| 1 | /* obstack.h - object stack macros
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| 2 | Copyright (C) 1988-2022 Free Software Foundation, Inc.
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| 3 | This file is part of the GNU C Library.
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| 4 |
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| 5 | This file is free software: you can redistribute it and/or modify
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| 6 | it under the terms of the GNU Lesser General Public License as
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| 7 | published by the Free Software Foundation, either version 3 of the
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| 8 | License, or (at your option) any later version.
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| 9 |
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| 10 | This file is distributed in the hope that it will be useful,
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| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 13 | GNU Lesser General Public License for more details.
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| 14 |
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| 15 | You should have received a copy of the GNU Lesser General Public License
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| 16 | along with this program. If not, see <https://www.gnu.org/licenses/>. */
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| 17 |
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| 18 | /* Summary:
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| 19 |
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| 20 | All the apparent functions defined here are macros. The idea
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| 21 | is that you would use these pre-tested macros to solve a
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| 22 | very specific set of problems, and they would run fast.
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| 23 | Caution: no side-effects in arguments please!! They may be
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| 24 | evaluated MANY times!!
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| 25 |
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| 26 | These macros operate a stack of objects. Each object starts life
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| 27 | small, and may grow to maturity. (Consider building a word syllable
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| 28 | by syllable.) An object can move while it is growing. Once it has
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| 29 | been "finished" it never changes address again. So the "top of the
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| 30 | stack" is typically an immature growing object, while the rest of the
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| 31 | stack is of mature, fixed size and fixed address objects.
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| 32 |
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| 33 | These routines grab large chunks of memory, using a function you
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| 34 | supply, called 'obstack_chunk_alloc'. On occasion, they free chunks,
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| 35 | by calling 'obstack_chunk_free'. You must define them and declare
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| 36 | them before using any obstack macros.
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| 37 |
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| 38 | Each independent stack is represented by a 'struct obstack'.
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| 39 | Each of the obstack macros expects a pointer to such a structure
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| 40 | as the first argument.
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| 41 |
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| 42 | One motivation for this package is the problem of growing char strings
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| 43 | in symbol tables. Unless you are "fascist pig with a read-only mind"
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| 44 | --Gosper's immortal quote from HAKMEM item 154, out of context--you
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| 45 | would not like to put any arbitrary upper limit on the length of your
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| 46 | symbols.
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| 47 |
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| 48 | In practice this often means you will build many short symbols and a
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| 49 | few long symbols. At the time you are reading a symbol you don't know
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| 50 | how long it is. One traditional method is to read a symbol into a
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| 51 | buffer, realloc()ating the buffer every time you try to read a symbol
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| 52 | that is longer than the buffer. This is beaut, but you still will
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| 53 | want to copy the symbol from the buffer to a more permanent
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| 54 | symbol-table entry say about half the time.
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| 55 |
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| 56 | With obstacks, you can work differently. Use one obstack for all symbol
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| 57 | names. As you read a symbol, grow the name in the obstack gradually.
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| 58 | When the name is complete, finalize it. Then, if the symbol exists already,
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| 59 | free the newly read name.
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| 60 |
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| 61 | The way we do this is to take a large chunk, allocating memory from
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| 62 | low addresses. When you want to build a symbol in the chunk you just
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| 63 | add chars above the current "high water mark" in the chunk. When you
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| 64 | have finished adding chars, because you got to the end of the symbol,
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| 65 | you know how long the chars are, and you can create a new object.
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| 66 | Mostly the chars will not burst over the highest address of the chunk,
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| 67 | because you would typically expect a chunk to be (say) 100 times as
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| 68 | long as an average object.
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| 69 |
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| 70 | In case that isn't clear, when we have enough chars to make up
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| 71 | the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
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| 72 | so we just point to it where it lies. No moving of chars is
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| 73 | needed and this is the second win: potentially long strings need
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| 74 | never be explicitly shuffled. Once an object is formed, it does not
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| 75 | change its address during its lifetime.
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| 76 |
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| 77 | When the chars burst over a chunk boundary, we allocate a larger
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| 78 | chunk, and then copy the partly formed object from the end of the old
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| 79 | chunk to the beginning of the new larger chunk. We then carry on
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| 80 | accreting characters to the end of the object as we normally would.
