | | 0x00000000 - Address, high 32 bits. | 
|---|
| 181 | | 0x00000000 - Address, low 32 bits. | 
|---|
| 182 | | 0x98060002 - lop_file, 2 32-bit words for file-name. | 
|---|
| 183 | | 0x74657374 - "test" | 
|---|
| 184 | | 0x2e730000 - ".s\0\0" | 
|---|
| 185 | | 0x98070001 - lop_line, line 1. | 
|---|
| 186 | | 0x00010203 - TRAP 1,2,3 | 
|---|
| 187 | | 0x980a00ff - lop_post, setting $255 to 0. | 
|---|
| 188 | | 0x00000000 | 
|---|
| 189 | | 0x00000000 | 
|---|
| 190 | | 0x980b0000 - lop_stab for ":Main" = 0, serial 1. | 
|---|
| 191 | | 0x203a4040   @xref{Symbol-table}. | 
|---|
| 192 | | 0x10404020 | 
|---|
| 193 | | 0x4d206120 | 
|---|
| 194 | | 0x69016e00 | 
|---|
| 195 | | 0x81000000 | 
|---|
| 196 | | 0x980c0005 - lop_end; symbol table contained five 32-bit words.  */ | 
|---|
| 197 |  | 
|---|
| 198 | #include "bfd.h" | 
|---|
| 199 | #include "sysdep.h" | 
|---|
| 200 | #include "libbfd.h" | 
|---|
| 201 | #include "libiberty.h" | 
|---|
| 202 | #include "elf/mmix.h" | 
|---|
| 203 | #include "opcode/mmix.h" | 
|---|
| 204 |  | 
|---|
| 205 | #define LOP 0x98 | 
|---|
| 206 | #define LOP_QUOTE 0 | 
|---|
| 207 | #define LOP_LOC 1 | 
|---|
| 208 | #define LOP_SKIP 2 | 
|---|
| 209 | #define LOP_FIXO 3 | 
|---|
| 210 | #define LOP_FIXR 4 | 
|---|
| 211 | #define LOP_FIXRX 5 | 
|---|
| 212 | #define LOP_FILE 6 | 
|---|
| 213 | #define LOP_LINE 7 | 
|---|
| 214 | #define LOP_SPEC 8 | 
|---|
| 215 | #define LOP_PRE 9 | 
|---|
| 216 | #define LOP_POST 10 | 
|---|
| 217 | #define LOP_STAB 11 | 
|---|
| 218 | #define LOP_END 12 | 
|---|
| 219 |  | 
|---|
| 220 | #define LOP_QUOTE_NEXT ((LOP << 24) | (LOP_QUOTE << 16) | 1) | 
|---|
| 221 | #define SPEC_DATA_SECTION 80 | 
|---|
| 222 | #define LOP_SPEC_SECTION \ | 
|---|
| 223 | ((LOP << 24) | (LOP_SPEC << 16) | SPEC_DATA_SECTION) | 
|---|
| 224 |  | 
|---|
| 225 | /* Must be a power of two.  If you change this to be >= 64k, you need a | 
|---|
| 226 | new test-case; the ld test b-loc64k.d touches chunk-size problem areas.  */ | 
|---|
| 227 | #define MMO_SEC_CONTENTS_CHUNK_SIZE (1 << 15) | 
|---|
| 228 |  | 
|---|
| 229 | /* An arbitrary number for the maximum length section name size.  */ | 
|---|
| 230 | #define MAX_SECTION_NAME_SIZE (1024 * 1024) | 
|---|
| 231 |  | 
|---|
| 232 | /* A quite arbitrary number for the maximum length section size.  */ | 
|---|
| 233 | #define MAX_ARTIFICIAL_SECTION_SIZE (1024 * 1024 * 1024) | 
|---|
| 234 |  | 
|---|
| 235 | #define MMO3_WCHAR 0x80 | 
|---|
| 236 | #define MMO3_LEFT 0x40 | 
|---|
| 237 | #define MMO3_MIDDLE 0x20 | 
|---|
| 238 | #define MMO3_RIGHT 0x10 | 
|---|
| 239 | #define MMO3_TYPEBITS 0xf | 
|---|
| 240 | #define MMO3_REGQUAL_BITS 0xf | 
|---|
| 241 | #define MMO3_UNDEF 2 | 
|---|
| 242 | #define MMO3_DATA 8 | 
|---|
| 243 | #define MMO3_SYMBITS 0x2f | 
|---|
| 244 |  | 
|---|
| 245 | /* Put these everywhere in new code.  */ | 
|---|
| 246 | #define FATAL_DEBUG                                             \ | 
|---|
| 247 | _bfd_abort (__FILE__, __LINE__,                                \ | 
|---|
| 248 | "Internal: Non-debugged code (test-case missing)") | 
|---|
| 249 |  | 
|---|
| 250 | #define BAD_CASE(x)                             \ | 
|---|
| 251 | _bfd_abort (__FILE__, __LINE__,                \ | 
|---|
| 252 | "bad case for " #x) | 
|---|
| 253 |  | 
|---|
| 254 | enum mmo_sym_type { mmo_reg_sym, mmo_undef_sym, mmo_data_sym, mmo_abs_sym}; | 
|---|
| 255 |  | 
|---|
| 256 | /* When scanning the mmo file, a linked list of mmo_symbol | 
|---|
| 257 | structures is built to represent the symbol table (if there is | 
|---|
| 258 | one).  */ | 
|---|
| 259 |  | 
|---|
| 260 | struct mmo_symbol | 
|---|
| 261 | { | 
|---|
| 262 | struct mmo_symbol *next; | 
|---|
| 263 | const char *name; | 
|---|
| 264 | bfd_vma value; | 
|---|
| 265 | enum mmo_sym_type sym_type; | 
|---|
| 266 | unsigned int serno; | 
|---|
| 267 | }; | 
|---|
| 268 |  | 
|---|
| 269 | struct mmo_data_list_struct | 
|---|
| 270 | { | 
|---|
| 271 | struct mmo_data_list_struct *next; | 
|---|
| 272 | bfd_vma where; | 
|---|
| 273 | bfd_size_type size; | 
|---|
| 274 | bfd_size_type allocated_size; | 
|---|
| 275 | bfd_byte data[1]; | 
|---|
| 276 | }; | 
|---|
| 277 |  | 
|---|
| 278 | typedef struct mmo_data_list_struct mmo_data_list_type; | 
|---|
| 279 |  | 
|---|
| 280 | struct mmo_symbol_trie | 
|---|
| 281 | { | 
|---|
| 282 | struct mmo_symbol_trie *left; | 
|---|
| 283 | struct mmo_symbol_trie *right; | 
|---|
| 284 | struct mmo_symbol_trie *middle; | 
|---|
| 285 |  | 
|---|
| 286 | bfd_byte symchar; | 
|---|
| 287 |  | 
|---|
| 288 | /* A zero name means there's nothing here.  */ | 
|---|
| 289 | struct mmo_symbol sym; | 
|---|
| 290 | }; | 
|---|
| 291 |  | 
|---|
| 292 | /* The mmo tdata information.  */ | 
|---|
| 293 |  | 
|---|
| 294 | struct mmo_data_struct | 
|---|
| 295 | { | 
|---|
| 296 | struct mmo_symbol *symbols; | 
|---|
| 297 | struct mmo_symbol *symtail; | 
|---|
| 298 | asymbol *csymbols; | 
|---|
| 299 |  | 
|---|
| 300 | /* File representation of time (NULL) when this file was created.  */ | 
|---|
| 301 | bfd_byte created[4]; | 
|---|
| 302 |  | 
|---|
| 303 | /* When we're reading bytes recursively, check this occasionally. | 
|---|
| 304 | Also holds write errors.  */ | 
|---|
| 305 | bfd_boolean have_error; | 
|---|
| 306 |  | 
|---|
| 307 | /* Max symbol length that may appear in the lop_stab table.  Note that | 
|---|
| 308 | this table might just hold a subset of symbols for not-really large | 
|---|
| 309 | programs, as it can only be 65536 * 4 bytes large.  */ | 
|---|
| 310 | int max_symbol_length; | 
|---|
| 311 |  | 
|---|
| 312 | /* Here's the symbol we build in lop_stab.  */ | 
|---|
| 313 | char *lop_stab_symbol; | 
|---|
| 314 |  | 
|---|
| 315 | /* Index into lop_stab_symbol for the next character when parsing the | 
|---|
| 316 | symbol information.  */ | 
|---|
| 317 | int symbol_position; | 
|---|
| 318 |  | 
|---|
| 319 | /* When creating arbitrary sections, we need to count section numbers.  */ | 
|---|
| 320 | int sec_no; | 
|---|
| 321 |  | 
|---|
| 322 | /* When writing or reading byte-wise, we need to count the bytes | 
|---|
| 323 | within a 32-bit word.  */ | 
|---|
| 324 | int byte_no; | 
|---|
| 325 |  | 
|---|
| 326 | /* We also need a buffer to hold the bytes we count reading or writing.  */ | 
|---|
| 327 | bfd_byte buf[4]; | 
|---|
| 328 | }; | 
|---|
| 329 |  | 
|---|
| 330 | typedef struct mmo_data_struct tdata_type; | 
|---|
| 331 |  | 
|---|
| 332 | struct mmo_section_data_struct | 
|---|
| 333 | { | 
|---|
| 334 | mmo_data_list_type *head; | 
|---|
| 335 | mmo_data_list_type *tail; | 
|---|
| 336 | }; | 
|---|
| 337 |  | 
|---|
| 338 | #define mmo_section_data(sec) \ | 
|---|
| 339 | ((struct mmo_section_data_struct *) (sec)->used_by_bfd) | 
|---|
| 340 |  | 
|---|
| 341 | /* These structures are used in bfd_map_over_sections constructs.  */ | 
|---|
| 342 |  | 
|---|
| 343 | /* Used when writing out sections; all but the register contents section | 
|---|
| 344 | which is stored in reg_section.  */ | 
|---|
| 345 | struct mmo_write_sec_info | 
|---|
| 346 | { | 
|---|
| 347 | asection *reg_section; | 
|---|
| 348 | bfd_boolean retval; | 
|---|
| 349 | }; | 
|---|
| 350 |  | 
|---|
| 351 | /* Used when trying to find a section corresponding to addr.  */ | 
|---|
| 352 | struct mmo_find_sec_info | 
|---|
| 353 | { | 
|---|
| 354 | asection *sec; | 
|---|
| 355 | bfd_vma addr; | 
|---|
| 356 | }; | 
|---|
| 357 |  | 
|---|
| 358 | static bfd_boolean mmo_bfd_copy_private_bfd_data | 
|---|
| 359 | PARAMS ((bfd *, bfd *)); | 
|---|
| 360 | static void mmo_write_section_unless_reg_contents | 
|---|
| 361 | PARAMS ((bfd *, asection *, PTR)); | 
|---|
| 362 | static void mmo_find_sec_w_addr | 
|---|
| 363 | PARAMS ((bfd *, asection *, PTR)); | 
|---|
| 364 | static void mmo_find_sec_w_addr_grow | 
|---|
| 365 | PARAMS ((bfd *, asection *, PTR)); | 
|---|
| 366 | static asection *mmo_make_section | 
|---|
| 367 | PARAMS ((bfd *, const char *)); | 
|---|
| 368 | static void mmo_get_symbol_info | 
|---|
| 369 | PARAMS ((bfd *, asymbol *, symbol_info *)); | 
|---|
| 370 | static void mmo_print_symbol | 
|---|
| 371 | PARAMS ((bfd *, PTR, asymbol *, bfd_print_symbol_type)); | 
|---|
| 372 | static void mmo_init | 
|---|
| 373 | PARAMS ((void)); | 
|---|
| 374 | static bfd_boolean mmo_mkobject | 
|---|
| 375 | PARAMS ((bfd *)); | 
|---|
| 376 | static bfd_boolean mmo_scan | 
|---|
| 377 | PARAMS ((bfd *)); | 
|---|
| 378 | static asection *mmo_decide_section | 
|---|
| 379 | PARAMS ((bfd *, bfd_vma)); | 
|---|
| 380 | static asection *mmo_get_generic_spec_data_section | 
|---|
| 381 | PARAMS ((bfd *, int)); | 
|---|
| 382 | static asection *mmo_get_spec_section | 
|---|
| 383 | PARAMS ((bfd *, int)); | 
|---|
| 384 | static INLINE bfd_byte *mmo_get_loc | 
|---|
| 385 | PARAMS ((asection *, bfd_vma, int)); | 
|---|
| 386 | static void mmo_xore_64 | 
|---|
| 387 | PARAMS ((asection *, bfd_vma vma, bfd_vma value)); | 
|---|
| 388 | static void mmo_xore_32 | 
|---|
| 389 | PARAMS ((asection *, bfd_vma vma, unsigned int)); | 
|---|
| 390 | static void mmo_xore_16 | 
|---|
| 391 | PARAMS ((asection *, bfd_vma vma, unsigned int)); | 
|---|
| 392 | static const bfd_target *mmo_object_p | 
|---|
| 393 | PARAMS ((bfd *)); | 
|---|
| 394 | static void mmo_map_set_sizes | 
|---|
| 395 | PARAMS ((bfd *, asection *, PTR)); | 
|---|
| 396 | static bfd_boolean mmo_get_symbols | 
|---|
| 397 | PARAMS ((bfd *)); | 
|---|
| 398 | static bfd_boolean mmo_create_symbol | 
|---|
| 399 | PARAMS ((bfd *, const char *, bfd_vma, enum mmo_sym_type, unsigned int)); | 
|---|
| 400 | static bfd_boolean mmo_get_section_contents | 
|---|
| 401 | PARAMS ((bfd *, asection *, PTR, file_ptr, bfd_size_type)); | 
|---|
| 402 | static long mmo_get_symtab_upper_bound | 
|---|
| 403 | PARAMS ((bfd *)); | 
|---|
| 404 | static long mmo_get_symtab | 
|---|
| 405 | PARAMS ((bfd *, asymbol **)); | 
|---|
| 406 | static void mmo_get_symbol_info | 
|---|
| 407 | PARAMS ((bfd *, asymbol *, symbol_info *)); | 
|---|
| 408 | static void mmo_print_symbol | 
|---|
| 409 | PARAMS ((bfd *, PTR, asymbol *, bfd_print_symbol_type)); | 
|---|
| 410 | static bfd_boolean mmo_set_section_contents | 
|---|
| 411 | PARAMS ((bfd *, sec_ptr, PTR, file_ptr, bfd_size_type)); | 
|---|
| 412 | static int mmo_sizeof_headers | 
|---|
| 413 | PARAMS ((bfd *, bfd_boolean)); | 
|---|
| 414 | static long mmo_get_reloc_upper_bound | 
|---|
| 415 | PARAMS ((bfd *, asection *)); | 
|---|
| 416 |  | 
|---|
| 417 | static bfd_boolean mmo_internal_write_header | 
|---|
| 418 | PARAMS ((bfd *)); | 
|---|
| 419 | static bfd_boolean mmo_internal_write_post | 
|---|
| 420 | PARAMS ((bfd *, int, asection *)); | 
|---|
| 421 | static bfd_boolean mmo_internal_add_3_sym | 
|---|
| 422 | PARAMS ((bfd *, struct mmo_symbol_trie *, const struct mmo_symbol *)); | 
|---|
| 423 | static unsigned int mmo_internal_3_length | 
|---|
| 424 | PARAMS ((bfd *, struct mmo_symbol_trie *)); | 
|---|
| 425 | static void mmo_internal_3_dump | 
|---|
| 426 | PARAMS ((bfd *, struct mmo_symbol_trie *)); | 
|---|
| 427 | static void mmo_beb128_out | 
|---|
| 428 | PARAMS ((bfd *, int, int)); | 
|---|
| 429 | static bfd_boolean mmo_internal_write_section | 
|---|
| 430 | PARAMS ((bfd *, asection *)); | 
|---|
| 431 | static void mmo_write_tetra | 
|---|
| 432 | PARAMS ((bfd *, unsigned int)); | 
|---|
| 433 | static void mmo_write_tetra_raw | 
|---|
| 434 | PARAMS ((bfd *, unsigned int)); | 
|---|
| 435 | static void mmo_write_octa | 
|---|
| 436 | PARAMS ((bfd *, bfd_vma)); | 
|---|
| 437 | static void mmo_write_octa_raw | 
|---|
| 438 | PARAMS ((bfd *, bfd_vma)); | 
|---|
| 439 | static bfd_boolean mmo_write_chunk | 
|---|
| 440 | PARAMS ((bfd *, const bfd_byte *, unsigned int)); | 
|---|
| 441 | static bfd_boolean mmo_flush_chunk | 
|---|
| 442 | PARAMS ((bfd *)); | 
|---|
| 443 | static bfd_boolean mmo_write_loc_chunk | 
|---|
| 444 | PARAMS ((bfd *, bfd_vma, const bfd_byte *, unsigned int, bfd_vma *)); | 
|---|
| 445 | static bfd_boolean mmo_write_chunk_list | 
|---|
| 446 | PARAMS ((bfd *, mmo_data_list_type *)); | 
|---|
| 447 | static bfd_boolean mmo_write_loc_chunk_list | 
|---|
| 448 | PARAMS ((bfd *, mmo_data_list_type *)); | 
|---|
| 449 | static bfd_boolean mmo_write_symbols_and_terminator | 
|---|
| 450 | PARAMS ((bfd *)); | 
|---|
| 451 | static flagword mmo_sec_flags_from_bfd_flags | 
|---|
| 452 | PARAMS ((flagword)); | 
|---|
| 453 | static flagword bfd_sec_flags_from_mmo_flags | 
|---|
| 454 | PARAMS ((flagword)); | 
|---|
| 455 | static bfd_byte mmo_get_byte | 
|---|
| 456 | PARAMS ((bfd *)); | 
|---|
| 457 | static void mmo_write_byte | 
|---|
| 458 | PARAMS ((bfd *, bfd_byte)); | 
|---|
| 459 | static bfd_boolean mmo_new_section_hook | 
|---|
| 460 | PARAMS ((bfd *, asection *)); | 
|---|
| 461 | static int mmo_sort_mmo_symbols | 
|---|
| 462 | PARAMS ((const PTR, const PTR)); | 
|---|
| 463 | static bfd_boolean mmo_write_object_contents | 
|---|
| 464 | PARAMS ((bfd *)); | 
|---|
| 465 | static long mmo_canonicalize_reloc | 
|---|
| 466 | PARAMS ((bfd *, sec_ptr, arelent **, asymbol **)); | 
|---|
| 467 |  | 
|---|
| 468 | /* Global "const" variables initialized once.  Must not depend on | 
|---|
| 469 | particular input or caller; put such things into the bfd or elsewhere. | 
|---|
| 470 | Look ma, no static per-invocation data!  */ | 
|---|
| 471 |  | 
|---|
| 472 | static unsigned | 
|---|
| 473 | char valid_mmo_symbol_character_set[/* A-Z a-z (we assume consecutive | 
|---|
| 474 | codes; sorry EBCDIC:ers!).  */ | 
|---|
| 475 | + 'Z' - 'A' + 1 + 'z' - 'a' + 1 | 
|---|
| 476 | /* Digits.  */ | 
|---|
| 477 | + 10 | 
|---|
| 478 | /* ':' and '_'.  */ | 
|---|
| 479 | + 1 + 1 | 
|---|
| 480 | /* Codes higher than 126.  */ | 
|---|
| 481 | + 256 - 126 | 
|---|
| 482 | /* Ending zero.  */ | 
|---|
| 483 | + 1]; | 
|---|
| 484 |  | 
|---|
| 485 |  | 
|---|
| 486 | /* Get section SECNAME or create one if it doesn't exist.  When creating | 
|---|
| 487 | one, new memory for the name is allocated.  */ | 
|---|
| 488 |  | 
|---|
| 489 | static asection * | 
|---|
| 490 | mmo_make_section (abfd, secname) | 
|---|
| 491 | bfd *abfd; | 
|---|
| 492 | const char *secname; | 
|---|
| 493 | { | 
|---|
| 494 | asection *sec = bfd_get_section_by_name (abfd, secname); | 
|---|
| 495 |  | 
|---|
| 496 | if (sec == NULL) | 
|---|
| 497 | { | 
|---|
| 498 | char *newsecname = strdup (secname); | 
|---|
| 499 |  | 
|---|
| 500 | if (newsecname == NULL) | 
|---|
| 501 | { | 
|---|
| 502 | (*_bfd_error_handler) | 
|---|
| 503 | (_("%s: No core to allocate section name %s\n"), | 
|---|
| 504 | bfd_get_filename (abfd), secname); | 
|---|
| 505 | bfd_set_error (bfd_error_system_call); | 
|---|
| 506 | return NULL; | 
|---|
| 507 | } | 
|---|
| 508 | sec = bfd_make_section (abfd, newsecname); | 
|---|
| 509 | } | 
|---|
| 510 |  | 
|---|
| 511 | return sec; | 
|---|
| 512 | } | 
|---|
| 513 |  | 
|---|
| 514 | /* Nothing to do, but keep as a placeholder if we need it. | 
|---|
| 515 | Note that state that might differ between bfd:s must not be initialized | 
|---|
| 516 | here, nor must it be static.  Add it to tdata information instead.  */ | 
|---|
| 517 |  | 
|---|
| 518 | static void | 
|---|
| 519 | mmo_init () | 
|---|
| 520 | { | 
|---|
| 521 | static bfd_boolean inited = FALSE; | 
|---|
| 522 | int i = 0; | 
|---|
| 523 | int j = 0; | 
|---|
| 524 | static const char letters[] | 
|---|
| 525 | = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789:_"; | 
|---|
| 526 |  | 
|---|
| 527 | if (inited) | 
|---|
| 528 | return; | 
|---|
| 529 | inited = TRUE; | 
|---|
| 530 |  | 
|---|
| 531 | /* Fill in the set of valid symbol characters.  */ | 
|---|
| 532 | strcpy (valid_mmo_symbol_character_set, letters); | 
|---|
| 533 | i = strlen (letters); | 
|---|
| 534 |  | 
|---|
| 535 | for (j = 126; j < 256; j++) | 
|---|
| 536 | valid_mmo_symbol_character_set[i++] = j; | 
|---|
| 537 | } | 
|---|
| 538 |  | 
|---|
| 539 | /* Check whether an existing file is an mmo file.  */ | 
|---|
| 540 |  | 
|---|
| 541 | static const bfd_target * | 
|---|
| 542 | mmo_object_p (abfd) | 
|---|
| 543 | bfd *abfd; | 
|---|
| 544 | { | 
|---|
| 545 | struct stat statbuf; | 
|---|
| 546 | bfd_byte b[4]; | 
|---|
| 547 |  | 
|---|
| 548 | mmo_init (); | 
|---|
| 549 |  | 
|---|
| 550 | if (bfd_stat (abfd, &statbuf) < 0 | 
|---|
| 551 | || bfd_seek (abfd, (file_ptr) 0, SEEK_SET) != 0 | 
|---|
| 552 | || bfd_bread (b, 4, abfd) != 4) | 
|---|
| 553 | goto bad_final; | 
|---|
| 554 |  | 
|---|
| 555 | /* All mmo files are a multiple of four bytes long. | 
|---|
| 556 | Only recognize version one.  */ | 
|---|
| 557 | if ((statbuf.st_size % 4) != 0 | 
|---|
| 558 | || b[0] != LOP || b[1] != LOP_PRE || b[2] != 1) | 
|---|
| 559 | goto bad_format; | 
|---|
| 560 |  | 
|---|
| 561 | /* Get the last 32-bit word.  */ | 
|---|
| 562 | if (bfd_seek (abfd, (file_ptr) statbuf.st_size - 4, SEEK_SET) != 0 | 
|---|
| 563 | || bfd_bread (b, 4, abfd) != 4) | 
|---|
| 564 | goto bad_final; | 
|---|
| 565 |  | 
|---|
| 566 | /* Check if the file ends in a lop_end lopcode. */ | 
|---|
| 567 | if (b[0] != LOP || b[1] != LOP_END || ! mmo_mkobject (abfd)) | 
|---|
| 568 | goto bad_format; | 
|---|
| 569 |  | 
|---|
| 570 | /* Compute an upper bound on the max symbol length.  Not really | 
|---|
| 571 | important as all of the symbol information can only be 256k.  */ | 
|---|
