| 1 | @section Symbols
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| 2 | BFD tries to maintain as much symbol information as it can when
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| 3 | it moves information from file to file. BFD passes information
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| 4 | to applications though the @code{asymbol} structure. When the
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| 5 | application requests the symbol table, BFD reads the table in
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| 6 | the native form and translates parts of it into the internal
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| 7 | format. To maintain more than the information passed to
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| 8 | applications, some targets keep some information ``behind the
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| 9 | scenes'' in a structure only the particular back end knows
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| 10 | about. For example, the coff back end keeps the original
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| 11 | symbol table structure as well as the canonical structure when
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| 12 | a BFD is read in. On output, the coff back end can reconstruct
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| 13 | the output symbol table so that no information is lost, even
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| 14 | information unique to coff which BFD doesn't know or
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| 15 | understand. If a coff symbol table were read, but were written
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| 16 | through an a.out back end, all the coff specific information
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| 17 | would be lost. The symbol table of a BFD
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| 18 | is not necessarily read in until a canonicalize request is
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| 19 | made. Then the BFD back end fills in a table provided by the
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| 20 | application with pointers to the canonical information. To
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| 21 | output symbols, the application provides BFD with a table of
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| 22 | pointers to pointers to @code{asymbol}s. This allows applications
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| 23 | like the linker to output a symbol as it was read, since the ``behind
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| 24 | the scenes'' information will be still available.
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| 25 | @menu
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| 26 | * Reading Symbols::
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| 27 | * Writing Symbols::
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| 28 | * Mini Symbols::
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| 29 | * typedef asymbol::
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| 30 | * symbol handling functions::
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| 31 | @end menu
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| 32 |
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| 33 | @node Reading Symbols, Writing Symbols, Symbols, Symbols
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| 34 | @subsection Reading symbols
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| 35 | There are two stages to reading a symbol table from a BFD:
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| 36 | allocating storage, and the actual reading process. This is an
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| 37 | excerpt from an application which reads the symbol table:
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| 38 |
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| 39 | @example
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| 40 | long storage_needed;
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| 41 | asymbol **symbol_table;
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| 42 | long number_of_symbols;
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| 43 | long i;
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| 44 |
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| 45 | storage_needed = bfd_get_symtab_upper_bound (abfd);
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| 46 |
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| 47 | if (storage_needed < 0)
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| 48 | FAIL
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| 49 |
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| 50 | if (storage_needed == 0)
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| 51 | return;
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| 52 |
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| 53 | symbol_table = (asymbol **) xmalloc (storage_needed);
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| 54 | ...
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| 55 | number_of_symbols =
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| 56 | bfd_canonicalize_symtab (abfd, symbol_table);
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| 57 |
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| 58 | if (number_of_symbols < 0)
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| 59 | FAIL
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| 60 |
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| 61 | for (i = 0; i < number_of_symbols; i++)
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| 62 | process_symbol (symbol_table[i]);
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| 63 | @end example
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| 64 |
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| 65 | All storage for the symbols themselves is in an objalloc
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| 66 | connected to the BFD; it is freed when the BFD is closed.
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| 67 |
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| 68 | @node Writing Symbols, Mini Symbols, Reading Symbols, Symbols
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| 69 | @subsection Writing symbols
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| 70 | Writing of a symbol table is automatic when a BFD open for
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| 71 | writing is closed. The application attaches a vector of
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| 72 | pointers to pointers to symbols to the BFD being written, and
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| 73 | fills in the symbol count. The close and cleanup code reads
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| 74 | through the table provided and performs all the necessary
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| 75 | operations. The BFD output code must always be provided with an
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| 76 | ``owned'' symbol: one which has come from another BFD, or one
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| 77 | which has been created using @code{bfd_make_empty_symbol}. Here is an
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| 78 | example showing the creation of a symbol table with only one element:
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| 79 |
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| 80 | @example
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| 81 | #include "bfd.h"
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| 82 | int main (void)
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| 83 | @{
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| 84 | bfd *abfd;
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| 85 | asymbol *ptrs[2];
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| 86 | asymbol *new;
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| 87 |
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| 88 | abfd = bfd_openw ("foo","a.out-sunos-big");
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| 89 | bfd_set_format (abfd, bfd_object);
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| 90 | new = bfd_make_empty_symbol (abfd);
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| 91 | new->name = "dummy_symbol";
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| 92 | new->section = bfd_make_section_old_way (abfd, ".text");
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| 93 | new->flags = BSF_GLOBAL;
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| 94 | new->value = 0x12345;
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| 95 |
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| 96 | ptrs[0] = new;
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| 97 | ptrs[1] = (asymbol *)0;
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| 98 |
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| 99 | bfd_set_symtab (abfd, ptrs, 1);
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| 100 | bfd_close (abfd);
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| 101 | return 0;
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| 102 | @}
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| 103 |
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| 104 | ./makesym
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| 105 | nm foo
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| 106 | 00012345 A dummy_symbol
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| 107 | @end example
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| 108 |
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| 109 | Many formats cannot represent arbitary symbol information; for
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| 110 | instance, the @code{a.out} object format does not allow an
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| 111 | arbitary number of sections. A symbol pointing to a section
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| 112 | which is not one of @code{.text}, @code{.data} or @code{.bss} cannot
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| 113 | be described.
