| 1 | /* obstack.c - subroutines used implicitly by object stack macros -*- C -*-
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| 2 | Copyright (C) 1988,89,90,91,92,93,94,96,97 Free Software Foundation, Inc.
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| 3 |
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| 4 | This file is part of the GNU C Library. Its master source is NOT part of
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| 5 | the C library, however. The master source lives in /gd/gnu/lib.
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| 6 |
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| 7 | The GNU C Library is free software; you can redistribute it and/or
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| 8 | modify it under the terms of the GNU Library General Public License as
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| 9 | published by the Free Software Foundation; either version 2 of the
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| 10 | License, or (at your option) any later version.
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| 11 |
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| 12 | The GNU C Library is distributed in the hope that it will be useful,
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| 13 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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| 15 | Library General Public License for more details.
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| 16 |
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| 17 | You should have received a copy of the GNU Library General Public
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| 18 | License along with the GNU C Library; see the file COPYING.LIB. If not,
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| 19 | write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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| 20 | Boston, MA 02110-1301, USA. */
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| 21 |
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| 22 | #ifdef HAVE_CONFIG_H
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| 23 | #include <config.h>
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| 24 | #endif
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| 25 |
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| 26 | #include "obstack.h"
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| 27 |
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| 28 | /* NOTE BEFORE MODIFYING THIS FILE: This version number must be
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| 29 | incremented whenever callers compiled using an old obstack.h can no
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| 30 | longer properly call the functions in this obstack.c. */
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| 31 | #define OBSTACK_INTERFACE_VERSION 1
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| 32 |
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| 33 | /* Comment out all this code if we are using the GNU C Library, and are not
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| 34 | actually compiling the library itself, and the installed library
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| 35 | supports the same library interface we do. This code is part of the GNU
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| 36 | C Library, but also included in many other GNU distributions. Compiling
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| 37 | and linking in this code is a waste when using the GNU C library
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| 38 | (especially if it is a shared library). Rather than having every GNU
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| 39 | program understand `configure --with-gnu-libc' and omit the object
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| 40 | files, it is simpler to just do this in the source for each such file. */
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| 41 |
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| 42 | #include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
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| 43 | #if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1
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| 44 | #include <gnu-versions.h>
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| 45 | #if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
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| 46 | #define ELIDE_CODE
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| 47 | #endif
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| 48 | #endif
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| 49 |
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| 50 |
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| 51 | #ifndef ELIDE_CODE
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| 52 |
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| 53 |
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| 54 | #if defined (__STDC__) && __STDC__
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| 55 | #define POINTER void *
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| 56 | #else
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| 57 | #define POINTER char *
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| 58 | #endif
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| 59 |
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| 60 | /* Determine default alignment. */
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| 61 | struct fooalign {char x; double d;};
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| 62 | #define DEFAULT_ALIGNMENT \
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| 63 | ((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
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| 64 | /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
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| 65 | But in fact it might be less smart and round addresses to as much as
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| 66 | DEFAULT_ROUNDING. So we prepare for it to do that. */
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| 67 | union fooround {long x; double d;};
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| 68 | #define DEFAULT_ROUNDING (sizeof (union fooround))
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| 69 |
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| 70 | #ifdef original_glibc_code
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| 71 | /**//* When we copy a long block of data, this is the unit to do it with. */
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| 72 | /**//* On some machines, copying successive ints does not work; */
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| 73 | /**//* in such a case, redefine COPYING_UNIT to `long' (if that works) */
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| 74 | /**//* or `char' as a last resort. */
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| 75 | /**/#ifndef COPYING_UNIT
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| 76 | /**/#define COPYING_UNIT int
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| 77 | /**/#endif
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| 78 | #endif
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| 79 |
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| 80 | /* The functions allocating more room by calling `obstack_chunk_alloc'
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| 81 | jump to the handler pointed to by `obstack_alloc_failed_handler'.
