| 1 | /* obstack.h - object stack macros | 
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| 2 | Copyright (C) 1988-2022 Free Software Foundation, Inc. | 
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| 3 | This file is part of the GNU C Library. | 
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| 4 |  | 
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| 5 | This file is free software: you can redistribute it and/or modify | 
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| 6 | it under the terms of the GNU Lesser General Public License as | 
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| 7 | published by the Free Software Foundation, either version 3 of the | 
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| 8 | License, or (at your option) any later version. | 
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| 9 |  | 
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| 10 | This file is distributed in the hope that it will be useful, | 
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| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 13 | GNU Lesser General Public License for more details. | 
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| 14 |  | 
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| 15 | You should have received a copy of the GNU Lesser General Public License | 
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| 16 | along with this program.  If not, see <https://www.gnu.org/licenses/>.  */ | 
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| 17 |  | 
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| 18 | /* Summary: | 
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| 19 |  | 
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| 20 | All the apparent functions defined here are macros. The idea | 
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| 21 | is that you would use these pre-tested macros to solve a | 
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| 22 | very specific set of problems, and they would run fast. | 
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| 23 | Caution: no side-effects in arguments please!! They may be | 
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| 24 | evaluated MANY times!! | 
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| 25 |  | 
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| 26 | These macros operate a stack of objects.  Each object starts life | 
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| 27 | small, and may grow to maturity.  (Consider building a word syllable | 
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| 28 | by syllable.)  An object can move while it is growing.  Once it has | 
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| 29 | been "finished" it never changes address again.  So the "top of the | 
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| 30 | stack" is typically an immature growing object, while the rest of the | 
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| 31 | stack is of mature, fixed size and fixed address objects. | 
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| 32 |  | 
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| 33 | These routines grab large chunks of memory, using a function you | 
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| 34 | supply, called 'obstack_chunk_alloc'.  On occasion, they free chunks, | 
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| 35 | by calling 'obstack_chunk_free'.  You must define them and declare | 
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| 36 | them before using any obstack macros. | 
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| 37 |  | 
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| 38 | Each independent stack is represented by a 'struct obstack'. | 
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| 39 | Each of the obstack macros expects a pointer to such a structure | 
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| 40 | as the first argument. | 
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| 41 |  | 
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| 42 | One motivation for this package is the problem of growing char strings | 
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| 43 | in symbol tables.  Unless you are "fascist pig with a read-only mind" | 
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| 44 | --Gosper's immortal quote from HAKMEM item 154, out of context--you | 
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| 45 | would not like to put any arbitrary upper limit on the length of your | 
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| 46 | symbols. | 
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| 47 |  | 
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| 48 | In practice this often means you will build many short symbols and a | 
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| 49 | few long symbols.  At the time you are reading a symbol you don't know | 
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| 50 | how long it is.  One traditional method is to read a symbol into a | 
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| 51 | buffer, realloc()ating the buffer every time you try to read a symbol | 
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| 52 | that is longer than the buffer.  This is beaut, but you still will | 
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| 53 | want to copy the symbol from the buffer to a more permanent | 
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| 54 | symbol-table entry say about half the time. | 
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| 55 |  | 
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| 56 | With obstacks, you can work differently.  Use one obstack for all symbol | 
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| 57 | names.  As you read a symbol, grow the name in the obstack gradually. | 
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| 58 | When the name is complete, finalize it.  Then, if the symbol exists already, | 
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| 59 | free the newly read name. | 
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| 60 |  | 
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| 61 | The way we do this is to take a large chunk, allocating memory from | 
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| 62 | low addresses.  When you want to build a symbol in the chunk you just | 
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| 63 | add chars above the current "high water mark" in the chunk.  When you | 
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| 64 | have finished adding chars, because you got to the end of the symbol, | 
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| 65 | you know how long the chars are, and you can create a new object. | 
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| 66 | Mostly the chars will not burst over the highest address of the chunk, | 
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| 67 | because you would typically expect a chunk to be (say) 100 times as | 
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| 68 | long as an average object. | 
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| 69 |  | 
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| 70 | In case that isn't clear, when we have enough chars to make up | 