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| 114 |
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| 115 | @node Mini Symbols, typedef asymbol, Writing Symbols, Symbols
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| 116 | @subsection Mini Symbols
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| 117 | Mini symbols provide read-only access to the symbol table.
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| 118 | They use less memory space, but require more time to access.
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| 119 | They can be useful for tools like nm or objdump, which may
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| 120 | have to handle symbol tables of extremely large executables.
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| 121 |
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| 122 | The @code{bfd_read_minisymbols} function will read the symbols
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| 123 | into memory in an internal form. It will return a @code{void *}
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| 124 | pointer to a block of memory, a symbol count, and the size of
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| 125 | each symbol. The pointer is allocated using @code{malloc}, and
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| 126 | should be freed by the caller when it is no longer needed.
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| 127 |
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| 128 | The function @code{bfd_minisymbol_to_symbol} will take a pointer
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| 129 | to a minisymbol, and a pointer to a structure returned by
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| 130 | @code{bfd_make_empty_symbol}, and return a @code{asymbol} structure.
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| 131 | The return value may or may not be the same as the value from
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| 132 | @code{bfd_make_empty_symbol} which was passed in.
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| 133 |
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| 134 |
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| 135 | @node typedef asymbol, symbol handling functions, Mini Symbols, Symbols
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| 136 | @subsection typedef asymbol
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| 137 | An @code{asymbol} has the form:
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| 138 |
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| 139 |
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| 140 | @example
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| 141 |
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| 142 | typedef struct symbol_cache_entry
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| 143 | @{
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| 144 | /* A pointer to the BFD which owns the symbol. This information
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| 145 | is necessary so that a back end can work out what additional
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| 146 | information (invisible to the application writer) is carried
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| 147 | with the symbol.
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| 148 |
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| 149 | This field is *almost* redundant, since you can use section->owner
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| 150 | instead, except that some symbols point to the global sections
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| 151 | bfd_@{abs,com,und@}_section. This could be fixed by making
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| 152 | these globals be per-bfd (or per-target-flavor). FIXME. */
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| 153 | struct bfd *the_bfd; /* Use bfd_asymbol_bfd(sym) to access this field. */
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| 154 |
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| 155 | /* The text of the symbol. The name is left alone, and not copied; the
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| 156 | application may not alter it. */
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| 157 | const char *name;
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| 158 |
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| 159 | /* The value of the symbol. This really should be a union of a
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| 160 | numeric value with a pointer, since some flags indicate that
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| 161 | a pointer to another symbol is stored here. */
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| 162 | symvalue value;
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| 163 |
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| 164 | /* Attributes of a symbol. */
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| 165 | #define BSF_NO_FLAGS 0x00
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| 166 |
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| 167 | /* The symbol has local scope; @code{static} in @code{C}. The value
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| 168 | is the offset into the section of the data. */
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| 169 | #define BSF_LOCAL 0x01
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| 170 |
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| 171 | /* The symbol has global scope; initialized data in @code{C}. The
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| 172 | value is the offset into the section of the data. */
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| 173 | #define BSF_GLOBAL 0x02
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| 174 |
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| 175 | /* The symbol has global scope and is exported. The value is
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| 176 | the offset into the section of the data. */
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| 177 | #define BSF_EXPORT BSF_GLOBAL /* No real difference. */
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| 178 |
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| 179 | /* A normal C symbol would be one of:
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| 180 | @code{BSF_LOCAL}, @code{BSF_FORT_COMM}, @code{BSF_UNDEFINED} or
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| 181 | @code{BSF_GLOBAL}. */
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| 182 |
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| 183 | /* The symbol is a debugging record. The value has an arbitary
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| 184 | meaning, unless BSF_DEBUGGING_RELOC is also set. */
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| 185 | #define BSF_DEBUGGING 0x08
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| 186 |
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| 187 | /* The symbol denotes a function entry point. Used in ELF,
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| 188 | perhaps others someday. */
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| 189 | #define BSF_FUNCTION 0x10
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| 190 |
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| 191 | /* Used by the linker. */
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| 192 | #define BSF_KEEP 0x20
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| 193 | #define BSF_KEEP_G 0x40
