1 | @section Symbols
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2 | BFD tries to maintain as much symbol information as it can when
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3 | it moves information from file to file. BFD passes information
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4 | to applications though the @code{asymbol} structure. When the
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5 | application requests the symbol table, BFD reads the table in
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6 | the native form and translates parts of it into the internal
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7 | format. To maintain more than the information passed to
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8 | applications, some targets keep some information ``behind the
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9 | scenes'' in a structure only the particular back end knows
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10 | about. For example, the coff back end keeps the original
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11 | symbol table structure as well as the canonical structure when
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12 | a BFD is read in. On output, the coff back end can reconstruct
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13 | the output symbol table so that no information is lost, even
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14 | information unique to coff which BFD doesn't know or
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15 | understand. If a coff symbol table were read, but were written
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16 | through an a.out back end, all the coff specific information
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17 | would be lost. The symbol table of a BFD
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18 | is not necessarily read in until a canonicalize request is
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19 | made. Then the BFD back end fills in a table provided by the
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20 | application with pointers to the canonical information. To
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21 | output symbols, the application provides BFD with a table of
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22 | pointers to pointers to @code{asymbol}s. This allows applications
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23 | like the linker to output a symbol as it was read, since the ``behind
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24 | the scenes'' information will be still available.
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25 | @menu
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26 | * Reading Symbols::
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27 | * Writing Symbols::
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28 | * Mini Symbols::
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29 | * typedef asymbol::
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30 | * symbol handling functions::
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31 | @end menu
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32 |
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33 | @node Reading Symbols, Writing Symbols, Symbols, Symbols
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34 | @subsection Reading symbols
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35 | There are two stages to reading a symbol table from a BFD:
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36 | allocating storage, and the actual reading process. This is an
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37 | excerpt from an application which reads the symbol table:
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38 |
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39 | @example
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40 | long storage_needed;
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41 | asymbol **symbol_table;
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42 | long number_of_symbols;
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43 | long i;
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44 |
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45 | storage_needed = bfd_get_symtab_upper_bound (abfd);
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46 |
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47 | if (storage_needed < 0)
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48 | FAIL
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49 |
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50 | if (storage_needed == 0)
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51 | return;
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52 |
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53 | symbol_table = (asymbol **) xmalloc (storage_needed);
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54 | ...
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55 | number_of_symbols =
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56 | bfd_canonicalize_symtab (abfd, symbol_table);
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57 |
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58 | if (number_of_symbols < 0)
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59 | FAIL
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60 |
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61 | for (i = 0; i < number_of_symbols; i++)
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62 | process_symbol (symbol_table[i]);
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63 | @end example
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64 |
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65 | All storage for the symbols themselves is in an objalloc
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66 | connected to the BFD; it is freed when the BFD is closed.
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67 |
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68 | @node Writing Symbols, Mini Symbols, Reading Symbols, Symbols
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69 | @subsection Writing symbols
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70 | Writing of a symbol table is automatic when a BFD open for
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71 | writing is closed. The application attaches a vector of
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72 | pointers to pointers to symbols to the BFD being written, and
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73 | fills in the symbol count. The close and cleanup code reads
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74 | through the table provided and performs all the necessary
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75 | operations. The BFD output code must always be provided with an
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76 | ``owned'' symbol: one which has come from another BFD, or one
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77 | which has been created using @code{bfd_make_empty_symbol}. Here is an
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78 | example showing the creation of a symbol table with only one element:
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79 |
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80 | @example
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81 | #include "bfd.h"
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82 | int main (void)
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83 | @{
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84 | bfd *abfd;
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85 | asymbol *ptrs[2];
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86 | asymbol *new;
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87 |
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88 | abfd = bfd_openw ("foo","a.out-sunos-big");
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89 | bfd_set_format (abfd, bfd_object);
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90 | new = bfd_make_empty_symbol (abfd);
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91 | new->name = "dummy_symbol";
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92 | new->section = bfd_make_section_old_way (abfd, ".text");
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93 | new->flags = BSF_GLOBAL;
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94 | new->value = 0x12345;
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95 |
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96 | ptrs[0] = new;
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97 | ptrs[1] = (asymbol *)0;
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98 |
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99 | bfd_set_symtab (abfd, ptrs, 1);
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100 | bfd_close (abfd);
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101 | return 0;
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102 | @}
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103 |
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104 | ./makesym
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105 | nm foo
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106 | 00012345 A dummy_symbol
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107 | @end example
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108 |
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109 | Many formats cannot represent arbitary symbol information; for
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110 | instance, the @code{a.out} object format does not allow an
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111 | arbitary number of sections. A symbol pointing to a section
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112 | which is not one of @code{.text}, @code{.data} or @code{.bss} cannot
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113 | be described.