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| 71 | the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) | 
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| 72 | so we just point to it where it lies.  No moving of chars is | 
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| 73 | needed and this is the second win: potentially long strings need | 
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| 74 | never be explicitly shuffled. Once an object is formed, it does not | 
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| 75 | change its address during its lifetime. | 
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| 76 |  | 
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| 77 | When the chars burst over a chunk boundary, we allocate a larger | 
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| 78 | chunk, and then copy the partly formed object from the end of the old | 
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| 79 | chunk to the beginning of the new larger chunk.  We then carry on | 
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| 80 | accreting characters to the end of the object as we normally would. | 
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| 81 |  | 
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| 82 | A special macro is provided to add a single char at a time to a | 
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| 83 | growing object.  This allows the use of register variables, which | 
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| 84 | break the ordinary 'growth' macro. | 
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| 85 |  | 
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| 86 | Summary: | 
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| 87 | We allocate large chunks. | 
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| 88 | We carve out one object at a time from the current chunk. | 
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| 89 | Once carved, an object never moves. | 
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| 90 | We are free to append data of any size to the currently | 
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| 91 | growing object. | 
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| 92 | Exactly one object is growing in an obstack at any one time. | 
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| 93 | You can run one obstack per control block. | 
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| 94 | You may have as many control blocks as you dare. | 
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| 95 | Because of the way we do it, you can "unwind" an obstack | 
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| 96 | back to a previous state. (You may remove objects much | 
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| 97 | as you would with a stack.) | 
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| 98 | */ | 
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| 99 |  | 
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| 100 |  | 
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| 101 | /* Don't do the contents of this file more than once.  */ | 
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| 102 |  | 
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| 103 | #ifndef _OBSTACK_H | 
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| 104 | #define _OBSTACK_H 1 | 
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| 105 |  | 
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| 106 | #ifndef _OBSTACK_INTERFACE_VERSION | 
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| 107 | # define _OBSTACK_INTERFACE_VERSION 2 | 
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| 108 | #endif | 
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| 109 |  | 
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| 110 | #include <stddef.h>             /* For size_t and ptrdiff_t.  */ | 
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| 111 | #include <string.h>             /* For __GNU_LIBRARY__, and memcpy.  */ | 
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| 112 |  | 
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| 113 | #if __STDC_VERSION__ < 199901L || defined __HP_cc | 
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| 114 | # define __FLEXIBLE_ARRAY_MEMBER 1 | 
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| 115 | #else | 
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| 116 | # define __FLEXIBLE_ARRAY_MEMBER | 
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| 117 | #endif | 
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| 118 |  | 
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| 119 | #if _OBSTACK_INTERFACE_VERSION == 1 | 
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| 120 | /* For binary compatibility with obstack version 1, which used "int" | 
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| 121 | and "long" for these two types.  */ | 
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| 122 | # define _OBSTACK_SIZE_T unsigned int | 
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| 123 | # define _CHUNK_SIZE_T unsigned long | 
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| 124 | # define _OBSTACK_CAST(type, expr) ((type) (expr)) | 
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| 125 | #else | 
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| 126 | /* Version 2 with sane types, especially for 64-bit hosts.  */ | 
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| 127 | # define _OBSTACK_SIZE_T size_t | 
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| 128 | # define _CHUNK_SIZE_T size_t | 
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| 129 | # define _OBSTACK_CAST(type, expr) (expr) | 
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| 130 | #endif | 
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| 131 |  | 
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| 132 | /* If B is the base of an object addressed by P, return the result of | 
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| 133 | aligning P to the next multiple of A + 1.  B and P must be of type | 
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| 134 | char *.  A + 1 must be a power of 2.  */ | 
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| 135 |  | 
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| 136 | #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A))) | 
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| 137 |  | 
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| 138 | /* Similar to __BPTR_ALIGN (B, P, A), except optimize the common case | 
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| 139 | where pointers can be converted to integers, aligned as integers, | 
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| 140 | and converted back again.  If ptrdiff_t is narrower than a | 
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| 141 | pointer (e.g., the AS/400), play it safe and compute the alignment | 
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| 142 | relative to B.  Otherwise, use the faster strategy of computing the | 
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| 143 | alignment relative to 0.  */ | 
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| 144 |  | 
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| 145 | #define __PTR_ALIGN(B, P, A)                                                  \ | 