| 572 | abfd->tdata.mmo_data->max_symbol_length = (b[2] * 256 + b[3]) * 4; | 
|---|
| 573 | abfd->tdata.mmo_data->lop_stab_symbol | 
|---|
| 574 | = bfd_malloc (abfd->tdata.mmo_data->max_symbol_length + 1); | 
|---|
| 575 |  | 
|---|
| 576 | if (abfd->tdata.mmo_data->lop_stab_symbol == NULL) | 
|---|
| 577 | { | 
|---|
| 578 | (*_bfd_error_handler) | 
|---|
| 579 | (_("%s: No core to allocate a symbol %d bytes long\n"), | 
|---|
| 580 | bfd_get_filename (abfd), abfd->tdata.mmo_data->max_symbol_length); | 
|---|
| 581 | goto bad_final; | 
|---|
| 582 | } | 
|---|
| 583 |  | 
|---|
| 584 | /* Read in everything.  */ | 
|---|
| 585 | if (! mmo_scan (abfd)) | 
|---|
| 586 | goto bad_format_free; | 
|---|
| 587 |  | 
|---|
| 588 | if (abfd->symcount > 0) | 
|---|
| 589 | abfd->flags |= HAS_SYMS; | 
|---|
| 590 |  | 
|---|
| 591 | /* You'll have to tweak this if you want to use this format for other | 
|---|
| 592 | arches (not recommended due to its small-size limitations).  Look at | 
|---|
| 593 | the ELF format for how to make it target-generic.  */ | 
|---|
| 594 | if (! bfd_default_set_arch_mach (abfd, bfd_arch_mmix, 0)) | 
|---|
| 595 | goto bad_format_free; | 
|---|
| 596 |  | 
|---|
| 597 | return abfd->xvec; | 
|---|
| 598 |  | 
|---|
| 599 | bad_format_free: | 
|---|
| 600 | free (abfd->tdata.mmo_data->lop_stab_symbol); | 
|---|
| 601 | bad_format: | 
|---|
| 602 | bfd_set_error (bfd_error_wrong_format); | 
|---|
| 603 | bad_final: | 
|---|
| 604 | return NULL; | 
|---|
| 605 | } | 
|---|
| 606 |  | 
|---|
| 607 | /* Set up the mmo tdata information.  */ | 
|---|
| 608 |  | 
|---|
| 609 | static bfd_boolean | 
|---|
| 610 | mmo_mkobject (abfd) | 
|---|
| 611 | bfd *abfd; | 
|---|
| 612 | { | 
|---|
| 613 | mmo_init (); | 
|---|
| 614 |  | 
|---|
| 615 | if (abfd->tdata.mmo_data == NULL) | 
|---|
| 616 | { | 
|---|
| 617 | time_t created; | 
|---|
| 618 |  | 
|---|
| 619 | /* All fields are zero-initialized, so we don't have to explicitly | 
|---|
| 620 | initialize most.  */ | 
|---|
| 621 | tdata_type *tdata = (tdata_type *) bfd_zmalloc (sizeof (tdata_type)); | 
|---|
| 622 | if (tdata == NULL) | 
|---|
| 623 | return FALSE; | 
|---|
| 624 |  | 
|---|
| 625 | created = time (NULL); | 
|---|
| 626 | bfd_put_32 (abfd, created, tdata->created); | 
|---|
| 627 |  | 
|---|
| 628 | abfd->tdata.mmo_data = tdata; | 
|---|
| 629 | } | 
|---|
| 630 |  | 
|---|
| 631 | return TRUE; | 
|---|
| 632 | } | 
|---|
| 633 |  | 
|---|
| 634 | static bfd_boolean | 
|---|
| 635 | mmo_bfd_copy_private_bfd_data (ibfd, obfd) | 
|---|
| 636 | bfd *ibfd; | 
|---|
| 637 | bfd *obfd; | 
|---|
| 638 | { | 
|---|
| 639 | if (bfd_get_flavour (ibfd) != bfd_target_mmo_flavour | 
|---|
| 640 | || bfd_get_flavour (obfd) != bfd_target_mmo_flavour) | 
|---|
| 641 | return TRUE; | 
|---|
| 642 |  | 
|---|
| 643 | /* Copy the time the copied-from file was created.  If people want the | 
|---|
| 644 | time the file was last *modified*, they have that in the normal file | 
|---|
| 645 | information.  */ | 
|---|
| 646 | memcpy (obfd->tdata.mmo_data->created, ibfd->tdata.mmo_data->created, | 
|---|
| 647 | sizeof (obfd->tdata.mmo_data->created)); | 
|---|
| 648 | return TRUE; | 
|---|
| 649 | } | 
|---|
| 650 |  | 
|---|
| 651 | /* Helper functions for mmo_decide_section, used through | 
|---|
| 652 | bfd_map_over_sections.  */ | 
|---|
| 653 |  | 
|---|
| 654 | static void | 
|---|
| 655 | mmo_find_sec_w_addr (abfd, sec, p) | 
|---|
| 656 | bfd *abfd ATTRIBUTE_UNUSED; | 
|---|
| 657 | asection *sec; | 
|---|
| 658 | PTR p; | 
|---|
| 659 | { | 
|---|
| 660 | struct mmo_find_sec_info *infop = (struct mmo_find_sec_info *) p; | 
|---|
| 661 | bfd_vma vma = bfd_get_section_vma (abfd, sec); | 
|---|
| 662 |  | 
|---|
| 663 | /* Ignore sections that aren't loaded.  */ | 
|---|
| 664 | if ((bfd_get_section_flags (abfd, sec) & (SEC_LOAD | SEC_ALLOC)) | 
|---|
| 665 | !=  (SEC_LOAD | SEC_ALLOC)) | 
|---|
| 666 | return; | 
|---|
| 667 |  | 
|---|
| 668 | if (infop->addr >= vma && infop->addr < vma + sec->_raw_size) | 
|---|
| 669 | infop->sec = sec; | 
|---|
| 670 | } | 
|---|
| 671 |  | 
|---|
| 672 | static void | 
|---|
| 673 | mmo_find_sec_w_addr_grow (abfd, sec, p) | 
|---|
| 674 | bfd *abfd ATTRIBUTE_UNUSED; | 
|---|
| 675 | asection *sec; | 
|---|
| 676 | PTR p; | 
|---|
| 677 | { | 
|---|
| 678 | struct mmo_find_sec_info *infop = (struct mmo_find_sec_info *) p; | 
|---|
| 679 | bfd_vma vma = bfd_get_section_vma (abfd, sec); | 
|---|
| 680 |  | 
|---|
| 681 | /* Ignore sections that aren't loaded.  */ | 
|---|
| 682 | if ((bfd_get_section_flags (abfd, sec) & (SEC_LOAD | SEC_ALLOC)) | 
|---|
| 683 | !=  (SEC_LOAD | SEC_ALLOC)) | 
|---|
| 684 | return; | 
|---|
| 685 |  | 
|---|
| 686 | if (infop->addr >= vma && infop->addr < vma + MAX_ARTIFICIAL_SECTION_SIZE) | 
|---|
| 687 | infop->sec = sec; | 
|---|
| 688 | } | 
|---|
| 689 |  | 
|---|
| 690 | /* Find a section that corresponds to a VMA.  Automatically create .text | 
|---|
| 691 | or .data and set current section to it, depending on what vma.  If we | 
|---|
| 692 | can't deduce a section, make one up as ".MMIX.sec.N", where N is an | 
|---|
| 693 | increasing number.  */ | 
|---|
| 694 |  | 
|---|
| 695 | static asection * | 
|---|
| 696 | mmo_decide_section (abfd, vma) | 
|---|
| 697 | bfd *abfd; | 
|---|
| 698 | bfd_vma vma; | 
|---|
| 699 | { | 
|---|
| 700 | asection *sec = NULL; | 
|---|
| 701 | char sec_name[sizeof (".MMIX.sec.") + 20]; | 
|---|
| 702 | struct mmo_find_sec_info info; | 
|---|
| 703 |  | 
|---|
| 704 | info.addr = vma; | 
|---|
| 705 | info.sec = NULL; | 
|---|
| 706 |  | 
|---|
| 707 | /* First see if there's a section that would match exactly.  */ | 
|---|
| 708 | bfd_map_over_sections (abfd, mmo_find_sec_w_addr, &info); | 
|---|
| 709 |  | 
|---|
| 710 | if (info.sec != NULL) | 
|---|
| 711 | return info.sec; | 
|---|
| 712 |  | 
|---|
| 713 | /* If there's no such section, try and expand one of the existing ones, | 
|---|
| 714 | up to a limit.  Make sure we have .text and .data before we try that; | 
|---|
| 715 | create them corresponding to expected addresses and set flags to make | 
|---|
| 716 | them match the "loaded and with contents" expectation.  */ | 
|---|
| 717 | if ((vma >> 56) == 0) | 
|---|
| 718 | { | 
|---|
| 719 | sec = bfd_make_section_old_way (abfd, MMO_TEXT_SECTION_NAME); | 
|---|
| 720 |  | 
|---|
| 721 | if (sec == NULL) | 
|---|
| 722 | return NULL; | 
|---|
| 723 |  | 
|---|
| 724 | if (! sec->user_set_vma) | 
|---|
| 725 | bfd_set_section_vma (abfd, sec, vma); | 
|---|
| 726 | if (! bfd_set_section_flags (abfd, sec, | 
|---|
| 727 | bfd_get_section_flags (abfd, sec) | 
|---|
| 728 | | SEC_CODE | SEC_LOAD | SEC_ALLOC)) | 
|---|
| 729 | return NULL; | 
|---|
| 730 | } | 
|---|
| 731 | else if ((vma >> 56) == 0x20) | 
|---|
| 732 | { | 
|---|
| 733 | sec = bfd_make_section_old_way (abfd, MMO_DATA_SECTION_NAME); | 
|---|
| 734 |  | 
|---|
| 735 | if (sec == NULL) | 
|---|
| 736 | return NULL; | 
|---|
| 737 |  | 
|---|
| 738 | if (! sec->user_set_vma) | 
|---|
| 739 | bfd_set_section_vma (abfd, sec, vma); | 
|---|
| 740 | if (! bfd_set_section_flags (abfd, sec, | 
|---|
| 741 | bfd_get_section_flags (abfd, sec) | 
|---|
| 742 | | SEC_LOAD | SEC_ALLOC)) | 
|---|
| 743 | return NULL; | 
|---|
| 744 | } | 
|---|
| 745 |  | 
|---|
| 746 | bfd_map_over_sections (abfd, mmo_find_sec_w_addr_grow, &info); | 
|---|
| 747 |  | 
|---|
| 748 | if (info.sec != NULL) | 
|---|
| 749 | return info.sec; | 
|---|
| 750 |  | 
|---|
| 751 | /* If there's still no suitable section, make a new one.  */ | 
|---|
| 752 | sprintf (sec_name, ".MMIX.sec.%d", abfd->tdata.mmo_data->sec_no++); | 
|---|
| 753 | sec = mmo_make_section (abfd, sec_name); | 
|---|
| 754 | if (! sec->user_set_vma) | 
|---|
| 755 | bfd_set_section_vma (abfd, sec, vma); | 
|---|
| 756 |  | 
|---|
| 757 | if (! bfd_set_section_flags (abfd, sec, | 
|---|
| 758 | bfd_get_section_flags (abfd, sec) | 
|---|
| 759 | | SEC_LOAD | SEC_ALLOC)) | 
|---|
| 760 | return NULL; | 
|---|
| 761 | return sec; | 
|---|
| 762 | } | 
|---|
| 763 |  | 
|---|
| 764 | /* Xor in a 64-bit value VALUE at VMA.  */ | 
|---|
| 765 |  | 
|---|
| 766 | static INLINE void | 
|---|
| 767 | mmo_xore_64 (sec, vma, value) | 
|---|
| 768 | asection *sec; | 
|---|
| 769 | bfd_vma vma; | 
|---|
| 770 | bfd_vma value; | 
|---|
| 771 | { | 
|---|
| 772 | bfd_byte *loc = mmo_get_loc (sec, vma, 8); | 
|---|
| 773 | bfd_vma prev = bfd_get_64 (sec->owner, loc); | 
|---|
| 774 |  | 
|---|
| 775 | value ^= prev; | 
|---|
| 776 | bfd_put_64 (sec->owner, value, loc); | 
|---|
| 777 | } | 
|---|
| 778 |  | 
|---|
| 779 | /* Xor in a 32-bit value VALUE at VMA.  */ | 
|---|
| 780 |  | 
|---|
| 781 | static INLINE void | 
|---|
| 782 | mmo_xore_32 (sec, vma, value) | 
|---|
| 783 | asection *sec; | 
|---|
| 784 | bfd_vma vma; | 
|---|
| 785 | unsigned int value; | 
|---|
| 786 | { | 
|---|
| 787 | bfd_byte *loc = mmo_get_loc (sec, vma, 4); | 
|---|
| 788 | unsigned int prev = bfd_get_32 (sec->owner, loc); | 
|---|
| 789 |  | 
|---|
| 790 | value ^= prev; | 
|---|
| 791 | bfd_put_32 (sec->owner, value, loc); | 
|---|
| 792 | } | 
|---|
| 793 |  | 
|---|
| 794 | /* Xor in a 16-bit value VALUE at VMA.  */ | 
|---|
| 795 |  | 
|---|
| 796 | static INLINE void | 
|---|
| 797 | mmo_xore_16 (sec, vma, value) | 
|---|
| 798 | asection *sec; | 
|---|
| 799 | bfd_vma vma; | 
|---|
| 800 | unsigned int value; | 
|---|
| 801 | { | 
|---|
| 802 | bfd_byte *loc = mmo_get_loc (sec, vma, 2); | 
|---|
| 803 | unsigned int prev = bfd_get_16 (sec->owner, loc); | 
|---|
| 804 |  | 
|---|
| 805 | value ^= prev; | 
|---|
| 806 | bfd_put_16 (sec->owner, value, loc); | 
|---|
| 807 | } | 
|---|
| 808 |  | 
|---|
| 809 | /* Write a 32-bit word to output file, no lop_quote generated.  */ | 
|---|
| 810 |  | 
|---|
| 811 | static INLINE void | 
|---|
| 812 | mmo_write_tetra_raw (abfd, value) | 
|---|
| 813 | bfd *abfd; | 
|---|
| 814 | unsigned int value; | 
|---|
| 815 | { | 
|---|
| 816 | bfd_byte buf[4]; | 
|---|
| 817 |  | 
|---|
| 818 | bfd_put_32 (abfd, value, buf); | 
|---|
| 819 |  | 
|---|
| 820 | if (bfd_bwrite ((PTR) buf, 4, abfd) != 4) | 
|---|
| 821 | abfd->tdata.mmo_data->have_error = TRUE; | 
|---|
| 822 | } | 
|---|
| 823 |  | 
|---|
| 824 | /* Write a 32-bit word to output file; lop_quote if necessary.  */ | 
|---|
| 825 |  | 
|---|
| 826 | static INLINE void | 
|---|
| 827 | mmo_write_tetra (abfd, value) | 
|---|
| 828 | bfd *abfd; | 
|---|
| 829 | unsigned int value; | 
|---|
| 830 | { | 
|---|
| 831 | if (((value >> 24) & 0xff) == LOP) | 
|---|
| 832 | mmo_write_tetra_raw (abfd, LOP_QUOTE_NEXT); | 
|---|
| 833 |  | 
|---|
| 834 | mmo_write_tetra_raw (abfd, value); | 
|---|
| 835 | } | 
|---|
| 836 |  | 
|---|
| 837 | /* Write a 64-bit word to output file, perhaps with lop_quoting.  */ | 
|---|
| 838 |  | 
|---|
| 839 | static INLINE void | 
|---|
| 840 | mmo_write_octa (abfd, value) | 
|---|
| 841 | bfd *abfd; | 
|---|
| 842 | bfd_vma value; | 
|---|
| 843 | { | 
|---|
| 844 | mmo_write_tetra (abfd, (unsigned int) (value >> 32)); | 
|---|
| 845 | mmo_write_tetra (abfd, (unsigned int) value); | 
|---|
| 846 | } | 
|---|
| 847 |  | 
|---|
| 848 | /* Write a 64-bit word to output file, without lop_quoting.  */ | 
|---|
| 849 |  | 
|---|
| 850 | static INLINE void | 
|---|
| 851 | mmo_write_octa_raw (abfd, value) | 
|---|
| 852 | bfd *abfd; | 
|---|
| 853 | bfd_vma value; | 
|---|
| 854 | { | 
|---|
| 855 | mmo_write_tetra_raw (abfd, (unsigned int) (value >> 32)); | 
|---|
| 856 | mmo_write_tetra_raw (abfd, (unsigned int) value); | 
|---|
| 857 | } | 
|---|
| 858 |  | 
|---|
| 859 | /* Write quoted contents.  Intended to be called multiple times in | 
|---|
| 860 | sequence, followed by a call to mmo_flush_chunk.  */ | 
|---|
| 861 |  | 
|---|
| 862 | static INLINE bfd_boolean | 
|---|
| 863 | mmo_write_chunk (abfd, loc, len) | 
|---|
| 864 | bfd *abfd; | 
|---|
| 865 | const bfd_byte *loc; | 
|---|
| 866 | unsigned int len; | 
|---|
| 867 | { | 
|---|
| 868 | bfd_boolean retval = TRUE; | 
|---|
| 869 |  | 
|---|
| 870 | /* Fill up a tetra from bytes remaining from a previous chunk.  */ | 
|---|
| 871 | if (abfd->tdata.mmo_data->byte_no != 0) | 
|---|
| 872 | { | 
|---|
| 873 | while (abfd->tdata.mmo_data->byte_no < 4 && len != 0) | 
|---|
| 874 | { | 
|---|
| 875 | abfd->tdata.mmo_data->buf[abfd->tdata.mmo_data->byte_no++] = *loc++; | 
|---|
| 876 | len--; | 
|---|
| 877 | } | 
|---|
| 878 |  | 
|---|
| 879 | if (abfd->tdata.mmo_data->byte_no == 4) | 
|---|
| 880 | { | 
|---|
| 881 | mmo_write_tetra (abfd, | 
|---|
| 882 | bfd_get_32 (abfd, abfd->tdata.mmo_data->buf)); | 
|---|
| 883 | abfd->tdata.mmo_data->byte_no = 0; | 
|---|
| 884 | } | 
|---|
| 885 | } | 
|---|
| 886 |  | 
|---|
| 887 | while (len >= 4) | 
|---|
| 888 | { | 
|---|
| 889 | if (loc[0] == LOP) | 
|---|
| 890 | mmo_write_tetra_raw (abfd, LOP_QUOTE_NEXT); | 
|---|
| 891 |  | 
|---|
| 892 | retval = (retval | 
|---|
| 893 | && ! abfd->tdata.mmo_data->have_error | 
|---|
| 894 | && 4 == bfd_bwrite ((PTR) loc, 4, abfd)); | 
|---|
| 895 |  | 
|---|
| 896 | loc += 4; | 
|---|
| 897 | len -= 4; | 
|---|
| 898 | } | 
|---|
| 899 |  | 
|---|
| 900 | if (len) | 
|---|
| 901 | { | 
|---|
| 902 | memcpy (abfd->tdata.mmo_data->buf, loc, len); | 
|---|
| 903 | abfd->tdata.mmo_data->byte_no = len; | 
|---|
| 904 | } | 
|---|
| 905 |  | 
|---|
| 906 | if (! retval) | 
|---|
| 907 | abfd->tdata.mmo_data->have_error = TRUE; | 
|---|
| 908 | return retval; | 
|---|
| 909 | } | 
|---|
| 910 |  | 
|---|
| 911 | /* Flush remaining bytes, from a previous mmo_write_chunk, zero-padded to | 
|---|
| 912 | 4 bytes.  */ | 
|---|
| 913 |  | 
|---|
| 914 | static INLINE bfd_boolean | 
|---|
| 915 | mmo_flush_chunk (abfd) | 
|---|
| 916 | bfd *abfd; | 
|---|
| 917 | { | 
|---|
| 918 | if (abfd->tdata.mmo_data->byte_no != 0) | 
|---|
| 919 | { | 
|---|
| 920 | memset (abfd->tdata.mmo_data->buf + abfd->tdata.mmo_data->byte_no, | 
|---|
| 921 | 0, 4 - abfd->tdata.mmo_data->byte_no); | 
|---|
| 922 | mmo_write_tetra (abfd, | 
|---|
| 923 | bfd_get_32 (abfd, abfd->tdata.mmo_data->buf)); | 
|---|
| 924 | abfd->tdata.mmo_data->byte_no = 0; | 
|---|
| 925 | } | 
|---|
| 926 |  | 
|---|
| 927 | return ! abfd->tdata.mmo_data->have_error; | 
|---|
| 928 | } | 
|---|
| 929 |  | 
|---|
| 930 | /* Same, but from a list.  */ | 
|---|
| 931 |  | 
|---|
| 932 | static INLINE bfd_boolean | 
|---|
| 933 | mmo_write_chunk_list (abfd, datap) | 
|---|
| 934 | bfd *abfd; | 
|---|
| 935 | mmo_data_list_type *datap; | 
|---|
| 936 | { | 
|---|
| 937 | for (; datap != NULL; datap = datap->next) | 
|---|
| 938 | if (! mmo_write_chunk (abfd, datap->data, datap->size)) | 
|---|
| 939 | return FALSE; | 
|---|
| 940 |  | 
|---|
| 941 | return mmo_flush_chunk (abfd); | 
|---|
| 942 | } | 
|---|
| 943 |  | 
|---|
| 944 | /* Write a lop_loc and some contents.  A caller needs to call | 
|---|
| 945 | mmo_flush_chunk after calling this function.  The location is only | 
|---|
| 946 | output if different than *LAST_VMAP, which is updated after this call.  */ | 
|---|
| 947 |  | 
|---|
| 948 | static bfd_boolean | 
|---|
| 949 | mmo_write_loc_chunk (abfd, vma, loc, len, last_vmap) | 
|---|
| 950 | bfd *abfd; | 
|---|
| 951 | bfd_vma vma; | 
|---|
| 952 | const bfd_byte *loc; | 
|---|
| 953 | unsigned int len; | 
|---|
| 954 | bfd_vma *last_vmap; | 
|---|
| 955 | { | 
|---|
| 956 | /* Find an initial and trailing section of zero tetras; we don't need to | 
|---|
| 957 | write out zeros.  FIXME: When we do this, we should emit section size | 
|---|
| 958 | and address specifiers, else objcopy can't always perform an identity | 
|---|
| 959 | translation.  Only do this if we *don't* have left-over data from a | 
|---|
| 960 | previous write or the vma of this chunk is *not* the next address, | 
|---|
| 961 | because then data isn't tetrabyte-aligned and we're concatenating to | 
|---|
| 962 | that left-over data.  */ | 
|---|
| 963 |  | 
|---|
| 964 | if (abfd->tdata.mmo_data->byte_no == 0 || vma != *last_vmap) | 
|---|
| 965 | { | 
|---|
| 966 | while (len >= 4 && bfd_get_32 (abfd, loc) == 0) | 
|---|
| 967 | { | 
|---|
| 968 | vma += 4; | 
|---|
| 969 | len -= 4; | 
|---|
| 970 | loc += 4; | 
|---|
| 971 | } | 
|---|
| 972 |  | 
|---|
| 973 | while (len >= 4 && bfd_get_32 (abfd, loc + len - 4) == 0) | 
|---|
| 974 | len -= 4; | 
|---|
| 975 | } | 
|---|
| 976 |  | 
|---|
| 977 | /* Only write out the location if it's different than the one the caller | 
|---|
| 978 | (supposedly) previously handled, accounting for omitted leading zeros.  */ | 
|---|
| 979 | if (vma != *last_vmap) | 
|---|
| 980 | { | 
|---|
| 981 | /* We might be in the middle of a sequence.  */ | 
|---|
| 982 | mmo_flush_chunk (abfd); | 
|---|
| 983 |  | 
|---|
| 984 | /* We always write the location as 64 bits; no use saving bytes | 
|---|
| 985 | here.  */ | 
|---|
| 986 | mmo_write_tetra_raw (abfd, (LOP << 24) | (LOP_LOC << 16) | 2); | 
|---|
| 987 | mmo_write_octa_raw (abfd, vma); | 
|---|
| 988 | } | 
|---|
| 989 |  | 
|---|
| 990 | /* Update to reflect end of this chunk, with trailing zeros omitted.  */ | 
|---|
| 991 | *last_vmap = vma + len; | 
|---|
| 992 |  | 
|---|
| 993 | return (! abfd->tdata.mmo_data->have_error | 
|---|
| 994 | && mmo_write_chunk (abfd, loc, len)); | 
|---|
| 995 | } | 
|---|
| 996 |  | 
|---|
| 997 | /* Same, but from a list.  */ | 
|---|
| 998 |  | 
|---|
| 999 | static INLINE bfd_boolean | 
|---|
| 1000 | mmo_write_loc_chunk_list (abfd, datap) | 