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114 |
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115 | @node Mini Symbols, typedef asymbol, Writing Symbols, Symbols
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116 | @subsection Mini Symbols
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117 | Mini symbols provide read-only access to the symbol table.
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118 | They use less memory space, but require more time to access.
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119 | They can be useful for tools like nm or objdump, which may
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120 | have to handle symbol tables of extremely large executables.
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121 |
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122 | The @code{bfd_read_minisymbols} function will read the symbols
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123 | into memory in an internal form. It will return a @code{void *}
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124 | pointer to a block of memory, a symbol count, and the size of
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125 | each symbol. The pointer is allocated using @code{malloc}, and
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126 | should be freed by the caller when it is no longer needed.
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127 |
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128 | The function @code{bfd_minisymbol_to_symbol} will take a pointer
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129 | to a minisymbol, and a pointer to a structure returned by
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130 | @code{bfd_make_empty_symbol}, and return a @code{asymbol} structure.
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131 | The return value may or may not be the same as the value from
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132 | @code{bfd_make_empty_symbol} which was passed in.
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133 |
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134 |
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135 | @node typedef asymbol, symbol handling functions, Mini Symbols, Symbols
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136 | @subsection typedef asymbol
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137 | An @code{asymbol} has the form:
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138 |
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139 |
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140 | @example
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141 |
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142 | typedef struct symbol_cache_entry
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143 | @{
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144 | /* A pointer to the BFD which owns the symbol. This information
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145 | is necessary so that a back end can work out what additional
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146 | information (invisible to the application writer) is carried
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147 | with the symbol.
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148 |
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149 | This field is *almost* redundant, since you can use section->owner
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150 | instead, except that some symbols point to the global sections
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151 | bfd_@{abs,com,und@}_section. This could be fixed by making
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152 | these globals be per-bfd (or per-target-flavor). FIXME. */
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153 | struct bfd *the_bfd; /* Use bfd_asymbol_bfd(sym) to access this field. */
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154 |
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155 | /* The text of the symbol. The name is left alone, and not copied; the
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156 | application may not alter it. */
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157 | const char *name;
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158 |
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159 | /* The value of the symbol. This really should be a union of a
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160 | numeric value with a pointer, since some flags indicate that
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161 | a pointer to another symbol is stored here. */
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162 | symvalue value;
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163 |
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164 | /* Attributes of a symbol. */
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165 | #define BSF_NO_FLAGS 0x00
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166 |
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167 | /* The symbol has local scope; @code{static} in @code{C}. The value
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168 | is the offset into the section of the data. */
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169 | #define BSF_LOCAL 0x01
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170 |
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171 | /* The symbol has global scope; initialized data in @code{C}. The
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172 | value is the offset into the section of the data. */
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173 | #define BSF_GLOBAL 0x02
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174 |
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175 | /* The symbol has global scope and is exported. The value is
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176 | the offset into the section of the data. */
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177 | #define BSF_EXPORT BSF_GLOBAL /* No real difference. */
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178 |
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179 | /* A normal C symbol would be one of:
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180 | @code{BSF_LOCAL}, @code{BSF_FORT_COMM}, @code{BSF_UNDEFINED} or
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181 | @code{BSF_GLOBAL}. */
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182 |
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183 | /* The symbol is a debugging record. The value has an arbitary
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184 | meaning, unless BSF_DEBUGGING_RELOC is also set. */
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185 | #define BSF_DEBUGGING 0x08
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186 |
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187 | /* The symbol denotes a function entry point. Used in ELF,
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188 | perhaps others someday. */
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189 | #define BSF_FUNCTION 0x10
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190 |
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191 | /* Used by the linker. */
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192 | #define BSF_KEEP 0x20
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193 | #define BSF_KEEP_G 0x40
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194 |
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195 | /* A weak global symbol, overridable without warnings by
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196 | a regular global symbol of the same name. */
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197 | #define BSF_WEAK 0x80
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198 |
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199 | /* This symbol was created to point to a section, e.g. ELF's
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200 | STT_SECTION symbols. */
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201 | #define BSF_SECTION_SYM 0x100
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202 |
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203 | /* The symbol used to be a common symbol, but now it is
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204 | allocated. */
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205 | #define BSF_OLD_COMMON 0x200
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206 |
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207 | /* The default value for common data. */
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208 | #define BFD_FORT_COMM_DEFAULT_VALUE 0
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209 |
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210 | /* In some files the type of a symbol sometimes alters its
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211 | location in an output file - ie in coff a @code{ISFCN} symbol
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212 | which is also @code{C_EXT} symbol appears where it was
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213 | declared and not at the end of a section. This bit is set
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214 | by the target BFD part to convey this information. */
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215 | #define BSF_NOT_AT_END 0x400
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216 |
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217 | /* Signal that the symbol is the label of constructor section. */
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218 | #define BSF_CONSTRUCTOR 0x800
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219 |
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220 | /* Signal that the symbol is a warning symbol. The name is a