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| 146 | __BPTR_ALIGN (sizeof (ptrdiff_t) < sizeof (void *) ? (B) : (char *) 0,      \ | 
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| 147 | P, A) | 
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| 148 |  | 
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| 149 | #ifndef __attribute_pure__ | 
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| 150 | # define __attribute_pure__ _GL_ATTRIBUTE_PURE | 
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| 151 | #endif | 
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| 152 |  | 
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| 153 | /* Not the same as _Noreturn, since it also works with function pointers.  */ | 
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| 154 | #ifndef __attribute_noreturn__ | 
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| 155 | # if 2 < __GNUC__ + (8 <= __GNUC_MINOR__) || defined __clang__ || 0x5110 <= __SUNPRO_C | 
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| 156 | #  define __attribute_noreturn__ __attribute__ ((__noreturn__)) | 
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| 157 | # else | 
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| 158 | #  define __attribute_noreturn__ | 
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| 159 | # endif | 
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| 160 | #endif | 
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| 161 |  | 
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| 162 | #ifdef __cplusplus | 
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| 163 | extern "C" { | 
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| 164 | #endif | 
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| 165 |  | 
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| 166 | struct _obstack_chunk           /* Lives at front of each chunk. */ | 
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| 167 | { | 
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| 168 | char *limit;                  /* 1 past end of this chunk */ | 
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| 169 | struct _obstack_chunk *prev;  /* address of prior chunk or NULL */ | 
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| 170 | char contents[__FLEXIBLE_ARRAY_MEMBER]; /* objects begin here */ | 
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| 171 | }; | 
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| 172 |  | 
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| 173 | struct obstack          /* control current object in current chunk */ | 
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| 174 | { | 
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| 175 | _CHUNK_SIZE_T chunk_size;     /* preferred size to allocate chunks in */ | 
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| 176 | struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ | 
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| 177 | char *object_base;            /* address of object we are building */ | 
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| 178 | char *next_free;              /* where to add next char to current object */ | 
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| 179 | char *chunk_limit;            /* address of char after current chunk */ | 
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| 180 | union | 
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| 181 | { | 
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| 182 | _OBSTACK_SIZE_T i; | 
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| 183 | void *p; | 
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| 184 | } temp;                       /* Temporary for some macros.  */ | 
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| 185 | _OBSTACK_SIZE_T alignment_mask;  /* Mask of alignment for each object. */ | 
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| 186 |  | 
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| 187 | /* These prototypes vary based on 'use_extra_arg'.  */ | 
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| 188 | union | 
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| 189 | { | 
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| 190 | void *(*plain) (size_t); | 
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| 191 | void *(*extra) (void *, size_t); | 
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| 192 | } chunkfun; | 
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| 193 | union | 
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| 194 | { | 
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| 195 | void (*plain) (void *); | 
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| 196 | void (*extra) (void *, void *); | 
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| 197 | } freefun; | 
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| 198 |  | 
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| 199 | void *extra_arg;              /* first arg for chunk alloc/dealloc funcs */ | 
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| 200 | unsigned use_extra_arg : 1;     /* chunk alloc/dealloc funcs take extra arg */ | 
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| 201 | unsigned maybe_empty_object : 1; /* There is a possibility that the current | 
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| 202 | chunk contains a zero-length object.  This | 
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| 203 | prevents freeing the chunk if we allocate | 
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| 204 | a bigger chunk to replace it. */ | 
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| 205 | unsigned alloc_failed : 1;      /* No longer used, as we now call the failed | 
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| 206 | handler on error, but retained for binary | 
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| 207 | compatibility.  */ | 
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| 208 | }; | 
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| 209 |  | 
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| 210 | /* Declare the external functions we use; they are in obstack.c.  */ | 
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| 211 |  | 
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| 212 | extern void _obstack_newchunk (struct obstack *, _OBSTACK_SIZE_T); | 
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| 213 | extern void _obstack_free (struct obstack *, void *); | 
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| 214 | extern int _obstack_begin (struct obstack *, | 
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| 215 | _OBSTACK_SIZE_T, _OBSTACK_SIZE_T, | 
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| 216 | void *(*) (size_t), void (*) (void *)); | 
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| 217 | extern int _obstack_begin_1 (struct obstack *, | 
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| 218 | _OBSTACK_SIZE_T, _OBSTACK_SIZE_T, | 
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| 219 | void *(*) (void *, size_t), | 
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| 220 | void (*) (void *, void *), void *); | 
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| 221 | extern _OBSTACK_SIZE_T _obstack_memory_used (struct obstack *) | 
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| 222 | __attribute_pure__; | 