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| 194 |
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| 195 | /* A weak global symbol, overridable without warnings by
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| 196 | a regular global symbol of the same name. */
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| 197 | #define BSF_WEAK 0x80
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| 198 |
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| 199 | /* This symbol was created to point to a section, e.g. ELF's
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| 200 | STT_SECTION symbols. */
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| 201 | #define BSF_SECTION_SYM 0x100
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| 202 |
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| 203 | /* The symbol used to be a common symbol, but now it is
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| 204 | allocated. */
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| 205 | #define BSF_OLD_COMMON 0x200
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| 206 |
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| 207 | /* The default value for common data. */
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| 208 | #define BFD_FORT_COMM_DEFAULT_VALUE 0
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| 209 |
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| 210 | /* In some files the type of a symbol sometimes alters its
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| 211 | location in an output file - ie in coff a @code{ISFCN} symbol
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| 212 | which is also @code{C_EXT} symbol appears where it was
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| 213 | declared and not at the end of a section. This bit is set
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| 214 | by the target BFD part to convey this information. */
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| 215 | #define BSF_NOT_AT_END 0x400
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| 216 |
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| 217 | /* Signal that the symbol is the label of constructor section. */
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| 218 | #define BSF_CONSTRUCTOR 0x800
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| 219 |
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| 220 | /* Signal that the symbol is a warning symbol. The name is a
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| 221 | warning. The name of the next symbol is the one to warn about;
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| 222 | if a reference is made to a symbol with the same name as the next
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| 223 | symbol, a warning is issued by the linker. */
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| 224 | #define BSF_WARNING 0x1000
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| 225 |
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| 226 | /* Signal that the symbol is indirect. This symbol is an indirect
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| 227 | pointer to the symbol with the same name as the next symbol. */
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| 228 | #define BSF_INDIRECT 0x2000
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| 229 |
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| 230 | /* BSF_FILE marks symbols that contain a file name. This is used
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| 231 | for ELF STT_FILE symbols. */
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| 232 | #define BSF_FILE 0x4000
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| 233 |
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| 234 | /* Symbol is from dynamic linking information. */
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| 235 | #define BSF_DYNAMIC 0x8000
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| 236 |
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| 237 | /* The symbol denotes a data object. Used in ELF, and perhaps
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| 238 | others someday. */
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| 239 | #define BSF_OBJECT 0x10000
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| 240 |
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| 241 | /* This symbol is a debugging symbol. The value is the offset
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| 242 | into the section of the data. BSF_DEBUGGING should be set
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| 243 | as well. */
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| 244 | #define BSF_DEBUGGING_RELOC 0x20000
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| 245 |
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| 246 | /* This symbol is thread local. Used in ELF. */
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| 247 | #define BSF_THREAD_LOCAL 0x40000
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| 248 |
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| 249 | flagword flags;
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| 250 |
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| 251 | /* A pointer to the section to which this symbol is
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| 252 | relative. This will always be non NULL, there are special
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| 253 | sections for undefined and absolute symbols. */
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| 254 | struct sec *section;
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| 255 |
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| 256 | /* Back end special data. */
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| 257 | union
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| 258 | @{
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| 259 | PTR p;
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| 260 | bfd_vma i;
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| 261 | @}
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| 262 | udata;
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| 263 | @}
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| 264 | asymbol;
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| 265 |
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| 266 | @end example
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| 267 |
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| 268 | @node symbol handling functions, , typedef asymbol, Symbols
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| 269 | @subsection Symbol handling functions
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| 270 |
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| 271 |
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| 272 | @findex bfd_get_symtab_upper_bound
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| 273 | @subsubsection @code{bfd_get_symtab_upper_bound}
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| 274 | @strong{Description}@*
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| 275 | Return the number of bytes required to store a vector of pointers
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| 276 | to @code{asymbols} for all the symbols in the BFD @var{abfd},
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| 277 | including a terminal NULL pointer. If there are no symbols in
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| 278 | the BFD, then return 0. If an error occurs, return -1.