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221 | warning. The name of the next symbol is the one to warn about;
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222 | if a reference is made to a symbol with the same name as the next
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223 | symbol, a warning is issued by the linker. */
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224 | #define BSF_WARNING 0x1000
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225 |
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226 | /* Signal that the symbol is indirect. This symbol is an indirect
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227 | pointer to the symbol with the same name as the next symbol. */
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228 | #define BSF_INDIRECT 0x2000
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229 |
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230 | /* BSF_FILE marks symbols that contain a file name. This is used
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231 | for ELF STT_FILE symbols. */
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232 | #define BSF_FILE 0x4000
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233 |
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234 | /* Symbol is from dynamic linking information. */
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235 | #define BSF_DYNAMIC 0x8000
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236 |
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237 | /* The symbol denotes a data object. Used in ELF, and perhaps
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238 | others someday. */
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239 | #define BSF_OBJECT 0x10000
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240 |
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241 | /* This symbol is a debugging symbol. The value is the offset
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242 | into the section of the data. BSF_DEBUGGING should be set
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243 | as well. */
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244 | #define BSF_DEBUGGING_RELOC 0x20000
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245 |
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246 | /* This symbol is thread local. Used in ELF. */
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247 | #define BSF_THREAD_LOCAL 0x40000
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248 |
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249 | flagword flags;
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250 |
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251 | /* A pointer to the section to which this symbol is
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252 | relative. This will always be non NULL, there are special
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253 | sections for undefined and absolute symbols. */
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254 | struct sec *section;
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255 |
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256 | /* Back end special data. */
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257 | union
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258 | @{
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259 | PTR p;
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260 | bfd_vma i;
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261 | @}
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262 | udata;
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263 | @}
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264 | asymbol;
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265 |
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266 | @end example
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267 |
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268 | @node symbol handling functions, , typedef asymbol, Symbols
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269 | @subsection Symbol handling functions
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270 |
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271 |
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272 | @findex bfd_get_symtab_upper_bound
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273 | @subsubsection @code{bfd_get_symtab_upper_bound}
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274 | @strong{Description}@*
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275 | Return the number of bytes required to store a vector of pointers
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276 | to @code{asymbols} for all the symbols in the BFD @var{abfd},
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277 | including a terminal NULL pointer. If there are no symbols in
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278 | the BFD, then return 0. If an error occurs, return -1.
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279 | @example
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280 | #define bfd_get_symtab_upper_bound(abfd) \
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281 | BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd))
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282 |
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283 | @end example
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284 |
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285 | @findex bfd_is_local_label
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286 | @subsubsection @code{bfd_is_local_label}
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287 | @strong{Synopsis}
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288 | @example
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289 | bfd_boolean bfd_is_local_label (bfd *abfd, asymbol *sym);
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290 | @end example
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291 | @strong{Description}@*
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292 | Return TRUE if the given symbol @var{sym} in the BFD @var{abfd} is
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293 | a compiler generated local label, else return FALSE.
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294 |
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295 | @findex bfd_is_local_label_name
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296 | @subsubsection @code{bfd_is_local_label_name}
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297 | @strong{Synopsis}
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298 | @example
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299 | bfd_boolean bfd_is_local_label_name (bfd *abfd, const char *name);
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300 | @end example
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301 | @strong{Description}@*
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302 | Return TRUE if a symbol with the name @var{name} in the BFD
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303 | @var{abfd} is a compiler generated local label, else return
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304 | FALSE. This just checks whether the name has the form of a
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305 | local label.
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306 | @example
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307 | #define bfd_is_local_label_name(abfd, name) \
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308 | BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name))
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309 |
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310 | @end example
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311 |
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312 | @findex bfd_canonicalize_symtab
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313 | @subsubsection @code{bfd_canonicalize_symtab}
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314 | @strong{Description}@*
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315 | Read the symbols from the BFD @var{abfd}, and fills in
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316 | the vector @var{location} with pointers to the symbols and
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317 | a trailing NULL.
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318 | Return the actual number of symbol pointers, not
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319 | including the NULL.
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320 | @example
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321 | #define bfd_canonicalize_symtab(abfd, location) \
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322 | BFD_SEND (abfd, _bfd_canonicalize_symtab,\
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323 | (abfd, location))
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324 |
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325 | @end example
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326 |
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327 | @findex bfd_set_symtab
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328 | @subsubsection @code{bfd_set_symtab}
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329 | @strong{Synopsis}
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330 | @example
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331 | bfd_boolean bfd_set_symtab (bfd *abfd, asymbol **location, unsigned int count);
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332 | @end example
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333 | @strong{Description}@*
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334 | Arrange that when the output BFD @var{abfd} is closed,
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335 | the table @var{location} of @var{count} pointers to symbols
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336 | will be written.