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| 223 |  | 
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| 224 |  | 
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| 225 | /* Error handler called when 'obstack_chunk_alloc' failed to allocate | 
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| 226 | more memory.  This can be set to a user defined function which | 
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| 227 | should either abort gracefully or use longjump - but shouldn't | 
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| 228 | return.  The default action is to print a message and abort.  */ | 
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| 229 | extern __attribute_noreturn__ void (*obstack_alloc_failed_handler) (void); | 
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| 230 |  | 
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| 231 | /* Exit value used when 'print_and_abort' is used.  */ | 
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| 232 | extern int obstack_exit_failure; | 
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| 233 |  | 
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| 234 | /* Pointer to beginning of object being allocated or to be allocated next. | 
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| 235 | Note that this might not be the final address of the object | 
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| 236 | because a new chunk might be needed to hold the final size.  */ | 
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| 237 |  | 
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| 238 | #define obstack_base(h) ((void *) (h)->object_base) | 
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| 239 |  | 
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| 240 | /* Size for allocating ordinary chunks.  */ | 
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| 241 |  | 
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| 242 | #define obstack_chunk_size(h) ((h)->chunk_size) | 
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| 243 |  | 
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| 244 | /* Pointer to next byte not yet allocated in current chunk.  */ | 
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| 245 |  | 
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| 246 | #define obstack_next_free(h) ((void *) (h)->next_free) | 
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| 247 |  | 
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| 248 | /* Mask specifying low bits that should be clear in address of an object.  */ | 
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| 249 |  | 
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| 250 | #define obstack_alignment_mask(h) ((h)->alignment_mask) | 
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| 251 |  | 
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| 252 | /* To prevent prototype warnings provide complete argument list.  */ | 
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| 253 | #define obstack_init(h)                                                       \ | 
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| 254 | _obstack_begin ((h), 0, 0,                                                  \ | 
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| 255 | _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc),    \ | 
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| 256 | _OBSTACK_CAST (void (*) (void *), obstack_chunk_free)) | 
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| 257 |  | 
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| 258 | #define obstack_begin(h, size)                                                \ | 
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| 259 | _obstack_begin ((h), (size), 0,                                             \ | 
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| 260 | _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \ | 
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| 261 | _OBSTACK_CAST (void (*) (void *), obstack_chunk_free)) | 
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| 262 |  | 
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| 263 | #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun)     \ | 
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| 264 | _obstack_begin ((h), (size), (alignment),                                   \ | 
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| 265 | _OBSTACK_CAST (void *(*) (size_t), chunkfun),               \ | 
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| 266 | _OBSTACK_CAST (void (*) (void *), freefun)) | 
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| 267 |  | 
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| 268 | #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ | 
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| 269 | _obstack_begin_1 ((h), (size), (alignment),                                 \ | 
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| 270 | _OBSTACK_CAST (void *(*) (void *, size_t), chunkfun),     \ | 
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| 271 | _OBSTACK_CAST (void (*) (void *, void *), freefun), arg) | 
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| 272 |  | 
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| 273 | #define obstack_chunkfun(h, newchunkfun)                                      \ | 
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| 274 | ((void) ((h)->chunkfun.extra = (void *(*) (void *, size_t)) (newchunkfun))) | 
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| 275 |  | 
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| 276 | #define obstack_freefun(h, newfreefun)                                        \ | 
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| 277 | ((void) ((h)->freefun.extra = (void *(*) (void *, void *)) (newfreefun))) | 
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| 278 |  | 
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| 279 | #define obstack_1grow_fast(h, achar) ((void) (*((h)->next_free)++ = (achar))) | 
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| 280 |  | 
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| 281 | #define obstack_blank_fast(h, n) ((void) ((h)->next_free += (n))) | 
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| 282 |  | 
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| 283 | #define obstack_memory_used(h) _obstack_memory_used (h) | 
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| 284 |  | 
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| 285 | #if defined __GNUC__ || defined __clang__ | 
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| 286 | # if !(defined __GNUC_MINOR__ && __GNUC__ * 1000 + __GNUC_MINOR__ >= 2008 \ | 
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| 287 | || defined __clang__) | 
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| 288 | #  define __extension__ | 
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| 289 | # endif | 
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| 290 |  | 
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| 291 | /* For GNU C, if not -traditional, | 
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| 292 | we can define these macros to compute all args only once | 
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| 293 | without using a global variable. | 