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| 81 |
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| 82 | A special macro is provided to add a single char at a time to a
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| 83 | growing object. This allows the use of register variables, which
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| 84 | break the ordinary 'growth' macro.
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| 85 |
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| 86 | Summary:
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| 87 | We allocate large chunks.
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| 88 | We carve out one object at a time from the current chunk.
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| 89 | Once carved, an object never moves.
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| 90 | We are free to append data of any size to the currently
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| 91 | growing object.
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| 92 | Exactly one object is growing in an obstack at any one time.
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| 93 | You can run one obstack per control block.
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| 94 | You may have as many control blocks as you dare.
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| 95 | Because of the way we do it, you can "unwind" an obstack
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| 96 | back to a previous state. (You may remove objects much
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| 97 | as you would with a stack.)
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| 98 | */
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| 99 |
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| 100 |
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| 101 | /* Don't do the contents of this file more than once. */
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| 102 |
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| 103 | #ifndef _OBSTACK_H
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| 104 | #define _OBSTACK_H 1
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| 105 |
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| 106 | #ifndef _OBSTACK_INTERFACE_VERSION
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| 107 | # define _OBSTACK_INTERFACE_VERSION 2
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| 108 | #endif
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| 109 |
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| 110 | #include <stddef.h> /* For size_t and ptrdiff_t. */
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| 111 | #include <string.h> /* For __GNU_LIBRARY__, and memcpy. */
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| 112 |
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| 113 | #if __STDC_VERSION__ < 199901L || defined __HP_cc
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| 114 | # define __FLEXIBLE_ARRAY_MEMBER 1
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| 115 | #else
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| 116 | # define __FLEXIBLE_ARRAY_MEMBER
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| 117 | #endif
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| 118 |
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| 119 | #if _OBSTACK_INTERFACE_VERSION == 1
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| 120 | /* For binary compatibility with obstack version 1, which used "int"
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| 121 | and "long" for these two types. */
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| 122 | # define _OBSTACK_SIZE_T unsigned int
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| 123 | # define _CHUNK_SIZE_T unsigned long
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| 124 | # define _OBSTACK_CAST(type, expr) ((type) (expr))
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| 125 | #else
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| 126 | /* Version 2 with sane types, especially for 64-bit hosts. */
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| 127 | # define _OBSTACK_SIZE_T size_t
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| 128 | # define _CHUNK_SIZE_T size_t
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| 129 | # define _OBSTACK_CAST(type, expr) (expr)
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| 130 | #endif
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| 131 |
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| 132 | /* If B is the base of an object addressed by P, return the result of
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| 133 | aligning P to the next multiple of A + 1. B and P must be of type
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| 134 | char *. A + 1 must be a power of 2. */
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| 135 |
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| 136 | #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
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| 137 |
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| 138 | /* Similar to __BPTR_ALIGN (B, P, A), except optimize the common case
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| 139 | where pointers can be converted to integers, aligned as integers,
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| 140 | and converted back again. If ptrdiff_t is narrower than a
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| 141 | pointer (e.g., the AS/400), play it safe and compute the alignment
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| 142 | relative to B. Otherwise, use the faster strategy of computing the
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| 143 | alignment relative to 0. */
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| 144 |
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| 145 | #define __PTR_ALIGN(B, P, A) \
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| 146 | __BPTR_ALIGN (sizeof (ptrdiff_t) < sizeof (void *) ? (B) : (char *) 0, \
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| 147 | P, A)
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| 148 |
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| 149 | #ifndef __attribute_pure__
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| 150 | # define __attribute_pure__ _GL_ATTRIBUTE_PURE
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| 151 | #endif
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| 152 |
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| 153 | /* Not the same as _Noreturn, since it also works with function pointers. */
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| 154 | #ifndef __attribute_noreturn__
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| 155 | # if 2 < __GNUC__ + (8 <= __GNUC_MINOR__) || defined __clang__ || 0x5110 <= __SUNPRO_C
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| 156 | # define __attribute_noreturn__ __attribute__ ((__noreturn__))
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| 157 | # else