|---|
| 1001 | bfd *abfd; | 
|---|
| 1002 | mmo_data_list_type *datap; | 
|---|
| 1003 | { | 
|---|
| 1004 | /* Get an address different than the address of the first chunk.  */ | 
|---|
| 1005 | bfd_vma last_vma = datap ? datap->where - 1 : 0; | 
|---|
| 1006 |  | 
|---|
| 1007 | for (; datap != NULL; datap = datap->next) | 
|---|
| 1008 | if (! mmo_write_loc_chunk (abfd, datap->where, datap->data, datap->size, | 
|---|
| 1009 | &last_vma)) | 
|---|
| 1010 | return FALSE; | 
|---|
| 1011 |  | 
|---|
| 1012 | return mmo_flush_chunk (abfd); | 
|---|
| 1013 | } | 
|---|
| 1014 |  | 
|---|
| 1015 | /* Make a .MMIX.spec_data.N section.  */ | 
|---|
| 1016 |  | 
|---|
| 1017 | static asection * | 
|---|
| 1018 | mmo_get_generic_spec_data_section (abfd, spec_data_number) | 
|---|
| 1019 | bfd *abfd; | 
|---|
| 1020 | int spec_data_number; | 
|---|
| 1021 | { | 
|---|
| 1022 | asection *sec; | 
|---|
| 1023 | char secname[sizeof (MMIX_OTHER_SPEC_SECTION_PREFIX) + 20] | 
|---|
| 1024 | = MMIX_OTHER_SPEC_SECTION_PREFIX; | 
|---|
| 1025 |  | 
|---|
| 1026 | sprintf (secname + strlen (MMIX_OTHER_SPEC_SECTION_PREFIX), | 
|---|
| 1027 | "%d", spec_data_number); | 
|---|
| 1028 |  | 
|---|
| 1029 | sec = mmo_make_section (abfd, secname); | 
|---|
| 1030 |  | 
|---|
| 1031 | return sec; | 
|---|
| 1032 | } | 
|---|
| 1033 |  | 
|---|
| 1034 | /* Make a special section for SPEC_DATA_NUMBER.  If it is the one we use | 
|---|
| 1035 | ourselves, parse some of its data to get at the section name.  */ | 
|---|
| 1036 |  | 
|---|
| 1037 | static asection * | 
|---|
| 1038 | mmo_get_spec_section (abfd, spec_data_number) | 
|---|
| 1039 | bfd *abfd; | 
|---|
| 1040 | int spec_data_number; | 
|---|
| 1041 | { | 
|---|
| 1042 | bfd_byte *secname; | 
|---|
| 1043 | asection *sec; | 
|---|
| 1044 | bfd_byte buf[4]; | 
|---|
| 1045 | unsigned int secname_length; | 
|---|
| 1046 | unsigned int i; | 
|---|
| 1047 | bfd_vma section_length; | 
|---|
| 1048 | bfd_vma section_vma; | 
|---|
| 1049 | mmo_data_list_type *loc; | 
|---|
| 1050 | flagword flags; | 
|---|
| 1051 | long orig_pos; | 
|---|
| 1052 |  | 
|---|
| 1053 | /* If this isn't the "special" special data, then make a placeholder | 
|---|
| 1054 | section.  */ | 
|---|
| 1055 | if (spec_data_number != SPEC_DATA_SECTION) | 
|---|
| 1056 | return mmo_get_generic_spec_data_section (abfd, spec_data_number); | 
|---|
| 1057 |  | 
|---|
| 1058 | /* Seek back to this position if there was a format error.  */ | 
|---|
| 1059 | orig_pos = bfd_tell (abfd); | 
|---|
| 1060 |  | 
|---|
| 1061 | /* Read the length (in 32-bit words).  */ | 
|---|
| 1062 | if (bfd_bread (buf, 4, abfd) != 4) | 
|---|
| 1063 | goto format_error; | 
|---|
| 1064 |  | 
|---|
| 1065 | if (buf[0] == LOP) | 
|---|
| 1066 | { | 
|---|
| 1067 | if (buf[1] != LOP_QUOTE) | 
|---|
| 1068 | goto format_error; | 
|---|
| 1069 |  | 
|---|
| 1070 | if (bfd_bread (buf, 4, abfd) != 4) | 
|---|
| 1071 | goto format_error; | 
|---|
| 1072 | } | 
|---|
| 1073 |  | 
|---|
| 1074 | /* We don't care to keep the name length accurate.  It's | 
|---|
| 1075 | zero-terminated.  */ | 
|---|
| 1076 | secname_length = bfd_get_32 (abfd, buf) * 4; | 
|---|
| 1077 |  | 
|---|
| 1078 | /* Check section name length for sanity.  */ | 
|---|
| 1079 | if (secname_length > MAX_SECTION_NAME_SIZE) | 
|---|
| 1080 | goto format_error; | 
|---|
| 1081 |  | 
|---|
| 1082 | /* This should be free'd regardless if a section is created.  */ | 
|---|
| 1083 | secname = bfd_malloc (secname_length + 1); | 
|---|
| 1084 | secname[secname_length] = 0; | 
|---|
| 1085 |  | 
|---|
| 1086 | for (i = 0; i < secname_length / 4; i++) | 
|---|
| 1087 | { | 
|---|
| 1088 | if (bfd_bread (secname + i * 4, 4, abfd) != 4) | 
|---|
| 1089 | goto format_error_free; | 
|---|
| 1090 |  | 
|---|
| 1091 | if (secname[i * 4] == LOP) | 
|---|
| 1092 | { | 
|---|
| 1093 | /* A bit of overkill, but we handle char 0x98 in a section name, | 
|---|
| 1094 | and recognize misparsing.  */ | 
|---|
| 1095 | if (secname[i * 4 + 1] != LOP_QUOTE | 
|---|
| 1096 | || bfd_bread (secname + i * 4, 4, abfd) != 4) | 
|---|
| 1097 | /* Whoops.  We thought this was a name, and now we found a | 
|---|
| 1098 | non-lop_quote lopcode before we parsed the whole length of | 
|---|
| 1099 | the name.  Signal end-of-file in the same manner.  */ | 
|---|
| 1100 | goto format_error_free; | 
|---|
| 1101 | } | 
|---|
| 1102 | } | 
|---|
| 1103 |  | 
|---|
| 1104 | /* Get the section flags.  */ | 
|---|
| 1105 | if (bfd_bread (buf, 4, abfd) != 4 | 
|---|
| 1106 | || (buf[0] == LOP | 
|---|
| 1107 | && (buf[1] != LOP_QUOTE || bfd_bread (buf, 4, abfd) != 4))) | 
|---|
| 1108 | goto format_error_free; | 
|---|
| 1109 |  | 
|---|
| 1110 | flags = bfd_get_32 (abfd, buf); | 
|---|
| 1111 |  | 
|---|
| 1112 | /* Get the section length.  */ | 
|---|
| 1113 | if (bfd_bread (buf, 4, abfd) != 4 | 
|---|
| 1114 | || (buf[0] == LOP | 
|---|
| 1115 | && (buf[1] != LOP_QUOTE || bfd_bread (buf, 4, abfd) != 4))) | 
|---|
| 1116 | goto format_error_free; | 
|---|
| 1117 |  | 
|---|
| 1118 | section_length = (bfd_vma) bfd_get_32 (abfd, buf) << 32; | 
|---|
| 1119 |  | 
|---|
| 1120 | /* That's the first, high-part.  Now get the low part.  */ | 
|---|
| 1121 |  | 
|---|
| 1122 | if (bfd_bread (buf, 4, abfd) != 4 | 
|---|
| 1123 | || (buf[0] == LOP | 
|---|
| 1124 | && (buf[1] != LOP_QUOTE || bfd_bread (buf, 4, abfd) != 4))) | 
|---|
| 1125 | goto format_error_free; | 
|---|
| 1126 |  | 
|---|
| 1127 | section_length |= (bfd_vma) bfd_get_32 (abfd, buf); | 
|---|
| 1128 |  | 
|---|
| 1129 | /* Check the section length for sanity.  */ | 
|---|
| 1130 | if (section_length > MAX_ARTIFICIAL_SECTION_SIZE) | 
|---|
| 1131 | goto format_error_free; | 
|---|
| 1132 |  | 
|---|
| 1133 | /* Get the section VMA.  */ | 
|---|
| 1134 | if (bfd_bread (buf, 4, abfd) != 4 | 
|---|
| 1135 | || (buf[0] == LOP | 
|---|
| 1136 | && (buf[1] != LOP_QUOTE || bfd_bread (buf, 4, abfd) != 4))) | 
|---|
| 1137 | goto format_error_free; | 
|---|
| 1138 |  | 
|---|
| 1139 | section_vma = (bfd_vma) bfd_get_32 (abfd, buf) << 32; | 
|---|
| 1140 |  | 
|---|
| 1141 | /* That's the first, high-part.  Now get the low part.  */ | 
|---|
| 1142 | if (bfd_bread (buf, 4, abfd) != 4 | 
|---|
| 1143 | || (buf[0] == LOP | 
|---|
| 1144 | && (buf[1] != LOP_QUOTE || bfd_bread (buf, 4, abfd) != 4))) | 
|---|
| 1145 | goto format_error_free; | 
|---|
| 1146 |  | 
|---|
| 1147 | section_vma |= (bfd_vma) bfd_get_32 (abfd, buf); | 
|---|
| 1148 |  | 
|---|
| 1149 | sec = mmo_make_section (abfd, secname); | 
|---|
| 1150 | free (secname); | 
|---|
| 1151 | if (sec == NULL) | 
|---|
| 1152 | goto format_error; | 
|---|
| 1153 |  | 
|---|
| 1154 | /* We allocate a buffer here for the advertised size, with head room for | 
|---|
| 1155 | tetrabyte alignment.  */ | 
|---|
| 1156 | loc = bfd_zmalloc (section_length + 3 | 
|---|
| 1157 | + sizeof (struct mmo_data_list_struct)); | 
|---|
| 1158 | if (loc == NULL) | 
|---|
| 1159 | goto format_error; | 
|---|
| 1160 |  | 
|---|
| 1161 | /* Use a TETRA-rounded size for the allocated buffer; we set the | 
|---|
| 1162 | "visible" section size below.  */ | 
|---|
| 1163 | loc->size = (section_length + 3) & ~3; | 
|---|
| 1164 |  | 
|---|
| 1165 | /* Add in the section flags we found to those bfd entered during this | 
|---|
| 1166 | process and set the contents.  */ | 
|---|
| 1167 | if (! bfd_set_section_flags (abfd, sec, | 
|---|
| 1168 | bfd_sec_flags_from_mmo_flags (flags) | 
|---|
| 1169 | | bfd_get_section_flags (abfd, sec) | 
|---|
| 1170 | | (section_length != 0 ? SEC_HAS_CONTENTS : 0)) | 
|---|
| 1171 | || ! bfd_set_section_size (abfd, sec, | 
|---|
| 1172 | sec->_cooked_size + section_length) | 
|---|
| 1173 | /* Set VMA only for the first occurrence.  */ | 
|---|
| 1174 | || (! sec->user_set_vma | 
|---|
| 1175 | && ! bfd_set_section_vma  (abfd, sec, section_vma))) | 
|---|
| 1176 | { | 
|---|
| 1177 | /* If we get an error for any of the calls above, signal more than | 
|---|
| 1178 | just a format error for the spec section.  */ | 
|---|
| 1179 | return NULL; | 
|---|
| 1180 | } | 
|---|
| 1181 |  | 
|---|
| 1182 | loc->next = NULL; | 
|---|
| 1183 | if (mmo_section_data (sec)->tail != NULL) | 
|---|
| 1184 | mmo_section_data (sec)->tail->next = loc; | 
|---|
| 1185 | else | 
|---|
| 1186 | mmo_section_data (sec)->head = loc; | 
|---|
| 1187 | mmo_section_data (sec)->tail = loc; | 
|---|
| 1188 | loc->where = section_vma; | 
|---|
| 1189 |  | 
|---|
| 1190 | return sec; | 
|---|
| 1191 |  | 
|---|
| 1192 | format_error_free: | 
|---|
| 1193 | free (secname); | 
|---|
| 1194 | format_error: | 
|---|
| 1195 | if (bfd_seek (abfd, orig_pos, SEEK_SET) != 0) | 
|---|
| 1196 | return NULL; | 
|---|
| 1197 |  | 
|---|
| 1198 | return mmo_get_generic_spec_data_section (abfd, spec_data_number); | 
|---|
| 1199 | } | 
|---|
| 1200 |  | 
|---|
| 1201 | /* Read a byte, but read from file in multiples of 32-bit words.  */ | 
|---|
| 1202 |  | 
|---|
| 1203 | static bfd_byte | 
|---|
| 1204 | mmo_get_byte (abfd) | 
|---|
| 1205 | bfd *abfd; | 
|---|
| 1206 | { | 
|---|
| 1207 | bfd_byte retval; | 
|---|
| 1208 |  | 
|---|
| 1209 | if (abfd->tdata.mmo_data->byte_no == 0) | 
|---|
| 1210 | { | 
|---|
| 1211 | if (! abfd->tdata.mmo_data->have_error | 
|---|
| 1212 | && bfd_bread (abfd->tdata.mmo_data->buf, 4, abfd) != 4) | 
|---|
| 1213 | { | 
|---|
| 1214 | abfd->tdata.mmo_data->have_error = TRUE; | 
|---|
| 1215 |  | 
|---|
| 1216 | /* A value somewhat safe against tripping on some inconsistency | 
|---|
| 1217 | when mopping up after this error.  */ | 
|---|
| 1218 | return 128; | 
|---|
| 1219 | } | 
|---|
| 1220 | } | 
|---|
| 1221 |  | 
|---|
| 1222 | retval = abfd->tdata.mmo_data->buf[abfd->tdata.mmo_data->byte_no]; | 
|---|
| 1223 | abfd->tdata.mmo_data->byte_no = (abfd->tdata.mmo_data->byte_no + 1) % 4; | 
|---|
| 1224 |  | 
|---|
| 1225 | return retval; | 
|---|
| 1226 | } | 
|---|
| 1227 |  | 
|---|
| 1228 | /* Write a byte, in multiples of 32-bit words.  */ | 
|---|
| 1229 |  | 
|---|
| 1230 | static void | 
|---|
| 1231 | mmo_write_byte (abfd, value) | 
|---|
| 1232 | bfd *abfd; | 
|---|
| 1233 | bfd_byte value; | 
|---|
| 1234 | { | 
|---|
| 1235 | abfd->tdata.mmo_data->buf[(abfd->tdata.mmo_data->byte_no++ % 4)] = value; | 
|---|
| 1236 | if ((abfd->tdata.mmo_data->byte_no % 4) == 0) | 
|---|
| 1237 | { | 
|---|
| 1238 | if (! abfd->tdata.mmo_data->have_error | 
|---|
| 1239 | && bfd_bwrite (abfd->tdata.mmo_data->buf, 4, abfd) != 4) | 
|---|
| 1240 | abfd->tdata.mmo_data->have_error = TRUE; | 
|---|
| 1241 | } | 
|---|
| 1242 | } | 
|---|
| 1243 |  | 
|---|
| 1244 | /* Create a symbol.  */ | 
|---|
| 1245 |  | 
|---|
| 1246 | static bfd_boolean | 
|---|
| 1247 | mmo_create_symbol (abfd, symname, addr, sym_type, serno) | 
|---|
| 1248 | bfd *abfd; | 
|---|
| 1249 | const char *symname; | 
|---|
| 1250 | bfd_vma addr; | 
|---|
| 1251 | enum mmo_sym_type sym_type; | 
|---|
| 1252 | unsigned int serno; | 
|---|
| 1253 | { | 
|---|
| 1254 | struct mmo_symbol *n; | 
|---|
| 1255 |  | 
|---|
| 1256 | n = (struct mmo_symbol *) bfd_alloc (abfd, sizeof (struct mmo_symbol)); | 
|---|
| 1257 | if (n == NULL) | 
|---|
| 1258 | return FALSE; | 
|---|
| 1259 |  | 
|---|
| 1260 | n->name = bfd_alloc (abfd, strlen (symname) + 1); | 
|---|
| 1261 | if (n->name == NULL) | 
|---|
| 1262 | return FALSE; | 
|---|
| 1263 |  | 
|---|
| 1264 | strcpy ((PTR) n->name, symname); | 
|---|
| 1265 |  | 
|---|
| 1266 | n->value = addr; | 
|---|
| 1267 | n->sym_type = sym_type; | 
|---|
| 1268 | n->serno = serno; | 
|---|
| 1269 |  | 
|---|
| 1270 | if (abfd->tdata.mmo_data->symbols == NULL) | 
|---|
| 1271 | abfd->tdata.mmo_data->symbols = n; | 
|---|
| 1272 | else | 
|---|
| 1273 | abfd->tdata.mmo_data->symtail->next = n; | 
|---|
| 1274 | abfd->tdata.mmo_data->symtail = n; | 
|---|
| 1275 | n->next = NULL; | 
|---|
| 1276 |  | 
|---|
| 1277 | ++abfd->symcount; | 
|---|
| 1278 |  | 
|---|
| 1279 | /* Check that :Main equals the last octa of the .MMIX.reg_contents | 
|---|
| 1280 | section, as it's the one place we're sure to pass when reading a mmo | 
|---|
| 1281 | object.  For written objects, we do it while setting the symbol | 
|---|
| 1282 | table.  */ | 
|---|
| 1283 | if (strcmp (symname, MMIX_START_SYMBOL_NAME) == 0 | 
|---|
| 1284 | && bfd_get_start_address (abfd) != addr) | 
|---|
| 1285 | { | 
|---|
| 1286 | (*_bfd_error_handler) | 
|---|
| 1287 | (_("%s: invalid mmo file: initialization value for $255 is not `Main'\n"), | 
|---|
| 1288 | bfd_get_filename (abfd)); | 
|---|
| 1289 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 1290 | return FALSE; | 
|---|
| 1291 | } | 
|---|
| 1292 |  | 
|---|
| 1293 | return TRUE; | 
|---|
| 1294 | } | 
|---|
| 1295 |  | 
|---|
| 1296 | /* Read in symbols.  */ | 
|---|
| 1297 |  | 
|---|
| 1298 | static bfd_boolean | 
|---|
| 1299 | mmo_get_symbols (abfd) | 
|---|
| 1300 | bfd *abfd; | 
|---|
| 1301 | { | 
|---|
| 1302 | /* | 
|---|
| 1303 | INODE | 
|---|
| 1304 | Symbol-table, mmo section mapping, File layout, mmo | 
|---|
| 1305 | SUBSECTION | 
|---|
| 1306 | Symbol table format | 
|---|
| 1307 |  | 
|---|
| 1308 | From mmixal.w (or really, the generated mmixal.tex) in | 
|---|
| 1309 | @url{http://www-cs-faculty.stanford.edu/~knuth/programs/mmix.tar.gz}): | 
|---|
| 1310 | ``Symbols are stored and retrieved by means of a @samp{ternary | 
|---|
| 1311 | search trie}, following ideas of Bentley and Sedgewick. (See | 
|---|
| 1312 | ACM--SIAM Symp.@: on Discrete Algorithms @samp{8} (1997), 360--369; | 
|---|
| 1313 | R.@:Sedgewick, @samp{Algorithms in C} (Reading, Mass.@: | 
|---|
| 1314 | Addison--Wesley, 1998), @samp{15.4}.)  Each trie node stores a | 
|---|
| 1315 | character, and there are branches to subtries for the cases where | 
|---|
| 1316 | a given character is less than, equal to, or greater than the | 
|---|
| 1317 | character in the trie.  There also is a pointer to a symbol table | 
|---|
| 1318 | entry if a symbol ends at the current node.'' | 
|---|
| 1319 |  | 
|---|
| 1320 | So it's a tree encoded as a stream of bytes.  The stream of bytes | 
|---|
| 1321 | acts on a single virtual global symbol, adding and removing | 
|---|
| 1322 | characters and signalling complete symbol points.  Here, we read | 
|---|
| 1323 | the stream and create symbols at the completion points. | 
|---|
| 1324 |  | 
|---|
| 1325 | First, there's a control byte <<m>>.  If any of the listed bits | 
|---|
| 1326 | in <<m>> is nonzero, we execute what stands at the right, in | 
|---|
| 1327 | the listed order: | 
|---|
| 1328 |  | 
|---|
| 1329 | | (MMO3_LEFT) | 
|---|
| 1330 | | 0x40 - Traverse left trie. | 
|---|
| 1331 | |        (Read a new command byte and recurse.) | 
|---|
| 1332 | | | 
|---|
| 1333 | | (MMO3_SYMBITS) | 
|---|
| 1334 | | 0x2f - Read the next byte as a character and store it in the | 
|---|
| 1335 | |        current character position; increment character position. | 
|---|
| 1336 | |        Test the bits of <<m>>: | 
|---|
| 1337 | | | 
|---|
| 1338 | |        (MMO3_WCHAR) | 
|---|
| 1339 | |        0x80 - The character is 16-bit (so read another byte, | 
|---|
| 1340 | |               merge into current character. | 
|---|
| 1341 | | | 
|---|
| 1342 | |        (MMO3_TYPEBITS) | 
|---|
| 1343 | |        0xf  - We have a complete symbol; parse the type, value | 
|---|
| 1344 | |               and serial number and do what should be done | 
|---|
| 1345 | |               with a symbol.  The type and length information | 
|---|
| 1346 | |               is in j = (m & 0xf). | 
|---|
| 1347 | | | 
|---|
| 1348 | |               (MMO3_REGQUAL_BITS) | 
|---|
| 1349 | |               j == 0xf: A register variable.  The following | 
|---|
| 1350 | |                         byte tells which register. | 
|---|
| 1351 | |               j <= 8:   An absolute symbol.  Read j bytes as the | 
|---|
| 1352 | |                         big-endian number the symbol equals. | 
|---|
| 1353 | |                         A j = 2 with two zero bytes denotes an | 
|---|
| 1354 | |                         unknown symbol. | 
|---|
| 1355 | |               j > 8:    As with j <= 8, but add (0x20 << 56) | 
|---|
| 1356 | |                         to the value in the following j - 8 | 
|---|
| 1357 | |                         bytes. | 
|---|
| 1358 | | | 
|---|
| 1359 | |               Then comes the serial number, as a variant of | 
|---|
| 1360 | |               uleb128, but better named ubeb128: | 
|---|
| 1361 | |               Read bytes and shift the previous value left 7 | 
|---|
| 1362 | |               (multiply by 128).  Add in the new byte, repeat | 
|---|
| 1363 | |               until a byte has bit 7 set.  The serial number | 
|---|
| 1364 | |               is the computed value minus 128. | 
|---|
| 1365 | | | 
|---|
| 1366 | |        (MMO3_MIDDLE) | 
|---|
| 1367 | |        0x20 - Traverse middle trie.  (Read a new command byte | 
|---|
| 1368 | |               and recurse.)  Decrement character position. | 
|---|
| 1369 | | | 
|---|
| 1370 | | (MMO3_RIGHT) | 
|---|
| 1371 | | 0x10 - Traverse right trie.  (Read a new command byte and | 
|---|
| 1372 | |        recurse.) | 
|---|
| 1373 |  | 
|---|
| 1374 | Let's look again at the <<lop_stab>> for the trivial file | 
|---|
| 1375 | (@pxref{File layout}). | 
|---|
| 1376 |  | 
|---|
| 1377 | | 0x980b0000 - lop_stab for ":Main" = 0, serial 1. | 
|---|
| 1378 | | 0x203a4040 | 
|---|
| 1379 | | 0x10404020 | 