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| 82 | This variable by default points to the internal function
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| 83 | `print_and_abort'. */
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| 84 | #if defined (__STDC__) && __STDC__
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| 85 | static void print_and_abort (void);
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| 86 | void (*obstack_alloc_failed_handler) (void) = print_and_abort;
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| 87 | #else
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| 88 | static void print_and_abort ();
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| 89 | void (*obstack_alloc_failed_handler) () = print_and_abort;
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| 90 | #endif
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| 91 |
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| 92 | /* Exit value used when `print_and_abort' is used. */
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| 93 | #if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H
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| 94 | #include <stdlib.h>
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| 95 | #endif
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| 96 | #ifndef EXIT_FAILURE
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| 97 | #define EXIT_FAILURE 1
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| 98 | #endif
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| 99 | int obstack_exit_failure = EXIT_FAILURE;
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| 100 |
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| 101 | /* The non-GNU-C macros copy the obstack into this global variable
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| 102 | to avoid multiple evaluation. */
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| 103 |
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| 104 | struct obstack *_obstack;
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| 105 |
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| 106 | /* Define a macro that either calls functions with the traditional malloc/free
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| 107 | calling interface, or calls functions with the mmalloc/mfree interface
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| 108 | (that adds an extra first argument), based on the state of use_extra_arg.
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| 109 | For free, do not use ?:, since some compilers, like the MIPS compilers,
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| 110 | do not allow (expr) ? void : void. */
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| 111 |
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| 112 | #if defined (__STDC__) && __STDC__
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| 113 | #define CALL_CHUNKFUN(h, size) \
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| 114 | (((h) -> use_extra_arg) \
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| 115 | ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
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| 116 | : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
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| 117 |
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| 118 | #define CALL_FREEFUN(h, old_chunk) \
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| 119 | do { \
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| 120 | if ((h) -> use_extra_arg) \
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| 121 | (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
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| 122 | else \
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| 123 | (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
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| 124 | } while (0)
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| 125 | #else
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| 126 | #define CALL_CHUNKFUN(h, size) \
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| 127 | (((h) -> use_extra_arg) \
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| 128 | ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
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| 129 | : (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size)))
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| 130 |
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| 131 | #define CALL_FREEFUN(h, old_chunk) \
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| 132 | do { \
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| 133 | if ((h) -> use_extra_arg) \
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| 134 | (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
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| 135 | else \
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| 136 | (*(void (*) ()) (h)->freefun) ((old_chunk)); \
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| 137 | } while (0)
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| 138 | #endif
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| 139 |
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| 140 | |
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| 141 |
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| 142 | /* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
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| 143 | Objects start on multiples of ALIGNMENT (0 means use default).
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| 144 | CHUNKFUN is the function to use to allocate chunks,
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| 145 | and FREEFUN the function to free them.
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| 146 |
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| 147 | Return nonzero if successful, zero if out of memory.
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| 148 | To recover from an out of memory error,
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| 149 | free up some memory, then call this again. */
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| 150 |
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| 151 | int
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| 152 | _obstack_begin (h, size, alignment, chunkfun, freefun)
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| 153 | struct obstack *h;
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| 154 | int size;
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| 155 | int alignment;
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| 156 | #if defined (__STDC__) && __STDC__
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| 157 | POINTER (*chunkfun) (long);
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| 158 | void (*freefun) (void *);
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| 159 | #else
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| 160 | POINTER (*chunkfun) ();
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| 161 | void (*freefun) ();
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| 162 | #endif
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| 163 | {
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| 164 | register struct _obstack_chunk *chunk; /* points to new chunk */
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| 165 |
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| 166 | if (alignment == 0)
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| 167 | alignment = DEFAULT_ALIGNMENT;
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| 168 | if (size == 0)
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| 169 | /* Default size is what GNU malloc can fit in a 4096-byte block. */
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| 170 | {
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| 171 | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
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| 172 | Use the values for range checking, because if range checking is off,
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| 173 | the extra bytes won't be missed terribly, but if range checking is on
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| 174 | and we used a larger request, a whole extra 4096 bytes would be
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| 175 | allocated.