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| 158 | # define __attribute_noreturn__
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| 159 | # endif
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| 160 | #endif
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| 161 |
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| 162 | #ifdef __cplusplus
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| 163 | extern "C" {
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| 164 | #endif
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| 165 |
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| 166 | struct _obstack_chunk /* Lives at front of each chunk. */
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| 167 | {
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| 168 | char *limit; /* 1 past end of this chunk */
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| 169 | struct _obstack_chunk *prev; /* address of prior chunk or NULL */
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| 170 | char contents[__FLEXIBLE_ARRAY_MEMBER]; /* objects begin here */
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| 171 | };
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| 172 |
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| 173 | struct obstack /* control current object in current chunk */
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| 174 | {
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| 175 | _CHUNK_SIZE_T chunk_size; /* preferred size to allocate chunks in */
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| 176 | struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
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| 177 | char *object_base; /* address of object we are building */
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| 178 | char *next_free; /* where to add next char to current object */
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| 179 | char *chunk_limit; /* address of char after current chunk */
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| 180 | union
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| 181 | {
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| 182 | _OBSTACK_SIZE_T i;
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| 183 | void *p;
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| 184 | } temp; /* Temporary for some macros. */
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| 185 | _OBSTACK_SIZE_T alignment_mask; /* Mask of alignment for each object. */
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| 186 |
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| 187 | /* These prototypes vary based on 'use_extra_arg'. */
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| 188 | union
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| 189 | {
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| 190 | void *(*plain) (size_t);
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| 191 | void *(*extra) (void *, size_t);
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| 192 | } chunkfun;
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| 193 | union
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| 194 | {
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| 195 | void (*plain) (void *);
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| 196 | void (*extra) (void *, void *);
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| 197 | } freefun;
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| 198 |
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| 199 | void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
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| 200 | unsigned use_extra_arg : 1; /* chunk alloc/dealloc funcs take extra arg */
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| 201 | unsigned maybe_empty_object : 1; /* There is a possibility that the current
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| 202 | chunk contains a zero-length object. This
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| 203 | prevents freeing the chunk if we allocate
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| 204 | a bigger chunk to replace it. */
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| 205 | unsigned alloc_failed : 1; /* No longer used, as we now call the failed
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| 206 | handler on error, but retained for binary
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| 207 | compatibility. */
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| 208 | };
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| 209 |
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| 210 | /* Declare the external functions we use; they are in obstack.c. */
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| 211 |
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| 212 | extern void _obstack_newchunk (struct obstack *, _OBSTACK_SIZE_T);
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| 213 | extern void _obstack_free (struct obstack *, void *);
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| 214 | extern int _obstack_begin (struct obstack *,
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| 215 | _OBSTACK_SIZE_T, _OBSTACK_SIZE_T,
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| 216 | void *(*) (size_t), void (*) (void *));
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| 217 | extern int _obstack_begin_1 (struct obstack *,
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| 218 | _OBSTACK_SIZE_T, _OBSTACK_SIZE_T,
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| 219 | void *(*) (void *, size_t),
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| 220 | void (*) (void *, void *), void *);
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| 221 | extern _OBSTACK_SIZE_T _obstack_memory_used (struct obstack *)
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| 222 | __attribute_pure__;
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| 223 |
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| 224 |
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| 225 | /* Error handler called when 'obstack_chunk_alloc' failed to allocate
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| 226 | more memory. This can be set to a user defined function which
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| 227 | should either abort gracefully or use longjump - but shouldn't
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| 228 | return. The default action is to print a message and abort. */
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| 229 | extern __attribute_noreturn__ void (*obstack_alloc_failed_handler) (void);
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| 230 |
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| 231 | /* Exit value used when 'print_and_abort' is used. */
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| 232 | extern int obstack_exit_failure;
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| 233 |
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| 234 | /* Pointer to beginning of object being allocated or to be allocated next.