|---|
| 1380 | | 0x4d206120 | 
|---|
| 1381 | | 0x69016e00 | 
|---|
| 1382 | | 0x81000000 | 
|---|
| 1383 |  | 
|---|
| 1384 | This forms the trivial trie (note that the path between ``:'' and | 
|---|
| 1385 | ``M'' is redundant): | 
|---|
| 1386 |  | 
|---|
| 1387 | | 203a     ":" | 
|---|
| 1388 | | 40       / | 
|---|
| 1389 | | 40      / | 
|---|
| 1390 | | 10      \ | 
|---|
| 1391 | | 40      / | 
|---|
| 1392 | | 40     / | 
|---|
| 1393 | | 204d  "M" | 
|---|
| 1394 | | 2061  "a" | 
|---|
| 1395 | | 2069  "i" | 
|---|
| 1396 | | 016e  "n" is the last character in a full symbol, and | 
|---|
| 1397 | |       with a value represented in one byte. | 
|---|
| 1398 | | 00    The value is 0. | 
|---|
| 1399 | | 81    The serial number is 1.  */ | 
|---|
| 1400 |  | 
|---|
| 1401 | bfd_byte m = mmo_get_byte (abfd); | 
|---|
| 1402 |  | 
|---|
| 1403 | /* Check first if we have a bad hair day.  */ | 
|---|
| 1404 | if (abfd->tdata.mmo_data->have_error) | 
|---|
| 1405 | return FALSE; | 
|---|
| 1406 |  | 
|---|
| 1407 | if (m & MMO3_LEFT) | 
|---|
| 1408 | /* Traverse left trie. */ | 
|---|
| 1409 | mmo_get_symbols (abfd); | 
|---|
| 1410 |  | 
|---|
| 1411 | if (m & MMO3_SYMBITS) | 
|---|
| 1412 | { | 
|---|
| 1413 | bfd_byte c = mmo_get_byte (abfd); | 
|---|
| 1414 | bfd_byte j = m & MMO3_TYPEBITS; | 
|---|
| 1415 | bfd_vma addr = 0; | 
|---|
| 1416 | enum mmo_sym_type sym_type; | 
|---|
| 1417 | unsigned int serno = 0; | 
|---|
| 1418 | bfd_byte k; | 
|---|
| 1419 |  | 
|---|
| 1420 | if (m & MMO3_WCHAR) | 
|---|
| 1421 | { | 
|---|
| 1422 | bfd_byte c2 = mmo_get_byte (abfd); | 
|---|
| 1423 |  | 
|---|
| 1424 | /* A two-byte character.  We can't grok this, but neither can | 
|---|
| 1425 | mmotype, for other cases than the second byte being zero.  */ | 
|---|
| 1426 |  | 
|---|
| 1427 | if (c != 0) | 
|---|
| 1428 | { | 
|---|
| 1429 | abfd->tdata.mmo_data->lop_stab_symbol | 
|---|
| 1430 | [abfd->tdata.mmo_data->symbol_position] = 0; | 
|---|
| 1431 |  | 
|---|
| 1432 | (*_bfd_error_handler) | 
|---|
| 1433 | (_("%s: unsupported wide character sequence\ | 
|---|
| 1434 | 0x%02X 0x%02X after symbol name starting with `%s'\n"), | 
|---|
| 1435 | bfd_get_filename (abfd), c, c2, | 
|---|
| 1436 | abfd->tdata.mmo_data->lop_stab_symbol); | 
|---|
| 1437 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 1438 | abfd->tdata.mmo_data->have_error = TRUE; | 
|---|
| 1439 | return FALSE; | 
|---|
| 1440 | } | 
|---|
| 1441 | else | 
|---|
| 1442 | c = c2; | 
|---|
| 1443 | } | 
|---|
| 1444 |  | 
|---|
| 1445 | abfd->tdata.mmo_data->lop_stab_symbol[abfd->tdata.mmo_data->symbol_position++] = c; | 
|---|
| 1446 | abfd->tdata.mmo_data->lop_stab_symbol[abfd->tdata.mmo_data->symbol_position] = 0; | 
|---|
| 1447 |  | 
|---|
| 1448 | if (j & MMO3_REGQUAL_BITS) | 
|---|
| 1449 | { | 
|---|
| 1450 | if (j == MMO3_REGQUAL_BITS) | 
|---|
| 1451 | { | 
|---|
| 1452 | sym_type = mmo_reg_sym; | 
|---|
| 1453 | addr = mmo_get_byte (abfd); | 
|---|
| 1454 | } | 
|---|
| 1455 | else if (j <= 8) | 
|---|
| 1456 | { | 
|---|
| 1457 | unsigned int i; | 
|---|
| 1458 |  | 
|---|
| 1459 | for (i = 0; i < j; i++) | 
|---|
| 1460 | addr = (addr << 8) + mmo_get_byte (abfd); | 
|---|
| 1461 |  | 
|---|
| 1462 | if (addr == 0 && j == MMO3_UNDEF) | 
|---|
| 1463 | sym_type = mmo_undef_sym; | 
|---|
| 1464 | else | 
|---|
| 1465 | sym_type = mmo_abs_sym; | 
|---|
| 1466 | } | 
|---|
| 1467 | else | 
|---|
| 1468 | { | 
|---|
| 1469 | unsigned int i; | 
|---|
| 1470 |  | 
|---|
| 1471 | for (i = MMO3_DATA; i < j; i++) | 
|---|
| 1472 | addr = (addr << 8) + mmo_get_byte (abfd); | 
|---|
| 1473 |  | 
|---|
| 1474 | addr += (bfd_vma) 0x20 << 56; | 
|---|
| 1475 | sym_type = mmo_data_sym; | 
|---|
| 1476 | } | 
|---|
| 1477 |  | 
|---|
| 1478 | /* Get the serial number.  */ | 
|---|
| 1479 | do | 
|---|
| 1480 | { | 
|---|
| 1481 | k = mmo_get_byte (abfd); | 
|---|
| 1482 | serno = (serno << 7) + k; | 
|---|
| 1483 | } | 
|---|
| 1484 | while (k < 128); | 
|---|
| 1485 | serno -= 128; | 
|---|
| 1486 |  | 
|---|
| 1487 | /* Got it.  Now enter it.  Skip a leading ":".  */ | 
|---|
| 1488 | if (! abfd->tdata.mmo_data->have_error | 
|---|
| 1489 | && ! mmo_create_symbol (abfd, | 
|---|
| 1490 | abfd->tdata.mmo_data->lop_stab_symbol | 
|---|
| 1491 | + 1, | 
|---|
| 1492 | addr, sym_type, serno)) | 
|---|
| 1493 | abfd->tdata.mmo_data->have_error = TRUE; | 
|---|
| 1494 | } | 
|---|
| 1495 |  | 
|---|
| 1496 | if (m & MMO3_MIDDLE) | 
|---|
| 1497 | /* Traverse middle trie. */ | 
|---|
| 1498 | mmo_get_symbols (abfd); | 
|---|
| 1499 |  | 
|---|
| 1500 | abfd->tdata.mmo_data->symbol_position--; | 
|---|
| 1501 | } | 
|---|
| 1502 |  | 
|---|
| 1503 | if (m & MMO3_RIGHT) | 
|---|
| 1504 | /* Traverse right trie.  */ | 
|---|
| 1505 | mmo_get_symbols (abfd); | 
|---|
| 1506 |  | 
|---|
| 1507 | return ! abfd->tdata.mmo_data->have_error; | 
|---|
| 1508 | } | 
|---|
| 1509 |  | 
|---|
| 1510 | /* Get the location of memory area [VMA..VMA + SIZE - 1], which we think | 
|---|
| 1511 | is in section SEC.  Adjust and reallocate zero-initialized contents. | 
|---|
| 1512 | If there's new contents, allocate to the next multiple of | 
|---|
| 1513 | MMO_SEC_CONTENTS_CHUNK_SIZE.  */ | 
|---|
| 1514 |  | 
|---|
| 1515 | static INLINE bfd_byte * | 
|---|
| 1516 | mmo_get_loc (sec, vma, size) | 
|---|
| 1517 | asection *sec; | 
|---|
| 1518 | bfd_vma vma; | 
|---|
| 1519 | int size; | 
|---|
| 1520 | { | 
|---|
| 1521 | bfd_size_type allocated_size; | 
|---|
| 1522 | struct mmo_section_data_struct *sdatap = mmo_section_data (sec); | 
|---|
| 1523 | struct mmo_data_list_struct *datap = sdatap->head; | 
|---|
| 1524 | struct mmo_data_list_struct *entry; | 
|---|
| 1525 |  | 
|---|
| 1526 | /* First search the list to see if we have the requested chunk in one | 
|---|
| 1527 | piece, or perhaps if we have a suitable chunk with room to fit.  */ | 
|---|
| 1528 | for (; datap != NULL; datap = datap->next) | 
|---|
| 1529 | { | 
|---|
| 1530 | if (datap->where <= vma | 
|---|
| 1531 | && datap->where + datap->size >= vma + size) | 
|---|
| 1532 | return datap->data + vma - datap->where; | 
|---|
| 1533 | else if (datap->where <= vma | 
|---|
| 1534 | && datap->where + datap->allocated_size >= vma + size | 
|---|
| 1535 | /* Only munch on the "allocated size" if it does not | 
|---|
| 1536 | overlap the next chunk.  */ | 
|---|
| 1537 | && (datap->next == NULL || datap->next->where >= vma + size)) | 
|---|
| 1538 | { | 
|---|
| 1539 | /* There was room allocated, but the size wasn't set to include | 
|---|
| 1540 | it.  Do that now.  */ | 
|---|
| 1541 | datap->size += (vma + size) - (datap->where + datap->size); | 
|---|
| 1542 |  | 
|---|
| 1543 | /* Update the section size.  This happens only if we update the | 
|---|
| 1544 | 32-bit-aligned chunk size.  Callers that have | 
|---|
| 1545 | non-32-bit-aligned sections should do all allocation and | 
|---|
| 1546 | size-setting by themselves or at least set the section size | 
|---|
| 1547 | after the last allocating call to this function.  */ | 
|---|
| 1548 | if (vma + size > sec->vma + sec->_raw_size) | 
|---|
| 1549 | sec->_raw_size += (vma + size) - (sec->vma + sec->_raw_size); | 
|---|
| 1550 |  | 
|---|
| 1551 | return datap->data + vma - datap->where; | 
|---|
| 1552 | } | 
|---|
| 1553 | } | 
|---|
| 1554 |  | 
|---|
| 1555 | /* Not found; allocate a new block.  First check in case we get a | 
|---|
| 1556 | request for a size split up over several blocks; we'll have to return | 
|---|
| 1557 | NULL for those cases, requesting the caller to split up the request. | 
|---|
| 1558 | Requests with an address aligned on MMO_SEC_CONTENTS_CHUNK_SIZE bytes and | 
|---|
| 1559 | for no more than MMO_SEC_CONTENTS_CHUNK_SIZE will always get resolved.  */ | 
|---|
| 1560 |  | 
|---|
| 1561 | for (datap = sdatap->head; datap != NULL; datap = datap->next) | 
|---|
| 1562 | if ((datap->where <= vma && datap->where + datap->size > vma) | 
|---|
| 1563 | || (datap->where < vma + size | 
|---|
| 1564 | && datap->where + datap->size >= vma + size)) | 
|---|
| 1565 | return NULL; | 
|---|
| 1566 |  | 
|---|
| 1567 | allocated_size | 
|---|
| 1568 | = (size + MMO_SEC_CONTENTS_CHUNK_SIZE - 1) & ~(MMO_SEC_CONTENTS_CHUNK_SIZE - 1); | 
|---|
| 1569 | entry = (mmo_data_list_type *) | 
|---|
| 1570 | bfd_zalloc (sec->owner, sizeof (mmo_data_list_type) + allocated_size); | 
|---|
| 1571 | if (entry == NULL) | 
|---|
| 1572 | return NULL; | 
|---|
| 1573 | entry->where = vma; | 
|---|
| 1574 | entry->size = size; | 
|---|
| 1575 | entry->allocated_size = allocated_size; | 
|---|
| 1576 |  | 
|---|
| 1577 | datap = sdatap->head; | 
|---|
| 1578 |  | 
|---|
| 1579 | /* Sort the records by address.  Optimize for the common case of adding | 
|---|
| 1580 | a record to the end of the list.  */ | 
|---|
| 1581 | if (sdatap->tail != NULL && entry->where >= sdatap->tail->where) | 
|---|
| 1582 | { | 
|---|
| 1583 | sdatap->tail->next = entry; | 
|---|
| 1584 | entry->next = NULL; | 
|---|
| 1585 | sdatap->tail = entry; | 
|---|
| 1586 | } | 
|---|
| 1587 | else | 
|---|
| 1588 | { | 
|---|
| 1589 | mmo_data_list_type **look; | 
|---|
| 1590 | for (look = &sdatap->head; | 
|---|
| 1591 | *look != NULL && (*look)->where < entry->where; | 
|---|
| 1592 | look = &(*look)->next) | 
|---|
| 1593 | ; | 
|---|
| 1594 | entry->next = *look; | 
|---|
| 1595 | *look = entry; | 
|---|
| 1596 | if (entry->next == NULL) | 
|---|
| 1597 | { | 
|---|
| 1598 | sdatap->tail = entry; | 
|---|
| 1599 |  | 
|---|
| 1600 | /* We get here for the first time (at other times too) for this | 
|---|
| 1601 | section.  Say we have contents.  */ | 
|---|
| 1602 | if (! bfd_set_section_flags (sec->owner, sec, | 
|---|
| 1603 | bfd_get_section_flags (sec->owner, sec) | 
|---|
| 1604 | | SEC_HAS_CONTENTS)) | 
|---|
| 1605 | return NULL; | 
|---|
| 1606 | } | 
|---|
| 1607 | } | 
|---|
| 1608 |  | 
|---|
| 1609 | /* Update the section size.  This happens only when we add contents and | 
|---|
| 1610 | re-size as we go.  The section size will then be aligned to 32 bits.  */ | 
|---|
| 1611 | if (vma + size > sec->vma + sec->_raw_size) | 
|---|
| 1612 | sec->_raw_size += (vma + size) - (sec->vma + sec->_raw_size); | 
|---|
| 1613 | return entry->data; | 
|---|
| 1614 | } | 
|---|
| 1615 |  | 
|---|
| 1616 | /* Set sizes once we've read in all sections.  */ | 
|---|
| 1617 |  | 
|---|
| 1618 | static void | 
|---|
| 1619 | mmo_map_set_sizes (abfd, sec, ignored) | 
|---|
| 1620 | bfd *abfd ATTRIBUTE_UNUSED; | 
|---|
| 1621 | asection *sec; | 
|---|
| 1622 | PTR ignored ATTRIBUTE_UNUSED; | 
|---|
| 1623 | { | 
|---|
| 1624 | sec->_cooked_size = sec->_raw_size; | 
|---|
| 1625 | sec->lma = sec->vma; | 
|---|
| 1626 | } | 
|---|
| 1627 |  | 
|---|
| 1628 | /* Read the mmo file and turn it into sections.  */ | 
|---|
| 1629 |  | 
|---|
| 1630 | static bfd_boolean | 
|---|
| 1631 | mmo_scan (abfd) | 
|---|
| 1632 | bfd *abfd; | 
|---|
| 1633 | { | 
|---|
| 1634 | unsigned int i; | 
|---|
| 1635 | unsigned int lineno = 1; | 
|---|
| 1636 | bfd_boolean error = FALSE; | 
|---|
| 1637 | bfd_vma vma = 0; | 
|---|
| 1638 | asection *sec = bfd_make_section_old_way (abfd, MMO_TEXT_SECTION_NAME); | 
|---|
| 1639 | asection *non_spec_sec = NULL; | 
|---|
| 1640 | bfd_vma non_spec_vma = 0; | 
|---|
| 1641 | char *current_filename = NULL; | 
|---|
| 1642 | bfd_size_type nbytes_read = 0; | 
|---|
| 1643 | /* Buffer with room to read a 64-bit value.  */ | 
|---|
| 1644 | bfd_byte buf[8]; | 
|---|
| 1645 | long stab_loc = -1; | 
|---|
| 1646 | char *file_names[256]; | 
|---|
| 1647 |  | 
|---|
| 1648 | memset (file_names, 0, sizeof (file_names)); | 
|---|
| 1649 |  | 
|---|
| 1650 | if (bfd_seek (abfd, (file_ptr) 0, SEEK_SET) != 0) | 
|---|
| 1651 | goto error_return; | 
|---|
| 1652 |  | 
|---|
| 1653 | while ((nbytes_read = bfd_bread (buf, 4, abfd)) == 4) | 
|---|
| 1654 | { | 
|---|
| 1655 | if (buf[0] == LOP) | 
|---|
| 1656 | { | 
|---|
| 1657 | unsigned int y = bfd_get_8 (abfd, buf + 2); | 
|---|
| 1658 | unsigned int z = bfd_get_8 (abfd, buf + 3); | 
|---|
| 1659 |  | 
|---|
| 1660 | /* Change back to the original section for lopcodes other | 
|---|
| 1661 | than LOP_QUOTE that comes after a LOP_SPEC.  */ | 
|---|
| 1662 | if ((buf[1] != LOP_QUOTE || y != 0 || z != 1) | 
|---|
| 1663 | && non_spec_sec != NULL) | 
|---|
| 1664 | { | 
|---|
| 1665 | sec = non_spec_sec; | 
|---|
| 1666 | vma = non_spec_vma; | 
|---|
| 1667 | non_spec_sec = NULL; | 
|---|
| 1668 | } | 
|---|
| 1669 |  | 
|---|
| 1670 | switch (buf[1]) | 
|---|
| 1671 | { | 
|---|
| 1672 | default: | 
|---|
| 1673 | (*_bfd_error_handler) | 
|---|
| 1674 | (_("%s: invalid mmo file: unsupported lopcode `%d'\n"), | 
|---|
| 1675 | bfd_get_filename (abfd), buf[1]); | 
|---|
| 1676 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 1677 | goto error_return; | 
|---|
| 1678 |  | 
|---|
| 1679 | case LOP_QUOTE: | 
|---|
| 1680 | /* Quote the next 32-bit word.  */ | 
|---|
| 1681 | if (y != 0 || z != 1) | 
|---|
| 1682 | { | 
|---|
| 1683 | (*_bfd_error_handler) | 
|---|
| 1684 | (_("%s: invalid mmo file: expected YZ = 1 got YZ = %d for lop_quote\n"), | 
|---|
| 1685 | bfd_get_filename (abfd), y*256+z); | 
|---|
| 1686 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 1687 | goto error_return; | 
|---|
| 1688 | } | 
|---|
| 1689 | if (bfd_bread (buf, 4, abfd) != 4) | 
|---|
| 1690 | goto error_return; | 
|---|
| 1691 |  | 
|---|
| 1692 | mmo_xore_32 (sec, vma, bfd_get_32 (abfd, buf)); | 
|---|
| 1693 | vma += 4; | 
|---|
| 1694 | vma &= ~3; | 
|---|
| 1695 | lineno++; | 
|---|
| 1696 | break; | 
|---|
| 1697 |  | 
|---|
| 1698 | case LOP_LOC: | 
|---|
| 1699 | /* Set vma (and section).  */ | 
|---|
| 1700 | vma = (bfd_vma) y << 56; | 
|---|
| 1701 | if (z == 1) | 
|---|
| 1702 | { | 
|---|
| 1703 | /* Get a 32-bit value.  */ | 
|---|
| 1704 | if (bfd_bread (buf, 4, abfd) != 4) | 
|---|
| 1705 | goto error_return; | 
|---|
| 1706 |  | 
|---|
| 1707 | vma += bfd_get_32 (abfd, buf); | 
|---|
| 1708 | } | 
|---|
| 1709 | else if (z == 2) | 
|---|
| 1710 | { | 
|---|
| 1711 | /* Get a 64-bit value.  */ | 
|---|
| 1712 | if (bfd_bread (buf, 8, abfd) != 8) | 
|---|
| 1713 | goto error_return; | 
|---|
| 1714 |  | 
|---|
| 1715 | vma += bfd_get_64 (abfd, buf); | 
|---|
| 1716 | } | 
|---|
| 1717 | else | 
|---|
| 1718 | { | 
|---|
| 1719 | (*_bfd_error_handler) | 
|---|
| 1720 | (_("%s: invalid mmo file: expected z = 1 or z = 2, got z = %d for lop_loc\n"), | 
|---|
| 1721 | bfd_get_filename (abfd), z); | 
|---|
| 1722 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 1723 | goto error_return; | 
|---|
| 1724 | } | 
|---|
| 1725 |  | 
|---|
| 1726 | sec = mmo_decide_section (abfd, vma); | 
|---|
| 1727 | if (sec == NULL) | 
|---|
| 1728 | goto error_return; | 
|---|
| 1729 | break; | 
|---|
| 1730 |  | 
|---|
| 1731 | case LOP_SKIP: | 
|---|
| 1732 | /* Move forward within the same section.  */ | 
|---|
| 1733 | vma += y * 256 + z; | 
|---|
| 1734 |  | 
|---|
| 1735 | sec = mmo_decide_section (abfd, vma); | 
|---|
| 1736 | if (sec == NULL) | 
|---|
| 1737 | goto error_return; | 
|---|
| 1738 | break; | 
|---|
| 1739 |  | 
|---|
| 1740 | case LOP_FIXO: | 
|---|
| 1741 | /* A fixup: Store the current vma somewhere.  Position using | 
|---|
| 1742 | same format as LOP_LOC.  */ | 
|---|
| 1743 | { | 
|---|
| 1744 | bfd_vma p = (bfd_vma) y << 56; | 
|---|
| 1745 | asection *fixosec; | 
|---|
| 1746 |  | 
|---|
| 1747 | if (z == 1) | 
|---|
| 1748 | { | 
|---|
| 1749 | /* Get a 32-bit value.  */ | 
|---|
| 1750 | if (bfd_bread (buf, 4, abfd) != 4) | 
|---|
| 1751 | goto error_return; | 
|---|
| 1752 |  | 
|---|
| 1753 | p += bfd_get_32 (abfd, buf); | 
|---|
| 1754 | } | 
|---|
| 1755 | else if (z == 2) | 
|---|
| 1756 | { | 
|---|
| 1757 | /* Get a 64-bit value.  */ | 
|---|
| 1758 | if (bfd_bread (buf, 8, abfd) != 8) | 
|---|
| 1759 | goto error_return; | 
|---|
| 1760 |  | 
|---|
| 1761 | p += bfd_get_64 (abfd, buf); | 
|---|
| 1762 | } | 
|---|
| 1763 | else | 
|---|
| 1764 | { | 
|---|
| 1765 | (*_bfd_error_handler) | 
|---|
| 1766 | (_("%s: invalid mmo file: expected z = 1 or z = 2, got z = %d for lop_fixo\n"), | 
|---|
| 1767 | bfd_get_filename (abfd), z); | 
|---|
| 1768 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 1769 | goto error_return; | 
|---|
| 1770 | } | 
|---|
| 1771 |  | 
|---|
| 1772 | /* The section where we store this address might be a | 
|---|
| 1773 | different one than the current section.  */ | 
|---|
| 1774 | fixosec = mmo_decide_section (abfd, p); | 
|---|
| 1775 | if (fixosec == NULL) | 
|---|
| 1776 | goto error_return; | 
|---|
| 1777 | mmo_xore_64 (fixosec, p, vma); | 
|---|
| 1778 | } | 
|---|
| 1779 | break; | 
|---|
| 1780 |  | 
|---|
| 1781 | case LOP_FIXR: | 
|---|
| 1782 | /* A fixup: Store YZ of this lopcode into YZ at vma - 4 * yz.  */ | 
|---|
| 1783 | { | 
|---|
| 1784 | unsigned int yz = (y * 256 + z); | 
|---|
| 1785 | bfd_vma p = vma + 2 - 4 * yz; | 
|---|
| 1786 | asection *fixrsec = mmo_decide_section (abfd, p); | 
|---|
| 1787 | if (fixrsec == NULL) | 
|---|
| 1788 | goto error_return; | 
|---|
| 1789 | mmo_xore_16 (fixrsec, p, yz); | 
|---|
| 1790 | } | 
|---|
| 1791 | break; | 
|---|
| 1792 |  | 
|---|
| 1793 | case LOP_FIXRX: | 
|---|
| 1794 | /* A fixup, similar to lop_fixr, but taking larger numbers | 
|---|
| 1795 | and can change branches into the opposite direction | 
|---|
| 1796 | (gasp!).  */ | 
|---|
| 1797 | { | 
|---|