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| 176 |
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| 177 | These number are irrelevant to the new GNU malloc. I suspect it is
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| 178 | less sensitive to the size of the request. */
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| 179 | int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
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| 180 | + 4 + DEFAULT_ROUNDING - 1)
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| 181 | & ~(DEFAULT_ROUNDING - 1));
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| 182 | size = 4096 - extra;
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| 183 | }
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| 184 |
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| 185 | #if defined (__STDC__) && __STDC__
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| 186 | h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
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| 187 | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
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| 188 | #else
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| 189 | h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
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| 190 | h->freefun = freefun;
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| 191 | #endif
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| 192 | h->chunk_size = size;
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| 193 | h->alignment_mask = alignment - 1;
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| 194 | h->use_extra_arg = 0;
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| 195 |
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| 196 | chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
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| 197 | if (!chunk)
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| 198 | (*obstack_alloc_failed_handler) ();
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| 199 | h->next_free = h->object_base = chunk->contents;
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| 200 | h->chunk_limit = chunk->limit
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| 201 | = (char *) chunk + h->chunk_size;
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| 202 | chunk->prev = 0;
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| 203 | /* The initial chunk now contains no empty object. */
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| 204 | h->maybe_empty_object = 0;
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| 205 | h->alloc_failed = 0;
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| 206 | return 1;
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| 207 | }
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| 208 |
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| 209 | int
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| 210 | _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
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| 211 | struct obstack *h;
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| 212 | int size;
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| 213 | int alignment;
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| 214 | #if defined (__STDC__) && __STDC__
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| 215 | POINTER (*chunkfun) (POINTER, long);
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| 216 | void (*freefun) (POINTER, POINTER);
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| 217 | #else
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| 218 | POINTER (*chunkfun) ();
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| 219 | void (*freefun) ();
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| 220 | #endif
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| 221 | POINTER arg;
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| 222 | {
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| 223 | register struct _obstack_chunk *chunk; /* points to new chunk */
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| 224 |
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| 225 | if (alignment == 0)
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| 226 | alignment = DEFAULT_ALIGNMENT;
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| 227 | if (size == 0)
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| 228 | /* Default size is what GNU malloc can fit in a 4096-byte block. */
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| 229 | {
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| 230 | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
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| 231 | Use the values for range checking, because if range checking is off,
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| 232 | the extra bytes won't be missed terribly, but if range checking is on
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| 233 | and we used a larger request, a whole extra 4096 bytes would be
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| 234 | allocated.
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| 235 |
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| 236 | These number are irrelevant to the new GNU malloc. I suspect it is
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| 237 | less sensitive to the size of the request. */
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| 238 | int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
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| 239 | + 4 + DEFAULT_ROUNDING - 1)
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| 240 | & ~(DEFAULT_ROUNDING - 1));
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| 241 | size = 4096 - extra;
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| 242 | }
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| 243 |
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| 244 | #if defined(__STDC__) && __STDC__
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| 245 | h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
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| 246 | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
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| 247 | #else
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| 248 | h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
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| 249 | h->freefun = freefun;
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| 250 | #endif
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| 251 | h->chunk_size = size;
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| 252 | h->alignment_mask = alignment - 1;
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| 253 | h->extra_arg = arg;
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| 254 | h->use_extra_arg = 1;
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| 255 |
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| 256 | chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
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| 257 | if (!chunk)
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| 258 | (*obstack_alloc_failed_handler) ();
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| 259 | h->next_free = h->object_base = chunk->contents;
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| 260 | h->chunk_limit = chunk->limit
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| 261 | = (char *) chunk + h->chunk_size;
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| 262 | chunk->prev = 0;
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| 263 | /* The initial chunk now contains no empty object. */
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| 264 | h->maybe_empty_object = 0;
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| 265 | h->alloc_failed = 0;
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| 266 | return 1;
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| 267 | }
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| 268 |
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| 269 | /* Allocate a new current chunk for the obstack *H
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| 270 | on the assumption that LENGTH bytes need to be added
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| 271 | to the current object, or a new object of length LENGTH allocated.
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| 272 | Copies any partial object from the end of the old chunk
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| 273 | to the beginning of the new one. */
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| 274 |
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| 275 | void
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| 276 | _obstack_newchunk (h, length)
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| 277 | struct obstack *h;
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| 278 | int length;
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| 279 | {
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| 280 | register struct _obstack_chunk *old_chunk = h->chunk;
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| 281 | register struct _obstack_chunk *new_chunk;
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| 282 | register long new_size;
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| 283 | register int obj_size = h->next_free - h->object_base;
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| 284 |
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| 285 | /* Compute size for new chunk. */
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| 286 | new_size = (obj_size + length) + (obj_size >> 3) + 100;
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| 287 | if (new_size < h->chunk_size)
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| 288 | new_size = h->chunk_size;
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| 289 |
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| 290 | /* Allocate and initialize the new chunk. */
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| 291 | new_chunk = CALL_CHUNKFUN (h, new_size);
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| 292 | if (!new_chunk)
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| 293 | (*obstack_alloc_failed_handler) ();
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| 294 | h->chunk = new_chunk;
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| 295 | new_chunk->prev = old_chunk;
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| 296 | new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
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| 297 |
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| 298 | _obstack_memcpy(new_chunk->contents, h->object_base, obj_size);
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| 299 |
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| 300 | /* If the object just copied was the only data in OLD_CHUNK, */
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| 301 | /* free that chunk and remove it from the chain. */
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| 302 | /* But not if that chunk might contain an empty object. */
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| 303 | if (h->object_base == old_chunk->contents && ! h->maybe_empty_object)
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| 304 | {
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| 305 | new_chunk->prev = old_chunk->prev;
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| 306 | CALL_FREEFUN (h, old_chunk);
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| 307 | }
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| 308 |
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| 309 | h->object_base = new_chunk->contents;
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| 310 | h->next_free = h->object_base + obj_size;
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| 311 | /* The new chunk certainly contains no empty object yet. */
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| 312 | h->maybe_empty_object = 0;
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| 313 | }
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| 314 |
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| 315 | /* Return nonzero if object OBJ has been allocated from obstack H.