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| 235 | Note that this might not be the final address of the object
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| 236 | because a new chunk might be needed to hold the final size. */
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| 237 |
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| 238 | #define obstack_base(h) ((void *) (h)->object_base)
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| 239 |
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| 240 | /* Size for allocating ordinary chunks. */
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| 241 |
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| 242 | #define obstack_chunk_size(h) ((h)->chunk_size)
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| 243 |
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| 244 | /* Pointer to next byte not yet allocated in current chunk. */
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| 245 |
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| 246 | #define obstack_next_free(h) ((void *) (h)->next_free)
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| 247 |
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| 248 | /* Mask specifying low bits that should be clear in address of an object. */
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| 249 |
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| 250 | #define obstack_alignment_mask(h) ((h)->alignment_mask)
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| 251 |
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| 252 | /* To prevent prototype warnings provide complete argument list. */
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| 253 | #define obstack_init(h) \
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| 254 | _obstack_begin ((h), 0, 0, \
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| 255 | _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \
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| 256 | _OBSTACK_CAST (void (*) (void *), obstack_chunk_free))
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| 257 |
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| 258 | #define obstack_begin(h, size) \
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| 259 | _obstack_begin ((h), (size), 0, \
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| 260 | _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \
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| 261 | _OBSTACK_CAST (void (*) (void *), obstack_chunk_free))
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| 262 |
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| 263 | #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
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| 264 | _obstack_begin ((h), (size), (alignment), \
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| 265 | _OBSTACK_CAST (void *(*) (size_t), chunkfun), \
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| 266 | _OBSTACK_CAST (void (*) (void *), freefun))
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| 267 |
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| 268 | #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
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| 269 | _obstack_begin_1 ((h), (size), (alignment), \
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| 270 | _OBSTACK_CAST (void *(*) (void *, size_t), chunkfun), \
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| 271 | _OBSTACK_CAST (void (*) (void *, void *), freefun), arg)
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| 272 |
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| 273 | #define obstack_chunkfun(h, newchunkfun) \
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| 274 | ((void) ((h)->chunkfun.extra = (void *(*) (void *, size_t)) (newchunkfun)))
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| 275 |
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| 276 | #define obstack_freefun(h, newfreefun) \
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| 277 | ((void) ((h)->freefun.extra = (void *(*) (void *, void *)) (newfreefun)))
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| 278 |
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| 279 | #define obstack_1grow_fast(h, achar) ((void) (*((h)->next_free)++ = (achar)))
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| 280 |
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| 281 | #define obstack_blank_fast(h, n) ((void) ((h)->next_free += (n)))
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| 282 |
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| 283 | #define obstack_memory_used(h) _obstack_memory_used (h)
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| 284 |
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| 285 | #if defined __GNUC__ || defined __clang__
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| 286 | # if !(defined __GNUC_MINOR__ && __GNUC__ * 1000 + __GNUC_MINOR__ >= 2008 \
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| 287 | || defined __clang__)
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| 288 | # define __extension__
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| 289 | # endif
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| 290 |
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| 291 | /* For GNU C, if not -traditional,
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| 292 | we can define these macros to compute all args only once
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| 293 | without using a global variable.
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| 294 | Also, we can avoid using the 'temp' slot, to make faster code. */
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| 295 |
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| 296 | # define obstack_object_size(OBSTACK) \
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| 297 | __extension__ \
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| 298 | ({ struct obstack const *__o = (OBSTACK); \
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| 299 | (_OBSTACK_SIZE_T) (__o->next_free - __o->object_base); })
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| 300 |