| 1798 | bfd_vma delta; | 
|---|
| 1799 | bfd_vma p; | 
|---|
| 1800 | asection *fixrsec; | 
|---|
| 1801 |  | 
|---|
| 1802 | if (y != 0) | 
|---|
| 1803 | { | 
|---|
| 1804 | (*_bfd_error_handler) | 
|---|
| 1805 | (_("%s: invalid mmo file: expected y = 0, got y = %d for lop_fixrx\n"), | 
|---|
| 1806 | bfd_get_filename (abfd), y); | 
|---|
| 1807 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 1808 | goto error_return; | 
|---|
| 1809 | } | 
|---|
| 1810 |  | 
|---|
| 1811 | if (z != 16 && z != 24) | 
|---|
| 1812 | { | 
|---|
| 1813 | (*_bfd_error_handler) | 
|---|
| 1814 | (_("%s: invalid mmo file: expected z = 16 or z = 24, got z = %d for lop_fixrx\n"), | 
|---|
| 1815 | bfd_get_filename (abfd), z); | 
|---|
| 1816 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 1817 | goto error_return; | 
|---|
| 1818 | } | 
|---|
| 1819 |  | 
|---|
| 1820 | /* Get the next 32-bit value.  */ | 
|---|
| 1821 | if (bfd_bread (buf, 4, abfd) != 4) | 
|---|
| 1822 | goto error_return; | 
|---|
| 1823 |  | 
|---|
| 1824 | delta = bfd_get_32 (abfd, buf); | 
|---|
| 1825 |  | 
|---|
| 1826 | /* Do an, ehm, involved calculation for the location of | 
|---|
| 1827 | the fixup.  See mmixal documentation for a verbose | 
|---|
| 1828 | explanation.  We follow it verbosely here for the | 
|---|
| 1829 | readers delight.  */ | 
|---|
| 1830 | if (buf[0] == 0) | 
|---|
| 1831 | p = vma - 4 * delta; | 
|---|
| 1832 | else if (buf[0] == 1) | 
|---|
| 1833 | p = vma - 4 * ((delta & 0xffffff) - (1 << z)); | 
|---|
| 1834 | else | 
|---|
| 1835 | { | 
|---|
| 1836 | (*_bfd_error_handler) | 
|---|
| 1837 | (_("%s: invalid mmo file: leading byte of operand word must be 0 or 1, got %d for lop_fixrx\n"), | 
|---|
| 1838 | bfd_get_filename (abfd), buf[0]); | 
|---|
| 1839 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 1840 | goto error_return; | 
|---|
| 1841 | } | 
|---|
| 1842 |  | 
|---|
| 1843 | fixrsec = mmo_decide_section (abfd, vma); | 
|---|
| 1844 | if (fixrsec == NULL) | 
|---|
| 1845 | goto error_return; | 
|---|
| 1846 | mmo_xore_32 (fixrsec, p, delta); | 
|---|
| 1847 | } | 
|---|
| 1848 | break; | 
|---|
| 1849 |  | 
|---|
| 1850 | case LOP_FILE: | 
|---|
| 1851 | /* Set current file and perhaps the file name.  Reset line | 
|---|
| 1852 | number.  */ | 
|---|
| 1853 | if (z != 0) | 
|---|
| 1854 | { | 
|---|
| 1855 | char *fname = bfd_malloc (z * 4 + 1); | 
|---|
| 1856 |  | 
|---|
| 1857 | if (fname == NULL) | 
|---|
| 1858 | { | 
|---|
| 1859 | (*_bfd_error_handler) | 
|---|
| 1860 | (_("%s: cannot allocate file name for file number %d, %d bytes\n"), | 
|---|
| 1861 | bfd_get_filename (abfd), y, z * 4 + 1); | 
|---|
| 1862 | bfd_set_error (bfd_error_system_call); | 
|---|
| 1863 | goto error_return; | 
|---|
| 1864 | } | 
|---|
| 1865 |  | 
|---|
| 1866 | fname[z * 4] = 0; | 
|---|
| 1867 |  | 
|---|
| 1868 | for (i = 0; i < z; i++) | 
|---|
| 1869 | { | 
|---|
| 1870 | if (bfd_bread (fname + i * 4, 4, abfd) != 4) | 
|---|
| 1871 | { | 
|---|
| 1872 | free (fname); | 
|---|
| 1873 | goto error_return; | 
|---|
| 1874 | } | 
|---|
| 1875 | } | 
|---|
| 1876 |  | 
|---|
| 1877 | if (file_names[y] != NULL) | 
|---|
| 1878 | { | 
|---|
| 1879 | (*_bfd_error_handler) | 
|---|
| 1880 | (_("%s: invalid mmo file: file number %d `%s',\ | 
|---|
| 1881 | was already entered as `%s'\n"), | 
|---|
| 1882 | bfd_get_filename (abfd), y, fname, file_names[y]); | 
|---|
| 1883 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 1884 | goto error_return; | 
|---|
| 1885 | } | 
|---|
| 1886 |  | 
|---|
| 1887 | file_names[y] = fname; | 
|---|
| 1888 | } | 
|---|
| 1889 |  | 
|---|
| 1890 | if (file_names[y] == NULL) | 
|---|
| 1891 | { | 
|---|
| 1892 | (*_bfd_error_handler) | 
|---|
| 1893 | (_("%s: invalid mmo file: file name for number %d\ | 
|---|
| 1894 | was not specified before use\n"), | 
|---|
| 1895 | bfd_get_filename (abfd), y); | 
|---|
| 1896 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 1897 | goto error_return; | 
|---|
| 1898 | } | 
|---|
| 1899 |  | 
|---|
| 1900 | current_filename = file_names[y]; | 
|---|
| 1901 | lineno = 0; | 
|---|
| 1902 | break; | 
|---|
| 1903 |  | 
|---|
| 1904 | case LOP_LINE: | 
|---|
| 1905 | /* Set line number.  */ | 
|---|
| 1906 | lineno = y * 256 + z; | 
|---|
| 1907 | /* FIXME: Create a sequence of mmo-specific line number | 
|---|
| 1908 | entries for each section, then translate into canonical | 
|---|
| 1909 | format.  */ | 
|---|
| 1910 | break; | 
|---|
| 1911 |  | 
|---|
| 1912 | case LOP_SPEC: | 
|---|
| 1913 | /* Special data follows until the next non-lop_quote | 
|---|
| 1914 | lopcode.  */ | 
|---|
| 1915 | non_spec_sec = sec; | 
|---|
| 1916 | non_spec_vma = vma; | 
|---|
| 1917 | sec = mmo_get_spec_section (abfd, y * 256 + z); | 
|---|
| 1918 | if (sec == NULL) | 
|---|
| 1919 | goto error_return; | 
|---|
| 1920 |  | 
|---|
| 1921 | vma = sec->vma; | 
|---|
| 1922 | break; | 
|---|
| 1923 |  | 
|---|
| 1924 | case LOP_PRE: | 
|---|
| 1925 | { | 
|---|
| 1926 | /* We ignore header information, except we read in the | 
|---|
| 1927 | creation time from the first 32-bit word with the time | 
|---|
| 1928 | in seconds since era.  */ | 
|---|
| 1929 | if (z >= 1 | 
|---|
| 1930 | && bfd_bread (abfd->tdata.mmo_data->created, 4, | 
|---|
| 1931 | abfd) != 4) | 
|---|
| 1932 | goto error_return; | 
|---|
| 1933 |  | 
|---|
| 1934 | for (i = 1; i < z; i++) | 
|---|
| 1935 | if (bfd_bread (buf, 4, abfd) != 4) | 
|---|
| 1936 | goto error_return; | 
|---|
| 1937 | } | 
|---|
| 1938 | break; | 
|---|
| 1939 |  | 
|---|
| 1940 | case LOP_POST: | 
|---|
| 1941 | /* This tells of the contents of registers $Z..$255 at | 
|---|
| 1942 | startup.  We make a section out of it, with VMA = Z * 8, | 
|---|
| 1943 | but only if Z != 255 or the contents is non-zero.  */ | 
|---|
| 1944 | { | 
|---|
| 1945 | asection *rsec; | 
|---|
| 1946 | bfd_byte *loc; | 
|---|
| 1947 | bfd_vma first_octa; | 
|---|
| 1948 | bfd_vma startaddr_octa; | 
|---|
| 1949 |  | 
|---|
| 1950 | /* Read first octaword outside loop to simplify logic when | 
|---|
| 1951 | excluding the Z == 255, octa == 0 case.  */ | 
|---|
| 1952 | if (bfd_bread (buf, 8, abfd) != 8) | 
|---|
| 1953 | goto error_return; | 
|---|
| 1954 |  | 
|---|
| 1955 | first_octa = bfd_get_64 (abfd, buf); | 
|---|
| 1956 |  | 
|---|
| 1957 | /* Don't emit contents for the trivial case which is | 
|---|
| 1958 | always present; $255 pointing to Main.  */ | 
|---|
| 1959 | if (z != 255) | 
|---|
| 1960 | { | 
|---|
| 1961 | rsec | 
|---|
| 1962 | = bfd_make_section_old_way (abfd, | 
|---|
| 1963 | MMIX_REG_CONTENTS_SECTION_NAME); | 
|---|
| 1964 | rsec->vma = z * 8; | 
|---|
| 1965 | loc = mmo_get_loc (rsec, z * 8, (255 - z) * 8); | 
|---|
| 1966 | bfd_put_64 (abfd, first_octa, loc); | 
|---|
| 1967 |  | 
|---|
| 1968 | for (i = z + 1; i < 255; i++) | 
|---|
| 1969 | { | 
|---|
| 1970 | if (bfd_bread (loc + (i - z) * 8, 8, abfd) != 8) | 
|---|
| 1971 | goto error_return; | 
|---|
| 1972 | } | 
|---|
| 1973 |  | 
|---|
| 1974 | /* Read out the last octabyte, and use it to set the | 
|---|
| 1975 | start address.  */ | 
|---|
| 1976 | if (bfd_bread (buf, 8, abfd) != 8) | 
|---|
| 1977 | goto error_return; | 
|---|
| 1978 |  | 
|---|
| 1979 | startaddr_octa = bfd_get_64 (abfd, buf); | 
|---|
| 1980 | } | 
|---|
| 1981 | else | 
|---|
| 1982 | startaddr_octa = first_octa; | 
|---|
| 1983 |  | 
|---|
| 1984 | if (! bfd_set_start_address (abfd, startaddr_octa)) | 
|---|
| 1985 | { | 
|---|
| 1986 | /* Currently this can't fail, but this should handle | 
|---|
| 1987 | future failures.  */ | 
|---|
| 1988 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 1989 | goto error_return; | 
|---|
| 1990 | } | 
|---|
| 1991 | } | 
|---|
| 1992 | break; | 
|---|
| 1993 |  | 
|---|
| 1994 | case LOP_STAB: | 
|---|
| 1995 | /* We read in the symbols now, not later.  */ | 
|---|
| 1996 | if (y != 0 || z != 0) | 
|---|
| 1997 | { | 
|---|
| 1998 | (*_bfd_error_handler) | 
|---|
| 1999 | (_("%s: invalid mmo file: fields y and z of lop_stab\ | 
|---|
| 2000 | non-zero, y: %d, z: %d\n"), | 
|---|
| 2001 | bfd_get_filename (abfd), y, z); | 
|---|
| 2002 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 2003 | goto error_return; | 
|---|
| 2004 | } | 
|---|
| 2005 |  | 
|---|
| 2006 | /* Save the location, so we can check that YZ in the LOP_END | 
|---|
| 2007 | is correct.  */ | 
|---|
| 2008 | stab_loc = bfd_tell (abfd); | 
|---|
| 2009 |  | 
|---|
| 2010 | /* It's not said that an MMO can be without symbols (though | 
|---|
| 2011 | mmixal will refuse to assemble files without Main), but | 
|---|
| 2012 | it seems it would still be a valid mmo-file, so allow it. | 
|---|
| 2013 | We detect the absence of a symbol area in that the upper | 
|---|
| 2014 | limit is computed (from the lop_end YZ field) as 0. | 
|---|
| 2015 | Don't call mmo_get_symbols; it can only detect the end of | 
|---|
| 2016 | a valid symbol trie, not the absence of one.  */ | 
|---|
| 2017 | if (abfd->tdata.mmo_data->max_symbol_length != 0 | 
|---|
| 2018 | && ! mmo_get_symbols (abfd)) | 
|---|
| 2019 | goto error_return; | 
|---|
| 2020 | break; | 
|---|
| 2021 |  | 
|---|
| 2022 | case LOP_END: | 
|---|
| 2023 | { | 
|---|
| 2024 | /* This must be the last 32-bit word in an mmo file. | 
|---|
| 2025 | Let's find out.  */ | 
|---|
| 2026 | struct stat statbuf; | 
|---|
| 2027 | long curpos = bfd_tell (abfd); | 
|---|
| 2028 |  | 
|---|
| 2029 | if (bfd_stat (abfd, &statbuf) < 0) | 
|---|
| 2030 | goto error_return; | 
|---|
| 2031 |  | 
|---|
| 2032 | if (statbuf.st_size != curpos) | 
|---|
| 2033 | { | 
|---|
| 2034 | (*_bfd_error_handler) | 
|---|
| 2035 | (_("%s: invalid mmo file: lop_end not last item in\ | 
|---|
| 2036 | file\n"), | 
|---|
| 2037 | bfd_get_filename (abfd)); | 
|---|
| 2038 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 2039 | goto error_return; | 
|---|
| 2040 | } | 
|---|
| 2041 |  | 
|---|
| 2042 | /* Check that the YZ field is right.  Subtract the size of | 
|---|
| 2043 | this LOP_END in the calculation; YZ does not include | 
|---|
| 2044 | it.  */ | 
|---|
| 2045 | if ((long) (y * 256 + z) * 4 != (curpos - stab_loc) - 4) | 
|---|
| 2046 | { | 
|---|
| 2047 | (*_bfd_error_handler) | 
|---|
| 2048 | (_("%s: invalid mmo file: YZ of lop_end (%ld)\ | 
|---|
| 2049 | not equal to the number of tetras to the preceding lop_stab (%ld)\n"), | 
|---|
| 2050 | bfd_get_filename (abfd), (long) (y * 256 + z), | 
|---|
| 2051 | (curpos - stab_loc - 4)/4); | 
|---|
| 2052 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 2053 | goto error_return; | 
|---|
| 2054 | } | 
|---|
| 2055 |  | 
|---|
| 2056 | bfd_map_over_sections (abfd, mmo_map_set_sizes, NULL); | 
|---|
| 2057 | goto done; | 
|---|
| 2058 | } | 
|---|
| 2059 | } | 
|---|
| 2060 | } | 
|---|
| 2061 | else | 
|---|
| 2062 | { | 
|---|
| 2063 | /* This wasn't a lopcode, so store it in the current section.  */ | 
|---|
| 2064 | mmo_xore_32 (sec, vma & ~3, bfd_get_32 (abfd, buf)); | 
|---|
| 2065 | vma += 4; | 
|---|
| 2066 | vma &= ~3; | 
|---|
| 2067 | lineno++; | 
|---|
| 2068 | } | 
|---|
| 2069 | } | 
|---|
| 2070 |  | 
|---|
| 2071 | /* We know this file is a multiple of four bytes (checked in | 
|---|
| 2072 | mmo_object_p), so if we got something other than 0, this was a bad | 
|---|
| 2073 | file (although it's more likely we'll get 0 in that case too). | 
|---|
| 2074 | If we got end-of-file, then there was no lop_stab, so the file has | 
|---|
| 2075 | invalid format.  */ | 
|---|
| 2076 |  | 
|---|
| 2077 | if (nbytes_read != 0) | 
|---|
| 2078 | bfd_set_error (bfd_error_system_call); | 
|---|
| 2079 | else | 
|---|
| 2080 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 2081 |  | 
|---|
| 2082 | error_return: | 
|---|
| 2083 | error = TRUE; | 
|---|
| 2084 | done: | 
|---|
| 2085 | /* Mark the .text and .data section with their normal attribute if they | 
|---|
| 2086 | contain anything.  This is not redundant wrt. mmo_decide_section, | 
|---|
| 2087 | since that code might never execute, and conversely the alloc+code | 
|---|
| 2088 | section flags must be set then.  */ | 
|---|
| 2089 | sec = bfd_get_section_by_name (abfd, MMO_TEXT_SECTION_NAME); | 
|---|
| 2090 | if (sec != NULL | 
|---|
| 2091 | && (bfd_get_section_flags (abfd, sec) & SEC_HAS_CONTENTS) | 
|---|
| 2092 | && ! bfd_set_section_flags (abfd, sec, | 
|---|
| 2093 | bfd_get_section_flags (abfd, sec) | 
|---|
| 2094 | | SEC_ALLOC | SEC_LOAD | SEC_CODE)) | 
|---|
| 2095 | error = TRUE; | 
|---|
| 2096 |  | 
|---|
| 2097 | sec = bfd_get_section_by_name (abfd, MMO_DATA_SECTION_NAME); | 
|---|
| 2098 | if (sec != NULL | 
|---|
| 2099 | && (bfd_get_section_flags (abfd, sec) & SEC_HAS_CONTENTS) | 
|---|
| 2100 | && ! bfd_set_section_flags (abfd, sec, | 
|---|
| 2101 | bfd_get_section_flags (abfd, sec) | 
|---|
| 2102 | | SEC_ALLOC | SEC_LOAD)) | 
|---|
| 2103 | error = TRUE; | 
|---|
| 2104 |  | 
|---|
| 2105 | /* Free whatever resources we took.  */ | 
|---|
| 2106 | for (i = 0; i < sizeof (file_names) / sizeof (file_names[0]); i++) | 
|---|
| 2107 | if (file_names[i]) | 
|---|
| 2108 | free (file_names[i]); | 
|---|
| 2109 | return ! error; | 
|---|
| 2110 | } | 
|---|
| 2111 |  | 
|---|
| 2112 | /* A hook to set up object file dependent section information.  For mmo, | 
|---|
| 2113 | we point out the shape of allocated section contents.  */ | 
|---|
| 2114 |  | 
|---|
| 2115 | static bfd_boolean | 
|---|
| 2116 | mmo_new_section_hook (abfd, newsect) | 
|---|
| 2117 | bfd *abfd ATTRIBUTE_UNUSED; | 
|---|
| 2118 | asection *newsect; | 
|---|
| 2119 | { | 
|---|
| 2120 | /* We zero-fill all fields and assume NULL is represented by an all | 
|---|
| 2121 | zero-bit pattern.  */ | 
|---|
| 2122 | newsect->used_by_bfd = | 
|---|
| 2123 | (PTR) bfd_zalloc (abfd, sizeof (struct mmo_section_data_struct)); | 
|---|
| 2124 |  | 
|---|
| 2125 | if (!newsect->used_by_bfd) | 
|---|
| 2126 | return FALSE; | 
|---|
| 2127 |  | 
|---|
| 2128 | /* Always align to at least 32-bit words.  */ | 
|---|
| 2129 | newsect->alignment_power = 2; | 
|---|
| 2130 | return TRUE; | 
|---|
| 2131 | } | 
|---|
| 2132 |  | 
|---|
| 2133 | /* We already have section contents loaded for sections that have | 
|---|
| 2134 | contents.  */ | 
|---|
| 2135 |  | 
|---|
| 2136 | static bfd_boolean | 
|---|
| 2137 | mmo_get_section_contents (abfd, sec, location, offset, bytes_to_do) | 
|---|
| 2138 | bfd *abfd ATTRIBUTE_UNUSED; | 
|---|
| 2139 | asection *sec ATTRIBUTE_UNUSED; | 
|---|
| 2140 | PTR location ATTRIBUTE_UNUSED; | 
|---|
| 2141 | file_ptr offset ATTRIBUTE_UNUSED; | 
|---|
| 2142 | bfd_size_type bytes_to_do ATTRIBUTE_UNUSED; | 
|---|
| 2143 | { | 
|---|
| 2144 | /* Iterate over diminishing chunk sizes, copying contents, like | 
|---|
| 2145 | mmo_set_section_contents.  */ | 
|---|
| 2146 | while (bytes_to_do) | 
|---|
| 2147 | { | 
|---|
| 2148 | /* A minor song-and-dance to make sure we're not bitten by the | 
|---|
| 2149 | distant possibility of the cast from bfd_vma to int making the | 
|---|
| 2150 | chunk zero-sized.  */ | 
|---|
| 2151 | int chunk_size | 
|---|
| 2152 | = (int) bytes_to_do != 0 ? bytes_to_do : MMO_SEC_CONTENTS_CHUNK_SIZE; | 
|---|
| 2153 | bfd_byte *loc; | 
|---|
| 2154 |  | 
|---|
| 2155 | do | 
|---|
| 2156 | loc = mmo_get_loc (sec, sec->vma + offset, chunk_size); | 
|---|
| 2157 | while (loc == NULL && (chunk_size /= 2) != 0); | 
|---|
| 2158 |  | 
|---|
| 2159 | if (chunk_size == 0) | 
|---|
| 2160 | return FALSE; | 
|---|
| 2161 |  | 
|---|
| 2162 | memcpy (location, loc, chunk_size); | 
|---|
| 2163 |  | 
|---|
| 2164 | location += chunk_size; | 
|---|
| 2165 | bytes_to_do -= chunk_size; | 
|---|
| 2166 | offset += chunk_size; | 
|---|
| 2167 | } | 
|---|
| 2168 | return TRUE; | 
|---|
| 2169 | } | 
|---|
| 2170 |  | 
|---|
| 2171 | /* Return the amount of memory needed to read the symbol table.  */ | 
|---|
| 2172 |  | 
|---|
| 2173 | static long | 
|---|
| 2174 | mmo_get_symtab_upper_bound (abfd) | 
|---|
| 2175 | bfd *abfd ATTRIBUTE_UNUSED; | 
|---|
| 2176 | { | 
|---|
| 2177 | return (abfd->symcount + 1) * sizeof (asymbol *); | 
|---|
| 2178 | } | 
|---|
| 2179 |  | 
|---|
| 2180 | /* Sort mmo symbols by serial number.  */ | 
|---|
| 2181 |  | 
|---|
| 2182 | static int | 
|---|
| 2183 | mmo_sort_mmo_symbols (arg1, arg2) | 
|---|
| 2184 | const PTR arg1; | 
|---|
| 2185 | const PTR arg2; | 
|---|
| 2186 | { | 
|---|
| 2187 | const struct mmo_symbol *sym1 = *(const struct mmo_symbol **) arg1; | 
|---|
| 2188 | const struct mmo_symbol *sym2 = *(const struct mmo_symbol **) arg2; | 
|---|
| 2189 |  | 
|---|
| 2190 | /* Sort by serial number first.  */ | 
|---|
| 2191 | if (sym1->serno < sym2->serno) | 
|---|
| 2192 | return -1; | 
|---|
| 2193 | else if (sym1->serno > sym2->serno) | 
|---|
| 2194 | return 1; | 
|---|
| 2195 |  | 
|---|
| 2196 | /* Then sort by address of the table entries.  */ | 
|---|
| 2197 | return ((const char *) arg1 - (const char *) arg2); | 
|---|
| 2198 | } | 
|---|
| 2199 |  | 
|---|
| 2200 | /* Translate the symbol table.  */ | 
|---|
| 2201 |  | 
|---|
| 2202 | static long | 
|---|
| 2203 | mmo_get_symtab (abfd, alocation) | 
|---|
| 2204 | bfd *abfd; | 
|---|
| 2205 | asymbol **alocation; | 
|---|
| 2206 | { | 
|---|
| 2207 | unsigned int symcount = bfd_get_symcount (abfd); | 
|---|
| 2208 | asymbol *csymbols; | 
|---|
| 2209 | unsigned int i; | 
|---|
| 2210 |  | 
|---|
| 2211 | csymbols = abfd->tdata.mmo_data->csymbols; | 
|---|
| 2212 | if (csymbols == NULL) | 