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| 294 | Also, we can avoid using the 'temp' slot, to make faster code.  */ | 
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| 295 |  | 
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| 296 | # define obstack_object_size(OBSTACK)                                         \ | 
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| 297 | __extension__                                                               \ | 
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| 298 | ({ struct obstack const *__o = (OBSTACK);                                 \ | 
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| 299 | (_OBSTACK_SIZE_T) (__o->next_free - __o->object_base); }) | 
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| 300 |  | 
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| 301 | /* The local variable is named __o1 to avoid a shadowed variable | 
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| 302 | warning when invoked from other obstack macros.  */ | 
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| 303 | # define obstack_room(OBSTACK)                                                \ | 
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| 304 | __extension__                                                               \ | 
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| 305 | ({ struct obstack const *__o1 = (OBSTACK);                                \ | 
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| 306 | (_OBSTACK_SIZE_T) (__o1->chunk_limit - __o1->next_free); }) | 
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| 307 |  | 
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| 308 | # define obstack_make_room(OBSTACK, length)                                   \ | 
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| 309 | __extension__                                                               \ | 
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| 310 | ({ struct obstack *__o = (OBSTACK);                                       \ | 
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| 311 | _OBSTACK_SIZE_T __len = (length);                                      \ | 
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| 312 | if (obstack_room (__o) < __len)                                        \ | 
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| 313 | _obstack_newchunk (__o, __len);                                      \ | 
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| 314 | (void) 0; }) | 
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| 315 |  | 
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| 316 | # define obstack_empty_p(OBSTACK)                                             \ | 
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| 317 | __extension__                                                               \ | 
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| 318 | ({ struct obstack const *__o = (OBSTACK);                                 \ | 
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| 319 | (__o->chunk->prev == 0                                                 \ | 
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| 320 | && __o->next_free == __PTR_ALIGN ((char *) __o->chunk,                \ | 
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| 321 | __o->chunk->contents,               \ | 
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| 322 | __o->alignment_mask)); }) | 
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| 323 |  | 
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| 324 | # define obstack_grow(OBSTACK, where, length)                                 \ | 
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| 325 | __extension__                                                               \ | 
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| 326 | ({ struct obstack *__o = (OBSTACK);                                       \ | 
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| 327 | _OBSTACK_SIZE_T __len = (length);                                      \ | 
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| 328 | if (obstack_room (__o) < __len)                                        \ | 
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| 329 | _obstack_newchunk (__o, __len);                                      \ | 
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| 330 | memcpy (__o->next_free, where, __len);                                 \ | 
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| 331 | __o->next_free += __len;                                               \ | 
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| 332 | (void) 0; }) | 
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| 333 |  | 
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| 334 | # define obstack_grow0(OBSTACK, where, length)                                \ | 
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| 335 | __extension__                                                               \ | 
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| 336 | ({ struct obstack *__o = (OBSTACK);                                       \ | 
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| 337 | _OBSTACK_SIZE_T __len = (length);                                      \ | 
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| 338 | if (obstack_room (__o) < __len + 1)                                    \ | 
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| 339 | _obstack_newchunk (__o, __len + 1);                                  \ | 
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| 340 | memcpy (__o->next_free, where, __len);                                 \ | 
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| 341 | __o->next_free += __len;                                               \ | 
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| 342 | *(__o->next_free)++ = 0;                                               \ | 
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| 343 | (void) 0; }) | 
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| 344 |  | 
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| 345 | # define obstack_1grow(OBSTACK, datum)                                        \ | 
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| 346 | __extension__                                                               \ | 
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| 347 | ({ struct obstack *__o = (OBSTACK);                                       \ | 
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| 348 | if (obstack_room (__o) < 1)                                            \ | 
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| 349 | _obstack_newchunk (__o, 1);                                          \ | 
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| 350 | obstack_1grow_fast (__o, datum); }) | 
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| 351 |  | 
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| 352 | /* These assume that the obstack alignment is good enough for pointers | 
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| 353 | or ints, and that the data added so far to the current object | 
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| 354 | shares that much alignment.  */ | 
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| 355 |  | 
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| 356 | # define obstack_ptr_grow(OBSTACK, datum)                                     \ | 