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| 316 | This is here for debugging.
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| 317 | If you use it in a program, you are probably losing. */
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| 318 |
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| 319 | #if defined (__STDC__) && __STDC__
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| 320 | /* Suppress -Wmissing-prototypes warning. We don't want to declare this in
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| 321 | obstack.h because it is just for debugging. */
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| 322 | int _obstack_allocated_p (struct obstack *h, POINTER obj);
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| 323 | #endif
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| 324 |
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| 325 | int
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| 326 | _obstack_allocated_p (h, obj)
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| 327 | struct obstack *h;
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| 328 | POINTER obj;
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| 329 | {
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| 330 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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| 331 | register struct _obstack_chunk *plp; /* point to previous chunk if any */
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| 332 |
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| 333 | lp = (h)->chunk;
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| 334 | /* We use >= rather than > since the object cannot be exactly at
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| 335 | the beginning of the chunk but might be an empty object exactly
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| 336 | at the end of an adjacent chunk. */
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| 337 | while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
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| 338 | {
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| 339 | plp = lp->prev;
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| 340 | lp = plp;
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| 341 | }
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| 342 | return lp != 0;
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| 343 | }
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| 344 | |
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| 345 |
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| 346 | /* Free objects in obstack H, including OBJ and everything allocate
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| 347 | more recently than OBJ. If OBJ is zero, free everything in H. */
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| 348 |
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| 349 | #undef obstack_free
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| 350 |
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| 351 | /* This function has two names with identical definitions.
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| 352 | This is the first one, called from non-ANSI code. */
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| 353 |
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| 354 | void
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| 355 | _obstack_free (h, obj)
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| 356 | struct obstack *h;
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| 357 | POINTER obj;
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| 358 | {
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| 359 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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| 360 | register struct _obstack_chunk *plp; /* point to previous chunk if any */
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| 361 |
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| 362 | lp = h->chunk;
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| 363 | /* We use >= because there cannot be an object at the beginning of a chunk.
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| 364 | But there can be an empty object at that address
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| 365 | at the end of another chunk. */
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| 366 | while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
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| 367 | {
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| 368 | plp = lp->prev;
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| 369 | CALL_FREEFUN (h, lp);
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| 370 | lp = plp;
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| 371 | /* If we switch chunks, we can't tell whether the new current
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| 372 | chunk contains an empty object, so assume that it may. */
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| 373 | h->maybe_empty_object = 1;
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| 374 | }
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| 375 | if (lp)
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| 376 | {
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| 377 | h->object_base = h->next_free = (char *) (obj);
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| 378 | h->chunk_limit = lp->limit;
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| 379 | h->chunk = lp;
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| 380 | }
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| 381 | else if (obj != 0)
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| 382 | /* obj is not in any of the chunks! */
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| 383 | abort ();
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| 384 | }
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| 385 |
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| 386 | /* This function is used from ANSI code. */
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| 387 |
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| 388 | void
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| 389 | obstack_free (h, obj)
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| 390 | struct obstack *h;
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| 391 | POINTER obj;
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| 392 | {
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| 393 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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| 394 | register struct _obstack_chunk *plp; /* point to previous chunk if any */
|
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| 395 |
|
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| 396 | lp = h->chunk;
|
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| 397 | /* We use >= because there cannot be an object at the beginning of a chunk.