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| 301 | /* The local variable is named __o1 to avoid a shadowed variable
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| 302 | warning when invoked from other obstack macros. */
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| 303 | # define obstack_room(OBSTACK) \
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| 304 | __extension__ \
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| 305 | ({ struct obstack const *__o1 = (OBSTACK); \
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| 306 | (_OBSTACK_SIZE_T) (__o1->chunk_limit - __o1->next_free); })
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| 307 |
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| 308 | # define obstack_make_room(OBSTACK, length) \
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| 309 | __extension__ \
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| 310 | ({ struct obstack *__o = (OBSTACK); \
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| 311 | _OBSTACK_SIZE_T __len = (length); \
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| 312 | if (obstack_room (__o) < __len) \
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| 313 | _obstack_newchunk (__o, __len); \
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| 314 | (void) 0; })
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| 315 |
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| 316 | # define obstack_empty_p(OBSTACK) \
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| 317 | __extension__ \
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| 318 | ({ struct obstack const *__o = (OBSTACK); \
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| 319 | (__o->chunk->prev == 0 \
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| 320 | && __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \
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| 321 | __o->chunk->contents, \
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| 322 | __o->alignment_mask)); })
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| 323 |
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| 324 | # define obstack_grow(OBSTACK, where, length) \
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| 325 | __extension__ \
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| 326 | ({ struct obstack *__o = (OBSTACK); \
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| 327 | _OBSTACK_SIZE_T __len = (length); \
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| 328 | if (obstack_room (__o) < __len) \
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| 329 | _obstack_newchunk (__o, __len); \
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| 330 | memcpy (__o->next_free, where, __len); \
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| 331 | __o->next_free += __len; \
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| 332 | (void) 0; })
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| 333 |
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| 334 | # define obstack_grow0(OBSTACK, where, length) \
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| 335 | __extension__ \
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| 336 | ({ struct obstack *__o = (OBSTACK); \
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| 337 | _OBSTACK_SIZE_T __len = (length); \
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| 338 | if (obstack_room (__o) < __len + 1) \
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| 339 | _obstack_newchunk (__o, __len + 1); \
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| 340 | memcpy (__o->next_free, where, __len); \
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| 341 | __o->next_free += __len; \
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| 342 | *(__o->next_free)++ = 0; \
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| 343 | (void) 0; })
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| 344 |
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| 345 | # define obstack_1grow(OBSTACK, datum) \
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| 346 | __extension__ \
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| 347 | ({ struct obstack *__o = (OBSTACK); \
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| 348 | if (obstack_room (__o) < 1) \
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| 349 | _obstack_newchunk (__o, 1); \
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| 350 | obstack_1grow_fast (__o, datum); })
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| 351 |
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| 352 | /* These assume that the obstack alignment is good enough for pointers
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| 353 | or ints, and that the data added so far to the current object
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| 354 | shares that much alignment. */
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| 355 |
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| 356 | # define obstack_ptr_grow(OBSTACK, datum) \
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| 357 | __extension__ \
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| 358 | ({ struct obstack *__o = (OBSTACK); \
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| 359 | if (obstack_room (__o) < sizeof (void *)) \
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| 360 | _obstack_newchunk (__o, sizeof (void *)); \
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| 361 | obstack_ptr_grow_fast (__o, datum); })
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| 362 |
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| 363 | # define obstack_int_grow(OBSTACK, datum) \
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| 364 | __extension__ \
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| 365 | ({ struct obstack *__o = (OBSTACK); \
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| 366 | if (obstack_room (__o) < sizeof (int)) \
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| 367 | _obstack_newchunk (__o, sizeof (int)); \
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| 368 | obstack_int_grow_fast (__o, datum); })
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| 369 |