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| 357 | __extension__                                                               \ | 
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| 358 | ({ struct obstack *__o = (OBSTACK);                                       \ | 
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| 359 | if (obstack_room (__o) < sizeof (void *))                              \ | 
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| 360 | _obstack_newchunk (__o, sizeof (void *));                            \ | 
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| 361 | obstack_ptr_grow_fast (__o, datum); }) | 
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| 362 |  | 
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| 363 | # define obstack_int_grow(OBSTACK, datum)                                     \ | 
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| 364 | __extension__                                                               \ | 
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| 365 | ({ struct obstack *__o = (OBSTACK);                                       \ | 
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| 366 | if (obstack_room (__o) < sizeof (int))                                 \ | 
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| 367 | _obstack_newchunk (__o, sizeof (int));                               \ | 
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| 368 | obstack_int_grow_fast (__o, datum); }) | 
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| 369 |  | 
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| 370 | # define obstack_ptr_grow_fast(OBSTACK, aptr)                                 \ | 
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| 371 | __extension__                                                               \ | 
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| 372 | ({ struct obstack *__o1 = (OBSTACK);                                      \ | 
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| 373 | void *__p1 = __o1->next_free;                                          \ | 
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| 374 | *(const void **) __p1 = (aptr);                                        \ | 
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| 375 | __o1->next_free += sizeof (const void *);                              \ | 
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| 376 | (void) 0; }) | 
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| 377 |  | 
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| 378 | # define obstack_int_grow_fast(OBSTACK, aint)                                 \ | 
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| 379 | __extension__                                                               \ | 
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| 380 | ({ struct obstack *__o1 = (OBSTACK);                                      \ | 
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| 381 | void *__p1 = __o1->next_free;                                          \ | 
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| 382 | *(int *) __p1 = (aint);                                                \ | 
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| 383 | __o1->next_free += sizeof (int);                                       \ | 
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| 384 | (void) 0; }) | 
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| 385 |  | 
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| 386 | # define obstack_blank(OBSTACK, length)                                       \ | 
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| 387 | __extension__                                                               \ | 
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| 388 | ({ struct obstack *__o = (OBSTACK);                                       \ | 
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| 389 | _OBSTACK_SIZE_T __len = (length);                                      \ | 
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| 390 | if (obstack_room (__o) < __len)                                        \ | 
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| 391 | _obstack_newchunk (__o, __len);                                      \ | 
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| 392 | obstack_blank_fast (__o, __len); }) | 
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| 393 |  | 
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| 394 | # define obstack_alloc(OBSTACK, length)                                       \ | 
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| 395 | __extension__                                                               \ | 
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| 396 | ({ struct obstack *__h = (OBSTACK);                                       \ | 
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| 397 | obstack_blank (__h, (length));                                         \ | 
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| 398 | obstack_finish (__h); }) | 
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| 399 |  | 
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| 400 | # define obstack_copy(OBSTACK, where, length)                                 \ | 
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| 401 | __extension__                                                               \ | 
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| 402 | ({ struct obstack *__h = (OBSTACK);                                       \ | 
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| 403 | obstack_grow (__h, (where), (length));                                 \ | 
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| 404 | obstack_finish (__h); }) | 
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| 405 |  | 
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| 406 | # define obstack_copy0(OBSTACK, where, length)                                \ | 
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| 407 | __extension__                                                               \ | 
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| 408 | ({ struct obstack *__h = (OBSTACK);                                       \ | 
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| 409 | obstack_grow0 (__h, (where), (length));                                \ | 
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| 410 | obstack_finish (__h); }) | 
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| 411 |  | 
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| 412 | /* The local variable is named __o1 to avoid a shadowed variable | 
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| 413 | warning when invoked from other obstack macros, typically obstack_free.  */ | 
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| 414 | # define obstack_finish(OBSTACK)                                              \ | 
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| 415 | __extension__                                                               \ | 
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| 416 | ({ struct obstack *__o1 = (OBSTACK);                                      \ | 
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| 417 | void *__value = (void *) __o1->object_base;                            \ | 