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337 |
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338 | @findex bfd_print_symbol_vandf
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339 | @subsubsection @code{bfd_print_symbol_vandf}
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340 | @strong{Synopsis}
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341 | @example
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342 | void bfd_print_symbol_vandf (bfd *abfd, PTR file, asymbol *symbol);
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343 | @end example
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344 | @strong{Description}@*
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345 | Print the value and flags of the @var{symbol} supplied to the
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346 | stream @var{file}.
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347 |
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348 | @findex bfd_make_empty_symbol
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349 | @subsubsection @code{bfd_make_empty_symbol}
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350 | @strong{Description}@*
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351 | Create a new @code{asymbol} structure for the BFD @var{abfd}
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352 | and return a pointer to it.
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353 |
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354 | This routine is necessary because each back end has private
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355 | information surrounding the @code{asymbol}. Building your own
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356 | @code{asymbol} and pointing to it will not create the private
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357 | information, and will cause problems later on.
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358 | @example
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359 | #define bfd_make_empty_symbol(abfd) \
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360 | BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
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361 |
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362 | @end example
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363 |
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364 | @findex _bfd_generic_make_empty_symbol
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365 | @subsubsection @code{_bfd_generic_make_empty_symbol}
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366 | @strong{Synopsis}
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367 | @example
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368 | asymbol * _bfd_generic_make_empty_symbol (bfd *);
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369 | @end example
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370 | @strong{Description}@*
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371 | Create a new @code{asymbol} structure for the BFD @var{abfd}
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372 | and return a pointer to it. Used by core file routines,
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373 | binary back-end and anywhere else where no private info
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374 | is needed.
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375 |
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376 | @findex bfd_make_debug_symbol
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377 | @subsubsection @code{bfd_make_debug_symbol}
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378 | @strong{Description}@*
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379 | Create a new @code{asymbol} structure for the BFD @var{abfd},
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380 | to be used as a debugging symbol. Further details of its use have
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381 | yet to be worked out.
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382 | @example
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383 | #define bfd_make_debug_symbol(abfd,ptr,size) \
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384 | BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size))
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385 |
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386 | @end example
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387 |
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388 | @findex bfd_decode_symclass
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389 | @subsubsection @code{bfd_decode_symclass}
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390 | @strong{Description}@*
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391 | Return a character corresponding to the symbol
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392 | class of @var{symbol}, or '?' for an unknown class.
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393 |
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394 | @strong{Synopsis}
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395 | @example
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396 | int bfd_decode_symclass (asymbol *symbol);
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397 | @end example
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398 | @findex bfd_is_undefined_symclass
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399 | @subsubsection @code{bfd_is_undefined_symclass}
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400 | @strong{Description}@*
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401 | Returns non-zero if the class symbol returned by
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402 | bfd_decode_symclass represents an undefined symbol.
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403 | Returns zero otherwise.
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404 |
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405 | @strong{Synopsis}
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406 | @example
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407 | bfd_boolean bfd_is_undefined_symclass (int symclass);
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408 | @end example
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409 | @findex bfd_symbol_info
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410 | @subsubsection @code{bfd_symbol_info}
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411 | @strong{Description}@*
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412 | Fill in the basic info about symbol that nm needs.
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413 | Additional info may be added by the back-ends after
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414 | calling this function.
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415 |
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416 | @strong{Synopsis}
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417 | @example
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418 | void bfd_symbol_info (asymbol *symbol, symbol_info *ret);
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419 | @end example
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420 | @findex bfd_copy_private_symbol_data
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421 | @subsubsection @code{bfd_copy_private_symbol_data}
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422 | @strong{Synopsis}
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423 | @example
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424 | bfd_boolean bfd_copy_private_symbol_data (bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym);
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425 | @end example
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426 | @strong{Description}@*
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427 | Copy private symbol information from @var{isym} in the BFD
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428 | @var{ibfd} to the symbol @var{osym} in the BFD @var{obfd}.
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429 | Return @code{TRUE} on success, @code{FALSE} on error. Possible error
|
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430 | returns are:
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431 |
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432 | @itemize @bullet
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433 |
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434 | @item
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435 | @code{bfd_error_no_memory} -
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436 | Not enough memory exists to create private data for @var{osec}.
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437 | @end itemize
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438 | @example
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439 | #define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \
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440 | BFD_SEND (obfd, _bfd_copy_private_symbol_data, \
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441 | (ibfd, isymbol, obfd, osymbol))
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442 |
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443 | @end example
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444 |
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