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| 279 | @example
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| 280 | #define bfd_get_symtab_upper_bound(abfd) \
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| 281 | BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd))
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| 282 |
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| 283 | @end example
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| 284 |
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| 285 | @findex bfd_is_local_label
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| 286 | @subsubsection @code{bfd_is_local_label}
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| 287 | @strong{Synopsis}
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| 288 | @example
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| 289 | bfd_boolean bfd_is_local_label (bfd *abfd, asymbol *sym);
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| 290 | @end example
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| 291 | @strong{Description}@*
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| 292 | Return TRUE if the given symbol @var{sym} in the BFD @var{abfd} is
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| 293 | a compiler generated local label, else return FALSE.
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| 294 |
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| 295 | @findex bfd_is_local_label_name
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| 296 | @subsubsection @code{bfd_is_local_label_name}
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| 297 | @strong{Synopsis}
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| 298 | @example
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| 299 | bfd_boolean bfd_is_local_label_name (bfd *abfd, const char *name);
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| 300 | @end example
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| 301 | @strong{Description}@*
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| 302 | Return TRUE if a symbol with the name @var{name} in the BFD
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| 303 | @var{abfd} is a compiler generated local label, else return
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| 304 | FALSE. This just checks whether the name has the form of a
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| 305 | local label.
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| 306 | @example
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| 307 | #define bfd_is_local_label_name(abfd, name) \
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| 308 | BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name))
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| 309 |
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| 310 | @end example
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| 311 |
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| 312 | @findex bfd_canonicalize_symtab
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| 313 | @subsubsection @code{bfd_canonicalize_symtab}
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| 314 | @strong{Description}@*
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| 315 | Read the symbols from the BFD @var{abfd}, and fills in
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| 316 | the vector @var{location} with pointers to the symbols and
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| 317 | a trailing NULL.
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| 318 | Return the actual number of symbol pointers, not
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| 319 | including the NULL.
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| 320 | @example
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| 321 | #define bfd_canonicalize_symtab(abfd, location) \
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| 322 | BFD_SEND (abfd, _bfd_canonicalize_symtab,\
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| 323 | (abfd, location))
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| 324 |
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| 325 | @end example
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| 326 |
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| 327 | @findex bfd_set_symtab
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| 328 | @subsubsection @code{bfd_set_symtab}
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| 329 | @strong{Synopsis}
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| 330 | @example
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| 331 | bfd_boolean bfd_set_symtab (bfd *abfd, asymbol **location, unsigned int count);
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| 332 | @end example
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| 333 | @strong{Description}@*
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| 334 | Arrange that when the output BFD @var{abfd} is closed,
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| 335 | the table @var{location} of @var{count} pointers to symbols
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| 336 | will be written.
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| 337 |
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| 338 | @findex bfd_print_symbol_vandf
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| 339 | @subsubsection @code{bfd_print_symbol_vandf}
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| 340 | @strong{Synopsis}
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| 341 | @example
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| 342 | void bfd_print_symbol_vandf (bfd *abfd, PTR file, asymbol *symbol);
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| 343 | @end example
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| 344 | @strong{Description}@*
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| 345 | Print the value and flags of the @var{symbol} supplied to the
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| 346 | stream @var{file}.
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| 347 |
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| 348 | @findex bfd_make_empty_symbol
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| 349 | @subsubsection @code{bfd_make_empty_symbol}
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| 350 | @strong{Description}@*
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| 351 | Create a new @code{asymbol} structure for the BFD @var{abfd}
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| 352 | and return a pointer to it.