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| 370 | # define obstack_ptr_grow_fast(OBSTACK, aptr) \
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| 371 | __extension__ \
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| 372 | ({ struct obstack *__o1 = (OBSTACK); \
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| 373 | void *__p1 = __o1->next_free; \
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| 374 | *(const void **) __p1 = (aptr); \
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| 375 | __o1->next_free += sizeof (const void *); \
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| 376 | (void) 0; })
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| 377 |
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| 378 | # define obstack_int_grow_fast(OBSTACK, aint) \
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| 379 | __extension__ \
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| 380 | ({ struct obstack *__o1 = (OBSTACK); \
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| 381 | void *__p1 = __o1->next_free; \
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| 382 | *(int *) __p1 = (aint); \
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| 383 | __o1->next_free += sizeof (int); \
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| 384 | (void) 0; })
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| 385 |
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| 386 | # define obstack_blank(OBSTACK, length) \
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| 387 | __extension__ \
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| 388 | ({ struct obstack *__o = (OBSTACK); \
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| 389 | _OBSTACK_SIZE_T __len = (length); \
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| 390 | if (obstack_room (__o) < __len) \
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| 391 | _obstack_newchunk (__o, __len); \
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| 392 | obstack_blank_fast (__o, __len); })
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| 393 |
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| 394 | # define obstack_alloc(OBSTACK, length) \
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| 395 | __extension__ \
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| 396 | ({ struct obstack *__h = (OBSTACK); \
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| 397 | obstack_blank (__h, (length)); \
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| 398 | obstack_finish (__h); })
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| 399 |
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| 400 | # define obstack_copy(OBSTACK, where, length) \
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| 401 | __extension__ \
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| 402 | ({ struct obstack *__h = (OBSTACK); \
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| 403 | obstack_grow (__h, (where), (length)); \
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| 404 | obstack_finish (__h); })
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| 405 |
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| 406 | # define obstack_copy0(OBSTACK, where, length) \
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| 407 | __extension__ \
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| 408 | ({ struct obstack *__h = (OBSTACK); \
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| 409 | obstack_grow0 (__h, (where), (length)); \
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| 410 | obstack_finish (__h); })
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| 411 |
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| 412 | /* The local variable is named __o1 to avoid a shadowed variable
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| 413 | warning when invoked from other obstack macros, typically obstack_free. */
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| 414 | # define obstack_finish(OBSTACK) \
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| 415 | __extension__ \
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| 416 | ({ struct obstack *__o1 = (OBSTACK); \
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| 417 | void *__value = (void *) __o1->object_base; \
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| 418 | if (__o1->next_free == __value) \
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| 419 | __o1->maybe_empty_object = 1; \
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| 420 | __o1->next_free \
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| 421 | = __PTR_ALIGN (__o1->object_base, __o1->next_free, \
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| 422 | __o1->alignment_mask); \
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| 423 | if ((size_t) (__o1->next_free - (char *) __o1->chunk) \
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| 424 | > (size_t) (__o1->chunk_limit - (char *) __o1->chunk)) \
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| 425 | __o1->next_free = __o1->chunk_limit; \
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| 426 | __o1->object_base = __o1->next_free; \
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| 427 | __value; })
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| 428 |
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| 429 | # define obstack_free(OBSTACK, OBJ) \
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| 430 | __extension__ \
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| 431 | ({ struct obstack *__o = (OBSTACK); \
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| 432 | void *__obj = (void *) (OBJ); \
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| 433 | if (__obj > (void *) __o->chunk && __obj < (void *) __o->chunk_limit) \
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| 434 | __o->next_free = __o->object_base = (char *) __obj; \
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| 435 | else \
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| 436 | _obstack_free (__o, __obj); })
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| 437 |
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| 438 | #else /* not __GNUC__ */