|---|
| 2213 | { | 
|---|
| 2214 | asymbol *c; | 
|---|
| 2215 | struct mmo_symbol *s; | 
|---|
| 2216 | struct mmo_symbol **msp; | 
|---|
| 2217 |  | 
|---|
| 2218 | /* First we store the symbols into the table we'll return, then we | 
|---|
| 2219 | qsort it on the serial number, with secondary on the address of | 
|---|
| 2220 | the symbol, to preserve order if there would be non-unique serial | 
|---|
| 2221 | numbers.  */ | 
|---|
| 2222 | for (s = abfd->tdata.mmo_data->symbols, | 
|---|
| 2223 | msp = (struct mmo_symbol **) alocation; | 
|---|
| 2224 | s != NULL; | 
|---|
| 2225 | s = s->next, ++msp) | 
|---|
| 2226 | *msp = s; | 
|---|
| 2227 |  | 
|---|
| 2228 | *msp = NULL; | 
|---|
| 2229 |  | 
|---|
| 2230 | qsort (alocation, symcount, sizeof (struct mmo_symbol *), | 
|---|
| 2231 | mmo_sort_mmo_symbols); | 
|---|
| 2232 |  | 
|---|
| 2233 | csymbols = (asymbol *) bfd_alloc (abfd, symcount * sizeof (asymbol)); | 
|---|
| 2234 | if (csymbols == NULL && symcount != 0) | 
|---|
| 2235 | return FALSE; | 
|---|
| 2236 | abfd->tdata.mmo_data->csymbols = csymbols; | 
|---|
| 2237 |  | 
|---|
| 2238 | for (msp = (struct mmo_symbol **) alocation, c = csymbols; | 
|---|
| 2239 | *msp != NULL; | 
|---|
| 2240 | msp++, ++c) | 
|---|
| 2241 | { | 
|---|
| 2242 | s = *msp; | 
|---|
| 2243 | c->the_bfd = abfd; | 
|---|
| 2244 | c->name = s->name; | 
|---|
| 2245 | c->value = s->value; | 
|---|
| 2246 | c->flags = BSF_GLOBAL; | 
|---|
| 2247 |  | 
|---|
| 2248 | if (s->sym_type == mmo_data_sym) | 
|---|
| 2249 | { | 
|---|
| 2250 | c->section | 
|---|
| 2251 | = bfd_get_section_by_name (abfd, MMO_DATA_SECTION_NAME); | 
|---|
| 2252 |  | 
|---|
| 2253 | if (c->section == NULL) | 
|---|
| 2254 | c->section = bfd_abs_section_ptr; | 
|---|
| 2255 | else | 
|---|
| 2256 | c->value -= c->section->vma; | 
|---|
| 2257 | } | 
|---|
| 2258 | else if (s->sym_type == mmo_undef_sym) | 
|---|
| 2259 | c->section = bfd_und_section_ptr; | 
|---|
| 2260 | else if (s->sym_type == mmo_reg_sym) | 
|---|
| 2261 | { | 
|---|
| 2262 | c->section | 
|---|
| 2263 | = bfd_make_section_old_way (abfd, MMIX_REG_SECTION_NAME); | 
|---|
| 2264 | } | 
|---|
| 2265 | else | 
|---|
| 2266 | { | 
|---|
| 2267 | asection *textsec | 
|---|
| 2268 | = bfd_get_section_by_name (abfd, MMO_TEXT_SECTION_NAME); | 
|---|
| 2269 |  | 
|---|
| 2270 | if (textsec != NULL | 
|---|
| 2271 | && c->value >= textsec->vma | 
|---|
| 2272 | && c->value <= textsec->vma + textsec->_cooked_size) | 
|---|
| 2273 | { | 
|---|
| 2274 | c->section = textsec; | 
|---|
| 2275 | c->value -= c->section->vma; | 
|---|
| 2276 | } | 
|---|
| 2277 | else | 
|---|
| 2278 | c->section = bfd_abs_section_ptr; | 
|---|
| 2279 | } | 
|---|
| 2280 |  | 
|---|
| 2281 | c->udata.p = NULL; | 
|---|
| 2282 | } | 
|---|
| 2283 | } | 
|---|
| 2284 |  | 
|---|
| 2285 | /* Last, overwrite the incoming table with the right-type entries.  */ | 
|---|
| 2286 | for (i = 0; i < symcount; i++) | 
|---|
| 2287 | *alocation++ = csymbols++; | 
|---|
| 2288 | *alocation = NULL; | 
|---|
| 2289 |  | 
|---|
| 2290 | return symcount; | 
|---|
| 2291 | } | 
|---|
| 2292 |  | 
|---|
| 2293 | /* Get information about a symbol.  */ | 
|---|
| 2294 |  | 
|---|
| 2295 | static void | 
|---|
| 2296 | mmo_get_symbol_info (ignore_abfd, symbol, ret) | 
|---|
| 2297 | bfd *ignore_abfd ATTRIBUTE_UNUSED; | 
|---|
| 2298 | asymbol *symbol; | 
|---|
| 2299 | symbol_info *ret; | 
|---|
| 2300 | { | 
|---|
| 2301 | bfd_symbol_info (symbol, ret); | 
|---|
| 2302 | } | 
|---|
| 2303 |  | 
|---|
| 2304 | static void | 
|---|
| 2305 | mmo_print_symbol (abfd, afile, symbol, how) | 
|---|
| 2306 | bfd *abfd; | 
|---|
| 2307 | PTR afile; | 
|---|
| 2308 | asymbol *symbol; | 
|---|
| 2309 | bfd_print_symbol_type how; | 
|---|
| 2310 | { | 
|---|
| 2311 | FILE *file = (FILE *) afile; | 
|---|
| 2312 |  | 
|---|
| 2313 | switch (how) | 
|---|
| 2314 | { | 
|---|
| 2315 | case bfd_print_symbol_name: | 
|---|
| 2316 | fprintf (file, "%s", symbol->name); | 
|---|
| 2317 | break; | 
|---|
| 2318 | default: | 
|---|
| 2319 | bfd_print_symbol_vandf (abfd, (PTR) file, symbol); | 
|---|
| 2320 |  | 
|---|
| 2321 | fprintf (file, " %-5s %s", | 
|---|
| 2322 | symbol->section->name, | 
|---|
| 2323 | symbol->name); | 
|---|
| 2324 | } | 
|---|
| 2325 | } | 
|---|
| 2326 |  | 
|---|
| 2327 | /* We can't map a file directly into executable code, so the | 
|---|
| 2328 | size of header information is irrelevant.  */ | 
|---|
| 2329 |  | 
|---|
| 2330 | static int | 
|---|
| 2331 | mmo_sizeof_headers (abfd, exec) | 
|---|
| 2332 | bfd *abfd ATTRIBUTE_UNUSED; | 
|---|
| 2333 | bfd_boolean exec ATTRIBUTE_UNUSED; | 
|---|
| 2334 | { | 
|---|
| 2335 | return 0; | 
|---|
| 2336 | } | 
|---|
| 2337 |  | 
|---|
| 2338 | /* Write the (section-neutral) file preamble.  */ | 
|---|
| 2339 |  | 
|---|
| 2340 | static bfd_boolean | 
|---|
| 2341 | mmo_internal_write_header (abfd) | 
|---|
| 2342 | bfd *abfd; | 
|---|
| 2343 | { | 
|---|
| 2344 | const char lop_pre_bfd[] = { LOP, LOP_PRE, 1, 1}; | 
|---|
| 2345 |  | 
|---|
| 2346 | if (bfd_bwrite (lop_pre_bfd, 4, abfd) != 4) | 
|---|
| 2347 | return FALSE; | 
|---|
| 2348 |  | 
|---|
| 2349 | /* Copy creation time of original file.  */ | 
|---|
| 2350 | if (bfd_bwrite (abfd->tdata.mmo_data->created, 4, abfd) != 4) | 
|---|
| 2351 | return FALSE; | 
|---|
| 2352 |  | 
|---|
| 2353 | return TRUE; | 
|---|
| 2354 | } | 
|---|
| 2355 |  | 
|---|
| 2356 | /* Write the LOP_POST record, with global register initializations. | 
|---|
| 2357 | Z is the Z field of the LOP_POST, corresponding to 255 - number of | 
|---|
| 2358 | registers at DATA.  The Z = 255 field is filled in with the | 
|---|
| 2359 | start-address.  */ | 
|---|
| 2360 |  | 
|---|
| 2361 | static bfd_boolean | 
|---|
| 2362 | mmo_internal_write_post (abfd, z, sec) | 
|---|
| 2363 | bfd *abfd; | 
|---|
| 2364 | int z; | 
|---|
| 2365 | asection *sec; | 
|---|
| 2366 | { | 
|---|
| 2367 | int i; | 
|---|
| 2368 | bfd_byte buf[8]; | 
|---|
| 2369 | mmo_write_tetra_raw (abfd, (LOP << 24) | (LOP_POST << 16) | z); | 
|---|
| 2370 |  | 
|---|
| 2371 | for (i = z; i < 255; i++) | 
|---|
| 2372 | { | 
|---|
| 2373 | bfd_byte *data = mmo_get_loc (sec, i * 8, 8); | 
|---|
| 2374 |  | 
|---|
| 2375 | if (bfd_bwrite (data, 8, abfd) != 8) | 
|---|
| 2376 | return FALSE; | 
|---|
| 2377 | } | 
|---|
| 2378 |  | 
|---|
| 2379 | /* For Z == $255, we always emit the start location; supposedly Main, | 
|---|
| 2380 | but we have it handy at bfd_get_start_address.  If we're called with | 
|---|
| 2381 | Z == 255, don't assume DATA is valid.  */ | 
|---|
| 2382 | bfd_put_64 (abfd, bfd_get_start_address (abfd), buf); | 
|---|
| 2383 |  | 
|---|
| 2384 | return ! abfd->tdata.mmo_data->have_error && bfd_bwrite (buf, 8, abfd) == 8; | 
|---|
| 2385 | } | 
|---|
| 2386 |  | 
|---|
| 2387 | /* Translate to and from BFD flags.  This is to make sure that we don't | 
|---|
| 2388 | get bitten by BFD flag number changes.  */ | 
|---|
| 2389 |  | 
|---|
| 2390 | static flagword | 
|---|
| 2391 | mmo_sec_flags_from_bfd_flags (flags) | 
|---|
| 2392 | flagword flags; | 
|---|
| 2393 | { | 
|---|
| 2394 | flagword oflags = 0; | 
|---|
| 2395 |  | 
|---|
| 2396 | if (flags & SEC_ALLOC) | 
|---|
| 2397 | oflags |= MMO_SEC_ALLOC; | 
|---|
| 2398 | if (flags & SEC_LOAD) | 
|---|
| 2399 | oflags |= MMO_SEC_LOAD; | 
|---|
| 2400 | if (flags & SEC_RELOC) | 
|---|
| 2401 | oflags |= MMO_SEC_RELOC; | 
|---|
| 2402 | if (flags & SEC_READONLY) | 
|---|
| 2403 | oflags |= MMO_SEC_READONLY; | 
|---|
| 2404 | if (flags & SEC_CODE) | 
|---|
| 2405 | oflags |= MMO_SEC_CODE; | 
|---|
| 2406 | if (flags & SEC_DATA) | 
|---|
| 2407 | oflags |= MMO_SEC_DATA; | 
|---|
| 2408 | if (flags & SEC_NEVER_LOAD) | 
|---|
| 2409 | oflags |= MMO_SEC_NEVER_LOAD; | 
|---|
| 2410 | if (flags & SEC_IS_COMMON) | 
|---|
| 2411 | oflags |= MMO_SEC_IS_COMMON; | 
|---|
| 2412 | if (flags & SEC_DEBUGGING) | 
|---|
| 2413 | oflags |= MMO_SEC_DEBUGGING; | 
|---|
| 2414 |  | 
|---|
| 2415 | return oflags; | 
|---|
| 2416 | } | 
|---|
| 2417 |  | 
|---|
| 2418 | static flagword | 
|---|
| 2419 | bfd_sec_flags_from_mmo_flags (flags) | 
|---|
| 2420 | flagword flags; | 
|---|
| 2421 | { | 
|---|
| 2422 | flagword oflags = 0; | 
|---|
| 2423 |  | 
|---|
| 2424 | if (flags & MMO_SEC_ALLOC) | 
|---|
| 2425 | oflags |= SEC_ALLOC; | 
|---|
| 2426 | if (flags & MMO_SEC_LOAD) | 
|---|
| 2427 | oflags |= SEC_LOAD; | 
|---|
| 2428 | if (flags & MMO_SEC_RELOC) | 
|---|
| 2429 | oflags |= SEC_RELOC; | 
|---|
| 2430 | if (flags & MMO_SEC_READONLY) | 
|---|
| 2431 | oflags |= SEC_READONLY; | 
|---|
| 2432 | if (flags & MMO_SEC_CODE) | 
|---|
| 2433 | oflags |= SEC_CODE; | 
|---|
| 2434 | if (flags & MMO_SEC_DATA) | 
|---|
| 2435 | oflags |= SEC_DATA; | 
|---|
| 2436 | if (flags & MMO_SEC_NEVER_LOAD) | 
|---|
| 2437 | oflags |= SEC_NEVER_LOAD; | 
|---|
| 2438 | if (flags & MMO_SEC_IS_COMMON) | 
|---|
| 2439 | oflags |= SEC_IS_COMMON; | 
|---|
| 2440 | if (flags & MMO_SEC_DEBUGGING) | 
|---|
| 2441 | oflags |= SEC_DEBUGGING; | 
|---|
| 2442 |  | 
|---|
| 2443 | return oflags; | 
|---|
| 2444 | } | 
|---|
| 2445 |  | 
|---|
| 2446 | /* Write a section.  */ | 
|---|
| 2447 |  | 
|---|
| 2448 | static bfd_boolean | 
|---|
| 2449 | mmo_internal_write_section (abfd, sec) | 
|---|
| 2450 | bfd *abfd; | 
|---|
| 2451 | asection *sec; | 
|---|
| 2452 | { | 
|---|
| 2453 | /* We do it differently depending on what section this is: | 
|---|
| 2454 |  | 
|---|
| 2455 | ".text": Output, prepended by information about the first source file | 
|---|
| 2456 | (not yet implemented.) | 
|---|
| 2457 |  | 
|---|
| 2458 | ".data": Output. | 
|---|
| 2459 |  | 
|---|
| 2460 | (".MMIX.reg_contents": Not handled here.) | 
|---|
| 2461 |  | 
|---|
| 2462 | Anything else: Output inside a lop_spec 80, in the format described | 
|---|
| 2463 | above.  */ | 
|---|
| 2464 |  | 
|---|
| 2465 | if (strcmp (sec->name, MMO_TEXT_SECTION_NAME) == 0) | 
|---|
| 2466 | /* FIXME: Output source file name and line number.  */ | 
|---|
| 2467 | return mmo_write_loc_chunk_list (abfd, mmo_section_data (sec)->head); | 
|---|
| 2468 | else if (strcmp (sec->name, MMO_DATA_SECTION_NAME) == 0) | 
|---|
| 2469 | return mmo_write_loc_chunk_list (abfd, mmo_section_data (sec)->head); | 
|---|
| 2470 | else if (strcmp (sec->name, MMIX_REG_CONTENTS_SECTION_NAME) == 0) | 
|---|
| 2471 | /* Not handled here.  */ | 
|---|
| 2472 | { | 
|---|
| 2473 | /* This would normally be an abort call since this can't happen, but | 
|---|
| 2474 | we don't do that.  */ | 
|---|
| 2475 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 2476 | return FALSE; | 
|---|
| 2477 | } | 
|---|
| 2478 | else if (strncmp (sec->name, MMIX_OTHER_SPEC_SECTION_PREFIX, | 
|---|
| 2479 | strlen (MMIX_OTHER_SPEC_SECTION_PREFIX)) == 0) | 
|---|
| 2480 | { | 
|---|
| 2481 | int n = atoi (sec->name + strlen (MMIX_OTHER_SPEC_SECTION_PREFIX)); | 
|---|
| 2482 | mmo_write_tetra_raw (abfd, (LOP << 24) | (LOP_SPEC << 16) | n); | 
|---|
| 2483 | return (! abfd->tdata.mmo_data->have_error | 
|---|
| 2484 | && mmo_write_chunk_list (abfd, mmo_section_data (sec)->head)); | 
|---|
| 2485 | } | 
|---|
| 2486 | /* Ignore sections that are just allocated or empty; we write out | 
|---|
| 2487 | _contents_ here.  */ | 
|---|
| 2488 | else if ((bfd_get_section_flags (abfd, sec) & SEC_HAS_CONTENTS) != 0 | 
|---|
| 2489 | && sec->_raw_size != 0) | 
|---|
| 2490 | { | 
|---|
| 2491 | /* Keep the document-comment formatted the way it is.  */ | 
|---|
| 2492 | /* | 
|---|
| 2493 | INODE | 
|---|
| 2494 | mmo section mapping, , Symbol-table, mmo | 
|---|
| 2495 | SUBSECTION | 
|---|
| 2496 | mmo section mapping | 
|---|
| 2497 |  | 
|---|
| 2498 | The implementation in BFD uses special data type 80 (decimal) to | 
|---|
| 2499 | encapsulate and describe named sections, containing e.g.@: debug | 
|---|
| 2500 | information.  If needed, any datum in the encapsulation will be | 
|---|
| 2501 | quoted using lop_quote.  First comes a 32-bit word holding the | 
|---|
| 2502 | number of 32-bit words containing the zero-terminated zero-padded | 
|---|
| 2503 | segment name.  After the name there's a 32-bit word holding flags | 
|---|
| 2504 | describing the section type.  Then comes a 64-bit big-endian word | 
|---|
| 2505 | with the section length (in bytes), then another with the section | 
|---|
| 2506 | start address.  Depending on the type of section, the contents | 
|---|
| 2507 | might follow, zero-padded to 32-bit boundary.  For a loadable | 
|---|
| 2508 | section (such as data or code), the contents might follow at some | 
|---|
| 2509 | later point, not necessarily immediately, as a lop_loc with the | 
|---|
| 2510 | same start address as in the section description, followed by the | 
|---|
| 2511 | contents.  This in effect forms a descriptor that must be emitted | 
|---|
| 2512 | before the actual contents.  Sections described this way must not | 
|---|
| 2513 | overlap. | 
|---|
| 2514 |  | 
|---|
| 2515 | For areas that don't have such descriptors, synthetic sections are | 
|---|
| 2516 | formed by BFD.  Consecutive contents in the two memory areas | 
|---|
| 2517 | @samp{0x0000@dots{}00} to @samp{0x01ff@dots{}ff} and | 
|---|
| 2518 | @samp{0x2000@dots{}00} to @samp{0x20ff@dots{}ff} are entered in | 
|---|
| 2519 | sections named <<.text>> and <<.data>> respectively.  If an area | 
|---|
| 2520 | is not otherwise described, but would together with a neighboring | 
|---|
| 2521 | lower area be less than @samp{0x40000000} bytes long, it is joined | 
|---|
| 2522 | with the lower area and the gap is zero-filled.  For other cases, | 
|---|
| 2523 | a new section is formed, named <<.MMIX.sec.@var{n}>>.  Here, | 
|---|
| 2524 | @var{n} is a number, a running count through the mmo file, | 
|---|
| 2525 | starting at 0. | 
|---|
| 2526 |  | 
|---|
| 2527 | EXAMPLE | 
|---|
| 2528 | A loadable section specified as: | 
|---|
| 2529 |  | 
|---|
| 2530 | | .section secname,"ax" | 
|---|
| 2531 | | TETRA 1,2,3,4,-1,-2009 | 
|---|
| 2532 | | BYTE 80 | 
|---|
| 2533 |  | 
|---|
| 2534 | and linked to address @samp{0x4}, is represented by the sequence: | 
|---|
| 2535 |  | 
|---|
| 2536 | | 0x98080050 - lop_spec 80 | 
|---|
| 2537 | | 0x00000002 - two 32-bit words for the section name | 
|---|
| 2538 | | 0x7365636e - "secn" | 
|---|
| 2539 | | 0x616d6500 - "ame\0" | 
|---|
| 2540 | | 0x00000033 - flags CODE, READONLY, LOAD, ALLOC | 
|---|
| 2541 | | 0x00000000 - high 32 bits of section length | 
|---|
| 2542 | | 0x0000001c - section length is 28 bytes; 6 * 4 + 1 + alignment to 32 bits | 
|---|
| 2543 | | 0x00000000 - high 32 bits of section address | 
|---|
| 2544 | | 0x00000004 - section address is 4 | 
|---|
| 2545 | | 0x98010002 - 64 bits with address of following data | 
|---|
| 2546 | | 0x00000000 - high 32 bits of address | 
|---|
| 2547 | | 0x00000004 - low 32 bits: data starts at address 4 | 
|---|
| 2548 | | 0x00000001 - 1 | 
|---|
| 2549 | | 0x00000002 - 2 | 
|---|
| 2550 | | 0x00000003 - 3 | 
|---|
| 2551 | | 0x00000004 - 4 | 
|---|
| 2552 | | 0xffffffff - -1 | 
|---|
| 2553 | | 0xfffff827 - -2009 | 
|---|
| 2554 | | 0x50000000 - 80 as a byte, padded with zeros. | 
|---|
| 2555 |  | 
|---|
| 2556 | Note that the lop_spec wrapping does not include the section | 
|---|
| 2557 | contents.  Compare this to a non-loaded section specified as: | 
|---|
| 2558 |  | 
|---|
| 2559 | | .section thirdsec | 
|---|
| 2560 | | TETRA 200001,100002 | 
|---|
| 2561 | | BYTE 38,40 | 
|---|
| 2562 |  | 
|---|
| 2563 | This, when linked to address @samp{0x200000000000001c}, is | 
|---|
| 2564 | represented by: | 
|---|
| 2565 |  | 
|---|
| 2566 | | 0x98080050 - lop_spec 80 | 
|---|
| 2567 | | 0x00000002 - two 32-bit words for the section name | 
|---|
| 2568 | | 0x7365636e - "thir" | 
|---|
| 2569 | | 0x616d6500 - "dsec" | 
|---|
| 2570 | | 0x00000010 - flag READONLY | 
|---|
| 2571 | | 0x00000000 - high 32 bits of section length | 
|---|
| 2572 | | 0x0000000c - section length is 12 bytes; 2 * 4 + 2 + alignment to 32 bits | 
|---|
| 2573 | | 0x20000000 - high 32 bits of address | 
|---|
| 2574 | | 0x0000001c - low 32 bits of address 0x200000000000001c | 
|---|
| 2575 | | 0x00030d41 - 200001 | 
|---|
| 2576 | | 0x000186a2 - 100002 | 
|---|
| 2577 | | 0x26280000 - 38, 40 as bytes, padded with zeros | 
|---|
| 2578 |  | 
|---|
| 2579 | For the latter example, the section contents must not be | 
|---|
| 2580 | loaded in memory, and is therefore specified as part of the | 
|---|
| 2581 | special data.  The address is usually unimportant but might | 
|---|
| 2582 | provide information for e.g.@: the DWARF 2 debugging format.  */ | 
|---|
| 2583 |  | 
|---|
| 2584 | mmo_write_tetra_raw (abfd, LOP_SPEC_SECTION); | 
|---|
| 2585 | mmo_write_tetra (abfd, (strlen (sec->name) + 3) / 4); | 
|---|
| 2586 | mmo_write_chunk (abfd, sec->name, strlen (sec->name)); | 
|---|
| 2587 | mmo_flush_chunk (abfd); | 
|---|
| 2588 | /* FIXME: We can get debug sections (.debug_line & Co.) with a | 
|---|
| 2589 | section flag still having SEC_RELOC set.  Investigate.  This | 
|---|
| 2590 | might be true for all alien sections; perhaps mmo.em should clear | 
|---|
| 2591 | that flag.  Might be related to weak references.  */ | 
|---|
| 2592 | mmo_write_tetra (abfd, | 
|---|
| 2593 | mmo_sec_flags_from_bfd_flags | 
|---|
| 2594 | (bfd_get_section_flags (abfd, sec))); | 
|---|
| 2595 | mmo_write_octa (abfd, sec->_raw_size); | 
|---|