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| 353 |
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| 354 | This routine is necessary because each back end has private
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| 355 | information surrounding the @code{asymbol}. Building your own
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| 356 | @code{asymbol} and pointing to it will not create the private
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| 357 | information, and will cause problems later on.
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| 358 | @example
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| 359 | #define bfd_make_empty_symbol(abfd) \
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| 360 | BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
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| 361 |
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| 362 | @end example
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| 363 |
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| 364 | @findex _bfd_generic_make_empty_symbol
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| 365 | @subsubsection @code{_bfd_generic_make_empty_symbol}
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| 366 | @strong{Synopsis}
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| 367 | @example
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| 368 | asymbol * _bfd_generic_make_empty_symbol (bfd *);
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| 369 | @end example
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| 370 | @strong{Description}@*
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| 371 | Create a new @code{asymbol} structure for the BFD @var{abfd}
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| 372 | and return a pointer to it. Used by core file routines,
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| 373 | binary back-end and anywhere else where no private info
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| 374 | is needed.
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| 375 |
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| 376 | @findex bfd_make_debug_symbol
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| 377 | @subsubsection @code{bfd_make_debug_symbol}
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| 378 | @strong{Description}@*
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| 379 | Create a new @code{asymbol} structure for the BFD @var{abfd},
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| 380 | to be used as a debugging symbol. Further details of its use have
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| 381 | yet to be worked out.
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| 382 | @example
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| 383 | #define bfd_make_debug_symbol(abfd,ptr,size) \
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| 384 | BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size))
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| 385 |
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| 386 | @end example
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| 387 |
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| 388 | @findex bfd_decode_symclass
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| 389 | @subsubsection @code{bfd_decode_symclass}
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| 390 | @strong{Description}@*
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| 391 | Return a character corresponding to the symbol
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| 392 | class of @var{symbol}, or '?' for an unknown class.
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| 393 |
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| 394 | @strong{Synopsis}
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| 395 | @example
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| 396 | int bfd_decode_symclass (asymbol *symbol);
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| 397 | @end example
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| 398 | @findex bfd_is_undefined_symclass
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| 399 | @subsubsection @code{bfd_is_undefined_symclass}
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| 400 | @strong{Description}@*
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| 401 | Returns non-zero if the class symbol returned by
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| 402 | bfd_decode_symclass represents an undefined symbol.
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| 403 | Returns zero otherwise.
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| 404 |
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| 405 | @strong{Synopsis}
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| 406 | @example
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| 407 | bfd_boolean bfd_is_undefined_symclass (int symclass);
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| 408 | @end example
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| 409 | @findex bfd_symbol_info
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| 410 | @subsubsection @code{bfd_symbol_info}
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| 411 | @strong{Description}@*
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| 412 | Fill in the basic info about symbol that nm needs.
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| 413 | Additional info may be added by the back-ends after
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| 414 | calling this function.
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| 415 |
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| 416 | @strong{Synopsis}
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| 417 | @example
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| 418 | void bfd_symbol_info (asymbol *symbol, symbol_info *ret);
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| 419 | @end example
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| 420 | @findex bfd_copy_private_symbol_data
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| 421 | @subsubsection @code{bfd_copy_private_symbol_data}
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| 422 | @strong{Synopsis}
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| 423 | @example
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| 424 | bfd_boolean bfd_copy_private_symbol_data (bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym);
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| 425 | @end example
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| 426 | @strong{Description}@*
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| 427 | Copy private symbol information from @var{isym} in the BFD
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| 428 | @var{ibfd} to the symbol @var{osym} in the BFD @var{obfd}.
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| 429 | Return @code{TRUE} on success, @code{FALSE} on error. Possible error
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| 430 | returns are:
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| 431 |
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| 432 | @itemize @bullet
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| 433 |
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| 434 | @item
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| 435 | @code{bfd_error_no_memory} -
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| 436 | Not enough memory exists to create private data for @var{osec}.
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| 437 | @end itemize
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| 438 | @example
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| 439 | #define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \
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| 440 | BFD_SEND (obfd, _bfd_copy_private_symbol_data, \
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| 441 | (ibfd, isymbol, obfd, osymbol))
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| 442 |
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| 443 | @end example
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| 444 |
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