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| 418 | if (__o1->next_free == __value)                                        \ | 
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| 419 | __o1->maybe_empty_object = 1;                                        \ | 
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| 420 | __o1->next_free                                                        \ | 
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| 421 | = __PTR_ALIGN (__o1->object_base, __o1->next_free,                   \ | 
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| 422 | __o1->alignment_mask);                                \ | 
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| 423 | if ((size_t) (__o1->next_free - (char *) __o1->chunk)                  \ | 
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| 424 | > (size_t) (__o1->chunk_limit - (char *) __o1->chunk))             \ | 
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| 425 | __o1->next_free = __o1->chunk_limit;                                 \ | 
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| 426 | __o1->object_base = __o1->next_free;                                   \ | 
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| 427 | __value; }) | 
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| 428 |  | 
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| 429 | # define obstack_free(OBSTACK, OBJ)                                           \ | 
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| 430 | __extension__                                                               \ | 
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| 431 | ({ struct obstack *__o = (OBSTACK);                                       \ | 
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| 432 | void *__obj = (void *) (OBJ);                                          \ | 
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| 433 | if (__obj > (void *) __o->chunk && __obj < (void *) __o->chunk_limit)  \ | 
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| 434 | __o->next_free = __o->object_base = (char *) __obj;                  \ | 
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| 435 | else                                                                   \ | 
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| 436 | _obstack_free (__o, __obj); }) | 
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| 437 |  | 
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| 438 | #else /* not __GNUC__ */ | 
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| 439 |  | 
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| 440 | # define obstack_object_size(h)                                               \ | 
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| 441 | ((_OBSTACK_SIZE_T) ((h)->next_free - (h)->object_base)) | 
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| 442 |  | 
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| 443 | # define obstack_room(h)                                                      \ | 
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| 444 | ((_OBSTACK_SIZE_T) ((h)->chunk_limit - (h)->next_free)) | 
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| 445 |  | 
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| 446 | # define obstack_empty_p(h)                                                   \ | 
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| 447 | ((h)->chunk->prev == 0                                                      \ | 
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| 448 | && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk,                     \ | 
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| 449 | (h)->chunk->contents,                    \ | 
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| 450 | (h)->alignment_mask)) | 
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| 451 |  | 
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| 452 | /* Note that the call to _obstack_newchunk is enclosed in (..., 0) | 
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| 453 | so that we can avoid having void expressions | 
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| 454 | in the arms of the conditional expression. | 
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| 455 | Casting the third operand to void was tried before, | 
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| 456 | but some compilers won't accept it.  */ | 
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| 457 |  | 
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| 458 | # define obstack_make_room(h, length)                                         \ | 
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| 459 | ((h)->temp.i = (length),                                                    \ | 
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| 460 | ((obstack_room (h) < (h)->temp.i)                                          \ | 
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| 461 | ? (_obstack_newchunk (h, (h)->temp.i), 0) : 0),                           \ | 
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| 462 | (void) 0) | 
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| 463 |  | 
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| 464 | # define obstack_grow(h, where, length)                                       \ | 
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| 465 | ((h)->temp.i = (length),                                                    \ | 
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| 466 | ((obstack_room (h) < (h)->temp.i)                                          \ | 
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| 467 | ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0),                          \ | 
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| 468 | memcpy ((h)->next_free, where, (h)->temp.i),                               \ | 
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| 469 | (h)->next_free += (h)->temp.i,                                             \ | 
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| 470 | (void) 0) | 
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| 471 |  | 
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| 472 | # define obstack_grow0(h, where, length)                                      \ | 
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| 473 | ((h)->temp.i = (length),                                                    \ | 
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| 474 | ((obstack_room (h) < (h)->temp.i + 1)                                      \ | 
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| 475 | ? (_obstack_newchunk ((h), (h)->temp.i + 1), 0) : 0),                      \ | 
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| 476 | memcpy ((h)->next_free, where, (h)->temp.i),                               \ | 
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| 477 | (h)->next_free += (h)->temp.i,                                             \ | 
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| 478 | *((h)->next_free)++ = 0,                                                   \ | 
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| 479 | (void) 0) | 
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| 480 |  | 
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| 481 | # define obstack_1grow(h, datum)                                              \ | 