|
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| 398 | But there can be an empty object at that address
|
|---|
| 399 | at the end of another chunk. */
|
|---|
| 400 | while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
|
|---|
| 401 | {
|
|---|
| 402 | plp = lp->prev;
|
|---|
| 403 | CALL_FREEFUN (h, lp);
|
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| 404 | lp = plp;
|
|---|
| 405 | /* If we switch chunks, we can't tell whether the new current
|
|---|
| 406 | chunk contains an empty object, so assume that it may. */
|
|---|
| 407 | h->maybe_empty_object = 1;
|
|---|
| 408 | }
|
|---|
| 409 | if (lp)
|
|---|
| 410 | {
|
|---|
| 411 | h->object_base = h->next_free = (char *) (obj);
|
|---|
| 412 | h->chunk_limit = lp->limit;
|
|---|
| 413 | h->chunk = lp;
|
|---|
| 414 | }
|
|---|
| 415 | else if (obj != 0)
|
|---|
| 416 | /* obj is not in any of the chunks! */
|
|---|
| 417 | abort ();
|
|---|
| 418 | }
|
|---|
| 419 | |
|---|
| 420 |
|
|---|
| 421 | int
|
|---|
| 422 | _obstack_memory_used (h)
|
|---|
| 423 | struct obstack *h;
|
|---|
| 424 | {
|
|---|
| 425 | register struct _obstack_chunk* lp;
|
|---|
| 426 | register int nbytes = 0;
|
|---|
| 427 |
|
|---|
| 428 | for (lp = h->chunk; lp != 0; lp = lp->prev)
|
|---|
| 429 | {
|
|---|
| 430 | nbytes += lp->limit - (char *) lp;
|
|---|
| 431 | }
|
|---|
| 432 | return nbytes;
|
|---|
| 433 | }
|
|---|
| 434 | |
|---|
| 435 |
|
|---|
| 436 | /* Define the error handler. */
|
|---|
| 437 | #ifndef _
|
|---|
| 438 | # ifdef HAVE_LIBINTL_H
|
|---|
| 439 | # include <libintl.h>
|
|---|
| 440 | # ifndef _
|
|---|
| 441 | # define _(Str) gettext (Str)
|
|---|
| 442 | # endif
|
|---|
| 443 | # else
|
|---|
| 444 | # define _(Str) (Str)
|
|---|
| 445 | # endif
|
|---|
| 446 | #endif
|
|---|
| 447 |
|
|---|
| 448 | static void
|
|---|
| 449 | print_and_abort ()
|
|---|
| 450 | {
|
|---|
| 451 | fputs (_("memory exhausted\n"), stderr);
|
|---|
| 452 | exit (obstack_exit_failure);
|
|---|
| 453 | }
|
|---|
| 454 | |
|---|
| 455 |
|
|---|
| 456 | #if 0
|
|---|
| 457 | /* These are now turned off because the applications do not use it
|
|---|
| 458 | and it uses bcopy via obstack_grow, which causes trouble on sysV. */
|
|---|
| 459 |
|
|---|
| 460 | /* Now define the functional versions of the obstack macros.
|
|---|
| 461 | Define them to simply use the corresponding macros to do the job. */
|
|---|
| 462 |
|
|---|
| 463 | #if defined (__STDC__) && __STDC__
|
|---|
| 464 | /* These function definitions do not work with non-ANSI preprocessors;
|
|---|
| 465 | they won't pass through the macro names in parentheses. */
|
|---|
| 466 |
|
|---|
| 467 | /* The function names appear in parentheses in order to prevent
|
|---|
| 468 | the macro-definitions of the names from being expanded there. */
|
|---|
| 469 |
|
|---|
| 470 | POINTER (obstack_base) (obstack)
|
|---|
| 471 | struct obstack *obstack;
|
|---|
| 472 | {
|
|---|
| 473 | return obstack_base (obstack);
|
|---|
| 474 | }
|
|---|
| 475 |
|
|---|
| 476 | POINTER (obstack_next_free) (obstack)
|
|---|
| 477 | struct obstack *obstack;
|
|---|
| 478 | {
|
|---|
| 479 | return obstack_next_free (obstack);
|
|---|
| 480 | }
|
|---|
| 481 |
|
|---|