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| 439 |
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| 440 | # define obstack_object_size(h) \
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| 441 | ((_OBSTACK_SIZE_T) ((h)->next_free - (h)->object_base))
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| 442 |
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| 443 | # define obstack_room(h) \
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| 444 | ((_OBSTACK_SIZE_T) ((h)->chunk_limit - (h)->next_free))
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| 445 |
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| 446 | # define obstack_empty_p(h) \
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| 447 | ((h)->chunk->prev == 0 \
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| 448 | && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \
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| 449 | (h)->chunk->contents, \
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| 450 | (h)->alignment_mask))
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| 451 |
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| 452 | /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
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| 453 | so that we can avoid having void expressions
|
|---|
| 454 | in the arms of the conditional expression.
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|---|
| 455 | Casting the third operand to void was tried before,
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| 456 | but some compilers won't accept it. */
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| 457 |
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| 458 | # define obstack_make_room(h, length) \
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| 459 | ((h)->temp.i = (length), \
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| 460 | ((obstack_room (h) < (h)->temp.i) \
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| 461 | ? (_obstack_newchunk (h, (h)->temp.i), 0) : 0), \
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| 462 | (void) 0)
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|---|
| 463 |
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| 464 | # define obstack_grow(h, where, length) \
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| 465 | ((h)->temp.i = (length), \
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| 466 | ((obstack_room (h) < (h)->temp.i) \
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|---|
| 467 | ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0), \
|
|---|
| 468 | memcpy ((h)->next_free, where, (h)->temp.i), \
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|---|
| 469 | (h)->next_free += (h)->temp.i, \
|
|---|
| 470 | (void) 0)
|
|---|
| 471 |
|
|---|
| 472 | # define obstack_grow0(h, where, length) \
|
|---|
| 473 | ((h)->temp.i = (length), \
|
|---|
| 474 | ((obstack_room (h) < (h)->temp.i + 1) \
|
|---|
| 475 | ? (_obstack_newchunk ((h), (h)->temp.i + 1), 0) : 0), \
|
|---|
| 476 | memcpy ((h)->next_free, where, (h)->temp.i), \
|
|---|
| 477 | (h)->next_free += (h)->temp.i, \
|
|---|
| 478 | *((h)->next_free)++ = 0, \
|
|---|
| 479 | (void) 0)
|
|---|
| 480 |
|
|---|
| 481 | # define obstack_1grow(h, datum) \
|
|---|
| 482 | (((obstack_room (h) < 1) \
|
|---|
| 483 | ? (_obstack_newchunk ((h), 1), 0) : 0), \
|
|---|
| 484 | obstack_1grow_fast (h, datum))
|
|---|
| 485 |
|
|---|
| 486 | # define obstack_ptr_grow(h, datum) \
|
|---|
| 487 | (((obstack_room (h) < sizeof (char *)) \
|
|---|
| 488 | ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
|
|---|
| 489 | obstack_ptr_grow_fast (h, datum))
|
|---|
| 490 |
|
|---|
| 491 | # define obstack_int_grow(h, datum) \
|
|---|
| 492 | (((obstack_room (h) < sizeof (int)) \
|
|---|
| 493 | ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
|
|---|
| 494 | obstack_int_grow_fast (h, datum))
|
|---|
| 495 |
|
|---|
| 496 | # define obstack_ptr_grow_fast(h, aptr) \
|
|---|
| 497 | (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr), \
|
|---|
| 498 | (void) 0)
|
|---|
| 499 |
|
|---|
| 500 | # define obstack_int_grow_fast(h, aint) \
|
|---|
| 501 | (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint), \
|
|---|
| 502 | (void) 0)
|
|---|
| 503 |
|
|---|
| 504 | # define obstack_blank(h, length) \
|
|---|
| 505 | ((h)->temp.i = (length), \
|
|---|
| 506 | ((obstack_room (h) < (h)->temp.i) \
|
|---|
| 507 | ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0), \
|
|---|
| 508 | obstack_blank_fast (h, (h)->temp.i))
|
|---|
| 509 |
|
|---|
| 510 | # define obstack_alloc(h, length) \
|
|---|
| 511 | (obstack_blank ((h), (length)), obstack_finish ((h)))
|
|---|
| 512 |
|
|---|
| 513 | # define obstack_copy(h, where, length) \
|
|---|
| 514 | (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
|
|---|
| 515 |
|
|---|
| 516 | # define obstack_copy0(h, where, length) \
|
|---|
| 517 | (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
|
|---|
| 518 |
|
|---|
| 519 | # define obstack_finish(h) \
|
|---|
| 520 | (((h)->next_free == (h)->object_base \
|
|---|
| 521 | ? (((h)->maybe_empty_object = 1), 0) \
|
|---|
| 522 | : 0), \
|
|---|
| 523 | (h)->temp.p = (h)->object_base, \
|
|---|
| 524 | (h)->next_free \
|
|---|
| 525 | = __PTR_ALIGN ((h)->object_base, (h)->next_free, \
|
|---|
| 526 | (h)->alignment_mask), \
|
|---|
| 527 | (((size_t) ((h)->next_free - (char *) (h)->chunk) \
|
|---|
| 528 | > (size_t) ((h)->chunk_limit - (char *) (h)->chunk)) \
|
|---|
| 529 | ? ((h)->next_free = (h)->chunk_limit) : 0), \
|
|---|
| 530 | (h)->object_base = (h)->next_free, \
|
|---|
| 531 | (h)->temp.p)
|
|---|
| 532 |
|
|---|
| 533 | # define obstack_free(h, obj) \
|
|---|
| 534 | ((h)->temp.p = (void *) (obj), \
|
|---|
| 535 | (((h)->temp.p > (void *) (h)->chunk \
|
|---|
| 536 | && (h)->temp.p < (void *) (h)->chunk_limit) \
|
|---|
| 537 | ? (void) ((h)->next_free = (h)->object_base = (char *) (h)->temp.p) \
|
|---|
| 538 | : _obstack_free ((h), (h)->temp.p)))
|
|---|
| 539 |
|
|---|
| 540 | #endif /* not __GNUC__ */
|
|---|
| 541 |
|
|---|
| 542 | #ifdef __cplusplus
|
|---|
| 543 | } /* C++ */
|
|---|
| 544 | #endif
|
|---|
| 545 |
|
|---|
| 546 | #endif /* _OBSTACK_H */
|
|---|