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| 482 | (((obstack_room (h) < 1)                                                    \ | 
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| 483 | ? (_obstack_newchunk ((h), 1), 0) : 0),                                   \ | 
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| 484 | obstack_1grow_fast (h, datum)) | 
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| 485 |  | 
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| 486 | # define obstack_ptr_grow(h, datum)                                           \ | 
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| 487 | (((obstack_room (h) < sizeof (char *))                                      \ | 
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| 488 | ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),                     \ | 
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| 489 | obstack_ptr_grow_fast (h, datum)) | 
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| 490 |  | 
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| 491 | # define obstack_int_grow(h, datum)                                           \ | 
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| 492 | (((obstack_room (h) < sizeof (int))                                         \ | 
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| 493 | ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),                        \ | 
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| 494 | obstack_int_grow_fast (h, datum)) | 
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| 495 |  | 
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| 496 | # define obstack_ptr_grow_fast(h, aptr)                                       \ | 
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| 497 | (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr),        \ | 
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| 498 | (void) 0) | 
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| 499 |  | 
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| 500 | # define obstack_int_grow_fast(h, aint)                                       \ | 
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| 501 | (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint),                   \ | 
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| 502 | (void) 0) | 
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| 503 |  | 
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| 504 | # define obstack_blank(h, length)                                             \ | 
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| 505 | ((h)->temp.i = (length),                                                    \ | 
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| 506 | ((obstack_room (h) < (h)->temp.i)                                          \ | 
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| 507 | ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0),                          \ | 
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| 508 | obstack_blank_fast (h, (h)->temp.i)) | 
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| 509 |  | 
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| 510 | # define obstack_alloc(h, length)                                             \ | 
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| 511 | (obstack_blank ((h), (length)), obstack_finish ((h))) | 
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| 512 |  | 
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| 513 | # define obstack_copy(h, where, length)                                       \ | 
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| 514 | (obstack_grow ((h), (where), (length)), obstack_finish ((h))) | 
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| 515 |  | 
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| 516 | # define obstack_copy0(h, where, length)                                      \ | 
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| 517 | (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) | 
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| 518 |  | 
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| 519 | # define obstack_finish(h)                                                    \ | 
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| 520 | (((h)->next_free == (h)->object_base                                        \ | 
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| 521 | ? (((h)->maybe_empty_object = 1), 0)                                      \ | 
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| 522 | : 0),                                                                     \ | 
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| 523 | (h)->temp.p = (h)->object_base,                                            \ | 
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| 524 | (h)->next_free                                                             \ | 
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| 525 | = __PTR_ALIGN ((h)->object_base, (h)->next_free,                         \ | 
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| 526 | (h)->alignment_mask),                                     \ | 
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| 527 | (((size_t) ((h)->next_free - (char *) (h)->chunk)                          \ | 
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| 528 | > (size_t) ((h)->chunk_limit - (char *) (h)->chunk))                     \ | 
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| 529 | ? ((h)->next_free = (h)->chunk_limit) : 0),                                \ | 
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| 530 | (h)->object_base = (h)->next_free,                                         \ | 
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| 531 | (h)->temp.p) | 
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| 532 |  | 
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| 533 | # define obstack_free(h, obj)                                                 \ | 
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| 534 | ((h)->temp.p = (void *) (obj),                                              \ | 
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| 535 | (((h)->temp.p > (void *) (h)->chunk                                        \ | 
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| 536 | && (h)->temp.p < (void *) (h)->chunk_limit)                              \ | 
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| 537 | ? (void) ((h)->next_free = (h)->object_base = (char *) (h)->temp.p)       \ | 
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| 538 | : _obstack_free ((h), (h)->temp.p))) | 
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| 539 |  | 
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| 540 | #endif /* not __GNUC__ */ | 
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| 541 |  | 
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| 542 | #ifdef __cplusplus | 
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| 543 | }       /* C++ */ | 
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| 544 | #endif | 
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| 545 |  | 
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| 546 | #endif /* _OBSTACK_H */ | 
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