| 2596 | mmo_write_octa (abfd, bfd_get_section_vma (abfd, sec)); | 
|---|
| 2597 |  | 
|---|
| 2598 | /* Writing a LOP_LOC ends the LOP_SPEC data, and makes data actually | 
|---|
| 2599 | loaded.  */ | 
|---|
| 2600 | if (bfd_get_section_flags (abfd, sec) & SEC_LOAD) | 
|---|
| 2601 | return (! abfd->tdata.mmo_data->have_error | 
|---|
| 2602 | && mmo_write_loc_chunk_list (abfd, | 
|---|
| 2603 | mmo_section_data (sec)->head)); | 
|---|
| 2604 | return (! abfd->tdata.mmo_data->have_error | 
|---|
| 2605 | && mmo_write_chunk_list (abfd, mmo_section_data (sec)->head)); | 
|---|
| 2606 | } | 
|---|
| 2607 | return TRUE; | 
|---|
| 2608 | } | 
|---|
| 2609 |  | 
|---|
| 2610 | /* We save up all data before output.  */ | 
|---|
| 2611 |  | 
|---|
| 2612 | static bfd_boolean | 
|---|
| 2613 | mmo_set_section_contents (abfd, sec, location, offset, bytes_to_do) | 
|---|
| 2614 | bfd *abfd ATTRIBUTE_UNUSED; | 
|---|
| 2615 | sec_ptr sec; | 
|---|
| 2616 | PTR location; | 
|---|
| 2617 | file_ptr offset; | 
|---|
| 2618 | bfd_size_type bytes_to_do; | 
|---|
| 2619 | { | 
|---|
| 2620 | /* Iterate over diminishing chunk sizes, copying contents.  */ | 
|---|
| 2621 | while (bytes_to_do) | 
|---|
| 2622 | { | 
|---|
| 2623 | /* A minor song-and-dance to make sure we're not bitten by the | 
|---|
| 2624 | distant possibility of the cast from bfd_vma to int making the | 
|---|
| 2625 | chunk zero-sized.  */ | 
|---|
| 2626 | int chunk_size | 
|---|
| 2627 | = (int) bytes_to_do != 0 ? bytes_to_do : MMO_SEC_CONTENTS_CHUNK_SIZE; | 
|---|
| 2628 | bfd_byte *loc; | 
|---|
| 2629 |  | 
|---|
| 2630 | do | 
|---|
| 2631 | loc = mmo_get_loc (sec, sec->vma + offset, chunk_size); | 
|---|
| 2632 | while (loc == NULL && (chunk_size /= 2) != 0); | 
|---|
| 2633 |  | 
|---|
| 2634 | if (chunk_size == 0) | 
|---|
| 2635 | return FALSE; | 
|---|
| 2636 |  | 
|---|
| 2637 | memcpy (loc, location, chunk_size); | 
|---|
| 2638 |  | 
|---|
| 2639 | location += chunk_size; | 
|---|
| 2640 | bytes_to_do -= chunk_size; | 
|---|
| 2641 | offset += chunk_size; | 
|---|
| 2642 | } | 
|---|
| 2643 | return TRUE; | 
|---|
| 2644 | } | 
|---|
| 2645 |  | 
|---|
| 2646 | /* Add a symbol to a trie-tree.  */ | 
|---|
| 2647 |  | 
|---|
| 2648 | static bfd_boolean | 
|---|
| 2649 | mmo_internal_add_3_sym (abfd, rootp, symp) | 
|---|
| 2650 | bfd *abfd; | 
|---|
| 2651 | struct mmo_symbol_trie *rootp; | 
|---|
| 2652 | const struct mmo_symbol *symp; | 
|---|
| 2653 | { | 
|---|
| 2654 | const char *name = symp->name; | 
|---|
| 2655 | struct mmo_symbol_trie *trie = rootp; | 
|---|
| 2656 | struct mmo_symbol_trie **triep = NULL; | 
|---|
| 2657 |  | 
|---|
| 2658 | while (*name && trie != NULL) | 
|---|
| 2659 | { | 
|---|
| 2660 | if (*name < trie->symchar) | 
|---|
| 2661 | { | 
|---|
| 2662 | triep = &trie->left; | 
|---|
| 2663 | trie = trie->left; | 
|---|
| 2664 | } | 
|---|
| 2665 | else if (*name > trie->symchar) | 
|---|
| 2666 | { | 
|---|
| 2667 | triep = &trie->right; | 
|---|
| 2668 | trie = trie->right; | 
|---|
| 2669 | } | 
|---|
| 2670 | else if (*name == trie->symchar) | 
|---|
| 2671 | { | 
|---|
| 2672 | triep = &trie->middle; | 
|---|
| 2673 | name++; | 
|---|
| 2674 |  | 
|---|
| 2675 | /* Make sure "trie" points to where we should fill in the | 
|---|
| 2676 | current symbol whenever we've iterated through "name".  We | 
|---|
| 2677 | would lose the right position if we encounter "foobar" then | 
|---|
| 2678 | "foo".  */ | 
|---|
| 2679 | if (*name) | 
|---|
| 2680 | trie = trie->middle; | 
|---|
| 2681 | } | 
|---|
| 2682 | } | 
|---|
| 2683 |  | 
|---|
| 2684 | while (*name != 0) | 
|---|
| 2685 | { | 
|---|
| 2686 | /* Create middle branches for the rest of the characters.  */ | 
|---|
| 2687 | trie = bfd_zalloc (abfd, sizeof (struct mmo_symbol_trie)); | 
|---|
| 2688 | *triep = trie; | 
|---|
| 2689 | trie->symchar = *name++; | 
|---|
| 2690 | triep = &trie->middle; | 
|---|
| 2691 | } | 
|---|
| 2692 |  | 
|---|
| 2693 | /* We discover a duplicate symbol rather late in the process, but still; | 
|---|
| 2694 | we discover it and bail out.  */ | 
|---|
| 2695 | if (trie->sym.name != NULL) | 
|---|
| 2696 | { | 
|---|
| 2697 | (*_bfd_error_handler) | 
|---|
| 2698 | (_("%s: invalid symbol table: duplicate symbol `%s'\n"), | 
|---|
| 2699 | bfd_get_filename (abfd), trie->sym.name); | 
|---|
| 2700 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 2701 | return FALSE; | 
|---|
| 2702 | } | 
|---|
| 2703 |  | 
|---|
| 2704 | memcpy (&trie->sym, symp, sizeof *symp); | 
|---|
| 2705 | return TRUE; | 
|---|
| 2706 | } | 
|---|
| 2707 |  | 
|---|
| 2708 | /* Find out the length of the serialized version of a trie in bytes.  */ | 
|---|
| 2709 |  | 
|---|
| 2710 | static unsigned int | 
|---|
| 2711 | mmo_internal_3_length (abfd, trie) | 
|---|
| 2712 | bfd *abfd; | 
|---|
| 2713 | struct mmo_symbol_trie *trie; | 
|---|
| 2714 | { | 
|---|
| 2715 | /* First, one for the control byte.  */ | 
|---|
| 2716 | unsigned int length = 1; | 
|---|
| 2717 |  | 
|---|
| 2718 | if (trie == NULL) | 
|---|
| 2719 | return 0; | 
|---|
| 2720 |  | 
|---|
| 2721 | /* Add in the recursion to the left.  */ | 
|---|
| 2722 | length += mmo_internal_3_length (abfd, trie->left); | 
|---|
| 2723 |  | 
|---|
| 2724 | /* Add in the middle trie and the character.  */ | 
|---|
| 2725 | length += 1 + mmo_internal_3_length (abfd, trie->middle); | 
|---|
| 2726 |  | 
|---|
| 2727 | /* Add in the recursion to the right.  */ | 
|---|
| 2728 | length += mmo_internal_3_length (abfd, trie->right); | 
|---|
| 2729 |  | 
|---|
| 2730 | /* Add in bytes for the symbol (if this is an endnode). */ | 
|---|
| 2731 | if (trie->sym.name != NULL) | 
|---|
| 2732 | { | 
|---|
| 2733 | unsigned int serno = trie->sym.serno; | 
|---|
| 2734 |  | 
|---|
| 2735 | /* First what it takes to encode the value. */ | 
|---|
| 2736 | if (trie->sym.sym_type == mmo_reg_sym) | 
|---|
| 2737 | length++; | 
|---|
| 2738 | else if (trie->sym.sym_type == mmo_undef_sym) | 
|---|
| 2739 | length += 2; | 
|---|
| 2740 | else | 
|---|
| 2741 | { | 
|---|
| 2742 | bfd_vma value = trie->sym.value; | 
|---|
| 2743 |  | 
|---|
| 2744 | /* Coded in one to eight following bytes.  */ | 
|---|
| 2745 | if (trie->sym.sym_type == mmo_data_sym) | 
|---|
| 2746 | value -= (bfd_vma) 0x20 << 56; | 
|---|
| 2747 |  | 
|---|
| 2748 | do | 
|---|
| 2749 | { | 
|---|
| 2750 | value >>= 8; | 
|---|
| 2751 | length++; | 
|---|
| 2752 | } | 
|---|
| 2753 | while (value != 0); | 
|---|
| 2754 | } | 
|---|
| 2755 |  | 
|---|
| 2756 | /* Find out what it takes to encode the serial number.  */ | 
|---|
| 2757 | do | 
|---|
| 2758 | { | 
|---|
| 2759 | serno >>= 7; | 
|---|
| 2760 | length++; | 
|---|
| 2761 | } | 
|---|
| 2762 | while (serno != 0); | 
|---|
| 2763 | } | 
|---|
| 2764 |  | 
|---|
| 2765 | return length; | 
|---|
| 2766 | } | 
|---|
| 2767 |  | 
|---|
| 2768 | /* Helper function for outputting the serial number of a symbol, output as | 
|---|
| 2769 | a variant of leb128 (see dwarf2 documentation) which could be called | 
|---|
| 2770 | beb128.  Using a helper function and recursion simplifies debugging.  */ | 
|---|
| 2771 |  | 
|---|
| 2772 | static void | 
|---|
| 2773 | mmo_beb128_out (abfd, serno, marker) | 
|---|
| 2774 | bfd *abfd; | 
|---|
| 2775 | int serno; | 
|---|
| 2776 | int marker; | 
|---|
| 2777 | { | 
|---|
| 2778 | if (serno & ~0x7f) | 
|---|
| 2779 | mmo_beb128_out (abfd, serno >> 7, 0); | 
|---|
| 2780 | mmo_write_byte (abfd, marker | (serno & 0x7f)); | 
|---|
| 2781 | } | 
|---|
| 2782 |  | 
|---|
| 2783 | /* Serialize a trie.  */ | 
|---|
| 2784 |  | 
|---|
| 2785 | static void | 
|---|
| 2786 | mmo_internal_3_dump (abfd, trie) | 
|---|
| 2787 | bfd *abfd; | 
|---|
| 2788 | struct mmo_symbol_trie *trie; | 
|---|
| 2789 | { | 
|---|
| 2790 | bfd_byte control = 0; | 
|---|
| 2791 |  | 
|---|
| 2792 | if (trie == NULL) | 
|---|
| 2793 | return; | 
|---|
| 2794 |  | 
|---|
| 2795 | if (trie->left) | 
|---|
| 2796 | control |= MMO3_LEFT; | 
|---|
| 2797 |  | 
|---|
| 2798 | if (trie->middle) | 
|---|
| 2799 | control |= MMO3_MIDDLE; | 
|---|
| 2800 |  | 
|---|
| 2801 | if (trie->right) | 
|---|
| 2802 | control |= MMO3_RIGHT; | 
|---|
| 2803 |  | 
|---|
| 2804 | if (trie->sym.name != NULL) | 
|---|
| 2805 | { | 
|---|
| 2806 | /* Encode the symbol type and length of value bytes.  */ | 
|---|
| 2807 | if (trie->sym.sym_type == mmo_reg_sym) | 
|---|
| 2808 | control |= MMO3_REGQUAL_BITS; | 
|---|
| 2809 | else if (trie->sym.sym_type == mmo_undef_sym) | 
|---|
| 2810 | control |= MMO3_UNDEF; | 
|---|
| 2811 | else | 
|---|
| 2812 | { | 
|---|
| 2813 | bfd_vma value = trie->sym.value; | 
|---|
| 2814 |  | 
|---|
| 2815 | /* Coded in 1..8 following bytes.  */ | 
|---|
| 2816 | if (trie->sym.sym_type == mmo_data_sym) | 
|---|
| 2817 | { | 
|---|
| 2818 | control |= MMO3_DATA; | 
|---|
| 2819 | value -= (bfd_vma) 0x20 << 56; | 
|---|
| 2820 | } | 
|---|
| 2821 |  | 
|---|
| 2822 | do | 
|---|
| 2823 | { | 
|---|
| 2824 | value >>= 8; | 
|---|
| 2825 | control++; | 
|---|
| 2826 | } | 
|---|
| 2827 | while (value != 0); | 
|---|
| 2828 | } | 
|---|
| 2829 | } | 
|---|
| 2830 |  | 
|---|
| 2831 | /* The control byte is output before recursing.  */ | 
|---|
| 2832 | mmo_write_byte (abfd, control); | 
|---|
| 2833 |  | 
|---|
| 2834 | mmo_internal_3_dump (abfd, trie->left); | 
|---|
| 2835 |  | 
|---|
| 2836 | if (control & MMO3_SYMBITS) | 
|---|
| 2837 | { | 
|---|
| 2838 | mmo_write_byte (abfd, trie->symchar); | 
|---|
| 2839 |  | 
|---|
| 2840 | if (trie->sym.name != NULL) | 
|---|
| 2841 | { | 
|---|
| 2842 | if (trie->sym.sym_type == mmo_reg_sym) | 
|---|
| 2843 | mmo_write_byte (abfd, trie->sym.value); | 
|---|
| 2844 | else if (trie->sym.sym_type == mmo_undef_sym) | 
|---|
| 2845 | { | 
|---|
| 2846 | mmo_write_byte (abfd, 0); | 
|---|
| 2847 | mmo_write_byte (abfd, 0); | 
|---|
| 2848 | } | 
|---|
| 2849 | else | 
|---|
| 2850 | { | 
|---|
| 2851 | bfd_vma value = trie->sym.value; | 
|---|
| 2852 |  | 
|---|
| 2853 | bfd_byte byte_n = control & 15; | 
|---|
| 2854 |  | 
|---|
| 2855 | /* Coded in 1..8 following bytes.  Note that the value is | 
|---|
| 2856 | shifted out big-endian.  */ | 
|---|
| 2857 | if (trie->sym.sym_type == mmo_data_sym) | 
|---|
| 2858 | { | 
|---|
| 2859 | value -= (bfd_vma) 0x20 << 56; | 
|---|
| 2860 | byte_n -= 8; | 
|---|
| 2861 | } | 
|---|
| 2862 |  | 
|---|
| 2863 | do | 
|---|
| 2864 | { | 
|---|
| 2865 | mmo_write_byte (abfd, (value >> ((byte_n - 1) * 8)) & 0xff); | 
|---|
| 2866 | byte_n--; | 
|---|
| 2867 | } | 
|---|
| 2868 | while (byte_n != 0); | 
|---|
| 2869 | } | 
|---|
| 2870 |  | 
|---|
| 2871 | mmo_beb128_out (abfd, trie->sym.serno, 128); | 
|---|
| 2872 | } | 
|---|
| 2873 | mmo_internal_3_dump (abfd, trie->middle); | 
|---|
| 2874 | } | 
|---|
| 2875 | mmo_internal_3_dump (abfd, trie->right); | 
|---|
| 2876 | } | 
|---|
| 2877 |  | 
|---|
| 2878 | /* Write symbols in mmo format.  Also write the lop_end terminator.  */ | 
|---|
| 2879 |  | 
|---|
| 2880 | static bfd_boolean | 
|---|
| 2881 | mmo_write_symbols_and_terminator (abfd) | 
|---|
| 2882 | bfd *abfd; | 
|---|
| 2883 | { | 
|---|
| 2884 | int count = bfd_get_symcount (abfd); | 
|---|
| 2885 | asymbol *maintable[2]; | 
|---|
| 2886 | asymbol **table; | 
|---|
| 2887 | asymbol **orig_table = bfd_get_outsymbols (abfd); | 
|---|
| 2888 | int serno; | 
|---|
| 2889 | struct mmo_symbol_trie root; | 
|---|
| 2890 | int trie_len; | 
|---|
| 2891 | int i; | 
|---|
| 2892 | bfd_byte buf[4]; | 
|---|
| 2893 |  | 
|---|
| 2894 | /* Create a symbol for "Main".  */ | 
|---|
| 2895 | asymbol *fakemain = bfd_make_empty_symbol (abfd); | 
|---|
| 2896 |  | 
|---|
| 2897 | fakemain->flags = BSF_GLOBAL; | 
|---|
| 2898 | fakemain->value = bfd_get_start_address (abfd); | 
|---|
| 2899 | fakemain->name = MMIX_START_SYMBOL_NAME; | 
|---|
| 2900 | fakemain->section = bfd_abs_section_ptr; | 
|---|
| 2901 | maintable[0] = fakemain; | 
|---|
| 2902 | maintable[1] = NULL; | 
|---|
| 2903 |  | 
|---|
| 2904 | memset (&root, 0, sizeof (root)); | 
|---|
| 2905 |  | 
|---|
| 2906 | /* Make all symbols take a left turn.  */ | 
|---|
| 2907 | root.symchar = 0xff; | 
|---|
| 2908 |  | 
|---|
| 2909 | /* There must always be a ":Main", so we'll add one if there are no | 
|---|
| 2910 | symbols.  Make sure we have room for it.  */ | 
|---|
| 2911 | table = bfd_alloc (abfd, (count + 1) * sizeof (asymbol *)); | 
|---|
| 2912 | if (table == NULL) | 
|---|
| 2913 | return FALSE; | 
|---|
| 2914 |  | 
|---|
| 2915 | memcpy (table, orig_table, count * sizeof (asymbol *)); | 
|---|
| 2916 |  | 
|---|
| 2917 | /* Move :Main (if there is one) to the first position.  This is | 
|---|
| 2918 | necessary to get the same layout of the trie-tree when linking as | 
|---|
| 2919 | when objcopying the result as in the objcopy.exp test "simple objcopy | 
|---|
| 2920 | of executable".  It also automatically takes care of assigning serial | 
|---|
| 2921 | number 1 to :Main (as is mandatory).  */ | 
|---|
| 2922 | for (i = 0; i < count; i++) | 
|---|
| 2923 | if (table[i] != NULL | 
|---|
| 2924 | && strcmp (table[i]->name, MMIX_START_SYMBOL_NAME) == 0 | 
|---|
| 2925 | && (table[i]->flags & (BSF_DEBUGGING|BSF_GLOBAL)) == BSF_GLOBAL) | 
|---|
| 2926 | { | 
|---|
| 2927 | asymbol *mainsym = table[i]; | 
|---|
| 2928 | memcpy (table + 1, orig_table, i * sizeof (asymbol *)); | 
|---|
| 2929 | table[0] = mainsym; | 
|---|
| 2930 |  | 
|---|
| 2931 | /* Check that the value assigned to :Main is the same as the entry | 
|---|
| 2932 | address.  The default linker script asserts this.  This is as | 
|---|
| 2933 | good a place as any to check this consistency. */ | 
|---|
| 2934 | if ((mainsym->value | 
|---|
| 2935 | + mainsym->section->output_section->vma | 
|---|
| 2936 | + mainsym->section->output_offset) | 
|---|
| 2937 | != bfd_get_start_address (abfd)) | 
|---|
| 2938 | { | 
|---|
| 2939 | /* Arbitrary buffer to hold the printable representation of a | 
|---|
| 2940 | vma.  */ | 
|---|
| 2941 | char vmas_main[40]; | 
|---|
| 2942 | char vmas_start[40]; | 
|---|
| 2943 | bfd_vma vma_start = bfd_get_start_address (abfd); | 
|---|
| 2944 |  | 
|---|
| 2945 | sprintf_vma (vmas_main, mainsym->value); | 
|---|
| 2946 | sprintf_vma (vmas_start, vma_start); | 
|---|
| 2947 |  | 
|---|
| 2948 | (*_bfd_error_handler) | 
|---|
| 2949 | (_("%s: Bad symbol definition: `Main' set to %s rather\ | 
|---|
| 2950 | than the start address %s\n"), | 
|---|
| 2951 | bfd_get_filename (abfd), vmas_main, vmas_start); | 
|---|
| 2952 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 2953 | return FALSE; | 
|---|
| 2954 | } | 
|---|
| 2955 | break; | 
|---|
| 2956 | } | 
|---|
| 2957 | if (i == count && count != 0) | 
|---|
| 2958 | { | 
|---|
| 2959 | /* When there are symbols, there must be a :Main.  There was no | 
|---|
| 2960 | :Main, so we need to add it manually.  */ | 
|---|
| 2961 | memcpy (table + 1, orig_table, count * sizeof (asymbol *)); | 
|---|
| 2962 | table[0] = fakemain; | 
|---|
| 2963 | count++; | 
|---|
| 2964 | } | 
|---|
| 2965 |  | 
|---|
| 2966 | for (i = 0, serno = 1; i < count && table[i] != NULL; i++) | 
|---|
| 2967 | { | 
|---|
| 2968 | asymbol *s = table[i]; | 
|---|
| 2969 |  | 
|---|
| 2970 | /* It's not enough to consult bfd_is_local_label, since it does not | 
|---|
| 2971 | mean "local" in the sense of linkable-and-observable-after-link. | 
|---|
| 2972 | Let's just check the BSF_GLOBAL flag. | 
|---|
| 2973 |  | 
|---|
| 2974 | Also, don't export symbols with characters not in the allowed set.  */ | 
|---|
| 2975 | if ((s->flags & (BSF_DEBUGGING|BSF_GLOBAL)) == BSF_GLOBAL | 
|---|
| 2976 | && strspn (s->name, | 
|---|
| 2977 | valid_mmo_symbol_character_set) == strlen (s->name)) | 
|---|
| 2978 | { | 
|---|
| 2979 | struct mmo_symbol sym; | 
|---|
| 2980 | memset (&sym, 0, sizeof (sym)); | 
|---|
| 2981 |  | 
|---|
| 2982 | sym.name = s->name; | 
|---|
| 2983 | sym.value = | 
|---|
| 2984 | s->value | 
|---|
| 2985 | + s->section->output_section->vma | 
|---|
| 2986 | + s->section->output_offset; | 
|---|
| 2987 |  | 
|---|
| 2988 | if (bfd_is_und_section (s->section)) | 
|---|
| 2989 | sym.sym_type = mmo_undef_sym; | 
|---|
| 2990 | else if (strcmp (s->section->name, MMO_DATA_SECTION_NAME) == 0 | 
|---|
| 2991 | /* The encoding of data symbols require that the "rest" | 
|---|
| 2992 | of the value fits in 6 bytes, so the upper two bytes | 
|---|
| 2993 | must be 0x2000.  All other symbols get to be the | 
|---|
| 2994 | absolute type.  */ | 
|---|
| 2995 | && (sym.value >> 48) == 0x2000) | 
|---|
| 2996 | sym.sym_type = mmo_data_sym; | 
|---|
| 2997 | else if (strcmp (s->section->name, MMIX_REG_SECTION_NAME) == 0) | 
|---|
| 2998 | sym.sym_type = mmo_reg_sym; | 
|---|
| 2999 | else if (strcmp (s->section->name, | 
|---|
| 3000 | MMIX_REG_CONTENTS_SECTION_NAME) == 0) | 
|---|
| 3001 | { | 
|---|
| 3002 | sym.sym_type = mmo_reg_sym; | 
|---|
| 3003 | sym.value /= 8; | 
|---|
| 3004 | } | 
|---|
| 3005 | else | 
|---|
| 3006 | sym.sym_type = mmo_abs_sym; | 
|---|
| 3007 |  | 
|---|
| 3008 | /* FIXME: We assume the order of the received symbols is an | 
|---|
| 3009 | ordered mapping of the serial numbers.  This is not | 
|---|
| 3010 | necessarily true if we e.g. objcopy a mmo file to another and | 
|---|
| 3011 | there are gaps in the numbering.  Not sure if this can | 
|---|
| 3012 | happen.  Not sure what to do.  */ | 
|---|
| 3013 | sym.serno = serno++; | 
|---|
| 3014 |  | 
|---|