| 482 | int (obstack_object_size) (obstack)
|
|---|
| 483 | struct obstack *obstack;
|
|---|
| 484 | {
|
|---|
| 485 | return obstack_object_size (obstack);
|
|---|
| 486 | }
|
|---|
| 487 |
|
|---|
| 488 | int (obstack_room) (obstack)
|
|---|
| 489 | struct obstack *obstack;
|
|---|
| 490 | {
|
|---|
| 491 | return obstack_room (obstack);
|
|---|
| 492 | }
|
|---|
| 493 |
|
|---|
| 494 | int (obstack_make_room) (obstack, length)
|
|---|
| 495 | struct obstack *obstack;
|
|---|
| 496 | int length;
|
|---|
| 497 | {
|
|---|
| 498 | return obstack_make_room (obstack, length);
|
|---|
| 499 | }
|
|---|
| 500 |
|
|---|
| 501 | void (obstack_grow) (obstack, pointer, length)
|
|---|
| 502 | struct obstack *obstack;
|
|---|
| 503 | POINTER pointer;
|
|---|
| 504 | int length;
|
|---|
| 505 | {
|
|---|
| 506 | obstack_grow (obstack, pointer, length);
|
|---|
| 507 | }
|
|---|
| 508 |
|
|---|
| 509 | void (obstack_grow0) (obstack, pointer, length)
|
|---|
| 510 | struct obstack *obstack;
|
|---|
| 511 | POINTER pointer;
|
|---|
| 512 | int length;
|
|---|
| 513 | {
|
|---|
| 514 | obstack_grow0 (obstack, pointer, length);
|
|---|
| 515 | }
|
|---|
| 516 |
|
|---|
| 517 | void (obstack_1grow) (obstack, character)
|
|---|
| 518 | struct obstack *obstack;
|
|---|
| 519 | int character;
|
|---|
| 520 | {
|
|---|
| 521 | obstack_1grow (obstack, character);
|
|---|
| 522 | }
|
|---|
| 523 |
|
|---|
| 524 | void (obstack_blank) (obstack, length)
|
|---|
| 525 | struct obstack *obstack;
|
|---|
| 526 | int length;
|
|---|
| 527 | {
|
|---|
| 528 | obstack_blank (obstack, length);
|
|---|
| 529 | }
|
|---|
| 530 |
|
|---|
| 531 | void (obstack_1grow_fast) (obstack, character)
|
|---|
| 532 | struct obstack *obstack;
|
|---|
| 533 | int character;
|
|---|
| 534 | {
|
|---|
| 535 | obstack_1grow_fast (obstack, character);
|
|---|
| 536 | }
|
|---|
| 537 |
|
|---|
| 538 | void (obstack_blank_fast) (obstack, length)
|
|---|
| 539 | struct obstack *obstack;
|
|---|
| 540 | int length;
|
|---|
| 541 | {
|
|---|
| 542 | obstack_blank_fast (obstack, length);
|
|---|
| 543 | }
|
|---|
| 544 |
|
|---|
| 545 | POINTER (obstack_finish) (obstack)
|
|---|
| 546 | struct obstack *obstack;
|
|---|
| 547 | {
|
|---|
| 548 | return obstack_finish (obstack);
|
|---|
| 549 | }
|
|---|
| 550 |
|
|---|
| 551 | POINTER (obstack_alloc) (obstack, length)
|
|---|
| 552 | struct obstack *obstack;
|
|---|
| 553 | int length;
|
|---|
| 554 | {
|
|---|
| 555 | return obstack_alloc (obstack, length);
|
|---|
| 556 | }
|
|---|
| 557 |
|
|---|
| 558 | POINTER (obstack_copy) (obstack, pointer, length)
|
|---|
| 559 | struct obstack *obstack;
|
|---|
| 560 | POINTER pointer;
|
|---|
| 561 | int length;
|
|---|
| 562 | {
|
|---|
| 563 | return obstack_copy (obstack, pointer, length);
|
|---|
| 564 | }
|
|---|
| 565 |
|
|---|
| 566 | POINTER (obstack_copy0) (obstack, pointer, length)
|
|---|
| 567 | struct obstack *obstack;
|
|---|
| 568 | POINTER pointer;
|
|---|
| 569 | int length;
|
|---|
| 570 | {
|
|---|
| 571 | return obstack_copy0 (obstack, pointer, length);
|
|---|
| 572 | }
|
|---|
| 573 |
|
|---|
| 574 | #endif /* __STDC__ */
|
|---|
| 575 |
|
|---|
| 576 | #endif /* 0 */
|
|---|
| 577 |
|
|---|
| 578 | #endif /* !ELIDE_CODE */
|
|---|