| 3015 | if (! mmo_internal_add_3_sym (abfd, &root, &sym)) | 
|---|
| 3016 | return FALSE; | 
|---|
| 3017 | } | 
|---|
| 3018 | } | 
|---|
| 3019 |  | 
|---|
| 3020 | /* Change the root node to be a ":"-prefix.  */ | 
|---|
| 3021 | root.symchar = ':'; | 
|---|
| 3022 | root.middle = root.left; | 
|---|
| 3023 | root.right = NULL; | 
|---|
| 3024 | root.left = NULL; | 
|---|
| 3025 |  | 
|---|
| 3026 | /* We have to find out if we can fit the whole symbol table in the mmo | 
|---|
| 3027 | symtab.  It would be bad to assume we can always fit it in 262144 | 
|---|
| 3028 | bytes.  If we can't, just leave the Main symbol.  */ | 
|---|
| 3029 | trie_len = (mmo_internal_3_length (abfd, &root) + 3)/4; | 
|---|
| 3030 |  | 
|---|
| 3031 | if (trie_len > 0xffff) | 
|---|
| 3032 | { | 
|---|
| 3033 | /* Test this code by using a lower limit in the test above and check | 
|---|
| 3034 | that the single "Main" symbol is emitted and handled properly. | 
|---|
| 3035 | There's no specific test-case.  */ | 
|---|
| 3036 | struct mmo_symbol sym; | 
|---|
| 3037 |  | 
|---|
| 3038 | (*_bfd_error_handler) | 
|---|
| 3039 | (_("%s: warning: symbol table too large for mmo, larger than 65535\ | 
|---|
| 3040 | 32-bit words: %d.  Only `Main' will be emitted.\n"), | 
|---|
| 3041 | bfd_get_filename (abfd), trie_len); | 
|---|
| 3042 |  | 
|---|
| 3043 | memset (&sym, 0, sizeof (sym)); | 
|---|
| 3044 | sym.sym_type = mmo_abs_sym; | 
|---|
| 3045 | sym.name = MMIX_START_SYMBOL_NAME; | 
|---|
| 3046 | sym.serno = 1; | 
|---|
| 3047 | sym.value = bfd_get_start_address (abfd); | 
|---|
| 3048 |  | 
|---|
| 3049 | /* Then patch up a symbol table to be just the ":Main" symbol.  */ | 
|---|
| 3050 | memset (&root, 0, sizeof (root)); | 
|---|
| 3051 | root.left = root.middle; | 
|---|
| 3052 | root.symchar = 0xff; | 
|---|
| 3053 | root.middle = NULL; | 
|---|
| 3054 | root.right = NULL; | 
|---|
| 3055 |  | 
|---|
| 3056 | if (! mmo_internal_add_3_sym (abfd, &root, &sym)) | 
|---|
| 3057 | return FALSE; | 
|---|
| 3058 |  | 
|---|
| 3059 | root.symchar = ':'; | 
|---|
| 3060 | root.middle = root.left; | 
|---|
| 3061 | root.right = NULL; | 
|---|
| 3062 | root.left = NULL; | 
|---|
| 3063 |  | 
|---|
| 3064 | trie_len = (mmo_internal_3_length (abfd, &root) + 3)/4; | 
|---|
| 3065 | } | 
|---|
| 3066 |  | 
|---|
| 3067 | /* Reset the written-bytes counter.  */ | 
|---|
| 3068 | abfd->tdata.mmo_data->byte_no = 0; | 
|---|
| 3069 |  | 
|---|
| 3070 | /* Put out the lop_stab mark.  */ | 
|---|
| 3071 | bfd_put_32 (abfd, (LOP << 24) | (LOP_STAB << 16), buf); | 
|---|
| 3072 | if (bfd_bwrite (buf, 4, abfd) != 4) | 
|---|
| 3073 | return FALSE; | 
|---|
| 3074 |  | 
|---|
| 3075 | /* Dump out symbols.  */ | 
|---|
| 3076 | mmo_internal_3_dump (abfd, &root); | 
|---|
| 3077 |  | 
|---|
| 3078 | if (trie_len != (abfd->tdata.mmo_data->byte_no + 3)/4) | 
|---|
| 3079 | { | 
|---|
| 3080 | /* I haven't seen this trig.  It seems no use claiming this case | 
|---|
| 3081 | isn't debugged and abort if we get here.  Instead emit a | 
|---|
| 3082 | diagnostic and fail "normally".  */ | 
|---|
| 3083 | (*_bfd_error_handler) | 
|---|
| 3084 | (_("%s: internal error, symbol table changed size from %d to %d\ | 
|---|
| 3085 | words\n"), | 
|---|
| 3086 | bfd_get_filename (abfd), trie_len, | 
|---|
| 3087 | (abfd->tdata.mmo_data->byte_no + 3)/4); | 
|---|
| 3088 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 3089 | return FALSE; | 
|---|
| 3090 | } | 
|---|
| 3091 |  | 
|---|
| 3092 | /* Dump out remaining bytes in the buffer and handle I/O errors by | 
|---|
| 3093 | propagating errors.  */ | 
|---|
| 3094 | if ((abfd->tdata.mmo_data->byte_no % 4) != 0 | 
|---|
| 3095 | || abfd->tdata.mmo_data->have_error) | 
|---|
| 3096 | { | 
|---|
| 3097 | memset (abfd->tdata.mmo_data->buf + (abfd->tdata.mmo_data->byte_no % 4), | 
|---|
| 3098 | 0, 4 - (abfd->tdata.mmo_data->byte_no % 4)); | 
|---|
| 3099 |  | 
|---|
| 3100 | if (abfd->tdata.mmo_data->have_error | 
|---|
| 3101 | || bfd_bwrite (abfd->tdata.mmo_data->buf, 4, abfd) != 4) | 
|---|
| 3102 | return FALSE; | 
|---|
| 3103 | } | 
|---|
| 3104 |  | 
|---|
| 3105 | bfd_put_32 (abfd, (LOP << 24) | (LOP_END << 16) | trie_len, buf); | 
|---|
| 3106 | return bfd_bwrite (buf, 4, abfd) == 4; | 
|---|
| 3107 | } | 
|---|
| 3108 |  | 
|---|
| 3109 | /* Write section unless it is the register contents section.  For that, we | 
|---|
| 3110 | instead store the section in the supplied pointer.  This function is | 
|---|
| 3111 | used through bfd_map_over_sections.  */ | 
|---|
| 3112 |  | 
|---|
| 3113 | static void | 
|---|
| 3114 | mmo_write_section_unless_reg_contents (abfd, sec, p) | 
|---|
| 3115 | bfd *abfd; | 
|---|
| 3116 | asection *sec; | 
|---|
| 3117 | PTR p; | 
|---|
| 3118 | { | 
|---|
| 3119 | struct mmo_write_sec_info *infop = (struct mmo_write_sec_info *) p; | 
|---|
| 3120 |  | 
|---|
| 3121 | if (! infop->retval) | 
|---|
| 3122 | return; | 
|---|
| 3123 |  | 
|---|
| 3124 | if (strcmp (sec->name, MMIX_REG_CONTENTS_SECTION_NAME) == 0) | 
|---|
| 3125 | { | 
|---|
| 3126 | infop->reg_section = sec; | 
|---|
| 3127 | return; | 
|---|
| 3128 | } | 
|---|
| 3129 |  | 
|---|
| 3130 | /* Exclude the convenience register section.  */ | 
|---|
| 3131 | if (strcmp (sec->name, MMIX_REG_SECTION_NAME) == 0) | 
|---|
| 3132 | { | 
|---|
| 3133 | if (bfd_get_section_flags (abfd, sec) & SEC_HAS_CONTENTS) | 
|---|
| 3134 | { | 
|---|
| 3135 | /* Make sure it hasn't got contents.  It seems impossible to | 
|---|
| 3136 | make it carry contents, so we don't have a test-case for | 
|---|
| 3137 | this.  */ | 
|---|
| 3138 | (*_bfd_error_handler) | 
|---|
| 3139 | (_("%s: internal error, internal register section %s had\ | 
|---|
| 3140 | contents\n"), | 
|---|
| 3141 | bfd_get_filename (abfd), sec->name); | 
|---|
| 3142 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 3143 | infop->retval = FALSE; | 
|---|
| 3144 | return; | 
|---|
| 3145 | } | 
|---|
| 3146 |  | 
|---|
| 3147 | return; | 
|---|
| 3148 | } | 
|---|
| 3149 |  | 
|---|
| 3150 | infop->retval = mmo_internal_write_section (abfd, sec); | 
|---|
| 3151 | } | 
|---|
| 3152 |  | 
|---|
| 3153 | /* Do the actual output of a file.  Assumes mmo_set_section_contents is | 
|---|
| 3154 | already called. */ | 
|---|
| 3155 |  | 
|---|
| 3156 | static bfd_boolean | 
|---|
| 3157 | mmo_write_object_contents (abfd) | 
|---|
| 3158 | bfd *abfd; | 
|---|
| 3159 | { | 
|---|
| 3160 | struct mmo_write_sec_info wsecinfo; | 
|---|
| 3161 |  | 
|---|
| 3162 | /* First, there are a few words of preamble.  */ | 
|---|
| 3163 | if (! mmo_internal_write_header (abfd)) | 
|---|
| 3164 | return FALSE; | 
|---|
| 3165 |  | 
|---|
| 3166 | wsecinfo.reg_section = NULL; | 
|---|
| 3167 | wsecinfo.retval = TRUE; | 
|---|
| 3168 |  | 
|---|
| 3169 | bfd_map_over_sections (abfd, mmo_write_section_unless_reg_contents, | 
|---|
| 3170 | (PTR) &wsecinfo); | 
|---|
| 3171 |  | 
|---|
| 3172 | if (! wsecinfo.retval) | 
|---|
| 3173 | return FALSE; | 
|---|
| 3174 |  | 
|---|
| 3175 | if (wsecinfo.reg_section != NULL) | 
|---|
| 3176 | { | 
|---|
| 3177 | asection *sec = wsecinfo.reg_section; | 
|---|
| 3178 | unsigned int z = (unsigned int) (sec->vma / 8); | 
|---|
| 3179 |  | 
|---|
| 3180 | /* Registers 0..31 must not be global.  Do sanity check on the "vma" | 
|---|
| 3181 | of the register contents section and check that it corresponds to | 
|---|
| 3182 | the length of the section.  */ | 
|---|
| 3183 | if (z < 32 || z >= 255 || (sec->vma & 7) != 0 | 
|---|
| 3184 | || sec->vma != 256 * 8 - sec->_raw_size - 8) | 
|---|
| 3185 | { | 
|---|
| 3186 | bfd_set_error (bfd_error_bad_value); | 
|---|
| 3187 |  | 
|---|
| 3188 | if (sec->_raw_size == 0) | 
|---|
| 3189 | /* There must always be at least one such register.  */ | 
|---|
| 3190 | (*_bfd_error_handler) | 
|---|
| 3191 | (_("%s: no initialized registers; section length 0\n"), | 
|---|
| 3192 | bfd_get_filename (abfd)); | 
|---|
| 3193 | else if (sec->vma > (256 - 32) * 8) | 
|---|
| 3194 | /* Provide better error message for the case of too many | 
|---|
| 3195 | global registers.  */ | 
|---|
| 3196 | (*_bfd_error_handler) | 
|---|
| 3197 | (_("%s: too many initialized registers; section length %ld\n"), | 
|---|
| 3198 | bfd_get_filename (abfd), | 
|---|
| 3199 | (long) sec->_raw_size); | 
|---|
| 3200 | else | 
|---|
| 3201 | (*_bfd_error_handler) | 
|---|
| 3202 | (_("%s: invalid start address for initialized registers of\ | 
|---|
| 3203 | length %ld: 0x%lx%08lx\n"), | 
|---|
| 3204 | bfd_get_filename (abfd), | 
|---|
| 3205 | (long) sec->_raw_size, | 
|---|
| 3206 | (unsigned long) (sec->vma >> 32), (unsigned long) (sec->vma)); | 
|---|
| 3207 |  | 
|---|
| 3208 | return FALSE; | 
|---|
| 3209 | } | 
|---|
| 3210 |  | 
|---|
| 3211 | if (! mmo_internal_write_post (abfd, z, sec)) | 
|---|
| 3212 | return FALSE; | 
|---|
| 3213 | } | 
|---|
| 3214 | else | 
|---|
| 3215 | if (! mmo_internal_write_post (abfd, 255, NULL)) | 
|---|
| 3216 | return FALSE; | 
|---|
| 3217 |  | 
|---|
| 3218 | return mmo_write_symbols_and_terminator (abfd); | 
|---|
| 3219 | } | 
|---|
| 3220 |  | 
|---|
| 3221 | /* Return the size of a NULL pointer, so we support linking in an mmo | 
|---|
| 3222 | object.  */ | 
|---|
| 3223 |  | 
|---|
| 3224 | static long | 
|---|
| 3225 | mmo_get_reloc_upper_bound (abfd, sec) | 
|---|
| 3226 | bfd *abfd ATTRIBUTE_UNUSED; | 
|---|
| 3227 | asection *sec ATTRIBUTE_UNUSED; | 
|---|
| 3228 | { | 
|---|
| 3229 | return sizeof (PTR); | 
|---|
| 3230 | } | 
|---|
| 3231 |  | 
|---|
| 3232 | /* Similarly canonicalize relocs to empty, filling in the terminating NULL | 
|---|
| 3233 | pointer.  */ | 
|---|
| 3234 |  | 
|---|
| 3235 | long | 
|---|
| 3236 | mmo_canonicalize_reloc (abfd, section, relptr, symbols) | 
|---|
| 3237 | bfd *abfd ATTRIBUTE_UNUSED; | 
|---|
| 3238 | sec_ptr section ATTRIBUTE_UNUSED; | 
|---|
| 3239 | arelent **relptr; | 
|---|
| 3240 | asymbol **symbols ATTRIBUTE_UNUSED; | 
|---|
| 3241 | { | 
|---|
| 3242 | *relptr = NULL; | 
|---|
| 3243 | return 0; | 
|---|
| 3244 | } | 
|---|
| 3245 |  | 
|---|
| 3246 | /* If there's anything in particular in a mmo bfd that we want to free, | 
|---|
| 3247 | make this a real function.  Only do this if you see major memory | 
|---|
| 3248 | thrashing; zealous free:ing will cause unwanted behavior, especially if | 
|---|
| 3249 | you "free" memory allocated with "bfd_alloc", or even "bfd_release" a | 
|---|
| 3250 | block allocated with "bfd_alloc"; they're really allocated from an | 
|---|
| 3251 | obstack, and we don't know what was allocated there since this | 
|---|
| 3252 | particular allocation.  */ | 
|---|
| 3253 |  | 
|---|
| 3254 | #define mmo_close_and_cleanup _bfd_generic_close_and_cleanup | 
|---|
| 3255 | #define mmo_bfd_free_cached_info _bfd_generic_bfd_free_cached_info | 
|---|
| 3256 |  | 
|---|
| 3257 | /* Perhaps we need to adjust this one; mmo labels (originally) without a | 
|---|
| 3258 | leading ':' might more appropriately be called local.  */ | 
|---|
| 3259 | #define mmo_bfd_is_local_label_name bfd_generic_is_local_label_name | 
|---|
| 3260 |  | 
|---|
| 3261 | /* Is this one really used or defined by anyone?  */ | 
|---|
| 3262 | #define mmo_get_lineno _bfd_nosymbols_get_lineno | 
|---|
| 3263 |  | 
|---|
| 3264 | /* FIXME: We can do better on this one, if we have a dwarf2 .debug_line | 
|---|
| 3265 | section or if MMO line numbers are implemented.  */ | 
|---|
| 3266 | #define mmo_find_nearest_line _bfd_nosymbols_find_nearest_line | 
|---|
| 3267 | #define mmo_make_empty_symbol _bfd_generic_make_empty_symbol | 
|---|
| 3268 | #define mmo_bfd_make_debug_symbol _bfd_nosymbols_bfd_make_debug_symbol | 
|---|
| 3269 | #define mmo_read_minisymbols _bfd_generic_read_minisymbols | 
|---|
| 3270 | #define mmo_minisymbol_to_symbol _bfd_generic_minisymbol_to_symbol | 
|---|
| 3271 |  | 
|---|
| 3272 | #define mmo_get_section_contents_in_window \ | 
|---|
| 3273 | _bfd_generic_get_section_contents_in_window | 
|---|
| 3274 | #define mmo_bfd_get_relocated_section_contents \ | 
|---|
| 3275 | bfd_generic_get_relocated_section_contents | 
|---|
| 3276 | #define mmo_bfd_gc_sections bfd_generic_gc_sections | 
|---|
| 3277 | #define mmo_bfd_link_hash_table_create _bfd_generic_link_hash_table_create | 
|---|
| 3278 | #define mmo_bfd_link_hash_table_free _bfd_generic_link_hash_table_free | 
|---|
| 3279 | #define mmo_bfd_link_add_symbols _bfd_generic_link_add_symbols | 
|---|
| 3280 | #define mmo_bfd_link_just_syms _bfd_generic_link_just_syms | 
|---|
| 3281 | #define mmo_bfd_final_link _bfd_generic_final_link | 
|---|
| 3282 | #define mmo_bfd_link_split_section _bfd_generic_link_split_section | 
|---|
| 3283 |  | 
|---|
| 3284 | /* Strictly speaking, only MMIX uses this restricted format, but let's not | 
|---|
| 3285 | stop anybody from shooting themselves in the foot.  */ | 
|---|
| 3286 | #define mmo_set_arch_mach bfd_default_set_arch_mach | 
|---|
| 3287 | #define mmo_bfd_relax_section bfd_generic_relax_section | 
|---|
| 3288 | #define mmo_bfd_merge_sections bfd_generic_merge_sections | 
|---|
| 3289 | #define mmo_bfd_discard_group bfd_generic_discard_group | 
|---|
| 3290 |  | 
|---|
| 3291 | /* objcopy will be upset if we return -1 from bfd_get_reloc_upper_bound by | 
|---|
| 3292 | using BFD_JUMP_TABLE_RELOCS (_bfd_norelocs) rather than 0.  FIXME: Most | 
|---|
| 3293 | likely a bug in the _bfd_norelocs definition. | 
|---|
| 3294 |  | 
|---|
| 3295 | On the other hand, we smuggle in an mmo object (because setting up ELF | 
|---|
| 3296 | is too cumbersome) when linking (from other formats, presumably ELF) to | 
|---|
| 3297 | represent the g255 entry.  We need to link that object, so need to say | 
|---|
| 3298 | it has no relocs.  Upper bound for the size of the relocation table is | 
|---|
| 3299 | the size of a NULL pointer, and we support "canonicalization" for that | 
|---|
| 3300 | pointer.  */ | 
|---|
| 3301 | #define mmo_bfd_reloc_type_lookup _bfd_norelocs_bfd_reloc_type_lookup | 
|---|
| 3302 |  | 
|---|
| 3303 | /* We want to copy time of creation, otherwise we'd use | 
|---|
| 3304 | BFD_JUMP_TABLE_COPY (_bfd_generic).  */ | 
|---|
| 3305 | #define mmo_bfd_merge_private_bfd_data _bfd_generic_bfd_merge_private_bfd_data | 
|---|
| 3306 | #define mmo_bfd_copy_private_section_data _bfd_generic_bfd_copy_private_section_data | 
|---|
| 3307 | #define mmo_bfd_copy_private_symbol_data _bfd_generic_bfd_copy_private_symbol_data | 
|---|
| 3308 | #define mmo_bfd_set_private_flags _bfd_generic_bfd_set_private_flags | 
|---|
| 3309 | #define mmo_bfd_print_private_bfd_data _bfd_generic_bfd_print_private_bfd_data | 
|---|
| 3310 |  | 
|---|
| 3311 | const bfd_target bfd_mmo_vec = | 
|---|
| 3312 | { | 
|---|
| 3313 | "mmo",                        /* name */ | 
|---|
| 3314 | bfd_target_mmo_flavour, | 
|---|
| 3315 | BFD_ENDIAN_BIG,               /* target byte order */ | 
|---|
| 3316 | BFD_ENDIAN_BIG,               /* target headers byte order */ | 
|---|
| 3317 |  | 
|---|
| 3318 | /* FIXME: Might need adjustments.  */ | 
|---|
| 3319 | (HAS_RELOC | EXEC_P |         /* object flags */ | 
|---|
| 3320 | HAS_LINENO | HAS_DEBUG | | 
|---|
| 3321 | HAS_SYMS | HAS_LOCALS | WP_TEXT), | 
|---|
| 3322 |  | 
|---|
| 3323 | /* FIXME: Might need adjustments.  */ | 
|---|
| 3324 | (SEC_CODE | SEC_DATA | SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD | 
|---|
| 3325 | | SEC_READONLY | SEC_EXCLUDE | SEC_DEBUGGING | SEC_IN_MEMORY), | 
|---|
| 3326 | /* section flags */ | 
|---|
| 3327 | 0,                            /* leading underscore */ | 
|---|
| 3328 | ' ',                          /* ar_pad_char */ | 
|---|
| 3329 | 16,                           /* ar_max_namelen */ | 
|---|
| 3330 | bfd_getb64, bfd_getb_signed_64, bfd_putb64, | 
|---|
| 3331 | bfd_getb32, bfd_getb_signed_32, bfd_putb32, | 
|---|
| 3332 | bfd_getb16, bfd_getb_signed_16, bfd_putb16,   /* data */ | 
|---|
| 3333 | bfd_getb64, bfd_getb_signed_64, bfd_putb64, | 
|---|
| 3334 | bfd_getb32, bfd_getb_signed_32, bfd_putb32, | 
|---|
| 3335 | bfd_getb16, bfd_getb_signed_16, bfd_putb16,   /* hdrs */ | 
|---|
| 3336 |  | 
|---|
| 3337 | { | 
|---|
| 3338 | _bfd_dummy_target, | 
|---|
| 3339 | mmo_object_p,               /* bfd_check_format */ | 
|---|
| 3340 | _bfd_dummy_target, | 
|---|
| 3341 | _bfd_dummy_target, | 
|---|
| 3342 | }, | 
|---|
| 3343 | { | 
|---|
| 3344 | bfd_false, | 
|---|
| 3345 | mmo_mkobject, | 
|---|
| 3346 | bfd_false, | 
|---|
| 3347 | bfd_false, | 
|---|
| 3348 | }, | 
|---|
| 3349 | {                             /* bfd_write_contents */ | 
|---|
| 3350 | bfd_false, | 
|---|
| 3351 | mmo_write_object_contents, | 
|---|
| 3352 | bfd_false, | 
|---|
| 3353 | bfd_false, | 
|---|
| 3354 | }, | 
|---|
| 3355 |  | 
|---|
| 3356 | BFD_JUMP_TABLE_GENERIC (mmo), | 
|---|
| 3357 | BFD_JUMP_TABLE_COPY (mmo), | 
|---|
| 3358 | BFD_JUMP_TABLE_CORE (_bfd_nocore), | 
|---|
| 3359 | BFD_JUMP_TABLE_ARCHIVE (_bfd_noarchive), | 
|---|
| 3360 | BFD_JUMP_TABLE_SYMBOLS (mmo), | 
|---|
| 3361 | /* We have to provide a valid method for getting relocs, returning zero, | 
|---|
| 3362 | so we can't say BFD_JUMP_TABLE_RELOCS (_bfd_norelocs).  */ | 
|---|
| 3363 | BFD_JUMP_TABLE_RELOCS (mmo), | 
|---|
| 3364 | BFD_JUMP_TABLE_WRITE (mmo), | 
|---|
| 3365 | BFD_JUMP_TABLE_LINK (mmo), | 
|---|
| 3366 | BFD_JUMP_TABLE_DYNAMIC (_bfd_nodynamic), | 
|---|
| 3367 |  | 
|---|
| 3368 | NULL, | 
|---|
| 3369 |  | 
|---|
| 3370 | NULL | 
|---|
| 3371 | }; | 
|---|